diff --git a/README.md b/README.md index 217c694..ad9099d 100644 --- a/README.md +++ b/README.md @@ -23,6 +23,12 @@ This work is licensed under a |units|`{ [unit: string]: Unit }`| |vehicles|`{ [vehicle: string]: Vehicle }`| +|Versions|Type| +|-----------|--------| +|DESERT|`"/Game/Blueprints/*" \| undefined`| +|FOREST|`"/Game/Blueprints/*" \| undefined`| +|SNOW|`"/Game/Blueprints/*" \| undefined`| + |Metadata|Type| |-----------|--------| |squad_version|`string`| @@ -37,10 +43,11 @@ This work is licensed under a |duration|`{ enroute: number, active: number }`| |delay|`{ initial: number, respawn: number }`| - |Deployable|Type| |-----------|--------| |name|`string`| +|versions|`Versions`| +|class_names|`string[]`| |type|`string`| |icon|`"icons/radial/*.png"`| @@ -59,6 +66,7 @@ This work is licensed under a |Item|Type| |-----------|--------| |name|`string`| +|class_name|`string`| |category|`string`| |image|`"items/*.png"`| |icon|`"icons/item/*.png"`| @@ -107,6 +115,8 @@ This work is licensed under a |Role|Type| |-----------|--------| +|versions|`Versions`| +|class_names|`string[]`| |type|`string`| |icon|`"icons/role/*.png"`| |tags|`string[]`| @@ -129,6 +139,8 @@ This work is licensed under a |Vehicle|Type| |-----------|--------| |name|`string`| +|versions|`Versions`| +|class_names|`string[]`| |type|`string`| |tags|`string[]`| |tickets|`number`| diff --git a/deployables.json b/deployables.json index 35fbc9d..a2a54a0 100644 --- a/deployables.json +++ b/deployables.json @@ -1 +1 @@ -{"bunker_hesco_aus": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_aus": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_aus": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "bunker_concrete": {"name": "Indirect Fire Shelter", "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"}, "wall_sandbag": {"name": "Sandbag Line", "type": "wall", "icon": "icons/radial/sandbagsstraight.png"}, "wall_sandbag_murderhole": {"name": "Pillbox Sandbag Line", "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"}, "crescent_sandbag": {"name": "Sandbag Crescent", "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"}, "ladder_metal": {"name": "Ladder", "type": "ladder", "icon": "icons/radial/ladder.png"}, "razorwire": {"name": "Razor Wire", "type": "razor_wire", "icon": "icons/radial/razorwire.png"}, "hab_aus": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_aus": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_aus": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "m2_tripod_ironsight": {"name": "M2A1 Ironsight HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "m2_bunker_ironsight": {"name": "M2A1 Ironsight HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "m252_mortar": {"name": "M252 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "radio_nato": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_aus": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "tow": {"name": "BGM-71 TOW Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "mk19_tripod": {"name": "Mk19 AGL Tripod", "type": "gmg", "icon": "icons/radial/grenademachinegun.png"}, "bunker_hesco_nato": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_nato": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_nato": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "hab_nato": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_gb": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_nato": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "m2_tripod": {"name": "M2A1 HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "m2_bunker": {"name": "M2A1 HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "l16_mortar": {"name": "L16 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "observation_tower_nato": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "l134a1_tripod": {"name": "L134A1 AGL Tripod", "type": "gmg", "icon": "icons/radial/grenademachinegun.png"}, "ammocrate_caf": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "81mmmortar": {"name": "81mm Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "observation_tower_caf": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "c16_tripod": {"name": "C16 AGL Tripod", "type": "gmg", "icon": "icons/radial/grenademachinegun.png"}, "radio_mil": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "hab_mil": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_mil": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_irregular": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "razorwire_dirty": {"name": "Razor Wire", "type": "razor_wire", "icon": "icons/radial/razorwire.png"}, "ladder_wood": {"name": "Ladder", "type": "ladder", "icon": "icons/radial/ladder.png"}, "wall_log": {"name": "Log Wall", "type": "wall", "icon": "icons/radial/logwall.png"}, "wall_dirtcrate_low": {"name": "Dirt Crates Low Wall", "type": "wall", "icon": "icons/radial/dirtcrateslowwall.png"}, "wall_dirtcrate_high": {"name": "Dirt Crates High Wall", "type": "wall", "icon": "icons/radial/dirtcrateshighwall.png"}, "wall_dirtcrate_firingport": {"name": "Dirt Crates with Firing Ports", "type": "wall_murder_hole", "icon": "icons/radial/dirtcratesfiringports.png"}, "hedgehogtanktrap_mil": {"name": "HedgeHog Tank Trap", "type": "hedgehog", "icon": "icons/radial/hedgehog.png"}, "camonetwall_mil": {"name": "Camo Net Wall", "type": "camo_net_wall", "icon": "icons/radial/camonetwall.png"}, "camonetleanto_mil": {"name": "Camo Net Lean-To", "type": "camo_net_lean_to", "icon": "icons/radial/camonetleanto.png"}, "camonetcanopy_mil": {"name": "Camo Net Canopy", "type": "camo_net_canopy", "icon": "icons/radial/camonetcanopy.png"}, "hulldown": {"name": "Hull Down", "type": "hull_down", "icon": "icons/radial/hulldownposition.png"}, "observation_tower_mil": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_b.png"}, "zu23-2": {"name": "ZU-23-2 AAA Emplacement", "type": "aa_gun", "icon": "icons/radial/antiairgun.png"}, "zis3_fieldgun": {"name": "Zis3 76mm Field Gun", "type": "field_gun", "icon": "icons/radial/antitankgun.png"}, "ub-32": {"name": "UB-32 Rocket Artillery", "type": "rocket_artillery", "icon": "icons/radial/ub32rockets.png"}, "spg9_tripod": {"name": "SPG-9 Recoilless AT Gun", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "dshk_tripod": {"name": "DShK HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "dshk_shielded": {"name": "DShK HMG (Shielded)", "type": "hmg_protected", "icon": "icons/radial/heavymachinegunshield.png"}, "m2_tripod_shielded": {"name": "M2A1 HMG Tripod (Shielded)", "type": "hmg_protected_extra", "icon": "icons/radial/heavymachinegunshield.png"}, "m1937_mortar": {"name": "M1937 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "wall_barrels": {"name": "Dirt-Filled Oil Barrels", "type": "wall", "icon": "icons/radial/hescowall.png"}, "hab_ins": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_ins": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "radio_ins": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "tirefire": {"name": "Tire Fire", "type": "tire_fire", "icon": "icons/radial/roadblock.png"}, "hellcannon": {"name": "Hell Cannon", "type": "hell_cannon", "icon": "icons/radial/hellcannon.png"}, "bunker_hesco_mea": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_mea": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_mea": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "bunker_concrete_mea": {"name": "Indirect Fire Shelter", "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"}, "wall_sandbag_mea": {"name": "Sandbag Line", "type": "wall", "icon": "icons/radial/sandbagsstraight.png"}, "wall_sandbag_murderhole_mea": {"name": "Pillbox Sandbag Line", "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"}, "crescent_sandbag_mea": {"name": "Sandbag Crescent", "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"}, "hab_mea": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_mea": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_mea": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "nsv_tripod": {"name": "NSV HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "nsv_bunker_mea": {"name": "NSV HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "2b14_mortar": {"name": "2B14 Podnos Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "radio_mea": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_mea": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "kornet_mea": {"name": "9M133 Kornet Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "bunker_hesco_pla": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_pla": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_pla": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "bunker_concrete_pla": {"name": "Indirect Fire Shelter", "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"}, "wall_sandbag_pla": {"name": "Sandbag Line", "type": "wall", "icon": "icons/radial/sandbagsstraight.png"}, "wall_sandbag_murderhole_pla": {"name": "Pillbox Sandbag Line", "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"}, "crescent_sandbag_pla": {"name": "Sandbag Crescent", "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"}, "hab_pla": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_pla": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_pla": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "qjz89_hmg_pla": {"name": "QJZ-89 HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "qjz89_bunker_pla": {"name": "QJZ-89 HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "pp87_motar_pla": {"name": "PP-87 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "radio_pla": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_pla": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "hj8_atgm_pla": {"name": "HJ-8 ATGM", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "bunker_hesco_rus": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_rus": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_rus": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "hab_rus": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_rus": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_rus": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "nsv_bunker_rus": {"name": "NSV HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "radio_rus": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_rus": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "kornet_rus": {"name": "9M133 Kornet Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "ammocrate_tlf": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "m2hb_tripod": {"name": "M2HB HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "m2hb_bunker": {"name": "M2HB HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "radio_tlf": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "milan_tlf": {"name": "Milan AT Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "ammocrate_usa": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "ammocrate_usmc": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "bunker_hesco_wpmc": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_wpmc": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_wpmc": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "hab_wpmc": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_wpmc": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_wpmc": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "m2_bunker_wpmc": {"name": "M2HB HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "radio_wpmc": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_wpmc": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "mk19_bunker_wpmc": {"name": "Mk19 AGL Bunker", "type": "gmg_protected", "icon": "icons/radial/grenademachinegunbunker.png"}} \ No newline at end of file +{"bunker_hesco_aus": {"name": "HASCO Bunker", "versions": {"FOREST": "/Game/Gameplay/Deployables/Bunkers/ADF/BP_smallbunker_Woodland.BP_smallbunker_Woodland_C", "DESERT": "/Game/Gameplay/Deployables/Bunkers/ADF/BP_smallbunker_Desert.BP_smallbunker_Desert_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/ADF/BP_smallbunker_Snow.BP_smallbunker_Snow_C"}, "class_names": ["BP_smallbunker_Woodland_C", "BP_smallbunker_Desert_C", "BP_smallbunker_Snow_C"], "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_aus": {"name": "HASCO Block", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/ADF/BP_Hesco_ADF_Desert.BP_Hesco_ADF_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/ADF/BP_Hesco_ADF_Forest.BP_Hesco_ADF_Forest_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/ADF/BP_Hesco_ADF_Snow.BP_Hesco_ADF_Snow_C"}, "class_names": ["BP_Hesco_ADF_Desert_C", "BP_Hesco_ADF_Forest_C", "BP_Hesco_ADF_Snow_C"], "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_aus": {"name": "HASCO Wall", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/ADF/BP_HescoWall_ADF_Desert.BP_HescoWall_ADF_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/ADF/BP_HescoWall_ADF_Forest.BP_HescoWall_ADF_Forest_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/ADF/BP_HescoWall_ADF_Snow.BP_HescoWall_ADF_Snow_C"}, "class_names": ["BP_HescoWall_ADF_Desert_C", "BP_HescoWall_ADF_Forest_C", "BP_HescoWall_ADF_Snow_C"], "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "bunker_concrete": {"name": "Indirect Fire Shelter", "versions": {"FOREST": "/Game/Gameplay/Deployables/FireShelters/BP_Indirect_Mortar_Shelter.BP_Indirect_Mortar_Shelter_C", "DESERT": "/Game/Gameplay/Deployables/FireShelters/BP_Indirect_Mortar_Shelter_Desert.BP_Indirect_Mortar_Shelter_Desert_C", "SNOW": "/Game/Gameplay/Deployables/FireShelters/BP_Indirect_Mortar_Shelter_Snow.BP_Indirect_Mortar_Shelter_Snow_C"}, "class_names": ["BP_Indirect_Mortar_Shelter_C", "BP_Indirect_Mortar_Shelter_Desert_C", "BP_Indirect_Mortar_Shelter_Snow_C"], "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"}, "wall_sandbag": {"name": "Sandbag Line", "versions": {"FOREST": "/Game/Gameplay/Deployables/Sandbags/BP_I_Sandbag_2.BP_I_Sandbag_2_C", "DESERT": "/Game/Gameplay/Deployables/Sandbags/BP_DesertSandbag.BP_DesertSandbag_C", "SNOW": "/Game/Gameplay/Deployables/Sandbags/BP_Sandbag_Winter.BP_Sandbag_Winter_C"}, "class_names": ["BP_I_Sandbag_2_C", "BP_DesertSandbag_C", "BP_Sandbag_Winter_C"], "type": "wall", "icon": "icons/radial/sandbagsstraight.png"}, "wall_sandbag_murderhole": {"name": "Pillbox Sandbag Line", "versions": {"FOREST": "/Game/Gameplay/Deployables/Sandbags/BP_I_Sandbag_murder_hole.BP_I_Sandbag_murder_hole_C", "DESERT": "/Game/Gameplay/Deployables/Sandbags/BP_I_Sandbag_MurderHole_Desert.BP_I_Sandbag_MurderHole_Desert_C", "SNOW": "/Game/Gameplay/Deployables/Sandbags/BP_I_Sandbag_MurderHole_Winter.BP_I_Sandbag_MurderHole_Winter_C"}, "class_names": ["BP_I_Sandbag_murder_hole_C", "BP_I_Sandbag_MurderHole_Desert_C", "BP_I_Sandbag_MurderHole_Winter_C"], "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"}, "crescent_sandbag": {"name": "Sandbag Crescent", "versions": {"FOREST": "/Game/Gameplay/Deployables/Sandbags/BP_SandBagWall_2.BP_SandBagWall_2_C", "DESERT": "/Game/Gameplay/Deployables/Sandbags/BP_SandBagWall_Desert.BP_SandBagWall_Desert_C", "SNOW": "/Game/Gameplay/Deployables/Sandbags/BP_SandBagWall_Winter.BP_SandBagWall_Winter_C"}, "class_names": ["BP_SandBagWall_2_C", "BP_SandBagWall_Desert_C", "BP_SandBagWall_Winter_C"], "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"}, "ladder_metal": {"name": "Ladder", "versions": {"DESERT": "/Game/Gameplay/Deployables/Ladders/BP_TestLadder_Metal.BP_TestLadder_Metal_C"}, "class_names": ["BP_TestLadder_Metal_C"], "type": "ladder", "icon": "icons/radial/ladder.png"}, "razorwire": {"name": "Razor Wire", "versions": {"FOREST": "/Game/Gameplay/Deployables/Razorwire/BP_Razorwire_clean_2.BP_Razorwire_clean_2_C"}, "class_names": ["BP_Razorwire_clean_2_C"], "type": "razor_wire", "icon": "icons/radial/razorwire.png"}, "hab_aus": {"name": "HAB (Spawn Bunker)", "versions": {"DESERT": "/Game/Gameplay/Deployables/HABs/ADF/ADF_Hab_Desert.ADF_Hab_Desert_C", "FOREST": "/Game/Gameplay/Deployables/HABs/ADF/ADF_Hab_Woodland.ADF_Hab_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/HABs/ADF/ADF_Hab_Snow.ADF_Hab_Snow_C"}, "class_names": ["ADF_Hab_Desert_C", "ADF_Hab_Woodland_C", "ADF_Hab_Snow_C"], "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_aus": {"name": "Ammo Crate", "versions": {"FOREST": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_ADF.BP_Ammocrate_ADF_C", "SNOW": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_ADF.BP_Ammocrate_ADF_C", "DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_ADF.BP_Ammocrate_ADF_C"}, "class_names": ["BP_Ammocrate_ADF_C"], "type": "ammo_crate", "icon": 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"class_names": ["BP_I_Sandbag_PLA_C"], "type": "wall", "icon": "icons/radial/sandbagsstraight.png"}, "wall_sandbag_murderhole_pla": {"name": "Pillbox Sandbag Line", "versions": {"FOREST": "/Game/Gameplay/Deployables/Sandbags/BP_I_Sandbag_MurderHole_PLA.BP_I_Sandbag_MurderHole_PLA_C"}, "class_names": ["BP_I_Sandbag_MurderHole_PLA_C"], "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"}, "crescent_sandbag_pla": {"name": "Sandbag Crescent", "versions": {"FOREST": "/Game/Gameplay/Deployables/Sandbags/BP_SandBagWall_Crescent_PLA.BP_SandBagWall_Crescent_PLA_C"}, "class_names": ["BP_SandBagWall_Crescent_PLA_C"], "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"}, "hab_pla": {"name": "HAB (Spawn Bunker)", "versions": {"DESERT": "/Game/Gameplay/Deployables/HABs/PLA/PLA_Hab_Desert.PLA_Hab_Desert_C", "FOREST": "/Game/Gameplay/Deployables/HABs/PLA/PLA_Hab.PLA_Hab_C", "SNOW": "/Game/Gameplay/Deployables/HABs/PLA/PLA_Hab_Winter.PLA_Hab_Winter_C"}, "class_names": ["PLA_Hab_Desert_C", "PLA_Hab_C", "PLA_Hab_Winter_C"], "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_pla": {"name": "Ammo Crate", "versions": {"DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_PLA.BP_Ammocrate_PLA_C"}, "class_names": ["BP_Ammocrate_PLA_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_pla": {"name": "Repair Station", "versions": {"DESERT": "/Game/Gameplay/Deployables/RepairStations/PLA/BP_vehicle_repair_Desert_PLA.BP_vehicle_repair_Desert_PLA_C", "FOREST": "/Game/Gameplay/Deployables/RepairStations/PLA/BP_vehicle_repair_PLA.BP_vehicle_repair_PLA_C", "SNOW": "/Game/Gameplay/Deployables/RepairStations/PLA/BP_vehicle_repair_Winter_PLA.BP_vehicle_repair_Winter_PLA_C"}, "class_names": ["BP_vehicle_repair_Desert_PLA_C", "BP_vehicle_repair_PLA_C", "BP_vehicle_repair_Winter_PLA_C"], "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "qjz89_hmg_pla": {"name": "QJZ-89 HMG Tripod", "versions": {"DESERT": "/Game/Vehicles/Emplaced_QJZ-89/BP_QJZ-89_Deployable.BP_QJZ-89_Deployable_C"}, "class_names": ["BP_QJZ-89_Deployable_C"], "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "qjz89_bunker_pla": {"name": "QJZ-89 HMG Bunker", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/PLA/BP_QJZ89_Bunker_Desert_PLA.BP_QJZ89_Bunker_Desert_PLA_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/PLA/BP_QJZ89_Bunker_PLA.BP_QJZ89_Bunker_PLA_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/PLA/BP_QJZ89_Bunker_Winter_PLA.BP_QJZ89_Bunker_Winter_PLA_C"}, "class_names": ["BP_QJZ89_Bunker_Desert_PLA_C", "BP_QJZ89_Bunker_PLA_C", "BP_QJZ89_Bunker_Winter_PLA_C"], "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "pp87_motar_pla": {"name": "PP-87 Mortar", "versions": {"DESERT": "/Game/Vehicles/Emplaced_PP87Mortar/BP_PP87Mortar_Deployable.BP_PP87Mortar_Deployable_C"}, "class_names": ["BP_PP87Mortar_Deployable_C"], "type": "mortar", "icon": "icons/radial/mortars.png"}, "radio_pla": {"name": "Radio", "versions": {"DESERT": "/Game/Gameplay/Deployables/Radios/PLA/BP_FOBRadio_PLA.BP_FOBRadio_PLA_C"}, "class_names": ["BP_FOBRadio_PLA_C"], "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_pla": {"name": "Observation Tower", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/PLA/BP_ObservationTower_Desert_PLA.BP_ObservationTower_Desert_PLA_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/PLA/BP_ObservationTower_PLA.BP_ObservationTower_PLA_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/PLA/BP_ObservationTower_Winter_PLA.BP_ObservationTower_Winter_PLA_C"}, "class_names": ["BP_ObservationTower_Desert_PLA_C", "BP_ObservationTower_PLA_C", "BP_ObservationTower_Winter_PLA_C"], "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "hj8_atgm_pla": {"name": "HJ-8 ATGM", "versions": {"DESERT": "/Game/Vehicles/Emplaced_HJ-8ATGM/BP_HJ-8ATGM_Deployable.BP_HJ-8ATGM_Deployable_C"}, "class_names": ["BP_HJ-8ATGM_Deployable_C"], "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "bunker_hesco_rus": {"name": "HASCO Bunker", "versions": {"FOREST": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_smallbunker_2_woodland.BP_smallbunker_2_woodland_C", "DESERT": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_smallbunker_Desert.BP_smallbunker_Desert_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_smallbunker_Snow.BP_smallbunker_Snow_C"}, "class_names": ["BP_smallbunker_2_woodland_C", "BP_smallbunker_Desert_C", "BP_smallbunker_Snow_C"], "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_rus": {"name": "HASCO Block", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/RGF/BP_Hesco_RGF_Desert.BP_Hesco_RGF_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/RGF/BP_Hesco_RGF_Woodland.BP_Hesco_RGF_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/RGF/BP_Hesco_RGF_Snow.BP_Hesco_RGF_Snow_C"}, "class_names": ["BP_Hesco_RGF_Desert_C", "BP_Hesco_RGF_Woodland_C", "BP_Hesco_RGF_Snow_C"], "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_rus": {"name": "HASCO Wall", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/RGF/BP_HescoWall_RGF_Desert.BP_HescoWall_RGF_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/RGF/BP_HescoWall_RGF_Woodland.BP_HescoWall_RGF_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/RGF/BP_HescoWall_RGF_Snow.BP_HescoWall_RGF_Snow_C"}, "class_names": ["BP_HescoWall_RGF_Desert_C", "BP_HescoWall_RGF_Woodland_C", "BP_HescoWall_RGF_Snow_C"], "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "hab_rus": {"name": "HAB (Spawn Bunker)", "versions": {"DESERT": "/Game/Gameplay/Deployables/HABs/RGF/RGF_Hab_Desert.RGF_Hab_Desert_C", "FOREST": "/Game/Gameplay/Deployables/HABs/RGF/RGF_Hab_Woodland.RGF_Hab_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/HABs/RGF/RGF_Hab_Snow.RGF_Hab_Snow_C"}, "class_names": ["RGF_Hab_Desert_C", "RGF_Hab_Woodland_C", "RGF_Hab_Snow_C"], "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_rus": {"name": "Ammo Crate", "versions": {"FOREST": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_RGF_Woodland.BP_Ammocrate_RGF_Woodland_C", "DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_RGF_Desert.BP_Ammocrate_RGF_Desert_C", "SNOW": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_RGF_Woodland.BP_Ammocrate_RGF_Woodland_C"}, "class_names": ["BP_Ammocrate_RGF_Woodland_C", "BP_Ammocrate_RGF_Desert_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_rus": {"name": "Repair Station", "versions": {"FOREST": "/Game/Gameplay/Deployables/RepairStations/RGF/BP_vehicle_Repair_RGF.BP_Vehicle_Repair_RGF_C", "DESERT": "/Game/Gameplay/Deployables/RepairStations/RGF/BP_Vehicle_Repair_RGF_Desert.BP_Vehicle_Repair_RGF_Desert_C", "SNOW": "/Game/Gameplay/Deployables/RepairStations/RGF/BP_Vehicle_Repair_RGF_Snow.BP_Vehicle_Repair_RGF_Snow_C"}, "class_names": ["BP_Vehicle_Repair_RGF_C", "BP_Vehicle_Repair_RGF_Desert_C", "BP_Vehicle_Repair_RGF_Snow_C"], "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "nsv_bunker_rus": {"name": "NSV HMG Bunker", "versions": {"FOREST": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_Kord_RGF_Bunker.BP_Kord_RGF_Bunker_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_Kord_RGF_Bunker_Snow.BP_Kord_RGF_Bunker_Snow_C", "DESERT": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_Kord_RGF_DE_Bunker.BP_Kord_RGF_DE_Bunker_C"}, "class_names": ["BP_Kord_RGF_Bunker_C", "BP_Kord_RGF_Bunker_Snow_C", "BP_Kord_RGF_DE_Bunker_C"], "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "radio_rus": {"name": "Radio", "versions": {"FOREST": "/Game/Gameplay/Deployables/Radios/RGF/BP_FOBRadio_RGF.BP_FOBRadio_RGF_C"}, "class_names": ["BP_FOBRadio_RGF_C"], "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_rus": {"name": "Observation Tower", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_ObservationTower_RGF_Desert.BP_ObservationTower_RGF_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_ObservationTower_RGF_Woodland.BP_ObservationTower_RGF_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_ObservationTower_RGF_Snow.BP_ObservationTower_RGF_Snow_C"}, "class_names": ["BP_ObservationTower_RGF_Desert_C", "BP_ObservationTower_RGF_Woodland_C", "BP_ObservationTower_RGF_Snow_C"], "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "kornet_rus": {"name": "9M133 Kornet Missile", "versions": {"FOREST": "/Game/Gameplay/Deployables/Emplacements/BP_Kornet_Tripod_Rus.BP_Kornet_Tripod_Rus_C"}, "class_names": ["BP_Kornet_Tripod_Rus_C"], "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "ammocrate_tlf": {"name": "Ammo Crate", "versions": {"FOREST": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_TLF.BP_Ammocrate_TLF_C", "SNOW": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_TLF.BP_Ammocrate_TLF_C", "DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_TLF.BP_Ammocrate_TLF_C"}, "class_names": ["BP_Ammocrate_TLF_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "m2hb_tripod": {"name": "M2HB HMG Tripod", "versions": {"DESERT": "/Game/Gameplay/Deployables/Emplacements/BP_M2HB_Tripod_Ironsight.BP_M2HB_Tripod_Ironsight_C"}, "class_names": ["BP_M2HB_Tripod_Ironsight_C"], "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "m2hb_bunker": {"name": "M2HB HMG Bunker", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/TLF/BP_M2HB_TLF_Bunker_Desert.BP_M2HB_TLF_Bunker_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/TLF/BP_M2HB_TLF_Bunker_Woodland.BP_M2HB_TLF_Bunker_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/TLF/BP_M2HB_TLF_Bunker_Snow.BP_M2HB_TLF_Bunker_Snow_C"}, "class_names": ["BP_M2HB_TLF_Bunker_Desert_C", "BP_M2HB_TLF_Bunker_Woodland_C", "BP_M2HB_TLF_Bunker_Snow_C"], "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "radio_tlf": {"name": "Radio", "versions": {"FOREST": "/Game/Gameplay/Deployables/Radios/TLF/BP_FOBRadio_TLF.BP_FOBRadio_TLF_C"}, "class_names": ["BP_FOBRadio_TLF_C"], "type": "radio", "icon": "icons/radial/radiohub.png"}, "milan_tlf": {"name": "Milan AT Missile", "versions": {"FOREST": "/Game/Vehicles/Emplaced_F2_MILAN/BP_F2_MILAN_ATGM_Deployable.BP_F2_MILAN_ATGM_Deployable_C", "DESERT": "/Game/Vehicles/Emplaced_F2_MILAN/BP_F2_MILAN_ATGM_Deployable.BP_F2_MILAN_ATGM_Deployable_C"}, "class_names": ["BP_F2_MILAN_ATGM_Deployable_C"], "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "ammocrate_usa": {"name": "Ammo Crate", "versions": {"DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate.BP_Ammocrate_C"}, "class_names": ["BP_Ammocrate_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "ammocrate_usmc": {"name": "Ammo Crate", "versions": {"DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_USMC_Desert.BP_Ammocrate_USMC_Desert_C", "FOREST": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_USMC_Woodland.BP_Ammocrate_USMC_Woodland_C"}, "class_names": ["BP_Ammocrate_USMC_Desert_C", "BP_Ammocrate_USMC_Woodland_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "bunker_hesco_wpmc": {"name": "HASCO Bunker", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_smallbunker_WPMC_Desert.BP_smallbunker_WPMC_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_smallbunker_WPMC_Woodland.BP_smallbunker_WPMC_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_smallbunker_WPMC_Snow.BP_smallbunker_WPMC_Snow_C"}, "class_names": ["BP_smallbunker_WPMC_Desert_C", "BP_smallbunker_WPMC_Woodland_C", "BP_smallbunker_WPMC_Snow_C"], "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_wpmc": {"name": "HASCO Block", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/WPMC/BP_Hesco_WPMC_Desert.BP_Hesco_WPMC_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/WPMC/BP_Hesco_WPMC_Forest.BP_Hesco_WPMC_Forest_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/WPMC/BP_Hesco_WPMC_Snow.BP_Hesco_WPMC_Snow_C"}, "class_names": ["BP_Hesco_WPMC_Desert_C", "BP_Hesco_WPMC_Forest_C", "BP_Hesco_WPMC_Snow_C"], "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_wpmc": {"name": "HASCO Wall", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/WPMC/BP_HescoWall_WPMC_Desert.BP_HescoWall_WPMC_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/WPMC/BP_HescoWall_WPMC_Forest.BP_HescoWall_WPMC_Forest_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/WPMC/BP_HescoWall_WPMC_Snow.BP_HescoWall_WPMC_Snow_C"}, "class_names": ["BP_HescoWall_WPMC_Desert_C", "BP_HescoWall_WPMC_Forest_C", "BP_HescoWall_WPMC_Snow_C"], "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "hab_wpmc": {"name": "HAB (Spawn Bunker)", "versions": {"DESERT": "/Game/Gameplay/Deployables/HABs/WPMC/WPMC_Hab_Desert.WPMC_Hab_Desert_C", "FOREST": "/Game/Gameplay/Deployables/HABs/WPMC/WPMC_Hab_Forest.WPMC_Hab_Forest_C", "SNOW": "/Game/Gameplay/Deployables/HABs/WPMC/WPMC_Hab_Snow.WPMC_Hab_Snow_C"}, "class_names": ["WPMC_Hab_Desert_C", "WPMC_Hab_Forest_C", "WPMC_Hab_Snow_C"], "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_wpmc": {"name": "Ammo Crate", "versions": {"DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_WPMC.BP_Ammocrate_WPMC_C"}, "class_names": ["BP_Ammocrate_WPMC_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_wpmc": {"name": "Repair Station", "versions": {"DESERT": "/Game/Gameplay/Deployables/RepairStations/USA/BP_vehicle_repair.BP_vehicle_repair_C", "FOREST": "/Game/Gameplay/Deployables/RepairStations/USA/BP_vehicle_repair_US_Woodland.BP_vehicle_repair_US_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/RepairStations/USA/BP_vehicle_repair_US_Snow.BP_vehicle_repair_US_Snow_C"}, "class_names": ["BP_vehicle_repair_C", "BP_vehicle_repair_US_Woodland_C", "BP_vehicle_repair_US_Snow_C"], "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "m2_bunker_wpmc": {"name": "M2HB HMG Bunker", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_M2_WPMC_Bunker_Desert.BP_M2_WPMC_Bunker_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_M2_WPMC_Bunker_Woodland.BP_M2_WPMC_Bunker_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_M2_WPMC_Bunker_Snow.BP_M2_WPMC_Bunker_Snow_C"}, "class_names": ["BP_M2_WPMC_Bunker_Desert_C", "BP_M2_WPMC_Bunker_Woodland_C", "BP_M2_WPMC_Bunker_Snow_C"], "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "radio_wpmc": {"name": "Radio", "versions": {"FOREST": "/Game/Gameplay/Deployables/Radios/WPMC/BP_FOBRadio_WPMC.BP_FOBRadio_WPMC_C"}, "class_names": ["BP_FOBRadio_WPMC_C"], "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_wpmc": {"name": "Observation Tower", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_ObservationTower_WPMC_Desert.BP_ObservationTower_WPMC_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_ObservationTower_WPMC_Woodland.BP_ObservationTower_WPMC_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_ObservationTower_WPMC_Snow.BP_ObservationTower_WPMC_Snow_C"}, "class_names": ["BP_ObservationTower_WPMC_Desert_C", "BP_ObservationTower_WPMC_Woodland_C", "BP_ObservationTower_WPMC_Snow_C"], "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "mk19_bunker_wpmc": {"name": "Mk19 AGL Bunker", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_Mk19_WPMC_Bunker_Desert.BP_Mk19_WPMC_Bunker_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_Mk19_WPMC_Bunker_Woodland.BP_Mk19_WPMC_Bunker_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_Mk19_WPMC_Bunker_Snow.BP_Mk19_WPMC_Bunker_Snow_C"}, "class_names": ["BP_Mk19_WPMC_Bunker_Desert_C", "BP_Mk19_WPMC_Bunker_Woodland_C", "BP_Mk19_WPMC_Bunker_Snow_C"], "type": "gmg_protected", "icon": "icons/radial/grenademachinegunbunker.png"}} \ No newline at end of file diff --git a/deployables/2b14_mortar.json b/deployables/2b14_mortar.json index 19fef68..63b9222 100644 --- a/deployables/2b14_mortar.json +++ b/deployables/2b14_mortar.json @@ -1 +1 @@ -{"name": "2B14 Podnos Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"} \ No newline at end of file +{"name": "2B14 Podnos Mortar", "versions": {"FOREST": "/Game/Gameplay/Deployables/Emplacements/BP_2b14podnosmortar_Deployable.BP_2b14podnosmortar_Deployable_C"}, "class_names": ["BP_2b14podnosmortar_Deployable_C"], "type": "mortar", "icon": "icons/radial/mortars.png"} \ No newline at end of file diff --git a/deployables/81mmmortar.json b/deployables/81mmmortar.json index 17a8b4e..21b2d71 100644 --- a/deployables/81mmmortar.json +++ b/deployables/81mmmortar.json @@ -1 +1 @@ -{"name": "81mm Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"} \ No newline at end of file +{"name": "81mm Mortar", "versions": {"DESERT": "/Game/Vehicles/Emplaced_81mmMortar_CAF/BP_81mmMortar_Deployable.BP_81mmMortar_Deployable_C"}, "class_names": ["BP_81mmMortar_Deployable_C"], "type": "mortar", "icon": "icons/radial/mortars.png"} \ No newline at end of file diff --git a/deployables/ammocrate_aus.json b/deployables/ammocrate_aus.json index c2454bb..0881f0a 100644 --- a/deployables/ammocrate_aus.json +++ b/deployables/ammocrate_aus.json @@ -1 +1 @@ -{"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file +{"name": "Ammo Crate", "versions": {"FOREST": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_ADF.BP_Ammocrate_ADF_C", "SNOW": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_ADF.BP_Ammocrate_ADF_C", "DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_ADF.BP_Ammocrate_ADF_C"}, "class_names": ["BP_Ammocrate_ADF_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file diff --git a/deployables/ammocrate_caf.json b/deployables/ammocrate_caf.json index c2454bb..117c1ad 100644 --- a/deployables/ammocrate_caf.json +++ b/deployables/ammocrate_caf.json @@ -1 +1 @@ -{"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file +{"name": "Ammo Crate", "versions": {"FOREST": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_CAF_Woodland.BP_Ammocrate_CAF_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_CAF_Woodland.BP_Ammocrate_CAF_Woodland_C", "DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_CAF_Arid.BP_Ammocrate_CAF_Arid_C"}, "class_names": ["BP_Ammocrate_CAF_Woodland_C", "BP_Ammocrate_CAF_Arid_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file diff --git a/deployables/ammocrate_gb.json b/deployables/ammocrate_gb.json index c2454bb..52e6af0 100644 --- a/deployables/ammocrate_gb.json +++ b/deployables/ammocrate_gb.json @@ -1 +1 @@ -{"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file +{"name": "Ammo Crate", "versions": {"DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_BAF.BP_Ammocrate_BAF_C"}, "class_names": ["BP_Ammocrate_BAF_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file diff --git a/deployables/ammocrate_ins.json b/deployables/ammocrate_ins.json index c2454bb..42064f8 100644 --- a/deployables/ammocrate_ins.json +++ b/deployables/ammocrate_ins.json @@ -1 +1 @@ -{"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file +{"name": "Ammo Crate", "versions": {"DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_INS.BP_Ammocrate_INS_C"}, "class_names": ["BP_Ammocrate_INS_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file diff --git a/deployables/ammocrate_mea.json b/deployables/ammocrate_mea.json index c2454bb..abfff92 100644 --- a/deployables/ammocrate_mea.json +++ b/deployables/ammocrate_mea.json @@ -1 +1 @@ -{"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file +{"name": "Ammo Crate", "versions": {"DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_MEA.BP_Ammocrate_MEA_C"}, "class_names": ["BP_Ammocrate_MEA_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file diff --git a/deployables/ammocrate_mil.json b/deployables/ammocrate_mil.json index c2454bb..664d4a5 100644 --- a/deployables/ammocrate_mil.json +++ b/deployables/ammocrate_mil.json @@ -1 +1 @@ -{"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file +{"name": "Ammo Crate", "versions": {"FOREST": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_IMF.BP_Ammocrate_IMF_C"}, "class_names": ["BP_Ammocrate_IMF_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file diff --git a/deployables/ammocrate_pla.json b/deployables/ammocrate_pla.json index c2454bb..c9dff84 100644 --- a/deployables/ammocrate_pla.json +++ b/deployables/ammocrate_pla.json @@ -1 +1 @@ -{"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file +{"name": "Ammo Crate", "versions": {"DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_PLA.BP_Ammocrate_PLA_C"}, "class_names": ["BP_Ammocrate_PLA_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file diff --git a/deployables/ammocrate_rus.json b/deployables/ammocrate_rus.json index c2454bb..2da28e0 100644 --- a/deployables/ammocrate_rus.json +++ b/deployables/ammocrate_rus.json @@ -1 +1 @@ -{"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file +{"name": "Ammo Crate", "versions": {"FOREST": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_RGF_Woodland.BP_Ammocrate_RGF_Woodland_C", "DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_RGF_Desert.BP_Ammocrate_RGF_Desert_C", "SNOW": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_RGF_Woodland.BP_Ammocrate_RGF_Woodland_C"}, "class_names": ["BP_Ammocrate_RGF_Woodland_C", "BP_Ammocrate_RGF_Desert_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file diff --git a/deployables/ammocrate_tlf.json b/deployables/ammocrate_tlf.json index c2454bb..fabc831 100644 --- a/deployables/ammocrate_tlf.json +++ b/deployables/ammocrate_tlf.json @@ -1 +1 @@ -{"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file +{"name": "Ammo Crate", "versions": {"FOREST": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_TLF.BP_Ammocrate_TLF_C", "SNOW": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_TLF.BP_Ammocrate_TLF_C", "DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_TLF.BP_Ammocrate_TLF_C"}, "class_names": ["BP_Ammocrate_TLF_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file diff --git a/deployables/ammocrate_usa.json b/deployables/ammocrate_usa.json index c2454bb..caaddfc 100644 --- a/deployables/ammocrate_usa.json +++ b/deployables/ammocrate_usa.json @@ -1 +1 @@ -{"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file +{"name": "Ammo Crate", "versions": {"DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate.BP_Ammocrate_C"}, "class_names": ["BP_Ammocrate_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file diff --git a/deployables/ammocrate_usmc.json b/deployables/ammocrate_usmc.json index c2454bb..0325f66 100644 --- a/deployables/ammocrate_usmc.json +++ b/deployables/ammocrate_usmc.json @@ -1 +1 @@ -{"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file +{"name": "Ammo Crate", "versions": {"DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_USMC_Desert.BP_Ammocrate_USMC_Desert_C", "FOREST": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_USMC_Woodland.BP_Ammocrate_USMC_Woodland_C"}, "class_names": ["BP_Ammocrate_USMC_Desert_C", "BP_Ammocrate_USMC_Woodland_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file diff --git a/deployables/ammocrate_wpmc.json b/deployables/ammocrate_wpmc.json index c2454bb..2396286 100644 --- a/deployables/ammocrate_wpmc.json +++ b/deployables/ammocrate_wpmc.json @@ -1 +1 @@ -{"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file +{"name": "Ammo Crate", "versions": {"DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_WPMC.BP_Ammocrate_WPMC_C"}, "class_names": ["BP_Ammocrate_WPMC_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file diff --git a/deployables/bunker_concrete.json b/deployables/bunker_concrete.json index 0e59f8b..b712b15 100644 --- a/deployables/bunker_concrete.json +++ b/deployables/bunker_concrete.json @@ -1 +1 @@ -{"name": "Indirect Fire Shelter", "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"} \ No newline at end of file +{"name": "Indirect Fire Shelter", "versions": {"FOREST": "/Game/Gameplay/Deployables/FireShelters/BP_Indirect_Mortar_Shelter.BP_Indirect_Mortar_Shelter_C", "DESERT": "/Game/Gameplay/Deployables/FireShelters/BP_Indirect_Mortar_Shelter_Desert.BP_Indirect_Mortar_Shelter_Desert_C", "SNOW": "/Game/Gameplay/Deployables/FireShelters/BP_Indirect_Mortar_Shelter_Snow.BP_Indirect_Mortar_Shelter_Snow_C"}, "class_names": ["BP_Indirect_Mortar_Shelter_C", "BP_Indirect_Mortar_Shelter_Desert_C", "BP_Indirect_Mortar_Shelter_Snow_C"], "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"} \ No newline at end of file diff --git a/deployables/bunker_concrete_mea.json b/deployables/bunker_concrete_mea.json index 0e59f8b..85869fc 100644 --- a/deployables/bunker_concrete_mea.json +++ b/deployables/bunker_concrete_mea.json @@ -1 +1 @@ -{"name": "Indirect Fire Shelter", "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"} \ No newline at end of file +{"name": "Indirect Fire Shelter", "versions": {"DESERT": "/Game/Gameplay/Deployables/FireShelters/BP_Indirect_Mortar_Shelter_Desert_MEA.BP_Indirect_Mortar_Shelter_Desert_MEA_C"}, "class_names": ["BP_Indirect_Mortar_Shelter_Desert_MEA_C"], "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"} \ No newline at end of file diff --git a/deployables/bunker_concrete_pla.json b/deployables/bunker_concrete_pla.json index 0e59f8b..8da27cf 100644 --- a/deployables/bunker_concrete_pla.json +++ b/deployables/bunker_concrete_pla.json @@ -1 +1 @@ -{"name": "Indirect Fire Shelter", "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"} \ No newline at end of file +{"name": "Indirect Fire Shelter", "versions": {"DESERT": "/Game/Gameplay/Deployables/FireShelters/BP_Indirect_Mortar_Shelter_PLA.BP_Indirect_Mortar_Shelter_PLA_C"}, "class_names": ["BP_Indirect_Mortar_Shelter_PLA_C"], "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"} \ No newline at end of file diff --git a/deployables/bunker_hesco_aus.json b/deployables/bunker_hesco_aus.json index 747687b..57baecd 100644 --- a/deployables/bunker_hesco_aus.json +++ b/deployables/bunker_hesco_aus.json @@ -1 +1 @@ -{"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"} \ No newline at end of file +{"name": "HASCO Bunker", "versions": {"FOREST": "/Game/Gameplay/Deployables/Bunkers/ADF/BP_smallbunker_Woodland.BP_smallbunker_Woodland_C", "DESERT": "/Game/Gameplay/Deployables/Bunkers/ADF/BP_smallbunker_Desert.BP_smallbunker_Desert_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/ADF/BP_smallbunker_Snow.BP_smallbunker_Snow_C"}, "class_names": ["BP_smallbunker_Woodland_C", "BP_smallbunker_Desert_C", "BP_smallbunker_Snow_C"], "type": "bunker", "icon": "icons/radial/bunker.png"} \ No newline at end of file diff --git a/deployables/bunker_hesco_mea.json b/deployables/bunker_hesco_mea.json index 747687b..dad254d 100644 --- a/deployables/bunker_hesco_mea.json +++ b/deployables/bunker_hesco_mea.json @@ -1 +1 @@ -{"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"} \ No newline at end of file +{"name": "HASCO Bunker", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/MEA/BP_smallbunker_MEA.BP_smallbunker_MEA_C"}, "class_names": ["BP_smallbunker_MEA_C"], "type": "bunker", "icon": "icons/radial/bunker.png"} \ No newline at end of file diff --git a/deployables/bunker_hesco_nato.json b/deployables/bunker_hesco_nato.json index 747687b..161568f 100644 --- a/deployables/bunker_hesco_nato.json +++ b/deployables/bunker_hesco_nato.json @@ -1 +1 @@ -{"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"} \ No newline at end of file +{"name": "HASCO Bunker", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/USA/BP_smallbunker_Desert.BP_smallbunker_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/USA/BP_smallbunker_Woodland.BP_smallbunker_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/USA/BP_smallbunker_Snow.BP_smallbunker_Snow_C"}, "class_names": ["BP_smallbunker_Desert_C", "BP_smallbunker_Woodland_C", "BP_smallbunker_Snow_C"], "type": "bunker", "icon": "icons/radial/bunker.png"} \ No newline at end of file diff --git a/deployables/bunker_hesco_pla.json b/deployables/bunker_hesco_pla.json index 747687b..b036bb8 100644 --- a/deployables/bunker_hesco_pla.json +++ b/deployables/bunker_hesco_pla.json @@ -1 +1 @@ -{"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"} \ No newline at end of file +{"name": "HASCO Bunker", "versions": {"FOREST": "/Game/Gameplay/Deployables/Bunkers/PLA/BP_HescoBunker_PLA.BP_HescoBunker_PLA_C", "DESERT": "/Game/Gameplay/Deployables/Bunkers/PLA/BP_HescoBunker_Desert_PLA.BP_HescoBunker_Desert_PLA_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/PLA/BP_HescoBunker_Winter_PLA.BP_HescoBunker_Winter_PLA_C"}, "class_names": ["BP_HescoBunker_PLA_C", "BP_HescoBunker_Desert_PLA_C", "BP_HescoBunker_Winter_PLA_C"], "type": "bunker", "icon": "icons/radial/bunker.png"} \ No newline at end of file diff --git a/deployables/bunker_hesco_rus.json b/deployables/bunker_hesco_rus.json index 747687b..ddb3130 100644 --- a/deployables/bunker_hesco_rus.json +++ b/deployables/bunker_hesco_rus.json @@ -1 +1 @@ -{"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"} \ No newline at end of file +{"name": "HASCO Bunker", "versions": {"FOREST": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_smallbunker_2_woodland.BP_smallbunker_2_woodland_C", "DESERT": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_smallbunker_Desert.BP_smallbunker_Desert_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_smallbunker_Snow.BP_smallbunker_Snow_C"}, "class_names": ["BP_smallbunker_2_woodland_C", "BP_smallbunker_Desert_C", "BP_smallbunker_Snow_C"], "type": "bunker", "icon": "icons/radial/bunker.png"} \ No newline at end of file diff --git a/deployables/bunker_hesco_wpmc.json b/deployables/bunker_hesco_wpmc.json index 747687b..240d411 100644 --- a/deployables/bunker_hesco_wpmc.json +++ b/deployables/bunker_hesco_wpmc.json @@ -1 +1 @@ -{"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"} \ No newline at end of file +{"name": "HASCO Bunker", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_smallbunker_WPMC_Desert.BP_smallbunker_WPMC_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_smallbunker_WPMC_Woodland.BP_smallbunker_WPMC_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_smallbunker_WPMC_Snow.BP_smallbunker_WPMC_Snow_C"}, "class_names": ["BP_smallbunker_WPMC_Desert_C", "BP_smallbunker_WPMC_Woodland_C", "BP_smallbunker_WPMC_Snow_C"], "type": "bunker", "icon": "icons/radial/bunker.png"} \ No newline at end of file diff --git a/deployables/c16_tripod.json b/deployables/c16_tripod.json index 9840b9b..c245989 100644 --- a/deployables/c16_tripod.json +++ b/deployables/c16_tripod.json @@ -1 +1 @@ -{"name": "C16 AGL Tripod", "type": "gmg", "icon": "icons/radial/grenademachinegun.png"} \ No newline at end of file +{"name": "C16 AGL Tripod", "versions": {"DESERT": "/Game/Gameplay/Deployables/Emplacements/BP_C16_Tripod.BP_C16_Tripod_C"}, "class_names": ["BP_C16_Tripod_C"], "type": "gmg", "icon": "icons/radial/grenademachinegun.png"} \ No newline at end of file diff --git a/deployables/camonetcanopy_mil.json b/deployables/camonetcanopy_mil.json index 44e6aa7..c74ad5b 100644 --- a/deployables/camonetcanopy_mil.json +++ b/deployables/camonetcanopy_mil.json @@ -1 +1 @@ -{"name": "Camo Net Canopy", "type": "camo_net_canopy", "icon": "icons/radial/camonetcanopy.png"} \ No newline at end of file +{"name": "Camo Net Canopy", "versions": {"FOREST": "/Game/Gameplay/Deployables/CamoNettings/BP_CamoNetCanopy_IMF.BP_CamoNetCanopy_IMF_C"}, "class_names": ["BP_CamoNetCanopy_IMF_C"], "type": "camo_net_canopy", "icon": "icons/radial/camonetcanopy.png"} \ No newline at end of file diff --git a/deployables/camonetleanto_mil.json b/deployables/camonetleanto_mil.json index 27695d9..5939c39 100644 --- a/deployables/camonetleanto_mil.json +++ b/deployables/camonetleanto_mil.json @@ -1 +1 @@ -{"name": "Camo Net Lean-To", "type": "camo_net_lean_to", "icon": "icons/radial/camonetleanto.png"} \ No newline at end of file +{"name": "Camo Net Lean-To", "versions": {"FOREST": "/Game/Gameplay/Deployables/CamoNettings/BP_CamoNetLeanTo_IMF.BP_CamoNetLeanTo_IMF_C"}, "class_names": ["BP_CamoNetLeanTo_IMF_C"], "type": "camo_net_lean_to", "icon": "icons/radial/camonetleanto.png"} \ No newline at end of file diff --git a/deployables/camonetwall_mil.json b/deployables/camonetwall_mil.json index 5699652..7c0c2c9 100644 --- a/deployables/camonetwall_mil.json +++ b/deployables/camonetwall_mil.json @@ -1 +1 @@ -{"name": "Camo Net Wall", "type": "camo_net_wall", "icon": "icons/radial/camonetwall.png"} \ No newline at end of file +{"name": "Camo Net Wall", "versions": {"FOREST": "/Game/Gameplay/Deployables/CamoNettings/BP_CamoNetWall_IMF.BP_CamoNetWall_IMF_C"}, "class_names": ["BP_CamoNetWall_IMF_C"], "type": "camo_net_wall", "icon": "icons/radial/camonetwall.png"} \ No newline at end of file diff --git a/deployables/crescent_sandbag.json b/deployables/crescent_sandbag.json index b58100d..379568b 100644 --- a/deployables/crescent_sandbag.json +++ b/deployables/crescent_sandbag.json @@ -1 +1 @@ -{"name": "Sandbag Crescent", "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"} \ No newline at end of file +{"name": "Sandbag Crescent", "versions": {"FOREST": "/Game/Gameplay/Deployables/Sandbags/BP_SandBagWall_2.BP_SandBagWall_2_C", "DESERT": "/Game/Gameplay/Deployables/Sandbags/BP_SandBagWall_Desert.BP_SandBagWall_Desert_C", "SNOW": "/Game/Gameplay/Deployables/Sandbags/BP_SandBagWall_Winter.BP_SandBagWall_Winter_C"}, "class_names": ["BP_SandBagWall_2_C", "BP_SandBagWall_Desert_C", "BP_SandBagWall_Winter_C"], "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"} \ No newline at end of file diff --git a/deployables/crescent_sandbag_mea.json b/deployables/crescent_sandbag_mea.json index b58100d..7621970 100644 --- a/deployables/crescent_sandbag_mea.json +++ b/deployables/crescent_sandbag_mea.json @@ -1 +1 @@ -{"name": "Sandbag Crescent", "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"} \ No newline at end of file +{"name": "Sandbag Crescent", "versions": {"DESERT": "/Game/Gameplay/Deployables/Sandbags/BP_SandBagWall_2_Desert.BP_SandBagWall_2_Desert_C"}, "class_names": ["BP_SandBagWall_2_Desert_C"], "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"} \ No newline at end of file diff --git a/deployables/crescent_sandbag_pla.json b/deployables/crescent_sandbag_pla.json index b58100d..039fda3 100644 --- a/deployables/crescent_sandbag_pla.json +++ b/deployables/crescent_sandbag_pla.json @@ -1 +1 @@ -{"name": "Sandbag Crescent", "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"} \ No newline at end of file +{"name": "Sandbag Crescent", "versions": {"FOREST": "/Game/Gameplay/Deployables/Sandbags/BP_SandBagWall_Crescent_PLA.BP_SandBagWall_Crescent_PLA_C"}, "class_names": ["BP_SandBagWall_Crescent_PLA_C"], "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"} \ No newline at end of file diff --git a/deployables/dshk_shielded.json b/deployables/dshk_shielded.json index 274130b..33bdddc 100644 --- a/deployables/dshk_shielded.json +++ b/deployables/dshk_shielded.json @@ -1 +1 @@ -{"name": "DShK HMG (Shielded)", "type": "hmg_protected", "icon": "icons/radial/heavymachinegunshield.png"} \ No newline at end of file +{"name": "DShK HMG (Shielded)", "versions": {"FOREST": "/Game/Gameplay/Deployables/Emplacements/BP_DShK_Shielded.BP_DShK_Shielded_C"}, "class_names": ["BP_DShK_Shielded_C"], "type": "hmg_protected", "icon": "icons/radial/heavymachinegunshield.png"} \ No newline at end of file diff --git a/deployables/dshk_tripod.json b/deployables/dshk_tripod.json index 7a93921..caa9207 100644 --- a/deployables/dshk_tripod.json +++ b/deployables/dshk_tripod.json @@ -1 +1 @@ -{"name": "DShK HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"} \ No newline at end of file +{"name": "DShK HMG Tripod", "versions": {"FOREST": "/Game/Gameplay/Deployables/Emplacements/BP_DShK.BP_DShK_C"}, "class_names": ["BP_DShK_C"], "type": "hmg", "icon": "icons/radial/heavymachinegun.png"} \ No newline at end of file diff --git a/deployables/hab_aus.json b/deployables/hab_aus.json index 9398ce7..ea19b74 100644 --- a/deployables/hab_aus.json +++ b/deployables/hab_aus.json @@ -1 +1 @@ -{"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"} \ No newline at end of file +{"name": "HAB (Spawn Bunker)", "versions": {"DESERT": "/Game/Gameplay/Deployables/HABs/ADF/ADF_Hab_Desert.ADF_Hab_Desert_C", "FOREST": "/Game/Gameplay/Deployables/HABs/ADF/ADF_Hab_Woodland.ADF_Hab_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/HABs/ADF/ADF_Hab_Snow.ADF_Hab_Snow_C"}, "class_names": ["ADF_Hab_Desert_C", "ADF_Hab_Woodland_C", "ADF_Hab_Snow_C"], "type": "hab", "icon": "icons/radial/hab.png"} \ No newline at end of file diff --git a/deployables/hab_ins.json b/deployables/hab_ins.json index 9398ce7..e287a22 100644 --- a/deployables/hab_ins.json +++ b/deployables/hab_ins.json @@ -1 +1 @@ -{"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"} \ No newline at end of file +{"name": "HAB (Spawn Bunker)", "versions": {"DESERT": "/Game/Gameplay/Deployables/HABs/Ins/INS_Hab.INS_Hab_C"}, "class_names": ["INS_Hab_C"], "type": "hab", "icon": "icons/radial/hab.png"} \ No newline at end of file diff --git a/deployables/hab_mea.json b/deployables/hab_mea.json index 9398ce7..b95f490 100644 --- a/deployables/hab_mea.json +++ b/deployables/hab_mea.json @@ -1 +1 @@ -{"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"} \ No newline at end of file +{"name": "HAB (Spawn Bunker)", "versions": {"DESERT": "/Game/Gameplay/Deployables/HABs/MEA/MEA_Hab.MEA_Hab_C"}, "class_names": ["MEA_Hab_C"], "type": "hab", "icon": "icons/radial/hab.png"} \ No newline at end of file diff --git a/deployables/hab_mil.json b/deployables/hab_mil.json index 9398ce7..d9a0371 100644 --- a/deployables/hab_mil.json +++ b/deployables/hab_mil.json @@ -1 +1 @@ -{"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"} \ No newline at end of file +{"name": "HAB (Spawn Bunker)", "versions": {"FOREST": "/Game/Gameplay/Deployables/HABs/IMF/IMF_hab.IMF_hab_C"}, "class_names": ["IMF_hab_C"], "type": "hab", "icon": "icons/radial/hab.png"} \ No newline at end of file diff --git a/deployables/hab_nato.json b/deployables/hab_nato.json index 9398ce7..7c9b595 100644 --- a/deployables/hab_nato.json +++ b/deployables/hab_nato.json @@ -1 +1 @@ -{"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"} \ No newline at end of file +{"name": "HAB (Spawn Bunker)", "versions": {"DESERT": "/Game/Gameplay/Deployables/HABs/USA/US_Hab_Desert.US_Hab_Desert_C", "FOREST": "/Game/Gameplay/Deployables/HABs/USA/US_Hab_Forest.US_Hab_Forest_C", "SNOW": "/Game/Gameplay/Deployables/HABs/USA/US_Hab_Snow.US_Hab_Snow_C"}, "class_names": ["US_Hab_Desert_C", "US_Hab_Forest_C", "US_Hab_Snow_C"], "type": "hab", "icon": "icons/radial/hab.png"} \ No newline at end of file diff --git a/deployables/hab_pla.json b/deployables/hab_pla.json index 9398ce7..9b943bd 100644 --- a/deployables/hab_pla.json +++ b/deployables/hab_pla.json @@ -1 +1 @@ -{"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"} \ No newline at end of file +{"name": "HAB (Spawn Bunker)", "versions": {"DESERT": "/Game/Gameplay/Deployables/HABs/PLA/PLA_Hab_Desert.PLA_Hab_Desert_C", "FOREST": "/Game/Gameplay/Deployables/HABs/PLA/PLA_Hab.PLA_Hab_C", "SNOW": "/Game/Gameplay/Deployables/HABs/PLA/PLA_Hab_Winter.PLA_Hab_Winter_C"}, "class_names": ["PLA_Hab_Desert_C", "PLA_Hab_C", "PLA_Hab_Winter_C"], "type": "hab", "icon": "icons/radial/hab.png"} \ No newline at end of file diff --git a/deployables/hab_rus.json b/deployables/hab_rus.json index 9398ce7..870a3ad 100644 --- a/deployables/hab_rus.json +++ b/deployables/hab_rus.json @@ -1 +1 @@ -{"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"} \ No newline at end of file +{"name": "HAB (Spawn Bunker)", "versions": {"DESERT": "/Game/Gameplay/Deployables/HABs/RGF/RGF_Hab_Desert.RGF_Hab_Desert_C", "FOREST": "/Game/Gameplay/Deployables/HABs/RGF/RGF_Hab_Woodland.RGF_Hab_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/HABs/RGF/RGF_Hab_Snow.RGF_Hab_Snow_C"}, "class_names": ["RGF_Hab_Desert_C", "RGF_Hab_Woodland_C", "RGF_Hab_Snow_C"], "type": "hab", "icon": "icons/radial/hab.png"} \ No newline at end of file diff --git a/deployables/hab_wpmc.json b/deployables/hab_wpmc.json index 9398ce7..a2af074 100644 --- a/deployables/hab_wpmc.json +++ b/deployables/hab_wpmc.json @@ -1 +1 @@ -{"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"} \ No newline at end of file +{"name": "HAB (Spawn Bunker)", "versions": {"DESERT": "/Game/Gameplay/Deployables/HABs/WPMC/WPMC_Hab_Desert.WPMC_Hab_Desert_C", "FOREST": "/Game/Gameplay/Deployables/HABs/WPMC/WPMC_Hab_Forest.WPMC_Hab_Forest_C", "SNOW": "/Game/Gameplay/Deployables/HABs/WPMC/WPMC_Hab_Snow.WPMC_Hab_Snow_C"}, "class_names": ["WPMC_Hab_Desert_C", "WPMC_Hab_Forest_C", "WPMC_Hab_Snow_C"], "type": "hab", "icon": "icons/radial/hab.png"} \ No newline at end of file diff --git a/deployables/hedgehogtanktrap_mil.json b/deployables/hedgehogtanktrap_mil.json index c130d52..7ee5bcd 100644 --- a/deployables/hedgehogtanktrap_mil.json +++ b/deployables/hedgehogtanktrap_mil.json @@ -1 +1 @@ -{"name": "HedgeHog Tank Trap", "type": "hedgehog", "icon": "icons/radial/hedgehog.png"} \ No newline at end of file +{"name": "HedgeHog Tank Trap", "versions": {"FOREST": "/Game/Gameplay/Deployables/HedgehogTank_Trap/BP_HedgehogTankTrap.BP_HedgehogTankTrap_C"}, "class_names": ["BP_HedgehogTankTrap_C"], "type": "hedgehog", "icon": "icons/radial/hedgehog.png"} \ No newline at end of file diff --git a/deployables/hellcannon.json b/deployables/hellcannon.json index c95e226..8ade884 100644 --- a/deployables/hellcannon.json +++ b/deployables/hellcannon.json @@ -1 +1 @@ -{"name": "Hell Cannon", "type": "hell_cannon", "icon": "icons/radial/hellcannon.png"} \ No newline at end of file +{"name": "Hell Cannon", "versions": {"FOREST": "/Game/Vehicles/Emplaced_HellCannon/BP_Emplaced_HellCannon_Deployable.BP_Emplaced_HellCannon_Deployable_C", "DESERT": "/Game/Vehicles/Emplaced_HellCannon/BP_Emplaced_HellCannon_Deployable.BP_Emplaced_HellCannon_Deployable_C"}, "class_names": ["BP_Emplaced_HellCannon_Deployable_C"], "type": "hell_cannon", "icon": "icons/radial/hellcannon.png"} \ No newline at end of file diff --git a/deployables/hesco_aus.json b/deployables/hesco_aus.json index 52ae392..3b7672e 100644 --- a/deployables/hesco_aus.json +++ b/deployables/hesco_aus.json @@ -1 +1 @@ -{"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"} \ No newline at end of file +{"name": "HASCO Block", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/ADF/BP_Hesco_ADF_Desert.BP_Hesco_ADF_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/ADF/BP_Hesco_ADF_Forest.BP_Hesco_ADF_Forest_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/ADF/BP_Hesco_ADF_Snow.BP_Hesco_ADF_Snow_C"}, "class_names": ["BP_Hesco_ADF_Desert_C", "BP_Hesco_ADF_Forest_C", "BP_Hesco_ADF_Snow_C"], "type": "hesco_single", "icon": "icons/radial/hescosingle.png"} \ No newline at end of file diff --git a/deployables/hesco_mea.json b/deployables/hesco_mea.json index 52ae392..c3818f1 100644 --- a/deployables/hesco_mea.json +++ b/deployables/hesco_mea.json @@ -1 +1 @@ -{"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"} \ No newline at end of file +{"name": "HASCO Block", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/Mea/BP_Hesco_DesertCam.BP_Hesco_DesertCam_C"}, "class_names": ["BP_Hesco_DesertCam_C"], "type": "hesco_single", "icon": "icons/radial/hescosingle.png"} \ No newline at end of file diff --git a/deployables/hesco_nato.json b/deployables/hesco_nato.json index 52ae392..7a1678a 100644 --- a/deployables/hesco_nato.json +++ b/deployables/hesco_nato.json @@ -1 +1 @@ -{"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"} \ No newline at end of file +{"name": "HASCO Block", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/Nato/BP_Hesco_USA_Desert.BP_Hesco_USA_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/Nato/BP_Hesco_USA_Forest.BP_Hesco_USA_Forest_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/Nato/BP_Hesco_USA_Snow.BP_Hesco_USA_Snow_C"}, "class_names": ["BP_Hesco_USA_Desert_C", "BP_Hesco_USA_Forest_C", "BP_Hesco_USA_Snow_C"], "type": "hesco_single", "icon": "icons/radial/hescosingle.png"} \ No newline at end of file diff --git a/deployables/hesco_pla.json b/deployables/hesco_pla.json index 52ae392..d57bb88 100644 --- a/deployables/hesco_pla.json +++ b/deployables/hesco_pla.json @@ -1 +1 @@ -{"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"} \ No newline at end of file +{"name": "HASCO Block", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/PLA/BP_Hesco_Desert_PLA.BP_Hesco_Desert_PLA_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/PLA/BP_Hesco_PLA.BP_Hesco_PLA_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/PLA/BP_Hesco_Winter_PLA.BP_Hesco_Winter_PLA_C"}, "class_names": ["BP_Hesco_Desert_PLA_C", "BP_Hesco_PLA_C", "BP_Hesco_Winter_PLA_C"], "type": "hesco_single", "icon": "icons/radial/hescosingle.png"} \ No newline at end of file diff --git a/deployables/hesco_rus.json b/deployables/hesco_rus.json index 52ae392..78f395a 100644 --- a/deployables/hesco_rus.json +++ b/deployables/hesco_rus.json @@ -1 +1 @@ -{"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"} \ No newline at end of file +{"name": "HASCO Block", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/RGF/BP_Hesco_RGF_Desert.BP_Hesco_RGF_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/RGF/BP_Hesco_RGF_Woodland.BP_Hesco_RGF_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/RGF/BP_Hesco_RGF_Snow.BP_Hesco_RGF_Snow_C"}, "class_names": ["BP_Hesco_RGF_Desert_C", "BP_Hesco_RGF_Woodland_C", "BP_Hesco_RGF_Snow_C"], "type": "hesco_single", "icon": "icons/radial/hescosingle.png"} \ No newline at end of file diff --git a/deployables/hesco_wpmc.json b/deployables/hesco_wpmc.json index 52ae392..86350de 100644 --- a/deployables/hesco_wpmc.json +++ b/deployables/hesco_wpmc.json @@ -1 +1 @@ -{"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"} \ No newline at end of file +{"name": "HASCO Block", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/WPMC/BP_Hesco_WPMC_Desert.BP_Hesco_WPMC_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/WPMC/BP_Hesco_WPMC_Forest.BP_Hesco_WPMC_Forest_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/WPMC/BP_Hesco_WPMC_Snow.BP_Hesco_WPMC_Snow_C"}, "class_names": ["BP_Hesco_WPMC_Desert_C", "BP_Hesco_WPMC_Forest_C", "BP_Hesco_WPMC_Snow_C"], "type": "hesco_single", "icon": "icons/radial/hescosingle.png"} \ No newline at end of file diff --git a/deployables/hj8_atgm_pla.json b/deployables/hj8_atgm_pla.json index 2aed96a..d757d6c 100644 --- a/deployables/hj8_atgm_pla.json +++ b/deployables/hj8_atgm_pla.json @@ -1 +1 @@ -{"name": "HJ-8 ATGM", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"} \ No newline at end of file +{"name": "HJ-8 ATGM", "versions": {"DESERT": "/Game/Vehicles/Emplaced_HJ-8ATGM/BP_HJ-8ATGM_Deployable.BP_HJ-8ATGM_Deployable_C"}, "class_names": ["BP_HJ-8ATGM_Deployable_C"], "type": "at", "icon": "icons/radial/antitankguidedmissile.png"} \ No newline at end of file diff --git a/deployables/hulldown.json b/deployables/hulldown.json index 2883464..1c429b0 100644 --- a/deployables/hulldown.json +++ b/deployables/hulldown.json @@ -1 +1 @@ -{"name": "Hull Down", "type": "hull_down", "icon": "icons/radial/hulldownposition.png"} \ No newline at end of file +{"name": "Hull Down", "versions": {"FOREST": "/Game/Gameplay/Deployables/HullDown/BP_HullDown_Forest.BP_HullDown_Forest_C", "DESERT": "/Game/Gameplay/Deployables/HullDown/BP_HullDown_Desert.BP_HullDown_Desert_C", "SNOW": "/Game/Gameplay/Deployables/HullDown/BP_HullDown_Forest.BP_HullDown_Forest_C"}, "class_names": ["BP_HullDown_Forest_C", "BP_HullDown_Desert_C"], "type": "hull_down", "icon": "icons/radial/hulldownposition.png"} \ No newline at end of file diff --git a/deployables/kornet_mea.json b/deployables/kornet_mea.json index 6731b80..a99e6cb 100644 --- a/deployables/kornet_mea.json +++ b/deployables/kornet_mea.json @@ -1 +1 @@ -{"name": "9M133 Kornet Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"} \ No newline at end of file +{"name": "9M133 Kornet Missile", "versions": {"DESERT": "/Game/Gameplay/Deployables/Emplacements/BP_Kornet_Tripod_MEA.BP_Kornet_Tripod_MEA_C"}, "class_names": ["BP_Kornet_Tripod_MEA_C"], "type": "at", "icon": "icons/radial/antitankguidedmissile.png"} \ No newline at end of file diff --git a/deployables/kornet_rus.json b/deployables/kornet_rus.json index 6731b80..db808ec 100644 --- a/deployables/kornet_rus.json +++ b/deployables/kornet_rus.json @@ -1 +1 @@ -{"name": "9M133 Kornet Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"} \ No newline at end of file +{"name": "9M133 Kornet Missile", "versions": {"FOREST": "/Game/Gameplay/Deployables/Emplacements/BP_Kornet_Tripod_Rus.BP_Kornet_Tripod_Rus_C"}, "class_names": ["BP_Kornet_Tripod_Rus_C"], "type": "at", "icon": "icons/radial/antitankguidedmissile.png"} \ No newline at end of file diff --git a/deployables/l134a1_tripod.json b/deployables/l134a1_tripod.json index f20a393..2c390a6 100644 --- a/deployables/l134a1_tripod.json +++ b/deployables/l134a1_tripod.json @@ -1 +1 @@ -{"name": "L134A1 AGL Tripod", "type": "gmg", "icon": "icons/radial/grenademachinegun.png"} \ No newline at end of file +{"name": "L134A1 AGL Tripod", "versions": {"DESERT": "/Game/Gameplay/Deployables/Emplacements/BP_L134A1_Tripod.BP_L134A1_Tripod_C"}, "class_names": ["BP_L134A1_Tripod_C"], "type": "gmg", "icon": "icons/radial/grenademachinegun.png"} \ No newline at end of file diff --git a/deployables/l16_mortar.json b/deployables/l16_mortar.json index f0bff69..dd48f0d 100644 --- a/deployables/l16_mortar.json +++ b/deployables/l16_mortar.json @@ -1 +1 @@ -{"name": "L16 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"} \ No newline at end of file +{"name": "L16 Mortar", "versions": {"FOREST": "/Game/Gameplay/Deployables/Emplacements/BP_L16mortar_Deployable.BP_L16mortar_Deployable_C"}, "class_names": ["BP_L16mortar_Deployable_C"], "type": "mortar", "icon": "icons/radial/mortars.png"} \ No newline at end of file diff --git a/deployables/ladder_metal.json b/deployables/ladder_metal.json index 51f077f..5aa1c9d 100644 --- a/deployables/ladder_metal.json +++ b/deployables/ladder_metal.json @@ -1 +1 @@ -{"name": "Ladder", "type": "ladder", "icon": "icons/radial/ladder.png"} \ No newline at end of file +{"name": "Ladder", "versions": {"DESERT": "/Game/Gameplay/Deployables/Ladders/BP_TestLadder_Metal.BP_TestLadder_Metal_C"}, "class_names": ["BP_TestLadder_Metal_C"], "type": "ladder", "icon": "icons/radial/ladder.png"} \ No newline at end of file diff --git a/deployables/ladder_wood.json b/deployables/ladder_wood.json index 51f077f..bf9af2e 100644 --- a/deployables/ladder_wood.json +++ b/deployables/ladder_wood.json @@ -1 +1 @@ -{"name": "Ladder", "type": "ladder", "icon": "icons/radial/ladder.png"} \ No newline at end of file +{"name": "Ladder", "versions": {"DESERT": "/Game/Gameplay/Deployables/Ladders/BP_TestLadder_Wood.BP_TestLadder_Wood_C"}, "class_names": ["BP_TestLadder_Wood_C"], "type": "ladder", "icon": "icons/radial/ladder.png"} \ No newline at end of file diff --git a/deployables/m1937_mortar.json b/deployables/m1937_mortar.json index bcb51e3..ad6a257 100644 --- a/deployables/m1937_mortar.json +++ b/deployables/m1937_mortar.json @@ -1 +1 @@ -{"name": "M1937 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"} \ No newline at end of file +{"name": "M1937 Mortar", "versions": {"FOREST": "/Game/Gameplay/Deployables/Emplacements/BP_m1937mortar_Deployable.BP_m1937mortar_Deployable_C"}, "class_names": ["BP_m1937mortar_Deployable_C"], "type": "mortar", "icon": "icons/radial/mortars.png"} \ No newline at end of file diff --git a/deployables/m252_mortar.json b/deployables/m252_mortar.json index d1e605d..d376c3c 100644 --- a/deployables/m252_mortar.json +++ b/deployables/m252_mortar.json @@ -1 +1 @@ -{"name": "M252 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"} \ No newline at end of file +{"name": "M252 Mortar", "versions": {"FOREST": "/Game/Gameplay/Deployables/Emplacements/BP_m252mortar_Deployable.BP_m252mortar_Deployable_C"}, "class_names": ["BP_m252mortar_Deployable_C"], "type": "mortar", "icon": "icons/radial/mortars.png"} \ No newline at end of file diff --git a/deployables/m2_bunker.json b/deployables/m2_bunker.json index 5a289fb..a10d130 100644 --- a/deployables/m2_bunker.json +++ b/deployables/m2_bunker.json @@ -1 +1 @@ -{"name": "M2A1 HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"} \ No newline at end of file +{"name": "M2A1 HMG Bunker", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/USA/BP_M2_USA_Bunker_Desert.BP_M2_USA_Bunker_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/USA/BP_M2_USA_Bunker_Woodland.BP_M2_USA_Bunker_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/USA/BP_M2_USA_Bunker_Snow.BP_M2_USA_Bunker_Snow_C"}, "class_names": ["BP_M2_USA_Bunker_Desert_C", "BP_M2_USA_Bunker_Woodland_C", "BP_M2_USA_Bunker_Snow_C"], "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"} \ No newline at end of file diff --git a/deployables/m2_bunker_ironsight.json b/deployables/m2_bunker_ironsight.json index 5adb536..adc918d 100644 --- a/deployables/m2_bunker_ironsight.json +++ b/deployables/m2_bunker_ironsight.json @@ -1 +1 @@ -{"name": "M2A1 Ironsight HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"} \ No newline at end of file +{"name": "M2A1 Ironsight HMG Bunker", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/CAF/BP_M2_Bunker_Ironsight_Desert.BP_M2_Bunker_Ironsight_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/CAF/BP_M2_Bunker_Ironsight_Forest.BP_M2_Bunker_Ironsight_Forest_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/CAF/BP_M2_Bunker_Ironsight_Snow.BP_M2_Bunker_Ironsight_Snow_C"}, "class_names": ["BP_M2_Bunker_Ironsight_Desert_C", "BP_M2_Bunker_Ironsight_Forest_C", "BP_M2_Bunker_Ironsight_Snow_C"], "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"} \ No newline at end of file diff --git a/deployables/m2_bunker_wpmc.json b/deployables/m2_bunker_wpmc.json index 5d0ca1d..71247a8 100644 --- a/deployables/m2_bunker_wpmc.json +++ b/deployables/m2_bunker_wpmc.json @@ -1 +1 @@ -{"name": "M2HB HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"} \ No newline at end of file +{"name": "M2HB HMG Bunker", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_M2_WPMC_Bunker_Desert.BP_M2_WPMC_Bunker_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_M2_WPMC_Bunker_Woodland.BP_M2_WPMC_Bunker_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_M2_WPMC_Bunker_Snow.BP_M2_WPMC_Bunker_Snow_C"}, "class_names": ["BP_M2_WPMC_Bunker_Desert_C", "BP_M2_WPMC_Bunker_Woodland_C", "BP_M2_WPMC_Bunker_Snow_C"], "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"} \ No newline at end of file diff --git a/deployables/m2_tripod.json b/deployables/m2_tripod.json index 5a91dae..c6f795e 100644 --- a/deployables/m2_tripod.json +++ b/deployables/m2_tripod.json @@ -1 +1 @@ -{"name": "M2A1 HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"} \ No newline at end of file +{"name": "M2A1 HMG Tripod", "versions": {"DESERT": "/Game/Gameplay/Deployables/Emplacements/BP_M2_Tripod.BP_M2_Tripod_C"}, "class_names": ["BP_M2_Tripod_C"], "type": "hmg", "icon": "icons/radial/heavymachinegun.png"} \ No newline at end of file diff --git a/deployables/m2_tripod_ironsight.json b/deployables/m2_tripod_ironsight.json index 82715b9..708ec44 100644 --- a/deployables/m2_tripod_ironsight.json +++ b/deployables/m2_tripod_ironsight.json @@ -1 +1 @@ -{"name": "M2A1 Ironsight HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"} \ No newline at end of file +{"name": "M2A1 Ironsight HMG Tripod", "versions": {"DESERT": "/Game/Gameplay/Deployables/Emplacements/BP_M2_Tripod_Ironsight.BP_M2_Tripod_Ironsight_C"}, "class_names": ["BP_M2_Tripod_Ironsight_C"], "type": "hmg", "icon": "icons/radial/heavymachinegun.png"} \ No newline at end of file diff --git a/deployables/m2_tripod_shielded.json b/deployables/m2_tripod_shielded.json index 9315e99..6fe1104 100644 --- a/deployables/m2_tripod_shielded.json +++ b/deployables/m2_tripod_shielded.json @@ -1 +1 @@ -{"name": "M2A1 HMG Tripod (Shielded)", "type": "hmg_protected_extra", "icon": "icons/radial/heavymachinegunshield.png"} \ No newline at end of file +{"name": "M2A1 HMG Tripod (Shielded)", "versions": {"DESERT": "/Game/Gameplay/Deployables/Emplacements/BP_M2HB_Tripod_Shielded.BP_M2HB_Tripod_Shielded_C"}, "class_names": ["BP_M2HB_Tripod_Shielded_C"], "type": "hmg_protected_extra", "icon": "icons/radial/heavymachinegunshield.png"} \ No newline at end of file diff --git a/deployables/m2hb_bunker.json b/deployables/m2hb_bunker.json index 5d0ca1d..c8740ac 100644 --- a/deployables/m2hb_bunker.json +++ b/deployables/m2hb_bunker.json @@ -1 +1 @@ -{"name": "M2HB HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"} \ No newline at end of file +{"name": "M2HB HMG Bunker", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/TLF/BP_M2HB_TLF_Bunker_Desert.BP_M2HB_TLF_Bunker_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/TLF/BP_M2HB_TLF_Bunker_Woodland.BP_M2HB_TLF_Bunker_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/TLF/BP_M2HB_TLF_Bunker_Snow.BP_M2HB_TLF_Bunker_Snow_C"}, "class_names": ["BP_M2HB_TLF_Bunker_Desert_C", "BP_M2HB_TLF_Bunker_Woodland_C", "BP_M2HB_TLF_Bunker_Snow_C"], "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"} \ No newline at end of file diff --git a/deployables/m2hb_tripod.json b/deployables/m2hb_tripod.json index eb7e53f..fa53482 100644 --- a/deployables/m2hb_tripod.json +++ b/deployables/m2hb_tripod.json @@ -1 +1 @@ -{"name": "M2HB HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"} \ No newline at end of file +{"name": "M2HB HMG Tripod", "versions": {"DESERT": "/Game/Gameplay/Deployables/Emplacements/BP_M2HB_Tripod_Ironsight.BP_M2HB_Tripod_Ironsight_C"}, "class_names": ["BP_M2HB_Tripod_Ironsight_C"], "type": "hmg", "icon": "icons/radial/heavymachinegun.png"} \ No newline at end of file diff --git a/deployables/milan_tlf.json b/deployables/milan_tlf.json index f1a9d87..543fcab 100644 --- a/deployables/milan_tlf.json +++ b/deployables/milan_tlf.json @@ -1 +1 @@ -{"name": "Milan AT Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"} \ No newline at end of file +{"name": "Milan AT Missile", "versions": {"FOREST": "/Game/Vehicles/Emplaced_F2_MILAN/BP_F2_MILAN_ATGM_Deployable.BP_F2_MILAN_ATGM_Deployable_C", "DESERT": "/Game/Vehicles/Emplaced_F2_MILAN/BP_F2_MILAN_ATGM_Deployable.BP_F2_MILAN_ATGM_Deployable_C"}, "class_names": ["BP_F2_MILAN_ATGM_Deployable_C"], "type": "at", "icon": "icons/radial/antitankguidedmissile.png"} \ No newline at end of file diff --git a/deployables/mk19_bunker_wpmc.json b/deployables/mk19_bunker_wpmc.json index c5db216..a440a09 100644 --- a/deployables/mk19_bunker_wpmc.json +++ b/deployables/mk19_bunker_wpmc.json @@ -1 +1 @@ -{"name": "Mk19 AGL Bunker", "type": "gmg_protected", "icon": "icons/radial/grenademachinegunbunker.png"} \ No newline at end of file +{"name": "Mk19 AGL Bunker", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_Mk19_WPMC_Bunker_Desert.BP_Mk19_WPMC_Bunker_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_Mk19_WPMC_Bunker_Woodland.BP_Mk19_WPMC_Bunker_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_Mk19_WPMC_Bunker_Snow.BP_Mk19_WPMC_Bunker_Snow_C"}, "class_names": ["BP_Mk19_WPMC_Bunker_Desert_C", "BP_Mk19_WPMC_Bunker_Woodland_C", "BP_Mk19_WPMC_Bunker_Snow_C"], "type": "gmg_protected", "icon": "icons/radial/grenademachinegunbunker.png"} \ No newline at end of file diff --git a/deployables/mk19_tripod.json b/deployables/mk19_tripod.json index d5c37d4..0db1800 100644 --- a/deployables/mk19_tripod.json +++ b/deployables/mk19_tripod.json @@ -1 +1 @@ -{"name": "Mk19 AGL Tripod", "type": "gmg", "icon": "icons/radial/grenademachinegun.png"} \ No newline at end of file +{"name": "Mk19 AGL Tripod", "versions": {"DESERT": "/Game/Gameplay/Deployables/Emplacements/BP_Mk19_Tripod.BP_Mk19_Tripod_C"}, "class_names": ["BP_Mk19_Tripod_C"], "type": "gmg", "icon": "icons/radial/grenademachinegun.png"} \ No newline at end of file diff --git a/deployables/nsv_bunker_mea.json b/deployables/nsv_bunker_mea.json index d2a56ad..e1d4e2a 100644 --- a/deployables/nsv_bunker_mea.json +++ b/deployables/nsv_bunker_mea.json @@ -1 +1 @@ -{"name": "NSV HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"} \ No newline at end of file +{"name": "NSV HMG Bunker", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/MEA/BP_Kord_MEA_Bunker.BP_Kord_MEA_Bunker_C"}, "class_names": ["BP_Kord_MEA_Bunker_C"], "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"} \ No newline at end of file diff --git a/deployables/nsv_bunker_rus.json b/deployables/nsv_bunker_rus.json index d2a56ad..db4a0f6 100644 --- a/deployables/nsv_bunker_rus.json +++ b/deployables/nsv_bunker_rus.json @@ -1 +1 @@ -{"name": "NSV HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"} \ No newline at end of file +{"name": "NSV HMG Bunker", "versions": {"FOREST": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_Kord_RGF_Bunker.BP_Kord_RGF_Bunker_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_Kord_RGF_Bunker_Snow.BP_Kord_RGF_Bunker_Snow_C", "DESERT": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_Kord_RGF_DE_Bunker.BP_Kord_RGF_DE_Bunker_C"}, "class_names": ["BP_Kord_RGF_Bunker_C", "BP_Kord_RGF_Bunker_Snow_C", "BP_Kord_RGF_DE_Bunker_C"], "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"} \ No newline at end of file diff --git a/deployables/nsv_tripod.json b/deployables/nsv_tripod.json index 88a759b..5df6162 100644 --- a/deployables/nsv_tripod.json +++ b/deployables/nsv_tripod.json @@ -1 +1 @@ -{"name": "NSV HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"} \ No newline at end of file +{"name": "NSV HMG Tripod", "versions": {"FOREST": "/Game/Gameplay/Deployables/Emplacements/BP_Kord_Tripod.BP_Kord_Tripod_C"}, "class_names": ["BP_Kord_Tripod_C"], "type": "hmg", "icon": "icons/radial/heavymachinegun.png"} \ No newline at end of file diff --git a/deployables/observation_tower_aus.json b/deployables/observation_tower_aus.json index bae7c54..3e2b9fc 100644 --- a/deployables/observation_tower_aus.json +++ b/deployables/observation_tower_aus.json @@ -1 +1 @@ -{"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"} \ No newline at end of file +{"name": "Observation Tower", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/ADF/BP_ObservationTower_ADF_Desert.BP_ObservationTower_ADF_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/ADF/BP_ObservationTower_ADF_Woodland.BP_ObservationTower_ADF_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/ADF/BP_ObservationTower_ADF_Snow.BP_ObservationTower_ADF_Snow_C"}, "class_names": ["BP_ObservationTower_ADF_Desert_C", "BP_ObservationTower_ADF_Woodland_C", "BP_ObservationTower_ADF_Snow_C"], "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"} \ No newline at end of file diff --git a/deployables/observation_tower_caf.json b/deployables/observation_tower_caf.json index bae7c54..1b14065 100644 --- a/deployables/observation_tower_caf.json +++ b/deployables/observation_tower_caf.json @@ -1 +1 @@ -{"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"} \ No newline at end of file +{"name": "Observation Tower", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/USA/BP_ObservationTower_USA_Desert.BP_ObservationTower_USA_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/USA/BP_ObservationTower_USA_Woodland.BP_ObservationTower_USA_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/USA/BP_ObservationTower_USA_Snow.BP_ObservationTower_USA_Snow_C"}, "class_names": ["BP_ObservationTower_USA_Desert_C", "BP_ObservationTower_USA_Woodland_C", "BP_ObservationTower_USA_Snow_C"], "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"} \ No newline at end of file diff --git a/deployables/observation_tower_mea.json b/deployables/observation_tower_mea.json index bae7c54..fa9949f 100644 --- a/deployables/observation_tower_mea.json +++ b/deployables/observation_tower_mea.json @@ -1 +1 @@ -{"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"} \ No newline at end of file +{"name": "Observation Tower", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/MEA/BP_ObservationTower_MEA_Desert.BP_ObservationTower_MEA_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/MEA/BP_ObservationTower_MEA_Desert.BP_ObservationTower_MEA_Desert_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/MEA/BP_ObservationTower_MEA_Desert.BP_ObservationTower_MEA_Desert_C"}, "class_names": ["BP_ObservationTower_MEA_Desert_C"], "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"} \ No newline at end of file diff --git a/deployables/observation_tower_mil.json b/deployables/observation_tower_mil.json index e73e79d..14377e5 100644 --- a/deployables/observation_tower_mil.json +++ b/deployables/observation_tower_mil.json @@ -1 +1 @@ -{"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_b.png"} \ No newline at end of file +{"name": "Observation Tower", "versions": {"FOREST": "/Game/Gameplay/Deployables/Bunkers/IMF/BP_ObservationTower_IMF_Forest.BP_ObservationTower_IMF_Forest_C", "DESERT": "/Game/Gameplay/Deployables/Bunkers/IMF/BP_ObservationTower_IMF_Desert.BP_ObservationTower_IMF_Desert_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/IMF/BP_ObservationTower_IMF_Winter.BP_ObservationTower_IMF_Winter_C"}, "class_names": ["BP_ObservationTower_IMF_Forest_C", "BP_ObservationTower_IMF_Desert_C", "BP_ObservationTower_IMF_Winter_C"], "type": "observation_tower", "icon": "icons/radial/directfirelookout_b.png"} \ No newline at end of file diff --git a/deployables/observation_tower_nato.json b/deployables/observation_tower_nato.json index bae7c54..1b14065 100644 --- a/deployables/observation_tower_nato.json +++ b/deployables/observation_tower_nato.json @@ -1 +1 @@ -{"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"} \ No newline at end of file +{"name": "Observation Tower", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/USA/BP_ObservationTower_USA_Desert.BP_ObservationTower_USA_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/USA/BP_ObservationTower_USA_Woodland.BP_ObservationTower_USA_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/USA/BP_ObservationTower_USA_Snow.BP_ObservationTower_USA_Snow_C"}, "class_names": ["BP_ObservationTower_USA_Desert_C", "BP_ObservationTower_USA_Woodland_C", "BP_ObservationTower_USA_Snow_C"], "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"} \ No newline at end of file diff --git a/deployables/observation_tower_pla.json b/deployables/observation_tower_pla.json index bae7c54..9634b5b 100644 --- a/deployables/observation_tower_pla.json +++ b/deployables/observation_tower_pla.json @@ -1 +1 @@ -{"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"} \ No newline at end of file +{"name": "Observation Tower", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/PLA/BP_ObservationTower_Desert_PLA.BP_ObservationTower_Desert_PLA_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/PLA/BP_ObservationTower_PLA.BP_ObservationTower_PLA_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/PLA/BP_ObservationTower_Winter_PLA.BP_ObservationTower_Winter_PLA_C"}, "class_names": ["BP_ObservationTower_Desert_PLA_C", "BP_ObservationTower_PLA_C", "BP_ObservationTower_Winter_PLA_C"], "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"} \ No newline at end of file diff --git a/deployables/observation_tower_rus.json b/deployables/observation_tower_rus.json index bae7c54..c156eb1 100644 --- a/deployables/observation_tower_rus.json +++ b/deployables/observation_tower_rus.json @@ -1 +1 @@ -{"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"} \ No newline at end of file +{"name": "Observation Tower", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_ObservationTower_RGF_Desert.BP_ObservationTower_RGF_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_ObservationTower_RGF_Woodland.BP_ObservationTower_RGF_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_ObservationTower_RGF_Snow.BP_ObservationTower_RGF_Snow_C"}, "class_names": ["BP_ObservationTower_RGF_Desert_C", "BP_ObservationTower_RGF_Woodland_C", "BP_ObservationTower_RGF_Snow_C"], "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"} \ No newline at end of file diff --git a/deployables/observation_tower_wpmc.json b/deployables/observation_tower_wpmc.json index bae7c54..90c6ba9 100644 --- a/deployables/observation_tower_wpmc.json +++ b/deployables/observation_tower_wpmc.json @@ -1 +1 @@ -{"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"} \ No newline at end of file +{"name": "Observation Tower", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_ObservationTower_WPMC_Desert.BP_ObservationTower_WPMC_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_ObservationTower_WPMC_Woodland.BP_ObservationTower_WPMC_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_ObservationTower_WPMC_Snow.BP_ObservationTower_WPMC_Snow_C"}, "class_names": ["BP_ObservationTower_WPMC_Desert_C", "BP_ObservationTower_WPMC_Woodland_C", "BP_ObservationTower_WPMC_Snow_C"], "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"} \ No newline at end of file diff --git a/deployables/pp87_motar_pla.json b/deployables/pp87_motar_pla.json index bb8da38..6e547c2 100644 --- a/deployables/pp87_motar_pla.json +++ b/deployables/pp87_motar_pla.json @@ -1 +1 @@ -{"name": "PP-87 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"} \ No newline at end of file +{"name": "PP-87 Mortar", "versions": {"DESERT": "/Game/Vehicles/Emplaced_PP87Mortar/BP_PP87Mortar_Deployable.BP_PP87Mortar_Deployable_C"}, "class_names": ["BP_PP87Mortar_Deployable_C"], "type": "mortar", "icon": "icons/radial/mortars.png"} \ No newline at end of file diff --git a/deployables/qjz89_bunker_pla.json b/deployables/qjz89_bunker_pla.json index 9de9c80..fe14f06 100644 --- a/deployables/qjz89_bunker_pla.json +++ b/deployables/qjz89_bunker_pla.json @@ -1 +1 @@ -{"name": "QJZ-89 HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"} \ No newline at end of file +{"name": "QJZ-89 HMG Bunker", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/PLA/BP_QJZ89_Bunker_Desert_PLA.BP_QJZ89_Bunker_Desert_PLA_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/PLA/BP_QJZ89_Bunker_PLA.BP_QJZ89_Bunker_PLA_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/PLA/BP_QJZ89_Bunker_Winter_PLA.BP_QJZ89_Bunker_Winter_PLA_C"}, "class_names": ["BP_QJZ89_Bunker_Desert_PLA_C", "BP_QJZ89_Bunker_PLA_C", "BP_QJZ89_Bunker_Winter_PLA_C"], "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"} \ No newline at end of file diff --git a/deployables/qjz89_hmg_pla.json b/deployables/qjz89_hmg_pla.json index e241ff7..22214fd 100644 --- a/deployables/qjz89_hmg_pla.json +++ b/deployables/qjz89_hmg_pla.json @@ -1 +1 @@ -{"name": "QJZ-89 HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"} \ No newline at end of file +{"name": "QJZ-89 HMG Tripod", "versions": {"DESERT": "/Game/Vehicles/Emplaced_QJZ-89/BP_QJZ-89_Deployable.BP_QJZ-89_Deployable_C"}, "class_names": ["BP_QJZ-89_Deployable_C"], "type": "hmg", "icon": "icons/radial/heavymachinegun.png"} \ No newline at end of file diff --git a/deployables/radio_ins.json b/deployables/radio_ins.json index 0b0dd2a..1284279 100644 --- a/deployables/radio_ins.json +++ b/deployables/radio_ins.json @@ -1 +1 @@ -{"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"} \ No newline at end of file +{"name": "Radio", "versions": {"FOREST": "/Game/Gameplay/Deployables/Radios/INS/BP_FobRadio_INS.BP_FobRadio_INS_C"}, "class_names": ["BP_FobRadio_INS_C"], "type": "radio", "icon": "icons/radial/radiohub.png"} \ No newline at end of file diff --git a/deployables/radio_mea.json b/deployables/radio_mea.json index 0b0dd2a..3237781 100644 --- a/deployables/radio_mea.json +++ b/deployables/radio_mea.json @@ -1 +1 @@ -{"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"} \ No newline at end of file +{"name": "Radio", "versions": {"FOREST": "/Game/Gameplay/Deployables/Radios/MEA/BP_FOBRadio_MEA.BP_FOBRadio_MEA_C"}, "class_names": ["BP_FOBRadio_MEA_C"], "type": "radio", "icon": "icons/radial/radiohub.png"} \ No newline at end of file diff --git a/deployables/radio_mil.json b/deployables/radio_mil.json index 0b0dd2a..1bcfc1a 100644 --- a/deployables/radio_mil.json +++ b/deployables/radio_mil.json @@ -1 +1 @@ -{"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"} \ No newline at end of file +{"name": "Radio", "versions": {"FOREST": "/Game/Gameplay/Deployables/Radios/IMF/BP_FOBRadio_IMF.BP_FOBRadio_IMF_C"}, "class_names": ["BP_FOBRadio_IMF_C"], "type": "radio", "icon": "icons/radial/radiohub.png"} \ No newline at end of file diff --git a/deployables/radio_nato.json b/deployables/radio_nato.json index 0b0dd2a..fdad9d4 100644 --- a/deployables/radio_nato.json +++ b/deployables/radio_nato.json @@ -1 +1 @@ -{"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"} \ No newline at end of file +{"name": "Radio", "versions": {"FOREST": "/Game/Gameplay/Deployables/Radios/USA/BP_FOBRadio_Woodland.BP_FOBRadio_Woodland_C"}, "class_names": ["BP_FOBRadio_Woodland_C"], "type": "radio", "icon": "icons/radial/radiohub.png"} \ No newline at end of file diff --git a/deployables/radio_pla.json b/deployables/radio_pla.json index 0b0dd2a..47cf0c1 100644 --- a/deployables/radio_pla.json +++ b/deployables/radio_pla.json @@ -1 +1 @@ -{"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"} \ No newline at end of file +{"name": "Radio", "versions": {"DESERT": "/Game/Gameplay/Deployables/Radios/PLA/BP_FOBRadio_PLA.BP_FOBRadio_PLA_C"}, "class_names": ["BP_FOBRadio_PLA_C"], "type": "radio", "icon": "icons/radial/radiohub.png"} \ No newline at end of file diff --git a/deployables/radio_rus.json b/deployables/radio_rus.json index 0b0dd2a..0695a40 100644 --- a/deployables/radio_rus.json +++ b/deployables/radio_rus.json @@ -1 +1 @@ -{"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"} \ No newline at end of file +{"name": "Radio", "versions": {"FOREST": "/Game/Gameplay/Deployables/Radios/RGF/BP_FOBRadio_RGF.BP_FOBRadio_RGF_C"}, "class_names": ["BP_FOBRadio_RGF_C"], "type": "radio", "icon": "icons/radial/radiohub.png"} \ No newline at end of file diff --git a/deployables/radio_tlf.json b/deployables/radio_tlf.json index 0b0dd2a..9fa65eb 100644 --- a/deployables/radio_tlf.json +++ b/deployables/radio_tlf.json @@ -1 +1 @@ -{"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"} \ No newline at end of file +{"name": "Radio", "versions": {"FOREST": "/Game/Gameplay/Deployables/Radios/TLF/BP_FOBRadio_TLF.BP_FOBRadio_TLF_C"}, "class_names": ["BP_FOBRadio_TLF_C"], "type": "radio", "icon": "icons/radial/radiohub.png"} \ No newline at end of file diff --git a/deployables/radio_wpmc.json b/deployables/radio_wpmc.json index 0b0dd2a..169483c 100644 --- a/deployables/radio_wpmc.json +++ b/deployables/radio_wpmc.json @@ -1 +1 @@ -{"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"} \ No newline at end of file +{"name": "Radio", "versions": {"FOREST": "/Game/Gameplay/Deployables/Radios/WPMC/BP_FOBRadio_WPMC.BP_FOBRadio_WPMC_C"}, "class_names": ["BP_FOBRadio_WPMC_C"], "type": "radio", "icon": "icons/radial/radiohub.png"} \ No newline at end of file diff --git a/deployables/razorwire.json b/deployables/razorwire.json index 7469916..9ce89fd 100644 --- a/deployables/razorwire.json +++ b/deployables/razorwire.json @@ -1 +1 @@ -{"name": "Razor Wire", "type": "razor_wire", "icon": "icons/radial/razorwire.png"} \ No newline at end of file +{"name": "Razor Wire", "versions": {"FOREST": "/Game/Gameplay/Deployables/Razorwire/BP_Razorwire_clean_2.BP_Razorwire_clean_2_C"}, "class_names": ["BP_Razorwire_clean_2_C"], "type": "razor_wire", "icon": "icons/radial/razorwire.png"} \ No newline at end of file diff --git a/deployables/razorwire_dirty.json b/deployables/razorwire_dirty.json index 7469916..c81b78b 100644 --- a/deployables/razorwire_dirty.json +++ b/deployables/razorwire_dirty.json @@ -1 +1 @@ -{"name": "Razor Wire", "type": "razor_wire", "icon": "icons/radial/razorwire.png"} \ No newline at end of file +{"name": "Razor Wire", "versions": {"FOREST": "/Game/Gameplay/Deployables/Razorwire/BP_Razorwire_Dirty_2.BP_Razorwire_Dirty_2_C"}, "class_names": ["BP_Razorwire_Dirty_2_C"], "type": "razor_wire", "icon": "icons/radial/razorwire.png"} \ No newline at end of file diff --git a/deployables/repairstation_aus.json b/deployables/repairstation_aus.json index 781c0db..85c9ddb 100644 --- a/deployables/repairstation_aus.json +++ b/deployables/repairstation_aus.json @@ -1 +1 @@ -{"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"} \ No newline at end of file +{"name": "Repair Station", "versions": {"DESERT": "/Game/Gameplay/Deployables/RepairStations/ADF/BP_vehicle_repair_ADF_Desert.BP_vehicle_repair_ADF_Desert_C", "FOREST": "/Game/Gameplay/Deployables/RepairStations/ADF/BP_vehicle_repair_ADF_Forest.BP_vehicle_repair_ADF_Forest_C", "SNOW": "/Game/Gameplay/Deployables/RepairStations/ADF/BP_vehicle_repair_ADF_Winter.BP_vehicle_repair_ADF_Winter_C"}, "class_names": ["BP_vehicle_repair_ADF_Desert_C", "BP_vehicle_repair_ADF_Forest_C", "BP_vehicle_repair_ADF_Winter_C"], "type": "repair_station", "icon": "icons/radial/repairdepot.png"} \ No newline at end of file diff --git a/deployables/repairstation_irregular.json b/deployables/repairstation_irregular.json index 781c0db..e5f3297 100644 --- a/deployables/repairstation_irregular.json +++ b/deployables/repairstation_irregular.json @@ -1 +1 @@ -{"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"} \ No newline at end of file +{"name": "Repair Station", "versions": {"DESERT": "/Game/Gameplay/Deployables/RepairStations/INS/BP_vehicle_repair_INS_Desert.BP_vehicle_repair_INS_Desert_C", "FOREST": "/Game/Gameplay/Deployables/RepairStations/INS/BP_vehicle_repair_INS_Forest.BP_vehicle_repair_INS_Forest_C", "SNOW": "/Game/Gameplay/Deployables/RepairStations/INS/BP_vehicle_repair_INS_Winter.BP_vehicle_repair_INS_Winter_C"}, "class_names": ["BP_vehicle_repair_INS_Desert_C", "BP_vehicle_repair_INS_Forest_C", "BP_vehicle_repair_INS_Winter_C"], "type": "repair_station", "icon": "icons/radial/repairdepot.png"} \ No newline at end of file diff --git a/deployables/repairstation_mea.json b/deployables/repairstation_mea.json index 781c0db..bf30f97 100644 --- a/deployables/repairstation_mea.json +++ b/deployables/repairstation_mea.json @@ -1 +1 @@ -{"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"} \ No newline at end of file +{"name": "Repair Station", "versions": {"DESERT": "/Game/Gameplay/Deployables/RepairStations/MEA/BP_vehicle_repair_MEA.BP_vehicle_repair_MEA_C"}, "class_names": ["BP_vehicle_repair_MEA_C"], "type": "repair_station", "icon": "icons/radial/repairdepot.png"} \ No newline at end of file diff --git a/deployables/repairstation_nato.json b/deployables/repairstation_nato.json index 781c0db..52918cc 100644 --- a/deployables/repairstation_nato.json +++ b/deployables/repairstation_nato.json @@ -1 +1 @@ -{"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"} \ No newline at end of file +{"name": "Repair Station", "versions": {"DESERT": "/Game/Gameplay/Deployables/RepairStations/USA/BP_vehicle_repair.BP_vehicle_repair_C", "FOREST": "/Game/Gameplay/Deployables/RepairStations/USA/BP_vehicle_repair_US_Woodland.BP_vehicle_repair_US_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/RepairStations/USA/BP_vehicle_repair_US_Snow.BP_vehicle_repair_US_Snow_C"}, "class_names": ["BP_vehicle_repair_C", "BP_vehicle_repair_US_Woodland_C", "BP_vehicle_repair_US_Snow_C"], "type": "repair_station", "icon": "icons/radial/repairdepot.png"} \ No newline at end of file diff --git a/deployables/repairstation_pla.json b/deployables/repairstation_pla.json index 781c0db..1e6eb66 100644 --- a/deployables/repairstation_pla.json +++ b/deployables/repairstation_pla.json @@ -1 +1 @@ -{"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"} \ No newline at end of file +{"name": "Repair Station", "versions": {"DESERT": "/Game/Gameplay/Deployables/RepairStations/PLA/BP_vehicle_repair_Desert_PLA.BP_vehicle_repair_Desert_PLA_C", "FOREST": "/Game/Gameplay/Deployables/RepairStations/PLA/BP_vehicle_repair_PLA.BP_vehicle_repair_PLA_C", "SNOW": "/Game/Gameplay/Deployables/RepairStations/PLA/BP_vehicle_repair_Winter_PLA.BP_vehicle_repair_Winter_PLA_C"}, "class_names": ["BP_vehicle_repair_Desert_PLA_C", "BP_vehicle_repair_PLA_C", "BP_vehicle_repair_Winter_PLA_C"], "type": "repair_station", "icon": "icons/radial/repairdepot.png"} \ No newline at end of file diff --git a/deployables/repairstation_rus.json b/deployables/repairstation_rus.json index 781c0db..c8da6dc 100644 --- a/deployables/repairstation_rus.json +++ b/deployables/repairstation_rus.json @@ -1 +1 @@ -{"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"} \ No newline at end of file +{"name": "Repair Station", "versions": {"FOREST": "/Game/Gameplay/Deployables/RepairStations/RGF/BP_vehicle_Repair_RGF.BP_Vehicle_Repair_RGF_C", "DESERT": "/Game/Gameplay/Deployables/RepairStations/RGF/BP_Vehicle_Repair_RGF_Desert.BP_Vehicle_Repair_RGF_Desert_C", "SNOW": "/Game/Gameplay/Deployables/RepairStations/RGF/BP_Vehicle_Repair_RGF_Snow.BP_Vehicle_Repair_RGF_Snow_C"}, "class_names": ["BP_Vehicle_Repair_RGF_C", "BP_Vehicle_Repair_RGF_Desert_C", "BP_Vehicle_Repair_RGF_Snow_C"], "type": "repair_station", "icon": "icons/radial/repairdepot.png"} \ No newline at end of file diff --git a/deployables/repairstation_wpmc.json b/deployables/repairstation_wpmc.json index 781c0db..52918cc 100644 --- a/deployables/repairstation_wpmc.json +++ b/deployables/repairstation_wpmc.json @@ -1 +1 @@ -{"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"} \ No newline at end of file +{"name": "Repair Station", "versions": {"DESERT": "/Game/Gameplay/Deployables/RepairStations/USA/BP_vehicle_repair.BP_vehicle_repair_C", "FOREST": "/Game/Gameplay/Deployables/RepairStations/USA/BP_vehicle_repair_US_Woodland.BP_vehicle_repair_US_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/RepairStations/USA/BP_vehicle_repair_US_Snow.BP_vehicle_repair_US_Snow_C"}, "class_names": ["BP_vehicle_repair_C", "BP_vehicle_repair_US_Woodland_C", "BP_vehicle_repair_US_Snow_C"], "type": "repair_station", "icon": "icons/radial/repairdepot.png"} \ No newline at end of file diff --git a/deployables/spg9_tripod.json b/deployables/spg9_tripod.json index 1ec820b..2e3dffb 100644 --- a/deployables/spg9_tripod.json +++ b/deployables/spg9_tripod.json @@ -1 +1 @@ -{"name": "SPG-9 Recoilless AT Gun", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"} \ No newline at end of file +{"name": "SPG-9 Recoilless AT Gun", "versions": {"DESERT": "/Game/Gameplay/Deployables/Emplacements/BP_SPG9_Tripod.BP_SPG9_Tripod_C"}, "class_names": ["BP_SPG9_Tripod_C"], "type": "at", "icon": "icons/radial/antitankguidedmissile.png"} \ No newline at end of file diff --git a/deployables/tirefire.json b/deployables/tirefire.json index 04b3d2a..4a6428f 100644 --- a/deployables/tirefire.json +++ b/deployables/tirefire.json @@ -1 +1 @@ -{"name": "Tire Fire", "type": "tire_fire", "icon": "icons/radial/roadblock.png"} \ No newline at end of file +{"name": "Tire Fire", "versions": {"DESERT": "/Game/Gameplay/Deployables/Barriers/BP_TireFire.BP_TireFire_C"}, "class_names": ["BP_TireFire_C"], "type": "tire_fire", "icon": "icons/radial/roadblock.png"} \ No newline at end of file diff --git a/deployables/tow.json b/deployables/tow.json index ad25efa..614878b 100644 --- a/deployables/tow.json +++ b/deployables/tow.json @@ -1 +1 @@ -{"name": "BGM-71 TOW Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"} \ No newline at end of file +{"name": "BGM-71 TOW Missile", "versions": {"FOREST": "/Game/Gameplay/Deployables/Emplacements/BP_BGM71TOW_Tripod_USA.BP_BGM71TOW_Tripod_USA_C"}, "class_names": ["BP_BGM71TOW_Tripod_USA_C"], "type": "at", "icon": "icons/radial/antitankguidedmissile.png"} \ No newline at end of file diff --git a/deployables/ub-32.json b/deployables/ub-32.json index cdae34b..fd52200 100644 --- a/deployables/ub-32.json +++ b/deployables/ub-32.json @@ -1 +1 @@ -{"name": "UB-32 Rocket Artillery", "type": "rocket_artillery", "icon": "icons/radial/ub32rockets.png"} \ No newline at end of file +{"name": "UB-32 Rocket Artillery", "versions": {"FOREST": "/Game/Vehicles/Emplaced_UB32_RocketArtillery/BP_EmplacedUB32_Deployable.BP_EmplacedUB32_Deployable_C"}, "class_names": ["BP_EmplacedUB32_Deployable_C"], "type": "rocket_artillery", "icon": "icons/radial/ub32rockets.png"} \ No newline at end of file diff --git a/deployables/wall_barrels.json b/deployables/wall_barrels.json index 8227197..87a31e2 100644 --- a/deployables/wall_barrels.json +++ b/deployables/wall_barrels.json @@ -1 +1 @@ -{"name": "Dirt-Filled Oil Barrels", "type": "wall", "icon": "icons/radial/hescowall.png"} \ No newline at end of file +{"name": "Dirt-Filled Oil Barrels", "versions": {"DESERT": "/Game/Gameplay/Deployables/Barriers/BP_Oilbarrels.BP_Oilbarrels_C"}, "class_names": ["BP_Oilbarrels_C"], "type": "wall", "icon": "icons/radial/hescowall.png"} \ No newline at end of file diff --git a/deployables/wall_dirtcrate_firingport.json b/deployables/wall_dirtcrate_firingport.json index 0882df1..1a85584 100644 --- a/deployables/wall_dirtcrate_firingport.json +++ b/deployables/wall_dirtcrate_firingport.json @@ -1 +1 @@ -{"name": "Dirt Crates with Firing Ports", "type": "wall_murder_hole", "icon": "icons/radial/dirtcratesfiringports.png"} \ No newline at end of file +{"name": "Dirt Crates with Firing Ports", "versions": {"FOREST": "/Game/Gameplay/Deployables/Sandbags/BP_DirtCrate_FiringPortWall.BP_DirtCrate_FiringPortWall_C"}, "class_names": ["BP_DirtCrate_FiringPortWall_C"], "type": "wall_murder_hole", "icon": "icons/radial/dirtcratesfiringports.png"} \ No newline at end of file diff --git a/deployables/wall_dirtcrate_high.json b/deployables/wall_dirtcrate_high.json index fd5e8fc..905d597 100644 --- a/deployables/wall_dirtcrate_high.json +++ b/deployables/wall_dirtcrate_high.json @@ -1 +1 @@ -{"name": "Dirt Crates High Wall", "type": "wall", "icon": "icons/radial/dirtcrateshighwall.png"} \ No newline at end of file +{"name": "Dirt Crates High Wall", "versions": {"FOREST": "/Game/Gameplay/Deployables/Sandbags/BP_DirtCrate_HighWall.BP_DirtCrate_HighWall_C"}, "class_names": ["BP_DirtCrate_HighWall_C"], "type": "wall", "icon": "icons/radial/dirtcrateshighwall.png"} \ No newline at end of file diff --git a/deployables/wall_dirtcrate_low.json b/deployables/wall_dirtcrate_low.json index 20d5e90..45f6ce7 100644 --- a/deployables/wall_dirtcrate_low.json +++ b/deployables/wall_dirtcrate_low.json @@ -1 +1 @@ -{"name": "Dirt Crates Low Wall", "type": "wall", "icon": "icons/radial/dirtcrateslowwall.png"} \ No newline at end of file +{"name": "Dirt Crates Low Wall", "versions": {"FOREST": "/Game/Gameplay/Deployables/Sandbags/BP_DirtCrate_LowWall.BP_DirtCrate_LowWall_C"}, "class_names": ["BP_DirtCrate_LowWall_C"], "type": "wall", "icon": "icons/radial/dirtcrateslowwall.png"} \ No newline at end of file diff --git a/deployables/wall_hesco_aus.json b/deployables/wall_hesco_aus.json index 668218d..1ad2e5a 100644 --- a/deployables/wall_hesco_aus.json +++ b/deployables/wall_hesco_aus.json @@ -1 +1 @@ -{"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"} \ No newline at end of file +{"name": "HASCO Wall", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/ADF/BP_HescoWall_ADF_Desert.BP_HescoWall_ADF_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/ADF/BP_HescoWall_ADF_Forest.BP_HescoWall_ADF_Forest_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/ADF/BP_HescoWall_ADF_Snow.BP_HescoWall_ADF_Snow_C"}, "class_names": ["BP_HescoWall_ADF_Desert_C", "BP_HescoWall_ADF_Forest_C", "BP_HescoWall_ADF_Snow_C"], "type": "hesco_wall", "icon": "icons/radial/hescowall.png"} \ No newline at end of file diff --git a/deployables/wall_hesco_mea.json b/deployables/wall_hesco_mea.json index 668218d..bd4f418 100644 --- a/deployables/wall_hesco_mea.json +++ b/deployables/wall_hesco_mea.json @@ -1 +1 @@ -{"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"} \ No newline at end of file +{"name": "HASCO Wall", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/Mea/BP_HescoWall_DesertCam.BP_HescoWall_DesertCam_C"}, "class_names": ["BP_HescoWall_DesertCam_C"], "type": "hesco_wall", "icon": "icons/radial/hescowall.png"} \ No newline at end of file diff --git a/deployables/wall_hesco_nato.json b/deployables/wall_hesco_nato.json index 668218d..c9696ef 100644 --- a/deployables/wall_hesco_nato.json +++ b/deployables/wall_hesco_nato.json @@ -1 +1 @@ -{"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"} \ No newline at end of file +{"name": "HASCO Wall", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/Nato/BP_HescoWall_USA_Desert.BP_HescoWall_USA_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/Nato/BP_HescoWall_USA_Forest.BP_HescoWall_USA_Forest_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/Nato/BP_HescoWall_USA_Snow.BP_HescoWall_USA_Snow_C"}, "class_names": ["BP_HescoWall_USA_Desert_C", "BP_HescoWall_USA_Forest_C", "BP_HescoWall_USA_Snow_C"], "type": "hesco_wall", "icon": "icons/radial/hescowall.png"} \ No newline at end of file diff --git a/deployables/wall_hesco_pla.json b/deployables/wall_hesco_pla.json index 668218d..df5c2bb 100644 --- a/deployables/wall_hesco_pla.json +++ b/deployables/wall_hesco_pla.json @@ -1 +1 @@ -{"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"} \ No newline at end of file +{"name": "HASCO Wall", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/PLA/BP_HescoWall_Desert_PLA.BP_HescoWall_Desert_PLA_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/PLA/BP_HescoWall_PLA.BP_HescoWall_PLA_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/PLA/BP_HescoWall_Winter_PLA.BP_HescoWall_Winter_PLA_C"}, "class_names": ["BP_HescoWall_Desert_PLA_C", "BP_HescoWall_PLA_C", "BP_HescoWall_Winter_PLA_C"], "type": "hesco_wall", "icon": "icons/radial/hescowall.png"} \ No newline at end of file diff --git a/deployables/wall_hesco_rus.json b/deployables/wall_hesco_rus.json index 668218d..da8b183 100644 --- a/deployables/wall_hesco_rus.json +++ b/deployables/wall_hesco_rus.json @@ -1 +1 @@ -{"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"} \ No newline at end of file +{"name": "HASCO Wall", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/RGF/BP_HescoWall_RGF_Desert.BP_HescoWall_RGF_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/RGF/BP_HescoWall_RGF_Woodland.BP_HescoWall_RGF_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/RGF/BP_HescoWall_RGF_Snow.BP_HescoWall_RGF_Snow_C"}, "class_names": ["BP_HescoWall_RGF_Desert_C", "BP_HescoWall_RGF_Woodland_C", "BP_HescoWall_RGF_Snow_C"], "type": "hesco_wall", "icon": "icons/radial/hescowall.png"} \ No newline at end of file diff --git a/deployables/wall_hesco_wpmc.json b/deployables/wall_hesco_wpmc.json index 668218d..433177d 100644 --- a/deployables/wall_hesco_wpmc.json +++ b/deployables/wall_hesco_wpmc.json @@ -1 +1 @@ -{"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"} \ No newline at end of file +{"name": "HASCO Wall", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/WPMC/BP_HescoWall_WPMC_Desert.BP_HescoWall_WPMC_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/WPMC/BP_HescoWall_WPMC_Forest.BP_HescoWall_WPMC_Forest_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/WPMC/BP_HescoWall_WPMC_Snow.BP_HescoWall_WPMC_Snow_C"}, "class_names": ["BP_HescoWall_WPMC_Desert_C", "BP_HescoWall_WPMC_Forest_C", "BP_HescoWall_WPMC_Snow_C"], "type": "hesco_wall", "icon": "icons/radial/hescowall.png"} \ No newline at end of file diff --git a/deployables/wall_log.json b/deployables/wall_log.json index 60ef2ee..8b7e5d3 100644 --- a/deployables/wall_log.json +++ b/deployables/wall_log.json @@ -1 +1 @@ -{"name": "Log Wall", "type": "wall", "icon": "icons/radial/logwall.png"} \ No newline at end of file +{"name": "Log Wall", "versions": {"FOREST": "/Game/Gameplay/Deployables/Barriers/BP_LogWall.BP_LogWall_C"}, "class_names": ["BP_LogWall_C"], "type": "wall", "icon": "icons/radial/logwall.png"} \ No newline at end of file diff --git a/deployables/wall_sandbag.json b/deployables/wall_sandbag.json index 3d7a470..216baea 100644 --- a/deployables/wall_sandbag.json +++ b/deployables/wall_sandbag.json @@ -1 +1 @@ -{"name": "Sandbag Line", "type": "wall", "icon": "icons/radial/sandbagsstraight.png"} \ No newline at end of file +{"name": "Sandbag Line", "versions": {"FOREST": "/Game/Gameplay/Deployables/Sandbags/BP_I_Sandbag_2.BP_I_Sandbag_2_C", "DESERT": "/Game/Gameplay/Deployables/Sandbags/BP_DesertSandbag.BP_DesertSandbag_C", "SNOW": "/Game/Gameplay/Deployables/Sandbags/BP_Sandbag_Winter.BP_Sandbag_Winter_C"}, "class_names": ["BP_I_Sandbag_2_C", "BP_DesertSandbag_C", "BP_Sandbag_Winter_C"], "type": "wall", "icon": "icons/radial/sandbagsstraight.png"} \ No newline at end of file diff --git a/deployables/wall_sandbag_mea.json b/deployables/wall_sandbag_mea.json index 3d7a470..c242ab4 100644 --- a/deployables/wall_sandbag_mea.json +++ b/deployables/wall_sandbag_mea.json @@ -1 +1 @@ -{"name": "Sandbag Line", "type": "wall", "icon": "icons/radial/sandbagsstraight.png"} \ No newline at end of file +{"name": "Sandbag Line", "versions": {"DESERT": "/Game/Gameplay/Deployables/Sandbags/BP_I_Sandbag_MEA.BP_I_Sandbag_MEA_C"}, "class_names": ["BP_I_Sandbag_MEA_C"], "type": "wall", "icon": "icons/radial/sandbagsstraight.png"} \ No newline at end of file diff --git a/deployables/wall_sandbag_murderhole.json b/deployables/wall_sandbag_murderhole.json index ef9ae27..076d459 100644 --- a/deployables/wall_sandbag_murderhole.json +++ b/deployables/wall_sandbag_murderhole.json @@ -1 +1 @@ -{"name": "Pillbox Sandbag Line", "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"} \ No newline at end of file +{"name": "Pillbox Sandbag Line", "versions": {"FOREST": "/Game/Gameplay/Deployables/Sandbags/BP_I_Sandbag_murder_hole.BP_I_Sandbag_murder_hole_C", "DESERT": "/Game/Gameplay/Deployables/Sandbags/BP_I_Sandbag_MurderHole_Desert.BP_I_Sandbag_MurderHole_Desert_C", "SNOW": "/Game/Gameplay/Deployables/Sandbags/BP_I_Sandbag_MurderHole_Winter.BP_I_Sandbag_MurderHole_Winter_C"}, "class_names": ["BP_I_Sandbag_murder_hole_C", "BP_I_Sandbag_MurderHole_Desert_C", "BP_I_Sandbag_MurderHole_Winter_C"], "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"} \ No newline at end of file diff --git a/deployables/wall_sandbag_murderhole_mea.json b/deployables/wall_sandbag_murderhole_mea.json index ef9ae27..e2882a4 100644 --- a/deployables/wall_sandbag_murderhole_mea.json +++ b/deployables/wall_sandbag_murderhole_mea.json @@ -1 +1 @@ -{"name": "Pillbox Sandbag Line", "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"} \ No newline at end of file +{"name": "Pillbox Sandbag Line", "versions": {"DESERT": "/Game/Gameplay/Deployables/Sandbags/BP_I_Sandbag_murder_hole_MEA.BP_I_Sandbag_murder_hole_MEA_C"}, "class_names": ["BP_I_Sandbag_murder_hole_MEA_C"], "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"} \ No newline at end of file diff --git a/deployables/wall_sandbag_murderhole_pla.json b/deployables/wall_sandbag_murderhole_pla.json index ef9ae27..da72e8f 100644 --- a/deployables/wall_sandbag_murderhole_pla.json +++ b/deployables/wall_sandbag_murderhole_pla.json @@ -1 +1 @@ -{"name": "Pillbox Sandbag Line", "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"} \ No newline at end of file +{"name": "Pillbox Sandbag Line", "versions": {"FOREST": "/Game/Gameplay/Deployables/Sandbags/BP_I_Sandbag_MurderHole_PLA.BP_I_Sandbag_MurderHole_PLA_C"}, "class_names": ["BP_I_Sandbag_MurderHole_PLA_C"], "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"} \ No newline at end of file diff --git a/deployables/wall_sandbag_pla.json b/deployables/wall_sandbag_pla.json index 3d7a470..09bbb63 100644 --- a/deployables/wall_sandbag_pla.json +++ b/deployables/wall_sandbag_pla.json @@ -1 +1 @@ -{"name": "Sandbag Line", "type": "wall", "icon": "icons/radial/sandbagsstraight.png"} \ No newline at end of file +{"name": "Sandbag Line", "versions": {"FOREST": "/Game/Gameplay/Deployables/Sandbags/BP_I_Sandbag_PLA.BP_I_Sandbag_PLA_C"}, "class_names": ["BP_I_Sandbag_PLA_C"], "type": "wall", "icon": "icons/radial/sandbagsstraight.png"} \ No newline at end of file diff --git a/deployables/zis3_fieldgun.json b/deployables/zis3_fieldgun.json index 31d5bad..3e6c71a 100644 --- a/deployables/zis3_fieldgun.json +++ b/deployables/zis3_fieldgun.json @@ -1 +1 @@ -{"name": "Zis3 76mm Field Gun", "type": "field_gun", "icon": "icons/radial/antitankgun.png"} \ No newline at end of file +{"name": "Zis3 76mm Field Gun", "versions": {"FOREST": "/Game/Vehicles/Emplaced_ZiS3_Cannon/BP_ZiS3_Deployable.BP_ZiS3_Deployable_C"}, "class_names": ["BP_ZiS3_Deployable_C"], "type": "field_gun", "icon": "icons/radial/antitankgun.png"} \ No newline at end of file diff --git a/deployables/zu23-2.json b/deployables/zu23-2.json index 9aeba51..e7a3135 100644 --- a/deployables/zu23-2.json +++ b/deployables/zu23-2.json @@ -1 +1 @@ -{"name": "ZU-23-2 AAA Emplacement", "type": "aa_gun", "icon": "icons/radial/antiairgun.png"} \ No newline at end of file +{"name": "ZU-23-2 AAA Emplacement", "versions": {"DESERT": "/Game/Gameplay/Deployables/Emplacements/BP_ZU-23_Emplacement_Ins.BP_ZU-23_Emplacement_Ins_C", "FOREST": "/Game/Gameplay/Deployables/Emplacements/BP_ZU-23_Emplacement.BP_ZU-23_Emplacement_C", "SNOW": "/Game/Gameplay/Deployables/Emplacements/BP_ZU-23_Emplacement.BP_ZU-23_Emplacement_C"}, "class_names": ["BP_ZU-23_Emplacement_Ins_C", "BP_ZU-23_Emplacement_C"], "type": "aa_gun", "icon": "icons/radial/antiairgun.png"} \ No newline at end of file diff --git a/factions.json b/factions.json index 19b0fa2..5d9f1c2 100644 --- a/factions.json +++ b/factions.json @@ -1 +1 @@ -{"adf": {"name": "Australian Defence Force", "short_name": "ADF", "flag": "flags/adf.png", "badge": "badges/adf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["AFRICA_W", "EUROPE_N", "EUROPE_E", "EUROPE_W", "ASIA_CENTRAL", "ASIA_W", "ASIA_SE", "ASIA_NE", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "AMERICA_N"], "units": ["adf_ld_combinedarms", "adf_ld_combinedarms-boats", "adf_ld_combinedarms-noheli", "adf_ld_mechanized", "adf_ld_mechanized-boats", "adf_ld_mechanized-noheli", "adf_lo_airassault", "adf_lo_airassault-boats", "adf_lo_combinedarms", "adf_lo_combinedarms-boats", "adf_lo_combinedarms-noheli", "adf_lo_mechanized", "adf_lo_mechanized-boats", "adf_lo_mechanized-noheli", "adf_md_combinedarms", "adf_mo_combinedarms", "adf_s_combinedarms", "adf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["adf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the section, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["adf_sl_01", "adf_sl_02", "adf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["adf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["adf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["adf_medic_01", "adf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["adf_rifleman_01", "adf_rifleman_02", "adf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["adf_ar_01", "adf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["adf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["adf_lat_01", "adf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["adf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["adf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["adf_hat_01", "adf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["adf_engineer_01", "adf_engineer_02"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["adf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["adf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["adf_unarmed_01"]}}}, "baf": {"name": "British Armed Forces", "short_name": "BAF", "flag": "flags/baf.png", "badge": "badges/baf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_FALKLANDS", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_W", "AFRICA_N"], "units": ["baf_ld_armored", "baf_ld_armored-boats", "baf_ld_combinedarms", "baf_ld_combinedarms-boats", "baf_ld_combinedarms-noheli", "baf_ld_mechanized", "baf_ld_mechanized-boats", "baf_ld_mechanized-noheli", "baf_ld_support", "baf_ld_support-boats", "baf_ld_support-noheli", "baf_lo_airassault", "baf_lo_airassault-boats", "baf_lo_armored", "baf_lo_armored-boats", "baf_lo_combinedarms", "baf_lo_combinedarms-boats", "baf_lo_combinedarms-noheli", "baf_lo_mechanized", "baf_lo_mechanized-boats", "baf_lo_mechanized-noheli", "baf_lo_support", "baf_lo_support-boats", "baf_lo_support-noheli", "baf_md_combinedarms", "baf_mo_combinedarms", "baf_s_combinedarms", "baf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["baf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["baf_sl_01", "baf_sl_02", "baf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["baf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["baf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["baf_medic_01", "baf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["baf_rifleman_01", "baf_rifleman_02", "baf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["baf_ar_01", "baf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["baf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["baf_lat_01", "baf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["baf_marksman_01", "baf_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["baf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["baf_hat_01", "baf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["baf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["baf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["baf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["baf_unarmed_01"]}}}, "caf": {"name": "Canadian Armed Forces", "short_name": "CAF", "flag": "flags/caf.png", "badge": "badges/caf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["AFRICA_W", "EUROPE_N", "EUROPE_E", "EUROPE_W", "ASIA_CENTRAL", "ASIA_W", "ASIA_SE", "ASIA_NE", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "AMERICA_N"], "units": ["caf_ld_armored", "caf_ld_armored-boats", "caf_ld_combinedarms", "caf_ld_combinedarms-boats", "caf_ld_combinedarms-noheli", "caf_ld_mechanized", "caf_ld_mechanized-boats", "caf_ld_mechanized-noheli", "caf_ld_motorized", "caf_ld_motorized-boats", "caf_ld_motorized-noheli", "caf_ld_support", "caf_ld_support-boats", "caf_ld_support-noheli", "caf_lo_airassault", "caf_lo_airassault-boats", "caf_lo_armored", "caf_lo_armored-boats", "caf_lo_combinedarms", "caf_lo_combinedarms-boats", "caf_lo_combinedarms-noheli", "caf_lo_mechanized", "caf_lo_mechanized-boats", "caf_lo_mechanized-noheli", "caf_lo_motorized", "caf_lo_motorized-boats", "caf_lo_motorized-noheli", "caf_lo_support", "caf_lo_support-boats", "caf_lo_support-noheli", "caf_md_combinedarms", "caf_mo_combinedarms", "caf_s_combinedarms", "caf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["caf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["caf_sl_01", "caf_sl_02", "caf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["caf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["caf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of reviving and healing incapacitated/wounded teammates.", "options": ["caf_medic_01", "caf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["caf_rifleman_01", "caf_rifleman_02", "caf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["caf_ar_01", "caf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["caf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["caf_lat_01", "caf_lat_02"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["caf_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["caf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a much heavier Anti-Tank Rocket Launcher, this kit is suitable for defeating the heaviest of armor.", "options": ["caf_hat_01", "caf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["caf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["caf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["caf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["caf_unarmed_01"]}}}, "civ": {"name": "Civilians", "short_name": "CIV", "flag": null, "badge": "badges/civ.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": [], "units": ["civ_motorized_1", "civ_unarmed_1"], "roles": {"unarmed": {"name": "Unarmed Civilian", "details": "Equipped with Shovel and Field dressing", "options": ["civ_unarmed"]}}}, "imf": {"name": "Irregular Militia Forces", "short_name": "IMF", "flag": "flags/imf.png", "badge": "badges/imf.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "EUROPE_E", "EUROPE_N", "ASIA_NE", "AMERICA_N"], "units": ["imf_ld_armored", "imf_ld_armored-boats", "imf_ld_combinedarms", "imf_ld_combinedarms-boats", "imf_ld_lightinfantry", "imf_ld_lightinfantry-boats", "imf_ld_mechanized", "imf_ld_mechanized-boats", "imf_ld_motorized", "imf_ld_motorized-boats", "imf_ld_support", "imf_ld_support-boats", "imf_lo_armored", "imf_lo_armored-boats", "imf_lo_combinedarms", "imf_lo_combinedarms-boats", "imf_lo_lightinfantry", "imf_lo_lightinfantry-boats", "imf_lo_mechanized", "imf_lo_mechanized-boats", "imf_lo_motorized", "imf_lo_motorized-boats", "imf_lo_support", "imf_lo_support-boats", "imf_md_combinedarms", "imf_mo_combinedarms", "imf_s_combinedarms", "imf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["imf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["imf_sl_01", "imf_sl_02", "imf_sl_03", "imf_sl_04", "imf_sl_05"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["imf_slcrewman_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["imf_medic_01", "imf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["imf_rifleman_01", "imf_rifleman_02", "imf_rifleman_03", "imf_rifleman_04", "imf_rifleman_05", "imf_rifleman_06"]}, "raider": {"name": "Ambusher", "details": "Equipped with a personal camouflage net and explosives, this role is intended to ambush enemy formations.", "options": ["imf_ambusher_01", "imf_ambusher_02"]}, "breacher": {"name": "Infiltrator", "details": "Equipped with multiple SMGs and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["imf_infiltrator_01"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["imf_ar_01", "imf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["imf_grenadier_01", "imf_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["imf_lat_01", "imf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["imf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["imf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["imf_hat_01", "imf_hat_02"]}, "sapper": {"name": "Saboteur", "details": "Equipped with mines, decoy rocks and TNT, this role can disrupt enemy logistics from behind their lines. He can also assist in vehicle repairs and construct/destruct deployables faster.", "options": ["imf_saboteur_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["imf_crewman_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["imf_unarmed_01"]}}}, "ins": {"name": "Insurgent Forces", "short_name": "INS", "flag": "flags/ins.png", "badge": "badges/ins.png", "buddy_rally": true, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "AFRICA_N"], "units": ["ins_ld_armored", "ins_ld_armored-boats", "ins_ld_combinedarms", "ins_ld_combinedarms-boats", "ins_ld_lightinfantry", "ins_ld_lightinfantry-boats", "ins_ld_mechanized", "ins_ld_mechanized-boats", "ins_ld_motorized", "ins_ld_motorized-boats", "ins_ld_support", "ins_ld_support-boats", "ins_lo_armored", "ins_lo_armored-boats", "ins_lo_combinedarms", "ins_lo_combinedarms-boats", "ins_lo_lightinfantry", "ins_lo_lightinfantry-boats", "ins_lo_mechanized", "ins_lo_mechanized-boats", "ins_lo_motorized", "ins_lo_motorized-boats", "ins_lo_support", "ins_lo_support-boats", "ins_md_combinedarms", "ins_mo_combinedarms", "ins_s_combinedarms", "ins_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["ins_recruit"]}, "squadleader": {"name": "Cell Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["ins_sl_01", "ins_sl_02", "ins_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_slcrewman_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["ins_medic_01", "ins_medic_02"]}, "rifleman": {"name": "Fighter", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["ins_rifleman_01", "ins_rifleman_02", "ins_rifleman_03", "ins_rifleman_04", "ins_rifleman_05", "ins_rifleman_06"]}, "raider": {"name": "Raider", "details": "Equipped with an SMG and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["ins_raider_01"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["ins_ar_01", "ins_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["ins_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["ins_lat_01", "ins_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["ins_machinegunner_01"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_sniper_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["ins_hat_01", "ins_hat_02"]}, "sapper": {"name": "Sapper", "details": "Equipped with mines and IEDs, this role is perfect for setting up ambushes. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["ins_sapper_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_crewman_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["ins_unarmed_01"]}}}, "mea": {"name": "Middle Eastern Alliance", "short_name": "MEA", "flag": "flags/mea.png", "badge": "badges/mea.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "SPECIAL_CAUCASUS", "AFRICA_N"], "units": ["mea_ld_armored", "mea_ld_armored-boats", "mea_ld_combinedarms", "mea_ld_combinedarms-boats", "mea_ld_combinedarms-noheli", "mea_ld_lightinfantry", "mea_ld_lightinfantry-boats", "mea_ld_lightinfantry-noheli", "mea_ld_mechanized", "mea_ld_mechanized-boats", "mea_ld_mechanized-noheli", "mea_ld_support", "mea_ld_support-boats", "mea_ld_support-noheli", "mea_lo_airassault", "mea_lo_airassault-boats", "mea_lo_armored", "mea_lo_armored-boats", "mea_lo_combinedarms", "mea_lo_combinedarms-boats", "mea_lo_combinedarms-noheli", "mea_lo_lightinfantry", "mea_lo_lightinfantry-boats", "mea_lo_lightinfantry-noheli", "mea_lo_mechanized", "mea_lo_mechanized-boats", "mea_lo_mechanized-noheli", "mea_lo_support", "mea_lo_support-boats", "mea_lo_support-noheli", "mea_md_combinedarms", "mea_mo_combinedarms", "mea_s_combinedarms", "mea_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["mea_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["mea_sl_01", "mea_sl_02", "mea_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["mea_medic_01", "mea_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["mea_rifleman_01", "mea_rifleman_02", "mea_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["mea_ar_01", "mea_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["mea_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["mea_lat_01", "mea_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["mea_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["mea_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["mea_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["mea_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["mea_unarmed_01"]}}}, "pla": {"name": "People's Liberation Army", "short_name": "PLA", "flag": "flags/pla.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["pla_ld_armored", "pla_ld_armored-boats", "pla_ld_combinedarms", "pla_ld_combinedarms-boats", "pla_ld_combinedarms-noheli", "pla_ld_lightinfantry", "pla_ld_lightinfantry-boats", "pla_ld_lightinfantry-noheli", "pla_ld_motorized", "pla_ld_motorized-boats", "pla_ld_motorized-noheli", "pla_ld_support", "pla_ld_support-boats", "pla_ld_support-noheli", "pla_lo_airassault", "pla_lo_airassault-boats", "pla_lo_armored", "pla_lo_armored-boats", "pla_lo_combinedarms", "pla_lo_combinedarms-boats", "pla_lo_combinedarms-noheli", "pla_lo_lightinfantry", "pla_lo_lightinfantry-boats", "pla_lo_lightinfantry-noheli", "pla_lo_motorized", "pla_lo_motorized-boats", "pla_lo_motorized-noheli", "pla_lo_support", "pla_lo_support-boats", "pla_lo_support-noheli", "pla_md_combinedarms", "pla_mo_combinedarms", "pla_s_combinedarms", "pla_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["pla_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["pla_sl_01", "pla_sl_02", "pla_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["pla_medic_01", "pla_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_01", "pla_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["pla_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["pla_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["pla_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["pla_lat_01", "pla_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["pla_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["pla_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["pla_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["pla_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["pla_unarmed_01"]}}}, "plaagf": {"name": "PLA Amphibious Ground Forces", "short_name": "PLAAGF", "flag": "flags/plaagf.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["plaagf_ld_armored", "plaagf_ld_armored-boats", "plaagf_ld_combinedarms", "plaagf_ld_combinedarms-boats", "plaagf_ld_combinedarms-noheli", "plaagf_ld_mechanized", "plaagf_ld_mechanized-boats", "plaagf_ld_mechanized-noheli", "plaagf_lo_amphibiousassault", "plaagf_lo_armored", "plaagf_lo_armored-boats", "plaagf_lo_combinedarms", "plaagf_lo_combinedarms-boats", "plaagf_lo_combinedarms-noheli", "plaagf_lo_mechanized", "plaagf_lo_mechanized-boats", "plaagf_lo_mechanized-noheli", "plaagf_md_combinedarms", "plaagf_mo_combinedarms", "plaagf_s_combinedarms", "plaagf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["pla_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["pla_sl_01", "pla_sl_02", "pla_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["pla_medic_01", "pla_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_01", "pla_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["pla_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["pla_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["pla_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["pla_lat_01", "pla_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["pla_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["pla_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["pla_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["pla_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["pla_unarmed_01"]}}}, "planmc": {"name": "PLA Navy Marine Corps", "short_name": "PLANMC", "flag": "flags/planmc.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["planmc_ld_armored", "planmc_ld_armored-boats", "planmc_ld_combinedarms", "planmc_ld_combinedarms-boats", "planmc_ld_combinedarms-noheli", "planmc_ld_lightinfantry", "planmc_ld_lightinfantry-boats", "planmc_ld_lightinfantry-noheli", "planmc_ld_motorized", "planmc_ld_motorized-boats", "planmc_ld_motorized-noheli", "planmc_ld_support", "planmc_ld_support-boats", "planmc_ld_support-noheli", "planmc_lo_airassault", "planmc_lo_airassault-boats", "planmc_lo_amphibiousassault", "planmc_lo_armored", "planmc_lo_armored-boats", "planmc_lo_combinedarms", "planmc_lo_combinedarms-boats", "planmc_lo_combinedarms-noheli", "planmc_lo_lightinfantry", "planmc_lo_lightinfantry-boats", "planmc_lo_lightinfantry-noheli", "planmc_lo_motorized", "planmc_lo_motorized-boats", "planmc_lo_motorized-noheli", "planmc_lo_support", "planmc_lo_support-boats", "planmc_lo_support-noheli", "planmc_md_combinedarms", "planmc_mo_combinedarms", "planmc_s_combinedarms", "planmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["planmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["planmc_sl_01", "planmc_sl_02", "planmc_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["planmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["planmc_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["planmc_medic_01", "planmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["planmc_rifleman_01", "planmc_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["planmc_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["planmc_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["planmc_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["planmc_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["planmc_lat_01", "planmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["planmc_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["planmc_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["planmc_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["planmc_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["planmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["planmc_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["planmc_unarmed_01"]}}}, "rgf": {"name": "Russian Ground Forces", "short_name": "RGF", "flag": "flags/rgf.png", "badge": "badges/rgf.png", "buddy_rally": false, "alliance": "REDFOR", "theaters": ["AMERICA_N", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_CENTRAL", "ASIA_NE"], "units": ["rgf_ld_armored", "rgf_ld_armored-boats", "rgf_ld_combinedarms", "rgf_ld_combinedarms-boats", "rgf_ld_combinedarms-noheli", "rgf_ld_lightinfantry", "rgf_ld_lightinfantry-boats", "rgf_ld_lightinfantry-noheli", "rgf_ld_mechanized", "rgf_ld_mechanized_boats", "rgf_ld_mechanized_noheli", "rgf_ld_motorized", "rgf_ld_motorized-boats", "rgf_ld_motorized-noheli", "rgf_ld_support", "rgf_ld_support-boats", "rgf_ld_support-noheli", "rgf_lo_amphibiousassault", "rgf_lo_armored", "rgf_lo_armored-boats", "rgf_lo_combinedarms", "rgf_lo_combinedarms-boats", "rgf_lo_combinedarms-noheli", "rgf_lo_lightinfantry", "rgf_lo_lightinfantry-boats", "rgf_lo_lightinfantry-noheli", "rgf_lo_mechanized", "rgf_lo_mechanized_boats", "rgf_lo_mechanized_noheli", "rgf_lo_motorized", "rgf_lo_motorized-boats", "rgf_lo_motorized-noheli", "rgf_lo_support", "rgf_lo_support-boats", "rgf_lo_support-noheli", "rgf_md_combinedarms", "rgf_mo_combinedarms", "rgf_s_combinedarms", "rgf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["rgf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["rgf_sl_01", "rgf_sl_02", "rgf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["rgf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["rgf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["rgf_medic_01", "rgf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["rgf_rifleman_01", "rgf_rifleman_02", "rgf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["rgf_ar_01", "rgf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["rgf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["rgf_lat_01", "rgf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["rgf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["rgf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["rgf_hat_01", "rgf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["rgf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["rgf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["rgf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["rgf_unarmed_01"]}}}, "tlf": {"name": "Turkish Land Forces", "short_name": "TLF", "flag": "flags/tlf.png", "badge": "badges/tlf.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "ASIA_NE", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["tlf_ld_armored", "tlf_ld_armored-boats", "tlf_ld_combinedarms", "tlf_ld_combinedarms-boats", "tlf_ld_combinedarms-noheli", "tlf_ld_mechanized", "tlf_ld_mechanized-boats", "tlf_ld_mechanized-noheli", "tlf_ld_motorized", "tlf_ld_motorized-boats", "tlf_ld_motorized-noheli", "tlf_ld_support", "tlf_ld_support_boats", "tlf_ld_support_noheli", "tlf_lo_airassault", "tlf_lo_airassault-boats", "tlf_lo_armored", "tlf_lo_armored-boats", "tlf_lo_combinedarms", "tlf_lo_combinedarms-boats", "tlf_lo_combinedarms-noheli", "tlf_lo_mechanized", "tlf_lo_mechanized-boats", "tlf_lo_mechanized-noheli", "tlf_lo_motorized", "tlf_lo_motorized-boats", "tlf_lo_motorized-noheli", "tlf_lo_support", "tlf_lo_support_boats", "tlf_lo_support_noheli", "tlf_md_combinedarms", "tlf_mo_combinedarms", "tlf_s_combinedarms", "tlf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["tlf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["tlf_sl_01", "tlf_sl_02", "tlf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["tlf_medic_01", "tlf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_01", "tlf_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_03"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["tlf_machinegunner_01", "tlf_machinegunner_02"]}, "raider": {"name": "Jandarma", "details": "Military Police Attachment. Specializes in urban Close Quarters Combat operations.", "options": ["tlf_jandarma_01"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["tlf_grenadier_01", "tlf_grenadier_02"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["tlf_lat_01", "tlf_lat_02", "tlf_lat_03"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["tlf_marksman_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["tlf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["tlf_unarmed_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a much heavier Anti-Tank Rocket Launcher, this kit is suitable for defeating the heaviest of armor.", "options": ["tlf_hat_01"]}}}, "usa": {"name": "United States Army", "short_name": "USA", "flag": "flags/usa.png", "badge": "badges/usa.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usa_ld_armored", "usa_ld_armored_boats", "usa_ld_combinedarms", "usa_ld_combinedarms-boats", "usa_ld_combinedarms-noheli", "usa_ld_lightinfantry", "usa_ld_lightinfantry-boats", "usa_ld_lightinfantry-noheli", "usa_ld_mechanized", "usa_ld_mechanized_boats", "usa_ld_mechanized_noheli", "usa_ld_motorized", "usa_ld_motorized-boats", "usa_ld_motorized-noheli", "usa_ld_support", "usa_ld_support_boats", "usa_ld_support_noheli", "usa_lo_airassault", "usa_lo_airassault-boats", "usa_lo_armored", "usa_lo_armored_boats", "usa_lo_combinedarms", "usa_lo_combinedarms-boats", "usa_lo_combinedarms-noheli", "usa_lo_lightinfantry", "usa_lo_lightinfantry-boats", "usa_lo_lightinfantry-noheli", "usa_lo_mechanized", "usa_lo_mechanized_boats", "usa_lo_mechanized_noheli", "usa_lo_motorized", "usa_lo_motorized-boats", "usa_lo_motorized-noheli", "usa_lo_support", "usa_lo_support_boats", "usa_lo_support_noheli", "usa_md_combinedarms", "usa_mo_combinedarms", "usa_s_combinedarms", "usa_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usa_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usa_sl_01", "usa_sl_02", "usa_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usa_medic_01", "usa_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usa_rifleman_01", "usa_rifleman_02", "usa_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usa_ar_01", "usa_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usa_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usa_lat_01", "usa_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usa_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usa_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usa_hat_01", "usa_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usa_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usa_unarmed_01"]}}}, "usmc": {"name": "United States Marine Corps", "short_name": "USMC", "flag": "flags/usmc.png", "badge": "badges/usmc.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usmc_ld_armored", "usmc_ld_armored-boats", "usmc_ld_combinedarms", "usmc_ld_combinedarms-boats", "usmc_ld_combinedarms-noheli", "usmc_ld_lightinfantry", "usmc_ld_lightinfantry-boats", "usmc_ld_lightinfantry-noheli", "usmc_ld_motorized", "usmc_ld_motorized-boats", "usmc_ld_motorized-noheli", "usmc_ld_support", "usmc_ld_support-boats", "usmc_ld_support-noheli", "usmc_lo_amphibiousassault", "usmc_lo_armored", "usmc_lo_armored-boats", "usmc_lo_combinedarms", "usmc_lo_combinedarms-boats", "usmc_lo_combinedarms-noheli", "usmc_lo_lightinfantry", "usmc_lo_lightinfantry-boats", "usmc_lo_lightinfantry-noheli", "usmc_lo_motorized", "usmc_lo_motorized-boats", "usmc_lo_motorized-noheli", "usmc_lo_support", "usmc_lo_support-boats", "usmc_lo_support-noheli", "usmc_md_combinedarms", "usmc_mo_combinedarms", "usmc_s_combinedarms", "usmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usmc_sl_01", "usmc_sl_02", "usmc_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slpilot_01"]}, "medic": {"name": "Corpsman", "details": "Critical to the survivability of a squad, Corpsmen are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usmc_medic_01", "usmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usmc_rifleman_01", "usmc_rifleman_02", "usmc_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usmc_ar_01", "usmc_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usmc_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usmc_lat_01", "usmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usmc_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usmc_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usmc_hat_01", "usmc_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usmc_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usmc_unarmed_01"]}}}, "vdv": {"name": "Russian Airborne Forces", "short_name": "VDV", "flag": "flags/vdv.png", "badge": "badges/rgf.png", "buddy_rally": false, "alliance": "REDFOR", "theaters": ["AMERICA_N", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_CENTRAL", "ASIA_NE"], "units": ["vdv_ld_armored", "vdv_ld_armored-boats", "vdv_ld_armored-noheli", "vdv_ld_combinedarms", "vdv_ld_combinedarms-boats", "vdv_ld_combinedarms-noheli", "vdv_ld_mechanized", "vdv_ld_mechanized-boats", "vdv_ld_mechanized-noheli", "vdv_ld_support", "vdv_ld_support-boats", "vdv_ld_support-noheli", "vdv_lo_airassault", "vdv_lo_airassault-boats", "vdv_lo_amphibiousassault", "vdv_lo_armored", "vdv_lo_armored-boats", "vdv_lo_armored-noheli", "vdv_lo_combinedarms", "vdv_lo_combinedarms-boats", "vdv_lo_combinedarms-noheli", "vdv_lo_mechanized", "vdv_lo_mechanized-boats", "vdv_lo_mechanized-noheli", "vdv_lo_support", "vdv_lo_support-boats", "vdv_lo_support-noheli", "vdv_md_combinedarms", "vdv_mo_combinedarms", "vdv_s_combinedarms", "vdv_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["vdv_recruit"]}, "squadleader": {"name": "Senior Rifleman", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["vdv_sl_01", "vdv_sl_02", "vdv_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["vdv_medic_01", "vdv_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["vdv_rifleman_01", "vdv_rifleman_02", "vdv_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["vdv_ar_01", "vdv_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["vdv_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["vdv_lat_01", "vdv_lat_02"]}, "scout": {"name": "Scout", "details": "Used primarily to scout ahead of a main force to find paths or approaches onto objectives, more capable at short-range combat for eliminating sentries.", "options": ["vdv_scout_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["vdv_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["vdv_hat_01", "vdv_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["vdv_engineer_01"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["vdv_sniper"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["vdv_unarmed_01"]}}}, "wpmc": {"name": "Western Private Military Contractors", "short_name": "WPMC", "flag": "flags/wpmc.png", "badge": "flags/wpmc.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["wpmc_ld_combinedarms", "wpmc_ld_combinedarms-boats", "wpmc_ld_combinedarms-noheli", "wpmc_ld_lightinfantry", "wpmc_ld_lightinfantry-boats", "wpmc_ld_lightinfantry-noheli", "wpmc_lo_airassault", "wpmc_lo_airassault-boats", "wpmc_lo_combinedarms", "wpmc_lo_combinedarms-boats", "wpmc_lo_combinedarms-noheli", "wpmc_lo_lightinfantry", "wpmc_lo_lightinfantry-boats", "wpmc_lo_lightinfantry-noheli", "wpmc_md_combinedarms", "wpmc_mo_combinedarms", "wpmc_s_combinedarms", "wpmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["wpmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["wpmc_sl_01", "wpmc_sl_02", "wpmc_sl_03", "wpmc_sl_04", "wpmc_sl_05"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["wpmc_medic_01", "wpmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["wpmc_rifleman_01", "wpmc_rifleman_02", "wpmc_rifleman_03", "wpmc_rifleman_04", "wpmc_rifleman_05", "wpmc_rifleman_06", "wpmc_rifleman_07", "wpmc_rifleman_08", "wpmc_rifleman_09"]}, "raider": {"name": "Raider", "details": "Equipped with an SMG and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["wpmc_raider_01", "wpmc_raider_02"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["wpmc_ar_01", "wpmc_ar_02", "wpmc_ar_03"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["wpmc_grenadier_01", "wpmc_grenadier_02"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["wpmc_lat_01", "wpmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["wpmc_marksman_01", "wpmc_marksman_02", "wpmc_marksman_03"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["wpmc_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["wpmc_hat_01", "wpmc_hat_02"]}, "sapper": {"name": "Sapper", "details": "Equipped with mines and IEDs, this role is perfect for setting up ambushes. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["wpmc_sapper_01", "wpmc_sapper_02"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["wpmc_sniper_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_pilot_01"]}}}} \ No newline at end of file +{"adf": {"name": "Australian Defence Force", "short_name": "ADF", "flag": "flags/adf.png", "badge": "badges/adf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["AFRICA_W", "EUROPE_N", "EUROPE_E", "EUROPE_W", "ASIA_CENTRAL", "ASIA_W", "ASIA_SE", "ASIA_NE", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "AMERICA_N"], "units": ["adf_ld_combinedarms", "adf_ld_combinedarms-boats", "adf_ld_combinedarms-noheli", "adf_ld_mechanized", "adf_ld_mechanized-boats", "adf_ld_mechanized-noheli", "adf_lo_airassault", "adf_lo_airassault-boats", "adf_lo_combinedarms", "adf_lo_combinedarms-boats", "adf_lo_combinedarms-noheli", "adf_lo_mechanized", "adf_lo_mechanized-boats", "adf_lo_mechanized-noheli", "adf_md_combinedarms", "adf_mo_combinedarms", "adf_s_combinedarms", "adf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["adf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the section, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["adf_sl_01", "adf_sl_02", "adf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["adf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["adf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["adf_medic_01", "adf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["adf_rifleman_01", "adf_rifleman_02", "adf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["adf_ar_01", "adf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["adf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["adf_lat_01", "adf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["adf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["adf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["adf_hat_01", "adf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["adf_engineer_01", "adf_engineer_02"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["adf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["adf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["adf_unarmed_01"]}}}, "baf": {"name": "British Armed Forces", "short_name": "BAF", "flag": "flags/baf.png", "badge": "badges/baf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_FALKLANDS", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_W", "AFRICA_N"], "units": ["baf_ld_armored", "baf_ld_armored-boats", "baf_ld_combinedarms", "baf_ld_combinedarms-boats", "baf_ld_combinedarms-noheli", "baf_ld_mechanized", "baf_ld_mechanized-boats", "baf_ld_mechanized-noheli", "baf_ld_support", "baf_ld_support-boats", "baf_ld_support-noheli", "baf_lo_airassault", "baf_lo_airassault-boats", "baf_lo_armored", "baf_lo_armored-boats", "baf_lo_combinedarms", "baf_lo_combinedarms-boats", "baf_lo_combinedarms-noheli", "baf_lo_mechanized", "baf_lo_mechanized-boats", "baf_lo_mechanized-noheli", "baf_lo_support", "baf_lo_support-boats", "baf_lo_support-noheli", "baf_md_combinedarms", "baf_mo_combinedarms", "baf_s_combinedarms", "baf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["baf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["baf_sl_01", "baf_sl_02", "baf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["baf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["baf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["baf_medic_01", "baf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["baf_rifleman_01", "baf_rifleman_02", "baf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["baf_ar_01", "baf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["baf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["baf_lat_01", "baf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["baf_marksman_01", "baf_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["baf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["baf_hat_01", "baf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["baf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["baf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["baf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["baf_unarmed_01"]}}}, "caf": {"name": "Canadian Armed Forces", "short_name": "CAF", "flag": "flags/caf.png", "badge": "badges/caf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["AFRICA_W", "EUROPE_N", "EUROPE_E", "EUROPE_W", "ASIA_CENTRAL", "ASIA_W", "ASIA_SE", "ASIA_NE", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "AMERICA_N"], "units": ["caf_ld_armored", "caf_ld_armored-boats", "caf_ld_combinedarms", "caf_ld_combinedarms-boats", "caf_ld_combinedarms-noheli", "caf_ld_mechanized", "caf_ld_mechanized-boats", "caf_ld_mechanized-noheli", "caf_ld_motorized", "caf_ld_motorized-boats", "caf_ld_motorized-noheli", "caf_ld_support", "caf_ld_support-boats", "caf_ld_support-noheli", "caf_lo_airassault", "caf_lo_airassault-boats", "caf_lo_armored", "caf_lo_armored-boats", "caf_lo_combinedarms", "caf_lo_combinedarms-boats", "caf_lo_combinedarms-noheli", "caf_lo_mechanized", "caf_lo_mechanized-boats", "caf_lo_mechanized-noheli", "caf_lo_motorized", "caf_lo_motorized-boats", "caf_lo_motorized-noheli", "caf_lo_support", "caf_lo_support-boats", "caf_lo_support-noheli", "caf_md_combinedarms", "caf_mo_combinedarms", "caf_s_combinedarms", "caf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["caf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["caf_sl_01", "caf_sl_02", "caf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["caf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["caf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of reviving and healing incapacitated/wounded teammates.", "options": ["caf_medic_01", "caf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["caf_rifleman_01", "caf_rifleman_02", "caf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["caf_ar_01", "caf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["caf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["caf_lat_01", "caf_lat_02"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["caf_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["caf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a much heavier Anti-Tank Rocket Launcher, this kit is suitable for defeating the heaviest of armor.", "options": ["caf_hat_01", "caf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["caf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["caf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["caf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["caf_unarmed_01"]}}}, "civ": {"name": "Civilians", "short_name": "CIV", "flag": null, "badge": "badges/civ.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": [], "units": ["civ_motorized_1", "civ_unarmed_1"], "roles": {"unarmed": {"name": "Unarmed Civilian", "details": "Equipped with Shovel and Field dressing", "options": ["civ_unarmed"]}}}, "imf": {"name": "Irregular Militia Forces", "short_name": "IMF", "flag": "flags/imf.png", "badge": "badges/imf.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "EUROPE_E", "EUROPE_N", "ASIA_NE", "AMERICA_N"], "units": ["imf_ld_armored", "imf_ld_armored-boats", "imf_ld_combinedarms", "imf_ld_combinedarms-boats", "imf_ld_lightinfantry", "imf_ld_lightinfantry-boats", "imf_ld_mechanized", "imf_ld_mechanized-boats", "imf_ld_motorized", "imf_ld_motorized-boats", "imf_ld_support", "imf_ld_support-boats", "imf_lo_armored", "imf_lo_armored-boats", "imf_lo_combinedarms", "imf_lo_combinedarms-boats", "imf_lo_lightinfantry", "imf_lo_lightinfantry-boats", "imf_lo_mechanized", "imf_lo_mechanized-boats", "imf_lo_motorized", "imf_lo_motorized-boats", "imf_lo_support", "imf_lo_support-boats", "imf_md_combinedarms", "imf_mo_combinedarms", "imf_s_combinedarms", "imf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["imf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["imf_sl_01", "imf_sl_02", "imf_sl_03", "imf_sl_04", "imf_sl_05"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["imf_slcrewman_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["imf_medic_01", "imf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["imf_rifleman_01", "imf_rifleman_02", "imf_rifleman_03", "imf_rifleman_04", "imf_rifleman_05", "imf_rifleman_06"]}, "raider": {"name": "Ambusher", "details": "Equipped with a personal camouflage net and explosives, this role is intended to ambush enemy formations.", "options": ["imf_ambusher_01", "imf_ambusher_02"]}, "breacher": {"name": "Infiltrator", "details": "Equipped with multiple SMGs and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["imf_infiltrator_01"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["imf_ar_01", "imf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["imf_grenadier_01", "imf_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["imf_lat_01", "imf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["imf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["imf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["imf_hat_01", "imf_hat_02"]}, "sapper": {"name": "Saboteur", "details": "Equipped with mines, decoy rocks and TNT, this role can disrupt enemy logistics from behind their lines. He can also assist in vehicle repairs and construct/destruct deployables faster.", "options": ["imf_saboteur_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["imf_crewman_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["imf_unarmed_01"]}}}, "ins": {"name": "Middle Eastern Insurgents", "short_name": "INS", "flag": "flags/ins.png", "badge": "badges/ins.png", "buddy_rally": true, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "AFRICA_N"], "units": ["ins_ld_armored", "ins_ld_armored-boats", "ins_ld_combinedarms", "ins_ld_combinedarms-boats", "ins_ld_lightinfantry", "ins_ld_lightinfantry-boats", "ins_ld_mechanized", "ins_ld_mechanized-boats", "ins_ld_motorized", "ins_ld_motorized-boats", "ins_ld_support", "ins_ld_support-boats", "ins_lo_armored", "ins_lo_armored-boats", "ins_lo_combinedarms", "ins_lo_combinedarms-boats", "ins_lo_lightinfantry", "ins_lo_lightinfantry-boats", "ins_lo_mechanized", "ins_lo_mechanized-boats", "ins_lo_motorized", "ins_lo_motorized-boats", "ins_lo_support", "ins_lo_support-boats", "ins_md_combinedarms", "ins_mo_combinedarms", "ins_s_combinedarms", "ins_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["ins_recruit"]}, "squadleader": {"name": "Cell Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["ins_sl_01", "ins_sl_02", "ins_sl_03", "ins_sl_04", "ins_sl_06", "ins_sl_07"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_slcrewman_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["ins_medic_01", "ins_medic_02", "ins_medic_03"]}, "rifleman": {"name": "Fighter", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["ins_rifleman_01", "ins_rifleman_03", "ins_rifleman_04", "ins_rifleman_05", "ins_rifleman_06", "ins_rifleman_07", "ins_rifleman_08"]}, "raider": {"name": "Raider", "details": "Equipped with an SMG and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["ins_raider_01", "ins_raider_02", "ins_raider_04"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["ins_ar_01", "ins_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["ins_grenadier_01", "ins_grenadier_02"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["ins_lat_01", "ins_lat_02", "ins_lat_03"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_marksman_01", "ins_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["ins_machinegunner_01", "ins_machinegunner_02"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_sniper_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["ins_hat_01", "ins_hat_02"]}, "sapper": {"name": "Sapper", "details": "Equipped with mines and IEDs, this role is perfect for setting up ambushes. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["ins_sapper_01", "ins_sapper_02"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_crewman_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["ins_unarmed_01"]}}}, "mea": {"name": "Middle Eastern Alliance", "short_name": "MEA", "flag": "flags/mea.png", "badge": "badges/mea.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "SPECIAL_CAUCASUS", "AFRICA_N"], "units": ["mea_ld_armored", "mea_ld_armored-boats", "mea_ld_combinedarms", "mea_ld_combinedarms-boats", "mea_ld_combinedarms-noheli", "mea_ld_lightinfantry", "mea_ld_lightinfantry-boats", "mea_ld_lightinfantry-noheli", "mea_ld_mechanized", "mea_ld_mechanized-boats", "mea_ld_mechanized-noheli", "mea_ld_support", "mea_ld_support-boats", "mea_ld_support-noheli", "mea_lo_airassault", "mea_lo_airassault-boats", "mea_lo_armored", "mea_lo_armored-boats", "mea_lo_combinedarms", "mea_lo_combinedarms-boats", "mea_lo_combinedarms-noheli", "mea_lo_lightinfantry", "mea_lo_lightinfantry-boats", "mea_lo_lightinfantry-noheli", "mea_lo_mechanized", "mea_lo_mechanized-boats", "mea_lo_mechanized-noheli", "mea_lo_support", "mea_lo_support-boats", "mea_lo_support-noheli", "mea_md_combinedarms", "mea_mo_combinedarms", "mea_s_combinedarms", "mea_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["mea_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["mea_sl_01", "mea_sl_02", "mea_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["mea_medic_01", "mea_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["mea_rifleman_01", "mea_rifleman_02", "mea_rifleman_03", "mea_rifleman_04"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["mea_ar_01", "mea_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["mea_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["mea_lat_01", "mea_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["mea_marksman_01", "mea_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["mea_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["mea_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["mea_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["mea_unarmed_01"]}}}, "pla": {"name": "People's Liberation Army", "short_name": "PLA", "flag": "flags/pla.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["pla_ld_armored", "pla_ld_armored-boats", "pla_ld_combinedarms", "pla_ld_combinedarms-boats", "pla_ld_combinedarms-noheli", "pla_ld_lightinfantry", "pla_ld_lightinfantry-boats", "pla_ld_lightinfantry-noheli", "pla_ld_motorized", "pla_ld_motorized-boats", "pla_ld_motorized-noheli", "pla_ld_support", "pla_ld_support-boats", "pla_ld_support-noheli", "pla_lo_airassault", "pla_lo_airassault-boats", "pla_lo_armored", "pla_lo_armored-boats", "pla_lo_combinedarms", "pla_lo_combinedarms-boats", "pla_lo_combinedarms-noheli", "pla_lo_lightinfantry", "pla_lo_lightinfantry-boats", "pla_lo_lightinfantry-noheli", "pla_lo_motorized", "pla_lo_motorized-boats", "pla_lo_motorized-noheli", "pla_lo_support", "pla_lo_support-boats", "pla_lo_support-noheli", "pla_md_combinedarms", "pla_mo_combinedarms", "pla_s_combinedarms", "pla_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["pla_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["pla_sl_01", "pla_sl_02", "pla_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["pla_medic_01", "pla_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_01", "pla_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["pla_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["pla_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["pla_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["pla_lat_01", "pla_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["pla_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["pla_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["pla_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["pla_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["pla_unarmed_01"]}}}, "plaagf": {"name": "PLA Amphibious Ground Forces", "short_name": "PLAAGF", "flag": "flags/plaagf.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["plaagf_ld_armored", "plaagf_ld_armored-boats", "plaagf_ld_combinedarms", "plaagf_ld_combinedarms-boats", "plaagf_ld_combinedarms-noheli", "plaagf_ld_mechanized", "plaagf_ld_mechanized-boats", "plaagf_ld_mechanized-noheli", "plaagf_lo_amphibiousassault", "plaagf_lo_armored", "plaagf_lo_armored-boats", "plaagf_lo_combinedarms", "plaagf_lo_combinedarms-boats", "plaagf_lo_combinedarms-noheli", "plaagf_lo_mechanized", "plaagf_lo_mechanized-boats", "plaagf_lo_mechanized-noheli", "plaagf_md_combinedarms", "plaagf_mo_combinedarms", "plaagf_s_combinedarms", "plaagf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["pla_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["pla_sl_01", "pla_sl_02", "pla_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["pla_medic_01", "pla_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_01", "pla_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["pla_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["pla_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["pla_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["pla_lat_01", "pla_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["pla_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["pla_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["pla_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["pla_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["pla_unarmed_01"]}}}, "planmc": {"name": "PLA Navy Marine Corps", "short_name": "PLANMC", "flag": "flags/planmc.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["planmc_ld_armored", "planmc_ld_armored-boats", "planmc_ld_combinedarms", "planmc_ld_combinedarms-boats", "planmc_ld_combinedarms-noheli", "planmc_ld_lightinfantry", "planmc_ld_lightinfantry-boats", "planmc_ld_lightinfantry-noheli", "planmc_ld_motorized", "planmc_ld_motorized-boats", "planmc_ld_motorized-noheli", "planmc_ld_support", "planmc_ld_support-boats", "planmc_ld_support-noheli", "planmc_lo_airassault", "planmc_lo_airassault-boats", "planmc_lo_amphibiousassault", "planmc_lo_armored", "planmc_lo_armored-boats", "planmc_lo_combinedarms", "planmc_lo_combinedarms-boats", "planmc_lo_combinedarms-noheli", "planmc_lo_lightinfantry", "planmc_lo_lightinfantry-boats", "planmc_lo_lightinfantry-noheli", "planmc_lo_motorized", "planmc_lo_motorized-boats", "planmc_lo_motorized-noheli", "planmc_lo_support", "planmc_lo_support-boats", "planmc_lo_support-noheli", "planmc_md_combinedarms", "planmc_mo_combinedarms", "planmc_s_combinedarms", "planmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["planmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["planmc_sl_01", "planmc_sl_02", "planmc_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["planmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["planmc_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["planmc_medic_01", "planmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["planmc_rifleman_01", "planmc_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["planmc_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["planmc_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["planmc_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["planmc_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["planmc_lat_01", "planmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["planmc_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["planmc_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["planmc_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["planmc_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["planmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["planmc_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["planmc_unarmed_01"]}}}, "rgf": {"name": "Russian Ground Forces", "short_name": "RGF", "flag": "flags/rgf.png", "badge": "badges/rgf.png", "buddy_rally": false, "alliance": "REDFOR", "theaters": ["AMERICA_N", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_CENTRAL", "ASIA_NE"], "units": ["rgf_ld_armored", "rgf_ld_armored-boats", "rgf_ld_combinedarms", "rgf_ld_combinedarms-boats", "rgf_ld_combinedarms-noheli", "rgf_ld_lightinfantry", "rgf_ld_lightinfantry-boats", "rgf_ld_lightinfantry-noheli", "rgf_ld_mechanized", "rgf_ld_mechanized_boats", "rgf_ld_mechanized_noheli", "rgf_ld_motorized", "rgf_ld_motorized-boats", "rgf_ld_motorized-noheli", "rgf_ld_support", "rgf_ld_support-boats", "rgf_ld_support-noheli", "rgf_lo_amphibiousassault", "rgf_lo_armored", "rgf_lo_armored-boats", "rgf_lo_combinedarms", "rgf_lo_combinedarms-boats", "rgf_lo_combinedarms-noheli", "rgf_lo_lightinfantry", "rgf_lo_lightinfantry-boats", "rgf_lo_lightinfantry-noheli", "rgf_lo_mechanized", "rgf_lo_mechanized_boats", "rgf_lo_mechanized_noheli", "rgf_lo_motorized", "rgf_lo_motorized-boats", "rgf_lo_motorized-noheli", "rgf_lo_support", "rgf_lo_support-boats", "rgf_lo_support-noheli", "rgf_md_combinedarms", "rgf_mo_combinedarms", "rgf_s_combinedarms", "rgf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["rgf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["rgf_sl_01", "rgf_sl_02", "rgf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["rgf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["rgf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["rgf_medic_01", "rgf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["rgf_rifleman_01", "rgf_rifleman_02", "rgf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["rgf_ar_01", "rgf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["rgf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["rgf_lat_01", "rgf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["rgf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["rgf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["rgf_hat_01", "rgf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["rgf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["rgf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["rgf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["rgf_unarmed_01"]}}}, "tlf": {"name": "Turkish Land Forces", "short_name": "TLF", "flag": "flags/tlf.png", "badge": "badges/tlf.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "ASIA_NE", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["tlf_ld_armored", "tlf_ld_armored-boats", "tlf_ld_combinedarms", "tlf_ld_combinedarms-boats", "tlf_ld_combinedarms-noheli", "tlf_ld_mechanized", "tlf_ld_mechanized-boats", "tlf_ld_mechanized-noheli", "tlf_ld_motorized", "tlf_ld_motorized-boats", "tlf_ld_motorized-noheli", "tlf_ld_support", "tlf_ld_support_boats", "tlf_ld_support_noheli", "tlf_lo_airassault", "tlf_lo_airassault-boats", "tlf_lo_armored", "tlf_lo_armored-boats", "tlf_lo_combinedarms", "tlf_lo_combinedarms-boats", "tlf_lo_combinedarms-noheli", "tlf_lo_mechanized", "tlf_lo_mechanized-boats", "tlf_lo_mechanized-noheli", "tlf_lo_motorized", "tlf_lo_motorized-boats", "tlf_lo_motorized-noheli", "tlf_lo_support", "tlf_lo_support_boats", "tlf_lo_support_noheli", "tlf_md_combinedarms", "tlf_mo_combinedarms", "tlf_s_combinedarms", "tlf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["tlf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["tlf_sl_01", "tlf_sl_02", "tlf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["tlf_medic_01", "tlf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_01", "tlf_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_03"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["tlf_machinegunner_01", "tlf_machinegunner_02"]}, "raider": {"name": "Jandarma", "details": "Military Police Attachment. Specializes in urban Close Quarters Combat operations.", "options": ["tlf_jandarma_01"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["tlf_grenadier_01", "tlf_grenadier_02"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["tlf_lat_01", "tlf_lat_02", "tlf_lat_03"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["tlf_marksman_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["tlf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["tlf_unarmed_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a much heavier Anti-Tank Rocket Launcher, this kit is suitable for defeating the heaviest of armor.", "options": ["tlf_hat_01", "tlf_hat_02"]}}}, "usa": {"name": "United States Army", "short_name": "USA", "flag": "flags/usa.png", "badge": "badges/usa.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usa_ld_armored", "usa_ld_armored_boats", "usa_ld_combinedarms", "usa_ld_combinedarms-boats", "usa_ld_combinedarms-noheli", "usa_ld_lightinfantry", "usa_ld_lightinfantry-boats", "usa_ld_lightinfantry-noheli", "usa_ld_mechanized", "usa_ld_mechanized_boats", "usa_ld_mechanized_noheli", "usa_ld_motorized", "usa_ld_motorized-boats", "usa_ld_motorized-noheli", "usa_ld_support", "usa_ld_support_boats", "usa_ld_support_noheli", "usa_lo_airassault", "usa_lo_airassault-boats", "usa_lo_armored", "usa_lo_armored_boats", "usa_lo_combinedarms", "usa_lo_combinedarms-boats", "usa_lo_combinedarms-noheli", "usa_lo_lightinfantry", "usa_lo_lightinfantry-boats", "usa_lo_lightinfantry-noheli", "usa_lo_mechanized", "usa_lo_mechanized_boats", "usa_lo_mechanized_noheli", "usa_lo_motorized", "usa_lo_motorized-boats", "usa_lo_motorized-noheli", "usa_lo_support", "usa_lo_support_boats", "usa_lo_support_noheli", "usa_md_combinedarms", "usa_mo_combinedarms", "usa_s_combinedarms", "usa_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usa_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usa_sl_01", "usa_sl_02", "usa_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usa_medic_01", "usa_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usa_rifleman_01", "usa_rifleman_02", "usa_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usa_ar_01", "usa_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usa_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usa_lat_01", "usa_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usa_marksman_01", "usa_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usa_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usa_hat_01", "usa_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usa_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usa_unarmed_01"]}}}, "usmc": {"name": "United States Marine Corps", "short_name": "USMC", "flag": "flags/usmc.png", "badge": "badges/usmc.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usmc_ld_armored", "usmc_ld_armored-boats", "usmc_ld_combinedarms", "usmc_ld_combinedarms-boats", "usmc_ld_combinedarms-noheli", "usmc_ld_lightinfantry", "usmc_ld_lightinfantry-boats", "usmc_ld_lightinfantry-noheli", "usmc_ld_motorized", "usmc_ld_motorized-boats", "usmc_ld_motorized-noheli", "usmc_ld_support", "usmc_ld_support-boats", "usmc_ld_support-noheli", "usmc_lo_amphibiousassault", "usmc_lo_armored", "usmc_lo_armored-boats", "usmc_lo_combinedarms", "usmc_lo_combinedarms-boats", "usmc_lo_combinedarms-noheli", "usmc_lo_lightinfantry", "usmc_lo_lightinfantry-boats", "usmc_lo_lightinfantry-noheli", "usmc_lo_motorized", "usmc_lo_motorized-boats", "usmc_lo_motorized-noheli", "usmc_lo_support", "usmc_lo_support-boats", "usmc_lo_support-noheli", "usmc_md_combinedarms", "usmc_mo_combinedarms", "usmc_s_combinedarms", "usmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usmc_sl_01", "usmc_sl_02", "usmc_sl_03", "usmc_sl_04"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slpilot_01"]}, "medic": {"name": "Corpsman", "details": "Critical to the survivability of a squad, Corpsmen are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usmc_medic_01", "usmc_medic_02", "usmc_medic_03"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usmc_rifleman_01", "usmc_rifleman_02", "usmc_rifleman_03", "usmc_rifleman_04"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usmc_ar_01", "usmc_ar_02", "usmc_ar_03", "usmc_ar_04"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usmc_grenadier_01", "usmc_grenadier_02", "usmc_grenadier_03"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usmc_lat_01", "usmc_lat_02", "usmc_lat_03"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usmc_marksman_01", "usmc_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usmc_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usmc_hat_01", "usmc_hat_02", "usmc_hat_03"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usmc_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usmc_unarmed_01"]}}}, "vdv": {"name": "Russian Airborne Forces", "short_name": "VDV", "flag": "flags/vdv.png", "badge": "badges/rgf.png", "buddy_rally": false, "alliance": "REDFOR", "theaters": ["AMERICA_N", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_CENTRAL", "ASIA_NE"], "units": ["vdv_ld_armored", "vdv_ld_armored-boats", "vdv_ld_armored-noheli", "vdv_ld_combinedarms", "vdv_ld_combinedarms-boats", "vdv_ld_combinedarms-noheli", "vdv_ld_mechanized", "vdv_ld_mechanized-boats", "vdv_ld_mechanized-noheli", "vdv_ld_support", "vdv_ld_support-boats", "vdv_ld_support-noheli", "vdv_lo_airassault", "vdv_lo_airassault-boats", "vdv_lo_amphibiousassault", "vdv_lo_armored", "vdv_lo_armored-boats", "vdv_lo_armored-noheli", "vdv_lo_combinedarms", "vdv_lo_combinedarms-boats", "vdv_lo_combinedarms-noheli", "vdv_lo_mechanized", "vdv_lo_mechanized-boats", "vdv_lo_mechanized-noheli", "vdv_lo_support", "vdv_lo_support-boats", "vdv_lo_support-noheli", "vdv_md_combinedarms", "vdv_mo_combinedarms", "vdv_s_combinedarms", "vdv_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["vdv_recruit"]}, "squadleader": {"name": "Senior Rifleman", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["vdv_sl_01", "vdv_sl_02", "vdv_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["vdv_medic_01", "vdv_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["vdv_rifleman_01", "vdv_rifleman_02", "vdv_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["vdv_ar_01", "vdv_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["vdv_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["vdv_lat_01", "vdv_lat_02"]}, "scout": {"name": "Scout", "details": "Used primarily to scout ahead of a main force to find paths or approaches onto objectives, more capable at short-range combat for eliminating sentries.", "options": ["vdv_scout_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["vdv_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["vdv_hat_01", "vdv_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["vdv_engineer_01"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["vdv_sniper"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["vdv_unarmed_01"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["vdv_marksman_01"]}}}, "wpmc": {"name": "Western Private Military Contractors", "short_name": "WPMC", "flag": "flags/wpmc.png", "badge": "flags/wpmc.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["wpmc_ld_combinedarms", "wpmc_ld_combinedarms-boats", "wpmc_ld_combinedarms-noheli", "wpmc_ld_lightinfantry", "wpmc_ld_lightinfantry-boats", "wpmc_ld_lightinfantry-noheli", "wpmc_lo_airassault", "wpmc_lo_airassault-boats", "wpmc_lo_combinedarms", "wpmc_lo_combinedarms-boats", "wpmc_lo_combinedarms-noheli", "wpmc_lo_lightinfantry", "wpmc_lo_lightinfantry-boats", "wpmc_lo_lightinfantry-noheli", "wpmc_md_combinedarms", "wpmc_mo_combinedarms", "wpmc_s_combinedarms", "wpmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["wpmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["wpmc_sl_01", "wpmc_sl_02", "wpmc_sl_03", "wpmc_sl_04", "wpmc_sl_05"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["wpmc_medic_01", "wpmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["wpmc_rifleman_01", "wpmc_rifleman_02", "wpmc_rifleman_03", "wpmc_rifleman_04", "wpmc_rifleman_05", "wpmc_rifleman_06", "wpmc_rifleman_07", "wpmc_rifleman_08", "wpmc_rifleman_09"]}, "raider": {"name": "Raider", "details": "Equipped with an SMG and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["wpmc_raider_01", "wpmc_raider_02"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["wpmc_ar_01", "wpmc_ar_02", "wpmc_ar_03"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["wpmc_grenadier_01", "wpmc_grenadier_02"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["wpmc_lat_01", "wpmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["wpmc_marksman_01", "wpmc_marksman_02", "wpmc_marksman_03"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["wpmc_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["wpmc_hat_01", "wpmc_hat_02"]}, "sapper": {"name": "Sapper", "details": "Equipped with mines and IEDs, this role is perfect for setting up ambushes. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["wpmc_sapper_01", "wpmc_sapper_02"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["wpmc_sniper_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_pilot_01"]}}}} \ No newline at end of file diff --git a/factions/ins.json b/factions/ins.json index aaeea69..851c826 100644 --- a/factions/ins.json +++ b/factions/ins.json @@ -1 +1 @@ -{"name": "Insurgent Forces", "short_name": "INS", "flag": "flags/ins.png", "badge": "badges/ins.png", "buddy_rally": true, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "AFRICA_N"], "units": ["ins_ld_armored", "ins_ld_armored-boats", "ins_ld_combinedarms", "ins_ld_combinedarms-boats", "ins_ld_lightinfantry", "ins_ld_lightinfantry-boats", "ins_ld_mechanized", "ins_ld_mechanized-boats", "ins_ld_motorized", "ins_ld_motorized-boats", "ins_ld_support", "ins_ld_support-boats", "ins_lo_armored", "ins_lo_armored-boats", "ins_lo_combinedarms", "ins_lo_combinedarms-boats", "ins_lo_lightinfantry", "ins_lo_lightinfantry-boats", "ins_lo_mechanized", "ins_lo_mechanized-boats", "ins_lo_motorized", "ins_lo_motorized-boats", "ins_lo_support", "ins_lo_support-boats", "ins_md_combinedarms", "ins_mo_combinedarms", "ins_s_combinedarms", "ins_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["ins_recruit"]}, "squadleader": {"name": "Cell Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["ins_sl_01", "ins_sl_02", "ins_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_slcrewman_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["ins_medic_01", "ins_medic_02"]}, "rifleman": {"name": "Fighter", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["ins_rifleman_01", "ins_rifleman_02", "ins_rifleman_03", "ins_rifleman_04", "ins_rifleman_05", "ins_rifleman_06"]}, "raider": {"name": "Raider", "details": "Equipped with an SMG and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["ins_raider_01"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["ins_ar_01", "ins_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["ins_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["ins_lat_01", "ins_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["ins_machinegunner_01"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_sniper_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["ins_hat_01", "ins_hat_02"]}, "sapper": {"name": "Sapper", "details": "Equipped with mines and IEDs, this role is perfect for setting up ambushes. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["ins_sapper_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_crewman_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["ins_unarmed_01"]}}} \ No newline at end of file +{"name": "Middle Eastern Insurgents", "short_name": "INS", "flag": "flags/ins.png", "badge": "badges/ins.png", "buddy_rally": true, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "AFRICA_N"], "units": ["ins_ld_armored", "ins_ld_armored-boats", "ins_ld_combinedarms", "ins_ld_combinedarms-boats", "ins_ld_lightinfantry", "ins_ld_lightinfantry-boats", "ins_ld_mechanized", "ins_ld_mechanized-boats", "ins_ld_motorized", "ins_ld_motorized-boats", "ins_ld_support", "ins_ld_support-boats", "ins_lo_armored", "ins_lo_armored-boats", "ins_lo_combinedarms", "ins_lo_combinedarms-boats", "ins_lo_lightinfantry", "ins_lo_lightinfantry-boats", "ins_lo_mechanized", "ins_lo_mechanized-boats", "ins_lo_motorized", "ins_lo_motorized-boats", "ins_lo_support", "ins_lo_support-boats", "ins_md_combinedarms", "ins_mo_combinedarms", "ins_s_combinedarms", "ins_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["ins_recruit"]}, "squadleader": {"name": "Cell Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["ins_sl_01", "ins_sl_02", "ins_sl_03", "ins_sl_04", "ins_sl_06", "ins_sl_07"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_slcrewman_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["ins_medic_01", "ins_medic_02", "ins_medic_03"]}, "rifleman": {"name": "Fighter", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["ins_rifleman_01", "ins_rifleman_03", "ins_rifleman_04", "ins_rifleman_05", "ins_rifleman_06", "ins_rifleman_07", "ins_rifleman_08"]}, "raider": {"name": "Raider", "details": "Equipped with an SMG and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["ins_raider_01", "ins_raider_02", "ins_raider_04"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["ins_ar_01", "ins_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["ins_grenadier_01", "ins_grenadier_02"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["ins_lat_01", "ins_lat_02", "ins_lat_03"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_marksman_01", "ins_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["ins_machinegunner_01", "ins_machinegunner_02"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_sniper_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["ins_hat_01", "ins_hat_02"]}, "sapper": {"name": "Sapper", "details": "Equipped with mines and IEDs, this role is perfect for setting up ambushes. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["ins_sapper_01", "ins_sapper_02"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_crewman_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["ins_unarmed_01"]}}} \ No newline at end of file diff --git a/factions/mea.json b/factions/mea.json index 7aaadc0..89c4481 100644 --- a/factions/mea.json +++ b/factions/mea.json @@ -1 +1 @@ -{"name": "Middle Eastern Alliance", "short_name": "MEA", "flag": "flags/mea.png", "badge": "badges/mea.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "SPECIAL_CAUCASUS", "AFRICA_N"], "units": ["mea_ld_armored", "mea_ld_armored-boats", "mea_ld_combinedarms", "mea_ld_combinedarms-boats", "mea_ld_combinedarms-noheli", "mea_ld_lightinfantry", "mea_ld_lightinfantry-boats", "mea_ld_lightinfantry-noheli", "mea_ld_mechanized", "mea_ld_mechanized-boats", "mea_ld_mechanized-noheli", "mea_ld_support", "mea_ld_support-boats", "mea_ld_support-noheli", "mea_lo_airassault", "mea_lo_airassault-boats", "mea_lo_armored", "mea_lo_armored-boats", "mea_lo_combinedarms", "mea_lo_combinedarms-boats", "mea_lo_combinedarms-noheli", "mea_lo_lightinfantry", "mea_lo_lightinfantry-boats", "mea_lo_lightinfantry-noheli", "mea_lo_mechanized", "mea_lo_mechanized-boats", "mea_lo_mechanized-noheli", "mea_lo_support", "mea_lo_support-boats", "mea_lo_support-noheli", "mea_md_combinedarms", "mea_mo_combinedarms", "mea_s_combinedarms", "mea_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["mea_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["mea_sl_01", "mea_sl_02", "mea_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["mea_medic_01", "mea_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["mea_rifleman_01", "mea_rifleman_02", "mea_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["mea_ar_01", "mea_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["mea_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["mea_lat_01", "mea_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["mea_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["mea_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["mea_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["mea_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["mea_unarmed_01"]}}} \ No newline at end of file +{"name": "Middle Eastern Alliance", "short_name": "MEA", "flag": "flags/mea.png", "badge": "badges/mea.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "SPECIAL_CAUCASUS", "AFRICA_N"], "units": ["mea_ld_armored", "mea_ld_armored-boats", "mea_ld_combinedarms", "mea_ld_combinedarms-boats", "mea_ld_combinedarms-noheli", "mea_ld_lightinfantry", "mea_ld_lightinfantry-boats", "mea_ld_lightinfantry-noheli", "mea_ld_mechanized", "mea_ld_mechanized-boats", "mea_ld_mechanized-noheli", "mea_ld_support", "mea_ld_support-boats", "mea_ld_support-noheli", "mea_lo_airassault", "mea_lo_airassault-boats", "mea_lo_armored", "mea_lo_armored-boats", "mea_lo_combinedarms", "mea_lo_combinedarms-boats", "mea_lo_combinedarms-noheli", "mea_lo_lightinfantry", "mea_lo_lightinfantry-boats", "mea_lo_lightinfantry-noheli", "mea_lo_mechanized", "mea_lo_mechanized-boats", "mea_lo_mechanized-noheli", "mea_lo_support", "mea_lo_support-boats", "mea_lo_support-noheli", "mea_md_combinedarms", "mea_mo_combinedarms", "mea_s_combinedarms", "mea_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["mea_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["mea_sl_01", "mea_sl_02", "mea_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["mea_medic_01", "mea_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["mea_rifleman_01", "mea_rifleman_02", "mea_rifleman_03", "mea_rifleman_04"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["mea_ar_01", "mea_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["mea_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["mea_lat_01", "mea_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["mea_marksman_01", "mea_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["mea_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["mea_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["mea_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["mea_unarmed_01"]}}} \ No newline at end of file diff --git a/factions/tlf.json b/factions/tlf.json index 951f8ee..6ac91e1 100644 --- a/factions/tlf.json +++ b/factions/tlf.json @@ -1 +1 @@ -{"name": "Turkish Land Forces", "short_name": "TLF", "flag": "flags/tlf.png", "badge": "badges/tlf.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "ASIA_NE", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["tlf_ld_armored", "tlf_ld_armored-boats", "tlf_ld_combinedarms", "tlf_ld_combinedarms-boats", "tlf_ld_combinedarms-noheli", "tlf_ld_mechanized", "tlf_ld_mechanized-boats", "tlf_ld_mechanized-noheli", "tlf_ld_motorized", "tlf_ld_motorized-boats", "tlf_ld_motorized-noheli", "tlf_ld_support", "tlf_ld_support_boats", "tlf_ld_support_noheli", "tlf_lo_airassault", "tlf_lo_airassault-boats", "tlf_lo_armored", "tlf_lo_armored-boats", "tlf_lo_combinedarms", "tlf_lo_combinedarms-boats", "tlf_lo_combinedarms-noheli", "tlf_lo_mechanized", "tlf_lo_mechanized-boats", "tlf_lo_mechanized-noheli", "tlf_lo_motorized", "tlf_lo_motorized-boats", "tlf_lo_motorized-noheli", "tlf_lo_support", "tlf_lo_support_boats", "tlf_lo_support_noheli", "tlf_md_combinedarms", "tlf_mo_combinedarms", "tlf_s_combinedarms", "tlf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["tlf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["tlf_sl_01", "tlf_sl_02", "tlf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["tlf_medic_01", "tlf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_01", "tlf_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_03"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["tlf_machinegunner_01", "tlf_machinegunner_02"]}, "raider": {"name": "Jandarma", "details": "Military Police Attachment. Specializes in urban Close Quarters Combat operations.", "options": ["tlf_jandarma_01"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["tlf_grenadier_01", "tlf_grenadier_02"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["tlf_lat_01", "tlf_lat_02", "tlf_lat_03"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["tlf_marksman_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["tlf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["tlf_unarmed_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a much heavier Anti-Tank Rocket Launcher, this kit is suitable for defeating the heaviest of armor.", "options": ["tlf_hat_01"]}}} \ No newline at end of file +{"name": "Turkish Land Forces", "short_name": "TLF", "flag": "flags/tlf.png", "badge": "badges/tlf.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "ASIA_NE", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["tlf_ld_armored", "tlf_ld_armored-boats", "tlf_ld_combinedarms", "tlf_ld_combinedarms-boats", "tlf_ld_combinedarms-noheli", "tlf_ld_mechanized", "tlf_ld_mechanized-boats", "tlf_ld_mechanized-noheli", "tlf_ld_motorized", "tlf_ld_motorized-boats", "tlf_ld_motorized-noheli", "tlf_ld_support", "tlf_ld_support_boats", "tlf_ld_support_noheli", "tlf_lo_airassault", "tlf_lo_airassault-boats", "tlf_lo_armored", "tlf_lo_armored-boats", "tlf_lo_combinedarms", "tlf_lo_combinedarms-boats", "tlf_lo_combinedarms-noheli", "tlf_lo_mechanized", "tlf_lo_mechanized-boats", "tlf_lo_mechanized-noheli", "tlf_lo_motorized", "tlf_lo_motorized-boats", "tlf_lo_motorized-noheli", "tlf_lo_support", "tlf_lo_support_boats", "tlf_lo_support_noheli", "tlf_md_combinedarms", "tlf_mo_combinedarms", "tlf_s_combinedarms", "tlf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["tlf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["tlf_sl_01", "tlf_sl_02", "tlf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["tlf_medic_01", "tlf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_01", "tlf_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_03"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["tlf_machinegunner_01", "tlf_machinegunner_02"]}, "raider": {"name": "Jandarma", "details": "Military Police Attachment. Specializes in urban Close Quarters Combat operations.", "options": ["tlf_jandarma_01"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["tlf_grenadier_01", "tlf_grenadier_02"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["tlf_lat_01", "tlf_lat_02", "tlf_lat_03"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["tlf_marksman_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["tlf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["tlf_unarmed_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a much heavier Anti-Tank Rocket Launcher, this kit is suitable for defeating the heaviest of armor.", "options": ["tlf_hat_01", "tlf_hat_02"]}}} \ No newline at end of file diff --git a/factions/usa.json b/factions/usa.json index cc2626f..03d6d69 100644 --- a/factions/usa.json +++ b/factions/usa.json @@ -1 +1 @@ -{"name": "United States Army", "short_name": "USA", "flag": "flags/usa.png", "badge": "badges/usa.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usa_ld_armored", "usa_ld_armored_boats", "usa_ld_combinedarms", "usa_ld_combinedarms-boats", "usa_ld_combinedarms-noheli", "usa_ld_lightinfantry", "usa_ld_lightinfantry-boats", "usa_ld_lightinfantry-noheli", "usa_ld_mechanized", "usa_ld_mechanized_boats", "usa_ld_mechanized_noheli", "usa_ld_motorized", "usa_ld_motorized-boats", "usa_ld_motorized-noheli", "usa_ld_support", "usa_ld_support_boats", "usa_ld_support_noheli", "usa_lo_airassault", "usa_lo_airassault-boats", "usa_lo_armored", "usa_lo_armored_boats", "usa_lo_combinedarms", "usa_lo_combinedarms-boats", "usa_lo_combinedarms-noheli", "usa_lo_lightinfantry", "usa_lo_lightinfantry-boats", "usa_lo_lightinfantry-noheli", "usa_lo_mechanized", "usa_lo_mechanized_boats", "usa_lo_mechanized_noheli", "usa_lo_motorized", "usa_lo_motorized-boats", "usa_lo_motorized-noheli", "usa_lo_support", "usa_lo_support_boats", "usa_lo_support_noheli", "usa_md_combinedarms", "usa_mo_combinedarms", "usa_s_combinedarms", "usa_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usa_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usa_sl_01", "usa_sl_02", "usa_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usa_medic_01", "usa_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usa_rifleman_01", "usa_rifleman_02", "usa_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usa_ar_01", "usa_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usa_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usa_lat_01", "usa_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usa_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usa_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usa_hat_01", "usa_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usa_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usa_unarmed_01"]}}} \ No newline at end of file +{"name": "United States Army", "short_name": "USA", "flag": "flags/usa.png", "badge": "badges/usa.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usa_ld_armored", "usa_ld_armored_boats", "usa_ld_combinedarms", "usa_ld_combinedarms-boats", "usa_ld_combinedarms-noheli", "usa_ld_lightinfantry", "usa_ld_lightinfantry-boats", "usa_ld_lightinfantry-noheli", "usa_ld_mechanized", "usa_ld_mechanized_boats", "usa_ld_mechanized_noheli", "usa_ld_motorized", "usa_ld_motorized-boats", "usa_ld_motorized-noheli", "usa_ld_support", "usa_ld_support_boats", "usa_ld_support_noheli", "usa_lo_airassault", "usa_lo_airassault-boats", "usa_lo_armored", "usa_lo_armored_boats", "usa_lo_combinedarms", "usa_lo_combinedarms-boats", "usa_lo_combinedarms-noheli", "usa_lo_lightinfantry", "usa_lo_lightinfantry-boats", "usa_lo_lightinfantry-noheli", "usa_lo_mechanized", "usa_lo_mechanized_boats", "usa_lo_mechanized_noheli", "usa_lo_motorized", "usa_lo_motorized-boats", "usa_lo_motorized-noheli", "usa_lo_support", "usa_lo_support_boats", "usa_lo_support_noheli", "usa_md_combinedarms", "usa_mo_combinedarms", "usa_s_combinedarms", "usa_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usa_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usa_sl_01", "usa_sl_02", "usa_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usa_medic_01", "usa_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usa_rifleman_01", "usa_rifleman_02", "usa_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usa_ar_01", "usa_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usa_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usa_lat_01", "usa_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usa_marksman_01", "usa_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usa_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usa_hat_01", "usa_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usa_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usa_unarmed_01"]}}} \ No newline at end of file diff --git a/factions/usmc.json b/factions/usmc.json index 6954ff9..943445c 100644 --- a/factions/usmc.json +++ b/factions/usmc.json @@ -1 +1 @@ -{"name": "United States Marine Corps", "short_name": "USMC", "flag": "flags/usmc.png", "badge": "badges/usmc.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usmc_ld_armored", "usmc_ld_armored-boats", "usmc_ld_combinedarms", "usmc_ld_combinedarms-boats", "usmc_ld_combinedarms-noheli", "usmc_ld_lightinfantry", "usmc_ld_lightinfantry-boats", "usmc_ld_lightinfantry-noheli", "usmc_ld_motorized", "usmc_ld_motorized-boats", "usmc_ld_motorized-noheli", "usmc_ld_support", "usmc_ld_support-boats", "usmc_ld_support-noheli", "usmc_lo_amphibiousassault", "usmc_lo_armored", "usmc_lo_armored-boats", "usmc_lo_combinedarms", "usmc_lo_combinedarms-boats", "usmc_lo_combinedarms-noheli", "usmc_lo_lightinfantry", "usmc_lo_lightinfantry-boats", "usmc_lo_lightinfantry-noheli", "usmc_lo_motorized", "usmc_lo_motorized-boats", "usmc_lo_motorized-noheli", "usmc_lo_support", "usmc_lo_support-boats", "usmc_lo_support-noheli", "usmc_md_combinedarms", "usmc_mo_combinedarms", "usmc_s_combinedarms", "usmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usmc_sl_01", "usmc_sl_02", "usmc_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slpilot_01"]}, "medic": {"name": "Corpsman", "details": "Critical to the survivability of a squad, Corpsmen are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usmc_medic_01", "usmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usmc_rifleman_01", "usmc_rifleman_02", "usmc_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usmc_ar_01", "usmc_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usmc_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usmc_lat_01", "usmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usmc_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usmc_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usmc_hat_01", "usmc_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usmc_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usmc_unarmed_01"]}}} \ No newline at end of file +{"name": "United States Marine Corps", "short_name": "USMC", "flag": "flags/usmc.png", "badge": "badges/usmc.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usmc_ld_armored", "usmc_ld_armored-boats", "usmc_ld_combinedarms", "usmc_ld_combinedarms-boats", "usmc_ld_combinedarms-noheli", "usmc_ld_lightinfantry", "usmc_ld_lightinfantry-boats", "usmc_ld_lightinfantry-noheli", "usmc_ld_motorized", "usmc_ld_motorized-boats", "usmc_ld_motorized-noheli", "usmc_ld_support", "usmc_ld_support-boats", "usmc_ld_support-noheli", "usmc_lo_amphibiousassault", "usmc_lo_armored", "usmc_lo_armored-boats", "usmc_lo_combinedarms", "usmc_lo_combinedarms-boats", "usmc_lo_combinedarms-noheli", "usmc_lo_lightinfantry", "usmc_lo_lightinfantry-boats", "usmc_lo_lightinfantry-noheli", "usmc_lo_motorized", "usmc_lo_motorized-boats", "usmc_lo_motorized-noheli", "usmc_lo_support", "usmc_lo_support-boats", "usmc_lo_support-noheli", "usmc_md_combinedarms", "usmc_mo_combinedarms", "usmc_s_combinedarms", "usmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usmc_sl_01", "usmc_sl_02", "usmc_sl_03", "usmc_sl_04"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slpilot_01"]}, "medic": {"name": "Corpsman", "details": "Critical to the survivability of a squad, Corpsmen are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usmc_medic_01", "usmc_medic_02", "usmc_medic_03"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usmc_rifleman_01", "usmc_rifleman_02", "usmc_rifleman_03", "usmc_rifleman_04"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usmc_ar_01", "usmc_ar_02", "usmc_ar_03", "usmc_ar_04"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usmc_grenadier_01", "usmc_grenadier_02", "usmc_grenadier_03"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usmc_lat_01", "usmc_lat_02", "usmc_lat_03"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usmc_marksman_01", "usmc_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usmc_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usmc_hat_01", "usmc_hat_02", "usmc_hat_03"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usmc_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usmc_unarmed_01"]}}} \ No newline at end of file diff --git a/factions/vdv.json b/factions/vdv.json index 590eb35..753cd6c 100644 --- a/factions/vdv.json +++ b/factions/vdv.json @@ -1 +1 @@ -{"name": "Russian Airborne Forces", "short_name": "VDV", "flag": "flags/vdv.png", "badge": "badges/rgf.png", "buddy_rally": false, "alliance": "REDFOR", "theaters": ["AMERICA_N", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_CENTRAL", "ASIA_NE"], "units": ["vdv_ld_armored", "vdv_ld_armored-boats", "vdv_ld_armored-noheli", "vdv_ld_combinedarms", "vdv_ld_combinedarms-boats", "vdv_ld_combinedarms-noheli", "vdv_ld_mechanized", "vdv_ld_mechanized-boats", "vdv_ld_mechanized-noheli", "vdv_ld_support", "vdv_ld_support-boats", "vdv_ld_support-noheli", "vdv_lo_airassault", "vdv_lo_airassault-boats", "vdv_lo_amphibiousassault", "vdv_lo_armored", "vdv_lo_armored-boats", "vdv_lo_armored-noheli", "vdv_lo_combinedarms", "vdv_lo_combinedarms-boats", "vdv_lo_combinedarms-noheli", "vdv_lo_mechanized", "vdv_lo_mechanized-boats", "vdv_lo_mechanized-noheli", "vdv_lo_support", "vdv_lo_support-boats", "vdv_lo_support-noheli", "vdv_md_combinedarms", "vdv_mo_combinedarms", "vdv_s_combinedarms", "vdv_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["vdv_recruit"]}, "squadleader": {"name": "Senior Rifleman", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["vdv_sl_01", "vdv_sl_02", "vdv_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["vdv_medic_01", "vdv_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["vdv_rifleman_01", "vdv_rifleman_02", "vdv_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["vdv_ar_01", "vdv_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["vdv_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["vdv_lat_01", "vdv_lat_02"]}, "scout": {"name": "Scout", "details": "Used primarily to scout ahead of a main force to find paths or approaches onto objectives, more capable at short-range combat for eliminating sentries.", "options": ["vdv_scout_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["vdv_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["vdv_hat_01", "vdv_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["vdv_engineer_01"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["vdv_sniper"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["vdv_unarmed_01"]}}} \ No newline at end of file +{"name": "Russian Airborne Forces", "short_name": "VDV", "flag": "flags/vdv.png", "badge": "badges/rgf.png", "buddy_rally": false, "alliance": "REDFOR", "theaters": ["AMERICA_N", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_CENTRAL", "ASIA_NE"], "units": ["vdv_ld_armored", "vdv_ld_armored-boats", "vdv_ld_armored-noheli", "vdv_ld_combinedarms", "vdv_ld_combinedarms-boats", "vdv_ld_combinedarms-noheli", "vdv_ld_mechanized", "vdv_ld_mechanized-boats", "vdv_ld_mechanized-noheli", "vdv_ld_support", "vdv_ld_support-boats", "vdv_ld_support-noheli", "vdv_lo_airassault", "vdv_lo_airassault-boats", "vdv_lo_amphibiousassault", "vdv_lo_armored", "vdv_lo_armored-boats", "vdv_lo_armored-noheli", "vdv_lo_combinedarms", "vdv_lo_combinedarms-boats", "vdv_lo_combinedarms-noheli", "vdv_lo_mechanized", "vdv_lo_mechanized-boats", "vdv_lo_mechanized-noheli", "vdv_lo_support", "vdv_lo_support-boats", "vdv_lo_support-noheli", "vdv_md_combinedarms", "vdv_mo_combinedarms", "vdv_s_combinedarms", "vdv_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["vdv_recruit"]}, "squadleader": {"name": "Senior Rifleman", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["vdv_sl_01", "vdv_sl_02", "vdv_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["vdv_medic_01", "vdv_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["vdv_rifleman_01", "vdv_rifleman_02", "vdv_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["vdv_ar_01", "vdv_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["vdv_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["vdv_lat_01", "vdv_lat_02"]}, "scout": {"name": "Scout", "details": "Used primarily to scout ahead of a main force to find paths or approaches onto objectives, more capable at short-range combat for eliminating sentries.", "options": ["vdv_scout_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["vdv_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["vdv_hat_01", "vdv_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["vdv_engineer_01"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["vdv_sniper"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["vdv_unarmed_01"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["vdv_marksman_01"]}}} \ No newline at end of file diff --git a/images/icons/map/helicopter_lightcas.png b/images/icons/map/helicopter_lightcas.png new file mode 100644 index 0000000..d67fd91 Binary files /dev/null and b/images/icons/map/helicopter_lightcas.png differ diff --git a/images/icons/map/helicopter_scout.png b/images/icons/map/helicopter_scout.png new file mode 100644 index 0000000..cb2a077 Binary files /dev/null and b/images/icons/map/helicopter_scout.png differ diff --git a/images/icons/map/jeep_antiair.png b/images/icons/map/jeep_antiair.png new file mode 100644 index 0000000..5f7ec14 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b/images/items/suppressor.png new file mode 100644 index 0000000..0c9ef8a Binary files /dev/null and b/images/items/suppressor.png differ diff --git a/images/items/tandem.png b/images/items/tandem.png index af53463..81cf287 100644 Binary files a/images/items/tandem.png and b/images/items/tandem.png differ diff --git a/index.json b/index.json index 4b3fced..8520b46 100644 --- a/index.json +++ b/index.json @@ -1 +1 @@ -{"actions": {"f18_rocketstrike_adf": {"name": "F/A-18 Hornet Rocket Strike", "details": "A Hydra 70 rocket strike from an F/A-18 Hornet close air support aircraft.", "type": "TACTICAL", "icon": "icons/tactical/f18gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_155_aus": {"name": "155mm Artillery Static Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_155_aus": {"name": "155mm Artillery Creeping Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_mq9_aus": {"name": "MQ-9 UAV Recon", "details": "A flyby from a MQ-9 UAV, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "a10_strafing_30mm_gb": {"name": "A-10 Warthog Airstrike", "details": "A 30mm anti-armor cannon strafing run from an A-10 Warthog ground attack aircraft.", "type": "TACTICAL", "icon": "icons/tactical/a10gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_155_gb": {"name": "155mm Artillery Static Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_155_gb": {"name": "155mm Artillery Creeping Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_mq9_gb": {"name": "MQ-9 UAV Recon", "details": "A flyby from a MQ-9 UAV, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "a10_strafing_30mm_caf": {"name": "A-10 Warthog Airstrike", "details": "A 30mm anti-armor cannon strafing run from an allied A-10 Warthog ground attack aircraft.", "type": "TACTICAL", "icon": "icons/tactical/a10gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_155_caf": {"name": "155mm Artillery Static Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_155_caf": {"name": "155mm Artillery Creeping Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_mq9_caf": {"name": "MQ-9 UAV Recon", "details": "A flyby from an allied MQ-9 UAV, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "cf18_rocketstrike_caf": {"name": "CF-18 Hornet Rocket Strike", "details": "A Hydra 70 rocket strike from an F/A-18 Hornet close air support aircraft.", "type": "TACTICAL", "icon": "icons/tactical/f18gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "uav_handeld": {"name": "Handheld Drone", "details": "A simple handheld drone that can be remotely piloted and is used for scouting purposes.", "type": "STRATEGIC", "icon": "icons/strategic/handhelddrone.png", "duration": {"enroute": null, "active": null}, "delay": {"initial": 600, "respawn": 600}}, "artillery_barrage_mortar_120_mil": {"name": "120mm Heavy Mortar Barrage", "details": "A 120mm heavy mortar barrage that deals significant chaos and suppression to anyone caught in its area of effect.", "type": "TACTICAL", "icon": "icons/tactical/mortarbarrage.png", "duration": {"enroute": 30, "active": 60}, "delay": {"initial": 1200, "respawn": 1200}}, "artillery_barrage_mortar_120_ins": {"name": "120mm Heavy Mortar Barrage", "details": "A 120mm heavy mortar barrage that deals significant chaos and suppression to anyone caught in its area of effect.", "type": "TACTICAL", "icon": "icons/tactical/mortarbarrage.png", "duration": {"enroute": 30, "active": 60}, "delay": {"initial": 1200, "respawn": 1200}}, "su25_strafing_s8_mea": {"name": "SU-25 Grach Rocket Airstrike", "details": "A S-8 rocket strike from a SU-25 Grach close air support aircraft.", "type": "TACTICAL", "icon": "icons/tactical/su25gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_152_mea": {"name": "152mm Artillery Static Barrage", "details": "A 152mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_152_mea": {"name": "152mm Artillery Creeping Barrage", "details": "A 152mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_pchela-1t_mea": {"name": "Pchela-1T UAV Recon", "details": "A flyby from a Pchela-1T, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav_pchela.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "su25_strafing_s8_rus": {"name": "SU-25 Grach Rocket Airstrike", "details": "A S-8 rocket strike from a SU-25 Grach close air support aircraft.", "type": "TACTICAL", "icon": "icons/tactical/su25gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_152_rus": {"name": "152mm Artillery Static Barrage", "details": "A 152mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_152_rus": {"name": "152mm Artillery Creeping Barrage", "details": "A 152mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_pchela-1t_rus": {"name": "Pchela-1T UAV Recon", "details": "A flyby from a Pchela-1T, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav_pchela.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "a10_strafing_30mm_us": {"name": "A-10 Warthog Airstrike", "details": "A 30mm anti-armor cannon strafing run from an A-10 Warthog ground attack aircraft.", "type": "TACTICAL", "icon": "icons/tactical/a10gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_155_us": {"name": "155mm Artillery Static Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_155_us": {"name": "155mm Artillery Creeping Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_mq9_us": {"name": "MQ-9 UAV Recon", "details": "A flyby from a MQ-9 UAV, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "f16_rocketstrike_wpmc": {"name": "F16 Rocket Strike", "details": "A Hydra 70 rocket strike from an F16 close air support aircraft.", "type": "TACTICAL", "icon": "icons/tactical/f18gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_aus": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_aus": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_aus": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "bunker_concrete": {"name": "Indirect Fire Shelter", "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"}, "wall_sandbag": {"name": "Sandbag Line", "type": "wall", "icon": "icons/radial/sandbagsstraight.png"}, "wall_sandbag_murderhole": {"name": "Pillbox Sandbag Line", "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"}, "crescent_sandbag": {"name": "Sandbag Crescent", "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"}, "ladder_metal": {"name": "Ladder", "type": "ladder", "icon": "icons/radial/ladder.png"}, "razorwire": {"name": "Razor Wire", "type": "razor_wire", "icon": "icons/radial/razorwire.png"}, "hab_aus": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_aus": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_aus": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "m2_tripod_ironsight": {"name": "M2A1 Ironsight HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "m2_bunker_ironsight": {"name": "M2A1 Ironsight HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "m252_mortar": {"name": "M252 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "radio_nato": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_aus": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "tow": {"name": "BGM-71 TOW Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "mk19_tripod": {"name": "Mk19 AGL Tripod", "type": "gmg", "icon": "icons/radial/grenademachinegun.png"}, "bunker_hesco_nato": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_nato": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_nato": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "hab_nato": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_gb": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_nato": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "m2_tripod": {"name": "M2A1 HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "m2_bunker": {"name": "M2A1 HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "l16_mortar": {"name": "L16 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "observation_tower_nato": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "l134a1_tripod": {"name": "L134A1 AGL Tripod", "type": "gmg", "icon": "icons/radial/grenademachinegun.png"}, "ammocrate_caf": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "81mmmortar": {"name": "81mm Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "observation_tower_caf": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "c16_tripod": {"name": "C16 AGL Tripod", "type": "gmg", "icon": "icons/radial/grenademachinegun.png"}, "radio_mil": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "hab_mil": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_mil": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_irregular": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "razorwire_dirty": {"name": "Razor Wire", "type": "razor_wire", "icon": "icons/radial/razorwire.png"}, "ladder_wood": {"name": "Ladder", "type": "ladder", "icon": "icons/radial/ladder.png"}, "wall_log": {"name": "Log Wall", "type": "wall", "icon": "icons/radial/logwall.png"}, "wall_dirtcrate_low": {"name": "Dirt Crates Low Wall", "type": "wall", "icon": "icons/radial/dirtcrateslowwall.png"}, "wall_dirtcrate_high": {"name": "Dirt Crates High Wall", "type": "wall", "icon": "icons/radial/dirtcrateshighwall.png"}, "wall_dirtcrate_firingport": {"name": "Dirt Crates with Firing Ports", "type": "wall_murder_hole", "icon": "icons/radial/dirtcratesfiringports.png"}, "hedgehogtanktrap_mil": {"name": "HedgeHog Tank Trap", "type": "hedgehog", "icon": "icons/radial/hedgehog.png"}, "camonetwall_mil": {"name": "Camo Net Wall", "type": "camo_net_wall", "icon": "icons/radial/camonetwall.png"}, "camonetleanto_mil": {"name": "Camo Net Lean-To", "type": "camo_net_lean_to", "icon": "icons/radial/camonetleanto.png"}, "camonetcanopy_mil": {"name": "Camo Net Canopy", "type": "camo_net_canopy", "icon": "icons/radial/camonetcanopy.png"}, "hulldown": {"name": "Hull Down", "type": "hull_down", "icon": "icons/radial/hulldownposition.png"}, "observation_tower_mil": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_b.png"}, "zu23-2": {"name": "ZU-23-2 AAA Emplacement", "type": "aa_gun", "icon": "icons/radial/antiairgun.png"}, "zis3_fieldgun": {"name": "Zis3 76mm Field Gun", "type": "field_gun", "icon": "icons/radial/antitankgun.png"}, "ub-32": {"name": "UB-32 Rocket Artillery", "type": "rocket_artillery", "icon": "icons/radial/ub32rockets.png"}, "spg9_tripod": {"name": "SPG-9 Recoilless AT Gun", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "dshk_tripod": {"name": "DShK HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "dshk_shielded": {"name": "DShK HMG (Shielded)", "type": "hmg_protected", "icon": "icons/radial/heavymachinegunshield.png"}, "m2_tripod_shielded": {"name": "M2A1 HMG Tripod (Shielded)", "type": "hmg_protected_extra", "icon": "icons/radial/heavymachinegunshield.png"}, "m1937_mortar": {"name": "M1937 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "wall_barrels": {"name": "Dirt-Filled Oil Barrels", "type": "wall", "icon": "icons/radial/hescowall.png"}, "hab_ins": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_ins": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "radio_ins": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "tirefire": {"name": "Tire Fire", "type": "tire_fire", "icon": "icons/radial/roadblock.png"}, "hellcannon": {"name": "Hell Cannon", "type": "hell_cannon", "icon": "icons/radial/hellcannon.png"}, "bunker_hesco_mea": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_mea": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_mea": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "bunker_concrete_mea": {"name": "Indirect Fire Shelter", "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"}, "wall_sandbag_mea": {"name": "Sandbag Line", "type": "wall", "icon": "icons/radial/sandbagsstraight.png"}, "wall_sandbag_murderhole_mea": {"name": "Pillbox Sandbag Line", "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"}, "crescent_sandbag_mea": {"name": "Sandbag Crescent", "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"}, "hab_mea": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_mea": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_mea": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "nsv_tripod": {"name": "NSV HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "nsv_bunker_mea": {"name": "NSV HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "2b14_mortar": {"name": "2B14 Podnos Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "radio_mea": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_mea": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "kornet_mea": {"name": "9M133 Kornet Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "bunker_hesco_pla": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_pla": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_pla": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "bunker_concrete_pla": {"name": "Indirect Fire Shelter", "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"}, "wall_sandbag_pla": {"name": "Sandbag Line", "type": "wall", "icon": "icons/radial/sandbagsstraight.png"}, "wall_sandbag_murderhole_pla": {"name": "Pillbox Sandbag Line", "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"}, "crescent_sandbag_pla": {"name": "Sandbag Crescent", "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"}, "hab_pla": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_pla": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_pla": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "qjz89_hmg_pla": {"name": "QJZ-89 HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "qjz89_bunker_pla": {"name": "QJZ-89 HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "pp87_motar_pla": {"name": "PP-87 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "radio_pla": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_pla": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "hj8_atgm_pla": {"name": "HJ-8 ATGM", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "bunker_hesco_rus": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_rus": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_rus": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "hab_rus": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_rus": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_rus": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "nsv_bunker_rus": {"name": "NSV HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "radio_rus": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_rus": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "kornet_rus": {"name": "9M133 Kornet Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "ammocrate_tlf": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "m2hb_tripod": {"name": "M2HB HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "m2hb_bunker": {"name": "M2HB HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "radio_tlf": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "milan_tlf": {"name": "Milan AT Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "ammocrate_usa": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "ammocrate_usmc": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "bunker_hesco_wpmc": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_wpmc": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_wpmc": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "hab_wpmc": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_wpmc": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_wpmc": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "m2_bunker_wpmc": {"name": "M2HB HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "radio_wpmc": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_wpmc": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "mk19_bunker_wpmc": {"name": "Mk19 AGL Bunker", "type": "gmg_protected", "icon": "icons/radial/grenademachinegunbunker.png"}}, "characteristics": {"hab+": "+1 extra HAB avaliable per FOB", "atgm+": "+1 extra ATGM Emplacement avaliable per FOB", "logi+": "+1 extra Logistics Vehicle", "hat+": "+2 extra HAT kit roles", "hat": "Access to HAT kit role", "enemyintel": "Intel on Enemy Vehicle Spawn Times", "bm-21grad+": "+1 extra BM-21 Grad", "ub32technicals+": "Extra UB32 Technicals", "noatgm": "No ATGM Emplacements avaliable", "accessatgm": "ATGM Emplacements avaliable", "accessgmg": "GMG Emplacements avaliable", "hellcannon+": "+1 Hell Cannon Emplacement avaliable per FOB", "mortar-": "-1 Mortar avaliable per FOB ", "nomortar": "No Mortar Emplacements avaliable", "noub32": "No UB32 Emplacements avaliable", "nospecial": "No Special Characterics", "noemplacements": "No Weapon Emplacements avaliable", "buddyrally": "SL can place a rally point by right clicking another Rally Point on the map", "vehiclecommander": "Commander can use vehicles to enable commander abilities"}, "factions": {"adf": {"name": "Australian Defence Force", "short_name": "ADF", "flag": "flags/adf.png", "badge": "badges/adf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["AFRICA_W", "EUROPE_N", "EUROPE_E", "EUROPE_W", "ASIA_CENTRAL", "ASIA_W", "ASIA_SE", "ASIA_NE", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "AMERICA_N"], "units": ["adf_ld_combinedarms", "adf_ld_combinedarms-boats", "adf_ld_combinedarms-noheli", "adf_ld_mechanized", "adf_ld_mechanized-boats", "adf_ld_mechanized-noheli", "adf_lo_airassault", "adf_lo_airassault-boats", "adf_lo_combinedarms", "adf_lo_combinedarms-boats", "adf_lo_combinedarms-noheli", "adf_lo_mechanized", "adf_lo_mechanized-boats", "adf_lo_mechanized-noheli", "adf_md_combinedarms", "adf_mo_combinedarms", "adf_s_combinedarms", "adf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["adf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the section, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["adf_sl_01", "adf_sl_02", "adf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["adf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["adf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["adf_medic_01", "adf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["adf_rifleman_01", "adf_rifleman_02", "adf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["adf_ar_01", "adf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["adf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["adf_lat_01", "adf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["adf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["adf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["adf_hat_01", "adf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["adf_engineer_01", "adf_engineer_02"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["adf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["adf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["adf_unarmed_01"]}}}, "baf": {"name": "British Armed Forces", "short_name": "BAF", "flag": "flags/baf.png", "badge": "badges/baf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_FALKLANDS", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_W", "AFRICA_N"], "units": ["baf_ld_armored", "baf_ld_armored-boats", "baf_ld_combinedarms", "baf_ld_combinedarms-boats", "baf_ld_combinedarms-noheli", "baf_ld_mechanized", "baf_ld_mechanized-boats", "baf_ld_mechanized-noheli", "baf_ld_support", "baf_ld_support-boats", "baf_ld_support-noheli", "baf_lo_airassault", "baf_lo_airassault-boats", "baf_lo_armored", "baf_lo_armored-boats", "baf_lo_combinedarms", "baf_lo_combinedarms-boats", "baf_lo_combinedarms-noheli", "baf_lo_mechanized", "baf_lo_mechanized-boats", "baf_lo_mechanized-noheli", "baf_lo_support", "baf_lo_support-boats", "baf_lo_support-noheli", "baf_md_combinedarms", "baf_mo_combinedarms", "baf_s_combinedarms", "baf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["baf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["baf_sl_01", "baf_sl_02", "baf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["baf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["baf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["baf_medic_01", "baf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["baf_rifleman_01", "baf_rifleman_02", "baf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["baf_ar_01", "baf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["baf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["baf_lat_01", "baf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["baf_marksman_01", "baf_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["baf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["baf_hat_01", "baf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["baf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["baf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["baf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["baf_unarmed_01"]}}}, "caf": {"name": "Canadian Armed Forces", "short_name": "CAF", "flag": "flags/caf.png", "badge": "badges/caf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["AFRICA_W", "EUROPE_N", "EUROPE_E", "EUROPE_W", "ASIA_CENTRAL", "ASIA_W", "ASIA_SE", "ASIA_NE", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "AMERICA_N"], "units": ["caf_ld_armored", "caf_ld_armored-boats", "caf_ld_combinedarms", "caf_ld_combinedarms-boats", "caf_ld_combinedarms-noheli", "caf_ld_mechanized", "caf_ld_mechanized-boats", "caf_ld_mechanized-noheli", "caf_ld_motorized", "caf_ld_motorized-boats", "caf_ld_motorized-noheli", "caf_ld_support", "caf_ld_support-boats", "caf_ld_support-noheli", "caf_lo_airassault", "caf_lo_airassault-boats", "caf_lo_armored", "caf_lo_armored-boats", "caf_lo_combinedarms", "caf_lo_combinedarms-boats", "caf_lo_combinedarms-noheli", "caf_lo_mechanized", "caf_lo_mechanized-boats", "caf_lo_mechanized-noheli", "caf_lo_motorized", "caf_lo_motorized-boats", "caf_lo_motorized-noheli", "caf_lo_support", "caf_lo_support-boats", "caf_lo_support-noheli", "caf_md_combinedarms", "caf_mo_combinedarms", "caf_s_combinedarms", "caf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["caf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["caf_sl_01", "caf_sl_02", "caf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["caf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["caf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of reviving and healing incapacitated/wounded teammates.", "options": ["caf_medic_01", "caf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["caf_rifleman_01", "caf_rifleman_02", "caf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["caf_ar_01", "caf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["caf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["caf_lat_01", "caf_lat_02"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["caf_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["caf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a much heavier Anti-Tank Rocket Launcher, this kit is suitable for defeating the heaviest of armor.", "options": ["caf_hat_01", "caf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["caf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["caf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["caf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["caf_unarmed_01"]}}}, "civ": {"name": "Civilians", "short_name": "CIV", "flag": null, "badge": "badges/civ.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": [], "units": ["civ_motorized_1", "civ_unarmed_1"], "roles": {"unarmed": {"name": "Unarmed Civilian", "details": "Equipped with Shovel and Field dressing", "options": ["civ_unarmed"]}}}, "imf": {"name": "Irregular Militia Forces", "short_name": "IMF", "flag": "flags/imf.png", "badge": "badges/imf.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "EUROPE_E", "EUROPE_N", "ASIA_NE", "AMERICA_N"], "units": ["imf_ld_armored", "imf_ld_armored-boats", "imf_ld_combinedarms", "imf_ld_combinedarms-boats", "imf_ld_lightinfantry", "imf_ld_lightinfantry-boats", "imf_ld_mechanized", "imf_ld_mechanized-boats", "imf_ld_motorized", "imf_ld_motorized-boats", "imf_ld_support", "imf_ld_support-boats", "imf_lo_armored", "imf_lo_armored-boats", "imf_lo_combinedarms", "imf_lo_combinedarms-boats", "imf_lo_lightinfantry", "imf_lo_lightinfantry-boats", "imf_lo_mechanized", "imf_lo_mechanized-boats", "imf_lo_motorized", "imf_lo_motorized-boats", "imf_lo_support", "imf_lo_support-boats", "imf_md_combinedarms", "imf_mo_combinedarms", "imf_s_combinedarms", "imf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["imf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["imf_sl_01", "imf_sl_02", "imf_sl_03", "imf_sl_04", "imf_sl_05"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["imf_slcrewman_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["imf_medic_01", "imf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["imf_rifleman_01", "imf_rifleman_02", "imf_rifleman_03", "imf_rifleman_04", "imf_rifleman_05", "imf_rifleman_06"]}, "raider": {"name": "Ambusher", "details": "Equipped with a personal camouflage net and explosives, this role is intended to ambush enemy formations.", "options": ["imf_ambusher_01", "imf_ambusher_02"]}, "breacher": {"name": "Infiltrator", "details": "Equipped with multiple SMGs and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["imf_infiltrator_01"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["imf_ar_01", "imf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["imf_grenadier_01", "imf_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["imf_lat_01", "imf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["imf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["imf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["imf_hat_01", "imf_hat_02"]}, "sapper": {"name": "Saboteur", "details": "Equipped with mines, decoy rocks and TNT, this role can disrupt enemy logistics from behind their lines. He can also assist in vehicle repairs and construct/destruct deployables faster.", "options": ["imf_saboteur_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["imf_crewman_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["imf_unarmed_01"]}}}, "ins": {"name": "Insurgent Forces", "short_name": "INS", "flag": "flags/ins.png", "badge": "badges/ins.png", "buddy_rally": true, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "AFRICA_N"], "units": ["ins_ld_armored", "ins_ld_armored-boats", "ins_ld_combinedarms", "ins_ld_combinedarms-boats", "ins_ld_lightinfantry", "ins_ld_lightinfantry-boats", "ins_ld_mechanized", "ins_ld_mechanized-boats", "ins_ld_motorized", "ins_ld_motorized-boats", "ins_ld_support", "ins_ld_support-boats", "ins_lo_armored", "ins_lo_armored-boats", "ins_lo_combinedarms", "ins_lo_combinedarms-boats", "ins_lo_lightinfantry", "ins_lo_lightinfantry-boats", "ins_lo_mechanized", "ins_lo_mechanized-boats", "ins_lo_motorized", "ins_lo_motorized-boats", "ins_lo_support", "ins_lo_support-boats", "ins_md_combinedarms", "ins_mo_combinedarms", "ins_s_combinedarms", "ins_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["ins_recruit"]}, "squadleader": {"name": "Cell Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["ins_sl_01", "ins_sl_02", "ins_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_slcrewman_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["ins_medic_01", "ins_medic_02"]}, "rifleman": {"name": "Fighter", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["ins_rifleman_01", "ins_rifleman_02", "ins_rifleman_03", "ins_rifleman_04", "ins_rifleman_05", "ins_rifleman_06"]}, "raider": {"name": "Raider", "details": "Equipped with an SMG and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["ins_raider_01"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["ins_ar_01", "ins_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["ins_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["ins_lat_01", "ins_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["ins_machinegunner_01"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_sniper_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["ins_hat_01", "ins_hat_02"]}, "sapper": {"name": "Sapper", "details": "Equipped with mines and IEDs, this role is perfect for setting up ambushes. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["ins_sapper_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_crewman_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["ins_unarmed_01"]}}}, "mea": {"name": "Middle Eastern Alliance", "short_name": "MEA", "flag": "flags/mea.png", "badge": "badges/mea.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "SPECIAL_CAUCASUS", "AFRICA_N"], "units": ["mea_ld_armored", "mea_ld_armored-boats", "mea_ld_combinedarms", "mea_ld_combinedarms-boats", "mea_ld_combinedarms-noheli", "mea_ld_lightinfantry", "mea_ld_lightinfantry-boats", "mea_ld_lightinfantry-noheli", "mea_ld_mechanized", "mea_ld_mechanized-boats", "mea_ld_mechanized-noheli", "mea_ld_support", "mea_ld_support-boats", "mea_ld_support-noheli", "mea_lo_airassault", "mea_lo_airassault-boats", "mea_lo_armored", "mea_lo_armored-boats", "mea_lo_combinedarms", "mea_lo_combinedarms-boats", "mea_lo_combinedarms-noheli", "mea_lo_lightinfantry", "mea_lo_lightinfantry-boats", "mea_lo_lightinfantry-noheli", "mea_lo_mechanized", "mea_lo_mechanized-boats", "mea_lo_mechanized-noheli", "mea_lo_support", "mea_lo_support-boats", "mea_lo_support-noheli", "mea_md_combinedarms", "mea_mo_combinedarms", "mea_s_combinedarms", "mea_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["mea_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["mea_sl_01", "mea_sl_02", "mea_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["mea_medic_01", "mea_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["mea_rifleman_01", "mea_rifleman_02", "mea_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["mea_ar_01", "mea_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["mea_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["mea_lat_01", "mea_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["mea_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["mea_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["mea_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["mea_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["mea_unarmed_01"]}}}, "pla": {"name": "People's Liberation Army", "short_name": "PLA", "flag": "flags/pla.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["pla_ld_armored", "pla_ld_armored-boats", "pla_ld_combinedarms", "pla_ld_combinedarms-boats", "pla_ld_combinedarms-noheli", "pla_ld_lightinfantry", "pla_ld_lightinfantry-boats", "pla_ld_lightinfantry-noheli", "pla_ld_motorized", "pla_ld_motorized-boats", "pla_ld_motorized-noheli", "pla_ld_support", "pla_ld_support-boats", "pla_ld_support-noheli", "pla_lo_airassault", "pla_lo_airassault-boats", "pla_lo_armored", "pla_lo_armored-boats", "pla_lo_combinedarms", "pla_lo_combinedarms-boats", "pla_lo_combinedarms-noheli", "pla_lo_lightinfantry", "pla_lo_lightinfantry-boats", "pla_lo_lightinfantry-noheli", "pla_lo_motorized", "pla_lo_motorized-boats", "pla_lo_motorized-noheli", "pla_lo_support", "pla_lo_support-boats", "pla_lo_support-noheli", "pla_md_combinedarms", "pla_mo_combinedarms", "pla_s_combinedarms", "pla_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["pla_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["pla_sl_01", "pla_sl_02", "pla_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["pla_medic_01", "pla_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_01", "pla_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["pla_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["pla_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["pla_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["pla_lat_01", "pla_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["pla_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["pla_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["pla_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["pla_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["pla_unarmed_01"]}}}, "plaagf": {"name": "PLA Amphibious Ground Forces", "short_name": "PLAAGF", "flag": "flags/plaagf.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["plaagf_ld_armored", "plaagf_ld_armored-boats", "plaagf_ld_combinedarms", "plaagf_ld_combinedarms-boats", "plaagf_ld_combinedarms-noheli", "plaagf_ld_mechanized", "plaagf_ld_mechanized-boats", "plaagf_ld_mechanized-noheli", "plaagf_lo_amphibiousassault", "plaagf_lo_armored", "plaagf_lo_armored-boats", "plaagf_lo_combinedarms", "plaagf_lo_combinedarms-boats", "plaagf_lo_combinedarms-noheli", "plaagf_lo_mechanized", "plaagf_lo_mechanized-boats", "plaagf_lo_mechanized-noheli", "plaagf_md_combinedarms", "plaagf_mo_combinedarms", "plaagf_s_combinedarms", "plaagf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["pla_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["pla_sl_01", "pla_sl_02", "pla_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["pla_medic_01", "pla_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_01", "pla_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["pla_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["pla_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["pla_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["pla_lat_01", "pla_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["pla_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["pla_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["pla_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["pla_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["pla_unarmed_01"]}}}, "planmc": {"name": "PLA Navy Marine Corps", "short_name": "PLANMC", "flag": "flags/planmc.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["planmc_ld_armored", "planmc_ld_armored-boats", "planmc_ld_combinedarms", "planmc_ld_combinedarms-boats", "planmc_ld_combinedarms-noheli", "planmc_ld_lightinfantry", "planmc_ld_lightinfantry-boats", "planmc_ld_lightinfantry-noheli", "planmc_ld_motorized", "planmc_ld_motorized-boats", "planmc_ld_motorized-noheli", "planmc_ld_support", "planmc_ld_support-boats", "planmc_ld_support-noheli", "planmc_lo_airassault", "planmc_lo_airassault-boats", "planmc_lo_amphibiousassault", "planmc_lo_armored", "planmc_lo_armored-boats", "planmc_lo_combinedarms", "planmc_lo_combinedarms-boats", "planmc_lo_combinedarms-noheli", "planmc_lo_lightinfantry", "planmc_lo_lightinfantry-boats", "planmc_lo_lightinfantry-noheli", "planmc_lo_motorized", "planmc_lo_motorized-boats", "planmc_lo_motorized-noheli", "planmc_lo_support", "planmc_lo_support-boats", "planmc_lo_support-noheli", "planmc_md_combinedarms", "planmc_mo_combinedarms", "planmc_s_combinedarms", "planmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["planmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["planmc_sl_01", "planmc_sl_02", "planmc_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["planmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["planmc_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["planmc_medic_01", "planmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["planmc_rifleman_01", "planmc_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["planmc_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["planmc_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["planmc_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["planmc_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["planmc_lat_01", "planmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["planmc_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["planmc_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["planmc_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["planmc_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["planmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["planmc_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["planmc_unarmed_01"]}}}, "rgf": {"name": "Russian Ground Forces", "short_name": "RGF", "flag": "flags/rgf.png", "badge": "badges/rgf.png", "buddy_rally": false, "alliance": "REDFOR", "theaters": ["AMERICA_N", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_CENTRAL", "ASIA_NE"], "units": ["rgf_ld_armored", "rgf_ld_armored-boats", "rgf_ld_combinedarms", "rgf_ld_combinedarms-boats", "rgf_ld_combinedarms-noheli", "rgf_ld_lightinfantry", "rgf_ld_lightinfantry-boats", "rgf_ld_lightinfantry-noheli", "rgf_ld_mechanized", "rgf_ld_mechanized_boats", "rgf_ld_mechanized_noheli", "rgf_ld_motorized", "rgf_ld_motorized-boats", "rgf_ld_motorized-noheli", "rgf_ld_support", "rgf_ld_support-boats", "rgf_ld_support-noheli", "rgf_lo_amphibiousassault", "rgf_lo_armored", "rgf_lo_armored-boats", "rgf_lo_combinedarms", "rgf_lo_combinedarms-boats", "rgf_lo_combinedarms-noheli", "rgf_lo_lightinfantry", "rgf_lo_lightinfantry-boats", "rgf_lo_lightinfantry-noheli", "rgf_lo_mechanized", "rgf_lo_mechanized_boats", "rgf_lo_mechanized_noheli", "rgf_lo_motorized", "rgf_lo_motorized-boats", "rgf_lo_motorized-noheli", "rgf_lo_support", "rgf_lo_support-boats", "rgf_lo_support-noheli", "rgf_md_combinedarms", "rgf_mo_combinedarms", "rgf_s_combinedarms", "rgf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["rgf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["rgf_sl_01", "rgf_sl_02", "rgf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["rgf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["rgf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["rgf_medic_01", "rgf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["rgf_rifleman_01", "rgf_rifleman_02", "rgf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["rgf_ar_01", "rgf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["rgf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["rgf_lat_01", "rgf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["rgf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["rgf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["rgf_hat_01", "rgf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["rgf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["rgf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["rgf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["rgf_unarmed_01"]}}}, "tlf": {"name": "Turkish Land Forces", "short_name": "TLF", "flag": "flags/tlf.png", "badge": "badges/tlf.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "ASIA_NE", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["tlf_ld_armored", "tlf_ld_armored-boats", "tlf_ld_combinedarms", "tlf_ld_combinedarms-boats", "tlf_ld_combinedarms-noheli", "tlf_ld_mechanized", "tlf_ld_mechanized-boats", "tlf_ld_mechanized-noheli", "tlf_ld_motorized", "tlf_ld_motorized-boats", "tlf_ld_motorized-noheli", "tlf_ld_support", "tlf_ld_support_boats", "tlf_ld_support_noheli", "tlf_lo_airassault", "tlf_lo_airassault-boats", "tlf_lo_armored", "tlf_lo_armored-boats", "tlf_lo_combinedarms", "tlf_lo_combinedarms-boats", "tlf_lo_combinedarms-noheli", "tlf_lo_mechanized", "tlf_lo_mechanized-boats", "tlf_lo_mechanized-noheli", "tlf_lo_motorized", "tlf_lo_motorized-boats", "tlf_lo_motorized-noheli", "tlf_lo_support", "tlf_lo_support_boats", "tlf_lo_support_noheli", "tlf_md_combinedarms", "tlf_mo_combinedarms", "tlf_s_combinedarms", "tlf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["tlf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["tlf_sl_01", "tlf_sl_02", "tlf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["tlf_medic_01", "tlf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_01", "tlf_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_03"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["tlf_machinegunner_01", "tlf_machinegunner_02"]}, "raider": {"name": "Jandarma", "details": "Military Police Attachment. Specializes in urban Close Quarters Combat operations.", "options": ["tlf_jandarma_01"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["tlf_grenadier_01", "tlf_grenadier_02"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["tlf_lat_01", "tlf_lat_02", "tlf_lat_03"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["tlf_marksman_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["tlf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["tlf_unarmed_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a much heavier Anti-Tank Rocket Launcher, this kit is suitable for defeating the heaviest of armor.", "options": ["tlf_hat_01"]}}}, "usa": {"name": "United States Army", "short_name": "USA", "flag": "flags/usa.png", "badge": "badges/usa.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usa_ld_armored", "usa_ld_armored_boats", "usa_ld_combinedarms", "usa_ld_combinedarms-boats", "usa_ld_combinedarms-noheli", "usa_ld_lightinfantry", "usa_ld_lightinfantry-boats", "usa_ld_lightinfantry-noheli", "usa_ld_mechanized", "usa_ld_mechanized_boats", "usa_ld_mechanized_noheli", "usa_ld_motorized", "usa_ld_motorized-boats", "usa_ld_motorized-noheli", "usa_ld_support", "usa_ld_support_boats", "usa_ld_support_noheli", "usa_lo_airassault", "usa_lo_airassault-boats", "usa_lo_armored", "usa_lo_armored_boats", "usa_lo_combinedarms", "usa_lo_combinedarms-boats", "usa_lo_combinedarms-noheli", "usa_lo_lightinfantry", "usa_lo_lightinfantry-boats", "usa_lo_lightinfantry-noheli", "usa_lo_mechanized", "usa_lo_mechanized_boats", "usa_lo_mechanized_noheli", "usa_lo_motorized", "usa_lo_motorized-boats", "usa_lo_motorized-noheli", "usa_lo_support", "usa_lo_support_boats", "usa_lo_support_noheli", "usa_md_combinedarms", "usa_mo_combinedarms", "usa_s_combinedarms", "usa_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usa_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usa_sl_01", "usa_sl_02", "usa_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usa_medic_01", "usa_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usa_rifleman_01", "usa_rifleman_02", "usa_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usa_ar_01", "usa_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usa_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usa_lat_01", "usa_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usa_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usa_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usa_hat_01", "usa_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usa_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usa_unarmed_01"]}}}, "usmc": {"name": "United States Marine Corps", "short_name": "USMC", "flag": "flags/usmc.png", "badge": "badges/usmc.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usmc_ld_armored", "usmc_ld_armored-boats", "usmc_ld_combinedarms", "usmc_ld_combinedarms-boats", "usmc_ld_combinedarms-noheli", "usmc_ld_lightinfantry", "usmc_ld_lightinfantry-boats", "usmc_ld_lightinfantry-noheli", "usmc_ld_motorized", "usmc_ld_motorized-boats", "usmc_ld_motorized-noheli", "usmc_ld_support", "usmc_ld_support-boats", "usmc_ld_support-noheli", "usmc_lo_amphibiousassault", "usmc_lo_armored", "usmc_lo_armored-boats", "usmc_lo_combinedarms", "usmc_lo_combinedarms-boats", "usmc_lo_combinedarms-noheli", "usmc_lo_lightinfantry", "usmc_lo_lightinfantry-boats", "usmc_lo_lightinfantry-noheli", "usmc_lo_motorized", "usmc_lo_motorized-boats", "usmc_lo_motorized-noheli", "usmc_lo_support", "usmc_lo_support-boats", "usmc_lo_support-noheli", "usmc_md_combinedarms", "usmc_mo_combinedarms", "usmc_s_combinedarms", "usmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usmc_sl_01", "usmc_sl_02", "usmc_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slpilot_01"]}, "medic": {"name": "Corpsman", "details": "Critical to the survivability of a squad, Corpsmen are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usmc_medic_01", "usmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usmc_rifleman_01", "usmc_rifleman_02", "usmc_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usmc_ar_01", "usmc_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usmc_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usmc_lat_01", "usmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usmc_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usmc_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usmc_hat_01", "usmc_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usmc_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usmc_unarmed_01"]}}}, "vdv": {"name": "Russian Airborne Forces", "short_name": "VDV", "flag": "flags/vdv.png", "badge": "badges/rgf.png", "buddy_rally": false, "alliance": "REDFOR", "theaters": ["AMERICA_N", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_CENTRAL", "ASIA_NE"], "units": ["vdv_ld_armored", "vdv_ld_armored-boats", "vdv_ld_armored-noheli", "vdv_ld_combinedarms", "vdv_ld_combinedarms-boats", "vdv_ld_combinedarms-noheli", "vdv_ld_mechanized", "vdv_ld_mechanized-boats", "vdv_ld_mechanized-noheli", "vdv_ld_support", "vdv_ld_support-boats", "vdv_ld_support-noheli", "vdv_lo_airassault", "vdv_lo_airassault-boats", "vdv_lo_amphibiousassault", "vdv_lo_armored", "vdv_lo_armored-boats", "vdv_lo_armored-noheli", "vdv_lo_combinedarms", "vdv_lo_combinedarms-boats", "vdv_lo_combinedarms-noheli", "vdv_lo_mechanized", "vdv_lo_mechanized-boats", "vdv_lo_mechanized-noheli", "vdv_lo_support", "vdv_lo_support-boats", "vdv_lo_support-noheli", "vdv_md_combinedarms", "vdv_mo_combinedarms", "vdv_s_combinedarms", "vdv_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["vdv_recruit"]}, "squadleader": {"name": "Senior Rifleman", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["vdv_sl_01", "vdv_sl_02", "vdv_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["vdv_medic_01", "vdv_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["vdv_rifleman_01", "vdv_rifleman_02", "vdv_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["vdv_ar_01", "vdv_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["vdv_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["vdv_lat_01", "vdv_lat_02"]}, "scout": {"name": "Scout", "details": "Used primarily to scout ahead of a main force to find paths or approaches onto objectives, more capable at short-range combat for eliminating sentries.", "options": ["vdv_scout_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["vdv_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["vdv_hat_01", "vdv_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["vdv_engineer_01"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["vdv_sniper"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["vdv_unarmed_01"]}}}, "wpmc": {"name": "Western Private Military Contractors", "short_name": "WPMC", "flag": "flags/wpmc.png", "badge": "flags/wpmc.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["wpmc_ld_combinedarms", "wpmc_ld_combinedarms-boats", "wpmc_ld_combinedarms-noheli", "wpmc_ld_lightinfantry", "wpmc_ld_lightinfantry-boats", "wpmc_ld_lightinfantry-noheli", "wpmc_lo_airassault", "wpmc_lo_airassault-boats", "wpmc_lo_combinedarms", "wpmc_lo_combinedarms-boats", "wpmc_lo_combinedarms-noheli", "wpmc_lo_lightinfantry", "wpmc_lo_lightinfantry-boats", "wpmc_lo_lightinfantry-noheli", "wpmc_md_combinedarms", "wpmc_mo_combinedarms", "wpmc_s_combinedarms", "wpmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["wpmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["wpmc_sl_01", "wpmc_sl_02", "wpmc_sl_03", "wpmc_sl_04", "wpmc_sl_05"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["wpmc_medic_01", "wpmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["wpmc_rifleman_01", "wpmc_rifleman_02", "wpmc_rifleman_03", "wpmc_rifleman_04", "wpmc_rifleman_05", "wpmc_rifleman_06", "wpmc_rifleman_07", "wpmc_rifleman_08", "wpmc_rifleman_09"]}, "raider": {"name": "Raider", "details": "Equipped with an SMG and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["wpmc_raider_01", "wpmc_raider_02"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["wpmc_ar_01", "wpmc_ar_02", "wpmc_ar_03"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["wpmc_grenadier_01", "wpmc_grenadier_02"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["wpmc_lat_01", "wpmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["wpmc_marksman_01", "wpmc_marksman_02", "wpmc_marksman_03"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["wpmc_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["wpmc_hat_01", "wpmc_hat_02"]}, "sapper": {"name": "Sapper", "details": "Equipped with mines and IEDs, this role is perfect for setting up ambushes. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["wpmc_sapper_01", "wpmc_sapper_02"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["wpmc_sniper_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_pilot_01"]}}}}, "items": {"ef88_ironsight_frontgrip_1mag": {"name": "EF88", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m-600m"}}, "adf_fielddressing": {"name": "Field Dressing", "category": "fielddressing", "image": "items/fielddressing.png", "icon": "icons/item/fielddressing.png", "info": null}, "ef88_ironsight_grippod_tracer": {"name": "EF88 + Grippod + Tracer", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m-600m"}}, "browninghp_adf": {"name": "Self-Loading Pistol Mk3", "category": "pistol", "image": "items/hipower.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "13+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi", "zeroing": "25m"}}, "socp_knife_adf": {"name": "SOCP Knife", "category": "knife", "image": "items/knife.png", "icon": "icons/item/knife.png", "info": null}, "f1frag_au": {"name": "F1 Fragmentation Grenade", "category": "fraggrenade", "image": "items/adff1frag.png", "icon": "icons/item/fraggrenade.png", "info": null}, "m18smoke_parent": {"name": "M18 Smoke Grenade", "category": "smokegrenade", "image": "items/smoke.png", "icon": "icons/item/smokegrenade.png", "info": null}, "m18smoke_red": {"name": "M18 Smoke Grenade Red", "category": "smokegrenade", "image": "items/red.png", "icon": "icons/item/smokegrenade.png", "info": null}, "m18smoke_blue": {"name": "M18 Smoke Grenade Blue", "category": "smokegrenade", "image": "items/blue.png", "icon": "icons/item/smokegrenade.png", "info": null}, "adf_binoculars": {"name": "Field Binoculars", "category": "binoculars", "image": "items/usbinocs.png", "icon": "icons/item/binoculars.png", "info": null}, "equippablerallypoint_adf": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "ef88_eotech_grippod_tracer": {"name": "EF88 + ET552 + Grippod + Tracer", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}}, "ef88_specter_grippod_tracer": {"name": "EF88 + Specter + Grippod + Tracer", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}}, "ef88c_specter_frontgrip_2mags_tracer": {"name": "EF88C + Specter + Tracer", "category": "rifle", "image": "items/specter.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}}, "repairtool": {"name": "Vehicle Repair Tools", "category": "repair", "image": "items/repairtool.png", "icon": "icons/item/repair.png", "info": null}, "ef88_eotech_frontgrip": {"name": "EF88 + ET552", "category": "rifle", "image": "items/eotech.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}}, "adf_fielddressing_medic": {"name": "Field Dressing", "category": "fielddressing", "image": "items/fielddressing.png", "icon": "icons/item/fielddressing.png", "info": null}, "adf_generic_medicalkit": {"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "entrenchingtool": {"name": "Entrenching Tool", "category": "shovel", "image": "items/entrenchingtool.png", "icon": "icons/item/shovel.png", "info": null}, "ef88_specter_frontgrip": {"name": "EF88 + Specter", "category": "rifle", "image": "items/ef88.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}}, "ef88_ironsight_frontgrip": {"name": "EF88", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m-600m"}}, "infantry_ammobag_adf": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "f89_eotech": {"name": "F89 Minimi + ET552", "category": "machinegun", "image": "items/eotech.png", "icon": "icons/item/machinegun.png", "info": {"belt_capacity": "100", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "f89_specter": {"name": "F89 Minimi + Specter", "category": "machinegun", "image": "items/specter.png", "icon": "icons/item/machinegun.png", "info": {"belt_capacity": "100", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "ef88_specter_sl40": {"name": "EF88 SL40 + Specter", "category": "rifle", "image": "items/sl40.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}}, "ef88_sl40_ugl_he": {"name": "SL40 High Explosive Dual Purpose", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "ef88_sl40_ugl_smoke": {"name": "SL40 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "ef88_sl40_ugl_smoke_blue": {"name": "SL40 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "ef88_sl40_ugl_smoke_red": {"name": "SL40 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m72a7": {"name": "M72A7 LAW High Explosive Anti-Tank", "category": "lat", "image": "items/m72law.png", "icon": "icons/item/lat.png", "info": {"warhead": "66mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "320mm RHA"}}, "hk417_optic": {"name": "HK417", "category": "dmr", "image": "items/hk417.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "fire_mode": "Semi", "zeroing": "6x 100m-1000m"}}, "maximi_specter": {"name": "Maximi + Specter", "category": "machinegun", "image": "items/maximispecter.png", "icon": "icons/item/machinegun.png", "info": {"belt_capacity": "100", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "ef88_eotech_frontgrip_4mags": {"name": "EF88 + ET552", "category": "rifle", "image": "items/eotech.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}}, "m3maaws_tandem": {"name": "M3 MAAWS Tandem Heavy Anti-Tank", "category": "lat", "image": "items/tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "m3maaws_heat": {"name": "M3 MAAWS High Explosive Anti Tank", "category": "lat", "image": "items/heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "420mm RHA"}}, "m3maaws_smoke_2mags": {"name": "M3 MAAWS Smoke", "category": "lat", "image": "items/smoke.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm Smoke", "guidance": "Unguided", "zeroing": "50m-700m, 2.8x 500m BDC"}}, "ef88_specter_frontgrip_4mags": {"name": "EF88 + Specter", "category": "rifle", "image": "items/ef88.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}}, "ef88c_specter_frontgrip_4mags": {"name": "EF88C + Specter", "category": "rifle", "image": "items/specter.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}}, "m15_antitank_mine": {"name": "M15 Anti-Tank Mine", "category": "explosives", "image": "items/mine.png", "icon": "icons/item/explosives.png", "info": {"operation": "Pressure Operated Detonation", "explosion_radius": "10m", "maximum_in_world": "10"}}, "entrenchingtool_engineer": {"name": "Engineer Entrenching Tool", "category": "shovel", "image": "items/entrenchingtool.png", "icon": "icons/item/shovel.png", "info": null}, "infantry_sandbag": {"name": "Sandbags", "category": "shovel", "image": "items/sandbagwall.png", "icon": "icons/item/shovel.png", "info": {"maximum_allowed": "10"}}, "infantry_razorwire": {"name": "Razor Wire", "category": "shovel", "image": "items/razorwire.png", "icon": "icons/item/shovel.png", "info": {"maximum_allowed": "10"}}, "compb_explosive": {"name": "CompB Explosive", "category": "explosives", "image": "items/compb.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "8m"}}, "ef88c_eotech_frontgrip": {"name": "EF88C + ET552", "category": "rifle", "image": "items/eotech.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}}, "l85a2_recruit": {"name": "L85A2", "category": "rifle", "image": "items/classic.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "generic_fielddressing": {"name": "Field Dressing", "category": "fielddressing", "image": "items/fielddressing.png", "icon": "icons/item/fielddressing.png", "info": null}, "l85a2_foregrip_tracer": {"name": "L85A2 + Irons + Foregrip Bipod + Tracer", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "l131a1": {"name": "L131A1 General Service Pistol", "category": "pistol", "image": "items/glock17.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "sa80bayonet": {"name": "SA80 Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null}, "l109a1frag": {"name": "L109A1 Fragmentation", "category": "fraggrenade", "image": "items/l109a1.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "l132a1smoke_parent": {"name": "L132A1 Smoke Grenade", "category": "smokegrenade", "image": "items/smoke.png", "icon": "icons/item/smokegrenade.png", "info": null}, "l69a1smoke_orange": {"name": "L69A1 Smoke Grenade Orange", "category": "smokegrenade", "image": "items/orange.png", "icon": "icons/item/smokegrenade.png", "info": null}, "l100a1smoke_yellow": {"name": "L100A1 Smoke Grenade Yellow", "category": "smokegrenade", "image": "items/yellow.png", "icon": "icons/item/smokegrenade.png", "info": null}, "us_binoculars": {"name": "Field Binoculars", "category": "binoculars", "image": "items/usbinocs.png", "icon": "icons/item/binoculars.png", "info": null}, "equippablerallypoint_baf": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "l85a2_susat_foregrip_tracer": {"name": "L85A2 + SUSAT + Foregrip Bipod + Tracer", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "l131a1_3mags": {"name": "L131A1 General Service Pistol", "category": "pistol", "image": "items/glock17.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "l85a2_elcanlds_foregrip": {"name": "L85A2 + LDS + Foregrip Bipod", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "l22a2_susat_foregrip": {"name": "L22A2 + SUSAT + Foregrip + Tracer", "category": "rifle", "image": "items/susat.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto", "zeroing": "4x 100m-600m"}}, "l70a1smoke_red": {"name": "L70A1 Smoke Grenade Red", "category": "smokegrenade", "image": "items/red.png", "icon": "icons/item/smokegrenade.png", "info": null}, "l85a2_susat": {"name": "L85A2 + SUSAT", "category": "rifle", "image": "items/susat.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "generic_fielddressing_medic": {"name": "Field Dressing", "category": "fielddressing", "image": "items/fielddressing.png", "icon": "icons/item/fielddressing.png", "info": null}, "generic_medicalkit": {"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "l85a2_elcanlds": {"name": "L85A2 + LDS", "category": "rifle", "image": "items/elcanlds.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "l85a2lassic_susat": {"name": "L85A2 + SUSAT", "category": "rifle", "image": "items/classic.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_baf": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "l110a2": {"name": "L110A2 Minimi", "category": "machinegun", "image": "items/l110a2.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "l110a2_susat": {"name": "L110A2 Minimi + SUSAT", "category": "machinegun", "image": "items/susat.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "l85a2ag36_elcanlds_rifle": {"name": "L85A2 L123A2 + LDS", "category": "rifle", "image": "items/elcanlds.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "l85a2ag36_elcanlds_ugl_he": {"name": "L123A2 High Explosive Dual Purpose", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "l85a2ag36_elcanlds_ugl_smoke": {"name": "L123A2 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "l85a2ag36_elcanlds_ugl_smoke_blue": {"name": "L123A2 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "l85a2ag36_elcanlds_ugl_smoke_red": {"name": "L123A2 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "l86a2lsw_susat": {"name": "L86A2 LSW + SUSAT", "category": "rifle", "image": "items/susat.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "l129a1_optic": {"name": "L129A1 Sharpshooter Rifle", "category": "dmr", "image": "items/l129a1.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "fire_mode": "Semi"}}, "l7a2": {"name": "L7A2 GPMG", "category": "machinegun", "image": "items/mag58.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "l85a2_elcanlds_4mags": {"name": "L85A2 + LDS", "category": "rifle", "image": "items/elcanlds.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "nlaw": {"name": "NLAW", "category": "lat", "image": "items/nlaw.png", "icon": "icons/item/lat.png", "info": {"warhead": "150mm Tandem HEAT", "guidance": "Predicted Line-of-Sight", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "l85a2_susat_4mags": {"name": "L85A2 + SUSAT", "category": "rifle", "image": "items/susat.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "l85a2_acog": {"name": "L85A2 + ACOG", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "m1124explosive_timed": {"name": "M112 C4 Explosive (30s Fuze)", "category": "explosives", "image": "items/timed.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "8m"}}, "l22a2_foregrip": {"name": "L22A2 + Foregrip", "category": "rifle", "image": "items/l22a2.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto", "zeroing": "100m-200m"}}, "c7a2_recruit": {"name": "C7A2", "category": "rifle", "image": "items/irons.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "c8a379a2_foregrip_tracer": {"name": "C8A3 + C79A2 + Foregrip + Tracer", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "browninghp": {"name": "Hi-Power Pistol", "category": "pistol", "image": 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NATO", "rate_of_fire": "833 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m9bayonet": {"name": "M9 Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null}, "aks74_1p63": {"name": "AKS-74 + 1P63", "category": "rifle", "image": "items/1p63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak74bayonet": {"name": "AK74 Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null}, "m16a2_optic": {"name": "M16A2 + 3x20 Optic", "category": "rifle", "image": "items/3x20.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "833 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "sks_optic": {"name": "SKS + PU", "category": "rifle", "image": "items/pu.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "10+1", "caliber": 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"Auto, Semi"}}, "rgd5frag_brown_single": {"name": "RGD5 Fragmentation Grenade", "category": "fraggrenade", "image": "items/rgd5.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "minimilassic": {"name": "Minimi", "category": "machinegun", "image": "items/minimi.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "200", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "rpk74_1p78": {"name": "RPK-74 + 1P78", "category": "machinegun", "image": "items/1p78.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "45+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}}, "rpg7_frag_5mag": {"name": "RPG-7 Fragmentation", "category": "lat", "image": "items/rpg7frag.png", "icon": "icons/item/lat.png", "info": {"warhead": "40mm Fragmentation", "guidance": "Unguided", "explosion_radius": "16m", "penetration_capability": "9mm RHA"}}, "m16a2m203_rifle": {"name": "M16A2 M203", 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"explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m16a2m203_ugl_smoke_red": {"name": "M203 Smoke Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "fnfal_gl_heat_rifle": {"name": "FN FAL", "category": "rifle", "image": "items/fnfal.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "fnfal_gl_heat": {"name": "FN FAL HEAT Rifle Grenade", "category": "grenadelauncher", "image": "items/heat.png", "icon": "icons/item/grenadelauncher.png", "info": null}, "rpg7_heat_2mag": {"name": "RPG-7 High Explosive Anti-Tank", "category": "lat", "image": "items/rpg7heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "320mm RHA"}}, "rpg7_frag_2mag": {"name": "RPG-7 Fragmentation", "category": "lat", "image": "items/rpg7frag.png", "icon": "icons/item/lat.png", "info": {"warhead": "40mm Fragmentation", "guidance": "Unguided", "explosion_radius": "16m", "penetration_capability": "9mm RHA"}}, "svd_optic": {"name": "SVD", "category": "dmr", "image": "items/svd.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "10+1", "caliber": "7.62x54mmR", "fire_mode": "Semi"}}, "pkm_1p29": {"name": "PKM- 1p29", "category": "machinegun", "image": "items/1p29.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}}, "aks74u_4mags": {"name": "AKS-74U", "category": "rifle", "image": "items/aks74u.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "700 RPM", "fire_mode": "Semi, Auto"}}, "rpg7_tandem_2mag": {"name": "RPG-7 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg7tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "rpg29": {"name": "RPG-29 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg29.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "tnt_1lb_explosive_timed": {"name": "TNT 1lb Explosive (30s Fuze)", "category": "explosives", "image": "items/explosive.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "6m"}}, "tm62_antitank_mine": {"name": "TM62 Anti-Tank Mine", "category": "explosives", "image": "items/mine.png", "icon": "icons/item/explosives.png", "info": {"operation": "Contact pressure-based fuze Detonation", "explosion_radius": "10m", "maximum_allowed_in_world": "10"}}, "decoy_rock": {"name": "Decoy Rock", "category": "explosives", "image": "items/rockdecoy.png", "icon": "icons/item/explosives.png", "info": {"maximum_allowed": "10"}}, "mpl50_shovel_engineer": {"name": "Sapper MPL50 Spade", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null}, "akm_recruit": {"name": "AKM", "category": "rifle", "image": "items/akm.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "pmmd63": {"name": "PM md. 63", "category": "rifle", "image": "items/pmmd63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "f1frag": {"name": "F1 Fragmentation Grenade", "category": "fraggrenade", "image": "items/f1.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "16m"}}, "rdg2smoke_black": {"name": "RDG2 Smoke Grenade Black", "category": "smokegrenade", "image": "items/black.png", "icon": "icons/item/smokegrenade.png", "info": null}, "equippablerallypoint_ins": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "akm_drummag": {"name": "AKM + Drum Mag", "category": "rifle", "image": "items/drummag.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "75+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "amd65": {"name": "AMD-65", "category": "rifle", "image": "items/amd65.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "akm": {"name": "AKM", "category": "rifle", "image": "items/akm.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_ins": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "g3a3": {"name": "G3A3", "category": "rifle", "image": "items/g3a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "akms": {"name": "AKMS", "category": "rifle", "image": "items/akms.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "mosin_m1891": {"name": "Mosin Nagant M1891/30", "category": "rifle", "image": "items/mosinm1891.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "5+1", "caliber": "7.62\u00d754mmR", "fire_mode": "Bolt-Action"}}, "ppsh41_stick": {"name": "PPSh-41 + Stick Mag", "category": "rifle", "image": "items/stick.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "35 (Stick), 71 (Drum)", "caliber": "7.62x25mm Tokarev", "rate_of_fire": "1000 RPM", "fire_mode": "Auto, Semi"}}, "ppsh41_drum": {"name": "PPSh-41 + Drum Mag", "category": "rifle", "image": "items/drum.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "35 (Stick), 71 (Drum)", "caliber": "7.62x25mm Tokarev", "rate_of_fire": "1000 RPM", "fire_mode": "Auto, Semi"}}, "rpk": {"name": "RPK", "category": "machinegun", "image": "items/rpk.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "40+1 (Stick) 75+1 (Drum)", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Auto, Semi"}}, "rpd": {"name": "RPD", "category": "machinegun", "image": "items/rpd.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x39mm Green Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}}, "akmgp25_rifle": {"name": "AKM GP-25", "category": "rifle", "image": "items/akmgp25.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "akmgp25_ugl_he": {"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "akmgp25_ugl_smoke": {"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "akmgp25_ugl_smoke_blue": {"name": "GP-25 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, 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"PKM", "category": "machinegun", "image": "items/pkm.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}}, "mosin_m1891_sniper": {"name": "Mosin Nagant M1891/30 + PU-1", "category": "rifle", "image": "items/sniper.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "5+1", "caliber": "7.62\u00d754mmR", "fire_mode": "Bolt-Action"}}, "sks": {"name": "SKS", "category": "rifle", "image": "items/sks.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "10+1", "caliber": "7.62x39mm", "fire_mode": "Semi"}}, "sks_bayonet": {"name": "SKS Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null}, "rpg7_tandem": {"name": "RPG-7 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg7tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "ied": {"name": "Improvised Explosive Device", "category": "explosives", "image": "items/ied.png", "icon": "icons/item/explosives.png", "info": {"operation": "Command Detonation", "explosion_radius": "20m", "maximum_allowed": "5"}}, "tnt_600g_explosive_timed": {"name": "TNT 600g Explosive (30s Fuze)", "category": "explosives", "image": "items/explosive.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "5m"}}, "phone_detonator": {"name": "Cell Phone Detonator", "category": "detonator", "image": "items/phonedetonator.png", "icon": "icons/item/detonator.png", "info": null}, "g3a3_recruit": {"name": "G3A3", "category": "rifle", "image": "items/g3a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3a4_tracer": {"name": "G3A4 + Tracer", "category": "rifle", "image": "items/g3a4.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "browning_p35_3mags": {"name": "Browning Hi-Power", "category": "pistol", "image": "items/browninghp.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "13+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "m18smoke_yellow": {"name": "M18 Smoke Grenade Yellow", "category": "smokegrenade", "image": "items/yellow.png", "icon": "icons/item/smokegrenade.png", "info": null}, "m18smoke_green": {"name": "M18 Smoke Grenade Green", "category": "smokegrenade", "image": "items/green.png", "icon": "icons/item/smokegrenade.png", "info": null}, "equippablerallypoint_mea": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "g3a4_zpoint_tracer": {"name": "G3A4 + Z-Point + Tracer", "category": "rifle", "image": "items/zpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "browning_p35": {"name": "Browning Hi-Power", "category": "pistol", "image": "items/browninghp.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "13+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "g3a4_optic_tracer": {"name": "G3A4 + ZF1 + Tracer", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "mpt9": {"name": "MPT9", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "generic_medicalkit_mea": {"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "g3a3_optic": {"name": "G3A3 + ZF1", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_mea": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "g3a3_zpoint": {"name": "G3A3 + Z-Point", "category": "rifle", "image": "items/zpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3a3_drum": {"name": "G3A3 + Drum Mag", "category": "rifle", "image": "items/drum.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "50+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3a3_drum_optic": {"name": "G3A3 + ZF1 + Drum Mag", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "50+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3a3hk79_optic_rifle": {"name": "G3A3 HK79 + ZF1", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3a3hk79_optic_ugl_he": {"name": "HK79 High Explosive", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m", "zeroing": "50m-350m"}}, "g3a3hk79_optic_ugl_smoke": {"name": "HK79 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "zeroing": "50m-350m"}}, "g3a3hk79_optic_ugl_smoke_blue": {"name": "HK79 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "zeroing": "50m-350m"}}, "g3a3hk79_optic_ugl_smoke_red": {"name": "HK79 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "zeroing": "50m-350m"}}, "g3ka4": {"name": "G3KA4", "category": "rifle", "image": "items/g3ka4.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "rpg7v2_heat": {"name": "RPG-7V2 High Explosive Anti-Tank", "category": "lat", "image": "items/rpg7v2heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "400mm RHA"}}, 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"fire_mode": "Semi, Auto"}}, "mg3_elcan": {"name": "MG3 + Elcan", "category": "machinegun", "image": "items/elcan.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "120", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "1100 RPM", "fire_mode": "Auto"}}, "g3ka4_zpoint": {"name": "G3KA4 + Z-Point", "category": "rifle", "image": "items/zpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "rpg29_optic": {"name": "RPG-29 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/1p38.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "sz1_explosive_timed": {"name": "SZ-1 Explosive (30s Fuze)", "category": "explosives", "image": "items/explosive.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze 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"icons/item/medkit.png", "info": null}, "wjq308_shovel": {"name": "WJQ-308 Entrenching Tool", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null}, "qbz95-1_optic": {"name": "QBZ95-1 + YMA600", "category": "rifle", "image": "items/yma600.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_pla": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "qbz95-1_holo": {"name": "QBZ95-1 + Holo Sight", "category": "rifle", "image": "items/holo.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "qjb95-1_lsw": {"name": "QJB95-1 LSW", "category": "rifle", "image": "items/qjb95-1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "75+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "qjb95-1_lsw_optic": {"name": "QJB95-1 LSW + YMA600", "category": "rifle", "image": "items/yma600.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "75+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "qbz95-1_qlg-10_rifle_optic": {"name": "QBZ95-1 QLG-10 + YMA600", "category": "rifle", "image": "items/yma600.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "qbz95-1_qlg-10_optic_ugl_he": {"name": "QLG-10 High Explosive", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "35mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "qbz95-1_qlg-10_optic_ugl_smoke": {"name": "QLG-10 Smoke Marker White", "category": "grenadelauncher", 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"penetration_capability": "400mm RHA"}}, "qbu-88_optic": {"name": "QBU88", "category": "rifle", "image": "items/qbu88.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "10+1", "caliber": "5.8x42mm ", "fire_mode": "Semi"}}, "qjy-88_optic": {"name": "QJY88 + YMA95", "category": "machinegun", "image": "items/scope.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.8x42mm ", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "qbz95b-1_4mag": {"name": "QBZ95B-1", "category": "rifle", "image": "items/qbz95b-1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "pf-98_tandem": {"name": "PF98 Tandem High Explosive Anti-Tank", "category": "lat", "image": "items/heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "120mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, 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"maximum_in_world": "10"}}, "wjq308_shovel_engineer": {"name": "Engineer WJQ-308 Entrenching Tool", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null}, "infantry_sandbag_pla": {"name": "Sandbags", "category": "shovel", "image": "items/sandbagwall.png", "icon": "icons/item/shovel.png", "info": {"maximum_allowed": "10"}}, "qbz95b-1": {"name": "QBZ95B-1", "category": "rifle", "image": "items/qbz95b-1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak74m_recruit": {"name": "AK-74M", "category": "rifle", "image": "items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak74m_tracer": {"name": "AK-74M + Irons + Tracer", "category": "rifle", "image": "items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "mp443": {"name": "MP443 Grach", "category": "pistol", "image": "items/mp443.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "18+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "rgd5frag": {"name": "RGD5 Fragmentation Grenade", "category": "fraggrenade", "image": "items/rgd5.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "rdg2smoke_orange": {"name": "RDG2 Smoke Grenade Orange", "category": "smokegrenade", "image": "items/orange.png", "icon": "icons/item/smokegrenade.png", "info": null}, "rdg2smoke_purple": {"name": "RDG2 Smoke Grenade Purple", "category": "smokegrenade", "image": "items/purple.png", "icon": "icons/item/smokegrenade.png", "info": null}, "russian_baigish_binoculars": {"name": "Russian Field Binoculars", "category": "binoculars", "image": "items/russianbinoculars.png", "icon": "icons/item/binoculars.png", "info": null}, "equippablerallypoint_rgf": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "ak74m_1p63_tracer": {"name": "AK-74M + 1P63 + Tracer", "category": "rifle", "image": "items/1p63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak74m_1p78_tracer": {"name": "AK-74M + 1P78 + Tracer", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak74m": {"name": "AK-74M", "category": "rifle", "image": "items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "mp443_3mags": {"name": "MP443 Grach", "category": "pistol", "image": "items/mp443.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "18+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "generic_medicalkit_russia": {"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "mpl50_shovel_rus": {"name": "MPL50 Spade", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null}, "ak74m_1p78": {"name": "AK-74M + 1P78", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_rgf": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "ak74m_1p63": {"name": "AK-74M + 1P63", "category": "rifle", "image": "items/1p63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "rpk74m": {"name": "RPK-74M", "category": "machinegun", "image": "items/rpk74m.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "45+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}}, "rpk74m_1p78": {"name": "RPK-74M + 1P78", "category": "machinegun", "image": "items/1p78.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "45+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}}, "ak74mgp25_rifle_1p78": {"name": "AK-74M GP-25 + 1P78", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto", "zeroing": "100m-1000m"}}, "ak74mgp25_1p78_ugl_he": {"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak74mgp25_1p78_ugl_smoke": {"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak74mgp25_1p78_ugl_smoke_blue": {"name": "GP-25 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak74mgp25_1p78_ugl_smoke_red": {"name": "GP-25 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "svdm_optic": {"name": "SVDM", "category": "dmr", "image": "items/svdm.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "10+1", "caliber": "7.62x54mmR", "fire_mode": "Semi"}}, "pkp_1p78": {"name": "PKP Pecheneg - 1p78", "category": "machinegun", "image": "items/1p78.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR Green Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Auto."}}, "ak74m_4mags": {"name": "AK-74M", "category": "rifle", "image": "items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "rpg28": {"name": "RPG-28 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg28.png", "icon": "icons/item/lat.png", "info": {"warhead": "125mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "rpg7v2_tandem": {"name": "RPG-7V2 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg7v2tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "mpl50_shovel_engineer_rus": {"name": "Engineer MPL50 Spade", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null}, "mpt76_1mag": {"name": "MPT-76", "category": "rifle", "image": "items/mpt76.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_foregrip_tracer": {"name": "MPT-76 + Angled Foregrip + Tracer", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "sor9": {"name": "SOR-9", "category": "pistol", "image": "items/sar9.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9mm", "rate_of_fire": "450 RPM", "fire_mode": "Semi"}}, "m67frag": {"name": "M67 Fragmentation Grenade", "category": "fraggrenade", "image": "items/m67.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "equippablerallypoint_tlf": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "mpt76_foregrip_hna_tracer": {"name": "MPT-76 + HNA + Angled Foregrip + Tracer", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_foregrip_a940_tracer": {"name": "MPT-76 + A940 + Angled Foregrip + Tracer", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "sar109t_hna_2mag": {"name": "SOR-109T + HNA", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30", "caliber": "9x19mm", "rate_of_fire": "900 RPM", "fire_mode": "Auto, Semi"}}, "mpt76_hna": {"name": "MPT-76 + HNA", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "generic_medicalkit_tlf": {"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "mpt76_a940": {"name": "MPT-76 + A940", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_foregrip": {"name": "MPT-76 + Angled Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "infantry_ammobag_tlf": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "mg3_redtracer": {"name": "MG3", "category": "machinegun", "image": "items/mg3.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "120", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "1100 RPM", "fire_mode": "Auto"}}, "sar109t_hna": {"name": "SOR-109T + HNA", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30", "caliber": "9x19mm", "rate_of_fire": "900 RPM", "fire_mode": "Auto, Semi"}}, "mpt76_ak40gl_a940_rifle": {"name": "MPT-76 AK-40GL", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_ak40gl_a940_ugl_he": {"name": "AK-40GL Fragmentation", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}}, "mpt76_ak40gl_a940_ugl_smoke": {"name": "AK-40GL Smoke White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}}, "mpt76_ak40gl_a940_ugl_smoke_blue": {"name": "AK-40GL Smoke Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}}, "mpt76_ak40gl_a940_ugl_smoke_red": {"name": "AK-40GL Smoke Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}}, "mpt76_6mag": {"name": "MPT-76", "category": "rifle", "image": "items/mpt76.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mgl_he": {"name": "MKE MGL High Explosive Dual Purpose", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "mgl_smoke": {"name": "MKE MGL White Smoke", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "mpt76": {"name": "MPT-76", "category": "rifle", "image": "items/mpt76.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "rpg7v2_heat_2mag": {"name": "RPG-7V2 High Explosive Anti-Tank", "category": "lat", "image": "items/rpg7v2heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "400mm RHA"}}, "har66_2mags": {"name": "HAR-66 LAW High Explosive Anti-Tank", "category": "lat", "image": "items/har66.png", "icon": "icons/item/lat.png", "info": {"warhead": "66mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "320mm RHA"}}, 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"fire_mode": "Semi, Auto"}}, "m17mhs": {"name": "M17 Modular Handgun System", "category": "pistol", "image": "items/m17mhs.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "equippablerallypoint_usa": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "m4a1_m68_foregrip_tracer": {"name": "M4A1 Tracer + M68 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m4a1_m150_foregrip_tracer": {"name": "M4A1 Tracer + M150 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m4_2mags": {"name": "M4", "category": "rifle", "image": "items/ironsights.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Burst"}}, "m4_m68": {"name": "M4 + M68", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4_m150": {"name": "M4 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4a1_foregrip": {"name": "M4A1 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_usa": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "m4a1_m68": {"name": "M4A1 + M68", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto", "zeroing": "100m"}}, "m249_pip_m68": {"name": "M249 PIP + M68", "category": "machinegun", "image": "items/aimpoint.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m249_pip_m145": {"name": "M249 PIP + M145", "category": "machinegun", "image": "items/elcan.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m4m203_rifle_m150": {"name": "M4 M203 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4m203_m150_ugl_he": {"name": "M203 High Explosive Dual Purpose", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m4m203_m150_ugl_smoke": {"name": "M203 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m4m203_m150_ugl_smoke_blue": {"name": "M203 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m4m203_m150_ugl_smoke_red": {"name": "M203 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m136at4": {"name": "M136 AT-4 CS High Explosive Anti-Tank", "category": "lat", "image": "items/at4.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "420mm RHA"}}, "m110_optic": {"name": "M110 SASS", "category": "dmr", "image": "items/m110.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "fire_mode": "Semi"}}, "m240_m145": {"name": "M240B + M145", "category": "machinegun", "image": "items/m145.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "m4_4mags": {"name": "M4", "category": "rifle", "image": "items/ironsights.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Burst"}}, "m4_m68_4mags": {"name": "M4 + M68", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m1124explosive_timed_noquadbikes": {"name": "M112 C4 Explosive (30s Fuze)", "category": "explosives", "image": "items/remote.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "8m"}}, "m16a4_recruit": {"name": "M16A4 + Irons", "category": "rifle", "image": "items/m16a4.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4_foregrip_tracer": {"name": "M16A4 + Irons + Vertical Grip + Tracer", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m9_3mags": {"name": "M9A1", "category": "pistol", "image": "items/m9a1beretta.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "16+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "okc-3s": {"name": "OKC-3S", "category": "knife", "image": "items/okc-3s.png", "icon": "icons/item/knife.png", "info": null}, "equippablerallypoint_usmc_woodland": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "m27_iar": {"name": "M27 IAR + Irons + Tracer", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": null}, "m16a4_m150_foregrip_tracer": {"name": "M16A4 + M150 + Vertical Grip + Tracer", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m9": {"name": "M9A1", "category": "pistol", "image": "items/m9a1beretta.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "16+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "m4arryhandle_2mags": {"name": "M4", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4_foregrip": {"name": "M16A4 + Irons + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "generic_medicalkit_usmc": {"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "m16a4_m150": {"name": "M16A4 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "infantry_ammobag_usmc_woodland": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "m4arryhandle_foregrip": {"name": "M4 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4_m150_foregrip": {"name": "M16A4 + M150 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m27_iar_optic": {"name": "M27 IAR + SDO", "category": "rifle", "image": "items/iar.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m249_pip_sdo": {"name": "M249 PIP + SDO", "category": "machinegun", "image": "items/sdo.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m16a4m203_rifle_m150": {"name": "M16A4 M203 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4m203_m150_ugl_he": {"name": "M203 High Explosive", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m16a4m203_m150_ugl_smoke": {"name": "M203 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "m16a4m203_m150_ugl_smoke_blue": {"name": "M203 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "m16a4m203_m150_ugl_smoke_red": {"name": "M203 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "m4arryhandle": {"name": "M4", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m38_dmr_optic": {"name": "M38 DMR", "category": "rifle", "image": "items/dmr.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "fire_mode": "Semi"}}, "m240_mgo": {"name": "M240G + MGO", "category": "machinegun", "image": "items/mgo.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "m4arryhandle_4mags": {"name": "M4", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "smaw_tandem": {"name": "MK153 SMAW HE Anti-Armor", "category": "lat", "image": "items/tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "smaw_heat": {"name": "MK153 SMAW HE Dual Purpose", "category": "lat", "image": "items/heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "420mm RHA"}}, "smaw_spottingrifle": {"name": "MK153 SMAW Spotting Rifle", "category": "lat", "image": "items/spottingrifle.png", "icon": "icons/item/lat.png", "info": {"caliber": "7.62x51mm Tracer", "guidance": "Unguided"}}, "m16a4_4mags": {"name": "M16A4 + Irons", "category": "rifle", "image": "items/m16a4.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "ak12_1mags": {"name": "AK-12", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_rifle": {"name": "AK-12 GP-25", "category": "rifle", "image": "items/ak12gp25.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_he_2rnds": {"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_ugl_smoke": {"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_rifle_reddot": {"name": "AK-12 GP-25 + 1P87", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_reddot_he_2rnds": {"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_ugl_reddot_smoke": {"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_rifle_1p78picatinny": {"name": "AK-12 GP-25 + 1P78", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_1p78picatinny_he_2rnds": {"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_ugl_1p78picatinny_smoke": {"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12_2mags": {"name": "AK-12", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_reddot": {"name": "AK-12 + 1P87", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "rgofrag_brown": {"name": "RGO Fragmentation Grenade", "category": "fraggrenade", "image": "items/rgo.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "ak12_1p78picatinny": {"name": "AK-12 + 1P78", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_foregrip": {"name": "AK-12 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_foregrip_reddot": {"name": "AK-12 + 1P87 + Foregrip", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_foregrip_1p78picatinny": {"name": "AK-12 + 1P78 + Foregrip", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_reddot_he": {"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "asval_okp-7": {"name": "AS-VAL + OKP-7", "category": "rifle", "image": "items/okp7.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "9x39mm Subsonic", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "pkp": {"name": "PKP Pecheneg", "category": "machinegun", "image": "items/pkp.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR Green Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Auto."}}, "rpg7v2_tandem_2mag": {"name": "RPG-7V2 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg7v2tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "ak12_4mags": {"name": "AK-12", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "sv98m": {"name": "SV-98M", "category": "dmr", "image": "items/sv98m.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "5", "caliber": "7.62x54mm", "fire_mode": "Bolt-Action"}}, "ak12": {"name": "AK-12", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "mp5a3_9mags": {"name": "MP5A3", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "rgofrag_green": {"name": "RGO Fragmentation Grenade", "category": "fraggrenade", "image": "items/rgo.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "equippablerallypoint_wpmc": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "m14_m68": {"name": "M14 + M68", "category": "rifle", "image": "items/m68.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "g17_3mags": {"name": "G17 Pistol", "category": "pistol", "image": "items/glock17.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "m320_smoke_white": {"name": "M320 GLM Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "ak101_pushco_m150_foregrip": {"name": "AK-101 PushCo + M150 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}}, "m4_wormpool_exps": {"name": "M4 Wormpool + EXPS + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "browninghp_3mags": {"name": "Hi-Power Pistol", "category": "pistol", "image": "items/caf.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "12+1", "caliber": "9mm", "fire_mode": "Semi Automatic"}}, "m4_wormpool_m150": {"name": "M4 Wormpool + M150 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "mp5a3_t800": {"name": "MP5A3", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "m4_wormpool_t800": {"name": "M4 Wormpool + T800", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_m150": {"name": "M16 Wormpool + M150 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "ak101_pushco_foregrip": {"name": "AK-101 PushCo + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_wpmc": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "m4_simonoffense_ironsights": {"name": "M4 Simon Offense", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "ak101_pushco_t800_foregrip": {"name": "AK-101 PushCo + T800 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_exps": {"name": "M16 Wormpool + EXPS + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4_simonoffense_m150": {"name": "M4 Simon Offense + M150 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_ironsights": {"name": "M16 Wormpool + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "mp5a3_t800_9mag": {"name": "MP5A3", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "browninghp_5mags": {"name": "Hi-Power Pistol", "category": "pistol", "image": "items/caf.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "12+1", "caliber": "9mm", "fire_mode": "Semi Automatic"}}, "m4_simonoffense_exps": {"name": "M4 Simon Offense + EXPS", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "g17_5mags": {"name": "G17 Pistol", "category": "pistol", "image": "items/glock17.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "m16_wormpool_ironsightsmag": {"name": "M16 Wormpool + C-mag", "category": "rifle", "image": "items/bipod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "100+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "hk416_sdo": {"name": "HK416 + SDO", "category": "rifle", "image": "items/iar.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_t800": {"name": "M16 Wormpool + T800 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m320_he": {"name": "M320 GLM HEDP", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "mp5a3_7mags": {"name": "MP5A3", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "ak101_pushco_exps": {"name": "AK-101 PushCo + EXPS", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}}, "m72a7_2rounds": {"name": "M72A7 LAW High Explosive Anti-Tank", "category": "lat", "image": "items/m72law.png", "icon": "icons/item/lat.png", "info": {"warhead": "66mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "320mm RHA", "zeroing": "100m-400m"}}, "m14_optics": {"name": "M21 + Meupold", "category": "dmr", "image": "items/scope.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_meupold": {"name": "M16 Wormpool + Meupold", "category": "rifle", "image": "items/bipod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m240": {"name": "M240B", "category": "machinegun", "image": "items/m240b.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "carlgustavm2_2x_ffv551_no78mk1": {"name": "Carl Gustav M2 High Explosive Anti Tank", "category": "lat", "image": "items/carlgustavm2+no78mk1.png", "icon": "icons/item/lat.png", "info": null}, "m4_simonoffense_t800": {"name": "M4 Simon Offense + T800 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m4_wormpool_ironsights": {"name": "M4 Wormpool + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m1124explosive_wpmc": {"name": "M112 C4 Explosive (Remote Detonated)", "category": "explosives", "image": "items/remote.png", "icon": "icons/item/explosives.png", "info": {"operation": "Command Detonation", "explosion_radius": "8m"}}, "m60_detonator": {"name": "M60 Detonator", "category": "detonator", "image": "items/detonator.png", "icon": "icons/item/detonator.png", "info": null}, "m14": {"name": "M14", "category": "rifle", "image": "items/m14.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "tw_338_sws": {"name": "TW 338 SWS", "category": "dmr", "image": "items/sws.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "5", "caliber": ".338 Lapua Magnum", "fire_mode": 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This division remains at the forefront of the British Army's operational capabilities, exemplifying the nation's commitment to defense and security.", "badge": "badges/baf_3div_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_lppv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "baf_s_combinedarms_seed": {"name": "3rd Division Battle Group", "faction": "baf", "details": "The BAF's 3rd Division is a versatile and vital formation within the British Army, composed of various combat arms units. With a rich history, it has played crucial roles in numerous conflicts and peacekeeping missions. This division remains at the forefront of the British Army's operational capabilities, exemplifying the nation's commitment to defense and security.", "badge": "badges/baf_3div_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "baf_hx60-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}}, "caf_ld_armored": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. 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With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. 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With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. 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With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_mechanized-noheli": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_motorized": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_motorized-boats": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_motorized-noheli": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_support": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_ld_support-boats": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_ld_support-noheli": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_lo_airassault": {"name": "3rd Battalion, Royal Canadian Regiment", "faction": "caf", "details": "The 3rd Battalion, Royal Canadian Regiment (3RCR), is a respected light infantry battalion within the Canadian Armed Forces, known for its expertise in air mobility and air assault operations. Renowned for its combat effectiveness and professionalism, the battalion plays a pivotal role in Canada's defense and security. With a rich history and a commitment to excellence in light infantry tactics, 3RCR stands ready to serve the nation, capable of rapid deployment and maneuvering in a variety of operational scenarios, both at home and abroad.", "badge": "badges/caf_3_rcr_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-tran": {"count": 2, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-tran": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "caf_luvw-m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "caf_ch-146-c6": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "c16_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_airassault-boats": {"name": "3rd Battalion, Royal Canadian Regiment", "faction": "caf", "details": "The 3rd Battalion, Royal Canadian Regiment (3RCR), is a respected light infantry battalion within the Canadian Armed Forces, known for its expertise in air mobility and air assault operations. Renowned for its combat effectiveness and professionalism, the battalion plays a pivotal role in Canada's defense and security. With a rich history and a commitment to excellence in light infantry tactics, 3RCR stands ready to serve the nation, capable of rapid deployment and maneuvering in a variety of operational scenarios, both at home and abroad.", "badge": "badges/caf_3_rcr_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-tran": {"count": 2, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-tran": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "caf_luvw-m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "caf_ch-146-c6": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "c16_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_armored": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["cf18_rocketstrike_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_armored-boats": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["cf18_rocketstrike_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms-boats": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms-noheli": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_mechanized": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_mechanized-boats": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_mechanized-noheli": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_motorized": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_motorized-boats": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_motorized-noheli": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_support": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_lo_support-boats": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_lo_support-noheli": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_md_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_mo_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_s_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 3, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_s_combinedarms_seed": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}}, "civ_motorized_1": {"name": "Local Civilians that have some limited access to vehicles", "faction": "civ", "details": "Civilians are a fundamental issue that has plagued militaries across the ages.", "badge": null, "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {}, "deployables": {}}, "civ_unarmed_1": {"name": "Local Civilians with no vehicles.", "faction": "civ", "details": "Civilians are a fundamental issue that has plagued militaries across the ages.", "badge": null, "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {}, "deployables": {}}, "imf_ld_armored": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 2, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_armored-boats": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. 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Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_lightinfantry": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_motorized": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_support": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_support-boats": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_armored": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_armored-boats": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_lightinfantry": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_motorized": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_support": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "logi+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_support-boats": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "logi+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_md_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["mortar-", "noub32", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}}}, "imf_mo_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["mortar-", "noub32", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}}}, "imf_s_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_tigr-m-kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}}}, "imf_s_combinedarms_seed": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}}}, "ins_ld_armored": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 2, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_armored-boats": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_lightinfantry": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_motorized": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_support": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["hellcannon+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_support-boats": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["hellcannon+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_armored": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_armored-boats": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_lightinfantry": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_motorized": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_support": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["logi+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_support-boats": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["logi+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_md_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["mortar-", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_mo_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["mortar-", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_s_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["noemplacements", "buddyrally"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}}}, "ins_s_combinedarms_seed": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["noemplacements", "buddyrally"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}}}, "mea_ld_armored": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_armored-boats": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. 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Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. 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The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry-boats": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry-noheli": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized-boats": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized-noheli": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_support": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_ld_support-boats": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_ld_support-noheli": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_airassault": {"name": "91st Air Assault Battalion", "faction": "mea", "details": "As a pivotal component of the Middle Eastern Alliance's military, the 91st Air Assault Battalion stands out for its remarkable mobility. Specializing in airborne, air assault, and complex terrain operations, this battalion maintains peak readiness, ensuring its rapid response capability to any sector of the frontier as dictated by central military command.", "badge": "badges/mea_91st_battalion_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "mea_mi-17": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_airassault-boats": {"name": "91st Air Assault Battalion", "faction": "mea", "details": "As a pivotal component of the Middle Eastern Alliance's military, the 91st Air Assault Battalion stands out for its remarkable mobility. Specializing in airborne, air assault, and complex terrain operations, this battalion maintains peak readiness, ensuring its rapid response capability to any sector of the frontier as dictated by central military command.", "badge": "badges/mea_91st_battalion_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "mea_mi-17": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_armored": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "mea_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_armored-boats": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "mea_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms-boats": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms-noheli": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry-boats": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry-noheli": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized-boats": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized-noheli": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_support": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_support-boats": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_support-noheli": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_md_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_mo_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_s_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_s_combinedarms_seed": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "radio_mea": {"limit": null, "cost": 0}}}, "pla_ld_armored": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_armored-boats": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_combinedarms-boats": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_combinedarms-noheli": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry-boats": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry-noheli": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized-boats": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized-noheli": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_support": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_ld_support-boats": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_ld_support-noheli": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_airassault": {"name": "161st Air Assault Brigade", "faction": "pla", "details": "With its origins dating back to the 31st Regiment of the Central Hebei Military Region, established in July 1944, this brigade boasts a rich heritage. Today, it stands as the 161st Air Assault Brigade, specializing in rapid deployment and air assault operations.", "badge": "badges/pla_161st_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "z-8g": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_airassault-boats": {"name": "161st Air Assault Brigade", "faction": "pla", "details": "With its origins dating back to the 31st Regiment of the Central Hebei Military Region, established in July 1944, this brigade boasts a rich heritage. Today, it stands as the 161st Air Assault Brigade, specializing in rapid deployment and air assault operations.", "badge": "badges/pla_161st_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "z-8g": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_armored": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_armored-boats": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms-boats": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms-noheli": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry-boats": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry-noheli": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized-boats": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized-noheli": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_support": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_support-boats": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_support-noheli": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_md_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_mo_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_s_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_s_combinedarms_seed": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}}, "plaagf_ld_armored": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_armored-boats": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_combinedarms": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_combinedarms-boats": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. 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With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. 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This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. 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They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}}, "planmc_ld_armored": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_armored-boats": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms-boats": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms-noheli": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_lightinfantry": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_lightinfantry-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_lightinfantry-noheli": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_motorized": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_motorized-boats": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_motorized-noheli": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_support": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_ld_support-boats": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_ld_support-noheli": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_lo_airassault": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "z-8j": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_airassault-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "z-8j": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_amphibiousassault": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_armored": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_armored-boats": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms-boats": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms-noheli": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry-noheli": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized-boats": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized-noheli": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_support": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_lo_support-boats": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_lo_support-noheli": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_md_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_mo_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_s_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_s_combinedarms_seed": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}}, "rgf_ld_armored": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_armored-boats": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms-boats": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms-noheli": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_lightinfantry": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_lightinfantry-boats": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_lightinfantry-noheli": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_mechanized": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_mechanized_boats": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_mechanized_noheli": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized-boats": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized-noheli": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_support": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_ld_support-boats": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_ld_support-noheli": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_lo_amphibiousassault": {"name": "336th Guards Naval Infantry Brigade", "faction": "rgf", "details": "The 336th Guards Naval Infantry Brigade is a highly esteemed and battle-tested unit within the Russian Naval Infantry. Renowned for its combat proficiency and dedication, this brigade has a rich history of service. Specializing in amphibious warfare, it excels in conducting rapid deployments, beach landings, and littoral operations. The brigade's versatile capabilities make it a vital asset for the Russian Navy, enabling it to respond effectively to a wide range of maritime and coastal security challenges.", "badge": "badges/rgf_336th_gnibr_amphibiousassault.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_armored": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_armored-boats": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. 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Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. 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Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. 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Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_lightinfantry-boats": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_lightinfantry-noheli": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. 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Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_mechanized_boats": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_mechanized_noheli": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized-boats": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized-noheli": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_support": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["hab+", "atgm+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_lo_support-boats": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["hab+", "atgm+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_lo_support-noheli": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["hab+", "atgm+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_md_combinedarms": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_mo_combinedarms": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_s_combinedarms": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. 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Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "radio_rus": {"limit": null, "cost": 0}}}, "tlf_ld_armored": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_armored-boats": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. 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This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_acv15-25mm": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_motorized": {"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_motorized-boats": {"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_motorized-noheli": {"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_support": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 4, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_ld_support_boats": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 4, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_ld_support_noheli": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 4, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_lo_airassault": {"name": "1st Commando Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Commando Brigade is a highly specialized and agile air assault unit. Renowned for their rapid deployment capabilities, this brigade excels in executing missions that require swift insertion into challenging terrains. Equipped with the necessary training and equipment for air assault operations, they have the capacity to deploy quickly via helicopters to engage in a wide range of missions, from reconnaissance to direct combat.", "badge": "badges/tlf_1st_cmdo_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat", "accessgmg"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh60-pkm": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_airassault-boats": {"name": "1st Commando Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Commando Brigade is a highly specialized and agile air assault unit. Renowned for their rapid deployment capabilities, this brigade excels in executing missions that require swift insertion into challenging terrains. Equipped with the necessary training and equipment for air assault operations, they have the capacity to deploy quickly via helicopters to engage in a wide range of missions, from reconnaissance to direct combat.", "badge": "badges/tlf_1st_cmdo_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat", "accessgmg"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh60-pkm": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_armored": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 3, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_armored-boats": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 3, "delay": {"initial": 0, "respawn": 1200}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_combinedarms": {"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_combinedarms-boats": {"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_combinedarms-noheli": {"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_mechanized-boats": {"name": "66th Mechanized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 66th Mechanized Infantry Brigade is a vital component of Turkey's military capabilities. This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_mechanized-noheli": {"name": "66th Mechanized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 66th Mechanized Infantry Brigade is a vital component of Turkey's military capabilities. 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Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_motorized": {"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. 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Mainly operating the M1A2 Abrams main battle tank, the regiment is capable of taking on the most modern conventional armored forces.", "badge": "badges/usa_37th_armorregiment_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m7a3": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_armored_boats": {"name": "37th Armored Regiment, 1st Armored Division", "faction": "usa", "details": "Successor to the division once commanded by Lt. Colonel Abrams himself, the 37th Armor Regiment is a tank regiment within the United States Army. Mainly operating the M1A2 Abrams main battle tank, the regiment is capable of taking on the most modern conventional armored forces.", "badge": "badges/usa_37th_armorregiment_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m7a3": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_combinedarms": {"name": "3rd Brigade Combat Team, 1st Infantry Division", "faction": "usa", "details": "The 3rd Brigade Combat Team, 1st Infantry Division of the United States Army is a highly versatile combined arms unit known for its combat effectiveness and adaptability. Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. With a rich history and a commitment to readiness, the 3rd Brigade Combat Team stands ready to undertake a wide range of operational missions, both in conventional warfare and complex peacekeeping scenarios.", "badge": "badges/usa_1st_infdiv_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "usa_m2a3": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_combinedarms-boats": {"name": "3rd Brigade Combat Team, 1st Infantry Division", "faction": "usa", "details": "The 3rd Brigade Combat Team, 1st Infantry Division of the United States Army is a highly versatile combined arms unit known for its combat effectiveness and adaptability. Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. With a rich history and a commitment to readiness, the 3rd Brigade Combat Team stands ready to undertake a wide range of operational missions, both in conventional warfare and complex peacekeeping scenarios.", "badge": "badges/usa_1st_infdiv_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "usa_m2a3": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_combinedarms-noheli": {"name": "3rd Brigade Combat Team, 1st Infantry Division", "faction": "usa", "details": "The 3rd Brigade Combat Team, 1st Infantry Division of the United States Army is a highly versatile combined arms unit known for its combat effectiveness and adaptability. Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. With a rich history and a commitment to readiness, the 3rd Brigade Combat Team stands ready to undertake a wide range of operational missions, both in conventional warfare and complex peacekeeping scenarios.", "badge": "badges/usa_1st_infdiv_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "usa_m2a3": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_lightinfantry": {"name": "1st Brigade Combat Team, 10th Mountain Division", "faction": "usa", "details": "The U.S. 10th Mountain Division is a renowned light infantry regiment, recognized for its exceptional mobility and versatility. Specializing in light infantry tactics, this unit operates with agility and precision, making use of light attack vehicles to swiftly maneuver across challenging terrains. Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_lightinfantry-boats": {"name": "1st Brigade Combat Team, 10th Mountain Division", "faction": "usa", "details": "The U.S. 10th Mountain Division is a renowned light infantry regiment, recognized for its exceptional mobility and versatility. Specializing in light infantry tactics, this unit operates with agility and precision, making use of light attack vehicles to swiftly maneuver across challenging terrains. Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_lightinfantry-noheli": {"name": "1st Brigade Combat Team, 10th Mountain Division", "faction": "usa", "details": "The U.S. 10th Mountain Division is a renowned light infantry regiment, recognized for its exceptional mobility and versatility. Specializing in light infantry tactics, this unit operates with agility and precision, making use of light attack vehicles to swiftly maneuver across challenging terrains. Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_mechanized": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m2a3": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_mechanized_boats": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m2a3": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_mechanized_noheli": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m2a3": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_motorized": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. ", "badge": "badges/usa_2nd_cav_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1126-crows-m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usa_m1128-mgs": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_motorized-boats": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. ", "badge": "badges/usa_2nd_cav_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1126-crows-m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usa_m1128-mgs": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_motorized-noheli": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. ", "badge": "badges/usa_2nd_cav_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1126-crows-m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m1128-mgs": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_support": {"name": "497th Combat Sustainment Support Battalion", "faction": "usa", "details": "The 497th Combat Sustainment Support Battalion is a crucial logistical unit within the U.S. military, specializing in sustainment operations. With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. Their expertise in sustainment is instrumental in maintaining the readiness and effectiveness of deployed forces, making the 497th Combat Sustainment Support Battalion an essential asset for military operations worldwide.", "badge": "badges/usa_497th_cssb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usa_uh60m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_support_boats": {"name": "497th Combat Sustainment Support Battalion", "faction": "usa", "details": "The 497th Combat Sustainment Support Battalion is a crucial logistical unit within the U.S. military, specializing in sustainment operations. With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. Their expertise in sustainment is instrumental in maintaining the readiness and effectiveness of deployed forces, making the 497th Combat Sustainment Support Battalion an essential asset for military operations worldwide.", "badge": "badges/usa_497th_cssb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usa_uh60m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_support_noheli": {"name": "497th Combat Sustainment Support Battalion", "faction": "usa", "details": "The 497th Combat Sustainment Support Battalion is a crucial logistical unit within the U.S. military, specializing in sustainment operations. With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. Their expertise in sustainment is instrumental in maintaining the readiness and effectiveness of deployed forces, making the 497th Combat Sustainment Support Battalion an essential asset for military operations worldwide.", "badge": "badges/usa_497th_cssb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_airassault": {"name": "1st Brigade Combat Team, 82nd Airborne Division", "faction": "usa", "details": "The 1st Brigade Combat Team, 82nd Airborne Division, primarily composed of the 504th Parachute Infantry Regiment, specializes in air assault operations. Renowned for their rapid deployment capabilities, these paratroopers are highly versatile and trained to execute a wide range of missions. From airborne assaults to humanitarian operations, the 1st Brigade Combat Team stands as a key component of the U.S. military's global response capabilities, exemplifying the 82nd Airborne Division's commitment to readiness and excellence.", "badge": "badges/usa_504th_pir_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1151_m2_crows": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usa_uh60m": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_airassault-boats": {"name": "1st Brigade Combat Team, 82nd Airborne Division", "faction": "usa", "details": "The 1st Brigade Combat Team, 82nd Airborne Division, primarily composed of the 504th Parachute Infantry Regiment, specializes in air assault operations. Renowned for their rapid deployment capabilities, these paratroopers are highly versatile and trained to execute a wide range of missions. 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Colonel Abrams himself, the 37th Armor Regiment is a tank regiment within the United States Army. 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Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. 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Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m2a3": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_mechanized_noheli": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m2a3": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_motorized": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. 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With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. 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Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. 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", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_motorized": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_motorized-boats": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_motorized-noheli": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_support": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_ld_support-boats": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_ld_support-noheli": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_lo_amphibiousassault": {"name": "4th Marines Amphibious Ready Group", "faction": "usmc", "details": "The 4th Marines Amphibious Ready Group is a highly versatile and expeditionary naval force within the U.S. Marine Corps. Comprised of Marines and supporting elements, this group is specially trained and equipped for amphibious warfare operations. With the capability to rapidly deploy and conduct a range of missions, from humanitarian assistance to combat operations, the 4th Marines Amphibious Ready Group stands as a critical component of the U.S. Marine Corps' power projection capabilities, ensuring its readiness to respond to a variety of contingencies worldwide.", "badge": "badges/usmc_4th_marg_amphibiousassault.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rhib_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_armored": {"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. Renowned for its combat effectiveness and armored warfare capabilities, this battalion operates tanks to provide heavy firepower and support to the 1st Marine Division.", "badge": "badges/usmc_1st_tnk_bn_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_armored-boats": {"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. Renowned for its combat effectiveness and armored warfare capabilities, this battalion operates tanks to provide heavy firepower and support to the 1st Marine Division.", "badge": "badges/usmc_1st_tnk_bn_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_combinedarms-boats": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_combinedarms-noheli": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_lightinfantry": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. 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Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_lightinfantry-noheli": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized-boats": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized-noheli": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_support": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. 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Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_lo_support-noheli": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_md_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "mortar-"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_mo_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_s_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_s_combinedarms_seed": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}}, "vdv_ld_armored": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 2700, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_armored-boats": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": 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300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_armored-noheli": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_combinedarms-boats": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_combinedarms-noheli": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized-boats": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized-noheli": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_support": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_ld_support-boats": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_ld_support-noheli": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_airassault": {"name": "217th Guards Airborne Regiment", "faction": "vdv", "details": "Fulfilling the role of airdropped parachute infantry, the 217th Guards Airborne Regiment is a specialist infantry regiment focusing on high readiness, air mobility, and aerial insertions. Because they lack the tank battalion support of the air assault regiments, the airborne regiments must rely on the speed and surprise of airborne insertions and quickly overcome the enemy through well-equipped and well-trained infantry.", "badge": "badges/vdv_217th_guards_airassaut.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "vdv_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "vdv_mi-8": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_airassault-boats": {"name": "217th Guards Airborne Regiment", "faction": "vdv", "details": "Fulfilling the role of airdropped parachute infantry, the 217th Guards Airborne Regiment is a specialist infantry regiment focusing on high readiness, air mobility, and aerial insertions. Because they lack the tank battalion support of the air assault regiments, the airborne regiments must rely on the speed and surprise of airborne insertions and quickly overcome the enemy through well-equipped and well-trained infantry.", "badge": "badges/vdv_217th_guards_airassaut.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "vdv_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "vdv_mi-8": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_amphibiousassault": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 1800, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored-boats": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 1800, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored-noheli": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms-boats": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms-noheli": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized-boats": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized-noheli": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_support": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_support-boats": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_support-noheli": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. 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Their subordinate units include air assault, airborne, artillery, and engineer regiments. 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Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["accessatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_ld_lightinfantry-noheli": {"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["accessatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_airassault": {"name": "Murk Water Air Wing", "faction": "wpmc", "details": "The Murk Water Air Wing is a specialized unit focused on air assault and reconnaissance operations. Comprising highly trained pilots and aircrew, the Air Wing utilizes cutting-edge aircraft equipped for rapid deployment and precision recon missions. Their fleet includes versatile helicopters and tiltrotor aircraft designed for swift insertion and extraction in diverse environments. The Air Wing excels in executing high-stakes air assault missions, delivering elite forces to critical locations with speed and precision.", "badge": "badges/wpmc_murkwaterairwing_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_loach_cas_small": {"count": 1, "delay": {"initial": 360, "respawn": 900}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_airassault-boats": {"name": "Murk Water Air Wing", "faction": "wpmc", "details": "The Murk Water Air Wing is a specialized unit focused on air assault and reconnaissance operations. Comprising highly trained pilots and aircrew, the Air Wing utilizes cutting-edge aircraft equipped for rapid deployment and precision recon missions. Their fleet includes versatile helicopters and tiltrotor aircraft designed for swift insertion and extraction in diverse environments. The Air Wing excels in executing high-stakes air assault missions, delivering elite forces to critical locations with speed and precision.", "badge": "badges/wpmc_murkwaterairwing_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_loach_cas_small": {"count": 1, "delay": {"initial": 360, "respawn": 900}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_combinedarms": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_combinedarms-boats": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_combinedarms-noheli": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. 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Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. 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"icons/strategic/uav.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "f16_rocketstrike_wpmc": {"name": "F16 Rocket Strike", "details": "A Hydra 70 rocket strike from an F16 close air support aircraft.", "type": "TACTICAL", "icon": "icons/tactical/f18gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_aus": {"name": "HASCO Bunker", "versions": {"FOREST": "/Game/Gameplay/Deployables/Bunkers/ADF/BP_smallbunker_Woodland.BP_smallbunker_Woodland_C", "DESERT": "/Game/Gameplay/Deployables/Bunkers/ADF/BP_smallbunker_Desert.BP_smallbunker_Desert_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/ADF/BP_smallbunker_Snow.BP_smallbunker_Snow_C"}, "class_names": ["BP_smallbunker_Woodland_C", "BP_smallbunker_Desert_C", "BP_smallbunker_Snow_C"], "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_aus": {"name": "HASCO Block", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/ADF/BP_Hesco_ADF_Desert.BP_Hesco_ADF_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/ADF/BP_Hesco_ADF_Forest.BP_Hesco_ADF_Forest_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/ADF/BP_Hesco_ADF_Snow.BP_Hesco_ADF_Snow_C"}, "class_names": ["BP_Hesco_ADF_Desert_C", "BP_Hesco_ADF_Forest_C", "BP_Hesco_ADF_Snow_C"], "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_aus": {"name": "HASCO Wall", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/ADF/BP_HescoWall_ADF_Desert.BP_HescoWall_ADF_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/ADF/BP_HescoWall_ADF_Forest.BP_HescoWall_ADF_Forest_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/ADF/BP_HescoWall_ADF_Snow.BP_HescoWall_ADF_Snow_C"}, "class_names": ["BP_HescoWall_ADF_Desert_C", "BP_HescoWall_ADF_Forest_C", "BP_HescoWall_ADF_Snow_C"], "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "bunker_concrete": {"name": "Indirect Fire Shelter", "versions": {"FOREST": "/Game/Gameplay/Deployables/FireShelters/BP_Indirect_Mortar_Shelter.BP_Indirect_Mortar_Shelter_C", "DESERT": "/Game/Gameplay/Deployables/FireShelters/BP_Indirect_Mortar_Shelter_Desert.BP_Indirect_Mortar_Shelter_Desert_C", "SNOW": "/Game/Gameplay/Deployables/FireShelters/BP_Indirect_Mortar_Shelter_Snow.BP_Indirect_Mortar_Shelter_Snow_C"}, "class_names": ["BP_Indirect_Mortar_Shelter_C", "BP_Indirect_Mortar_Shelter_Desert_C", "BP_Indirect_Mortar_Shelter_Snow_C"], "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"}, "wall_sandbag": {"name": "Sandbag Line", "versions": {"FOREST": "/Game/Gameplay/Deployables/Sandbags/BP_I_Sandbag_2.BP_I_Sandbag_2_C", "DESERT": "/Game/Gameplay/Deployables/Sandbags/BP_DesertSandbag.BP_DesertSandbag_C", "SNOW": "/Game/Gameplay/Deployables/Sandbags/BP_Sandbag_Winter.BP_Sandbag_Winter_C"}, "class_names": ["BP_I_Sandbag_2_C", "BP_DesertSandbag_C", "BP_Sandbag_Winter_C"], "type": "wall", "icon": "icons/radial/sandbagsstraight.png"}, "wall_sandbag_murderhole": {"name": "Pillbox Sandbag Line", "versions": {"FOREST": "/Game/Gameplay/Deployables/Sandbags/BP_I_Sandbag_murder_hole.BP_I_Sandbag_murder_hole_C", "DESERT": "/Game/Gameplay/Deployables/Sandbags/BP_I_Sandbag_MurderHole_Desert.BP_I_Sandbag_MurderHole_Desert_C", "SNOW": "/Game/Gameplay/Deployables/Sandbags/BP_I_Sandbag_MurderHole_Winter.BP_I_Sandbag_MurderHole_Winter_C"}, "class_names": ["BP_I_Sandbag_murder_hole_C", "BP_I_Sandbag_MurderHole_Desert_C", "BP_I_Sandbag_MurderHole_Winter_C"], "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"}, "crescent_sandbag": {"name": "Sandbag Crescent", "versions": {"FOREST": "/Game/Gameplay/Deployables/Sandbags/BP_SandBagWall_2.BP_SandBagWall_2_C", "DESERT": "/Game/Gameplay/Deployables/Sandbags/BP_SandBagWall_Desert.BP_SandBagWall_Desert_C", "SNOW": "/Game/Gameplay/Deployables/Sandbags/BP_SandBagWall_Winter.BP_SandBagWall_Winter_C"}, "class_names": ["BP_SandBagWall_2_C", "BP_SandBagWall_Desert_C", "BP_SandBagWall_Winter_C"], "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"}, "ladder_metal": {"name": "Ladder", "versions": {"DESERT": "/Game/Gameplay/Deployables/Ladders/BP_TestLadder_Metal.BP_TestLadder_Metal_C"}, "class_names": ["BP_TestLadder_Metal_C"], "type": "ladder", "icon": "icons/radial/ladder.png"}, "razorwire": {"name": "Razor Wire", "versions": {"FOREST": "/Game/Gameplay/Deployables/Razorwire/BP_Razorwire_clean_2.BP_Razorwire_clean_2_C"}, "class_names": ["BP_Razorwire_clean_2_C"], "type": "razor_wire", "icon": "icons/radial/razorwire.png"}, "hab_aus": {"name": "HAB (Spawn Bunker)", "versions": {"DESERT": "/Game/Gameplay/Deployables/HABs/ADF/ADF_Hab_Desert.ADF_Hab_Desert_C", "FOREST": "/Game/Gameplay/Deployables/HABs/ADF/ADF_Hab_Woodland.ADF_Hab_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/HABs/ADF/ADF_Hab_Snow.ADF_Hab_Snow_C"}, "class_names": ["ADF_Hab_Desert_C", "ADF_Hab_Woodland_C", "ADF_Hab_Snow_C"], "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_aus": {"name": "Ammo Crate", "versions": {"FOREST": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_ADF.BP_Ammocrate_ADF_C", "SNOW": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_ADF.BP_Ammocrate_ADF_C", "DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_ADF.BP_Ammocrate_ADF_C"}, "class_names": ["BP_Ammocrate_ADF_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_aus": {"name": "Repair Station", "versions": {"DESERT": "/Game/Gameplay/Deployables/RepairStations/ADF/BP_vehicle_repair_ADF_Desert.BP_vehicle_repair_ADF_Desert_C", "FOREST": "/Game/Gameplay/Deployables/RepairStations/ADF/BP_vehicle_repair_ADF_Forest.BP_vehicle_repair_ADF_Forest_C", "SNOW": "/Game/Gameplay/Deployables/RepairStations/ADF/BP_vehicle_repair_ADF_Winter.BP_vehicle_repair_ADF_Winter_C"}, "class_names": ["BP_vehicle_repair_ADF_Desert_C", "BP_vehicle_repair_ADF_Forest_C", "BP_vehicle_repair_ADF_Winter_C"], "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "m2_tripod_ironsight": {"name": "M2A1 Ironsight HMG Tripod", "versions": {"DESERT": "/Game/Gameplay/Deployables/Emplacements/BP_M2_Tripod_Ironsight.BP_M2_Tripod_Ironsight_C"}, "class_names": ["BP_M2_Tripod_Ironsight_C"], "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "m2_bunker_ironsight": {"name": "M2A1 Ironsight HMG Bunker", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/CAF/BP_M2_Bunker_Ironsight_Desert.BP_M2_Bunker_Ironsight_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/CAF/BP_M2_Bunker_Ironsight_Forest.BP_M2_Bunker_Ironsight_Forest_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/CAF/BP_M2_Bunker_Ironsight_Snow.BP_M2_Bunker_Ironsight_Snow_C"}, "class_names": ["BP_M2_Bunker_Ironsight_Desert_C", "BP_M2_Bunker_Ironsight_Forest_C", "BP_M2_Bunker_Ironsight_Snow_C"], "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "m252_mortar": {"name": "M252 Mortar", "versions": {"FOREST": "/Game/Gameplay/Deployables/Emplacements/BP_m252mortar_Deployable.BP_m252mortar_Deployable_C"}, "class_names": ["BP_m252mortar_Deployable_C"], "type": "mortar", "icon": "icons/radial/mortars.png"}, "radio_nato": {"name": "Radio", "versions": {"FOREST": "/Game/Gameplay/Deployables/Radios/USA/BP_FOBRadio_Woodland.BP_FOBRadio_Woodland_C"}, "class_names": ["BP_FOBRadio_Woodland_C"], "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_aus": {"name": "Observation Tower", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/ADF/BP_ObservationTower_ADF_Desert.BP_ObservationTower_ADF_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/ADF/BP_ObservationTower_ADF_Woodland.BP_ObservationTower_ADF_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/ADF/BP_ObservationTower_ADF_Snow.BP_ObservationTower_ADF_Snow_C"}, "class_names": ["BP_ObservationTower_ADF_Desert_C", "BP_ObservationTower_ADF_Woodland_C", "BP_ObservationTower_ADF_Snow_C"], "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "tow": {"name": "BGM-71 TOW Missile", "versions": {"FOREST": "/Game/Gameplay/Deployables/Emplacements/BP_BGM71TOW_Tripod_USA.BP_BGM71TOW_Tripod_USA_C"}, "class_names": ["BP_BGM71TOW_Tripod_USA_C"], "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "mk19_tripod": {"name": "Mk19 AGL Tripod", "versions": {"DESERT": "/Game/Gameplay/Deployables/Emplacements/BP_Mk19_Tripod.BP_Mk19_Tripod_C"}, "class_names": ["BP_Mk19_Tripod_C"], "type": "gmg", "icon": "icons/radial/grenademachinegun.png"}, "bunker_hesco_nato": {"name": "HASCO Bunker", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/USA/BP_smallbunker_Desert.BP_smallbunker_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/USA/BP_smallbunker_Woodland.BP_smallbunker_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/USA/BP_smallbunker_Snow.BP_smallbunker_Snow_C"}, "class_names": ["BP_smallbunker_Desert_C", "BP_smallbunker_Woodland_C", "BP_smallbunker_Snow_C"], "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_nato": {"name": "HASCO Block", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/Nato/BP_Hesco_USA_Desert.BP_Hesco_USA_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/Nato/BP_Hesco_USA_Forest.BP_Hesco_USA_Forest_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/Nato/BP_Hesco_USA_Snow.BP_Hesco_USA_Snow_C"}, "class_names": ["BP_Hesco_USA_Desert_C", "BP_Hesco_USA_Forest_C", "BP_Hesco_USA_Snow_C"], "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_nato": {"name": "HASCO Wall", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/Nato/BP_HescoWall_USA_Desert.BP_HescoWall_USA_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/Nato/BP_HescoWall_USA_Forest.BP_HescoWall_USA_Forest_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/Nato/BP_HescoWall_USA_Snow.BP_HescoWall_USA_Snow_C"}, "class_names": ["BP_HescoWall_USA_Desert_C", "BP_HescoWall_USA_Forest_C", "BP_HescoWall_USA_Snow_C"], "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "hab_nato": {"name": "HAB (Spawn Bunker)", "versions": {"DESERT": "/Game/Gameplay/Deployables/HABs/USA/US_Hab_Desert.US_Hab_Desert_C", "FOREST": "/Game/Gameplay/Deployables/HABs/USA/US_Hab_Forest.US_Hab_Forest_C", "SNOW": "/Game/Gameplay/Deployables/HABs/USA/US_Hab_Snow.US_Hab_Snow_C"}, "class_names": ["US_Hab_Desert_C", "US_Hab_Forest_C", "US_Hab_Snow_C"], "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_gb": {"name": "Ammo Crate", "versions": {"DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_BAF.BP_Ammocrate_BAF_C"}, "class_names": ["BP_Ammocrate_BAF_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_nato": {"name": "Repair Station", "versions": {"DESERT": "/Game/Gameplay/Deployables/RepairStations/USA/BP_vehicle_repair.BP_vehicle_repair_C", "FOREST": "/Game/Gameplay/Deployables/RepairStations/USA/BP_vehicle_repair_US_Woodland.BP_vehicle_repair_US_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/RepairStations/USA/BP_vehicle_repair_US_Snow.BP_vehicle_repair_US_Snow_C"}, "class_names": ["BP_vehicle_repair_C", "BP_vehicle_repair_US_Woodland_C", "BP_vehicle_repair_US_Snow_C"], "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "m2_tripod": {"name": "M2A1 HMG Tripod", "versions": {"DESERT": "/Game/Gameplay/Deployables/Emplacements/BP_M2_Tripod.BP_M2_Tripod_C"}, "class_names": ["BP_M2_Tripod_C"], "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "m2_bunker": {"name": "M2A1 HMG Bunker", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/USA/BP_M2_USA_Bunker_Desert.BP_M2_USA_Bunker_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/USA/BP_M2_USA_Bunker_Woodland.BP_M2_USA_Bunker_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/USA/BP_M2_USA_Bunker_Snow.BP_M2_USA_Bunker_Snow_C"}, "class_names": ["BP_M2_USA_Bunker_Desert_C", "BP_M2_USA_Bunker_Woodland_C", "BP_M2_USA_Bunker_Snow_C"], "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "l16_mortar": {"name": "L16 Mortar", "versions": {"FOREST": "/Game/Gameplay/Deployables/Emplacements/BP_L16mortar_Deployable.BP_L16mortar_Deployable_C"}, "class_names": ["BP_L16mortar_Deployable_C"], "type": "mortar", "icon": "icons/radial/mortars.png"}, "observation_tower_nato": {"name": "Observation Tower", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/USA/BP_ObservationTower_USA_Desert.BP_ObservationTower_USA_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/USA/BP_ObservationTower_USA_Woodland.BP_ObservationTower_USA_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/USA/BP_ObservationTower_USA_Snow.BP_ObservationTower_USA_Snow_C"}, "class_names": ["BP_ObservationTower_USA_Desert_C", "BP_ObservationTower_USA_Woodland_C", "BP_ObservationTower_USA_Snow_C"], "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "l134a1_tripod": {"name": "L134A1 AGL Tripod", "versions": {"DESERT": "/Game/Gameplay/Deployables/Emplacements/BP_L134A1_Tripod.BP_L134A1_Tripod_C"}, "class_names": ["BP_L134A1_Tripod_C"], "type": "gmg", "icon": "icons/radial/grenademachinegun.png"}, "ammocrate_caf": {"name": "Ammo Crate", "versions": {"FOREST": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_CAF_Woodland.BP_Ammocrate_CAF_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_CAF_Woodland.BP_Ammocrate_CAF_Woodland_C", "DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_CAF_Arid.BP_Ammocrate_CAF_Arid_C"}, "class_names": ["BP_Ammocrate_CAF_Woodland_C", "BP_Ammocrate_CAF_Arid_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "81mmmortar": {"name": "81mm Mortar", "versions": {"DESERT": "/Game/Vehicles/Emplaced_81mmMortar_CAF/BP_81mmMortar_Deployable.BP_81mmMortar_Deployable_C"}, "class_names": ["BP_81mmMortar_Deployable_C"], "type": "mortar", "icon": "icons/radial/mortars.png"}, "observation_tower_caf": {"name": "Observation Tower", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/USA/BP_ObservationTower_USA_Desert.BP_ObservationTower_USA_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/USA/BP_ObservationTower_USA_Woodland.BP_ObservationTower_USA_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/USA/BP_ObservationTower_USA_Snow.BP_ObservationTower_USA_Snow_C"}, "class_names": ["BP_ObservationTower_USA_Desert_C", "BP_ObservationTower_USA_Woodland_C", "BP_ObservationTower_USA_Snow_C"], "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "c16_tripod": {"name": "C16 AGL Tripod", "versions": {"DESERT": "/Game/Gameplay/Deployables/Emplacements/BP_C16_Tripod.BP_C16_Tripod_C"}, "class_names": ["BP_C16_Tripod_C"], "type": "gmg", "icon": "icons/radial/grenademachinegun.png"}, "radio_mil": {"name": "Radio", "versions": {"FOREST": "/Game/Gameplay/Deployables/Radios/IMF/BP_FOBRadio_IMF.BP_FOBRadio_IMF_C"}, "class_names": ["BP_FOBRadio_IMF_C"], "type": "radio", "icon": "icons/radial/radiohub.png"}, "hab_mil": {"name": "HAB (Spawn Bunker)", "versions": {"FOREST": "/Game/Gameplay/Deployables/HABs/IMF/IMF_hab.IMF_hab_C"}, "class_names": ["IMF_hab_C"], "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_mil": {"name": "Ammo Crate", "versions": {"FOREST": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_IMF.BP_Ammocrate_IMF_C"}, "class_names": ["BP_Ammocrate_IMF_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_irregular": {"name": "Repair Station", "versions": {"DESERT": "/Game/Gameplay/Deployables/RepairStations/INS/BP_vehicle_repair_INS_Desert.BP_vehicle_repair_INS_Desert_C", "FOREST": "/Game/Gameplay/Deployables/RepairStations/INS/BP_vehicle_repair_INS_Forest.BP_vehicle_repair_INS_Forest_C", "SNOW": "/Game/Gameplay/Deployables/RepairStations/INS/BP_vehicle_repair_INS_Winter.BP_vehicle_repair_INS_Winter_C"}, "class_names": ["BP_vehicle_repair_INS_Desert_C", "BP_vehicle_repair_INS_Forest_C", "BP_vehicle_repair_INS_Winter_C"], "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "razorwire_dirty": {"name": "Razor Wire", "versions": {"FOREST": "/Game/Gameplay/Deployables/Razorwire/BP_Razorwire_Dirty_2.BP_Razorwire_Dirty_2_C"}, "class_names": ["BP_Razorwire_Dirty_2_C"], "type": "razor_wire", "icon": "icons/radial/razorwire.png"}, "ladder_wood": {"name": "Ladder", "versions": {"DESERT": "/Game/Gameplay/Deployables/Ladders/BP_TestLadder_Wood.BP_TestLadder_Wood_C"}, "class_names": ["BP_TestLadder_Wood_C"], "type": "ladder", "icon": "icons/radial/ladder.png"}, "wall_log": {"name": "Log Wall", "versions": {"FOREST": "/Game/Gameplay/Deployables/Barriers/BP_LogWall.BP_LogWall_C"}, "class_names": ["BP_LogWall_C"], "type": "wall", "icon": "icons/radial/logwall.png"}, "wall_dirtcrate_low": {"name": "Dirt Crates Low Wall", "versions": {"FOREST": "/Game/Gameplay/Deployables/Sandbags/BP_DirtCrate_LowWall.BP_DirtCrate_LowWall_C"}, "class_names": ["BP_DirtCrate_LowWall_C"], "type": "wall", "icon": "icons/radial/dirtcrateslowwall.png"}, "wall_dirtcrate_high": {"name": "Dirt Crates High Wall", "versions": {"FOREST": "/Game/Gameplay/Deployables/Sandbags/BP_DirtCrate_HighWall.BP_DirtCrate_HighWall_C"}, "class_names": ["BP_DirtCrate_HighWall_C"], "type": "wall", "icon": "icons/radial/dirtcrateshighwall.png"}, "wall_dirtcrate_firingport": {"name": "Dirt Crates with Firing Ports", "versions": {"FOREST": "/Game/Gameplay/Deployables/Sandbags/BP_DirtCrate_FiringPortWall.BP_DirtCrate_FiringPortWall_C"}, "class_names": ["BP_DirtCrate_FiringPortWall_C"], "type": "wall_murder_hole", "icon": "icons/radial/dirtcratesfiringports.png"}, "hedgehogtanktrap_mil": {"name": "HedgeHog Tank Trap", "versions": {"FOREST": 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"/Game/Gameplay/Deployables/Bunkers/PLA/BP_ObservationTower_Desert_PLA.BP_ObservationTower_Desert_PLA_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/PLA/BP_ObservationTower_PLA.BP_ObservationTower_PLA_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/PLA/BP_ObservationTower_Winter_PLA.BP_ObservationTower_Winter_PLA_C"}, "class_names": ["BP_ObservationTower_Desert_PLA_C", "BP_ObservationTower_PLA_C", "BP_ObservationTower_Winter_PLA_C"], "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "hj8_atgm_pla": {"name": "HJ-8 ATGM", "versions": {"DESERT": "/Game/Vehicles/Emplaced_HJ-8ATGM/BP_HJ-8ATGM_Deployable.BP_HJ-8ATGM_Deployable_C"}, "class_names": ["BP_HJ-8ATGM_Deployable_C"], "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "bunker_hesco_rus": {"name": "HASCO Bunker", "versions": {"FOREST": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_smallbunker_2_woodland.BP_smallbunker_2_woodland_C", "DESERT": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_smallbunker_Desert.BP_smallbunker_Desert_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_smallbunker_Snow.BP_smallbunker_Snow_C"}, "class_names": ["BP_smallbunker_2_woodland_C", "BP_smallbunker_Desert_C", "BP_smallbunker_Snow_C"], "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_rus": {"name": "HASCO Block", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/RGF/BP_Hesco_RGF_Desert.BP_Hesco_RGF_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/RGF/BP_Hesco_RGF_Woodland.BP_Hesco_RGF_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/RGF/BP_Hesco_RGF_Snow.BP_Hesco_RGF_Snow_C"}, "class_names": ["BP_Hesco_RGF_Desert_C", "BP_Hesco_RGF_Woodland_C", "BP_Hesco_RGF_Snow_C"], "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_rus": {"name": "HASCO Wall", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/RGF/BP_HescoWall_RGF_Desert.BP_HescoWall_RGF_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/RGF/BP_HescoWall_RGF_Woodland.BP_HescoWall_RGF_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/RGF/BP_HescoWall_RGF_Snow.BP_HescoWall_RGF_Snow_C"}, "class_names": ["BP_HescoWall_RGF_Desert_C", "BP_HescoWall_RGF_Woodland_C", "BP_HescoWall_RGF_Snow_C"], "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "hab_rus": {"name": "HAB (Spawn Bunker)", "versions": {"DESERT": "/Game/Gameplay/Deployables/HABs/RGF/RGF_Hab_Desert.RGF_Hab_Desert_C", "FOREST": "/Game/Gameplay/Deployables/HABs/RGF/RGF_Hab_Woodland.RGF_Hab_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/HABs/RGF/RGF_Hab_Snow.RGF_Hab_Snow_C"}, "class_names": ["RGF_Hab_Desert_C", "RGF_Hab_Woodland_C", "RGF_Hab_Snow_C"], "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_rus": {"name": "Ammo Crate", "versions": {"FOREST": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_RGF_Woodland.BP_Ammocrate_RGF_Woodland_C", "DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_RGF_Desert.BP_Ammocrate_RGF_Desert_C", "SNOW": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_RGF_Woodland.BP_Ammocrate_RGF_Woodland_C"}, "class_names": ["BP_Ammocrate_RGF_Woodland_C", "BP_Ammocrate_RGF_Desert_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_rus": {"name": "Repair Station", "versions": {"FOREST": "/Game/Gameplay/Deployables/RepairStations/RGF/BP_vehicle_Repair_RGF.BP_Vehicle_Repair_RGF_C", "DESERT": "/Game/Gameplay/Deployables/RepairStations/RGF/BP_Vehicle_Repair_RGF_Desert.BP_Vehicle_Repair_RGF_Desert_C", "SNOW": "/Game/Gameplay/Deployables/RepairStations/RGF/BP_Vehicle_Repair_RGF_Snow.BP_Vehicle_Repair_RGF_Snow_C"}, "class_names": ["BP_Vehicle_Repair_RGF_C", "BP_Vehicle_Repair_RGF_Desert_C", "BP_Vehicle_Repair_RGF_Snow_C"], "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "nsv_bunker_rus": {"name": "NSV HMG Bunker", "versions": {"FOREST": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_Kord_RGF_Bunker.BP_Kord_RGF_Bunker_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_Kord_RGF_Bunker_Snow.BP_Kord_RGF_Bunker_Snow_C", "DESERT": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_Kord_RGF_DE_Bunker.BP_Kord_RGF_DE_Bunker_C"}, "class_names": ["BP_Kord_RGF_Bunker_C", "BP_Kord_RGF_Bunker_Snow_C", "BP_Kord_RGF_DE_Bunker_C"], "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "radio_rus": {"name": "Radio", "versions": {"FOREST": "/Game/Gameplay/Deployables/Radios/RGF/BP_FOBRadio_RGF.BP_FOBRadio_RGF_C"}, "class_names": ["BP_FOBRadio_RGF_C"], "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_rus": {"name": "Observation Tower", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_ObservationTower_RGF_Desert.BP_ObservationTower_RGF_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_ObservationTower_RGF_Woodland.BP_ObservationTower_RGF_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/RGF/BP_ObservationTower_RGF_Snow.BP_ObservationTower_RGF_Snow_C"}, "class_names": ["BP_ObservationTower_RGF_Desert_C", "BP_ObservationTower_RGF_Woodland_C", "BP_ObservationTower_RGF_Snow_C"], "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "kornet_rus": {"name": "9M133 Kornet Missile", "versions": {"FOREST": "/Game/Gameplay/Deployables/Emplacements/BP_Kornet_Tripod_Rus.BP_Kornet_Tripod_Rus_C"}, "class_names": ["BP_Kornet_Tripod_Rus_C"], "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "ammocrate_tlf": {"name": "Ammo Crate", "versions": {"FOREST": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_TLF.BP_Ammocrate_TLF_C", "SNOW": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_TLF.BP_Ammocrate_TLF_C", "DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_TLF.BP_Ammocrate_TLF_C"}, "class_names": ["BP_Ammocrate_TLF_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "m2hb_tripod": {"name": "M2HB HMG Tripod", "versions": {"DESERT": "/Game/Gameplay/Deployables/Emplacements/BP_M2HB_Tripod_Ironsight.BP_M2HB_Tripod_Ironsight_C"}, "class_names": ["BP_M2HB_Tripod_Ironsight_C"], "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "m2hb_bunker": {"name": "M2HB HMG Bunker", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/TLF/BP_M2HB_TLF_Bunker_Desert.BP_M2HB_TLF_Bunker_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/TLF/BP_M2HB_TLF_Bunker_Woodland.BP_M2HB_TLF_Bunker_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/TLF/BP_M2HB_TLF_Bunker_Snow.BP_M2HB_TLF_Bunker_Snow_C"}, "class_names": ["BP_M2HB_TLF_Bunker_Desert_C", "BP_M2HB_TLF_Bunker_Woodland_C", "BP_M2HB_TLF_Bunker_Snow_C"], "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "radio_tlf": {"name": "Radio", "versions": {"FOREST": "/Game/Gameplay/Deployables/Radios/TLF/BP_FOBRadio_TLF.BP_FOBRadio_TLF_C"}, "class_names": ["BP_FOBRadio_TLF_C"], "type": "radio", "icon": "icons/radial/radiohub.png"}, "milan_tlf": {"name": "Milan AT Missile", "versions": {"FOREST": "/Game/Vehicles/Emplaced_F2_MILAN/BP_F2_MILAN_ATGM_Deployable.BP_F2_MILAN_ATGM_Deployable_C", "DESERT": "/Game/Vehicles/Emplaced_F2_MILAN/BP_F2_MILAN_ATGM_Deployable.BP_F2_MILAN_ATGM_Deployable_C"}, "class_names": ["BP_F2_MILAN_ATGM_Deployable_C"], "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "ammocrate_usa": {"name": "Ammo Crate", "versions": {"DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate.BP_Ammocrate_C"}, "class_names": ["BP_Ammocrate_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "ammocrate_usmc": {"name": "Ammo Crate", "versions": {"DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_USMC_Desert.BP_Ammocrate_USMC_Desert_C", "FOREST": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_USMC_Woodland.BP_Ammocrate_USMC_Woodland_C"}, "class_names": ["BP_Ammocrate_USMC_Desert_C", "BP_Ammocrate_USMC_Woodland_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "bunker_hesco_wpmc": {"name": "HASCO Bunker", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_smallbunker_WPMC_Desert.BP_smallbunker_WPMC_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_smallbunker_WPMC_Woodland.BP_smallbunker_WPMC_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_smallbunker_WPMC_Snow.BP_smallbunker_WPMC_Snow_C"}, "class_names": ["BP_smallbunker_WPMC_Desert_C", "BP_smallbunker_WPMC_Woodland_C", "BP_smallbunker_WPMC_Snow_C"], "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_wpmc": {"name": "HASCO Block", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/WPMC/BP_Hesco_WPMC_Desert.BP_Hesco_WPMC_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/WPMC/BP_Hesco_WPMC_Forest.BP_Hesco_WPMC_Forest_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/WPMC/BP_Hesco_WPMC_Snow.BP_Hesco_WPMC_Snow_C"}, "class_names": ["BP_Hesco_WPMC_Desert_C", "BP_Hesco_WPMC_Forest_C", "BP_Hesco_WPMC_Snow_C"], "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_wpmc": {"name": "HASCO Wall", "versions": {"DESERT": "/Game/Gameplay/Deployables/Hesco/WPMC/BP_HescoWall_WPMC_Desert.BP_HescoWall_WPMC_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Hesco/WPMC/BP_HescoWall_WPMC_Forest.BP_HescoWall_WPMC_Forest_C", "SNOW": "/Game/Gameplay/Deployables/Hesco/WPMC/BP_HescoWall_WPMC_Snow.BP_HescoWall_WPMC_Snow_C"}, "class_names": ["BP_HescoWall_WPMC_Desert_C", "BP_HescoWall_WPMC_Forest_C", "BP_HescoWall_WPMC_Snow_C"], "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "hab_wpmc": {"name": "HAB (Spawn Bunker)", "versions": {"DESERT": "/Game/Gameplay/Deployables/HABs/WPMC/WPMC_Hab_Desert.WPMC_Hab_Desert_C", "FOREST": "/Game/Gameplay/Deployables/HABs/WPMC/WPMC_Hab_Forest.WPMC_Hab_Forest_C", "SNOW": "/Game/Gameplay/Deployables/HABs/WPMC/WPMC_Hab_Snow.WPMC_Hab_Snow_C"}, "class_names": ["WPMC_Hab_Desert_C", "WPMC_Hab_Forest_C", "WPMC_Hab_Snow_C"], "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_wpmc": {"name": "Ammo Crate", "versions": {"DESERT": "/Game/Gameplay/Deployables/AmmoCrates/BP_Ammocrate_WPMC.BP_Ammocrate_WPMC_C"}, "class_names": ["BP_Ammocrate_WPMC_C"], "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_wpmc": {"name": "Repair Station", "versions": {"DESERT": "/Game/Gameplay/Deployables/RepairStations/USA/BP_vehicle_repair.BP_vehicle_repair_C", "FOREST": "/Game/Gameplay/Deployables/RepairStations/USA/BP_vehicle_repair_US_Woodland.BP_vehicle_repair_US_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/RepairStations/USA/BP_vehicle_repair_US_Snow.BP_vehicle_repair_US_Snow_C"}, "class_names": ["BP_vehicle_repair_C", "BP_vehicle_repair_US_Woodland_C", "BP_vehicle_repair_US_Snow_C"], "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "m2_bunker_wpmc": {"name": "M2HB HMG Bunker", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_M2_WPMC_Bunker_Desert.BP_M2_WPMC_Bunker_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_M2_WPMC_Bunker_Woodland.BP_M2_WPMC_Bunker_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_M2_WPMC_Bunker_Snow.BP_M2_WPMC_Bunker_Snow_C"}, "class_names": ["BP_M2_WPMC_Bunker_Desert_C", "BP_M2_WPMC_Bunker_Woodland_C", "BP_M2_WPMC_Bunker_Snow_C"], "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "radio_wpmc": {"name": "Radio", "versions": {"FOREST": "/Game/Gameplay/Deployables/Radios/WPMC/BP_FOBRadio_WPMC.BP_FOBRadio_WPMC_C"}, "class_names": ["BP_FOBRadio_WPMC_C"], "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_wpmc": {"name": "Observation Tower", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_ObservationTower_WPMC_Desert.BP_ObservationTower_WPMC_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_ObservationTower_WPMC_Woodland.BP_ObservationTower_WPMC_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_ObservationTower_WPMC_Snow.BP_ObservationTower_WPMC_Snow_C"}, "class_names": ["BP_ObservationTower_WPMC_Desert_C", "BP_ObservationTower_WPMC_Woodland_C", "BP_ObservationTower_WPMC_Snow_C"], "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "mk19_bunker_wpmc": {"name": "Mk19 AGL Bunker", "versions": {"DESERT": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_Mk19_WPMC_Bunker_Desert.BP_Mk19_WPMC_Bunker_Desert_C", "FOREST": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_Mk19_WPMC_Bunker_Woodland.BP_Mk19_WPMC_Bunker_Woodland_C", "SNOW": "/Game/Gameplay/Deployables/Bunkers/WPMC/BP_Mk19_WPMC_Bunker_Snow.BP_Mk19_WPMC_Bunker_Snow_C"}, "class_names": ["BP_Mk19_WPMC_Bunker_Desert_C", "BP_Mk19_WPMC_Bunker_Woodland_C", "BP_Mk19_WPMC_Bunker_Snow_C"], "type": "gmg_protected", "icon": "icons/radial/grenademachinegunbunker.png"}}, "characteristics": {"hab+": "+1 extra HAB avaliable per FOB", "atgm+": "+1 extra ATGM Emplacement avaliable per FOB", "logi+": "+1 extra Logistics Vehicle", "hat+": "+2 extra HAT kit roles", "hat": "Access to HAT kit role", "enemyintel": "Intel on Enemy Vehicle Spawn Times", "bm-21grad+": "+1 extra BM-21 Grad", "ub32technicals+": "Extra UB32 Technicals", "noatgm": "No ATGM Emplacements avaliable", "accessatgm": "ATGM Emplacements avaliable", "accessgmg": "GMG Emplacements avaliable", "hellcannon+": "+1 Hell Cannon Emplacement avaliable per FOB", "mortar-": "-1 Mortar avaliable per FOB ", "nomortar": "No Mortar Emplacements avaliable", "noub32": "No UB32 Emplacements avaliable", "nospecial": "No Special Characterics", "noemplacements": "No Weapon Emplacements avaliable", "buddyrally": "SL can place a rally point by right clicking another Rally Point on the map", "vehiclecommander": "Commander can use vehicles to enable commander abilities"}, "factions": {"adf": {"name": "Australian Defence Force", "short_name": "ADF", "flag": "flags/adf.png", "badge": "badges/adf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["AFRICA_W", "EUROPE_N", "EUROPE_E", "EUROPE_W", "ASIA_CENTRAL", "ASIA_W", "ASIA_SE", "ASIA_NE", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "AMERICA_N"], "units": ["adf_ld_combinedarms", "adf_ld_combinedarms-boats", "adf_ld_combinedarms-noheli", "adf_ld_mechanized", "adf_ld_mechanized-boats", "adf_ld_mechanized-noheli", "adf_lo_airassault", "adf_lo_airassault-boats", "adf_lo_combinedarms", "adf_lo_combinedarms-boats", "adf_lo_combinedarms-noheli", "adf_lo_mechanized", "adf_lo_mechanized-boats", "adf_lo_mechanized-noheli", "adf_md_combinedarms", "adf_mo_combinedarms", "adf_s_combinedarms", "adf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["adf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the section, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["adf_sl_01", "adf_sl_02", "adf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["adf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["adf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["adf_medic_01", "adf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["adf_rifleman_01", "adf_rifleman_02", "adf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["adf_ar_01", "adf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["adf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["adf_lat_01", "adf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["adf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["adf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["adf_hat_01", "adf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["adf_engineer_01", "adf_engineer_02"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["adf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["adf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["adf_unarmed_01"]}}}, "baf": {"name": "British Armed Forces", "short_name": "BAF", "flag": "flags/baf.png", "badge": "badges/baf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_FALKLANDS", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_W", "AFRICA_N"], "units": ["baf_ld_armored", "baf_ld_armored-boats", "baf_ld_combinedarms", "baf_ld_combinedarms-boats", "baf_ld_combinedarms-noheli", "baf_ld_mechanized", "baf_ld_mechanized-boats", "baf_ld_mechanized-noheli", "baf_ld_support", "baf_ld_support-boats", "baf_ld_support-noheli", "baf_lo_airassault", "baf_lo_airassault-boats", "baf_lo_armored", "baf_lo_armored-boats", "baf_lo_combinedarms", "baf_lo_combinedarms-boats", "baf_lo_combinedarms-noheli", "baf_lo_mechanized", "baf_lo_mechanized-boats", "baf_lo_mechanized-noheli", "baf_lo_support", "baf_lo_support-boats", "baf_lo_support-noheli", "baf_md_combinedarms", "baf_mo_combinedarms", "baf_s_combinedarms", "baf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["baf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["baf_sl_01", "baf_sl_02", "baf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["baf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["baf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["baf_medic_01", "baf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["baf_rifleman_01", "baf_rifleman_02", "baf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["baf_ar_01", "baf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["baf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["baf_lat_01", "baf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["baf_marksman_01", "baf_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["baf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["baf_hat_01", "baf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["baf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["baf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["baf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["baf_unarmed_01"]}}}, "caf": {"name": "Canadian Armed Forces", "short_name": "CAF", "flag": "flags/caf.png", "badge": "badges/caf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["AFRICA_W", "EUROPE_N", "EUROPE_E", "EUROPE_W", "ASIA_CENTRAL", "ASIA_W", "ASIA_SE", "ASIA_NE", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "AMERICA_N"], "units": ["caf_ld_armored", "caf_ld_armored-boats", "caf_ld_combinedarms", "caf_ld_combinedarms-boats", "caf_ld_combinedarms-noheli", "caf_ld_mechanized", "caf_ld_mechanized-boats", "caf_ld_mechanized-noheli", "caf_ld_motorized", "caf_ld_motorized-boats", "caf_ld_motorized-noheli", "caf_ld_support", "caf_ld_support-boats", "caf_ld_support-noheli", "caf_lo_airassault", "caf_lo_airassault-boats", "caf_lo_armored", "caf_lo_armored-boats", "caf_lo_combinedarms", "caf_lo_combinedarms-boats", "caf_lo_combinedarms-noheli", "caf_lo_mechanized", "caf_lo_mechanized-boats", "caf_lo_mechanized-noheli", "caf_lo_motorized", "caf_lo_motorized-boats", "caf_lo_motorized-noheli", "caf_lo_support", "caf_lo_support-boats", "caf_lo_support-noheli", "caf_md_combinedarms", "caf_mo_combinedarms", "caf_s_combinedarms", "caf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["caf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["caf_sl_01", "caf_sl_02", "caf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["caf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["caf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of reviving and healing incapacitated/wounded teammates.", "options": ["caf_medic_01", "caf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["caf_rifleman_01", "caf_rifleman_02", "caf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["caf_ar_01", "caf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["caf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["caf_lat_01", "caf_lat_02"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["caf_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["caf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a much heavier Anti-Tank Rocket Launcher, this kit is suitable for defeating the heaviest of armor.", "options": ["caf_hat_01", "caf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["caf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["caf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["caf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["caf_unarmed_01"]}}}, "civ": {"name": "Civilians", "short_name": "CIV", "flag": null, "badge": "badges/civ.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": [], "units": ["civ_motorized_1", "civ_unarmed_1"], "roles": {"unarmed": {"name": "Unarmed Civilian", "details": "Equipped with Shovel and Field dressing", "options": ["civ_unarmed"]}}}, "imf": {"name": "Irregular Militia Forces", "short_name": "IMF", "flag": "flags/imf.png", "badge": "badges/imf.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "EUROPE_E", "EUROPE_N", "ASIA_NE", "AMERICA_N"], "units": ["imf_ld_armored", "imf_ld_armored-boats", "imf_ld_combinedarms", "imf_ld_combinedarms-boats", "imf_ld_lightinfantry", "imf_ld_lightinfantry-boats", "imf_ld_mechanized", "imf_ld_mechanized-boats", "imf_ld_motorized", "imf_ld_motorized-boats", "imf_ld_support", "imf_ld_support-boats", "imf_lo_armored", "imf_lo_armored-boats", "imf_lo_combinedarms", "imf_lo_combinedarms-boats", "imf_lo_lightinfantry", "imf_lo_lightinfantry-boats", "imf_lo_mechanized", "imf_lo_mechanized-boats", "imf_lo_motorized", "imf_lo_motorized-boats", "imf_lo_support", "imf_lo_support-boats", "imf_md_combinedarms", "imf_mo_combinedarms", "imf_s_combinedarms", "imf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["imf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["imf_sl_01", "imf_sl_02", "imf_sl_03", "imf_sl_04", "imf_sl_05"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["imf_slcrewman_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["imf_medic_01", "imf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["imf_rifleman_01", "imf_rifleman_02", "imf_rifleman_03", "imf_rifleman_04", "imf_rifleman_05", "imf_rifleman_06"]}, "raider": {"name": "Ambusher", "details": "Equipped with a personal camouflage net and explosives, this role is intended to ambush enemy formations.", "options": ["imf_ambusher_01", "imf_ambusher_02"]}, "breacher": {"name": "Infiltrator", "details": "Equipped with multiple SMGs and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["imf_infiltrator_01"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["imf_ar_01", "imf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["imf_grenadier_01", "imf_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["imf_lat_01", "imf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["imf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["imf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["imf_hat_01", "imf_hat_02"]}, "sapper": {"name": "Saboteur", "details": "Equipped with mines, decoy rocks and TNT, this role can disrupt enemy logistics from behind their lines. He can also assist in vehicle repairs and construct/destruct deployables faster.", "options": ["imf_saboteur_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["imf_crewman_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["imf_unarmed_01"]}}}, "ins": {"name": "Middle Eastern Insurgents", "short_name": "INS", "flag": "flags/ins.png", "badge": "badges/ins.png", "buddy_rally": true, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "AFRICA_N"], "units": ["ins_ld_armored", "ins_ld_armored-boats", "ins_ld_combinedarms", "ins_ld_combinedarms-boats", "ins_ld_lightinfantry", "ins_ld_lightinfantry-boats", "ins_ld_mechanized", "ins_ld_mechanized-boats", "ins_ld_motorized", "ins_ld_motorized-boats", "ins_ld_support", "ins_ld_support-boats", "ins_lo_armored", "ins_lo_armored-boats", "ins_lo_combinedarms", "ins_lo_combinedarms-boats", "ins_lo_lightinfantry", "ins_lo_lightinfantry-boats", "ins_lo_mechanized", "ins_lo_mechanized-boats", "ins_lo_motorized", "ins_lo_motorized-boats", "ins_lo_support", "ins_lo_support-boats", "ins_md_combinedarms", "ins_mo_combinedarms", "ins_s_combinedarms", "ins_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["ins_recruit"]}, "squadleader": {"name": "Cell Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["ins_sl_01", "ins_sl_02", "ins_sl_03", "ins_sl_04", "ins_sl_06", "ins_sl_07"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_slcrewman_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["ins_medic_01", "ins_medic_02", "ins_medic_03"]}, "rifleman": {"name": "Fighter", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["ins_rifleman_01", "ins_rifleman_03", "ins_rifleman_04", "ins_rifleman_05", "ins_rifleman_06", "ins_rifleman_07", "ins_rifleman_08"]}, "raider": {"name": "Raider", "details": "Equipped with an SMG and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["ins_raider_01", "ins_raider_02", "ins_raider_04"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["ins_ar_01", "ins_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["ins_grenadier_01", "ins_grenadier_02"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["ins_lat_01", "ins_lat_02", "ins_lat_03"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_marksman_01", "ins_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["ins_machinegunner_01", "ins_machinegunner_02"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_sniper_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["ins_hat_01", "ins_hat_02"]}, "sapper": {"name": "Sapper", "details": "Equipped with mines and IEDs, this role is perfect for setting up ambushes. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["ins_sapper_01", "ins_sapper_02"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_crewman_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["ins_unarmed_01"]}}}, "mea": {"name": "Middle Eastern Alliance", "short_name": "MEA", "flag": "flags/mea.png", "badge": "badges/mea.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "SPECIAL_CAUCASUS", "AFRICA_N"], "units": ["mea_ld_armored", "mea_ld_armored-boats", "mea_ld_combinedarms", "mea_ld_combinedarms-boats", "mea_ld_combinedarms-noheli", "mea_ld_lightinfantry", "mea_ld_lightinfantry-boats", "mea_ld_lightinfantry-noheli", "mea_ld_mechanized", "mea_ld_mechanized-boats", "mea_ld_mechanized-noheli", "mea_ld_support", "mea_ld_support-boats", "mea_ld_support-noheli", "mea_lo_airassault", "mea_lo_airassault-boats", "mea_lo_armored", "mea_lo_armored-boats", "mea_lo_combinedarms", "mea_lo_combinedarms-boats", "mea_lo_combinedarms-noheli", "mea_lo_lightinfantry", "mea_lo_lightinfantry-boats", "mea_lo_lightinfantry-noheli", "mea_lo_mechanized", "mea_lo_mechanized-boats", "mea_lo_mechanized-noheli", "mea_lo_support", "mea_lo_support-boats", "mea_lo_support-noheli", "mea_md_combinedarms", "mea_mo_combinedarms", "mea_s_combinedarms", "mea_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["mea_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["mea_sl_01", "mea_sl_02", "mea_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["mea_medic_01", "mea_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["mea_rifleman_01", "mea_rifleman_02", "mea_rifleman_03", "mea_rifleman_04"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["mea_ar_01", "mea_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["mea_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["mea_lat_01", "mea_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["mea_marksman_01", "mea_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["mea_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["mea_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["mea_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["mea_unarmed_01"]}}}, "pla": {"name": "People's Liberation Army", "short_name": "PLA", "flag": "flags/pla.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["pla_ld_armored", "pla_ld_armored-boats", "pla_ld_combinedarms", "pla_ld_combinedarms-boats", "pla_ld_combinedarms-noheli", "pla_ld_lightinfantry", "pla_ld_lightinfantry-boats", "pla_ld_lightinfantry-noheli", "pla_ld_motorized", "pla_ld_motorized-boats", "pla_ld_motorized-noheli", "pla_ld_support", "pla_ld_support-boats", "pla_ld_support-noheli", "pla_lo_airassault", "pla_lo_airassault-boats", "pla_lo_armored", "pla_lo_armored-boats", "pla_lo_combinedarms", "pla_lo_combinedarms-boats", "pla_lo_combinedarms-noheli", "pla_lo_lightinfantry", "pla_lo_lightinfantry-boats", "pla_lo_lightinfantry-noheli", "pla_lo_motorized", "pla_lo_motorized-boats", "pla_lo_motorized-noheli", "pla_lo_support", "pla_lo_support-boats", "pla_lo_support-noheli", "pla_md_combinedarms", "pla_mo_combinedarms", "pla_s_combinedarms", "pla_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["pla_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["pla_sl_01", "pla_sl_02", "pla_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["pla_medic_01", "pla_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_01", "pla_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["pla_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["pla_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["pla_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["pla_lat_01", "pla_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["pla_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["pla_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["pla_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["pla_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["pla_unarmed_01"]}}}, "plaagf": {"name": "PLA Amphibious Ground Forces", "short_name": "PLAAGF", "flag": "flags/plaagf.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["plaagf_ld_armored", "plaagf_ld_armored-boats", "plaagf_ld_combinedarms", "plaagf_ld_combinedarms-boats", "plaagf_ld_combinedarms-noheli", "plaagf_ld_mechanized", "plaagf_ld_mechanized-boats", "plaagf_ld_mechanized-noheli", "plaagf_lo_amphibiousassault", "plaagf_lo_armored", "plaagf_lo_armored-boats", "plaagf_lo_combinedarms", "plaagf_lo_combinedarms-boats", "plaagf_lo_combinedarms-noheli", "plaagf_lo_mechanized", "plaagf_lo_mechanized-boats", "plaagf_lo_mechanized-noheli", "plaagf_md_combinedarms", "plaagf_mo_combinedarms", "plaagf_s_combinedarms", "plaagf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["pla_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["pla_sl_01", "pla_sl_02", "pla_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["pla_medic_01", "pla_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_01", "pla_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["pla_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["pla_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["pla_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["pla_lat_01", "pla_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["pla_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["pla_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["pla_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["pla_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["pla_unarmed_01"]}}}, "planmc": {"name": "PLA Navy Marine Corps", "short_name": "PLANMC", "flag": "flags/planmc.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["planmc_ld_armored", "planmc_ld_armored-boats", "planmc_ld_combinedarms", "planmc_ld_combinedarms-boats", "planmc_ld_combinedarms-noheli", "planmc_ld_lightinfantry", "planmc_ld_lightinfantry-boats", "planmc_ld_lightinfantry-noheli", "planmc_ld_motorized", "planmc_ld_motorized-boats", "planmc_ld_motorized-noheli", "planmc_ld_support", "planmc_ld_support-boats", "planmc_ld_support-noheli", "planmc_lo_airassault", "planmc_lo_airassault-boats", "planmc_lo_amphibiousassault", "planmc_lo_armored", "planmc_lo_armored-boats", "planmc_lo_combinedarms", "planmc_lo_combinedarms-boats", "planmc_lo_combinedarms-noheli", "planmc_lo_lightinfantry", "planmc_lo_lightinfantry-boats", "planmc_lo_lightinfantry-noheli", "planmc_lo_motorized", "planmc_lo_motorized-boats", "planmc_lo_motorized-noheli", "planmc_lo_support", "planmc_lo_support-boats", "planmc_lo_support-noheli", "planmc_md_combinedarms", "planmc_mo_combinedarms", "planmc_s_combinedarms", "planmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["planmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["planmc_sl_01", "planmc_sl_02", "planmc_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["planmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["planmc_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["planmc_medic_01", "planmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["planmc_rifleman_01", "planmc_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["planmc_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["planmc_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["planmc_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["planmc_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["planmc_lat_01", "planmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["planmc_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["planmc_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["planmc_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["planmc_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["planmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["planmc_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["planmc_unarmed_01"]}}}, "rgf": {"name": "Russian Ground Forces", "short_name": "RGF", "flag": "flags/rgf.png", "badge": "badges/rgf.png", "buddy_rally": false, "alliance": "REDFOR", "theaters": ["AMERICA_N", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_CENTRAL", "ASIA_NE"], "units": ["rgf_ld_armored", "rgf_ld_armored-boats", "rgf_ld_combinedarms", "rgf_ld_combinedarms-boats", "rgf_ld_combinedarms-noheli", "rgf_ld_lightinfantry", "rgf_ld_lightinfantry-boats", "rgf_ld_lightinfantry-noheli", "rgf_ld_mechanized", "rgf_ld_mechanized_boats", "rgf_ld_mechanized_noheli", "rgf_ld_motorized", "rgf_ld_motorized-boats", "rgf_ld_motorized-noheli", "rgf_ld_support", "rgf_ld_support-boats", "rgf_ld_support-noheli", "rgf_lo_amphibiousassault", "rgf_lo_armored", "rgf_lo_armored-boats", "rgf_lo_combinedarms", "rgf_lo_combinedarms-boats", "rgf_lo_combinedarms-noheli", "rgf_lo_lightinfantry", "rgf_lo_lightinfantry-boats", "rgf_lo_lightinfantry-noheli", "rgf_lo_mechanized", "rgf_lo_mechanized_boats", "rgf_lo_mechanized_noheli", "rgf_lo_motorized", "rgf_lo_motorized-boats", "rgf_lo_motorized-noheli", "rgf_lo_support", "rgf_lo_support-boats", "rgf_lo_support-noheli", "rgf_md_combinedarms", "rgf_mo_combinedarms", "rgf_s_combinedarms", "rgf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["rgf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["rgf_sl_01", "rgf_sl_02", "rgf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["rgf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["rgf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["rgf_medic_01", "rgf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["rgf_rifleman_01", "rgf_rifleman_02", "rgf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["rgf_ar_01", "rgf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["rgf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["rgf_lat_01", "rgf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["rgf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["rgf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["rgf_hat_01", "rgf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["rgf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["rgf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["rgf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["rgf_unarmed_01"]}}}, "tlf": {"name": "Turkish Land Forces", "short_name": "TLF", "flag": "flags/tlf.png", "badge": "badges/tlf.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "ASIA_NE", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["tlf_ld_armored", "tlf_ld_armored-boats", "tlf_ld_combinedarms", "tlf_ld_combinedarms-boats", "tlf_ld_combinedarms-noheli", "tlf_ld_mechanized", "tlf_ld_mechanized-boats", "tlf_ld_mechanized-noheli", "tlf_ld_motorized", "tlf_ld_motorized-boats", "tlf_ld_motorized-noheli", "tlf_ld_support", "tlf_ld_support_boats", "tlf_ld_support_noheli", "tlf_lo_airassault", "tlf_lo_airassault-boats", "tlf_lo_armored", "tlf_lo_armored-boats", "tlf_lo_combinedarms", "tlf_lo_combinedarms-boats", "tlf_lo_combinedarms-noheli", "tlf_lo_mechanized", "tlf_lo_mechanized-boats", "tlf_lo_mechanized-noheli", "tlf_lo_motorized", "tlf_lo_motorized-boats", "tlf_lo_motorized-noheli", "tlf_lo_support", "tlf_lo_support_boats", "tlf_lo_support_noheli", "tlf_md_combinedarms", "tlf_mo_combinedarms", "tlf_s_combinedarms", "tlf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["tlf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["tlf_sl_01", "tlf_sl_02", "tlf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["tlf_medic_01", "tlf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_01", "tlf_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_03"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["tlf_machinegunner_01", "tlf_machinegunner_02"]}, "raider": {"name": "Jandarma", "details": "Military Police Attachment. Specializes in urban Close Quarters Combat operations.", "options": ["tlf_jandarma_01"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["tlf_grenadier_01", "tlf_grenadier_02"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["tlf_lat_01", "tlf_lat_02", "tlf_lat_03"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["tlf_marksman_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["tlf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["tlf_unarmed_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a much heavier Anti-Tank Rocket Launcher, this kit is suitable for defeating the heaviest of armor.", "options": ["tlf_hat_01", "tlf_hat_02"]}}}, "usa": {"name": "United States Army", "short_name": "USA", "flag": "flags/usa.png", "badge": "badges/usa.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usa_ld_armored", "usa_ld_armored_boats", "usa_ld_combinedarms", "usa_ld_combinedarms-boats", "usa_ld_combinedarms-noheli", "usa_ld_lightinfantry", "usa_ld_lightinfantry-boats", "usa_ld_lightinfantry-noheli", "usa_ld_mechanized", "usa_ld_mechanized_boats", "usa_ld_mechanized_noheli", "usa_ld_motorized", "usa_ld_motorized-boats", "usa_ld_motorized-noheli", "usa_ld_support", "usa_ld_support_boats", "usa_ld_support_noheli", "usa_lo_airassault", "usa_lo_airassault-boats", "usa_lo_armored", "usa_lo_armored_boats", "usa_lo_combinedarms", "usa_lo_combinedarms-boats", "usa_lo_combinedarms-noheli", "usa_lo_lightinfantry", "usa_lo_lightinfantry-boats", "usa_lo_lightinfantry-noheli", "usa_lo_mechanized", "usa_lo_mechanized_boats", "usa_lo_mechanized_noheli", "usa_lo_motorized", "usa_lo_motorized-boats", "usa_lo_motorized-noheli", "usa_lo_support", "usa_lo_support_boats", "usa_lo_support_noheli", "usa_md_combinedarms", "usa_mo_combinedarms", "usa_s_combinedarms", "usa_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usa_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usa_sl_01", "usa_sl_02", "usa_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usa_medic_01", "usa_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usa_rifleman_01", "usa_rifleman_02", "usa_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usa_ar_01", "usa_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usa_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usa_lat_01", "usa_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usa_marksman_01", "usa_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usa_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usa_hat_01", "usa_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usa_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usa_unarmed_01"]}}}, "usmc": {"name": "United States Marine Corps", "short_name": "USMC", "flag": "flags/usmc.png", "badge": "badges/usmc.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usmc_ld_armored", "usmc_ld_armored-boats", "usmc_ld_combinedarms", "usmc_ld_combinedarms-boats", "usmc_ld_combinedarms-noheli", "usmc_ld_lightinfantry", "usmc_ld_lightinfantry-boats", "usmc_ld_lightinfantry-noheli", "usmc_ld_motorized", "usmc_ld_motorized-boats", "usmc_ld_motorized-noheli", "usmc_ld_support", "usmc_ld_support-boats", "usmc_ld_support-noheli", "usmc_lo_amphibiousassault", "usmc_lo_armored", "usmc_lo_armored-boats", "usmc_lo_combinedarms", "usmc_lo_combinedarms-boats", "usmc_lo_combinedarms-noheli", "usmc_lo_lightinfantry", "usmc_lo_lightinfantry-boats", "usmc_lo_lightinfantry-noheli", "usmc_lo_motorized", "usmc_lo_motorized-boats", "usmc_lo_motorized-noheli", "usmc_lo_support", "usmc_lo_support-boats", "usmc_lo_support-noheli", "usmc_md_combinedarms", "usmc_mo_combinedarms", "usmc_s_combinedarms", "usmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usmc_sl_01", "usmc_sl_02", "usmc_sl_03", "usmc_sl_04"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slpilot_01"]}, "medic": {"name": "Corpsman", "details": "Critical to the survivability of a squad, Corpsmen are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usmc_medic_01", "usmc_medic_02", "usmc_medic_03"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usmc_rifleman_01", "usmc_rifleman_02", "usmc_rifleman_03", "usmc_rifleman_04"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usmc_ar_01", "usmc_ar_02", "usmc_ar_03", "usmc_ar_04"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usmc_grenadier_01", "usmc_grenadier_02", "usmc_grenadier_03"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usmc_lat_01", "usmc_lat_02", "usmc_lat_03"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usmc_marksman_01", "usmc_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usmc_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usmc_hat_01", "usmc_hat_02", "usmc_hat_03"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usmc_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usmc_unarmed_01"]}}}, "vdv": {"name": "Russian Airborne Forces", "short_name": "VDV", "flag": "flags/vdv.png", "badge": "badges/rgf.png", "buddy_rally": false, "alliance": "REDFOR", "theaters": ["AMERICA_N", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_CENTRAL", "ASIA_NE"], "units": ["vdv_ld_armored", "vdv_ld_armored-boats", "vdv_ld_armored-noheli", "vdv_ld_combinedarms", "vdv_ld_combinedarms-boats", "vdv_ld_combinedarms-noheli", "vdv_ld_mechanized", "vdv_ld_mechanized-boats", "vdv_ld_mechanized-noheli", "vdv_ld_support", "vdv_ld_support-boats", "vdv_ld_support-noheli", "vdv_lo_airassault", "vdv_lo_airassault-boats", "vdv_lo_amphibiousassault", "vdv_lo_armored", "vdv_lo_armored-boats", "vdv_lo_armored-noheli", "vdv_lo_combinedarms", "vdv_lo_combinedarms-boats", "vdv_lo_combinedarms-noheli", "vdv_lo_mechanized", "vdv_lo_mechanized-boats", "vdv_lo_mechanized-noheli", "vdv_lo_support", "vdv_lo_support-boats", "vdv_lo_support-noheli", "vdv_md_combinedarms", "vdv_mo_combinedarms", "vdv_s_combinedarms", "vdv_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["vdv_recruit"]}, "squadleader": {"name": "Senior Rifleman", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["vdv_sl_01", "vdv_sl_02", "vdv_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["vdv_medic_01", "vdv_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["vdv_rifleman_01", "vdv_rifleman_02", "vdv_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["vdv_ar_01", "vdv_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["vdv_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["vdv_lat_01", "vdv_lat_02"]}, "scout": {"name": "Scout", "details": "Used primarily to scout ahead of a main force to find paths or approaches onto objectives, more capable at short-range combat for eliminating sentries.", "options": ["vdv_scout_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["vdv_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["vdv_hat_01", "vdv_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["vdv_engineer_01"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["vdv_sniper"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["vdv_unarmed_01"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["vdv_marksman_01"]}}}, "wpmc": {"name": "Western Private Military Contractors", "short_name": "WPMC", "flag": "flags/wpmc.png", "badge": "flags/wpmc.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["wpmc_ld_combinedarms", "wpmc_ld_combinedarms-boats", "wpmc_ld_combinedarms-noheli", "wpmc_ld_lightinfantry", "wpmc_ld_lightinfantry-boats", "wpmc_ld_lightinfantry-noheli", "wpmc_lo_airassault", "wpmc_lo_airassault-boats", "wpmc_lo_combinedarms", "wpmc_lo_combinedarms-boats", "wpmc_lo_combinedarms-noheli", "wpmc_lo_lightinfantry", "wpmc_lo_lightinfantry-boats", "wpmc_lo_lightinfantry-noheli", "wpmc_md_combinedarms", "wpmc_mo_combinedarms", "wpmc_s_combinedarms", "wpmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["wpmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["wpmc_sl_01", "wpmc_sl_02", "wpmc_sl_03", "wpmc_sl_04", "wpmc_sl_05"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["wpmc_medic_01", "wpmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["wpmc_rifleman_01", "wpmc_rifleman_02", "wpmc_rifleman_03", "wpmc_rifleman_04", "wpmc_rifleman_05", "wpmc_rifleman_06", "wpmc_rifleman_07", "wpmc_rifleman_08", "wpmc_rifleman_09"]}, "raider": {"name": "Raider", "details": "Equipped with an SMG and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["wpmc_raider_01", "wpmc_raider_02"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["wpmc_ar_01", "wpmc_ar_02", "wpmc_ar_03"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["wpmc_grenadier_01", "wpmc_grenadier_02"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["wpmc_lat_01", "wpmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["wpmc_marksman_01", "wpmc_marksman_02", "wpmc_marksman_03"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["wpmc_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["wpmc_hat_01", "wpmc_hat_02"]}, "sapper": {"name": "Sapper", "details": "Equipped with mines and IEDs, this role is perfect for setting up ambushes. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["wpmc_sapper_01", "wpmc_sapper_02"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["wpmc_sniper_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_pilot_01"]}}}}, "items": {"ef88_ironsight_frontgrip_1mag": {"name": "EF88", "class_name": "BP_EF88_Ironsight_Frontgrip_1mag_C", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m-600m"}}, "adf_fielddressing": {"name": "Field Dressing", "class_name": "BP_ADF_FieldDressing_C", "category": "fielddressing", "image": "items/fielddressing.png", "icon": "icons/item/fielddressing.png", "info": null}, "ef88_ironsight_grippod_tracer": {"name": "EF88 + Grippod + Tracer", "class_name": "BP_EF88_Ironsight_Grippod_Tracer_C", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m-600m"}}, "browninghp_adf": {"name": "Self-Loading Pistol Mk3", "class_name": "BP_BrowningHP_ADF_C", "category": "pistol", "image": "items/hipower.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "13+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi", "zeroing": "25m"}}, "socp_knife_adf": {"name": "SOCP Knife", "class_name": "BP_SOCP_Knife_ADF_C", "category": "knife", "image": "items/knife.png", "icon": "icons/item/knife.png", "info": null}, "f1frag_au": {"name": "F1 Fragmentation Grenade", "class_name": "BP_F1Frag_au_C", "category": "fraggrenade", "image": "items/adff1frag.png", "icon": "icons/item/fraggrenade.png", "info": null}, "m18smoke_parent": {"name": "M18 Smoke Grenade", "class_name": "BP_M18Smoke_Parent_C", "category": "smokegrenade", "image": "items/smoke.png", "icon": "icons/item/smokegrenade.png", "info": null}, "m18smoke_red": {"name": "M18 Smoke Grenade Red", "class_name": "BP_M18Smoke_Red_C", "category": "smokegrenade", "image": "items/red.png", "icon": "icons/item/smokegrenade.png", "info": null}, "m18smoke_blue": {"name": "M18 Smoke Grenade Blue", "class_name": "BP_M18Smoke_Blue_C", "category": "smokegrenade", "image": "items/blue.png", "icon": "icons/item/smokegrenade.png", "info": null}, "adf_binoculars": {"name": "Field Binoculars", "class_name": "BP_ADF_Binoculars_C", "category": "binoculars", "image": "items/usbinocs.png", "icon": "icons/item/binoculars.png", "info": null}, "equippablerallypoint_adf": {"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_ADF_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "ef88_eotech_grippod_tracer": {"name": "EF88 + ET552 + Grippod + Tracer", "class_name": "BP_EF88_Eotech_Grippod_Tracer_C", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}}, "ef88_specter_grippod_tracer": {"name": "EF88 + Specter + Grippod + Tracer", "class_name": "BP_EF88_Specter_Grippod_Tracer_C", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}}, "ef88c_specter_frontgrip_2mags_tracer": {"name": "EF88C + Specter + Tracer", "class_name": "BP_EF88C_Specter_Frontgrip_2mags_Tracer_C", "category": "rifle", "image": "items/specter.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}}, "repairtool": {"name": "Vehicle Repair Tools", "class_name": "BP_RepairTool_C", "category": "repair", "image": "items/repairtool.png", "icon": "icons/item/repair.png", "info": null}, "ef88_eotech_frontgrip": {"name": "EF88 + ET552", "class_name": "BP_EF88_Eotech_Frontgrip_C", "category": "rifle", "image": "items/eotech.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}}, "adf_fielddressing_medic": {"name": "Field Dressing", "class_name": "BP_ADF_FieldDressing_Medic_C", "category": "fielddressing", "image": "items/fielddressing.png", "icon": "icons/item/fielddressing.png", "info": null}, "adf_generic_medicalkit": {"name": "Medical Kit", "class_name": "BP_ADF_Generic_MedicalKit_C", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "entrenchingtool": {"name": "Entrenching Tool", "class_name": "BP_EntrenchingTool_C", "category": "shovel", "image": "items/entrenchingtool.png", "icon": "icons/item/shovel.png", "info": null}, "ef88_specter_frontgrip": {"name": "EF88 + Specter", "class_name": "BP_EF88_Specter_Frontgrip_C", "category": "rifle", "image": "items/ef88.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}}, "ef88_ironsight_frontgrip": {"name": "EF88", "class_name": "BP_EF88_Ironsight_Frontgrip_C", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m-600m"}}, "infantry_ammobag_adf": {"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_ADF_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "f89_eotech": {"name": "F89 Minimi + ET552", "class_name": "BP_F89_Eotech_C", "category": "machinegun", "image": "items/eotech.png", "icon": "icons/item/machinegun.png", "info": {"belt_capacity": "100", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "f89_specter": {"name": "F89 Minimi + Specter", "class_name": "BP_F89_Specter_C", "category": "machinegun", "image": "items/specter.png", "icon": "icons/item/machinegun.png", "info": {"belt_capacity": "100", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "ef88_specter_sl40": {"name": "EF88 SL40 + Specter", "class_name": "BP_EF88_Specter_SL40_C", "category": "rifle", "image": "items/sl40.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}}, "ef88_sl40_ugl_he": {"name": "SL40 High Explosive Dual Purpose", "class_name": "BP_EF88_SL40_UGL_HE_C", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "ef88_sl40_ugl_smoke": 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{"name": "L85A2 + ACOG", "class_name": "BP_L85A2_ACOG_C", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "m1124explosive_timed": {"name": "M112 C4 Explosive (30s Fuze)", "class_name": "BP_M112_C4Explosive_Timed_C", "category": "explosives", "image": "items/timed.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "8m"}}, "l22a2_foregrip": {"name": "L22A2 + Foregrip", "class_name": "BP_L22A2_Foregrip_C", "category": "rifle", "image": "items/l22a2.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto", "zeroing": "100m-200m"}}, "c7a2_recruit": {"name": "C7A2", "class_name": "BP_C7A2_Recruit_C", "category": "rifle", "image": "items/irons.png", "icon": "icons/item/rifle.png", 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"rate_of_fire": "850 RPM", "fire_mode": "Auto, Semi"}}, "rpk": {"name": "RPK", "class_name": "BP_RPK_C", "category": "machinegun", "image": "items/rpk.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Auto, Semi"}}, "rpd": {"name": "RPD", "class_name": "BP_RPD_C", "category": "machinegun", "image": "items/rpd.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x39mm Green Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}}, "akmgp25_rifle": {"name": "AKM GP-25", "class_name": "BP_AKMGP25_Rifle_C", "category": "rifle", "image": "items/akmgp25.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "akmgp25_ugl_he": {"name": "GP-25 Fragmentation", "class_name": "BP_AKMGP25_UGL_HE_C", "category": "grenadelauncher", "image": "items/gp25.png", 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"arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "infantryamonet_desert": {"name": "Infantry Camo Net", "class_name": "BP_Infantry_Camonet_Desert_C", "category": "shovel", "image": "items/camonet.png", "icon": "icons/item/shovel.png", "info": {"maximum_allowed": "3"}}, "pkm": {"name": "PKM", "class_name": "BP_PKM_C", "category": "machinegun", "image": "items/pkm.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}}, "mg3": {"name": "MG3", "class_name": "BP_MG3_C", "category": "machinegun", "image": "items/mg3.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "120", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "1100 RPM", "fire_mode": "Auto"}}, "mosin_m1891_sniper": {"name": "Mosin Nagant M1891/30 + PU-1", "class_name": "BP_Mosin_M1891_Sniper_C", "category": "rifle", "image": "items/sniper.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "5+1", "caliber": "7.62\u00d754mmR", "fire_mode": "Bolt-Action"}}, "rpg7_tandem": {"name": "RPG-7 Tandem Heavy Anti-Tank", "class_name": "BP_RPG7_Tandem_C", "category": "lat", "image": "items/rpg7tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "rpg7_heat": {"name": "RPG-7 High Explosive Anti-Tank", "class_name": "BP_RPG7_Heat_C", "category": "lat", "image": "items/rpg7heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "320mm RHA"}}, "sks": {"name": "SKS", "class_name": "BP_SKS_C", "category": "rifle", "image": "items/sks.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "10+1", "caliber": "7.62x39mm", "fire_mode": "Semi"}}, "sks_bayonet": {"name": "SKS Bayonet", "class_name": "BP_SKS_Bayonet_C", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null}, "ied": {"name": "Improvised Explosive Device", "class_name": "BP_IED_C", "category": "explosives", "image": "items/ied.png", "icon": "icons/item/explosives.png", "info": {"operation": "Command Detonation", "explosion_radius": "20m", "maximum_allowed": "5"}}, "tnt_600g_explosive_timed": {"name": "TNT 600g Explosive (30s Fuze)", "class_name": "BP_TNT_600g_Explosive_Timed_C", "category": "explosives", "image": "items/explosive.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "5m"}}, "phone_detonator": {"name": "Cell Phone Detonator", "class_name": "BP_Phone_Detonator_C", "category": "detonator", "image": "items/phonedetonator.png", "icon": "icons/item/detonator.png", "info": null}, "g3a3_recruit": {"name": "G3A3", "class_name": "BP_G3A3_Recruit_C", "category": "rifle", "image": "items/g3a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "klt": {"name": "KLT", "class_name": "BP_KLT_C", "category": "rifle", "image": "items/akms.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "browning_p35_3mags": {"name": "Browning Hi-Power", "class_name": "BP_Browning_P35_3Mags_C", "category": "pistol", "image": "items/browninghp.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "13+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "m18smoke_yellow": {"name": "M18 Smoke Grenade Yellow", "class_name": "BP_M18Smoke_Yellow_C", "category": "smokegrenade", "image": "items/yellow.png", "icon": "icons/item/smokegrenade.png", "info": null}, "m18smoke_green": {"name": "M18 Smoke Grenade Green", "class_name": "BP_M18Smoke_Green_C", "category": "smokegrenade", "image": "items/green.png", 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"info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "mpt9": {"name": "MPT9", "class_name": "BP_MPT9_C", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "generic_medicalkit_mea": {"name": "Medical Kit", "class_name": "BP_Generic_MedicalKit_MEA_C", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "g3a3_optic": {"name": "G3A3 + ZF1", "class_name": "BP_G3A3_Optic_C", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_mea": {"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_MEA_C", "category": "resupply", "image": "items/ammobag.png", "icon": 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"info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_pla": {"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_PLA_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "qbz95-1_holo": {"name": "QBZ95-1 + Holo Sight", "class_name": "BP_QBZ95-1_Holo_C", "category": "rifle", "image": "items/holo.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "qjb95-1_lsw": {"name": "QJB95-1 LSW", "class_name": "BP_QJB95-1_LSW_C", "category": "rifle", "image": "items/qjb95-1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "75+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "qjb95-1_lsw_optic": {"name": "QJB95-1 LSW + YMA600", "class_name": "BP_QJB95-1_LSW_Optic_C", "category": "rifle", "image": "items/yma600.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "75+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "qbz95-1_qlg-10_rifle_optic": {"name": "QBZ95-1 QLG-10 + YMA600", "class_name": "BP_QBZ95-1_QLG-10_Rifle_Optic_C", "category": "rifle", "image": "items/yma600.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "qbz95-1_qlg-10_optic_ugl_he": {"name": "QLG-10 High Explosive", "class_name": "BP_QBZ95-1_QLG-10_Optic_UGL_HE_C", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "35mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "qbz95-1_qlg-10_optic_ugl_smoke": {"name": "QLG-10 Smoke Marker White", "class_name": "BP_QBZ95-1_QLG-10_Optic_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "35mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "qbz95-1_qlg-10_optic_ugl_smoke_blue": {"name": "QLG-10 Smoke Marker Blue", "class_name": "BP_QBZ95-1_QLG-10_Optic_UGL_Smoke_Blue_C", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "35mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "qbz95-1_qlg-10_optic_ugl_smoke_red": {"name": "QLG-10 Smoke Marker Red", "class_name": "BP_QBZ95-1_QLG-10_Optic_UGL_Smoke_Red_C", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "35mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "dzj-08": {"name": "DZJ08 Multipurpose Assault Munition", "class_name": "BP_DZJ-08_C", "category": "lat", "image": "items/dzj08.png", "icon": "icons/item/lat.png", "info": {"warhead": "80mm Multipurpose Assault Munition", "guidance": "Unguided", "explosion_radius": "7m", "penetration_capability": "400mm RHA"}}, "qbu-88_optic": {"name": "QBU88", "class_name": "BP_QBU-88_Optic_C", "category": "rifle", "image": "items/qbu88.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "10+1", "caliber": "5.8x42mm ", "fire_mode": "Semi"}}, "qjy-88_optic": {"name": "QJY88 + YMA95", "class_name": "BP_QJY-88_Optic_C", "category": "machinegun", "image": "items/scope.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.8x42mm ", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "qbz95b-1_4mag": {"name": "QBZ95B-1", "class_name": "BP_QBZ95B-1_4Mag_C", "category": "rifle", "image": "items/qbz95b-1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "pf-98_tandem": {"name": "PF98 Tandem High Explosive Anti-Tank", "class_name": "BP_PF-98_Tandem_C", "category": "lat", "image": "items/heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "120mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "pf-98_he": {"name": "PF98 Multipurpose High Explosive Incendiary", "class_name": "BP_PF-98_HE_C", "category": "lat", "image": "items/he.png", "icon": "icons/item/lat.png", "info": {"warhead": "120mm HEI", "guidance": "Unguided", "explosion_radius": "20m", "penetration_capability": "400mm RHA"}}, "qbz95-1_holo_4mags": {"name": "QBZ95-1 + Holo Sight", "class_name": "BP_QBZ95-1_Holo_4Mags_C", "category": "rifle", "image": "items/holo.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "pla_tnt_explosive_timed": {"name": "TNT Explosive (30s Fuze)", "class_name": "BP_PLA_TNT_Explosive_Timed_C", "category": "explosives", "image": 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"icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m17mhs": {"name": "M17 Modular Handgun System", "class_name": "BP_M17MHS_C", "category": "pistol", "image": "items/m17mhs.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "equippablerallypoint_usa": {"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_USA_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "m4a1_m68_foregrip_tracer": {"name": "M4A1 Tracer + M68 + Vertical Grip", "class_name": "BP_M4A1_M68_Foregrip_Tracer_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m4a1_m150_foregrip_tracer": {"name": "M4A1 Tracer + M150 + Vertical Grip", "class_name": "BP_M4A1_M150_Foregrip_Tracer_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m4_2mags": {"name": "M4", "class_name": "BP_M4_2Mags_C", "category": "rifle", "image": "items/ironsights.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Burst"}}, "m4_m68": {"name": "M4 + M68", "class_name": "BP_M4_M68_C", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4_m150": {"name": "M4 + M150", "class_name": "BP_M4_M150_C", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4a1_foregrip": {"name": "M4A1 + Vertical Grip", "class_name": "BP_M4A1_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_usa": {"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_USA_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "m4a1_m68": {"name": "M4A1 + M68", "class_name": "BP_M4A1_M68_C", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto", "zeroing": "100m"}}, "m249_pip_m68": {"name": "M249 PIP + M68", "class_name": "BP_M249_Pip_M68_C", "category": "machinegun", "image": "items/aimpoint.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m249_pip_m145": {"name": "M249 PIP + M145", "class_name": "BP_M249_Pip_M145_C", "category": "machinegun", "image": "items/elcan.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m320_he": {"name": "M320 GLM HEDP", "class_name": "BP_M320_HE_C", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m320_smoke_white": {"name": "M320 GLM Smoke Marker White", "class_name": "BP_M320_Smoke_White_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "m136at4": {"name": "M136 AT-4 CS High Explosive Anti-Tank", "class_name": "BP_M136AT4_C", "category": "lat", "image": "items/at4.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "420mm RHA"}}, "m110_optic": {"name": "M110 SASS", "class_name": "BP_M110_Optic_C", "category": "dmr", "image": "items/m110.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "fire_mode": "Semi"}}, "m240_m145": {"name": "M240B + M145", "class_name": "BP_M240_M145_C", "category": "machinegun", "image": "items/m145.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "m4_4mags": {"name": "M4", "class_name": "BP_M4_4Mags_C", "category": "rifle", "image": "items/ironsights.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Burst"}}, "m4_m68_4mags": {"name": "M4 + M68", "class_name": "BP_M4_M68_4Mags_C", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m1124explosive_timed_noquadbikes": {"name": "M112 C4 Explosive (30s Fuze)", "class_name": "BP_M112_C4Explosive_Timed_NoQuadBikes_C", "category": "explosives", "image": "items/remote.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "8m"}}, "m110_optic_suppressed": {"name": "M110 SASS + Suppressor", "class_name": "BP_M110_Optic_Suppressed_C", "category": "dmr", "image": "items/suppressor.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "fire_mode": "Semi"}}, "m16a4_recruit": {"name": "M16A4 + Irons", "class_name": "BP_M16A4_Recruit_C", "category": "rifle", "image": "items/m16a4.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4_foregrip_tracer": {"name": "M16A4 + Irons + Vertical Grip + Tracer", "class_name": "BP_M16A4_Foregrip_Tracer_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m9_3mags": {"name": "M9A1", "class_name": "BP_M9_3Mags_C", "category": "pistol", "image": "items/m9a1beretta.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "16+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "okc-3s": {"name": "OKC-3S", "class_name": "BP_OKC-3S_C", "category": "knife", "image": "items/okc-3s.png", "icon": "icons/item/knife.png", "info": null}, "equippablerallypoint_usmc_woodland": {"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_USMC_Woodland_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "m4arryhandle_foregrip_tracer": {"name": "M4 Tracer + Vertical Grip", "class_name": "BP_M4_Carryhandle_Foregrip_Tracer_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4_m150_foregrip_tracer": {"name": "M16A4 + M150 + Vertical Grip + Tracer", "class_name": "BP_M16A4_M150_Foregrip_Tracer_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m9": {"name": "M9A1", "class_name": "BP_M9_C", "category": "pistol", "image": "items/m9a1beretta.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "16+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "m4arryhandle_2mags": {"name": "M4", "class_name": "BP_M4_Carryhandle_2Mags_C", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4_foregrip": {"name": "M16A4 + Irons + Vertical Grip", "class_name": "BP_M16A4_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "generic_medicalkit_usmc": {"name": "Medical Kit", "class_name": "BP_Generic_MedicalKit_USMC_C", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "m16a4_m150": {"name": "M16A4 + M150", "class_name": "BP_M16A4_M150_C", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "infantry_ammobag_usmc_woodland": {"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_USMC_Woodland_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "m4arryhandle_foregrip": {"name": "M4 + Vertical Grip", "class_name": "BP_M4_Carryhandle_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4_m150_foregrip": {"name": "M16A4 + M150 + Vertical Grip", "class_name": "BP_M16A4_M150_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m249_pip": {"name": "M249 PIP", "class_name": "BP_M249_Pip_C", "category": "machinegun", "image": "items/m249pip.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m249_pip_sdo": {"name": "M249 PIP + SDO", "class_name": "BP_M249_Pip_SDO_C", "category": "machinegun", "image": "items/sdo.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m16a4m203_rifle_m150": {"name": "M16A4 M203 + M150", "class_name": "BP_M16A4M203_Rifle_M150_C", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4m203_m150_ugl_he": {"name": "M203 High Explosive", "class_name": "BP_M16A4M203_M150_UGL_HE_C", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m16a4m203_m150_ugl_smoke": {"name": "M203 Smoke Marker White", "class_name": "BP_M16A4M203_M150_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "m16a4m203_m150_ugl_smoke_blue": {"name": "M203 Smoke Marker Blue", "class_name": "BP_M16A4M203_M150_UGL_Smoke_Blue_C", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "m16a4m203_m150_ugl_smoke_red": {"name": "M203 Smoke Marker Red", "class_name": "BP_M16A4M203_M150_UGL_Smoke_Red_C", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "m4arryhandle": {"name": "M4", "class_name": "BP_M4_Carryhandle_C", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m39_optic": {"name": "M39 EMR + M8541", "class_name": "BP_M39_Optic_C", "category": "rifle", "image": "items/m39.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi"}}, "m240_mgo": {"name": "M240G + MGO", "class_name": "BP_M240_MGO_C", "category": "machinegun", "image": "items/mgo.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "m4arryhandle_4mags": {"name": "M4", "class_name": "BP_M4_Carryhandle_4Mags_C", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "smaw_tandem": {"name": "MK153 SMAW HE Anti-Armor", "class_name": "BP_SMAW_Tandem_C", "category": "lat", "image": "items/tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "smaw_heat": {"name": "MK153 SMAW HE Dual Purpose", "class_name": "BP_SMAW_HEAT_C", "category": "lat", "image": "items/heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "420mm RHA"}}, "smaw_spottingrifle": {"name": "MK153 SMAW Spotting Rifle", "class_name": "BP_SMAW_SpottingRifle_C", "category": "lat", "image": "items/spottingrifle.png", "icon": "icons/item/lat.png", "info": {"caliber": "7.62x51mm Tracer", "guidance": "Unguided"}}, "m16a4_4mags": {"name": "M16A4 + Irons", "class_name": "BP_M16A4_4Mags_C", "category": "rifle", "image": "items/m16a4.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m27_iar_optic_nobipod": {"name": "M27 IAR + SDO", "class_name": "BP_M27_IAR_Optic_NoBipod_C", "category": "rifle", "image": "items/nobipod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m27_iar": {"name": "M27 IAR", "class_name": "BP_M27_IAR_C", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m27_iar_optic": {"name": "M27 IAR + SDO", "class_name": "BP_M27_IAR_Optic_C", "category": "rifle", "image": "items/iar.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m38_dmr_optic": {"name": "M38 DMR", "class_name": "BP_M38_DMR_Optic_C", "category": "rifle", "image": "items/dmr.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "fire_mode": "Semi"}}, "ak12_1mags": {"name": "AK-12", "class_name": "BP_AK12_1mags_C", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_rifle": {"name": "AK-12 GP-25", "class_name": "BP_AK12GP25_Rifle_C", "category": "rifle", "image": "items/ak12gp25.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_he_2rnds": {"name": "GP-25 Fragmentation", "class_name": "BP_AK12GP25_UGL_HE_2rnds_C", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_ugl_smoke": {"name": "GP-25 Smoke Marker White", "class_name": "BP_AK12GP25_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_rifle_reddot": {"name": "AK-12 GP-25 + 1P87", "class_name": "BP_AK12GP25_Rifle_Reddot_C", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_reddot_he_2rnds": {"name": "GP-25 Fragmentation", "class_name": "BP_AK12GP25_UGL_Reddot_HE_2rnds_C", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_ugl_reddot_smoke": {"name": "GP-25 Smoke Marker White", "class_name": "BP_AK12GP25_UGL_Reddot_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_rifle_1p78picatinny": {"name": "AK-12 GP-25 + 1P78", "class_name": "BP_AK12GP25_Rifle_1P78Picatinny_C", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_1p78picatinny_he_2rnds": {"name": "GP-25 Fragmentation", "class_name": "BP_AK12GP25_UGL_1P78Picatinny_HE_2rnds_C", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_ugl_1p78picatinny_smoke": {"name": "GP-25 Smoke Marker White", "class_name": "BP_AK12GP25_UGL_1P78Picatinny_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12_2mags": {"name": "AK-12", "class_name": "BP_AK12_2mags_C", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_reddot": {"name": "AK-12 + 1P87", "class_name": "BP_AK12_Reddot_C", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "rgofrag_brown": {"name": "RGO Fragmentation Grenade", "class_name": "BP_RGOFrag_Brown_C", "category": "fraggrenade", "image": "items/rgo.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "ak12_1p78picatinny": {"name": "AK-12 + 1P78", "class_name": "BP_AK12_1P78Picatinny_C", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_foregrip": {"name": "AK-12 + Foregrip", "class_name": "BP_AK12_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_foregrip_reddot": {"name": "AK-12 + 1P87 + Foregrip", "class_name": "BP_AK12_Foregrip_Reddot_C", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_foregrip_1p78picatinny": {"name": "AK-12 + 1P78 + Foregrip", "class_name": "BP_AK12_Foregrip_1P78Picatinny_C", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_reddot_he": {"name": "GP-25 Fragmentation", "class_name": "BP_AK12GP25_UGL_Reddot_HE_C", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "asval_okp-7": {"name": "AS-VAL + OKP-7", "class_name": "BP_ASVAL_OKP-7_C", "category": "rifle", "image": "items/okp7.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "9x39mm Subsonic", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "pkp": {"name": "PKP Pecheneg", "class_name": "BP_PKP_C", "category": "machinegun", "image": "items/pkp.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR Green Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Auto."}}, "rpg7v2_tandem_2mag": {"name": "RPG-7V2 Tandem Heavy Anti-Tank", "class_name": "BP_RPG7V2_Tandem_2Mag_C", "category": "lat", "image": "items/rpg7v2tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "ak12_4mags": {"name": "AK-12", "class_name": "BP_AK12_4mags_C", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "sv98m": {"name": "SV-98M", "class_name": "BP_SV98M_C", "category": "dmr", "image": "items/sv98m.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "5", "caliber": "7.62x54mm", "fire_mode": "Bolt-Action"}}, "ak12": {"name": "AK-12", "class_name": "BP_AK12_C", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "asval_optic": {"name": "AS-VAL + PSO-1", "class_name": "BP_ASVAL_Optic_C", "category": "rifle", "image": "items/optic.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "9x39mm Subsonic", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "mp5a3_9mags": {"name": "MP5A3", "class_name": "BP_MP5A3_9mags_C", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "rgofrag_green": {"name": "RGO Fragmentation Grenade", "class_name": "BP_RGOFrag_Green_C", "category": "fraggrenade", "image": "items/rgo.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "equippablerallypoint_wpmc": {"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_WPMC_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "m14_m68": {"name": "M14 + M68", "class_name": "BP_M14_M68_C", "category": "rifle", "image": "items/m68.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "g17_3mags": {"name": "G17 Pistol", "class_name": "BP_G17_3Mags_C", "category": "pistol", "image": "items/glock17.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "ak101_pushco_m150_foregrip": {"name": "AK-101 PushCo + M150 + Foregrip", "class_name": "BP_AK101_PushCO_M150_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}}, "m4_wormpool_exps": {"name": "M4 Wormpool + EXPS + Foregrip", "class_name": "BP_M4_Wormpool_EXPS_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "browninghp_3mags": {"name": "Hi-Power Pistol", "class_name": "BP_BrowningHP_3Mags_C", "category": "pistol", "image": "items/caf.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "12+1", "caliber": "9mm", "fire_mode": "Semi Automatic"}}, "m4_wormpool_m150": {"name": "M4 Wormpool + M150 + Foregrip", "class_name": "BP_M4_Wormpool_M150_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "mp5a3_t800_2mags": {"name": "MP5A3", "class_name": "BP_MP5A3_T800_2mags_C", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "m4_wormpool_t800": {"name": "M4 Wormpool + T800", "class_name": "BP_M4_Wormpool_T800_C", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_m150": {"name": "M16 Wormpool + M150 + Foregrip", "class_name": "BP_M16_Wormpool_M150_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "ak101_pushco_foregrip": {"name": "AK-101 PushCo + Foregrip", "class_name": "BP_AK101_PushCO_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_wpmc": {"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_WPMC_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "m4_simonoffense_ironsights": {"name": "M4 Simon Offense", "class_name": "BP_M4_SimonOffense_Ironsights_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "ak101_pushco_t800_foregrip": {"name": "AK-101 PushCo + T800 + Foregrip", "class_name": "BP_AK101_PushCO_T800_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_exps": {"name": "M16 Wormpool + EXPS + Foregrip", "class_name": "BP_M16_Wormpool_EXPS_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "f88": {"name": "AUG", "class_name": "BP_F88_C", "category": "rifle", "image": "items/f88.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}}, "m16_wormpool_ironsights": {"name": "M16 Wormpool + Foregrip", "class_name": "BP_M16_Wormpool_Ironsights_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "mp5a3_t800_9mag": {"name": "MP5A3", "class_name": "BP_MP5A3_T800_9Mag_C", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "browninghp_5mags": {"name": "Hi-Power Pistol", "class_name": "BP_BrowningHP_5Mags_C", "category": "pistol", "image": "items/caf.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "12+1", "caliber": "9mm", "fire_mode": "Semi Automatic"}}, "m4_simonoffense_exps": {"name": "M4 Simon Offense + EXPS", "class_name": "BP_M4_SimonOffense_EXPS_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_ironsightsmag": {"name": "M16 Wormpool + C-mag", "class_name": "BP_M16_Wormpool_Ironsights_Cmag_C", "category": "rifle", "image": "items/bipod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "100+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "hk416_sdo": {"name": "HK416 + SDO", "class_name": "BP_HK416_SDO_C", "category": "rifle", "image": "items/iar.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_t800": {"name": "M16 Wormpool + T800 + Foregrip", "class_name": "BP_M16_Wormpool_T800_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "mp5a3_7mags": {"name": "MP5A3", "class_name": "BP_MP5A3_7mags_C", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "ak101_pushco_exps": {"name": "AK-101 PushCo + EXPS", "class_name": "BP_AK101_PushCO_EXPS_C", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}}, "m72a7_2rounds": {"name": "M72A7 LAW High Explosive Anti-Tank", "class_name": "BP_M72A7_2Rounds_C", "category": "lat", "image": "items/m72law.png", "icon": "icons/item/lat.png", "info": {"warhead": "66mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "320mm RHA", "zeroing": "100m-400m"}}, "m14_optics": {"name": "M21 + Meupold", "class_name": "BP_M14_Optics_C", "category": "dmr", "image": "items/scope.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_meupold": {"name": "M16 Wormpool + Meupold", "class_name": "BP_M16_Wormpool_Meupold_C", "category": "rifle", "image": "items/bipod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m240": {"name": "M240B", "class_name": "BP_M240_C", "category": "machinegun", "image": "items/m240b.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "carlgustavm2_2x_ffv551_no78mk1": {"name": "Carl Gustav M2 High Explosive Anti Tank", "class_name": "BP_CarlGustavM2_2x_FFV551_No78Mk1_C", "category": "lat", "image": "items/carlgustavm2+no78mk1.png", "icon": "icons/item/lat.png", "info": null}, "m4_simonoffense_t800": {"name": "M4 Simon Offense + T800 + Vertical Grip", "class_name": "BP_M4_SimonOffense_T800_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m4_wormpool_ironsights": {"name": "M4 Wormpool + Foregrip", "class_name": "BP_M4_Wormpool_Ironsights_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m1124explosive_wpmc": {"name": "M112 C4 Explosive (Remote Detonated)", "class_name": "BP_M112_C4Explosive_WPMC_C", "category": "explosives", "image": "items/remote.png", "icon": "icons/item/explosives.png", "info": 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With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_combinedarms-noheli": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_mechanized": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_mechanized-boats": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_mechanized-noheli": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_motorized": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_motorized-boats": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_motorized-noheli": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_support": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. 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Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. 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Renowned for its combat effectiveness and professionalism, the battalion plays a pivotal role in Canada's defense and security. With a rich history and a commitment to excellence in light infantry tactics, 3RCR stands ready to serve the nation, capable of rapid deployment and maneuvering in a variety of operational scenarios, both at home and abroad.", "badge": "badges/caf_3_rcr_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-tran": {"count": 2, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-tran": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "caf_luvw-m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "caf_ch-146-c6": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "c16_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_airassault-boats": {"name": "3rd Battalion, Royal Canadian Regiment", "faction": "caf", "details": "The 3rd Battalion, Royal Canadian Regiment (3RCR), is a respected light infantry battalion within the Canadian Armed Forces, known for its expertise in air mobility and air assault operations. 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Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["cf18_rocketstrike_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_armored-boats": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. 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With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms-boats": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms-noheli": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_mechanized": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_mechanized-boats": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_mechanized-noheli": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_motorized": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_motorized-boats": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_motorized-noheli": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_support": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. 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Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. 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Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. 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With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_mo_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. 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With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_s_combinedarms_seed": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. 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Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 2, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_armored-boats": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_lightinfantry": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_motorized": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_support": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_support-boats": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_armored": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_armored-boats": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_lightinfantry": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_motorized": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_support": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "logi+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_support-boats": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "logi+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_md_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["mortar-", "noub32", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}}}, "imf_mo_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["mortar-", "noub32", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}}}, "imf_s_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_tigr-m-kord": {"count": 1, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}}}, "imf_s_combinedarms_seed": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": 5, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": 5, "cost": 10}, "wall_log": {"limit": 5, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": 5, "cost": 50}, "bunker_concrete": {"limit": 3, "cost": 300}}}, "ins_ld_armored": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 2, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_armored-boats": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_lightinfantry": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_motorized": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-bmp1": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-zu23": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-bmp1": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-zu23": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_support": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["hellcannon+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_support-boats": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["hellcannon+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_armored": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_armored-boats": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_lightinfantry": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_motorized": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-bmp1": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-zu23": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-bmp1": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-zu23": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_support": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["logi+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_support-boats": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["logi+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_md_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["mortar-", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_mo_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["mortar-", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_s_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["noemplacements", "buddyrally"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}}}, "ins_s_combinedarms_seed": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["noemplacements", "buddyrally"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"wall_barrels": {"limit": 5, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": 5, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": 5, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}}}, "mea_ld_armored": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_armored-boats": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_combinedarms-boats": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_combinedarms-noheli": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry-boats": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry-noheli": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized-boats": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized-noheli": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_support": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_ld_support-boats": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_ld_support-noheli": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_airassault": {"name": "91st Air Assault Battalion", "faction": "mea", "details": "As a pivotal component of the Middle Eastern Alliance's military, the 91st Air Assault Battalion stands out for its remarkable mobility. Specializing in airborne, air assault, and complex terrain operations, this battalion maintains peak readiness, ensuring its rapid response capability to any sector of the frontier as dictated by central military command.", "badge": "badges/mea_91st_battalion_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "mea_mi-17": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_airassault-boats": {"name": "91st Air Assault Battalion", "faction": "mea", "details": "As a pivotal component of the Middle Eastern Alliance's military, the 91st Air Assault Battalion stands out for its remarkable mobility. Specializing in airborne, air assault, and complex terrain operations, this battalion maintains peak readiness, ensuring its rapid response capability to any sector of the frontier as dictated by central military command.", "badge": "badges/mea_91st_battalion_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "mea_mi-17": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_armored": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "mea_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_armored-boats": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "mea_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms-boats": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms-noheli": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry-boats": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry-noheli": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized-boats": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized-noheli": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_support": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_support-boats": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_support-noheli": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_md_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_mo_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_s_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-mg3": {"count": 1, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_s_combinedarms_seed": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": 5, "cost": 50}, "wall_hesco_mea": {"limit": 5, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": 5, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": 5, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "radio_mea": {"limit": null, "cost": 0}}}, "pla_ld_armored": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsl10": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_armored-boats": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. 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This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_combinedarms-boats": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_combinedarms-noheli": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry-boats": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry-noheli": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized-boats": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized-noheli": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_support": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_ld_support-boats": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_ld_support-noheli": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_airassault": {"name": "161st Air Assault Brigade", "faction": "pla", "details": "With its origins dating back to the 31st Regiment of the Central Hebei Military Region, established in July 1944, this brigade boasts a rich heritage. Today, it stands as the 161st Air Assault Brigade, specializing in rapid deployment and air assault operations.", "badge": "badges/pla_161st_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "z-8g": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_airassault-boats": {"name": "161st Air Assault Brigade", "faction": "pla", "details": "With its origins dating back to the 31st Regiment of the Central Hebei Military Region, established in July 1944, this brigade boasts a rich heritage. Today, it stands as the 161st Air Assault Brigade, specializing in rapid deployment and air assault operations.", "badge": "badges/pla_161st_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "z-8g": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_armored": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_armored-boats": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms-boats": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms-noheli": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry-boats": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry-noheli": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized-boats": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized-noheli": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_support": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_support-boats": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_support-noheli": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_md_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_mo_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_s_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_s_combinedarms_seed": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_logi": {"count": 6, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": 5, "cost": 50}, "wall_hesco_pla": {"limit": 5, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": 5, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": 5, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}}, "plaagf_ld_armored": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_armored-boats": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_combinedarms": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_combinedarms-boats": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_combinedarms-noheli": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_mechanized": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_mechanized-boats": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. 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With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_amphibiousassault": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_armored": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_armored-boats": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_combinedarms": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_combinedarms-boats": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. 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With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_mechanized-boats": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_mechanized-noheli": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. 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They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_s_combinedarms": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_s_combinedarms_seed": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_logi": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": 5, "cost": 50}, "wall_hesco_pla": {"limit": 5, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": 5, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": 5, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}}, "planmc_ld_armored": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "csk131_hj8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_armored-boats": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "csk131_hj8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms-boats": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms-noheli": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_lightinfantry": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_lightinfantry-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_lightinfantry-noheli": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_motorized": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_motorized-boats": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_motorized-noheli": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_support": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_ld_support-boats": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_ld_support-noheli": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_lo_airassault": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "z-8j": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_airassault-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "z-8j": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_amphibiousassault": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_armored": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_armored-boats": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms-boats": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms-noheli": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry-noheli": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized-boats": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized-noheli": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_support": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_lo_support-boats": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_lo_support-noheli": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_md_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_mo_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_s_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_s_combinedarms_seed": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_logi": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": 5, "cost": 50}, "wall_hesco_pla": {"limit": 5, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": 5, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": 5, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}}, "rgf_ld_armored": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_armored-boats": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms-boats": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms-noheli": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_lightinfantry": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}}, "rgf_ld_lightinfantry-boats": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}}, "rgf_ld_lightinfantry-noheli": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}}, "rgf_ld_mechanized": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_mechanized_boats": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_mechanized_noheli": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized-boats": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized-noheli": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_support": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}}, "rgf_ld_support-boats": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}}, "rgf_ld_support-noheli": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}}, "rgf_lo_amphibiousassault": {"name": "336th Guards Naval Infantry Brigade", "faction": "rgf", "details": "The 336th Guards Naval Infantry Brigade is a highly esteemed and battle-tested unit within the Russian Naval Infantry. Renowned for its combat proficiency and dedication, this brigade has a rich history of service. Specializing in amphibious warfare, it excels in conducting rapid deployments, beach landings, and littoral operations. The brigade's versatile capabilities make it a vital asset for the Russian Navy, enabling it to respond effectively to a wide range of maritime and coastal security challenges.", "badge": "badges/rgf_336th_gnibr_amphibiousassault.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_armored": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_armored-boats": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_combinedarms": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_combinedarms-boats": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_combinedarms-noheli": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_lightinfantry": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}}, "rgf_lo_lightinfantry-boats": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}}, "rgf_lo_lightinfantry-noheli": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}}, "rgf_lo_mechanized": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_mechanized_boats": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_mechanized_noheli": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized-boats": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized-noheli": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_support": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. 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Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. 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Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_armored-boats": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 600, "respawn": 1200}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_combinedarms": {"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 4, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_ld_support_noheli": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 4, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_lo_airassault": {"name": "1st Commando Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Commando Brigade is a highly specialized and agile air assault unit. Renowned for their rapid deployment capabilities, this brigade excels in executing missions that require swift insertion into challenging terrains. Equipped with the necessary training and equipment for air assault operations, they have the capacity to deploy quickly via helicopters to engage in a wide range of missions, from reconnaissance to direct combat.", "badge": "badges/tlf_1st_cmdo_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat", "accessgmg"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh60-pkm": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_airassault-boats": {"name": "1st Commando Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Commando Brigade is a highly specialized and agile air assault unit. Renowned for their rapid deployment capabilities, this brigade excels in executing missions that require swift insertion into challenging terrains. Equipped with the necessary training and equipment for air assault operations, they have the capacity to deploy quickly via helicopters to engage in a wide range of missions, from reconnaissance to direct combat.", "badge": "badges/tlf_1st_cmdo_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat", "accessgmg"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh60-pkm": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_armored": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 3, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_armored-boats": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. 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As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_motorized-noheli": {"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. 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This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_acv15-25mm": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_lo_support_boats": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_acv15-25mm": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_lo_support_noheli": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. 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Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_lightinfantry-noheli": {"name": "1st Brigade Combat Team, 10th Mountain Division", "faction": "usa", "details": "The U.S. 10th Mountain Division is a renowned light infantry regiment, recognized for its exceptional mobility and versatility. Specializing in light infantry tactics, this unit operates with agility and precision, making use of light attack vehicles to swiftly maneuver across challenging terrains. Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_mechanized": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m2a3": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_mechanized_boats": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m2a3": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_mechanized_noheli": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. 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Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. 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Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. 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Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. ", "badge": "badges/usa_2nd_cav_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1126-crows-m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m1128-mgs": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_support": {"name": "497th Combat Sustainment Support Battalion", "faction": "usa", "details": "The 497th Combat Sustainment Support Battalion is a crucial logistical unit within the U.S. military, specializing in sustainment operations. With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. 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Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_lightinfantry-boats": {"name": "1st Brigade Combat Team, 10th Mountain Division", "faction": "usa", "details": "The U.S. 10th Mountain Division is a renowned light infantry regiment, recognized for its exceptional mobility and versatility. Specializing in light infantry tactics, this unit operates with agility and precision, making use of light attack vehicles to swiftly maneuver across challenging terrains. Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_lightinfantry-noheli": {"name": "1st Brigade Combat Team, 10th Mountain Division", "faction": "usa", "details": "The U.S. 10th Mountain Division is a renowned light infantry regiment, recognized for its exceptional mobility and versatility. Specializing in light infantry tactics, this unit operates with agility and precision, making use of light attack vehicles to swiftly maneuver across challenging terrains. Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_mechanized": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m2a3": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_mechanized_boats": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m2a3": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_mechanized_noheli": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m2a3": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_motorized": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. ", "badge": "badges/usa_2nd_cav_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m1126-crows-m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1128-mgs": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_motorized-boats": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. ", "badge": "badges/usa_2nd_cav_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m1126-crows-m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1128-mgs": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_motorized-noheli": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. 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With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. 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Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_combinedarms-noheli": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_lightinfantry": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_matv_m2": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "usmc_matv_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_lightinfantry-boats": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_matv_m2": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "usmc_matv_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_lightinfantry-noheli": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_matv_m2": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "usmc_matv_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_motorized": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_motorized-boats": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_motorized-noheli": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_support": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. 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Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. 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Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_lo_amphibiousassault": {"name": "4th Marines Amphibious Ready Group", "faction": "usmc", "details": "The 4th Marines Amphibious Ready Group is a highly versatile and expeditionary naval force within the U.S. Marine Corps. Comprised of Marines and supporting elements, this group is specially trained and equipped for amphibious warfare operations. With the capability to rapidly deploy and conduct a range of missions, from humanitarian assistance to combat operations, the 4th Marines Amphibious Ready Group stands as a critical component of the U.S. Marine Corps' power projection capabilities, ensuring its readiness to respond to a variety of contingencies worldwide.", "badge": "badges/usmc_4th_marg_amphibiousassault.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rhib_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_armored": {"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. 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Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_combinedarms-noheli": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_lightinfantry": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_matv_m2": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "usmc_matv_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_tow": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_lightinfantry-boats": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_matv_m2": {"count": 4, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_tow": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_lightinfantry-noheli": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_matv_m2": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "usmc_matv_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_tow": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized-boats": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized-noheli": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_support": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_lo_support-boats": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_lo_support-noheli": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_md_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. 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Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_combinedarms-noheli": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized-boats": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized-noheli": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_support": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_ld_support-boats": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_ld_support-noheli": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_airassault": {"name": "217th Guards Airborne Regiment", "faction": "vdv", "details": "Fulfilling the role of airdropped parachute infantry, the 217th Guards Airborne Regiment is a specialist infantry regiment focusing on high readiness, air mobility, and aerial insertions. Because they lack the tank battalion support of the air assault regiments, the airborne regiments must rely on the speed and surprise of airborne insertions and quickly overcome the enemy through well-equipped and well-trained infantry.", "badge": "badges/vdv_217th_guards_airassaut.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "vdv_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "vdv_mi-8": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_airassault-boats": {"name": "217th Guards Airborne Regiment", "faction": "vdv", "details": "Fulfilling the role of airdropped parachute infantry, the 217th Guards Airborne Regiment is a specialist infantry regiment focusing on high readiness, air mobility, and aerial insertions. Because they lack the tank battalion support of the air assault regiments, the airborne regiments must rely on the speed and surprise of airborne insertions and quickly overcome the enemy through well-equipped and well-trained infantry.", "badge": "badges/vdv_217th_guards_airassaut.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "vdv_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "vdv_mi-8": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_amphibiousassault": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 1800, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored-boats": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 1800, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored-noheli": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms-boats": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms-noheli": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized-boats": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized-noheli": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. 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Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_support-boats": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_support-noheli": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_md_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "mortar-"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_mo_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-dg_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_s_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-dg_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_transport": {"count": 2, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_s_combinedarms_seed": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": 5, "cost": 50}, "wall_hesco_rus": {"limit": 5, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": 5, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": 5, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "radio_rus": {"limit": null, "cost": 0}}}, "wpmc_ld_combinedarms": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_ld_combinedarms-boats": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_ld_combinedarms-noheli": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. 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With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_ld_lightinfantry": {"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["accessatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_ld_lightinfantry-boats": {"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["accessatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_ld_lightinfantry-noheli": {"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["accessatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_airassault": {"name": "Murk Water Air Wing", "faction": "wpmc", "details": "The Murk Water Air Wing is a specialized unit focused on air assault and reconnaissance operations. Comprising highly trained pilots and aircrew, the Air Wing utilizes cutting-edge aircraft equipped for rapid deployment and precision recon missions. Their fleet includes versatile helicopters and tiltrotor aircraft designed for swift insertion and extraction in diverse environments. The Air Wing excels in executing high-stakes air assault missions, delivering elite forces to critical locations with speed and precision.", "badge": "badges/wpmc_murkwaterairwing_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_loach_cas_small": {"count": 1, "delay": {"initial": 360, "respawn": 900}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_airassault-boats": {"name": "Murk Water Air Wing", "faction": "wpmc", "details": "The Murk Water Air Wing is a specialized unit focused on air assault and reconnaissance operations. Comprising highly trained pilots and aircrew, the Air Wing utilizes cutting-edge aircraft equipped for rapid deployment and precision recon missions. Their fleet includes versatile helicopters and tiltrotor aircraft designed for swift insertion and extraction in diverse environments. The Air Wing excels in executing high-stakes air assault missions, delivering elite forces to critical locations with speed and precision.", "badge": "badges/wpmc_murkwaterairwing_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_loach_cas_small": {"count": 1, "delay": {"initial": 360, "respawn": 900}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_combinedarms": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_combinedarms-boats": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_combinedarms-noheli": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_lightinfantry": {"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_lightinfantry-boats": {"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. 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NATO", "rate_of_fire": "833 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m9bayonet": {"name": "M9 Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null}, "aks74_1p63": {"name": "AKS-74 + 1P63", "category": "rifle", "image": "items/1p63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak74bayonet": {"name": "AK74 Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null}, "m16a2_optic": {"name": "M16A2 + 3x20 Optic", "category": "rifle", "image": "items/3x20.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "833 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "sks_optic": {"name": "SKS + PU", "category": "rifle", "image": "items/pu.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "10+1", "caliber": 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"Auto, Semi"}}, "rgd5frag_brown_single": {"name": "RGD5 Fragmentation Grenade", "category": "fraggrenade", "image": "items/rgd5.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "minimilassic": {"name": "Minimi", "category": "machinegun", "image": "items/minimi.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "200", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "rpk74_1p78": {"name": "RPK-74 + 1P78", "category": "machinegun", "image": "items/1p78.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "45+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}}, "rpg7_frag_5mag": {"name": "RPG-7 Fragmentation", "category": "lat", "image": "items/rpg7frag.png", "icon": "icons/item/lat.png", "info": {"warhead": "40mm Fragmentation", "guidance": "Unguided", "explosion_radius": "16m", "penetration_capability": "9mm RHA"}}, "m16a2m203_rifle": {"name": "M16A2 M203", 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"explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m16a2m203_ugl_smoke_red": {"name": "M203 Smoke Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "fnfal_gl_heat_rifle": {"name": "FN FAL", "category": "rifle", "image": "items/fnfal.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "fnfal_gl_heat": {"name": "FN FAL HEAT Rifle Grenade", "category": "grenadelauncher", "image": "items/heat.png", "icon": "icons/item/grenadelauncher.png", "info": null}, "rpg7_heat_2mag": {"name": "RPG-7 High Explosive Anti-Tank", "category": "lat", "image": "items/rpg7heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", 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"explosion_radius": "10m", "maximum_allowed_in_world": "10"}}, "decoy_rock": {"name": "Decoy Rock", "category": "explosives", "image": "items/rockdecoy.png", "icon": "icons/item/explosives.png", "info": {"maximum_allowed": "10"}}, "mpl50_shovel_engineer": {"name": "Sapper MPL50 Spade", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null}, "akm_recruit": {"name": "AKM", "category": "rifle", "image": "items/akm.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "pmmd63": {"name": "PM md. 63", "category": "rifle", "image": "items/pmmd63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "f1frag": {"name": "F1 Fragmentation Grenade", "category": "fraggrenade", "image": "items/f1.png", "icon": "icons/item/fraggrenade.png", "info": 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"rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_ins": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "g3a3": {"name": "G3A3", "category": "rifle", "image": "items/g3a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "akms": {"name": "AKMS", "category": "rifle", "image": "items/akms.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "mosin_m1891": {"name": "Mosin Nagant M1891/30", "category": "rifle", "image": "items/mosinm1891.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "5+1", "caliber": "7.62\u00d754mmR", "fire_mode": "Bolt-Action"}}, "ppsh41_stick": {"name": "PPSh-41 + Stick Mag", "category": "rifle", "image": 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"category": "rifle", "image": "items/akmgp25.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "akmgp25_ugl_he": {"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "akmgp25_ugl_smoke": {"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "akmgp25_ugl_smoke_blue": {"name": "GP-25 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, 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"PKM", "category": "machinegun", "image": "items/pkm.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}}, "mosin_m1891_sniper": {"name": "Mosin Nagant M1891/30 + PU-1", "category": "rifle", "image": "items/sniper.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "5+1", "caliber": "7.62\u00d754mmR", "fire_mode": "Bolt-Action"}}, "sks": {"name": "SKS", "category": "rifle", "image": "items/sks.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "10+1", "caliber": "7.62x39mm", "fire_mode": "Semi"}}, "sks_bayonet": {"name": "SKS Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null}, "rpg7_tandem": {"name": "RPG-7 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg7tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "ied": {"name": "Improvised Explosive Device", "category": "explosives", "image": "items/ied.png", "icon": "icons/item/explosives.png", "info": {"operation": "Command Detonation", "explosion_radius": "20m", "maximum_allowed": "5"}}, "tnt_600g_explosive_timed": {"name": "TNT 600g Explosive (30s Fuze)", "category": "explosives", "image": "items/explosive.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "5m"}}, "phone_detonator": {"name": "Cell Phone Detonator", "category": "detonator", "image": "items/phonedetonator.png", "icon": "icons/item/detonator.png", "info": null}, "g3a3_recruit": {"name": "G3A3", "category": "rifle", "image": "items/g3a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3a4_tracer": {"name": "G3A4 + Tracer", "category": "rifle", "image": 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"dmr", "image": "items/svdm.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "10+1", "caliber": "7.62x54mmR", "fire_mode": "Semi"}}, "pkp_1p78": {"name": "PKP Pecheneg - 1p78", "category": "machinegun", "image": "items/1p78.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR Green Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Auto."}}, "ak74m_4mags": {"name": "AK-74M", "category": "rifle", "image": "items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "rpg28": {"name": "RPG-28 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg28.png", "icon": "icons/item/lat.png", "info": {"warhead": "125mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "rpg7v2_tandem": {"name": "RPG-7V2 Tandem Heavy Anti-Tank", "category": "lat", "image": 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Full-Auto"}}, "sar109t_hna_2mag": {"name": "SOR-109T + HNA", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30", "caliber": "9x19mm", "rate_of_fire": "900 RPM", "fire_mode": "Auto, Semi"}}, "mpt76_hna": {"name": "MPT-76 + HNA", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "generic_medicalkit_tlf": {"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "mpt76_a940": {"name": "MPT-76 + A940", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_foregrip": {"name": "MPT-76 + Angled Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "infantry_ammobag_tlf": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "mg3_redtracer": {"name": "MG3", "category": "machinegun", "image": "items/mg3.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "120", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "1100 RPM", "fire_mode": "Auto"}}, "sar109t_hna": {"name": "SOR-109T + HNA", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30", "caliber": "9x19mm", "rate_of_fire": "900 RPM", "fire_mode": "Auto, Semi"}}, "mpt76_ak40gl_a940_rifle": {"name": "MPT-76 AK-40GL", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": 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"fire_mode": "Semi, Auto"}}, "m17mhs": {"name": "M17 Modular Handgun System", "category": "pistol", "image": "items/m17mhs.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "equippablerallypoint_usa": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "m4a1_m68_foregrip_tracer": {"name": "M4A1 Tracer + M68 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m4a1_m150_foregrip_tracer": {"name": "M4A1 Tracer + M150 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m4_2mags": {"name": "M4", "category": "rifle", "image": "items/ironsights.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Burst"}}, "m4_m68": {"name": "M4 + M68", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4_m150": {"name": "M4 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4a1_foregrip": {"name": "M4A1 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_usa": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "m4a1_m68": {"name": "M4A1 + M68", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto", "zeroing": "100m"}}, "m249_pip_m68": {"name": "M249 PIP + M68", "category": "machinegun", "image": "items/aimpoint.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m249_pip_m145": {"name": "M249 PIP + M145", "category": "machinegun", "image": "items/elcan.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m4m203_rifle_m150": {"name": "M4 M203 + M150", "category": "rifle", 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"icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "m4_4mags": {"name": "M4", "category": "rifle", "image": "items/ironsights.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Burst"}}, "m4_m68_4mags": {"name": "M4 + M68", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m1124explosive_timed_noquadbikes": {"name": "M112 C4 Explosive (30s Fuze)", "category": "explosives", "image": "items/remote.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "8m"}}, "m16a4_recruit": {"name": "M16A4 + Irons", "category": "rifle", "image": "items/m16a4.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4_foregrip_tracer": {"name": "M16A4 + Irons + Vertical Grip + Tracer", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m9_3mags": {"name": "M9A1", "category": "pistol", "image": "items/m9a1beretta.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "16+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "okc-3s": {"name": "OKC-3S", "category": "knife", "image": "items/okc-3s.png", "icon": "icons/item/knife.png", "info": null}, "equippablerallypoint_usmc_woodland": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "m27_iar": {"name": "M27 IAR + Irons + Tracer", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": null}, "m16a4_m150_foregrip_tracer": {"name": "M16A4 + M150 + Vertical Grip + Tracer", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m9": {"name": "M9A1", "category": "pistol", "image": "items/m9a1beretta.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "16+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "m4arryhandle_2mags": {"name": "M4", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4_foregrip": {"name": "M16A4 + Irons + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "generic_medicalkit_usmc": {"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "m16a4_m150": {"name": "M16A4 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "infantry_ammobag_usmc_woodland": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "m4arryhandle_foregrip": {"name": "M4 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4_m150_foregrip": {"name": "M16A4 + M150 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m27_iar_optic": {"name": "M27 IAR + SDO", "category": "rifle", "image": "items/iar.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m249_pip_sdo": {"name": "M249 PIP + SDO", "category": "machinegun", "image": "items/sdo.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m16a4m203_rifle_m150": {"name": "M16A4 M203 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4m203_m150_ugl_he": {"name": "M203 High Explosive", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m16a4m203_m150_ugl_smoke": {"name": "M203 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "m16a4m203_m150_ugl_smoke_blue": {"name": "M203 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "m16a4m203_m150_ugl_smoke_red": {"name": "M203 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "m4arryhandle": {"name": "M4", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m38_dmr_optic": {"name": "M38 DMR", "category": "rifle", "image": "items/dmr.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "fire_mode": "Semi"}}, "m240_mgo": {"name": "M240G + MGO", "category": "machinegun", "image": "items/mgo.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "m4arryhandle_4mags": {"name": "M4", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "smaw_tandem": {"name": "MK153 SMAW HE Anti-Armor", "category": "lat", "image": "items/tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "smaw_heat": {"name": "MK153 SMAW HE Dual Purpose", "category": "lat", "image": "items/heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "420mm RHA"}}, "smaw_spottingrifle": {"name": "MK153 SMAW Spotting Rifle", "category": "lat", "image": "items/spottingrifle.png", "icon": "icons/item/lat.png", "info": {"caliber": "7.62x51mm Tracer", "guidance": "Unguided"}}, "m16a4_4mags": {"name": "M16A4 + Irons", "category": "rifle", "image": "items/m16a4.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "ak12_1mags": {"name": "AK-12", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_rifle": {"name": "AK-12 GP-25", "category": "rifle", "image": "items/ak12gp25.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_he_2rnds": {"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_ugl_smoke": {"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_rifle_reddot": {"name": "AK-12 GP-25 + 1P87", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_reddot_he_2rnds": {"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_ugl_reddot_smoke": {"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_rifle_1p78picatinny": {"name": "AK-12 GP-25 + 1P78", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_1p78picatinny_he_2rnds": {"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_ugl_1p78picatinny_smoke": {"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12_2mags": {"name": "AK-12", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_reddot": {"name": "AK-12 + 1P87", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "rgofrag_brown": {"name": "RGO Fragmentation Grenade", "category": "fraggrenade", "image": "items/rgo.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "ak12_1p78picatinny": {"name": "AK-12 + 1P78", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_foregrip": {"name": "AK-12 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_foregrip_reddot": {"name": "AK-12 + 1P87 + Foregrip", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_foregrip_1p78picatinny": {"name": "AK-12 + 1P78 + Foregrip", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_reddot_he": {"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "asval_okp-7": {"name": "AS-VAL + OKP-7", "category": "rifle", "image": "items/okp7.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "9x39mm Subsonic", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "pkp": {"name": "PKP Pecheneg", "category": "machinegun", "image": "items/pkp.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR Green Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Auto."}}, "rpg7v2_tandem_2mag": {"name": "RPG-7V2 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg7v2tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "ak12_4mags": {"name": "AK-12", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "sv98m": {"name": "SV-98M", "category": "dmr", "image": "items/sv98m.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "5", "caliber": "7.62x54mm", "fire_mode": "Bolt-Action"}}, "ak12": {"name": "AK-12", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "mp5a3_9mags": {"name": "MP5A3", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "rgofrag_green": {"name": "RGO Fragmentation Grenade", "category": "fraggrenade", "image": "items/rgo.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "equippablerallypoint_wpmc": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "m14_m68": {"name": "M14 + M68", "category": "rifle", "image": "items/m68.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "g17_3mags": {"name": "G17 Pistol", "category": "pistol", "image": "items/glock17.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "m320_smoke_white": {"name": "M320 GLM Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "ak101_pushco_m150_foregrip": {"name": "AK-101 PushCo + M150 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}}, "m4_wormpool_exps": {"name": "M4 Wormpool + EXPS + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "browninghp_3mags": {"name": "Hi-Power Pistol", "category": "pistol", "image": "items/caf.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "12+1", "caliber": "9mm", "fire_mode": "Semi Automatic"}}, "m4_wormpool_m150": {"name": "M4 Wormpool + M150 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "mp5a3_t800": {"name": "MP5A3", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "m4_wormpool_t800": {"name": "M4 Wormpool + T800", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_m150": {"name": "M16 Wormpool + M150 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "ak101_pushco_foregrip": {"name": "AK-101 PushCo + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_wpmc": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "m4_simonoffense_ironsights": {"name": "M4 Simon Offense", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "ak101_pushco_t800_foregrip": {"name": "AK-101 PushCo + T800 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_exps": {"name": "M16 Wormpool + EXPS + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4_simonoffense_m150": {"name": "M4 Simon Offense + M150 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_ironsights": {"name": "M16 Wormpool + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "mp5a3_t800_9mag": {"name": "MP5A3", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "browninghp_5mags": {"name": "Hi-Power Pistol", "category": "pistol", "image": "items/caf.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "12+1", "caliber": "9mm", "fire_mode": "Semi Automatic"}}, "m4_simonoffense_exps": {"name": "M4 Simon Offense + EXPS", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "g17_5mags": {"name": "G17 Pistol", "category": "pistol", "image": "items/glock17.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "m16_wormpool_ironsightsmag": {"name": "M16 Wormpool + C-mag", "category": "rifle", "image": "items/bipod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "100+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "hk416_sdo": {"name": "HK416 + SDO", "category": "rifle", "image": "items/iar.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_t800": {"name": "M16 Wormpool + T800 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m320_he": {"name": "M320 GLM HEDP", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "mp5a3_7mags": {"name": "MP5A3", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", 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"icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "amd65": {"name": "AMD-65", "class_name": "BP_AMD65_C", "category": "rifle", "image": "items/amd65.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "f1frag": {"name": "F1 Fragmentation Grenade", "class_name": "BP_F1Frag_C", "category": "fraggrenade", "image": "items/f1.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "16m"}}, "rdg2smoke_black": {"name": "RDG2 Smoke Grenade Black", "class_name": "BP_RDG2Smoke_Black_C", "category": "smokegrenade", "image": "items/black.png", "icon": "icons/item/smokegrenade.png", "info": null}, "equippablerallypoint_ins": {"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_INS_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "ppsh41_stick": {"name": "PPSh-41 + Stick Mag", "class_name": "BP_Ppsh41_Stick_C", "category": "rifle", "image": "items/stick.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "35 (Stick), 71 (Drum)", "caliber": "7.62x25mm Tokarev", "rate_of_fire": "1000 RPM", "fire_mode": "Auto, Semi"}}, "pmmd63": {"name": "PM md. 63", "class_name": "BP_PMMD63_C", "category": "rifle", "image": "items/pmmd63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "akms": {"name": "AKMS", "class_name": "BP_AKMS_C", "category": "rifle", "image": "items/akms.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "akm": {"name": "AKM", "class_name": "BP_AKM_C", "category": "rifle", "image": "items/akm.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_ins": {"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_INS_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "mosin_m1891": {"name": "Mosin Nagant M1891/30", "class_name": "BP_Mosin_M1891_C", "category": "rifle", "image": "items/mosinm1891.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "5+1", "caliber": "7.62\u00d754mmR", "fire_mode": "Bolt-Action"}}, "g3a3": {"name": "G3A3", "class_name": "BP_G3A3_C", "category": "rifle", "image": "items/g3a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "ppsh41_drum": {"name": "PPSh-41 + Drum Mag", "class_name": "BP_Ppsh41_Drum_C", "category": "rifle", "image": "items/drum.png", "icon": "icons/item/rifle.png", "info": 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"BP_Vz61_C", "category": "pistol", "image": "items/vz61.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "20", "caliber": ".32 ACP", "rate_of_fire": "850 RPM", "fire_mode": "Auto, Semi"}}, "rpk": {"name": "RPK", "class_name": "BP_RPK_C", "category": "machinegun", "image": "items/rpk.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Auto, Semi"}}, "rpd": {"name": "RPD", "class_name": "BP_RPD_C", "category": "machinegun", "image": "items/rpd.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x39mm Green Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}}, "akmgp25_rifle": {"name": "AKM GP-25", "class_name": "BP_AKMGP25_Rifle_C", "category": "rifle", "image": "items/akmgp25.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "akmgp25_ugl_he": {"name": "GP-25 Fragmentation", "class_name": "BP_AKMGP25_UGL_HE_C", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "akmgp25_ugl_smoke": {"name": "GP-25 Smoke Marker White", "class_name": "BP_AKMGP25_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "akmgp25_ugl_smoke_blue": {"name": "GP-25 Smoke Marker Blue", "class_name": "BP_AKMGP25_UGL_Smoke_Blue_C", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "akmgp25_ugl_smoke_red": {"name": "GP-25 Smoke Marker Red", "class_name": "BP_AKMGP25_UGL_Smoke_Red_C", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "infantryamonet_desert": {"name": "Infantry Camo Net", "class_name": "BP_Infantry_Camonet_Desert_C", "category": "shovel", "image": "items/camonet.png", "icon": "icons/item/shovel.png", "info": {"maximum_allowed": "3"}}, "pkm": {"name": "PKM", "class_name": "BP_PKM_C", "category": "machinegun", "image": "items/pkm.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}}, "mg3": {"name": "MG3", "class_name": "BP_MG3_C", "category": "machinegun", "image": "items/mg3.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "120", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "1100 RPM", "fire_mode": "Auto"}}, "mosin_m1891_sniper": {"name": "Mosin Nagant M1891/30 + PU-1", "class_name": "BP_Mosin_M1891_Sniper_C", "category": "rifle", "image": "items/sniper.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "5+1", "caliber": "7.62\u00d754mmR", "fire_mode": "Bolt-Action"}}, "rpg7_tandem": {"name": "RPG-7 Tandem Heavy Anti-Tank", "class_name": "BP_RPG7_Tandem_C", "category": "lat", "image": "items/rpg7tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "rpg7_heat": {"name": "RPG-7 High Explosive Anti-Tank", "class_name": "BP_RPG7_Heat_C", "category": "lat", "image": "items/rpg7heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "320mm RHA"}}, "sks": {"name": "SKS", "class_name": "BP_SKS_C", "category": "rifle", "image": "items/sks.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "10+1", "caliber": "7.62x39mm", "fire_mode": "Semi"}}, "sks_bayonet": {"name": "SKS Bayonet", "class_name": "BP_SKS_Bayonet_C", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null}, "ied": {"name": "Improvised Explosive Device", "class_name": "BP_IED_C", "category": "explosives", "image": "items/ied.png", "icon": "icons/item/explosives.png", "info": {"operation": "Command Detonation", "explosion_radius": "20m", "maximum_allowed": "5"}}, "tnt_600g_explosive_timed": {"name": "TNT 600g Explosive (30s Fuze)", "class_name": "BP_TNT_600g_Explosive_Timed_C", "category": "explosives", "image": "items/explosive.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "5m"}}, "phone_detonator": {"name": "Cell Phone Detonator", "class_name": "BP_Phone_Detonator_C", "category": "detonator", "image": "items/phonedetonator.png", "icon": "icons/item/detonator.png", "info": null}, "g3a3_recruit": {"name": "G3A3", "class_name": "BP_G3A3_Recruit_C", "category": "rifle", "image": "items/g3a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "klt": {"name": "KLT", "class_name": "BP_KLT_C", "category": "rifle", "image": "items/akms.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "browning_p35_3mags": {"name": "Browning Hi-Power", "class_name": "BP_Browning_P35_3Mags_C", "category": "pistol", "image": "items/browninghp.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "13+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "m18smoke_yellow": {"name": "M18 Smoke Grenade Yellow", "class_name": "BP_M18Smoke_Yellow_C", "category": "smokegrenade", "image": "items/yellow.png", "icon": "icons/item/smokegrenade.png", "info": null}, "m18smoke_green": {"name": "M18 Smoke Grenade Green", "class_name": "BP_M18Smoke_Green_C", "category": "smokegrenade", "image": "items/green.png", "icon": "icons/item/smokegrenade.png", "info": null}, "equippablerallypoint_mea": {"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_MEA_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "g3a4_zpoint_tracer": {"name": "G3A4 + Z-Point + Tracer", "class_name": "BP_G3A4_ZPoint_Tracer_C", "category": "rifle", "image": "items/zpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "browning_p35": {"name": "Browning Hi-Power", "class_name": "BP_Browning_P35_C", "category": "pistol", "image": "items/browninghp.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "13+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "g3a4_optic_tracer": {"name": "G3A4 + ZF1 + Tracer", "class_name": "BP_G3A4_Optic_Tracer_C", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "mpt9": {"name": "MPT9", "class_name": "BP_MPT9_C", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "generic_medicalkit_mea": {"name": "Medical Kit", "class_name": "BP_Generic_MedicalKit_MEA_C", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "g3a3_optic": {"name": "G3A3 + ZF1", "class_name": "BP_G3A3_Optic_C", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_mea": {"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_MEA_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "g3a3_foregrip": {"name": "G3A3 + Foregrip", "class_name": "BP_G3A3_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3a3_zpoint": {"name": "G3A3 + Z-Point", "class_name": "BP_G3A3_ZPoint_C", "category": "rifle", "image": "items/zpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3a3_drum_optic": {"name": "G3A3 + ZF1 + Drum Mag", "class_name": "BP_G3A3_Drum_Optic_C", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "50+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3a3hk79_optic_rifle": {"name": "G3A3 HK79 + ZF1", "class_name": "BP_G3A3HK79_Optic_Rifle_C", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3a3hk79_optic_ugl_he": {"name": "HK79 High Explosive", "class_name": "BP_G3A3HK79_Optic_UGL_HE_C", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m", "zeroing": "50m-350m"}}, "g3a3hk79_optic_ugl_smoke": {"name": "HK79 Smoke Marker White", "class_name": "BP_G3A3HK79_Optic_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "zeroing": "50m-350m"}}, "g3a3hk79_optic_ugl_smoke_blue": {"name": "HK79 Smoke Marker Blue", "class_name": "BP_G3A3HK79_Optic_UGL_Smoke_Blue_C", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "zeroing": "50m-350m"}}, "g3a3hk79_optic_ugl_smoke_red": {"name": "HK79 Smoke Marker Red", "class_name": "BP_G3A3HK79_Optic_UGL_Smoke_Red_C", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "zeroing": "50m-350m"}}, "rpg7v2_heat": {"name": "RPG-7V2 High Explosive Anti-Tank", "class_name": "BP_RPG7V2_Heat_C", "category": "lat", "image": "items/rpg7v2heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "400mm RHA"}}, "rpg7v2_frag_2mag": {"name": "RPG-7V2 Fragmentation", "class_name": "BP_RPG7V2_Frag_2Mag_C", "category": "lat", "image": "items/rpg7v2frag.png", "icon": "icons/item/lat.png", "info": {"warhead": "40mm Fragmentation", "guidance": "Unguided", "explosion_radius": "16m", "penetration_capability": "9mm RHA"}}, "g3ka4_optic": {"name": "G3KA4 + ZF1", "class_name": "BP_G3KA4_Optic_C", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "rpg26": {"name": "RPG-26 High Explosive Anti-Tank", "class_name": "BP_RPG26_C", "category": "lat", "image": "items/rpg26.png", "icon": "icons/item/lat.png", "info": {"warhead": "72.5mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "440mm RHA"}}, "g3sg1_optic": {"name": "G3SG/1", "class_name": "BP_G3SG1_Optic_C", "category": "rifle", "image": "items/g3sg1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "mg3_elcan": {"name": "MG3 + Elcan", "class_name": "BP_MG3_Elcan_C", "category": "machinegun", "image": "items/elcan.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "120", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "1100 RPM", "fire_mode": "Auto"}}, "g3ka4_zpoint": {"name": "G3KA4 + Z-Point", "class_name": "BP_G3KA4_ZPoint_C", "category": "rifle", "image": "items/zpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "rpg29_optic": {"name": "RPG-29 Tandem Heavy Anti-Tank", "class_name": "BP_RPG29_Optic_C", "category": "lat", "image": "items/1p38.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", 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"icons/item/rifle.png", "info": {"magazine_capacity": "75+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "qjb95-1_lsw_optic": {"name": "QJB95-1 LSW + YMA600", "class_name": "BP_QJB95-1_LSW_Optic_C", "category": "rifle", "image": "items/yma600.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "75+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "qbz95-1_qlg-10_rifle_optic": {"name": "QBZ95-1 QLG-10 + YMA600", "class_name": "BP_QBZ95-1_QLG-10_Rifle_Optic_C", "category": "rifle", "image": "items/yma600.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "qbz95-1_qlg-10_optic_ugl_he": {"name": "QLG-10 High Explosive", "class_name": "BP_QBZ95-1_QLG-10_Optic_UGL_HE_C", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "35mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "qbz95-1_qlg-10_optic_ugl_smoke": {"name": "QLG-10 Smoke Marker White", "class_name": "BP_QBZ95-1_QLG-10_Optic_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "35mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "qbz95-1_qlg-10_optic_ugl_smoke_blue": {"name": "QLG-10 Smoke Marker Blue", "class_name": "BP_QBZ95-1_QLG-10_Optic_UGL_Smoke_Blue_C", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "35mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "qbz95-1_qlg-10_optic_ugl_smoke_red": {"name": "QLG-10 Smoke Marker Red", "class_name": "BP_QBZ95-1_QLG-10_Optic_UGL_Smoke_Red_C", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "35mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "dzj-08": {"name": "DZJ08 Multipurpose Assault Munition", "class_name": "BP_DZJ-08_C", "category": "lat", "image": "items/dzj08.png", "icon": "icons/item/lat.png", "info": {"warhead": "80mm Multipurpose Assault Munition", "guidance": "Unguided", "explosion_radius": "7m", "penetration_capability": "400mm RHA"}}, "qbu-88_optic": {"name": "QBU88", "class_name": "BP_QBU-88_Optic_C", "category": "rifle", "image": "items/qbu88.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "10+1", "caliber": "5.8x42mm ", "fire_mode": "Semi"}}, "qjy-88_optic": {"name": "QJY88 + YMA95", "class_name": "BP_QJY-88_Optic_C", "category": "machinegun", "image": "items/scope.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.8x42mm ", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "qbz95b-1_4mag": {"name": "QBZ95B-1", "class_name": "BP_QBZ95B-1_4Mag_C", "category": 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{"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "pla_tnt_explosive_timed": {"name": "TNT Explosive (30s Fuze)", "class_name": "BP_PLA_TNT_Explosive_Timed_C", "category": "explosives", "image": "items/explosive.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "6m"}}, "type72_antitank_mine": {"name": "Type 72 Anti-Tank Mine", "class_name": "BP_Type72_Antitank_Mine_C", "category": "explosives", "image": "items/mine.png", "icon": "icons/item/explosives.png", "info": {"operation": "Pressure Operated Detonation", "explosion_radius": "10m", "maximum_in_world": "10"}}, "wjq308_shovel_engineer": {"name": "Engineer WJQ-308 Entrenching Tool", "class_name": "BP_WJQ308_Shovel_Engineer_C", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null}, "infantry_sandbag_pla": {"name": "Sandbags", "class_name": "BP_Infantry_Sandbag_PLA_C", "category": "shovel", "image": "items/sandbagwall.png", "icon": "icons/item/shovel.png", "info": {"maximum_allowed": "10"}}, "qbz95b-1": {"name": "QBZ95B-1", "class_name": "BP_QBZ95B-1_C", "category": "rifle", "image": "items/qbz95b-1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak74m_recruit": {"name": "AK-74M", "class_name": "BP_AK74M_Recruit_C", "category": "rifle", "image": "items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak74m_tracer": {"name": "AK-74M + Irons + Tracer", "class_name": "BP_AK74M_Tracer_C", "category": "rifle", "image": "items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "mp443": {"name": "MP443 Grach", "class_name": 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"icon": "icons/item/binoculars.png", "info": null}, "equippablerallypoint_rgf": {"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_RGF_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "ak74m_1p63_tracer": {"name": "AK-74M + 1P63 + Tracer", "class_name": "BP_AK74M_1P63_Tracer_C", "category": "rifle", "image": "items/1p63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak74m_1p78_tracer": {"name": "AK-74M + 1P78 + Tracer", "class_name": "BP_AK74M_1P78_Tracer_C", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak74m": {"name": "AK-74M", "class_name": "BP_AK74M_C", "category": "rifle", "image": "items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "mp443_3mags": {"name": "MP443 Grach", "class_name": "BP_MP443_3Mags_C", "category": "pistol", "image": "items/mp443.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "18+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "generic_medicalkit_russia": {"name": "Medical Kit", "class_name": "BP_Generic_MedicalKit_Russia_C", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "mpl50_shovel_rus": {"name": "MPL50 Spade", "class_name": "BP_MPL50_Shovel_Rus_C", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null}, "ak74m_1p78": {"name": "AK-74M + 1P78", "class_name": "BP_AK74M_1P78_C", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_rgf": {"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_RGF_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "ak74m_1p63": {"name": "AK-74M + 1P63", "class_name": "BP_AK74M_1P63_C", "category": "rifle", "image": "items/1p63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "rpk74m": {"name": "RPK-74M", "class_name": "BP_RPK74M_C", "category": "machinegun", "image": "items/rpk74m.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "45+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}}, "rpk74m_1p78": {"name": "RPK-74M + 1P78", "class_name": "BP_RPK74M_1P78_C", "category": "machinegun", "image": "items/1p78.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "45+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}}, "ak74mgp25_rifle_1p78": {"name": "AK-74M GP-25 + 1P78", "class_name": "BP_AK74MGP25_Rifle_1P78_C", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto", "zeroing": "100m-1000m"}}, "ak74mgp25_1p78_ugl_he": {"name": "GP-25 Fragmentation", "class_name": "BP_AK74MGP25_1P78_UGL_HE_C", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak74mgp25_1p78_ugl_smoke": {"name": "GP-25 Smoke Marker White", "class_name": "BP_AK74MGP25_1P78_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak74mgp25_1p78_ugl_smoke_blue": {"name": "GP-25 Smoke Marker Blue", "class_name": "BP_AK74MGP25_1P78_UGL_Smoke_Blue_C", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak74mgp25_1p78_ugl_smoke_red": {"name": "GP-25 Smoke Marker Red", "class_name": "BP_AK74MGP25_1P78_UGL_Smoke_Red_C", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "svdm_optic": {"name": "SVDM", "class_name": "BP_SVDM_Optic_C", "category": "dmr", "image": "items/svdm.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "10+1", "caliber": "7.62x54mmR", "fire_mode": "Semi"}}, "pkp_1p78": {"name": "PKP Pecheneg - 1p78", "class_name": "BP_PKP_1P78_C", "category": "machinegun", "image": "items/1p78.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR Green Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Auto."}}, "ak74m_4mags": {"name": "AK-74M", "class_name": "BP_AK74M_4Mags_C", "category": "rifle", "image": "items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "rpg28": {"name": "RPG-28 Tandem Heavy Anti-Tank", "class_name": "BP_RPG28_C", "category": "lat", "image": "items/rpg28.png", "icon": "icons/item/lat.png", "info": {"warhead": "125mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "rpg7v2_tandem": {"name": "RPG-7V2 Tandem Heavy Anti-Tank", "class_name": "BP_RPG7V2_Tandem_C", "category": "lat", "image": "items/rpg7v2tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "mpl50_shovel_engineer_rus": {"name": "Engineer MPL50 Spade", "class_name": "BP_MPL50_Shovel_Engineer_Rus_C", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null}, "mpt76_1mag": {"name": "MPT-76", "class_name": "BP_MPT76_1Mag_C", "category": "rifle", "image": "items/mpt76.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_foregrip_tracer": {"name": "MPT-76 + Angled Foregrip + Tracer", "class_name": "BP_MPT76_Foregrip_Tracer_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "sor9": {"name": "SOR-9", "class_name": "BP_SOR9_C", "category": "pistol", "image": "items/sar9.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9mm", "rate_of_fire": "450 RPM", "fire_mode": "Semi"}}, "m67frag": {"name": "M67 Fragmentation Grenade", "class_name": "BP_M67Frag_C", "category": "fraggrenade", "image": "items/m67.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "equippablerallypoint_tlf": {"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_TLF_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "mpt76_foregrip_hna_tracer": {"name": "MPT-76 + HNA + Angled Foregrip + Tracer", "class_name": "BP_MPT76_Foregrip_HNA_Tracer_C", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_foregrip_a940_tracer": {"name": "MPT-76 + A940 + Angled Foregrip + Tracer", "class_name": "BP_MPT76_Foregrip_A940_Tracer_C", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "sar109t_hna_2mag": {"name": "SOR-109T + HNA", "class_name": "BP_SAR109T_HNA_2Mag_C", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30", "caliber": "9x19mm", "rate_of_fire": "900 RPM", "fire_mode": "Auto, Semi"}}, "mpt76_hna": {"name": "MPT-76 + HNA", "class_name": "BP_MPT76_HNA_C", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "generic_medicalkit_tlf": {"name": "Medical Kit", "class_name": "BP_Generic_MedicalKit_TLF_C", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "mpt76_a940": {"name": "MPT-76 + A940", "class_name": "BP_MPT76_A940_C", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_foregrip": {"name": "MPT-76 + Angled Foregrip", "class_name": "BP_MPT76_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "infantry_ammobag_tlf": {"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_TLF_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "sar109t_hna": {"name": "SOR-109T + HNA", "class_name": "BP_SAR109T_HNA_C", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30", "caliber": "9x19mm", "rate_of_fire": "900 RPM", "fire_mode": "Auto, Semi"}}, "mpt76_ak40gl_a940_rifle": {"name": "MPT-76 AK-40GL", "class_name": "BP_MPT76_AK40GL_A940_Rifle_C", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_ak40gl_a940_ugl_he": {"name": "AK-40GL Fragmentation", "class_name": "BP_MPT76_AK40GL_A940_UGL_HE_C", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}}, "mpt76_ak40gl_a940_ugl_smoke": {"name": "AK-40GL Smoke White", "class_name": "BP_MPT76_AK40GL_A940_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}}, "mpt76_ak40gl_a940_ugl_smoke_blue": {"name": "AK-40GL Smoke Blue", "class_name": "BP_MPT76_AK40GL_A940_UGL_Smoke_Blue_C", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}}, "mpt76_ak40gl_a940_ugl_smoke_red": {"name": "AK-40GL Smoke Red", "class_name": "BP_MPT76_AK40GL_A940_UGL_Smoke_Red_C", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}}, "mpt76_6mag": {"name": "MPT-76", "class_name": "BP_MPT76_6Mag_C", "category": "rifle", "image": "items/mpt76.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mgl_he": {"name": "MKE MGL High Explosive Dual Purpose", "class_name": "BP_MGL_HE_C", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "mgl_smoke": {"name": "MKE MGL White Smoke", "class_name": "BP_MGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "mpt76": {"name": "MPT-76", "class_name": "BP_MPT76_C", "category": "rifle", "image": "items/mpt76.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "rpg7v2_heat_2mag": {"name": "RPG-7V2 High Explosive Anti-Tank", "class_name": "BP_RPG7V2_Heat_2Mag_C", "category": "lat", "image": "items/rpg7v2heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "400mm RHA"}}, "har66_2mags": {"name": "HAR-66 LAW High Explosive Anti-Tank", "class_name": "BP_HAR66_2mags_C", "category": "lat", "image": "items/har66.png", "icon": "icons/item/lat.png", "info": {"warhead": "66mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "320mm RHA"}}, "knt76_keskin": {"name": "KNT-76 + KESKIN", "class_name": "BP_KNT76_KESKIN_C", "category": "rifle", "image": "items/keskin3-12x50.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi"}}, "pmt76_a940": {"name": "PMT-76 + A940", "class_name": "BP_PMT76_A940_C", "category": "machinegun", "image": "items/a940.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "900 RPM", "fire_mode": "Auto"}}, "mpt76_foregrip_hna": {"name": "MPT-76 + HNA + Angled Foregrip", "class_name": "BP_MPT76_Foregrip_HNA_C", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "rpg7_frag": {"name": "RPG-7 Fragmentation", "class_name": "BP_RPG7_Frag_C", "category": "lat", "image": "items/rpg7frag.png", "icon": "icons/item/lat.png", "info": {"warhead": "40mm Fragmentation", "guidance": "Unguided", "explosion_radius": "16m", "penetration_capability": "9mm RHA"}}, "m4_recruit": {"name": "M4", "class_name": "BP_M4_Recruit_C", "category": "rifle", "image": "items/ironsights.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4a1_foregrip_tracer": {"name": "M4A1 Tracer + Vertical Grip", "class_name": "BP_M4A1_Foregrip_Tracer_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m17mhs": {"name": "M17 Modular Handgun System", "class_name": "BP_M17MHS_C", "category": "pistol", "image": "items/m17mhs.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "equippablerallypoint_usa": {"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_USA_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "m4a1_m68_foregrip_tracer": {"name": "M4A1 Tracer + M68 + Vertical Grip", "class_name": "BP_M4A1_M68_Foregrip_Tracer_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m4a1_m150_foregrip_tracer": {"name": "M4A1 Tracer + M150 + Vertical Grip", "class_name": "BP_M4A1_M150_Foregrip_Tracer_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m4_2mags": {"name": "M4", "class_name": "BP_M4_2Mags_C", "category": "rifle", "image": "items/ironsights.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Burst"}}, "m4_m68": {"name": "M4 + M68", "class_name": "BP_M4_M68_C", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4_m150": {"name": "M4 + M150", "class_name": "BP_M4_M150_C", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4a1_foregrip": {"name": "M4A1 + Vertical Grip", "class_name": "BP_M4A1_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_usa": {"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_USA_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "m4a1_m68": {"name": "M4A1 + M68", "class_name": "BP_M4A1_M68_C", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto", "zeroing": "100m"}}, "m249_pip_m68": {"name": "M249 PIP + M68", "class_name": "BP_M249_Pip_M68_C", "category": "machinegun", "image": "items/aimpoint.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m249_pip_m145": {"name": "M249 PIP + M145", "class_name": "BP_M249_Pip_M145_C", "category": "machinegun", "image": "items/elcan.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m320_he": {"name": "M320 GLM HEDP", "class_name": "BP_M320_HE_C", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m320_smoke_white": {"name": "M320 GLM Smoke Marker White", "class_name": "BP_M320_Smoke_White_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "m136at4": {"name": "M136 AT-4 CS High Explosive Anti-Tank", "class_name": "BP_M136AT4_C", "category": "lat", "image": "items/at4.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "420mm RHA"}}, "m110_optic": {"name": "M110 SASS", "class_name": "BP_M110_Optic_C", "category": "dmr", "image": "items/m110.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "fire_mode": "Semi"}}, "m240_m145": {"name": "M240B + M145", "class_name": "BP_M240_M145_C", "category": "machinegun", "image": "items/m145.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "m4_4mags": {"name": "M4", "class_name": "BP_M4_4Mags_C", "category": "rifle", "image": "items/ironsights.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Burst"}}, "m4_m68_4mags": {"name": "M4 + M68", "class_name": "BP_M4_M68_4Mags_C", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m1124explosive_timed_noquadbikes": {"name": "M112 C4 Explosive (30s Fuze)", "class_name": "BP_M112_C4Explosive_Timed_NoQuadBikes_C", "category": "explosives", "image": "items/remote.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "8m"}}, "m110_optic_suppressed": {"name": "M110 SASS + Suppressor", "class_name": "BP_M110_Optic_Suppressed_C", "category": "dmr", "image": "items/suppressor.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "fire_mode": "Semi"}}, "m16a4_recruit": {"name": "M16A4 + Irons", "class_name": "BP_M16A4_Recruit_C", "category": "rifle", "image": "items/m16a4.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4_foregrip_tracer": {"name": "M16A4 + Irons + Vertical Grip + Tracer", "class_name": "BP_M16A4_Foregrip_Tracer_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m9_3mags": {"name": "M9A1", "class_name": "BP_M9_3Mags_C", "category": "pistol", "image": "items/m9a1beretta.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "16+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "okc-3s": {"name": "OKC-3S", "class_name": "BP_OKC-3S_C", "category": "knife", "image": "items/okc-3s.png", "icon": "icons/item/knife.png", "info": null}, "equippablerallypoint_usmc_woodland": {"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_USMC_Woodland_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "m4arryhandle_foregrip_tracer": {"name": "M4 Tracer + Vertical Grip", "class_name": "BP_M4_Carryhandle_Foregrip_Tracer_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4_m150_foregrip_tracer": {"name": "M16A4 + M150 + Vertical Grip + Tracer", "class_name": "BP_M16A4_M150_Foregrip_Tracer_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m9": {"name": "M9A1", "class_name": "BP_M9_C", "category": "pistol", "image": "items/m9a1beretta.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "16+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "m4arryhandle_2mags": {"name": "M4", "class_name": "BP_M4_Carryhandle_2Mags_C", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4_foregrip": {"name": "M16A4 + Irons + Vertical Grip", "class_name": "BP_M16A4_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "generic_medicalkit_usmc": {"name": "Medical Kit", "class_name": "BP_Generic_MedicalKit_USMC_C", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "m16a4_m150": {"name": "M16A4 + M150", "class_name": "BP_M16A4_M150_C", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "infantry_ammobag_usmc_woodland": {"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_USMC_Woodland_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "m4arryhandle_foregrip": {"name": "M4 + Vertical Grip", "class_name": "BP_M4_Carryhandle_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4_m150_foregrip": {"name": "M16A4 + M150 + Vertical Grip", "class_name": "BP_M16A4_M150_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m249_pip": {"name": "M249 PIP", "class_name": "BP_M249_Pip_C", "category": "machinegun", "image": "items/m249pip.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m249_pip_sdo": {"name": "M249 PIP + SDO", "class_name": "BP_M249_Pip_SDO_C", "category": "machinegun", "image": "items/sdo.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m16a4m203_rifle_m150": {"name": "M16A4 M203 + M150", "class_name": "BP_M16A4M203_Rifle_M150_C", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4m203_m150_ugl_he": {"name": "M203 High Explosive", "class_name": "BP_M16A4M203_M150_UGL_HE_C", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m16a4m203_m150_ugl_smoke": {"name": "M203 Smoke Marker White", "class_name": "BP_M16A4M203_M150_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "m16a4m203_m150_ugl_smoke_blue": {"name": "M203 Smoke Marker Blue", "class_name": "BP_M16A4M203_M150_UGL_Smoke_Blue_C", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "m16a4m203_m150_ugl_smoke_red": {"name": "M203 Smoke Marker Red", "class_name": "BP_M16A4M203_M150_UGL_Smoke_Red_C", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "m4arryhandle": {"name": "M4", "class_name": "BP_M4_Carryhandle_C", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m39_optic": {"name": "M39 EMR + M8541", "class_name": "BP_M39_Optic_C", "category": "rifle", "image": "items/m39.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi"}}, "m240_mgo": {"name": "M240G + MGO", "class_name": "BP_M240_MGO_C", "category": "machinegun", "image": "items/mgo.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "m4arryhandle_4mags": {"name": "M4", "class_name": "BP_M4_Carryhandle_4Mags_C", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "smaw_tandem": {"name": "MK153 SMAW HE Anti-Armor", "class_name": "BP_SMAW_Tandem_C", "category": "lat", "image": "items/tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "smaw_heat": {"name": "MK153 SMAW HE Dual Purpose", "class_name": "BP_SMAW_HEAT_C", "category": "lat", "image": "items/heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "420mm RHA"}}, "smaw_spottingrifle": {"name": "MK153 SMAW Spotting Rifle", "class_name": "BP_SMAW_SpottingRifle_C", "category": "lat", "image": "items/spottingrifle.png", "icon": "icons/item/lat.png", "info": {"caliber": "7.62x51mm Tracer", "guidance": "Unguided"}}, "m16a4_4mags": {"name": "M16A4 + Irons", "class_name": "BP_M16A4_4Mags_C", "category": "rifle", "image": "items/m16a4.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m27_iar_optic_nobipod": {"name": "M27 IAR + SDO", "class_name": "BP_M27_IAR_Optic_NoBipod_C", "category": "rifle", "image": "items/nobipod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m27_iar": {"name": "M27 IAR", "class_name": "BP_M27_IAR_C", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m27_iar_optic": {"name": "M27 IAR + SDO", "class_name": "BP_M27_IAR_Optic_C", "category": "rifle", "image": "items/iar.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m38_dmr_optic": {"name": "M38 DMR", "class_name": "BP_M38_DMR_Optic_C", "category": "rifle", "image": "items/dmr.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "fire_mode": "Semi"}}, "ak12_1mags": {"name": "AK-12", "class_name": "BP_AK12_1mags_C", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_rifle": {"name": "AK-12 GP-25", "class_name": "BP_AK12GP25_Rifle_C", "category": "rifle", "image": "items/ak12gp25.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_he_2rnds": {"name": "GP-25 Fragmentation", "class_name": "BP_AK12GP25_UGL_HE_2rnds_C", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_ugl_smoke": {"name": "GP-25 Smoke Marker White", "class_name": "BP_AK12GP25_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_rifle_reddot": {"name": "AK-12 GP-25 + 1P87", "class_name": "BP_AK12GP25_Rifle_Reddot_C", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_reddot_he_2rnds": {"name": "GP-25 Fragmentation", "class_name": "BP_AK12GP25_UGL_Reddot_HE_2rnds_C", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_ugl_reddot_smoke": {"name": "GP-25 Smoke Marker White", "class_name": "BP_AK12GP25_UGL_Reddot_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_rifle_1p78picatinny": {"name": "AK-12 GP-25 + 1P78", "class_name": "BP_AK12GP25_Rifle_1P78Picatinny_C", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_1p78picatinny_he_2rnds": {"name": "GP-25 Fragmentation", "class_name": "BP_AK12GP25_UGL_1P78Picatinny_HE_2rnds_C", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_ugl_1p78picatinny_smoke": {"name": "GP-25 Smoke Marker White", "class_name": "BP_AK12GP25_UGL_1P78Picatinny_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12_2mags": {"name": "AK-12", "class_name": "BP_AK12_2mags_C", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_reddot": {"name": "AK-12 + 1P87", "class_name": "BP_AK12_Reddot_C", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "rgofrag_brown": {"name": "RGO Fragmentation Grenade", "class_name": "BP_RGOFrag_Brown_C", "category": "fraggrenade", "image": "items/rgo.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "ak12_1p78picatinny": {"name": "AK-12 + 1P78", "class_name": "BP_AK12_1P78Picatinny_C", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_foregrip": {"name": "AK-12 + Foregrip", "class_name": "BP_AK12_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_foregrip_reddot": {"name": "AK-12 + 1P87 + Foregrip", "class_name": "BP_AK12_Foregrip_Reddot_C", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_foregrip_1p78picatinny": {"name": "AK-12 + 1P78 + Foregrip", "class_name": "BP_AK12_Foregrip_1P78Picatinny_C", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_reddot_he": {"name": "GP-25 Fragmentation", "class_name": "BP_AK12GP25_UGL_Reddot_HE_C", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "asval_okp-7": {"name": "AS-VAL + OKP-7", "class_name": "BP_ASVAL_OKP-7_C", "category": "rifle", "image": "items/okp7.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "9x39mm Subsonic", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "pkp": {"name": "PKP Pecheneg", "class_name": "BP_PKP_C", "category": "machinegun", "image": "items/pkp.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR Green Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Auto."}}, "rpg7v2_tandem_2mag": {"name": "RPG-7V2 Tandem Heavy Anti-Tank", "class_name": "BP_RPG7V2_Tandem_2Mag_C", "category": "lat", "image": "items/rpg7v2tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "ak12_4mags": {"name": "AK-12", "class_name": "BP_AK12_4mags_C", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "sv98m": {"name": "SV-98M", "class_name": "BP_SV98M_C", "category": "dmr", "image": "items/sv98m.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "5", "caliber": "7.62x54mm", "fire_mode": "Bolt-Action"}}, "ak12": {"name": "AK-12", "class_name": "BP_AK12_C", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "asval_optic": {"name": "AS-VAL + PSO-1", "class_name": "BP_ASVAL_Optic_C", "category": "rifle", "image": "items/optic.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "9x39mm Subsonic", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "mp5a3_9mags": {"name": "MP5A3", "class_name": "BP_MP5A3_9mags_C", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "rgofrag_green": {"name": "RGO Fragmentation Grenade", "class_name": "BP_RGOFrag_Green_C", "category": "fraggrenade", "image": "items/rgo.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "equippablerallypoint_wpmc": {"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_WPMC_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "m14_m68": {"name": "M14 + M68", "class_name": "BP_M14_M68_C", "category": "rifle", "image": "items/m68.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "g17_3mags": {"name": "G17 Pistol", "class_name": "BP_G17_3Mags_C", "category": "pistol", "image": "items/glock17.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "ak101_pushco_m150_foregrip": {"name": "AK-101 PushCo + M150 + Foregrip", "class_name": "BP_AK101_PushCO_M150_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}}, "m4_wormpool_exps": {"name": "M4 Wormpool + EXPS + Foregrip", "class_name": "BP_M4_Wormpool_EXPS_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "browninghp_3mags": {"name": "Hi-Power Pistol", "class_name": "BP_BrowningHP_3Mags_C", "category": "pistol", "image": "items/caf.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "12+1", "caliber": "9mm", "fire_mode": "Semi Automatic"}}, "m4_wormpool_m150": {"name": "M4 Wormpool + M150 + Foregrip", "class_name": "BP_M4_Wormpool_M150_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "mp5a3_t800_2mags": {"name": "MP5A3", "class_name": "BP_MP5A3_T800_2mags_C", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "m4_wormpool_t800": {"name": "M4 Wormpool + T800", "class_name": "BP_M4_Wormpool_T800_C", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_m150": {"name": "M16 Wormpool + M150 + Foregrip", "class_name": "BP_M16_Wormpool_M150_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "ak101_pushco_foregrip": {"name": "AK-101 PushCo + Foregrip", "class_name": "BP_AK101_PushCO_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_wpmc": {"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_WPMC_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "m4_simonoffense_ironsights": {"name": "M4 Simon Offense", "class_name": "BP_M4_SimonOffense_Ironsights_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "ak101_pushco_t800_foregrip": {"name": "AK-101 PushCo + T800 + Foregrip", "class_name": "BP_AK101_PushCO_T800_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_exps": {"name": "M16 Wormpool + EXPS + Foregrip", "class_name": "BP_M16_Wormpool_EXPS_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "f88": {"name": "AUG", "class_name": "BP_F88_C", "category": "rifle", "image": "items/f88.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}}, "m16_wormpool_ironsights": {"name": "M16 Wormpool + Foregrip", "class_name": "BP_M16_Wormpool_Ironsights_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "mp5a3_t800_9mag": {"name": "MP5A3", "class_name": "BP_MP5A3_T800_9Mag_C", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "browninghp_5mags": {"name": "Hi-Power Pistol", "class_name": "BP_BrowningHP_5Mags_C", "category": "pistol", "image": "items/caf.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "12+1", "caliber": "9mm", "fire_mode": "Semi Automatic"}}, "m4_simonoffense_exps": {"name": "M4 Simon Offense + EXPS", "class_name": "BP_M4_SimonOffense_EXPS_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_ironsightsmag": {"name": "M16 Wormpool + C-mag", "class_name": "BP_M16_Wormpool_Ironsights_Cmag_C", "category": "rifle", "image": "items/bipod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "100+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "hk416_sdo": {"name": "HK416 + SDO", "class_name": "BP_HK416_SDO_C", "category": "rifle", "image": "items/iar.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_t800": {"name": "M16 Wormpool + T800 + Foregrip", "class_name": "BP_M16_Wormpool_T800_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "mp5a3_7mags": {"name": "MP5A3", "class_name": "BP_MP5A3_7mags_C", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "ak101_pushco_exps": {"name": "AK-101 PushCo + EXPS", "class_name": "BP_AK101_PushCO_EXPS_C", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}}, "m72a7_2rounds": {"name": "M72A7 LAW High Explosive Anti-Tank", "class_name": "BP_M72A7_2Rounds_C", "category": "lat", "image": "items/m72law.png", "icon": "icons/item/lat.png", "info": {"warhead": "66mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "320mm RHA", "zeroing": "100m-400m"}}, "m14_optics": {"name": "M21 + Meupold", "class_name": "BP_M14_Optics_C", "category": "dmr", "image": "items/scope.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_meupold": {"name": "M16 Wormpool + Meupold", "class_name": "BP_M16_Wormpool_Meupold_C", "category": "rifle", "image": "items/bipod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m240": {"name": "M240B", "class_name": "BP_M240_C", "category": "machinegun", "image": "items/m240b.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "carlgustavm2_2x_ffv551_no78mk1": {"name": "Carl Gustav M2 High Explosive Anti Tank", "class_name": "BP_CarlGustavM2_2x_FFV551_No78Mk1_C", "category": "lat", "image": "items/carlgustavm2+no78mk1.png", "icon": "icons/item/lat.png", "info": null}, "m4_simonoffense_t800": {"name": "M4 Simon Offense + T800 + Vertical Grip", "class_name": "BP_M4_SimonOffense_T800_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m4_wormpool_ironsights": {"name": "M4 Wormpool + Foregrip", "class_name": "BP_M4_Wormpool_Ironsights_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m1124explosive_wpmc": {"name": "M112 C4 Explosive (Remote Detonated)", "class_name": "BP_M112_C4Explosive_WPMC_C", "category": "explosives", "image": "items/remote.png", "icon": "icons/item/explosives.png", "info": {"operation": "Command Detonation", "explosion_radius": "8m"}}, "m60_detonator": {"name": "M60 Detonator", "class_name": "BP_M60_Detonator_C", "category": "detonator", "image": "items/detonator.png", "icon": "icons/item/detonator.png", "info": null}, "m14": {"name": "M14", "class_name": "BP_M14_C", "category": "rifle", "image": "items/m14.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "tw_338_sws": {"name": "TW 338 SWS", "class_name": "BP_TW_338_SWS_C", "category": "dmr", "image": "items/sws.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "5", "caliber": ".338 Lapua Magnum", "fire_mode": "Bolt-Action"}}, "mp5a3_2mags": {"name": "MP5A3", "class_name": "BP_MP5A3_2mags_C", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}} \ No newline at end of file diff --git a/items/adf_binoculars.json b/items/adf_binoculars.json index 549b7eb..c59da49 100644 --- a/items/adf_binoculars.json +++ b/items/adf_binoculars.json @@ -1 +1 @@ -{"name": "Field Binoculars", "category": "binoculars", "image": "items/usbinocs.png", "icon": "icons/item/binoculars.png", "info": null} \ No newline at end of file +{"name": "Field Binoculars", "class_name": "BP_ADF_Binoculars_C", "category": "binoculars", "image": "items/usbinocs.png", "icon": "icons/item/binoculars.png", "info": null} \ No newline at end of file diff --git a/items/adf_fielddressing.json b/items/adf_fielddressing.json index 43a8e3c..87a8f9b 100644 --- a/items/adf_fielddressing.json +++ b/items/adf_fielddressing.json @@ -1 +1 @@ -{"name": "Field Dressing", "category": "fielddressing", "image": "items/fielddressing.png", "icon": "icons/item/fielddressing.png", "info": null} \ No newline at end of file +{"name": "Field Dressing", "class_name": "BP_ADF_FieldDressing_C", "category": "fielddressing", "image": "items/fielddressing.png", "icon": "icons/item/fielddressing.png", "info": null} \ No newline at end of file diff --git a/items/adf_fielddressing_medic.json b/items/adf_fielddressing_medic.json index 43a8e3c..0116d94 100644 --- a/items/adf_fielddressing_medic.json +++ b/items/adf_fielddressing_medic.json @@ -1 +1 @@ -{"name": "Field Dressing", "category": "fielddressing", "image": "items/fielddressing.png", "icon": "icons/item/fielddressing.png", "info": null} \ No newline at end of file +{"name": "Field Dressing", "class_name": "BP_ADF_FieldDressing_Medic_C", "category": "fielddressing", "image": "items/fielddressing.png", "icon": "icons/item/fielddressing.png", "info": null} \ No newline at end of file diff --git a/items/adf_generic_medicalkit.json b/items/adf_generic_medicalkit.json index ec257f4..b08df8d 100644 --- a/items/adf_generic_medicalkit.json +++ b/items/adf_generic_medicalkit.json @@ -1 +1 @@ -{"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null} \ No newline at end of file +{"name": "Medical Kit", "class_name": "BP_ADF_Generic_MedicalKit_C", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null} \ No newline at end of file diff --git a/items/ak101_pushco_exps.json b/items/ak101_pushco_exps.json index 750712b..59adeb6 100644 --- a/items/ak101_pushco_exps.json +++ b/items/ak101_pushco_exps.json @@ -1 +1 @@ -{"name": "AK-101 PushCo + EXPS", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-101 PushCo + EXPS", "class_name": "BP_AK101_PushCO_EXPS_C", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak101_pushco_foregrip.json b/items/ak101_pushco_foregrip.json index 1a22caf..c194c1d 100644 --- a/items/ak101_pushco_foregrip.json +++ b/items/ak101_pushco_foregrip.json @@ -1 +1 @@ -{"name": "AK-101 PushCo + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-101 PushCo + Foregrip", "class_name": "BP_AK101_PushCO_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak101_pushco_m150_foregrip.json b/items/ak101_pushco_m150_foregrip.json index 7b41075..942f950 100644 --- a/items/ak101_pushco_m150_foregrip.json +++ b/items/ak101_pushco_m150_foregrip.json @@ -1 +1 @@ -{"name": "AK-101 PushCo + M150 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-101 PushCo + M150 + Foregrip", "class_name": "BP_AK101_PushCO_M150_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak101_pushco_t800_foregrip.json b/items/ak101_pushco_t800_foregrip.json index 908aa02..ce045bd 100644 --- a/items/ak101_pushco_t800_foregrip.json +++ b/items/ak101_pushco_t800_foregrip.json @@ -1 +1 @@ -{"name": "AK-101 PushCo + T800 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-101 PushCo + T800 + Foregrip", "class_name": "BP_AK101_PushCO_T800_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak12.json b/items/ak12.json index 71f4342..1879dae 100644 --- a/items/ak12.json +++ b/items/ak12.json @@ -1 +1 @@ -{"name": "AK-12", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-12", "class_name": "BP_AK12_C", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak12_1mags.json b/items/ak12_1mags.json index 71f4342..b8e8f56 100644 --- a/items/ak12_1mags.json +++ b/items/ak12_1mags.json @@ -1 +1 @@ -{"name": "AK-12", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-12", "class_name": "BP_AK12_1mags_C", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak12_1p78picatinny.json b/items/ak12_1p78picatinny.json index 535b24a..6e2605b 100644 --- a/items/ak12_1p78picatinny.json +++ b/items/ak12_1p78picatinny.json @@ -1 +1 @@ -{"name": "AK-12 + 1P78", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-12 + 1P78", "class_name": "BP_AK12_1P78Picatinny_C", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak12_2mags.json b/items/ak12_2mags.json index 71f4342..d00d2d7 100644 --- a/items/ak12_2mags.json +++ b/items/ak12_2mags.json @@ -1 +1 @@ -{"name": "AK-12", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-12", "class_name": "BP_AK12_2mags_C", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak12_4mags.json b/items/ak12_4mags.json index 71f4342..33c27cb 100644 --- a/items/ak12_4mags.json +++ b/items/ak12_4mags.json @@ -1 +1 @@ -{"name": "AK-12", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-12", "class_name": "BP_AK12_4mags_C", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak12_foregrip.json b/items/ak12_foregrip.json index 46fc48e..fbfc4c9 100644 --- a/items/ak12_foregrip.json +++ b/items/ak12_foregrip.json @@ -1 +1 @@ -{"name": "AK-12 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-12 + Foregrip", "class_name": "BP_AK12_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak12_foregrip_1p78picatinny.json b/items/ak12_foregrip_1p78picatinny.json index 66fd4b0..4ee0cd8 100644 --- a/items/ak12_foregrip_1p78picatinny.json +++ b/items/ak12_foregrip_1p78picatinny.json @@ -1 +1 @@ -{"name": "AK-12 + 1P78 + Foregrip", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-12 + 1P78 + Foregrip", "class_name": "BP_AK12_Foregrip_1P78Picatinny_C", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak12_foregrip_reddot.json b/items/ak12_foregrip_reddot.json index 430e2a7..e20354c 100644 --- a/items/ak12_foregrip_reddot.json +++ b/items/ak12_foregrip_reddot.json @@ -1 +1 @@ -{"name": "AK-12 + 1P87 + Foregrip", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-12 + 1P87 + Foregrip", "class_name": "BP_AK12_Foregrip_Reddot_C", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak12_reddot.json b/items/ak12_reddot.json index f6a781d..2ccb205 100644 --- a/items/ak12_reddot.json +++ b/items/ak12_reddot.json @@ -1 +1 @@ -{"name": "AK-12 + 1P87", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-12 + 1P87", "class_name": "BP_AK12_Reddot_C", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak12gp25_rifle.json b/items/ak12gp25_rifle.json index 249dfed..836cff2 100644 --- a/items/ak12gp25_rifle.json +++ b/items/ak12gp25_rifle.json @@ -1 +1 @@ -{"name": "AK-12 GP-25", "category": "rifle", "image": "items/ak12gp25.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-12 GP-25", "class_name": "BP_AK12GP25_Rifle_C", "category": "rifle", "image": "items/ak12gp25.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak12gp25_rifle_1p78picatinny.json b/items/ak12gp25_rifle_1p78picatinny.json index b167fce..0d39632 100644 --- a/items/ak12gp25_rifle_1p78picatinny.json +++ b/items/ak12gp25_rifle_1p78picatinny.json @@ -1 +1 @@ -{"name": "AK-12 GP-25 + 1P78", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-12 GP-25 + 1P78", "class_name": "BP_AK12GP25_Rifle_1P78Picatinny_C", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak12gp25_rifle_reddot.json b/items/ak12gp25_rifle_reddot.json index ef636df..e2fe8cd 100644 --- a/items/ak12gp25_rifle_reddot.json +++ b/items/ak12gp25_rifle_reddot.json @@ -1 +1 @@ -{"name": "AK-12 GP-25 + 1P87", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-12 GP-25 + 1P87", "class_name": "BP_AK12GP25_Rifle_Reddot_C", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak12gp25_ugl_1p78picatinny_he_2rnds.json b/items/ak12gp25_ugl_1p78picatinny_he_2rnds.json index 4c1ed4e..726338e 100644 --- a/items/ak12gp25_ugl_1p78picatinny_he_2rnds.json +++ b/items/ak12gp25_ugl_1p78picatinny_he_2rnds.json @@ -1 +1 @@ -{"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "GP-25 Fragmentation", "class_name": "BP_AK12GP25_UGL_1P78Picatinny_HE_2rnds_C", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/ak12gp25_ugl_1p78picatinny_smoke.json b/items/ak12gp25_ugl_1p78picatinny_smoke.json index 67dfcdc..32b7d5f 100644 --- a/items/ak12gp25_ugl_1p78picatinny_smoke.json +++ b/items/ak12gp25_ugl_1p78picatinny_smoke.json @@ -1 +1 @@ -{"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "GP-25 Smoke Marker White", "class_name": "BP_AK12GP25_UGL_1P78Picatinny_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/ak12gp25_ugl_he_2rnds.json b/items/ak12gp25_ugl_he_2rnds.json index 4c1ed4e..ec20246 100644 --- a/items/ak12gp25_ugl_he_2rnds.json +++ b/items/ak12gp25_ugl_he_2rnds.json @@ -1 +1 @@ -{"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "GP-25 Fragmentation", "class_name": "BP_AK12GP25_UGL_HE_2rnds_C", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/ak12gp25_ugl_reddot_he.json b/items/ak12gp25_ugl_reddot_he.json index 4c1ed4e..ec89f4a 100644 --- a/items/ak12gp25_ugl_reddot_he.json +++ b/items/ak12gp25_ugl_reddot_he.json @@ -1 +1 @@ -{"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "GP-25 Fragmentation", "class_name": "BP_AK12GP25_UGL_Reddot_HE_C", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/ak12gp25_ugl_reddot_he_2rnds.json b/items/ak12gp25_ugl_reddot_he_2rnds.json index 4c1ed4e..f49da47 100644 --- a/items/ak12gp25_ugl_reddot_he_2rnds.json +++ b/items/ak12gp25_ugl_reddot_he_2rnds.json @@ -1 +1 @@ -{"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "GP-25 Fragmentation", "class_name": "BP_AK12GP25_UGL_Reddot_HE_2rnds_C", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/ak12gp25_ugl_reddot_smoke.json b/items/ak12gp25_ugl_reddot_smoke.json index 67dfcdc..d41d25b 100644 --- a/items/ak12gp25_ugl_reddot_smoke.json +++ b/items/ak12gp25_ugl_reddot_smoke.json @@ -1 +1 @@ -{"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "GP-25 Smoke Marker White", "class_name": "BP_AK12GP25_UGL_Reddot_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/ak12gp25_ugl_smoke.json b/items/ak12gp25_ugl_smoke.json index 67dfcdc..a224f9f 100644 --- a/items/ak12gp25_ugl_smoke.json +++ b/items/ak12gp25_ugl_smoke.json @@ -1 +1 @@ -{"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "GP-25 Smoke Marker White", "class_name": "BP_AK12GP25_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/ak74_recruit.json b/items/ak74_recruit.json index 5d915be..b5feae1 100644 --- a/items/ak74_recruit.json +++ b/items/ak74_recruit.json @@ -1 +1 @@ -{"name": "AK-74", "category": "rifle", "image": "items/ak74.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-74", "class_name": "BP_AK74_Recruit_C", "category": "rifle", "image": "items/ak74.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak74bayonet.json b/items/ak74bayonet.json index be5f3ab..28d9147 100644 --- a/items/ak74bayonet.json +++ b/items/ak74bayonet.json @@ -1 +1 @@ -{"name": "AK74 Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null} \ No newline at end of file +{"name": "AK74 Bayonet", "class_name": "BP_AK74Bayonet_C", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null} \ No newline at end of file diff --git a/items/ak74gp25_1p63_ugl_he_2rnds.json b/items/ak74gp25_1p63_ugl_he_2rnds.json index 4c1ed4e..ddce8fe 100644 --- a/items/ak74gp25_1p63_ugl_he_2rnds.json +++ b/items/ak74gp25_1p63_ugl_he_2rnds.json @@ -1 +1 @@ -{"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "GP-25 Fragmentation", "class_name": "BP_AK74GP25_1P63_UGL_HE_2Rnds_C", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/ak74gp25_1p63_ugl_smoke.json b/items/ak74gp25_1p63_ugl_smoke.json index 67dfcdc..81e074c 100644 --- a/items/ak74gp25_1p63_ugl_smoke.json +++ b/items/ak74gp25_1p63_ugl_smoke.json @@ -1 +1 @@ -{"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "GP-25 Smoke Marker White", "class_name": "BP_AK74GP25_1P63_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/ak74gp25_1p63_ugl_smoke_blue.json b/items/ak74gp25_1p63_ugl_smoke_blue.json index dd5926c..4c1a1fc 100644 --- a/items/ak74gp25_1p63_ugl_smoke_blue.json +++ b/items/ak74gp25_1p63_ugl_smoke_blue.json @@ -1 +1 @@ -{"name": "GP-25 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "GP-25 Smoke Marker Blue", "class_name": "BP_AK74GP25_1P63_UGL_Smoke_Blue_C", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/ak74gp25_1p63_ugl_smoke_red.json b/items/ak74gp25_1p63_ugl_smoke_red.json index 533dc2c..bd74b9b 100644 --- a/items/ak74gp25_1p63_ugl_smoke_red.json +++ b/items/ak74gp25_1p63_ugl_smoke_red.json @@ -1 +1 @@ -{"name": "GP-25 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "GP-25 Smoke Marker Red", "class_name": "BP_AK74GP25_1P63_UGL_Smoke_Red_C", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/ak74gp25_rifle_1p63.json b/items/ak74gp25_rifle_1p63.json index b373f91..1f61a0d 100644 --- a/items/ak74gp25_rifle_1p63.json +++ b/items/ak74gp25_rifle_1p63.json @@ -1 +1 @@ -{"name": "AK-74 GP-25 + 1P63", "category": "rifle", "image": "items/1p63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto", "zeroing": "100m-1000m"}} \ No newline at end of file +{"name": "AK-74 GP-25 + 1P63", "class_name": "BP_AK74GP25_Rifle_1P63_C", "category": "rifle", "image": "items/1p63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto", "zeroing": "100m-1000m"}} \ No newline at end of file diff --git a/items/ak74m.json b/items/ak74m.json index 1234b70..613a2c8 100644 --- a/items/ak74m.json +++ b/items/ak74m.json @@ -1 +1 @@ -{"name": "AK-74M", "category": "rifle", "image": "items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-74M", "class_name": "BP_AK74M_C", "category": "rifle", "image": "items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak74m_1p63.json b/items/ak74m_1p63.json index 7eab471..ad599ef 100644 --- a/items/ak74m_1p63.json +++ b/items/ak74m_1p63.json @@ -1 +1 @@ -{"name": "AK-74M + 1P63", "category": "rifle", "image": "items/1p63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-74M + 1P63", "class_name": "BP_AK74M_1P63_C", "category": "rifle", "image": "items/1p63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak74m_1p63_tracer.json b/items/ak74m_1p63_tracer.json index 3544cf1..2435b1d 100644 --- a/items/ak74m_1p63_tracer.json +++ b/items/ak74m_1p63_tracer.json @@ -1 +1 @@ -{"name": "AK-74M + 1P63 + Tracer", "category": "rifle", "image": "items/1p63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-74M + 1P63 + Tracer", "class_name": "BP_AK74M_1P63_Tracer_C", "category": "rifle", "image": "items/1p63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak74m_1p78.json b/items/ak74m_1p78.json index 7c20e5a..f501959 100644 --- a/items/ak74m_1p78.json +++ b/items/ak74m_1p78.json @@ -1 +1 @@ -{"name": "AK-74M + 1P78", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-74M + 1P78", "class_name": "BP_AK74M_1P78_C", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak74m_1p78_tracer.json b/items/ak74m_1p78_tracer.json index 8da33a4..dccfd69 100644 --- a/items/ak74m_1p78_tracer.json +++ b/items/ak74m_1p78_tracer.json @@ -1 +1 @@ -{"name": "AK-74M + 1P78 + Tracer", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-74M + 1P78 + Tracer", "class_name": "BP_AK74M_1P78_Tracer_C", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak74m_4mags.json b/items/ak74m_4mags.json index 1234b70..4666a86 100644 --- a/items/ak74m_4mags.json +++ b/items/ak74m_4mags.json @@ -1 +1 @@ -{"name": "AK-74M", "category": "rifle", "image": "items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-74M", "class_name": "BP_AK74M_4Mags_C", "category": "rifle", "image": "items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak74m_recruit.json b/items/ak74m_recruit.json index 1234b70..0786c30 100644 --- a/items/ak74m_recruit.json +++ b/items/ak74m_recruit.json @@ -1 +1 @@ -{"name": "AK-74M", "category": "rifle", "image": "items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-74M", "class_name": "BP_AK74M_Recruit_C", "category": "rifle", "image": "items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak74m_tracer.json b/items/ak74m_tracer.json index 1b4c0ae..fffbfed 100644 --- a/items/ak74m_tracer.json +++ b/items/ak74m_tracer.json @@ -1 +1 @@ -{"name": "AK-74M + Irons + Tracer", "category": "rifle", "image": "items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AK-74M + Irons + Tracer", "class_name": "BP_AK74M_Tracer_C", "category": "rifle", "image": "items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak74mgp25_1p78_ugl_he.json b/items/ak74mgp25_1p78_ugl_he.json index 4c1ed4e..91947d6 100644 --- a/items/ak74mgp25_1p78_ugl_he.json +++ b/items/ak74mgp25_1p78_ugl_he.json @@ -1 +1 @@ -{"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "GP-25 Fragmentation", "class_name": "BP_AK74MGP25_1P78_UGL_HE_C", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/ak74mgp25_1p78_ugl_smoke.json b/items/ak74mgp25_1p78_ugl_smoke.json index 67dfcdc..18af1d9 100644 --- a/items/ak74mgp25_1p78_ugl_smoke.json +++ b/items/ak74mgp25_1p78_ugl_smoke.json @@ -1 +1 @@ -{"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "GP-25 Smoke Marker White", "class_name": "BP_AK74MGP25_1P78_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/ak74mgp25_1p78_ugl_smoke_blue.json b/items/ak74mgp25_1p78_ugl_smoke_blue.json index dd5926c..37fd597 100644 --- a/items/ak74mgp25_1p78_ugl_smoke_blue.json +++ b/items/ak74mgp25_1p78_ugl_smoke_blue.json @@ -1 +1 @@ -{"name": "GP-25 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "GP-25 Smoke Marker Blue", "class_name": "BP_AK74MGP25_1P78_UGL_Smoke_Blue_C", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/ak74mgp25_1p78_ugl_smoke_red.json b/items/ak74mgp25_1p78_ugl_smoke_red.json index 533dc2c..0ae226f 100644 --- a/items/ak74mgp25_1p78_ugl_smoke_red.json +++ b/items/ak74mgp25_1p78_ugl_smoke_red.json @@ -1 +1 @@ -{"name": "GP-25 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "GP-25 Smoke Marker Red", "class_name": "BP_AK74MGP25_1P78_UGL_Smoke_Red_C", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/ak74mgp25_rifle_1p78.json b/items/ak74mgp25_rifle_1p78.json index edc67a8..2d31a24 100644 --- a/items/ak74mgp25_rifle_1p78.json +++ b/items/ak74mgp25_rifle_1p78.json @@ -1 +1 @@ -{"name": "AK-74M GP-25 + 1P78", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto", "zeroing": "100m-1000m"}} \ No newline at end of file +{"name": "AK-74M GP-25 + 1P78", "class_name": "BP_AK74MGP25_Rifle_1P78_C", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto", "zeroing": "100m-1000m"}} \ No newline at end of file diff --git a/items/akm.json b/items/akm.json index 7f927af..61df336 100644 --- a/items/akm.json +++ b/items/akm.json @@ -1 +1 @@ -{"name": "AKM", "category": "rifle", "image": "items/akm.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AKM", "class_name": "BP_AKM_C", "category": "rifle", "image": "items/akm.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/akm_drummag.json b/items/akm_drummag.json index f7e2e1b..da71d2c 100644 --- a/items/akm_drummag.json +++ b/items/akm_drummag.json @@ -1 +1 @@ -{"name": "AKM + Drum Mag", "category": "rifle", "image": "items/drummag.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "75+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AKM + Drum Mag", "class_name": "BP_AKM_Drummag_C", "category": "rifle", "image": "items/drummag.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "75+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/akm_recruit.json b/items/akm_recruit.json index 7f927af..9b40daa 100644 --- a/items/akm_recruit.json +++ b/items/akm_recruit.json @@ -1 +1 @@ -{"name": "AKM", "category": "rifle", "image": "items/akm.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AKM", "class_name": "BP_AKM_Recruit_C", "category": "rifle", "image": "items/akm.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/akmbayonet.json b/items/akmbayonet.json index e96f470..8f882ab 100644 --- a/items/akmbayonet.json +++ b/items/akmbayonet.json @@ -1 +1 @@ -{"name": "AKM Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null} \ No newline at end of file +{"name": "AKM Bayonet", "class_name": "BP_AKMBayonet_C", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null} \ No newline at end of file diff --git a/items/akmgp25_rifle.json b/items/akmgp25_rifle.json index 6db71f2..2d49e54 100644 --- a/items/akmgp25_rifle.json +++ b/items/akmgp25_rifle.json @@ -1 +1 @@ -{"name": "AKM GP-25", "category": "rifle", "image": "items/akmgp25.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AKM GP-25", "class_name": "BP_AKMGP25_Rifle_C", "category": "rifle", "image": "items/akmgp25.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/akmgp25_ugl_he.json b/items/akmgp25_ugl_he.json index 4c1ed4e..ef3dfb9 100644 --- a/items/akmgp25_ugl_he.json +++ b/items/akmgp25_ugl_he.json @@ -1 +1 @@ -{"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "GP-25 Fragmentation", "class_name": "BP_AKMGP25_UGL_HE_C", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/akmgp25_ugl_smoke.json b/items/akmgp25_ugl_smoke.json index 67dfcdc..8812790 100644 --- a/items/akmgp25_ugl_smoke.json +++ b/items/akmgp25_ugl_smoke.json @@ -1 +1 @@ -{"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "GP-25 Smoke Marker White", "class_name": "BP_AKMGP25_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/akmgp25_ugl_smoke_blue.json b/items/akmgp25_ugl_smoke_blue.json index dd5926c..1e100cc 100644 --- a/items/akmgp25_ugl_smoke_blue.json +++ b/items/akmgp25_ugl_smoke_blue.json @@ -1 +1 @@ -{"name": "GP-25 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "GP-25 Smoke Marker Blue", "class_name": "BP_AKMGP25_UGL_Smoke_Blue_C", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/akmgp25_ugl_smoke_red.json b/items/akmgp25_ugl_smoke_red.json index 533dc2c..d558385 100644 --- a/items/akmgp25_ugl_smoke_red.json +++ b/items/akmgp25_ugl_smoke_red.json @@ -1 +1 @@ -{"name": "GP-25 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "GP-25 Smoke Marker Red", "class_name": "BP_AKMGP25_UGL_Smoke_Red_C", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/akms.json b/items/akms.json index 2c212ac..5d3942f 100644 --- a/items/akms.json +++ b/items/akms.json @@ -1 +1 @@ -{"name": "AKMS", "category": "rifle", "image": "items/akms.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AKMS", "class_name": "BP_AKMS_C", "category": "rifle", "image": "items/akms.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/aks74_1p29.json b/items/aks74_1p29.json index 83d4ce1..125c683 100644 --- a/items/aks74_1p29.json +++ b/items/aks74_1p29.json @@ -1 +1 @@ -{"name": "AKS-74 + 1P29", "category": "rifle", "image": "items/1p29.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AKS-74 + 1P29", "class_name": "BP_AKS74_1P29_C", "category": "rifle", "image": "items/1p29.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/aks74_1p63.json b/items/aks74_1p63.json index 0a86ff9..cd6cf37 100644 --- a/items/aks74_1p63.json +++ b/items/aks74_1p63.json @@ -1 +1 @@ -{"name": "AKS-74 + 1P63", "category": "rifle", "image": "items/1p63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AKS-74 + 1P63", "class_name": "BP_AKS74_1P63_C", "category": "rifle", "image": "items/1p63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/aks74u.json b/items/aks74u.json index fd7aa5a..64ee908 100644 --- a/items/aks74u.json +++ b/items/aks74u.json @@ -1 +1 @@ -{"name": "AKS-74U", "category": "rifle", "image": "items/aks74u.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "700 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AKS-74U", "class_name": "BP_AKS74U_C", "category": "rifle", "image": "items/aks74u.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "700 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/aks74u_2mags.json b/items/aks74u_2mags.json index fd7aa5a..8f4f237 100644 --- a/items/aks74u_2mags.json +++ b/items/aks74u_2mags.json @@ -1 +1 @@ -{"name": "AKS-74U", "category": "rifle", "image": "items/aks74u.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "700 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AKS-74U", "class_name": "BP_AKS74U_2mags_C", "category": "rifle", "image": "items/aks74u.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "700 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/aks74u_45rnd.json b/items/aks74u_45rnd.json index 1260147..26e3f4a 100644 --- a/items/aks74u_45rnd.json +++ b/items/aks74u_45rnd.json @@ -1 +1 @@ -{"name": "AKS-74U + Banana Mag", "category": "rifle", "image": "items/45rnd.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "45+1", "caliber": "5.45x39mm", "rate_of_fire": "700 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AKS-74U + Banana Mag", "class_name": "BP_AKS74U_45Rnd_C", "category": "rifle", "image": "items/45rnd.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "45+1", "caliber": "5.45x39mm", "rate_of_fire": "700 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/aks74u_4mags.json b/items/aks74u_4mags.json index fd7aa5a..2bd2cef 100644 --- a/items/aks74u_4mags.json +++ b/items/aks74u_4mags.json @@ -1 +1 @@ -{"name": "AKS-74U", "category": "rifle", "image": "items/aks74u.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "700 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AKS-74U", "class_name": "BP_AKS74U_4mags_C", "category": "rifle", "image": "items/aks74u.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "700 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/amd65.json b/items/amd65.json index ebe2517..7396e87 100644 --- a/items/amd65.json +++ b/items/amd65.json @@ -1 +1 @@ -{"name": "AMD-65", "category": "rifle", "image": "items/amd65.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AMD-65", "class_name": "BP_AMD65_C", "category": "rifle", "image": "items/amd65.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/asval_okp-7.json b/items/asval_okp-7.json index 0de596f..a32f784 100644 --- a/items/asval_okp-7.json +++ b/items/asval_okp-7.json @@ -1 +1 @@ -{"name": "AS-VAL + OKP-7", "category": "rifle", "image": "items/okp7.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "9x39mm Subsonic", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "AS-VAL + OKP-7", "class_name": "BP_ASVAL_OKP-7_C", "category": "rifle", "image": "items/okp7.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "9x39mm Subsonic", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/asval_optic.json b/items/asval_optic.json new file mode 100644 index 0000000..9e85637 --- /dev/null +++ b/items/asval_optic.json @@ -0,0 +1 @@ +{"name": "AS-VAL + PSO-1", "class_name": "BP_ASVAL_Optic_C", "category": "rifle", "image": "items/optic.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "9x39mm Subsonic", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/bayonet2000.json b/items/bayonet2000.json index e879976..f6df779 100644 --- a/items/bayonet2000.json +++ b/items/bayonet2000.json @@ -1 +1 @@ -{"name": "Bayonet2000", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null} \ No newline at end of file +{"name": "Bayonet2000", "class_name": "BP_Bayonet2000_C", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null} \ No newline at end of file diff --git a/items/browning_p35.json b/items/browning_p35.json index 53a5e5d..07f39bf 100644 --- a/items/browning_p35.json +++ b/items/browning_p35.json @@ -1 +1 @@ -{"name": "Browning Hi-Power", "category": "pistol", "image": "items/browninghp.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "13+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "Browning Hi-Power", "class_name": "BP_Browning_P35_C", "category": "pistol", "image": "items/browninghp.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "13+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/browning_p35_3mags.json b/items/browning_p35_3mags.json index 53a5e5d..24500af 100644 --- a/items/browning_p35_3mags.json +++ b/items/browning_p35_3mags.json @@ -1 +1 @@ -{"name": "Browning Hi-Power", "category": "pistol", "image": "items/browninghp.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "13+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "Browning Hi-Power", "class_name": "BP_Browning_P35_3Mags_C", "category": "pistol", "image": "items/browninghp.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "13+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/browninghp.json b/items/browninghp.json index b0b8cd7..de93df8 100644 --- a/items/browninghp.json +++ b/items/browninghp.json @@ -1 +1 @@ -{"name": "Hi-Power Pistol", "category": "pistol", "image": "items/caf.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "12+1", "caliber": "9mm", "fire_mode": "Semi Automatic"}} \ No newline at end of file +{"name": "Hi-Power Pistol", "class_name": "BP_BrowningHP_C", "category": "pistol", "image": "items/caf.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "12+1", "caliber": "9mm", "fire_mode": "Semi Automatic"}} \ No newline at end of file diff --git a/items/browninghp_3mags.json b/items/browninghp_3mags.json index b0b8cd7..916db74 100644 --- a/items/browninghp_3mags.json +++ b/items/browninghp_3mags.json @@ -1 +1 @@ -{"name": "Hi-Power Pistol", "category": "pistol", "image": "items/caf.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "12+1", "caliber": "9mm", "fire_mode": "Semi Automatic"}} \ No newline at end of file +{"name": "Hi-Power Pistol", "class_name": "BP_BrowningHP_3Mags_C", "category": "pistol", "image": "items/caf.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "12+1", "caliber": "9mm", "fire_mode": "Semi Automatic"}} \ No newline at end of file diff --git a/items/browninghp_5mags.json b/items/browninghp_5mags.json index b0b8cd7..897db27 100644 --- a/items/browninghp_5mags.json +++ b/items/browninghp_5mags.json @@ -1 +1 @@ -{"name": "Hi-Power Pistol", "category": "pistol", "image": "items/caf.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "12+1", "caliber": "9mm", "fire_mode": "Semi Automatic"}} \ No newline at end of file +{"name": "Hi-Power Pistol", "class_name": "BP_BrowningHP_5Mags_C", "category": "pistol", "image": "items/caf.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "12+1", "caliber": "9mm", "fire_mode": "Semi Automatic"}} \ No newline at end of file diff --git a/items/browninghp_adf.json b/items/browninghp_adf.json index eda53f9..bcfabd3 100644 --- a/items/browninghp_adf.json +++ b/items/browninghp_adf.json @@ -1 +1 @@ -{"name": "Self-Loading Pistol Mk3", "category": "pistol", "image": "items/hipower.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "13+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi", "zeroing": "25m"}} \ No newline at end of file +{"name": "Self-Loading Pistol Mk3", "class_name": "BP_BrowningHP_ADF_C", "category": "pistol", "image": "items/hipower.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "13+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi", "zeroing": "25m"}} \ No newline at end of file diff --git a/items/c13frag.json b/items/c13frag.json index ad63135..cc82db8 100644 --- a/items/c13frag.json +++ b/items/c13frag.json @@ -1 +1 @@ -{"name": "C13 Fragmentation Grenade", "category": "fraggrenade", "image": "items/m67.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}} \ No newline at end of file +{"name": "C13 Fragmentation Grenade", "class_name": "BP_C13Frag_C", "category": "fraggrenade", "image": "items/m67.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}} \ No newline at end of file diff --git a/items/c14.json b/items/c14.json index 35cb097..64acc20 100644 --- a/items/c14.json +++ b/items/c14.json @@ -1 +1 @@ -{"name": "C14 Timberwolf", "category": "dmr", "image": "items/c14.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "5", "caliber": ".338 Lapua Magnum", "fire_mode": "Bolt-Action"}} \ No newline at end of file +{"name": "C14 Timberwolf", "class_name": "BP_C14_C", "category": "dmr", "image": "items/c14.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "5", "caliber": ".338 Lapua Magnum", "fire_mode": "Bolt-Action"}} \ No newline at end of file diff --git a/items/c6a1.json b/items/c6a1.json index e0ee8ee..306a932 100644 --- a/items/c6a1.json +++ b/items/c6a1.json @@ -1 +1 @@ -{"name": "C6A1 FLEX", "category": "machinegun", "image": "items/c6a1.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto", "zeroing": "100m-1800m"}} \ No newline at end of file +{"name": "C6A1 FLEX", "class_name": "BP_C6A1_C", "category": "machinegun", "image": "items/c6a1.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto", "zeroing": "100m-1800m"}} \ No newline at end of file diff --git a/items/c7a279a2.json b/items/c7a279a2.json index f3a25f8..c61bc45 100644 --- a/items/c7a279a2.json +++ b/items/c7a279a2.json @@ -1 +1 @@ -{"name": "C7A2 + C79A2", "category": "rifle", "image": "items/standard.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "C7A2 + C79A2", "class_name": "BP_C7A2_C79A2_C", "category": "rifle", "image": "items/standard.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/c7a279a2_foregrip.json b/items/c7a279a2_foregrip.json index 5ba8673..2ce4664 100644 --- a/items/c7a279a2_foregrip.json +++ b/items/c7a279a2_foregrip.json @@ -1 +1 @@ -{"name": "C7A2 + C79A2 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "C7A2 + C79A2 + Foregrip", "class_name": "BP_C7A2_C79A2_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/c7a279a2_foregrip_tracer.json b/items/c7a279a2_foregrip_tracer.json index 22a3de3..27ef025 100644 --- a/items/c7a279a2_foregrip_tracer.json +++ b/items/c7a279a2_foregrip_tracer.json @@ -1 +1 @@ -{"name": "C7A2 + C79A2 + Foregrip + Tracer", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "C7A2 + C79A2 + Foregrip + Tracer", "class_name": "BP_C7A2_C79A2_Foregrip_Tracer_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/c7a279a2_m203a1.json b/items/c7a279a2_m203a1.json index c2877b4..7d3d69f 100644 --- a/items/c7a279a2_m203a1.json +++ b/items/c7a279a2_m203a1.json @@ -1 +1 @@ -{"name": "C7A2 M203A1 + C79A2", "category": "rifle", "image": "items/m203a1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "C7A2 M203A1 + C79A2", "class_name": "BP_C7A2_C79A2_M203A1_C", "category": "rifle", "image": "items/m203a1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/c7a2_eotech_foregrip.json b/items/c7a2_eotech_foregrip.json index c988396..f92c5ff 100644 --- a/items/c7a2_eotech_foregrip.json +++ b/items/c7a2_eotech_foregrip.json @@ -1 +1 @@ -{"name": "C7A2 + ET552 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "C7A2 + ET552 + Foregrip", "class_name": "BP_C7A2_Eotech_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/c7a2_m203a179a2_ugl_he.json b/items/c7a2_m203a179a2_ugl_he.json index 840f87f..d2e1153 100644 --- a/items/c7a2_m203a179a2_ugl_he.json +++ b/items/c7a2_m203a179a2_ugl_he.json @@ -1 +1 @@ -{"name": "M203A1 High Explosive Dual Purpose", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "M203A1 High Explosive Dual Purpose", "class_name": "BP_C7A2_M203A1_C79A2_UGL_HE_C", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/c7a2_m203a179a2_ugl_smoke.json b/items/c7a2_m203a179a2_ugl_smoke.json index 5bbe1b2..d2b644c 100644 --- a/items/c7a2_m203a179a2_ugl_smoke.json +++ b/items/c7a2_m203a179a2_ugl_smoke.json @@ -1 +1 @@ -{"name": "M203A1 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "M203A1 Smoke Marker White", "class_name": "BP_C7A2_M203A1_C79A2_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/c7a2_m203a179a2_ugl_smoke_blue.json b/items/c7a2_m203a179a2_ugl_smoke_blue.json index bbacda8..6ebf220 100644 --- a/items/c7a2_m203a179a2_ugl_smoke_blue.json +++ b/items/c7a2_m203a179a2_ugl_smoke_blue.json @@ -1 +1 @@ -{"name": "M203A1 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "M203A1 Smoke Marker Blue", "class_name": "BP_C7A2_M203A1_C79A2_UGL_Smoke_Blue_C", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/c7a2_m203a179a2_ugl_smoke_red.json b/items/c7a2_m203a179a2_ugl_smoke_red.json index b41b838..3b385ff 100644 --- a/items/c7a2_m203a179a2_ugl_smoke_red.json +++ b/items/c7a2_m203a179a2_ugl_smoke_red.json @@ -1 +1 @@ -{"name": "M203A1 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "M203A1 Smoke Marker Red", "class_name": "BP_C7A2_M203A1_C79A2_UGL_Smoke_Red_C", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/c7a2_recruit.json b/items/c7a2_recruit.json index 4b747a8..9d1b12b 100644 --- a/items/c7a2_recruit.json +++ b/items/c7a2_recruit.json @@ -1 +1 @@ -{"name": "C7A2", "category": "rifle", "image": "items/irons.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "C7A2", "class_name": "BP_C7A2_Recruit_C", "category": "rifle", "image": "items/irons.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/c8a379a2.json b/items/c8a379a2.json index e49374a..2ea1b19 100644 --- a/items/c8a379a2.json +++ b/items/c8a379a2.json @@ -1 +1 @@ -{"name": "C8A3 + C79A2", "category": "rifle", "image": "items/c8a3c79a2.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "C8A3 + C79A2", "class_name": "BP_C8A3_C79A2_C", "category": "rifle", "image": "items/c8a3c79a2.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/c8a379a2_4mags.json b/items/c8a379a2_4mags.json index e49374a..5df3f9e 100644 --- a/items/c8a379a2_4mags.json +++ b/items/c8a379a2_4mags.json @@ -1 +1 @@ -{"name": "C8A3 + C79A2", "category": "rifle", "image": "items/c8a3c79a2.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "C8A3 + C79A2", "class_name": "BP_C8A3_C79A2_4mags_C", "category": "rifle", "image": "items/c8a3c79a2.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/c8a379a2_foregrip_tracer.json b/items/c8a379a2_foregrip_tracer.json index 6f656b7..a3210ad 100644 --- a/items/c8a379a2_foregrip_tracer.json +++ b/items/c8a379a2_foregrip_tracer.json @@ -1 +1 @@ -{"name": "C8A3 + C79A2 + Foregrip + Tracer", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "C8A3 + C79A2 + Foregrip + Tracer", "class_name": "BP_C8A3_C79A2_Foregrip_Tracer_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/c8a3_eotech_4mags.json b/items/c8a3_eotech_4mags.json index 1aca790..bcd87ab 100644 --- a/items/c8a3_eotech_4mags.json +++ b/items/c8a3_eotech_4mags.json @@ -1 +1 @@ -{"name": "C8A3 + ET552", "category": "rifle", "image": "items/c8a3eotech.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "C8A3 + ET552", "class_name": "BP_C8A3_EoTech_4mags_C", "category": "rifle", "image": "items/c8a3eotech.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/c8a3_eotech_foregrip_tracer.json b/items/c8a3_eotech_foregrip_tracer.json index 87e25c3..520d506 100644 --- a/items/c8a3_eotech_foregrip_tracer.json +++ b/items/c8a3_eotech_foregrip_tracer.json @@ -1 +1 @@ -{"name": "C8A3 + ET552 + Foregrip + Tracer", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "C8A3 + ET552 + Foregrip + Tracer", "class_name": "BP_C8A3_EoTech_Foregrip_Tracer_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/c8a3_ironsights_2mags.json b/items/c8a3_ironsights_2mags.json index 11843c9..672afb2 100644 --- a/items/c8a3_ironsights_2mags.json +++ b/items/c8a3_ironsights_2mags.json @@ -1 +1 @@ -{"name": "C8A3", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "C8A3", "class_name": "BP_C8A3_Ironsights_2mags_C", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/c8a3_ironsights_tracer_2mags.json b/items/c8a3_ironsights_tracer_2mags.json index a6e1ae2..c9a2f37 100644 --- a/items/c8a3_ironsights_tracer_2mags.json +++ b/items/c8a3_ironsights_tracer_2mags.json @@ -1 +1 @@ -{"name": "C8A3 + Tracer", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "C8A3 + Tracer", "class_name": "BP_C8A3_Ironsights_Tracer_2mags_C", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/c9a279a2.json b/items/c9a279a2.json index df1c737..7a0b0f1 100644 --- a/items/c9a279a2.json +++ b/items/c9a279a2.json @@ -1 +1 @@ -{"name": "C9A2 + C79A2", "category": "machinegun", "image": "items/c9a2.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "200", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Auto", "zeroing": "200m-1200m"}} \ No newline at end of file +{"name": "C9A2 + C79A2", "class_name": "BP_C9A2_C79A2_C", "category": "machinegun", "image": "items/c9a2.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "200", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Auto", "zeroing": "200m-1200m"}} \ No newline at end of file diff --git a/items/c9a2_foregrip.json b/items/c9a2_foregrip.json new file mode 100644 index 0000000..06147a5 --- /dev/null +++ b/items/c9a2_foregrip.json @@ -0,0 +1 @@ +{"name": "C9A2 CQB + Foregrip", "class_name": "BP_C9A2_Foregrip_C", "category": "machinegun", "image": "items/irons.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "200", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Auto", "zeroing": "200m-1200m"}} \ No newline at end of file diff --git a/items/carlgustavm2_2x_ffv551_no78mk1.json b/items/carlgustavm2_2x_ffv551_no78mk1.json index 33e529a..f7e5925 100644 --- a/items/carlgustavm2_2x_ffv551_no78mk1.json +++ b/items/carlgustavm2_2x_ffv551_no78mk1.json @@ -1 +1 @@ -{"name": "Carl Gustav M2 High Explosive Anti Tank", "category": "lat", "image": "items/carlgustavm2+no78mk1.png", "icon": "icons/item/lat.png", "info": null} \ No newline at end of file +{"name": "Carl Gustav M2 High Explosive Anti Tank", "class_name": "BP_CarlGustavM2_2x_FFV551_No78Mk1_C", "category": "lat", "image": "items/carlgustavm2+no78mk1.png", "icon": "icons/item/lat.png", "info": null} \ No newline at end of file diff --git a/items/carlgustavm2_ffv441d_no78mk1.json b/items/carlgustavm2_ffv441d_no78mk1.json index 2b1c650..735c23e 100644 --- a/items/carlgustavm2_ffv441d_no78mk1.json +++ b/items/carlgustavm2_ffv441d_no78mk1.json @@ -1 +1 @@ -{"name": "Carl Gustav M2 High Explosive", "category": "lat", "image": "items/carlgustavm2+no78mk1.png", "icon": "icons/item/lat.png", "info": null} \ No newline at end of file +{"name": "Carl Gustav M2 High Explosive", "class_name": "BP_CarlGustavM2_FFV441D_No78Mk1_C", "category": "lat", "image": "items/carlgustavm2+no78mk1.png", "icon": "icons/item/lat.png", "info": null} \ No newline at end of file diff --git a/items/carlgustavm2_ffv551_no78mk1.json b/items/carlgustavm2_ffv551_no78mk1.json index 33e529a..9c2a876 100644 --- a/items/carlgustavm2_ffv551_no78mk1.json +++ b/items/carlgustavm2_ffv551_no78mk1.json @@ -1 +1 @@ -{"name": "Carl Gustav M2 High Explosive Anti Tank", "category": "lat", "image": "items/carlgustavm2+no78mk1.png", "icon": "icons/item/lat.png", "info": null} \ No newline at end of file +{"name": "Carl Gustav M2 High Explosive Anti Tank", "class_name": "BP_CarlGustavM2_FFV551_No78Mk1_C", "category": "lat", "image": "items/carlgustavm2+no78mk1.png", "icon": "icons/item/lat.png", "info": null} \ No newline at end of file diff --git a/items/carlgustavm2_ffv751_no78mk1.json b/items/carlgustavm2_ffv751_no78mk1.json index 26263ac..03c53ef 100644 --- a/items/carlgustavm2_ffv751_no78mk1.json +++ b/items/carlgustavm2_ffv751_no78mk1.json @@ -1 +1 @@ -{"name": "Carl Gustav M2 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/carlgustavm2+no78mk1.png", "icon": "icons/item/lat.png", "info": null} \ No newline at end of file +{"name": "Carl Gustav M2 Tandem Heavy Anti-Tank", "class_name": "BP_CarlGustavM2_FFV751_No78Mk1_C", "category": "lat", "image": "items/carlgustavm2+no78mk1.png", "icon": "icons/item/lat.png", "info": null} \ No newline at end of file diff --git a/items/compb_explosive.json b/items/compb_explosive.json index fb1ca9b..d86a825 100644 --- a/items/compb_explosive.json +++ b/items/compb_explosive.json @@ -1 +1 @@ -{"name": "CompB Explosive", "category": "explosives", "image": "items/compb.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "8m"}} \ No newline at end of file +{"name": "CompB Explosive", "class_name": "BP_CompB_Explosive_C", "category": "explosives", "image": "items/compb.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "8m"}} \ No newline at end of file diff --git a/items/decoy_rock.json b/items/decoy_rock.json index 3cdb657..cb997bb 100644 --- a/items/decoy_rock.json +++ b/items/decoy_rock.json @@ -1 +1 @@ -{"name": "Decoy Rock", "category": "explosives", "image": "items/rockdecoy.png", "icon": "icons/item/explosives.png", "info": {"maximum_allowed": "10"}} \ No newline at end of file +{"name": "Decoy Rock", "class_name": "BP_Decoy_Rock_C", "category": "explosives", "image": "items/rockdecoy.png", "icon": "icons/item/explosives.png", "info": {"maximum_allowed": "10"}} \ No newline at end of file diff --git a/items/dsf161smoke_blue.json b/items/dsf161smoke_blue.json index 0ccb3bc..2e9b8a6 100644 --- a/items/dsf161smoke_blue.json +++ b/items/dsf161smoke_blue.json @@ -1 +1 @@ -{"name": "DSF161 Smoke Grenade Blue", "category": "smokegrenade", "image": "items/blue.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file +{"name": "DSF161 Smoke Grenade Blue", "class_name": "BP_DSF161Smoke_Blue_C", "category": "smokegrenade", "image": "items/blue.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file diff --git a/items/dsf161smoke_parent.json b/items/dsf161smoke_parent.json index 3a83f9c..b066936 100644 --- a/items/dsf161smoke_parent.json +++ b/items/dsf161smoke_parent.json @@ -1 +1 @@ -{"name": "DSF161 Smoke Grenade", "category": "smokegrenade", "image": "items/smoke.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file +{"name": "DSF161 Smoke Grenade", "class_name": "BP_DSF161Smoke_Parent_C", "category": "smokegrenade", "image": "items/smoke.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file diff --git a/items/dsf161smoke_red.json b/items/dsf161smoke_red.json index a8e757f..910e3a7 100644 --- a/items/dsf161smoke_red.json +++ b/items/dsf161smoke_red.json @@ -1 +1 @@ -{"name": "DSF161 Smoke Grenade Red", "category": "smokegrenade", "image": "items/red.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file +{"name": "DSF161 Smoke Grenade Red", "class_name": "BP_DSF161Smoke_Red_C", "category": "smokegrenade", "image": "items/red.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file diff --git a/items/dzj-08.json b/items/dzj-08.json index 26f1966..cf8e33f 100644 --- a/items/dzj-08.json +++ b/items/dzj-08.json @@ -1 +1 @@ -{"name": "DZJ08 Multipurpose Assault Munition", "category": "lat", "image": "items/dzj08.png", "icon": "icons/item/lat.png", "info": {"warhead": "80mm Multipurpose Assault Munition", "guidance": "Unguided", "explosion_radius": "7m", "penetration_capability": "400mm RHA"}} \ No newline at end of file +{"name": "DZJ08 Multipurpose Assault Munition", "class_name": "BP_DZJ-08_C", "category": "lat", "image": "items/dzj08.png", "icon": "icons/item/lat.png", "info": {"warhead": "80mm Multipurpose Assault Munition", "guidance": "Unguided", "explosion_radius": "7m", "penetration_capability": "400mm RHA"}} \ No newline at end of file diff --git a/items/ef88_eotech_frontgrip.json b/items/ef88_eotech_frontgrip.json index 8b633e4..373fc67 100644 --- a/items/ef88_eotech_frontgrip.json +++ b/items/ef88_eotech_frontgrip.json @@ -1 +1 @@ -{"name": "EF88 + ET552", "category": "rifle", "image": "items/eotech.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}} \ No newline at end of file +{"name": "EF88 + ET552", "class_name": "BP_EF88_Eotech_Frontgrip_C", "category": "rifle", "image": "items/eotech.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}} \ No newline at end of file diff --git a/items/ef88_eotech_frontgrip_4mags.json b/items/ef88_eotech_frontgrip_4mags.json index 8b633e4..d497fae 100644 --- a/items/ef88_eotech_frontgrip_4mags.json +++ b/items/ef88_eotech_frontgrip_4mags.json @@ -1 +1 @@ -{"name": "EF88 + ET552", "category": "rifle", "image": "items/eotech.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}} \ No newline at end of file +{"name": "EF88 + ET552", "class_name": "BP_EF88_Eotech_Frontgrip_4mags_C", "category": "rifle", "image": "items/eotech.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}} \ No newline at end of file diff --git a/items/ef88_eotech_grippod_tracer.json b/items/ef88_eotech_grippod_tracer.json index e70d4ea..b78964d 100644 --- a/items/ef88_eotech_grippod_tracer.json +++ b/items/ef88_eotech_grippod_tracer.json @@ -1 +1 @@ -{"name": "EF88 + ET552 + Grippod + Tracer", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}} \ No newline at end of file +{"name": "EF88 + ET552 + Grippod + Tracer", "class_name": "BP_EF88_Eotech_Grippod_Tracer_C", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}} \ No newline at end of file diff --git a/items/ef88_ironsight_frontgrip.json b/items/ef88_ironsight_frontgrip.json index 07da414..6a31968 100644 --- a/items/ef88_ironsight_frontgrip.json +++ b/items/ef88_ironsight_frontgrip.json @@ -1 +1 @@ -{"name": "EF88", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m-600m"}} \ No newline at end of file +{"name": "EF88", "class_name": "BP_EF88_Ironsight_Frontgrip_C", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m-600m"}} \ No newline at end of file diff --git a/items/ef88_ironsight_frontgrip_1mag.json b/items/ef88_ironsight_frontgrip_1mag.json index 07da414..23fc16f 100644 --- a/items/ef88_ironsight_frontgrip_1mag.json +++ b/items/ef88_ironsight_frontgrip_1mag.json @@ -1 +1 @@ -{"name": "EF88", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m-600m"}} \ No newline at end of file +{"name": "EF88", "class_name": "BP_EF88_Ironsight_Frontgrip_1mag_C", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m-600m"}} \ No newline at end of file diff --git a/items/ef88_ironsight_grippod_tracer.json b/items/ef88_ironsight_grippod_tracer.json index 1eee32d..9cb3c2a 100644 --- a/items/ef88_ironsight_grippod_tracer.json +++ b/items/ef88_ironsight_grippod_tracer.json @@ -1 +1 @@ -{"name": "EF88 + Grippod + Tracer", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m-600m"}} \ No newline at end of file +{"name": "EF88 + Grippod + Tracer", "class_name": "BP_EF88_Ironsight_Grippod_Tracer_C", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m-600m"}} \ No newline at end of file diff --git a/items/ef88_sl40_ugl_he.json b/items/ef88_sl40_ugl_he.json index 79c70d5..33b261d 100644 --- a/items/ef88_sl40_ugl_he.json +++ b/items/ef88_sl40_ugl_he.json @@ -1 +1 @@ -{"name": "SL40 High Explosive Dual Purpose", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "SL40 High Explosive Dual Purpose", "class_name": "BP_EF88_SL40_UGL_HE_C", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/ef88_sl40_ugl_smoke.json b/items/ef88_sl40_ugl_smoke.json index 4fc15a1..d6e97d7 100644 --- a/items/ef88_sl40_ugl_smoke.json +++ b/items/ef88_sl40_ugl_smoke.json @@ -1 +1 @@ -{"name": "SL40 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "SL40 Smoke Marker White", "class_name": "BP_EF88_SL40_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/ef88_sl40_ugl_smoke_blue.json b/items/ef88_sl40_ugl_smoke_blue.json index f22deee..0a8daf9 100644 --- a/items/ef88_sl40_ugl_smoke_blue.json +++ b/items/ef88_sl40_ugl_smoke_blue.json @@ -1 +1 @@ -{"name": "SL40 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "SL40 Smoke Marker Blue", "class_name": "BP_EF88_SL40_UGL_Smoke_Blue_C", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/ef88_sl40_ugl_smoke_red.json b/items/ef88_sl40_ugl_smoke_red.json index 8439d9c..40e5e62 100644 --- a/items/ef88_sl40_ugl_smoke_red.json +++ b/items/ef88_sl40_ugl_smoke_red.json @@ -1 +1 @@ -{"name": "SL40 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "SL40 Smoke Marker Red", "class_name": "BP_EF88_SL40_UGL_Smoke_Red_C", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/ef88_specter_frontgrip.json b/items/ef88_specter_frontgrip.json index ed4545d..847a126 100644 --- a/items/ef88_specter_frontgrip.json +++ b/items/ef88_specter_frontgrip.json @@ -1 +1 @@ -{"name": "EF88 + Specter", "category": "rifle", "image": "items/ef88.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}} \ No newline at end of file +{"name": "EF88 + Specter", "class_name": "BP_EF88_Specter_Frontgrip_C", "category": "rifle", "image": "items/ef88.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}} \ No newline at end of file diff --git a/items/ef88_specter_frontgrip_4mags.json b/items/ef88_specter_frontgrip_4mags.json index ed4545d..5766257 100644 --- a/items/ef88_specter_frontgrip_4mags.json +++ b/items/ef88_specter_frontgrip_4mags.json @@ -1 +1 @@ -{"name": "EF88 + Specter", "category": "rifle", "image": "items/ef88.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}} \ No newline at end of file +{"name": "EF88 + Specter", "class_name": "BP_EF88_Specter_Frontgrip_4Mags_C", "category": "rifle", "image": "items/ef88.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}} \ No newline at end of file diff --git a/items/ef88_specter_grippod_tracer.json b/items/ef88_specter_grippod_tracer.json index dc3c127..8447009 100644 --- a/items/ef88_specter_grippod_tracer.json +++ b/items/ef88_specter_grippod_tracer.json @@ -1 +1 @@ -{"name": "EF88 + Specter + Grippod + Tracer", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}} \ No newline at end of file +{"name": "EF88 + Specter + Grippod + Tracer", "class_name": "BP_EF88_Specter_Grippod_Tracer_C", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}} \ No newline at end of file diff --git a/items/ef88_specter_sl40.json b/items/ef88_specter_sl40.json index 21bb9b2..3e53b1d 100644 --- a/items/ef88_specter_sl40.json +++ b/items/ef88_specter_sl40.json @@ -1 +1 @@ -{"name": "EF88 SL40 + Specter", "category": "rifle", "image": "items/sl40.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}} \ No newline at end of file +{"name": "EF88 SL40 + Specter", "class_name": "BP_EF88_Specter_SL40_C", "category": "rifle", "image": "items/sl40.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}} \ No newline at end of file diff --git a/items/ef88c_eotech_frontgrip.json b/items/ef88c_eotech_frontgrip.json index 4a4d966..b142816 100644 --- a/items/ef88c_eotech_frontgrip.json +++ b/items/ef88c_eotech_frontgrip.json @@ -1 +1 @@ -{"name": "EF88C + ET552", "category": "rifle", "image": "items/eotech.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}} \ No newline at end of file +{"name": "EF88C + ET552", "class_name": "BP_EF88C_Eotech_Frontgrip_C", "category": "rifle", "image": "items/eotech.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}} \ No newline at end of file diff --git a/items/ef88c_specter_frontgrip_2mags_tracer.json b/items/ef88c_specter_frontgrip_2mags_tracer.json index e1d5866..c84635e 100644 --- a/items/ef88c_specter_frontgrip_2mags_tracer.json +++ b/items/ef88c_specter_frontgrip_2mags_tracer.json @@ -1 +1 @@ -{"name": "EF88C + Specter + Tracer", "category": "rifle", "image": "items/specter.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}} \ No newline at end of file +{"name": "EF88C + Specter + Tracer", "class_name": "BP_EF88C_Specter_Frontgrip_2mags_Tracer_C", "category": "rifle", "image": "items/specter.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}} \ No newline at end of file diff --git a/items/ef88c_specter_frontgrip_4mags.json b/items/ef88c_specter_frontgrip_4mags.json index 7b71fab..3f9edc8 100644 --- a/items/ef88c_specter_frontgrip_4mags.json +++ b/items/ef88c_specter_frontgrip_4mags.json @@ -1 +1 @@ -{"name": "EF88C + Specter", "category": "rifle", "image": "items/specter.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}} \ No newline at end of file +{"name": "EF88C + Specter", "class_name": "BP_EF88C_Specter_Frontgrip_4mags_C", "category": "rifle", "image": "items/specter.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}} \ No newline at end of file diff --git a/items/entrenchingtool.json b/items/entrenchingtool.json index 737a51b..d97bbde 100644 --- a/items/entrenchingtool.json +++ b/items/entrenchingtool.json @@ -1 +1 @@ -{"name": "Entrenching Tool", "category": "shovel", "image": "items/entrenchingtool.png", "icon": "icons/item/shovel.png", "info": null} \ No newline at end of file +{"name": "Entrenching Tool", "class_name": "BP_EntrenchingTool_C", "category": "shovel", "image": "items/entrenchingtool.png", "icon": "icons/item/shovel.png", "info": null} \ No newline at end of file diff --git a/items/entrenchingtool_engineer.json b/items/entrenchingtool_engineer.json index 91f7835..05b4762 100644 --- a/items/entrenchingtool_engineer.json +++ b/items/entrenchingtool_engineer.json @@ -1 +1 @@ -{"name": "Engineer Entrenching Tool", "category": "shovel", "image": "items/entrenchingtool.png", "icon": "icons/item/shovel.png", "info": null} \ No newline at end of file +{"name": "Engineer Entrenching Tool", "class_name": "BP_EntrenchingTool_Engineer_C", "category": "shovel", "image": "items/entrenchingtool.png", "icon": "icons/item/shovel.png", "info": null} \ No newline at end of file diff --git a/items/equippablerallypoint_adf.json b/items/equippablerallypoint_adf.json index 0a38027..a48499b 100644 --- a/items/equippablerallypoint_adf.json +++ b/items/equippablerallypoint_adf.json @@ -1 +1 @@ -{"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file +{"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_ADF_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file diff --git a/items/equippablerallypoint_baf.json b/items/equippablerallypoint_baf.json index 0a38027..5ed9178 100644 --- a/items/equippablerallypoint_baf.json +++ b/items/equippablerallypoint_baf.json @@ -1 +1 @@ -{"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file +{"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_BAF_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file diff --git a/items/equippablerallypoint_imf.json b/items/equippablerallypoint_imf.json index 0a38027..1939993 100644 --- a/items/equippablerallypoint_imf.json +++ b/items/equippablerallypoint_imf.json @@ -1 +1 @@ -{"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file +{"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_IMF_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file diff --git a/items/equippablerallypoint_ins.json b/items/equippablerallypoint_ins.json index 0a38027..09c7b09 100644 --- a/items/equippablerallypoint_ins.json +++ b/items/equippablerallypoint_ins.json @@ -1 +1 @@ -{"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file +{"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_INS_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file diff --git a/items/equippablerallypoint_mea.json b/items/equippablerallypoint_mea.json index 0a38027..8d4ddfb 100644 --- a/items/equippablerallypoint_mea.json +++ b/items/equippablerallypoint_mea.json @@ -1 +1 @@ -{"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file +{"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_MEA_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file diff --git a/items/equippablerallypoint_pla.json b/items/equippablerallypoint_pla.json index 0a38027..ff92b9b 100644 --- a/items/equippablerallypoint_pla.json +++ b/items/equippablerallypoint_pla.json @@ -1 +1 @@ -{"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file +{"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_PLA_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file diff --git a/items/equippablerallypoint_rgf.json b/items/equippablerallypoint_rgf.json index 0a38027..89d81aa 100644 --- a/items/equippablerallypoint_rgf.json +++ b/items/equippablerallypoint_rgf.json @@ -1 +1 @@ -{"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file +{"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_RGF_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file diff --git a/items/equippablerallypoint_tlf.json b/items/equippablerallypoint_tlf.json index 0a38027..1589686 100644 --- a/items/equippablerallypoint_tlf.json +++ b/items/equippablerallypoint_tlf.json @@ -1 +1 @@ -{"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file +{"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_TLF_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file diff --git a/items/equippablerallypoint_usa.json b/items/equippablerallypoint_usa.json index 0a38027..6f31cb4 100644 --- a/items/equippablerallypoint_usa.json +++ b/items/equippablerallypoint_usa.json @@ -1 +1 @@ -{"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file +{"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_USA_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file diff --git a/items/equippablerallypoint_usmc_woodland.json b/items/equippablerallypoint_usmc_woodland.json index 0a38027..41e12e5 100644 --- a/items/equippablerallypoint_usmc_woodland.json +++ b/items/equippablerallypoint_usmc_woodland.json @@ -1 +1 @@ -{"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file +{"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_USMC_Woodland_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file diff --git a/items/equippablerallypoint_wpmc.json b/items/equippablerallypoint_wpmc.json index 0a38027..50621c8 100644 --- a/items/equippablerallypoint_wpmc.json +++ b/items/equippablerallypoint_wpmc.json @@ -1 +1 @@ -{"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file +{"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_WPMC_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file diff --git a/items/equippablerallypointaf.json b/items/equippablerallypointaf.json index 0a38027..bf97de5 100644 --- a/items/equippablerallypointaf.json +++ b/items/equippablerallypointaf.json @@ -1 +1 @@ -{"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file +{"name": "Rally Point", "class_name": "BP_EquippableRallyPoint_CAF_C", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file diff --git a/items/f1frag.json b/items/f1frag.json index de2828b..5a1de7a 100644 --- a/items/f1frag.json +++ b/items/f1frag.json @@ -1 +1 @@ -{"name": "F1 Fragmentation Grenade", "category": "fraggrenade", "image": "items/f1.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "16m"}} \ No newline at end of file +{"name": "F1 Fragmentation Grenade", "class_name": "BP_F1Frag_C", "category": "fraggrenade", "image": "items/f1.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "16m"}} \ No newline at end of file diff --git a/items/f1frag_au.json b/items/f1frag_au.json index 19ffd90..78e94a6 100644 --- a/items/f1frag_au.json +++ b/items/f1frag_au.json @@ -1 +1 @@ -{"name": "F1 Fragmentation Grenade", "category": "fraggrenade", "image": "items/adff1frag.png", "icon": "icons/item/fraggrenade.png", "info": null} \ No newline at end of file +{"name": "F1 Fragmentation Grenade", "class_name": "BP_F1Frag_au_C", "category": "fraggrenade", "image": "items/adff1frag.png", "icon": "icons/item/fraggrenade.png", "info": null} \ No newline at end of file diff --git a/items/f88.json b/items/f88.json new file mode 100644 index 0000000..3019b9d --- /dev/null +++ b/items/f88.json @@ -0,0 +1 @@ +{"name": "AUG", "class_name": "BP_F88_C", "category": "rifle", "image": "items/f88.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}} \ No newline at end of file diff --git a/items/f89_eotech.json b/items/f89_eotech.json index 46bdde3..9648632 100644 --- a/items/f89_eotech.json +++ b/items/f89_eotech.json @@ -1 +1 @@ -{"name": "F89 Minimi + ET552", "category": "machinegun", "image": "items/eotech.png", "icon": "icons/item/machinegun.png", "info": {"belt_capacity": "100", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}} \ No newline at end of file +{"name": "F89 Minimi + ET552", "class_name": "BP_F89_Eotech_C", "category": "machinegun", "image": "items/eotech.png", "icon": "icons/item/machinegun.png", "info": {"belt_capacity": "100", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/f89_specter.json b/items/f89_specter.json index 6807603..1eac500 100644 --- a/items/f89_specter.json +++ b/items/f89_specter.json @@ -1 +1 @@ -{"name": "F89 Minimi + Specter", "category": "machinegun", "image": "items/specter.png", "icon": "icons/item/machinegun.png", "info": {"belt_capacity": "100", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}} \ No newline at end of file +{"name": "F89 Minimi + Specter", "class_name": "BP_F89_Specter_C", "category": "machinegun", "image": "items/specter.png", "icon": "icons/item/machinegun.png", "info": {"belt_capacity": "100", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/fnfal.json b/items/fnfal.json index ce228c8..14560ad 100644 --- a/items/fnfal.json +++ b/items/fnfal.json @@ -1 +1 @@ -{"name": "FN FAL", "category": "rifle", "image": "items/fnfal.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "FN FAL", "class_name": "BP_FNFAL_C", "category": "rifle", "image": "items/fnfal.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/fnfal_gl_frag.json b/items/fnfal_gl_frag.json index 9684e0d..64e2cd9 100644 --- a/items/fnfal_gl_frag.json +++ b/items/fnfal_gl_frag.json @@ -1 +1 @@ -{"name": "FN FAL Fragmentation Rifle Grenade", "category": "grenadelauncher", "image": "items/frag.png", "icon": "icons/item/grenadelauncher.png", "info": null} \ No newline at end of file +{"name": "FN FAL Fragmentation Rifle Grenade", "class_name": "BP_FNFAL_GL_Frag_C", "category": "grenadelauncher", "image": "items/frag.png", "icon": "icons/item/grenadelauncher.png", "info": null} \ No newline at end of file diff --git a/items/fnfal_gl_heat.json b/items/fnfal_gl_heat.json index fe179a3..cf34a43 100644 --- a/items/fnfal_gl_heat.json +++ b/items/fnfal_gl_heat.json @@ -1 +1 @@ -{"name": "FN FAL HEAT Rifle Grenade", "category": "grenadelauncher", "image": "items/heat.png", "icon": "icons/item/grenadelauncher.png", "info": null} \ No newline at end of file +{"name": "FN FAL HEAT Rifle Grenade", "class_name": "BP_FNFAL_GL_HEAT_C", "category": "grenadelauncher", "image": "items/heat.png", "icon": "icons/item/grenadelauncher.png", "info": null} \ No newline at end of file diff --git a/items/fnfal_gl_heat_rifle.json b/items/fnfal_gl_heat_rifle.json index ce228c8..73eb41a 100644 --- a/items/fnfal_gl_heat_rifle.json +++ b/items/fnfal_gl_heat_rifle.json @@ -1 +1 @@ -{"name": "FN FAL", "category": "rifle", "image": "items/fnfal.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "FN FAL", "class_name": "BP_FNFAL_GL_HEAT_Rifle_C", "category": "rifle", "image": "items/fnfal.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/fnfal_gl_rifle.json b/items/fnfal_gl_rifle.json index ce228c8..38d5431 100644 --- a/items/fnfal_gl_rifle.json +++ b/items/fnfal_gl_rifle.json @@ -1 +1 @@ -{"name": "FN FAL", "category": "rifle", "image": "items/fnfal.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "FN FAL", "class_name": "BP_FNFAL_GL_Rifle_C", "category": "rifle", "image": "items/fnfal.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/g17_3mags.json b/items/g17_3mags.json index 4447b91..d49488a 100644 --- a/items/g17_3mags.json +++ b/items/g17_3mags.json @@ -1 +1 @@ -{"name": "G17 Pistol", "category": "pistol", "image": "items/glock17.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "G17 Pistol", "class_name": "BP_G17_3Mags_C", "category": "pistol", "image": "items/glock17.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/g17_5mags.json b/items/g17_5mags.json index 4447b91..db87840 100644 --- a/items/g17_5mags.json +++ b/items/g17_5mags.json @@ -1 +1 @@ -{"name": "G17 Pistol", "category": "pistol", "image": "items/glock17.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "G17 Pistol", "class_name": "BP_G17_5Mags_C", "category": "pistol", "image": "items/glock17.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/g3a3.json b/items/g3a3.json index dc60108..3c20335 100644 --- a/items/g3a3.json +++ b/items/g3a3.json @@ -1 +1 @@ -{"name": "G3A3", "category": "rifle", "image": "items/g3a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "G3A3", "class_name": "BP_G3A3_C", "category": "rifle", "image": "items/g3a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/g3a3_drum_optic.json b/items/g3a3_drum_optic.json index 8df517f..a0c30ca 100644 --- a/items/g3a3_drum_optic.json +++ b/items/g3a3_drum_optic.json @@ -1 +1 @@ -{"name": "G3A3 + ZF1 + Drum Mag", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "50+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "G3A3 + ZF1 + Drum Mag", "class_name": "BP_G3A3_Drum_Optic_C", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "50+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/g3a3_foregrip.json b/items/g3a3_foregrip.json new file mode 100644 index 0000000..f7fc21c --- /dev/null +++ b/items/g3a3_foregrip.json @@ -0,0 +1 @@ +{"name": "G3A3 + Foregrip", "class_name": "BP_G3A3_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/g3a3_optic.json b/items/g3a3_optic.json index 8ad186c..87f83fb 100644 --- a/items/g3a3_optic.json +++ b/items/g3a3_optic.json @@ -1 +1 @@ -{"name": "G3A3 + ZF1", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "G3A3 + ZF1", "class_name": "BP_G3A3_Optic_C", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/g3a3_recruit.json b/items/g3a3_recruit.json index dc60108..d9ffe21 100644 --- a/items/g3a3_recruit.json +++ b/items/g3a3_recruit.json @@ -1 +1 @@ -{"name": "G3A3", "category": "rifle", "image": "items/g3a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "G3A3", "class_name": "BP_G3A3_Recruit_C", "category": "rifle", "image": "items/g3a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/g3a3_zpoint.json b/items/g3a3_zpoint.json index 87b8276..2050095 100644 --- a/items/g3a3_zpoint.json +++ b/items/g3a3_zpoint.json @@ -1 +1 @@ -{"name": "G3A3 + Z-Point", "category": "rifle", "image": "items/zpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "G3A3 + Z-Point", "class_name": "BP_G3A3_ZPoint_C", "category": "rifle", "image": "items/zpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/g3a3hk79_optic_rifle.json b/items/g3a3hk79_optic_rifle.json index 2aba70d..cf93fa7 100644 --- a/items/g3a3hk79_optic_rifle.json +++ b/items/g3a3hk79_optic_rifle.json @@ -1 +1 @@ -{"name": "G3A3 HK79 + ZF1", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "G3A3 HK79 + ZF1", "class_name": "BP_G3A3HK79_Optic_Rifle_C", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/g3a3hk79_optic_ugl_he.json b/items/g3a3hk79_optic_ugl_he.json index 235d195..f671374 100644 --- a/items/g3a3hk79_optic_ugl_he.json +++ b/items/g3a3hk79_optic_ugl_he.json @@ -1 +1 @@ -{"name": "HK79 High Explosive", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m", "zeroing": "50m-350m"}} \ No newline at end of file +{"name": "HK79 High Explosive", "class_name": "BP_G3A3HK79_Optic_UGL_HE_C", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m", "zeroing": "50m-350m"}} \ No newline at end of file diff --git a/items/g3a3hk79_optic_ugl_smoke.json b/items/g3a3hk79_optic_ugl_smoke.json index bc48766..116c5eb 100644 --- a/items/g3a3hk79_optic_ugl_smoke.json +++ b/items/g3a3hk79_optic_ugl_smoke.json @@ -1 +1 @@ -{"name": "HK79 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "zeroing": "50m-350m"}} \ No newline at end of file +{"name": "HK79 Smoke Marker White", "class_name": "BP_G3A3HK79_Optic_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "zeroing": "50m-350m"}} \ No newline at end of file diff --git a/items/g3a3hk79_optic_ugl_smoke_blue.json b/items/g3a3hk79_optic_ugl_smoke_blue.json index 6e79d05..08e281f 100644 --- a/items/g3a3hk79_optic_ugl_smoke_blue.json +++ b/items/g3a3hk79_optic_ugl_smoke_blue.json @@ -1 +1 @@ -{"name": "HK79 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "zeroing": "50m-350m"}} \ No newline at end of file +{"name": "HK79 Smoke Marker Blue", "class_name": "BP_G3A3HK79_Optic_UGL_Smoke_Blue_C", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "zeroing": "50m-350m"}} \ No newline at end of file diff --git a/items/g3a3hk79_optic_ugl_smoke_red.json b/items/g3a3hk79_optic_ugl_smoke_red.json index 3e21eff..02acf7e 100644 --- a/items/g3a3hk79_optic_ugl_smoke_red.json +++ b/items/g3a3hk79_optic_ugl_smoke_red.json @@ -1 +1 @@ -{"name": "HK79 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "zeroing": "50m-350m"}} \ No newline at end of file +{"name": "HK79 Smoke Marker Red", "class_name": "BP_G3A3HK79_Optic_UGL_Smoke_Red_C", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "zeroing": "50m-350m"}} \ No newline at end of file diff --git a/items/g3a4_optic_tracer.json b/items/g3a4_optic_tracer.json index 64a01ae..565532f 100644 --- a/items/g3a4_optic_tracer.json +++ b/items/g3a4_optic_tracer.json @@ -1 +1 @@ -{"name": "G3A4 + ZF1 + Tracer", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "G3A4 + ZF1 + Tracer", "class_name": "BP_G3A4_Optic_Tracer_C", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/g3a4_zpoint_tracer.json b/items/g3a4_zpoint_tracer.json index ce89ffd..9318a13 100644 --- a/items/g3a4_zpoint_tracer.json +++ b/items/g3a4_zpoint_tracer.json @@ -1 +1 @@ -{"name": "G3A4 + Z-Point + Tracer", "category": "rifle", "image": "items/zpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "G3A4 + Z-Point + Tracer", "class_name": "BP_G3A4_ZPoint_Tracer_C", "category": "rifle", "image": "items/zpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/g3bayonet.json b/items/g3bayonet.json index 1363514..d6dd67c 100644 --- a/items/g3bayonet.json +++ b/items/g3bayonet.json @@ -1 +1 @@ -{"name": "G3 Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null} \ No newline at end of file +{"name": "G3 Bayonet", "class_name": "BP_G3Bayonet_C", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null} \ No newline at end of file diff --git a/items/g3ka4_optic.json b/items/g3ka4_optic.json index f9adb27..d687359 100644 --- a/items/g3ka4_optic.json +++ b/items/g3ka4_optic.json @@ -1 +1 @@ -{"name": "G3KA4 + ZF1", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "G3KA4 + ZF1", "class_name": "BP_G3KA4_Optic_C", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/g3ka4_zpoint.json b/items/g3ka4_zpoint.json index d9b983c..77643f3 100644 --- a/items/g3ka4_zpoint.json +++ b/items/g3ka4_zpoint.json @@ -1 +1 @@ -{"name": "G3KA4 + Z-Point", "category": "rifle", "image": "items/zpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "G3KA4 + Z-Point", "class_name": "BP_G3KA4_ZPoint_C", "category": "rifle", "image": "items/zpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/g3sg1_optic.json b/items/g3sg1_optic.json index 79931fe..6f03139 100644 --- a/items/g3sg1_optic.json +++ b/items/g3sg1_optic.json @@ -1 +1 @@ -{"name": "G3SG/1", "category": "rifle", "image": "items/g3sg1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "G3SG/1", "class_name": "BP_G3SG1_Optic_C", "category": "rifle", "image": "items/g3sg1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/generic_fielddressing.json b/items/generic_fielddressing.json index 43a8e3c..05b89d5 100644 --- a/items/generic_fielddressing.json +++ b/items/generic_fielddressing.json @@ -1 +1 @@ -{"name": "Field Dressing", "category": "fielddressing", "image": "items/fielddressing.png", "icon": "icons/item/fielddressing.png", "info": null} \ No newline at end of file +{"name": "Field Dressing", "class_name": "BP_Generic_FieldDressing_C", "category": "fielddressing", "image": "items/fielddressing.png", "icon": "icons/item/fielddressing.png", "info": null} \ No newline at end of file diff --git a/items/generic_fielddressing_medic.json b/items/generic_fielddressing_medic.json index 43a8e3c..9c900a5 100644 --- a/items/generic_fielddressing_medic.json +++ b/items/generic_fielddressing_medic.json @@ -1 +1 @@ -{"name": "Field Dressing", "category": "fielddressing", "image": "items/fielddressing.png", "icon": "icons/item/fielddressing.png", "info": null} \ No newline at end of file +{"name": "Field Dressing", "class_name": "BP_Generic_FieldDressing_Medic_C", "category": "fielddressing", "image": "items/fielddressing.png", "icon": "icons/item/fielddressing.png", "info": null} \ No newline at end of file diff --git a/items/generic_medicalkit.json b/items/generic_medicalkit.json index ec257f4..3666ce6 100644 --- a/items/generic_medicalkit.json +++ b/items/generic_medicalkit.json @@ -1 +1 @@ -{"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null} \ No newline at end of file +{"name": "Medical Kit", "class_name": "BP_Generic_MedicalKit_C", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null} \ No newline at end of file diff --git a/items/generic_medicalkit_imf.json b/items/generic_medicalkit_imf.json index ec257f4..9843525 100644 --- a/items/generic_medicalkit_imf.json +++ b/items/generic_medicalkit_imf.json @@ -1 +1 @@ -{"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null} \ No newline at end of file +{"name": "Medical Kit", "class_name": "BP_Generic_MedicalKit_IMF_C", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null} \ No newline at end of file diff --git a/items/generic_medicalkit_mea.json b/items/generic_medicalkit_mea.json index ec257f4..a4bec03 100644 --- a/items/generic_medicalkit_mea.json +++ b/items/generic_medicalkit_mea.json @@ -1 +1 @@ -{"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null} \ No newline at end of file +{"name": "Medical Kit", "class_name": "BP_Generic_MedicalKit_MEA_C", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null} \ No newline at end of file diff --git a/items/generic_medicalkit_pla.json b/items/generic_medicalkit_pla.json index ec257f4..bcce1e5 100644 --- a/items/generic_medicalkit_pla.json +++ b/items/generic_medicalkit_pla.json @@ -1 +1 @@ -{"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null} \ No newline at end of file +{"name": "Medical Kit", "class_name": "BP_Generic_MedicalKit_PLA_C", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null} \ No newline at end of file diff --git a/items/generic_medicalkit_russia.json b/items/generic_medicalkit_russia.json index ec257f4..6a72a5c 100644 --- a/items/generic_medicalkit_russia.json +++ b/items/generic_medicalkit_russia.json @@ -1 +1 @@ -{"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null} \ No newline at end of file +{"name": "Medical Kit", "class_name": "BP_Generic_MedicalKit_Russia_C", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null} \ No newline at end of file diff --git a/items/generic_medicalkit_tlf.json b/items/generic_medicalkit_tlf.json index ec257f4..e8505f7 100644 --- a/items/generic_medicalkit_tlf.json +++ b/items/generic_medicalkit_tlf.json @@ -1 +1 @@ -{"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null} \ No newline at end of file +{"name": "Medical Kit", "class_name": "BP_Generic_MedicalKit_TLF_C", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null} \ No newline at end of file diff --git a/items/generic_medicalkit_usmc.json b/items/generic_medicalkit_usmc.json index ec257f4..d7b2d1b 100644 --- a/items/generic_medicalkit_usmc.json +++ b/items/generic_medicalkit_usmc.json @@ -1 +1 @@ -{"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null} \ No newline at end of file +{"name": "Medical Kit", "class_name": "BP_Generic_MedicalKit_USMC_C", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null} \ No newline at end of file diff --git a/items/generic_medicalkitaf.json b/items/generic_medicalkitaf.json index ec257f4..9dd2105 100644 --- a/items/generic_medicalkitaf.json +++ b/items/generic_medicalkitaf.json @@ -1 +1 @@ -{"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null} \ No newline at end of file +{"name": "Medical Kit", "class_name": "BP_Generic_MedicalKit_CAF_C", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null} \ No newline at end of file diff --git a/items/har66_2mags.json b/items/har66_2mags.json index 069e53f..252aa26 100644 --- a/items/har66_2mags.json +++ b/items/har66_2mags.json @@ -1 +1 @@ -{"name": "HAR-66 LAW High Explosive Anti-Tank", "category": "lat", "image": "items/har66.png", "icon": "icons/item/lat.png", "info": {"warhead": "66mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "320mm RHA"}} \ No newline at end of file +{"name": "HAR-66 LAW High Explosive Anti-Tank", "class_name": "BP_HAR66_2mags_C", "category": "lat", "image": "items/har66.png", "icon": "icons/item/lat.png", "info": {"warhead": "66mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "320mm RHA"}} \ No newline at end of file diff --git a/items/hk416_sdo.json b/items/hk416_sdo.json index 123327d..f959c36 100644 --- a/items/hk416_sdo.json +++ b/items/hk416_sdo.json @@ -1 +1 @@ -{"name": "HK416 + SDO", "category": "rifle", "image": "items/iar.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "HK416 + SDO", "class_name": "BP_HK416_SDO_C", "category": "rifle", "image": "items/iar.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/hk417_optic.json b/items/hk417_optic.json index 0ecf722..1ec943a 100644 --- a/items/hk417_optic.json +++ b/items/hk417_optic.json @@ -1 +1 @@ -{"name": "HK417", "category": "dmr", "image": "items/hk417.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "fire_mode": "Semi", "zeroing": "6x 100m-1000m"}} \ No newline at end of file +{"name": "HK417", "class_name": "BP_HK417_Optic_C", "category": "dmr", "image": "items/hk417.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "fire_mode": "Semi", "zeroing": "6x 100m-1000m"}} \ No newline at end of file diff --git a/items/ied.json b/items/ied.json index 88fae24..77c86b3 100644 --- a/items/ied.json +++ b/items/ied.json @@ -1 +1 @@ -{"name": "Improvised Explosive Device", "category": "explosives", "image": "items/ied.png", "icon": "icons/item/explosives.png", "info": {"operation": "Command Detonation", "explosion_radius": "20m", "maximum_allowed": "5"}} \ No newline at end of file +{"name": "Improvised Explosive Device", "class_name": "BP_IED_C", "category": "explosives", "image": "items/ied.png", "icon": "icons/item/explosives.png", "info": {"operation": "Command Detonation", "explosion_radius": "20m", "maximum_allowed": "5"}} \ No newline at end of file diff --git a/items/infantry_ammobag_adf.json b/items/infantry_ammobag_adf.json index 20ab163..5282d5a 100644 --- a/items/infantry_ammobag_adf.json +++ b/items/infantry_ammobag_adf.json @@ -1 +1 @@ -{"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file +{"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_ADF_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file diff --git a/items/infantry_ammobag_baf.json b/items/infantry_ammobag_baf.json index 20ab163..8e5c2ed 100644 --- a/items/infantry_ammobag_baf.json +++ b/items/infantry_ammobag_baf.json @@ -1 +1 @@ -{"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file +{"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_BAF_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file diff --git a/items/infantry_ammobag_imf.json b/items/infantry_ammobag_imf.json index 20ab163..6b99cfd 100644 --- a/items/infantry_ammobag_imf.json +++ b/items/infantry_ammobag_imf.json @@ -1 +1 @@ -{"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file +{"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_IMF_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file diff --git a/items/infantry_ammobag_ins.json b/items/infantry_ammobag_ins.json index 20ab163..50ad85f 100644 --- a/items/infantry_ammobag_ins.json +++ b/items/infantry_ammobag_ins.json @@ -1 +1 @@ -{"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file +{"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_INS_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file diff --git a/items/infantry_ammobag_mea.json b/items/infantry_ammobag_mea.json index 20ab163..768ef4c 100644 --- a/items/infantry_ammobag_mea.json +++ b/items/infantry_ammobag_mea.json @@ -1 +1 @@ -{"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file +{"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_MEA_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file diff --git a/items/infantry_ammobag_pla.json b/items/infantry_ammobag_pla.json index 20ab163..ef18c34 100644 --- a/items/infantry_ammobag_pla.json +++ b/items/infantry_ammobag_pla.json @@ -1 +1 @@ -{"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file +{"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_PLA_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file diff --git a/items/infantry_ammobag_rgf.json b/items/infantry_ammobag_rgf.json index 20ab163..d87b596 100644 --- a/items/infantry_ammobag_rgf.json +++ b/items/infantry_ammobag_rgf.json @@ -1 +1 @@ -{"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file +{"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_RGF_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file diff --git a/items/infantry_ammobag_tlf.json b/items/infantry_ammobag_tlf.json index 20ab163..545b0b9 100644 --- a/items/infantry_ammobag_tlf.json +++ b/items/infantry_ammobag_tlf.json @@ -1 +1 @@ -{"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file +{"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_TLF_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file diff --git a/items/infantry_ammobag_usa.json b/items/infantry_ammobag_usa.json index 20ab163..1aadee2 100644 --- a/items/infantry_ammobag_usa.json +++ b/items/infantry_ammobag_usa.json @@ -1 +1 @@ -{"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file +{"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_USA_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file diff --git a/items/infantry_ammobag_usmc_woodland.json b/items/infantry_ammobag_usmc_woodland.json index 20ab163..4af0574 100644 --- a/items/infantry_ammobag_usmc_woodland.json +++ b/items/infantry_ammobag_usmc_woodland.json @@ -1 +1 @@ -{"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file +{"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_USMC_Woodland_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file diff --git a/items/infantry_ammobag_wpmc.json b/items/infantry_ammobag_wpmc.json index 20ab163..bdca515 100644 --- a/items/infantry_ammobag_wpmc.json +++ b/items/infantry_ammobag_wpmc.json @@ -1 +1 @@ -{"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file +{"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_WPMC_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file diff --git a/items/infantry_ammobagaf.json b/items/infantry_ammobagaf.json index 20ab163..a185778 100644 --- a/items/infantry_ammobagaf.json +++ b/items/infantry_ammobagaf.json @@ -1 +1 @@ -{"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file +{"name": "Ammo Bag", "class_name": "BP_Infantry_Ammobag_CAF_C", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file diff --git a/items/infantry_razorwire.json b/items/infantry_razorwire.json index b606a4d..98f2f90 100644 --- a/items/infantry_razorwire.json +++ b/items/infantry_razorwire.json @@ -1 +1 @@ -{"name": "Razor Wire", "category": "shovel", "image": "items/razorwire.png", "icon": "icons/item/shovel.png", "info": {"maximum_allowed": "10"}} \ No newline at end of file +{"name": "Razor Wire", "class_name": "BP_Infantry_Razorwire_C", "category": "shovel", "image": "items/razorwire.png", "icon": "icons/item/shovel.png", "info": {"maximum_allowed": "10"}} \ No newline at end of file diff --git a/items/infantry_sandbag.json b/items/infantry_sandbag.json index 934c57e..092064a 100644 --- a/items/infantry_sandbag.json +++ b/items/infantry_sandbag.json @@ -1 +1 @@ -{"name": "Sandbags", "category": "shovel", "image": "items/sandbagwall.png", "icon": "icons/item/shovel.png", "info": {"maximum_allowed": "10"}} \ No newline at end of file +{"name": "Sandbags", "class_name": "BP_Infantry_Sandbag_C", "category": "shovel", "image": "items/sandbagwall.png", "icon": "icons/item/shovel.png", "info": {"maximum_allowed": "10"}} \ No newline at end of file diff --git a/items/infantry_sandbag_pla.json b/items/infantry_sandbag_pla.json index 934c57e..a40ff17 100644 --- a/items/infantry_sandbag_pla.json +++ b/items/infantry_sandbag_pla.json @@ -1 +1 @@ -{"name": "Sandbags", "category": "shovel", "image": "items/sandbagwall.png", "icon": "icons/item/shovel.png", "info": {"maximum_allowed": "10"}} \ No newline at end of file +{"name": "Sandbags", "class_name": "BP_Infantry_Sandbag_PLA_C", "category": "shovel", "image": "items/sandbagwall.png", "icon": "icons/item/shovel.png", "info": {"maximum_allowed": "10"}} \ No newline at end of file diff --git a/items/infantryamonet_desert.json b/items/infantryamonet_desert.json index 6fb74b6..07dfa8b 100644 --- a/items/infantryamonet_desert.json +++ b/items/infantryamonet_desert.json @@ -1 +1 @@ -{"name": "Infantry Camo Net", "category": "shovel", "image": "items/camonet.png", "icon": "icons/item/shovel.png", "info": {"maximum_allowed": "3"}} \ No newline at end of file +{"name": "Infantry Camo Net", "class_name": "BP_Infantry_Camonet_Desert_C", "category": "shovel", "image": "items/camonet.png", "icon": "icons/item/shovel.png", "info": {"maximum_allowed": "3"}} \ No newline at end of file diff --git a/items/infantryamonet_forest.json b/items/infantryamonet_forest.json index 6fb74b6..9bbd4b2 100644 --- a/items/infantryamonet_forest.json +++ b/items/infantryamonet_forest.json @@ -1 +1 @@ -{"name": "Infantry Camo Net", "category": "shovel", "image": "items/camonet.png", "icon": "icons/item/shovel.png", "info": {"maximum_allowed": "3"}} \ No newline at end of file +{"name": "Infantry Camo Net", "class_name": "BP_Infantry_Camonet_Forest_C", "category": "shovel", "image": "items/camonet.png", "icon": "icons/item/shovel.png", "info": {"maximum_allowed": "3"}} \ No newline at end of file diff --git a/items/klt.json b/items/klt.json new file mode 100644 index 0000000..6c1dd56 --- /dev/null +++ b/items/klt.json @@ -0,0 +1 @@ +{"name": "KLT", "class_name": "BP_KLT_C", "category": "rifle", "image": "items/akms.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/knt76_keskin.json b/items/knt76_keskin.json index 1d4fb25..3659082 100644 --- a/items/knt76_keskin.json +++ b/items/knt76_keskin.json @@ -1 +1 @@ -{"name": "KNT-76 + KESKIN", "category": "rifle", "image": "items/keskin3-12x50.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "KNT-76 + KESKIN", "class_name": "BP_KNT76_KESKIN_C", "category": "rifle", "image": "items/keskin3-12x50.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/l100a1smoke_yellow.json b/items/l100a1smoke_yellow.json index a269fe3..3874f50 100644 --- a/items/l100a1smoke_yellow.json +++ b/items/l100a1smoke_yellow.json @@ -1 +1 @@ -{"name": "L100A1 Smoke Grenade Yellow", "category": "smokegrenade", "image": "items/yellow.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file +{"name": "L100A1 Smoke Grenade Yellow", "class_name": "BP_L100A1Smoke_Yellow_C", "category": "smokegrenade", "image": "items/yellow.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file diff --git a/items/l109a1frag.json b/items/l109a1frag.json index dc76214..43dc310 100644 --- a/items/l109a1frag.json +++ b/items/l109a1frag.json @@ -1 +1 @@ -{"name": "L109A1 Fragmentation", "category": "fraggrenade", "image": "items/l109a1.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}} \ No newline at end of file +{"name": "L109A1 Fragmentation", "class_name": "BP_L109A1Frag_C", "category": "fraggrenade", "image": "items/l109a1.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}} \ No newline at end of file diff --git a/items/l110a2.json b/items/l110a2.json index 2ccc855..57f47af 100644 --- a/items/l110a2.json +++ b/items/l110a2.json @@ -1 +1 @@ -{"name": "L110A2 Minimi", "category": "machinegun", "image": "items/l110a2.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}} \ No newline at end of file +{"name": "L110A2 Minimi", "class_name": "BP_L110A2_C", "category": "machinegun", "image": "items/l110a2.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/l110a2_susat.json b/items/l110a2_susat.json index 53a00c4..4d17a40 100644 --- a/items/l110a2_susat.json +++ b/items/l110a2_susat.json @@ -1 +1 @@ -{"name": "L110A2 Minimi + SUSAT", "category": "machinegun", "image": "items/susat.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}} \ No newline at end of file +{"name": "L110A2 Minimi + SUSAT", "class_name": "BP_L110A2_SUSAT_C", "category": "machinegun", "image": "items/susat.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/l129a1_optic.json b/items/l129a1_optic.json index 2520087..aa5d3ac 100644 --- a/items/l129a1_optic.json +++ b/items/l129a1_optic.json @@ -1 +1 @@ -{"name": "L129A1 Sharpshooter Rifle", "category": "dmr", "image": "items/l129a1.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "L129A1 Sharpshooter Rifle", "class_name": "BP_L129A1_Optic_C", "category": "dmr", "image": "items/l129a1.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/l131a1.json b/items/l131a1.json index 98bd4b9..81dfa30 100644 --- a/items/l131a1.json +++ b/items/l131a1.json @@ -1 +1 @@ -{"name": "L131A1 General Service Pistol", "category": "pistol", "image": "items/glock17.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "L131A1 General Service Pistol", "class_name": "BP_L131A1_C", "category": "pistol", "image": "items/glock17.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/l131a1_3mags.json b/items/l131a1_3mags.json index 98bd4b9..d0686db 100644 --- a/items/l131a1_3mags.json +++ b/items/l131a1_3mags.json @@ -1 +1 @@ -{"name": "L131A1 General Service Pistol", "category": "pistol", "image": "items/glock17.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "L131A1 General Service Pistol", "class_name": "BP_L131A1_3Mags_C", "category": "pistol", "image": "items/glock17.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/l132a1smoke_parent.json b/items/l132a1smoke_parent.json index e71610b..eb5e90a 100644 --- a/items/l132a1smoke_parent.json +++ b/items/l132a1smoke_parent.json @@ -1 +1 @@ -{"name": "L132A1 Smoke Grenade", "category": "smokegrenade", "image": "items/smoke.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file +{"name": "L132A1 Smoke Grenade", "class_name": "BP_L132A1Smoke_Parent_C", "category": "smokegrenade", "image": "items/smoke.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file diff --git a/items/l22a2_foregrip.json b/items/l22a2_foregrip.json index 738f405..2776513 100644 --- a/items/l22a2_foregrip.json +++ b/items/l22a2_foregrip.json @@ -1 +1 @@ -{"name": "L22A2 + Foregrip", "category": "rifle", "image": "items/l22a2.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto", "zeroing": "100m-200m"}} \ No newline at end of file +{"name": "L22A2 + Foregrip", "class_name": "BP_L22A2_Foregrip_C", "category": "rifle", "image": "items/l22a2.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto", "zeroing": "100m-200m"}} \ No newline at end of file diff --git a/items/l22a2_susat_foregrip.json b/items/l22a2_susat_foregrip.json index 6314521..3b5692a 100644 --- a/items/l22a2_susat_foregrip.json +++ b/items/l22a2_susat_foregrip.json @@ -1 +1 @@ -{"name": "L22A2 + SUSAT + Foregrip + Tracer", "category": "rifle", "image": "items/susat.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto", "zeroing": "4x 100m-600m"}} \ No newline at end of file +{"name": "L22A2 + SUSAT + Foregrip + Tracer", "class_name": "BP_L22A2_SUSAT_Foregrip_C", "category": "rifle", "image": "items/susat.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto", "zeroing": "4x 100m-600m"}} \ No newline at end of file diff --git a/items/l68a1smoke_green.json b/items/l68a1smoke_green.json index 5a7c8be..5098c06 100644 --- a/items/l68a1smoke_green.json +++ b/items/l68a1smoke_green.json @@ -1 +1 @@ -{"name": "L68A1 Smoke Grenade Green", "category": "smokegrenade", "image": "items/green.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file +{"name": "L68A1 Smoke Grenade Green", "class_name": "BP_L68A1Smoke_Green_C", "category": "smokegrenade", "image": "items/green.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file diff --git a/items/l69a1smoke_orange.json b/items/l69a1smoke_orange.json index 11745a3..eeea0fa 100644 --- a/items/l69a1smoke_orange.json +++ b/items/l69a1smoke_orange.json @@ -1 +1 @@ -{"name": "L69A1 Smoke Grenade Orange", "category": "smokegrenade", "image": "items/orange.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file +{"name": "L69A1 Smoke Grenade Orange", "class_name": "BP_L69A1Smoke_Orange_C", "category": "smokegrenade", "image": "items/orange.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file diff --git a/items/l70a1smoke_red.json b/items/l70a1smoke_red.json index 312c124..5f81c31 100644 --- a/items/l70a1smoke_red.json +++ b/items/l70a1smoke_red.json @@ -1 +1 @@ -{"name": "L70A1 Smoke Grenade Red", "category": "smokegrenade", "image": "items/red.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file +{"name": "L70A1 Smoke Grenade Red", "class_name": "BP_L70A1Smoke_Red_C", "category": "smokegrenade", "image": "items/red.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file diff --git a/items/l7a2.json b/items/l7a2.json index e8dfa57..71092c8 100644 --- a/items/l7a2.json +++ b/items/l7a2.json @@ -1 +1 @@ -{"name": "L7A2 GPMG", "category": "machinegun", "image": "items/mag58.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}} \ No newline at end of file +{"name": "L7A2 GPMG", "class_name": "BP_L7A2_C", "category": "machinegun", "image": "items/mag58.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/l83a1_smoke.json b/items/l83a1_smoke.json index 38a8da6..5de6fe5 100644 --- a/items/l83a1_smoke.json +++ b/items/l83a1_smoke.json @@ -1 +1 @@ -{"name": "L83A1 Smoke Grenade", "category": "smokegrenade", "image": "items/smoke.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file +{"name": "L83A1 Smoke Grenade", "class_name": "BP_L83A1_Smoke_C", "category": "smokegrenade", "image": "items/smoke.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file diff --git a/items/l85a2_acog.json b/items/l85a2_acog.json index f3baaea..00e69ab 100644 --- a/items/l85a2_acog.json +++ b/items/l85a2_acog.json @@ -1 +1 @@ -{"name": "L85A2 + ACOG", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "L85A2 + ACOG", "class_name": "BP_L85A2_ACOG_C", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/l85a2_elcanlds.json b/items/l85a2_elcanlds.json index 8fd2728..f40ba79 100644 --- a/items/l85a2_elcanlds.json +++ b/items/l85a2_elcanlds.json @@ -1 +1 @@ -{"name": "L85A2 + LDS", "category": "rifle", "image": "items/elcanlds.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "L85A2 + LDS", "class_name": "BP_L85A2_ElcanLDS_C", "category": "rifle", "image": "items/elcanlds.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/l85a2_elcanlds_4mags.json b/items/l85a2_elcanlds_4mags.json index 8fd2728..c4cfe14 100644 --- a/items/l85a2_elcanlds_4mags.json +++ b/items/l85a2_elcanlds_4mags.json @@ -1 +1 @@ -{"name": "L85A2 + LDS", "category": "rifle", "image": "items/elcanlds.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "L85A2 + LDS", "class_name": "BP_L85A2_ElcanLDS_4Mags_C", "category": "rifle", "image": "items/elcanlds.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/l85a2_elcanlds_foregrip.json b/items/l85a2_elcanlds_foregrip.json index b5fffc8..7a4b099 100644 --- a/items/l85a2_elcanlds_foregrip.json +++ b/items/l85a2_elcanlds_foregrip.json @@ -1 +1 @@ -{"name": "L85A2 + LDS + Foregrip Bipod", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "L85A2 + LDS + Foregrip Bipod", "class_name": "BP_L85A2_ElcanLDS_Foregrip_C", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/l85a2_foregrip_tracer.json b/items/l85a2_foregrip_tracer.json index 3a98139..0f9f281 100644 --- a/items/l85a2_foregrip_tracer.json +++ b/items/l85a2_foregrip_tracer.json @@ -1 +1 @@ -{"name": "L85A2 + Irons + Foregrip Bipod + Tracer", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "L85A2 + Irons + Foregrip Bipod + Tracer", "class_name": "BP_L85A2_Foregrip_Tracer_C", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/l85a2_recruit.json b/items/l85a2_recruit.json index 1fda186..a75f6b9 100644 --- a/items/l85a2_recruit.json +++ b/items/l85a2_recruit.json @@ -1 +1 @@ -{"name": "L85A2", "category": "rifle", "image": "items/classic.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "L85A2", "class_name": "BP_L85A2_Recruit_C", "category": "rifle", "image": "items/classic.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/l85a2_susat.json b/items/l85a2_susat.json index 7292c88..a2c8c9c 100644 --- a/items/l85a2_susat.json +++ b/items/l85a2_susat.json @@ -1 +1 @@ -{"name": "L85A2 + SUSAT", "category": "rifle", "image": "items/susat.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "L85A2 + SUSAT", "class_name": "BP_L85A2_SUSAT_C", "category": "rifle", "image": "items/susat.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/l85a2_susat_4mags.json b/items/l85a2_susat_4mags.json index 7292c88..215024b 100644 --- a/items/l85a2_susat_4mags.json +++ b/items/l85a2_susat_4mags.json @@ -1 +1 @@ -{"name": "L85A2 + SUSAT", "category": "rifle", "image": "items/susat.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "L85A2 + SUSAT", "class_name": "BP_L85A2_SUSAT_4mags_C", "category": "rifle", "image": "items/susat.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/l85a2_susat_foregrip_tracer.json b/items/l85a2_susat_foregrip_tracer.json index 2f05b91..b70393f 100644 --- a/items/l85a2_susat_foregrip_tracer.json +++ b/items/l85a2_susat_foregrip_tracer.json @@ -1 +1 @@ -{"name": "L85A2 + SUSAT + Foregrip Bipod + Tracer", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "L85A2 + SUSAT + Foregrip Bipod + Tracer", "class_name": "BP_L85A2_SUSAT_Foregrip_Tracer_C", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/l85a2ag36_elcanlds_rifle.json b/items/l85a2ag36_elcanlds_rifle.json index ae0601d..2f961b9 100644 --- a/items/l85a2ag36_elcanlds_rifle.json +++ b/items/l85a2ag36_elcanlds_rifle.json @@ -1 +1 @@ -{"name": "L85A2 L123A2 + LDS", "category": "rifle", "image": "items/elcanlds.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "L85A2 L123A2 + LDS", "class_name": "BP_L85A2AG36_ElcanLDS_Rifle_C", "category": "rifle", "image": "items/elcanlds.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/l85a2ag36_elcanlds_ugl_he.json b/items/l85a2ag36_elcanlds_ugl_he.json index 6ed6b7a..8dfa41d 100644 --- a/items/l85a2ag36_elcanlds_ugl_he.json +++ b/items/l85a2ag36_elcanlds_ugl_he.json @@ -1 +1 @@ -{"name": "L123A2 High Explosive Dual Purpose", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "L123A2 High Explosive Dual Purpose", "class_name": "BP_L85A2AG36_ElcanLDS_UGL_HE_C", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/l85a2ag36_elcanlds_ugl_smoke.json b/items/l85a2ag36_elcanlds_ugl_smoke.json index 6a1c6ae..3b98ba4 100644 --- a/items/l85a2ag36_elcanlds_ugl_smoke.json +++ b/items/l85a2ag36_elcanlds_ugl_smoke.json @@ -1 +1 @@ -{"name": "L123A2 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "L123A2 Smoke Marker White", "class_name": "BP_L85A2AG36_ElcanLDS_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/l85a2ag36_elcanlds_ugl_smoke_blue.json b/items/l85a2ag36_elcanlds_ugl_smoke_blue.json index 6e7aa0f..01409e2 100644 --- a/items/l85a2ag36_elcanlds_ugl_smoke_blue.json +++ b/items/l85a2ag36_elcanlds_ugl_smoke_blue.json @@ -1 +1 @@ -{"name": "L123A2 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "L123A2 Smoke Marker Blue", "class_name": "BP_L85A2AG36_ElcanLDS_UGL_Smoke_Blue_C", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/l85a2ag36_elcanlds_ugl_smoke_red.json b/items/l85a2ag36_elcanlds_ugl_smoke_red.json index a394b24..8328bee 100644 --- a/items/l85a2ag36_elcanlds_ugl_smoke_red.json +++ b/items/l85a2ag36_elcanlds_ugl_smoke_red.json @@ -1 +1 @@ -{"name": "L123A2 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "L123A2 Smoke Marker Red", "class_name": "BP_L85A2AG36_ElcanLDS_UGL_Smoke_Red_C", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/l85a2lassic_susat.json b/items/l85a2lassic_susat.json index f684890..2ed54b7 100644 --- a/items/l85a2lassic_susat.json +++ b/items/l85a2lassic_susat.json @@ -1 +1 @@ -{"name": "L85A2 + SUSAT", "category": "rifle", "image": "items/classic.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "L85A2 Classic + SUSAT", "class_name": "BP_L85A2_Classic_SUSAT_C", "category": "rifle", "image": "items/classic.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/l86a2lsw_susat.json b/items/l86a2lsw_susat.json index c60943b..597f3dc 100644 --- a/items/l86a2lsw_susat.json +++ b/items/l86a2lsw_susat.json @@ -1 +1 @@ -{"name": "L86A2 LSW + SUSAT", "category": "rifle", "image": "items/susat.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "L86A2 LSW + SUSAT", "class_name": "BP_L86A2LSW_SUSAT_C", "category": "rifle", "image": "items/susat.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m110_optic.json b/items/m110_optic.json index 9709678..0fdc542 100644 --- a/items/m110_optic.json +++ b/items/m110_optic.json @@ -1 +1 @@ -{"name": "M110 SASS", "category": "dmr", "image": "items/m110.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "M110 SASS", "class_name": "BP_M110_Optic_C", "category": "dmr", "image": "items/m110.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/m110_optic_suppressed.json b/items/m110_optic_suppressed.json new file mode 100644 index 0000000..a4af816 --- /dev/null +++ b/items/m110_optic_suppressed.json @@ -0,0 +1 @@ +{"name": "M110 SASS + Suppressor", "class_name": "BP_M110_Optic_Suppressed_C", "category": "dmr", "image": "items/suppressor.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/m1124explosive_timed.json b/items/m1124explosive_timed.json index be71913..dfbcd01 100644 --- a/items/m1124explosive_timed.json +++ b/items/m1124explosive_timed.json @@ -1 +1 @@ -{"name": "M112 C4 Explosive (30s Fuze)", "category": "explosives", "image": "items/timed.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "8m"}} \ No newline at end of file +{"name": "M112 C4 Explosive (30s Fuze)", "class_name": "BP_M112_C4Explosive_Timed_C", "category": "explosives", "image": "items/timed.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "8m"}} \ No newline at end of file diff --git a/items/m1124explosive_timed_noquadbikes.json b/items/m1124explosive_timed_noquadbikes.json index 1e42d2c..7d5e695 100644 --- a/items/m1124explosive_timed_noquadbikes.json +++ b/items/m1124explosive_timed_noquadbikes.json @@ -1 +1 @@ -{"name": "M112 C4 Explosive (30s Fuze)", "category": "explosives", "image": "items/remote.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "8m"}} \ No newline at end of file +{"name": "M112 C4 Explosive (30s Fuze)", "class_name": "BP_M112_C4Explosive_Timed_NoQuadBikes_C", "category": "explosives", "image": "items/remote.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "8m"}} \ No newline at end of file diff --git a/items/m1124explosive_wpmc.json b/items/m1124explosive_wpmc.json index 8e52ed1..3e0bcce 100644 --- a/items/m1124explosive_wpmc.json +++ b/items/m1124explosive_wpmc.json @@ -1 +1 @@ -{"name": "M112 C4 Explosive (Remote Detonated)", "category": "explosives", "image": "items/remote.png", "icon": "icons/item/explosives.png", "info": {"operation": "Command Detonation", "explosion_radius": "8m"}} \ No newline at end of file +{"name": "M112 C4 Explosive (Remote Detonated)", "class_name": "BP_M112_C4Explosive_WPMC_C", "category": "explosives", "image": "items/remote.png", "icon": "icons/item/explosives.png", "info": {"operation": "Command Detonation", "explosion_radius": "8m"}} \ No newline at end of file diff --git a/items/m136at4.json b/items/m136at4.json index 598daa8..1950cbc 100644 --- a/items/m136at4.json +++ b/items/m136at4.json @@ -1 +1 @@ -{"name": "M136 AT-4 CS High Explosive Anti-Tank", "category": "lat", "image": "items/at4.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "420mm RHA"}} \ No newline at end of file +{"name": "M136 AT-4 CS High Explosive Anti-Tank", "class_name": "BP_M136AT4_C", "category": "lat", "image": "items/at4.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "420mm RHA"}} \ No newline at end of file diff --git a/items/m14.json b/items/m14.json index e9a3bae..130bc90 100644 --- a/items/m14.json +++ b/items/m14.json @@ -1 +1 @@ -{"name": "M14", "category": "rifle", "image": "items/m14.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "M14", "class_name": "BP_M14_C", "category": "rifle", "image": "items/m14.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m14_m68.json b/items/m14_m68.json index 3dda78a..868ff58 100644 --- a/items/m14_m68.json +++ b/items/m14_m68.json @@ -1 +1 @@ -{"name": "M14 + M68", "category": "rifle", "image": "items/m68.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "M14 + M68", "class_name": "BP_M14_M68_C", "category": "rifle", "image": "items/m68.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m14_optics.json b/items/m14_optics.json index a8a7b21..7ae1ea3 100644 --- a/items/m14_optics.json +++ b/items/m14_optics.json @@ -1 +1 @@ -{"name": "M21 + Meupold", "category": "dmr", "image": "items/scope.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "M21 + Meupold", "class_name": "BP_M14_Optics_C", "category": "dmr", "image": "items/scope.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m15_antitank_mine.json b/items/m15_antitank_mine.json index 836a692..20e54ea 100644 --- a/items/m15_antitank_mine.json +++ b/items/m15_antitank_mine.json @@ -1 +1 @@ -{"name": "M15 Anti-Tank Mine", "category": "explosives", "image": "items/mine.png", "icon": "icons/item/explosives.png", "info": {"operation": "Pressure Operated Detonation", "explosion_radius": "10m", "maximum_in_world": "10"}} \ No newline at end of file +{"name": "M15 Anti-Tank Mine", "class_name": "BP_M15_Antitank_Mine_C", "category": "explosives", "image": "items/mine.png", "icon": "icons/item/explosives.png", "info": {"operation": "Pressure Operated Detonation", "explosion_radius": "10m", "maximum_in_world": "10"}} \ No newline at end of file diff --git a/items/m16_wormpool_exps.json b/items/m16_wormpool_exps.json index f6a9ea0..770ab72 100644 --- a/items/m16_wormpool_exps.json +++ b/items/m16_wormpool_exps.json @@ -1 +1 @@ -{"name": "M16 Wormpool + EXPS + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M16 Wormpool + EXPS + Foregrip", "class_name": "BP_M16_Wormpool_EXPS_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m16_wormpool_ironsights.json b/items/m16_wormpool_ironsights.json index 6a0b9a2..fb5d68f 100644 --- a/items/m16_wormpool_ironsights.json +++ b/items/m16_wormpool_ironsights.json @@ -1 +1 @@ -{"name": "M16 Wormpool + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M16 Wormpool + Foregrip", "class_name": "BP_M16_Wormpool_Ironsights_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m16_wormpool_ironsightsmag.json b/items/m16_wormpool_ironsightsmag.json index 0ff48a5..a981b3d 100644 --- a/items/m16_wormpool_ironsightsmag.json +++ b/items/m16_wormpool_ironsightsmag.json @@ -1 +1 @@ -{"name": "M16 Wormpool + C-mag", "category": "rifle", "image": "items/bipod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "100+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M16 Wormpool + C-mag", "class_name": "BP_M16_Wormpool_Ironsights_Cmag_C", "category": "rifle", "image": "items/bipod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "100+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m16_wormpool_m150.json b/items/m16_wormpool_m150.json index 8a4969f..f15d02a 100644 --- a/items/m16_wormpool_m150.json +++ b/items/m16_wormpool_m150.json @@ -1 +1 @@ -{"name": "M16 Wormpool + M150 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M16 Wormpool + M150 + Foregrip", "class_name": "BP_M16_Wormpool_M150_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m16_wormpool_meupold.json b/items/m16_wormpool_meupold.json index 5a1cb1a..dcca1c2 100644 --- a/items/m16_wormpool_meupold.json +++ b/items/m16_wormpool_meupold.json @@ -1 +1 @@ -{"name": "M16 Wormpool + Meupold", "category": "rifle", "image": "items/bipod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M16 Wormpool + Meupold", "class_name": "BP_M16_Wormpool_Meupold_C", "category": "rifle", "image": "items/bipod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m16_wormpool_t800.json b/items/m16_wormpool_t800.json index fd29264..b35fe53 100644 --- a/items/m16_wormpool_t800.json +++ b/items/m16_wormpool_t800.json @@ -1 +1 @@ -{"name": "M16 Wormpool + T800 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M16 Wormpool + T800 + Foregrip", "class_name": "BP_M16_Wormpool_T800_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m16a2.json b/items/m16a2.json index d623988..b96676a 100644 --- a/items/m16a2.json +++ b/items/m16a2.json @@ -1 +1 @@ -{"name": "M16A2", "category": "rifle", "image": "items/m16a2.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "833 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M16A2", "class_name": "BP_M16A2_C", "category": "rifle", "image": "items/m16a2.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "833 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m16a2_optic.json b/items/m16a2_optic.json index 0e8d5e2..5d8bad5 100644 --- a/items/m16a2_optic.json +++ b/items/m16a2_optic.json @@ -1 +1 @@ -{"name": "M16A2 + 3x20 Optic", "category": "rifle", "image": "items/3x20.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "833 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M16A2 + 3x20 Optic", "class_name": "BP_M16A2_Optic_C", "category": "rifle", "image": "items/3x20.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "833 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m16a2m203_optic_rifle.json b/items/m16a2m203_optic_rifle.json index ff00dd4..3e88e92 100644 --- a/items/m16a2m203_optic_rifle.json +++ b/items/m16a2m203_optic_rifle.json @@ -1 +1 @@ -{"name": "M16A2 M203 + 3x20 Optic", "category": "rifle", "image": "items/3x20.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "833 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M16A2 M203 + 3x20 Optic", "class_name": "BP_M16A2M203_Optic_Rifle_C", "category": "rifle", "image": "items/3x20.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "833 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m16a2m203_optic_ugl_he_2mag.json b/items/m16a2m203_optic_ugl_he_2mag.json index a0d5499..54c78bc 100644 --- a/items/m16a2m203_optic_ugl_he_2mag.json +++ b/items/m16a2m203_optic_ugl_he_2mag.json @@ -1 +1 @@ -{"name": "M203 HE", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "M203 HE", "class_name": "BP_M16A2M203_Optic_UGL_HE_2Mag_C", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/m16a2m203_optic_ugl_smoke.json b/items/m16a2m203_optic_ugl_smoke.json index 5ed5797..7ddba1c 100644 --- a/items/m16a2m203_optic_ugl_smoke.json +++ b/items/m16a2m203_optic_ugl_smoke.json @@ -1 +1 @@ -{"name": "M203 Smoke", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "M203 Smoke", "class_name": "BP_M16A2M203_Optic_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/m16a2m203_optic_ugl_smoke_blue.json b/items/m16a2m203_optic_ugl_smoke_blue.json index 98ddd83..55503b8 100644 --- a/items/m16a2m203_optic_ugl_smoke_blue.json +++ b/items/m16a2m203_optic_ugl_smoke_blue.json @@ -1 +1 @@ -{"name": "M203 Smoke Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "M203 Smoke Blue", "class_name": "BP_M16A2M203_Optic_UGL_Smoke_Blue_C", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/m16a2m203_optic_ugl_smoke_red.json b/items/m16a2m203_optic_ugl_smoke_red.json index 1d4e3c1..ac47161 100644 --- a/items/m16a2m203_optic_ugl_smoke_red.json +++ b/items/m16a2m203_optic_ugl_smoke_red.json @@ -1 +1 @@ -{"name": "M203 Smoke Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "M203 Smoke Red", "class_name": "BP_M16A2M203_Optic_UGL_Smoke_Red_C", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/m16a2m203_rifle.json b/items/m16a2m203_rifle.json index 6cbdb9f..b080c99 100644 --- a/items/m16a2m203_rifle.json +++ b/items/m16a2m203_rifle.json @@ -1 +1 @@ -{"name": "M16A2 M203", "category": "rifle", "image": "items/m203.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "833 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M16A2 M203", "class_name": "BP_M16A2M203_Rifle_C", "category": "rifle", "image": "items/m203.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "833 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m16a2m203_ugl_10mag.json b/items/m16a2m203_ugl_10mag.json index 6f9a833..5bb44fe 100644 --- a/items/m16a2m203_ugl_10mag.json +++ b/items/m16a2m203_ugl_10mag.json @@ -1 +1 @@ -{"name": "M203", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "M203", "class_name": "BP_M16A2M203_UGL_10Mag_C", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/m16a2m203_ugl_smoke.json b/items/m16a2m203_ugl_smoke.json index 5ed5797..75a7740 100644 --- a/items/m16a2m203_ugl_smoke.json +++ b/items/m16a2m203_ugl_smoke.json @@ -1 +1 @@ -{"name": "M203 Smoke", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "M203 Smoke", "class_name": "BP_M16A2M203_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/m16a2m203_ugl_smoke_blue.json b/items/m16a2m203_ugl_smoke_blue.json index 98ddd83..2ddad70 100644 --- a/items/m16a2m203_ugl_smoke_blue.json +++ b/items/m16a2m203_ugl_smoke_blue.json @@ -1 +1 @@ -{"name": "M203 Smoke Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "M203 Smoke Blue", "class_name": "BP_M16A2M203_UGL_Smoke_Blue_C", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/m16a2m203_ugl_smoke_red.json b/items/m16a2m203_ugl_smoke_red.json index 1d4e3c1..3497ba7 100644 --- a/items/m16a2m203_ugl_smoke_red.json +++ b/items/m16a2m203_ugl_smoke_red.json @@ -1 +1 @@ -{"name": "M203 Smoke Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "M203 Smoke Red", "class_name": "BP_M16A2M203_UGL_Smoke_Red_C", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/m16a4_4mags.json b/items/m16a4_4mags.json index fe56516..762ff04 100644 --- a/items/m16a4_4mags.json +++ b/items/m16a4_4mags.json @@ -1 +1 @@ -{"name": "M16A4 + Irons", "category": "rifle", "image": "items/m16a4.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M16A4 + Irons", "class_name": "BP_M16A4_4Mags_C", "category": "rifle", "image": "items/m16a4.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m16a4_foregrip.json b/items/m16a4_foregrip.json index 5d72b92..25199ce 100644 --- a/items/m16a4_foregrip.json +++ b/items/m16a4_foregrip.json @@ -1 +1 @@ -{"name": "M16A4 + Irons + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M16A4 + Irons + Vertical Grip", "class_name": "BP_M16A4_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m16a4_foregrip_tracer.json b/items/m16a4_foregrip_tracer.json index e5d90a1..b7a391f 100644 --- a/items/m16a4_foregrip_tracer.json +++ b/items/m16a4_foregrip_tracer.json @@ -1 +1 @@ -{"name": "M16A4 + Irons + Vertical Grip + Tracer", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M16A4 + Irons + Vertical Grip + Tracer", "class_name": "BP_M16A4_Foregrip_Tracer_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m16a4_m150.json b/items/m16a4_m150.json index 355d8fa..1beda31 100644 --- a/items/m16a4_m150.json +++ b/items/m16a4_m150.json @@ -1 +1 @@ -{"name": "M16A4 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M16A4 + M150", "class_name": "BP_M16A4_M150_C", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m16a4_m150_foregrip.json b/items/m16a4_m150_foregrip.json index 2ef4af5..b5575b4 100644 --- a/items/m16a4_m150_foregrip.json +++ b/items/m16a4_m150_foregrip.json @@ -1 +1 @@ -{"name": "M16A4 + M150 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M16A4 + M150 + Vertical Grip", "class_name": "BP_M16A4_M150_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m16a4_m150_foregrip_tracer.json b/items/m16a4_m150_foregrip_tracer.json index 3fe472b..29f4ccf 100644 --- a/items/m16a4_m150_foregrip_tracer.json +++ b/items/m16a4_m150_foregrip_tracer.json @@ -1 +1 @@ -{"name": "M16A4 + M150 + Vertical Grip + Tracer", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M16A4 + M150 + Vertical Grip + Tracer", "class_name": "BP_M16A4_M150_Foregrip_Tracer_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m16a4_recruit.json b/items/m16a4_recruit.json index fe56516..05f17b6 100644 --- a/items/m16a4_recruit.json +++ b/items/m16a4_recruit.json @@ -1 +1 @@ -{"name": "M16A4 + Irons", "category": "rifle", "image": "items/m16a4.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M16A4 + Irons", "class_name": "BP_M16A4_Recruit_C", "category": "rifle", "image": "items/m16a4.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m16a4m203_m150_ugl_he.json b/items/m16a4m203_m150_ugl_he.json index dda64c9..f63e41d 100644 --- a/items/m16a4m203_m150_ugl_he.json +++ b/items/m16a4m203_m150_ugl_he.json @@ -1 +1 @@ -{"name": "M203 High Explosive", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "M203 High Explosive", "class_name": "BP_M16A4M203_M150_UGL_HE_C", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/m16a4m203_m150_ugl_smoke.json b/items/m16a4m203_m150_ugl_smoke.json index c2d9f19..c063f29 100644 --- a/items/m16a4m203_m150_ugl_smoke.json +++ b/items/m16a4m203_m150_ugl_smoke.json @@ -1 +1 @@ -{"name": "M203 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}} \ No newline at end of file +{"name": "M203 Smoke Marker White", "class_name": "BP_M16A4M203_M150_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}} \ No newline at end of file diff --git a/items/m16a4m203_m150_ugl_smoke_blue.json b/items/m16a4m203_m150_ugl_smoke_blue.json index bbfe2dc..16e25c0 100644 --- a/items/m16a4m203_m150_ugl_smoke_blue.json +++ b/items/m16a4m203_m150_ugl_smoke_blue.json @@ -1 +1 @@ -{"name": "M203 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}} \ No newline at end of file +{"name": "M203 Smoke Marker Blue", "class_name": "BP_M16A4M203_M150_UGL_Smoke_Blue_C", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}} \ No newline at end of file diff --git a/items/m16a4m203_m150_ugl_smoke_red.json b/items/m16a4m203_m150_ugl_smoke_red.json index 916f4e3..a4c18ca 100644 --- a/items/m16a4m203_m150_ugl_smoke_red.json +++ b/items/m16a4m203_m150_ugl_smoke_red.json @@ -1 +1 @@ -{"name": "M203 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}} \ No newline at end of file +{"name": "M203 Smoke Marker Red", "class_name": "BP_M16A4M203_M150_UGL_Smoke_Red_C", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}} \ No newline at end of file diff --git a/items/m16a4m203_rifle_m150.json b/items/m16a4m203_rifle_m150.json index a308dcc..3ff4f2c 100644 --- a/items/m16a4m203_rifle_m150.json +++ b/items/m16a4m203_rifle_m150.json @@ -1 +1 @@ -{"name": "M16A4 M203 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M16A4 M203 + M150", "class_name": "BP_M16A4M203_Rifle_M150_C", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m17mhs.json b/items/m17mhs.json index edc9faf..27dae09 100644 --- a/items/m17mhs.json +++ b/items/m17mhs.json @@ -1 +1 @@ -{"name": "M17 Modular Handgun System", "category": "pistol", "image": "items/m17mhs.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "M17 Modular Handgun System", "class_name": "BP_M17MHS_C", "category": "pistol", "image": "items/m17mhs.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/m18smoke_blue.json b/items/m18smoke_blue.json index 0f1991e..c967e05 100644 --- a/items/m18smoke_blue.json +++ b/items/m18smoke_blue.json @@ -1 +1 @@ -{"name": "M18 Smoke Grenade Blue", "category": "smokegrenade", "image": "items/blue.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file +{"name": "M18 Smoke Grenade Blue", "class_name": "BP_M18Smoke_Blue_C", "category": "smokegrenade", "image": "items/blue.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file diff --git a/items/m18smoke_green.json b/items/m18smoke_green.json index 01a1e14..ccc426f 100644 --- a/items/m18smoke_green.json +++ b/items/m18smoke_green.json @@ -1 +1 @@ -{"name": "M18 Smoke Grenade Green", "category": "smokegrenade", "image": "items/green.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file +{"name": "M18 Smoke Grenade Green", "class_name": "BP_M18Smoke_Green_C", "category": "smokegrenade", "image": "items/green.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file diff --git a/items/m18smoke_parent.json b/items/m18smoke_parent.json index d634a81..97cb419 100644 --- a/items/m18smoke_parent.json +++ b/items/m18smoke_parent.json @@ -1 +1 @@ -{"name": "M18 Smoke Grenade", "category": "smokegrenade", "image": "items/smoke.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file +{"name": "M18 Smoke Grenade", "class_name": "BP_M18Smoke_Parent_C", "category": "smokegrenade", "image": "items/smoke.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file diff --git a/items/m18smoke_red.json b/items/m18smoke_red.json index 503062d..3d6980d 100644 --- a/items/m18smoke_red.json +++ b/items/m18smoke_red.json @@ -1 +1 @@ -{"name": "M18 Smoke Grenade Red", "category": "smokegrenade", "image": "items/red.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file +{"name": "M18 Smoke Grenade Red", "class_name": "BP_M18Smoke_Red_C", "category": "smokegrenade", "image": "items/red.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file diff --git a/items/m18smoke_yellow.json b/items/m18smoke_yellow.json index 19b97a4..41b50f1 100644 --- a/items/m18smoke_yellow.json +++ b/items/m18smoke_yellow.json @@ -1 +1 @@ -{"name": "M18 Smoke Grenade Yellow", "category": "smokegrenade", "image": "items/yellow.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file +{"name": "M18 Smoke Grenade Yellow", "class_name": "BP_M18Smoke_Yellow_C", "category": "smokegrenade", "image": "items/yellow.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file diff --git a/items/m240.json b/items/m240.json index 804e8fc..175b3d7 100644 --- a/items/m240.json +++ b/items/m240.json @@ -1 +1 @@ -{"name": "M240B", "category": "machinegun", "image": "items/m240b.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}} \ No newline at end of file +{"name": "M240B", "class_name": "BP_M240_C", "category": "machinegun", "image": "items/m240b.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/m240_m145.json b/items/m240_m145.json index 3282324..4bd7730 100644 --- a/items/m240_m145.json +++ b/items/m240_m145.json @@ -1 +1 @@ -{"name": "M240B + M145", "category": "machinegun", "image": "items/m145.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}} \ No newline at end of file +{"name": "M240B + M145", "class_name": "BP_M240_M145_C", "category": "machinegun", "image": "items/m145.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/m240_mgo.json b/items/m240_mgo.json index c088bfd..c36108f 100644 --- a/items/m240_mgo.json +++ b/items/m240_mgo.json @@ -1 +1 @@ -{"name": "M240G + MGO", "category": "machinegun", "image": "items/mgo.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}} \ No newline at end of file +{"name": "M240G + MGO", "class_name": "BP_M240_MGO_C", "category": "machinegun", "image": "items/mgo.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/m249_pip.json b/items/m249_pip.json new file mode 100644 index 0000000..e543e43 --- /dev/null +++ b/items/m249_pip.json @@ -0,0 +1 @@ +{"name": "M249 PIP", "class_name": "BP_M249_Pip_C", "category": "machinegun", "image": "items/m249pip.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/m249_pip_m145.json b/items/m249_pip_m145.json index d571ffe..c700e8d 100644 --- a/items/m249_pip_m145.json +++ b/items/m249_pip_m145.json @@ -1 +1 @@ -{"name": "M249 PIP + M145", "category": "machinegun", "image": "items/elcan.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}} \ No newline at end of file +{"name": "M249 PIP + M145", "class_name": "BP_M249_Pip_M145_C", "category": "machinegun", "image": "items/elcan.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/m249_pip_m68.json b/items/m249_pip_m68.json index 211c980..0c6dd97 100644 --- a/items/m249_pip_m68.json +++ b/items/m249_pip_m68.json @@ -1 +1 @@ -{"name": "M249 PIP + M68", "category": "machinegun", "image": "items/aimpoint.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}} \ No newline at end of file +{"name": "M249 PIP + M68", "class_name": "BP_M249_Pip_M68_C", "category": "machinegun", "image": "items/aimpoint.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/m249_pip_sdo.json b/items/m249_pip_sdo.json index 6525700..e1e549b 100644 --- a/items/m249_pip_sdo.json +++ b/items/m249_pip_sdo.json @@ -1 +1 @@ -{"name": "M249 PIP + SDO", "category": "machinegun", "image": "items/sdo.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}} \ No newline at end of file +{"name": "M249 PIP + SDO", "class_name": "BP_M249_Pip_SDO_C", "category": "machinegun", "image": "items/sdo.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/m27_iar.json b/items/m27_iar.json index 070e767..409dc09 100644 --- a/items/m27_iar.json +++ b/items/m27_iar.json @@ -1 +1 @@ -{"name": "M27 IAR + Irons + Tracer", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": null} \ No newline at end of file +{"name": "M27 IAR", "class_name": "BP_M27_IAR_C", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m27_iar_optic.json b/items/m27_iar_optic.json index d8248a3..2eb9170 100644 --- a/items/m27_iar_optic.json +++ b/items/m27_iar_optic.json @@ -1 +1 @@ -{"name": "M27 IAR + SDO", "category": "rifle", "image": "items/iar.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "M27 IAR + SDO", "class_name": "BP_M27_IAR_Optic_C", "category": "rifle", "image": "items/iar.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m27_iar_optic_nobipod.json b/items/m27_iar_optic_nobipod.json new file mode 100644 index 0000000..f40e5a1 --- /dev/null +++ b/items/m27_iar_optic_nobipod.json @@ -0,0 +1 @@ +{"name": "M27 IAR + SDO", "class_name": "BP_M27_IAR_Optic_NoBipod_C", "category": "rifle", "image": "items/nobipod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m320_he.json b/items/m320_he.json index 2e0bdb4..6d312ed 100644 --- a/items/m320_he.json +++ b/items/m320_he.json @@ -1 +1 @@ -{"name": "M320 GLM HEDP", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "M320 GLM HEDP", "class_name": "BP_M320_HE_C", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/m320_smoke_white.json b/items/m320_smoke_white.json index 578bdb2..5a066d8 100644 --- a/items/m320_smoke_white.json +++ b/items/m320_smoke_white.json @@ -1 +1 @@ -{"name": "M320 GLM Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}} \ No newline at end of file +{"name": "M320 GLM Smoke Marker White", "class_name": "BP_M320_Smoke_White_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}} \ No newline at end of file diff --git a/items/m38_dmr_optic.json b/items/m38_dmr_optic.json index f1d29e9..1331b61 100644 --- a/items/m38_dmr_optic.json +++ b/items/m38_dmr_optic.json @@ -1 +1 @@ -{"name": "M38 DMR", "category": "rifle", "image": "items/dmr.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "M38 DMR", "class_name": "BP_M38_DMR_Optic_C", "category": "rifle", "image": "items/dmr.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/m39_optic.json b/items/m39_optic.json new file mode 100644 index 0000000..883e13b --- /dev/null +++ b/items/m39_optic.json @@ -0,0 +1 @@ +{"name": "M39 EMR + M8541", "class_name": "BP_M39_Optic_C", "category": "rifle", "image": "items/m39.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/m3maaws_heat.json b/items/m3maaws_heat.json index 93f4e0f..54be7ba 100644 --- a/items/m3maaws_heat.json +++ b/items/m3maaws_heat.json @@ -1 +1 @@ -{"name": "M3 MAAWS High Explosive Anti Tank", "category": "lat", "image": "items/heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "420mm RHA"}} \ No newline at end of file +{"name": "M3 MAAWS High Explosive Anti Tank", "class_name": "BP_M3MAAWS_HEAT_C", "category": "lat", "image": "items/heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "420mm RHA"}} \ No newline at end of file diff --git a/items/m3maaws_smoke_2mags.json b/items/m3maaws_smoke_2mags.json index 34a9bfd..6c181b9 100644 --- a/items/m3maaws_smoke_2mags.json +++ b/items/m3maaws_smoke_2mags.json @@ -1 +1 @@ -{"name": "M3 MAAWS Smoke", "category": "lat", "image": "items/smoke.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm Smoke", "guidance": "Unguided", "zeroing": "50m-700m, 2.8x 500m BDC"}} \ No newline at end of file +{"name": "M3 MAAWS Smoke", "class_name": "BP_M3MAAWS_Smoke_2mags_C", "category": "lat", "image": "items/smoke.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm Smoke", "guidance": "Unguided", "zeroing": "50m-700m, 2.8x 500m BDC"}} \ No newline at end of file diff --git a/items/m3maaws_tandem.json b/items/m3maaws_tandem.json index 733d0d5..2567188 100644 --- a/items/m3maaws_tandem.json +++ b/items/m3maaws_tandem.json @@ -1 +1 @@ -{"name": "M3 MAAWS Tandem Heavy Anti-Tank", "category": "lat", "image": "items/tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}} \ No newline at end of file +{"name": "M3 MAAWS Tandem Heavy Anti-Tank", "class_name": "BP_M3MAAWS_Tandem_C", "category": "lat", "image": "items/tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}} \ No newline at end of file diff --git a/items/m4_2mags.json b/items/m4_2mags.json index 9dbbd07..da3accb 100644 --- a/items/m4_2mags.json +++ b/items/m4_2mags.json @@ -1 +1 @@ -{"name": "M4", "category": "rifle", "image": "items/ironsights.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Burst"}} \ No newline at end of file +{"name": "M4", "class_name": "BP_M4_2Mags_C", "category": "rifle", "image": "items/ironsights.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Burst"}} \ No newline at end of file diff --git a/items/m4_4mags.json b/items/m4_4mags.json index 9dbbd07..3365bbf 100644 --- a/items/m4_4mags.json +++ b/items/m4_4mags.json @@ -1 +1 @@ -{"name": "M4", "category": "rifle", "image": "items/ironsights.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Burst"}} \ No newline at end of file +{"name": "M4", "class_name": "BP_M4_4Mags_C", "category": "rifle", "image": "items/ironsights.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Burst"}} \ No newline at end of file diff --git a/items/m4_m150.json b/items/m4_m150.json index 8efb2f8..3cbb6b1 100644 --- a/items/m4_m150.json +++ b/items/m4_m150.json @@ -1 +1 @@ -{"name": "M4 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M4 + M150", "class_name": "BP_M4_M150_C", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m4_m68.json b/items/m4_m68.json index e9760af..2195509 100644 --- a/items/m4_m68.json +++ b/items/m4_m68.json @@ -1 +1 @@ -{"name": "M4 + M68", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M4 + M68", "class_name": "BP_M4_M68_C", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m4_m68_4mags.json b/items/m4_m68_4mags.json index e9760af..e58a3ae 100644 --- a/items/m4_m68_4mags.json +++ b/items/m4_m68_4mags.json @@ -1 +1 @@ -{"name": "M4 + M68", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M4 + M68", "class_name": "BP_M4_M68_4Mags_C", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m4_recruit.json b/items/m4_recruit.json index 70ffde9..8a7445a 100644 --- a/items/m4_recruit.json +++ b/items/m4_recruit.json @@ -1 +1 @@ -{"name": "M4", "category": "rifle", "image": "items/ironsights.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M4", "class_name": "BP_M4_Recruit_C", "category": "rifle", "image": "items/ironsights.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m4_simonoffense_exps.json b/items/m4_simonoffense_exps.json index 2869417..370ec0b 100644 --- a/items/m4_simonoffense_exps.json +++ b/items/m4_simonoffense_exps.json @@ -1 +1 @@ -{"name": "M4 Simon Offense + EXPS", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "M4 Simon Offense + EXPS", "class_name": "BP_M4_SimonOffense_EXPS_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m4_simonoffense_ironsights.json b/items/m4_simonoffense_ironsights.json index 5488ab6..b7145dd 100644 --- a/items/m4_simonoffense_ironsights.json +++ b/items/m4_simonoffense_ironsights.json @@ -1 +1 @@ -{"name": "M4 Simon Offense", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "M4 Simon Offense", "class_name": "BP_M4_SimonOffense_Ironsights_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m4_simonoffense_t800.json b/items/m4_simonoffense_t800.json index fa73e93..78f36cb 100644 --- a/items/m4_simonoffense_t800.json +++ b/items/m4_simonoffense_t800.json @@ -1 +1 @@ -{"name": "M4 Simon Offense + T800 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "M4 Simon Offense + T800 + Vertical Grip", "class_name": "BP_M4_SimonOffense_T800_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m4_wormpool_exps.json b/items/m4_wormpool_exps.json index 3101705..bca3dca 100644 --- a/items/m4_wormpool_exps.json +++ b/items/m4_wormpool_exps.json @@ -1 +1 @@ -{"name": "M4 Wormpool + EXPS + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "M4 Wormpool + EXPS + Foregrip", "class_name": "BP_M4_Wormpool_EXPS_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m4_wormpool_ironsights.json b/items/m4_wormpool_ironsights.json index b8a1bf5..35d4dfb 100644 --- a/items/m4_wormpool_ironsights.json +++ b/items/m4_wormpool_ironsights.json @@ -1 +1 @@ -{"name": "M4 Wormpool + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "M4 Wormpool + Foregrip", "class_name": "BP_M4_Wormpool_Ironsights_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m4_wormpool_m150.json b/items/m4_wormpool_m150.json index d4dcbef..5c752f9 100644 --- a/items/m4_wormpool_m150.json +++ b/items/m4_wormpool_m150.json @@ -1 +1 @@ -{"name": "M4 Wormpool + M150 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "M4 Wormpool + M150 + Foregrip", "class_name": "BP_M4_Wormpool_M150_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m4_wormpool_t800.json b/items/m4_wormpool_t800.json index bd18d0f..9c0878e 100644 --- a/items/m4_wormpool_t800.json +++ b/items/m4_wormpool_t800.json @@ -1 +1 @@ -{"name": "M4 Wormpool + T800", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "M4 Wormpool + T800", "class_name": "BP_M4_Wormpool_T800_C", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m4a1_foregrip.json b/items/m4a1_foregrip.json index a4b2037..865560e 100644 --- a/items/m4a1_foregrip.json +++ b/items/m4a1_foregrip.json @@ -1 +1 @@ -{"name": "M4A1 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "M4A1 + Vertical Grip", "class_name": "BP_M4A1_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m4a1_foregrip_tracer.json b/items/m4a1_foregrip_tracer.json index 68014a7..f71945b 100644 --- a/items/m4a1_foregrip_tracer.json +++ b/items/m4a1_foregrip_tracer.json @@ -1 +1 @@ -{"name": "M4A1 Tracer + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "M4A1 Tracer + Vertical Grip", "class_name": "BP_M4A1_Foregrip_Tracer_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m4a1_m150_foregrip_tracer.json b/items/m4a1_m150_foregrip_tracer.json index e03a3bf..b4faedd 100644 --- a/items/m4a1_m150_foregrip_tracer.json +++ b/items/m4a1_m150_foregrip_tracer.json @@ -1 +1 @@ -{"name": "M4A1 Tracer + M150 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "M4A1 Tracer + M150 + Vertical Grip", "class_name": "BP_M4A1_M150_Foregrip_Tracer_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m4a1_m68.json b/items/m4a1_m68.json index 6b92ef6..c29dd99 100644 --- a/items/m4a1_m68.json +++ b/items/m4a1_m68.json @@ -1 +1 @@ -{"name": "M4A1 + M68", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto", "zeroing": "100m"}} \ No newline at end of file +{"name": "M4A1 + M68", "class_name": "BP_M4A1_M68_C", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto", "zeroing": "100m"}} \ No newline at end of file diff --git a/items/m4a1_m68_foregrip_tracer.json b/items/m4a1_m68_foregrip_tracer.json index 1f9af1b..a75131c 100644 --- a/items/m4a1_m68_foregrip_tracer.json +++ b/items/m4a1_m68_foregrip_tracer.json @@ -1 +1 @@ -{"name": "M4A1 Tracer + M68 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "M4A1 Tracer + M68 + Vertical Grip", "class_name": "BP_M4A1_M68_Foregrip_Tracer_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m4arryhandle.json b/items/m4arryhandle.json index eccd1b2..bcdfeba 100644 --- a/items/m4arryhandle.json +++ b/items/m4arryhandle.json @@ -1 +1 @@ -{"name": "M4", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M4", "class_name": "BP_M4_Carryhandle_C", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m4arryhandle_2mags.json b/items/m4arryhandle_2mags.json index eccd1b2..dcdc69a 100644 --- a/items/m4arryhandle_2mags.json +++ b/items/m4arryhandle_2mags.json @@ -1 +1 @@ -{"name": "M4", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M4", "class_name": "BP_M4_Carryhandle_2Mags_C", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m4arryhandle_4mags.json b/items/m4arryhandle_4mags.json index eccd1b2..bf6b5ec 100644 --- a/items/m4arryhandle_4mags.json +++ b/items/m4arryhandle_4mags.json @@ -1 +1 @@ -{"name": "M4", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M4", "class_name": "BP_M4_Carryhandle_4Mags_C", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m4arryhandle_foregrip.json b/items/m4arryhandle_foregrip.json index dce7fc1..26e5dba 100644 --- a/items/m4arryhandle_foregrip.json +++ b/items/m4arryhandle_foregrip.json @@ -1 +1 @@ -{"name": "M4 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M4 + Vertical Grip", "class_name": "BP_M4_Carryhandle_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m4arryhandle_foregrip_tracer.json b/items/m4arryhandle_foregrip_tracer.json new file mode 100644 index 0000000..1e6e1e9 --- /dev/null +++ b/items/m4arryhandle_foregrip_tracer.json @@ -0,0 +1 @@ +{"name": "M4 Tracer + Vertical Grip", "class_name": "BP_M4_Carryhandle_Foregrip_Tracer_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m4lassic_m68.json b/items/m4lassic_m68.json index 334d778..85465cb 100644 --- a/items/m4lassic_m68.json +++ b/items/m4lassic_m68.json @@ -1 +1 @@ -{"name": "M4 + M68", "category": "rifle", "image": "items/m68.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file +{"name": "M4 + M68", "class_name": "BP_M4_Classic_M68_C", "category": "rifle", "image": "items/m68.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m60_detonator.json b/items/m60_detonator.json index 835160e..aace400 100644 --- a/items/m60_detonator.json +++ b/items/m60_detonator.json @@ -1 +1 @@ -{"name": "M60 Detonator", "category": "detonator", "image": "items/detonator.png", "icon": "icons/item/detonator.png", "info": null} \ No newline at end of file +{"name": "M60 Detonator", "class_name": "BP_M60_Detonator_C", "category": "detonator", "image": "items/detonator.png", "icon": "icons/item/detonator.png", "info": null} \ No newline at end of file diff --git a/items/m67frag.json b/items/m67frag.json index 25c9fa0..48314d9 100644 --- a/items/m67frag.json +++ b/items/m67frag.json @@ -1 +1 @@ -{"name": "M67 Fragmentation Grenade", "category": "fraggrenade", "image": "items/m67.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}} \ No newline at end of file +{"name": "M67 Fragmentation Grenade", "class_name": "BP_M67Frag_C", "category": "fraggrenade", "image": "items/m67.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}} \ No newline at end of file diff --git a/items/m72a7.json b/items/m72a7.json index 41cc9e3..3d9d71b 100644 --- a/items/m72a7.json +++ b/items/m72a7.json @@ -1 +1 @@ -{"name": "M72A7 LAW High Explosive Anti-Tank", "category": "lat", "image": "items/m72law.png", "icon": "icons/item/lat.png", "info": {"warhead": "66mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "320mm RHA"}} \ No newline at end of file +{"name": "M72A7 LAW High Explosive Anti-Tank", "class_name": "BP_M72A7_C", "category": "lat", "image": "items/m72law.png", "icon": "icons/item/lat.png", "info": {"warhead": "66mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "320mm RHA"}} \ No newline at end of file diff --git a/items/m72a7_2rounds.json b/items/m72a7_2rounds.json index c9a2d68..b93db54 100644 --- a/items/m72a7_2rounds.json +++ b/items/m72a7_2rounds.json @@ -1 +1 @@ -{"name": "M72A7 LAW High Explosive Anti-Tank", "category": "lat", "image": "items/m72law.png", "icon": "icons/item/lat.png", "info": {"warhead": "66mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "320mm RHA", "zeroing": "100m-400m"}} \ No newline at end of file +{"name": "M72A7 LAW High Explosive Anti-Tank", "class_name": "BP_M72A7_2Rounds_C", "category": "lat", "image": "items/m72law.png", "icon": "icons/item/lat.png", "info": {"warhead": "66mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "320mm RHA", "zeroing": "100m-400m"}} \ No newline at end of file diff --git a/items/m9.json b/items/m9.json index bdc7fdc..f7bc4bc 100644 --- a/items/m9.json +++ b/items/m9.json @@ -1 +1 @@ -{"name": "M9A1", "category": "pistol", "image": "items/m9a1beretta.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "16+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "M9A1", "class_name": "BP_M9_C", "category": "pistol", "image": "items/m9a1beretta.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "16+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/m9_3mags.json b/items/m9_3mags.json index bdc7fdc..949e8dd 100644 --- a/items/m9_3mags.json +++ b/items/m9_3mags.json @@ -1 +1 @@ -{"name": "M9A1", "category": "pistol", "image": "items/m9a1beretta.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "16+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "M9A1", "class_name": "BP_M9_3Mags_C", "category": "pistol", "image": "items/m9a1beretta.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "16+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/m9bayonet.json b/items/m9bayonet.json index 7c773e7..7596f94 100644 --- a/items/m9bayonet.json +++ b/items/m9bayonet.json @@ -1 +1 @@ -{"name": "M9 Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null} \ No newline at end of file +{"name": "M9 Bayonet", "class_name": "BP_M9Bayonet_C", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null} \ No newline at end of file diff --git a/items/makarov.json b/items/makarov.json index cb6bb11..bebe604 100644 --- a/items/makarov.json +++ b/items/makarov.json @@ -1 +1 @@ -{"name": "PM Makarov", "category": "pistol", "image": "items/makarov.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "8+1", "caliber": "9\u00d718mm Makarov", "fire_mode": "Semi", "zeroing": "25m"}} \ No newline at end of file +{"name": "PM Makarov", "class_name": "BP_Makarov_C", "category": "pistol", "image": "items/makarov.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "8+1", "caliber": "9\u00d718mm Makarov", "fire_mode": "Semi", "zeroing": "25m"}} \ No newline at end of file diff --git a/items/maximi_specter.json b/items/maximi_specter.json index 1f696f7..4118678 100644 --- a/items/maximi_specter.json +++ b/items/maximi_specter.json @@ -1 +1 @@ -{"name": "Maximi + Specter", "category": "machinegun", "image": "items/maximispecter.png", "icon": "icons/item/machinegun.png", "info": {"belt_capacity": "100", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}} \ No newline at end of file +{"name": "Maximi + Specter", "class_name": "BP_Maximi_Specter_C", "category": "machinegun", "image": "items/maximispecter.png", "icon": "icons/item/machinegun.png", "info": {"belt_capacity": "100", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/mg3.json b/items/mg3.json new file mode 100644 index 0000000..17eeef2 --- /dev/null +++ b/items/mg3.json @@ -0,0 +1 @@ +{"name": "MG3", "class_name": "BP_MG3_C", "category": "machinegun", "image": "items/mg3.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "120", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "1100 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/mg3_elcan.json b/items/mg3_elcan.json index 01f53c9..dbb0b35 100644 --- a/items/mg3_elcan.json +++ b/items/mg3_elcan.json @@ -1 +1 @@ -{"name": "MG3 + Elcan", "category": "machinegun", "image": "items/elcan.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "120", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "1100 RPM", "fire_mode": "Auto"}} \ No newline at end of file +{"name": "MG3 + Elcan", "class_name": "BP_MG3_Elcan_C", "category": "machinegun", "image": "items/elcan.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "120", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "1100 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/mgl_he.json b/items/mgl_he.json index b0c32c0..59624aa 100644 --- a/items/mgl_he.json +++ b/items/mgl_he.json @@ -1 +1 @@ -{"name": "MKE MGL High Explosive Dual Purpose", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "MKE MGL High Explosive Dual Purpose", "class_name": "BP_MGL_HE_C", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/mgl_smoke.json b/items/mgl_smoke.json index ef46bc1..8d549c7 100644 --- a/items/mgl_smoke.json +++ b/items/mgl_smoke.json @@ -1 +1 @@ -{"name": "MKE MGL White Smoke", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file +{"name": "MKE MGL White Smoke", "class_name": "BP_MGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/minimilassic.json b/items/minimilassic.json index 392caff..232c252 100644 --- a/items/minimilassic.json +++ b/items/minimilassic.json @@ -1 +1 @@ -{"name": "Minimi", "category": "machinegun", "image": "items/minimi.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "200", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}} \ No newline at end of file +{"name": "Minimi", "class_name": "BP_Minimi_Classic_C", "category": "machinegun", "image": "items/minimi.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "200", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/mosin_m1891.json b/items/mosin_m1891.json index b8822e8..c381818 100644 --- a/items/mosin_m1891.json +++ b/items/mosin_m1891.json @@ -1 +1 @@ -{"name": "Mosin Nagant M1891/30", "category": "rifle", "image": "items/mosinm1891.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "5+1", "caliber": "7.62\u00d754mmR", "fire_mode": "Bolt-Action"}} \ No newline at end of file +{"name": "Mosin Nagant M1891/30", "class_name": "BP_Mosin_M1891_C", "category": "rifle", "image": "items/mosinm1891.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "5+1", "caliber": "7.62\u00d754mmR", "fire_mode": "Bolt-Action"}} \ No newline at end of file diff --git a/items/mosin_m1891_sniper.json b/items/mosin_m1891_sniper.json index d758c2d..0f8f3ca 100644 --- a/items/mosin_m1891_sniper.json +++ b/items/mosin_m1891_sniper.json @@ -1 +1 @@ -{"name": "Mosin Nagant M1891/30 + PU-1", "category": "rifle", "image": "items/sniper.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "5+1", "caliber": "7.62\u00d754mmR", "fire_mode": "Bolt-Action"}} \ No newline at end of file +{"name": "Mosin Nagant M1891/30 + PU-1", "class_name": "BP_Mosin_M1891_Sniper_C", "category": "rifle", "image": "items/sniper.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "5+1", "caliber": "7.62\u00d754mmR", "fire_mode": "Bolt-Action"}} \ No newline at end of file diff --git a/items/mosin_m38carbine.json b/items/mosin_m38carbine.json new file mode 100644 index 0000000..ece39d1 --- /dev/null +++ b/items/mosin_m38carbine.json @@ -0,0 +1 @@ +{"name": "Mosin Nagant M38 Carbine", "class_name": "BP_Mosin_M38Carbine_C", "category": "rifle", "image": "items/carbine.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "5+1", "caliber": "7.62\u00d754mmR", "fire_mode": "Bolt-Action"}} \ No newline at end of file diff --git a/items/mp443.json b/items/mp443.json index fe671f4..6007bee 100644 --- a/items/mp443.json +++ b/items/mp443.json @@ -1 +1 @@ -{"name": "MP443 Grach", "category": "pistol", "image": "items/mp443.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "18+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "MP443 Grach", "class_name": "BP_MP443_C", "category": "pistol", "image": "items/mp443.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "18+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/mp443_3mags.json b/items/mp443_3mags.json index fe671f4..4cbb7ba 100644 --- a/items/mp443_3mags.json +++ b/items/mp443_3mags.json @@ -1 +1 @@ -{"name": "MP443 Grach", "category": "pistol", "image": "items/mp443.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "18+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "MP443 Grach", "class_name": "BP_MP443_3Mags_C", "category": "pistol", "image": "items/mp443.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "18+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/mp5a3_2mags.json b/items/mp5a3_2mags.json new file mode 100644 index 0000000..a2ee306 --- /dev/null +++ b/items/mp5a3_2mags.json @@ -0,0 +1 @@ +{"name": "MP5A3", "class_name": "BP_MP5A3_2mags_C", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/mp5a3_7mags.json b/items/mp5a3_7mags.json index 765b475..bd6c03f 100644 --- a/items/mp5a3_7mags.json +++ b/items/mp5a3_7mags.json @@ -1 +1 @@ -{"name": "MP5A3", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "MP5A3", "class_name": "BP_MP5A3_7mags_C", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/mp5a3_9mags.json b/items/mp5a3_9mags.json index 765b475..f0b2848 100644 --- a/items/mp5a3_9mags.json +++ b/items/mp5a3_9mags.json @@ -1 +1 @@ -{"name": "MP5A3", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "MP5A3", "class_name": "BP_MP5A3_9mags_C", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/mp5a3_t800_2mags.json b/items/mp5a3_t800_2mags.json new file mode 100644 index 0000000..4f48004 --- /dev/null +++ b/items/mp5a3_t800_2mags.json @@ -0,0 +1 @@ +{"name": "MP5A3", "class_name": "BP_MP5A3_T800_2mags_C", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/mp5a3_t800_9mag.json b/items/mp5a3_t800_9mag.json index 8e6a40f..118eebd 100644 --- a/items/mp5a3_t800_9mag.json +++ b/items/mp5a3_t800_9mag.json @@ -1 +1 @@ -{"name": "MP5A3", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "MP5A3", "class_name": "BP_MP5A3_T800_9Mag_C", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/mpl50_shovel.json b/items/mpl50_shovel.json index 1401938..508cfc2 100644 --- a/items/mpl50_shovel.json +++ b/items/mpl50_shovel.json @@ -1 +1 @@ -{"name": "MPL50 Spade", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null} \ No newline at end of file +{"name": "MPL50 Spade", "class_name": "BP_MPL50_Shovel_C", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null} \ No newline at end of file diff --git a/items/mpl50_shovel_engineer.json b/items/mpl50_shovel_engineer.json index 0abdac1..93aee29 100644 --- a/items/mpl50_shovel_engineer.json +++ b/items/mpl50_shovel_engineer.json @@ -1 +1 @@ -{"name": "Sapper MPL50 Spade", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null} \ No newline at end of file +{"name": "Sapper MPL50 Spade", "class_name": "BP_MPL50_Shovel_Engineer_C", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null} \ No newline at end of file diff --git a/items/mpl50_shovel_engineer_rus.json b/items/mpl50_shovel_engineer_rus.json index a3be094..0223360 100644 --- a/items/mpl50_shovel_engineer_rus.json +++ b/items/mpl50_shovel_engineer_rus.json @@ -1 +1 @@ -{"name": "Engineer MPL50 Spade", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null} \ No newline at end of file +{"name": "Engineer MPL50 Spade", "class_name": "BP_MPL50_Shovel_Engineer_Rus_C", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null} \ No newline at end of file diff --git a/items/mpl50_shovel_rus.json b/items/mpl50_shovel_rus.json index 1401938..472def2 100644 --- a/items/mpl50_shovel_rus.json +++ b/items/mpl50_shovel_rus.json @@ -1 +1 @@ -{"name": "MPL50 Spade", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null} \ No newline at end of file +{"name": "MPL50 Spade", "class_name": "BP_MPL50_Shovel_Rus_C", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null} \ No newline at end of file diff --git a/items/mpt76.json b/items/mpt76.json index 7a49f3d..5d76329 100644 --- a/items/mpt76.json +++ b/items/mpt76.json @@ -1 +1 @@ -{"name": "MPT-76", "category": "rifle", "image": "items/mpt76.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}} \ No newline at end of file +{"name": "MPT-76", "class_name": "BP_MPT76_C", "category": "rifle", "image": "items/mpt76.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}} \ No newline at end of file diff --git a/items/mpt76_1mag.json b/items/mpt76_1mag.json index 7a49f3d..8618b06 100644 --- a/items/mpt76_1mag.json +++ b/items/mpt76_1mag.json @@ -1 +1 @@ -{"name": "MPT-76", "category": "rifle", "image": "items/mpt76.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}} \ No newline at end of file +{"name": "MPT-76", "class_name": "BP_MPT76_1Mag_C", "category": "rifle", "image": "items/mpt76.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}} \ No newline at end of file diff --git a/items/mpt76_6mag.json b/items/mpt76_6mag.json index 7a49f3d..bb72c18 100644 --- a/items/mpt76_6mag.json +++ b/items/mpt76_6mag.json @@ -1 +1 @@ -{"name": "MPT-76", "category": "rifle", "image": "items/mpt76.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}} \ No newline at end of file +{"name": "MPT-76", "class_name": "BP_MPT76_6Mag_C", "category": "rifle", "image": "items/mpt76.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}} \ No newline at end of file diff --git a/items/mpt76_a940.json b/items/mpt76_a940.json index f2e652c..d4a7551 100644 --- a/items/mpt76_a940.json +++ b/items/mpt76_a940.json @@ -1 +1 @@ -{"name": "MPT-76 + A940", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}} \ No newline at end of file +{"name": "MPT-76 + A940", "class_name": "BP_MPT76_A940_C", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}} \ No newline at end of file diff --git a/items/mpt76_ak40gl_a940_rifle.json b/items/mpt76_ak40gl_a940_rifle.json index 369c52e..b3432ed 100644 --- a/items/mpt76_ak40gl_a940_rifle.json +++ b/items/mpt76_ak40gl_a940_rifle.json @@ -1 +1 @@ -{"name": "MPT-76 AK-40GL", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}} \ No newline at end of file +{"name": "MPT-76 AK-40GL", "class_name": "BP_MPT76_AK40GL_A940_Rifle_C", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}} \ No newline at end of file diff --git a/items/mpt76_ak40gl_a940_ugl_he.json b/items/mpt76_ak40gl_a940_ugl_he.json index 136bb10..d2dbe26 100644 --- a/items/mpt76_ak40gl_a940_ugl_he.json +++ b/items/mpt76_ak40gl_a940_ugl_he.json @@ -1 +1 @@ -{"name": "AK-40GL Fragmentation", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}} \ No newline at end of file +{"name": "AK-40GL Fragmentation", "class_name": "BP_MPT76_AK40GL_A940_UGL_HE_C", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}} \ No newline at end of file diff --git a/items/mpt76_ak40gl_a940_ugl_smoke.json b/items/mpt76_ak40gl_a940_ugl_smoke.json index 4227e67..89169c6 100644 --- a/items/mpt76_ak40gl_a940_ugl_smoke.json +++ b/items/mpt76_ak40gl_a940_ugl_smoke.json @@ -1 +1 @@ -{"name": "AK-40GL Smoke White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}} \ No newline at end of file +{"name": "AK-40GL Smoke White", "class_name": "BP_MPT76_AK40GL_A940_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}} \ No newline at end of file diff --git a/items/mpt76_ak40gl_a940_ugl_smoke_blue.json b/items/mpt76_ak40gl_a940_ugl_smoke_blue.json index 77b0607..4d3335c 100644 --- a/items/mpt76_ak40gl_a940_ugl_smoke_blue.json +++ b/items/mpt76_ak40gl_a940_ugl_smoke_blue.json @@ -1 +1 @@ -{"name": "AK-40GL Smoke Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}} \ No newline at end of file +{"name": "AK-40GL Smoke Blue", "class_name": "BP_MPT76_AK40GL_A940_UGL_Smoke_Blue_C", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}} \ No newline at end of file diff --git a/items/mpt76_ak40gl_a940_ugl_smoke_red.json b/items/mpt76_ak40gl_a940_ugl_smoke_red.json index 5dc23e4..c116d11 100644 --- a/items/mpt76_ak40gl_a940_ugl_smoke_red.json +++ b/items/mpt76_ak40gl_a940_ugl_smoke_red.json @@ -1 +1 @@ -{"name": "AK-40GL Smoke Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}} \ No newline at end of file +{"name": "AK-40GL Smoke Red", "class_name": "BP_MPT76_AK40GL_A940_UGL_Smoke_Red_C", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}} \ No newline at end of file diff --git a/items/mpt76_foregrip.json b/items/mpt76_foregrip.json index 8010432..876c373 100644 --- a/items/mpt76_foregrip.json +++ b/items/mpt76_foregrip.json @@ -1 +1 @@ -{"name": "MPT-76 + Angled Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}} \ No newline at end of file +{"name": "MPT-76 + Angled Foregrip", "class_name": "BP_MPT76_Foregrip_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}} \ No newline at end of file diff --git a/items/mpt76_foregrip_a940_tracer.json b/items/mpt76_foregrip_a940_tracer.json index 0ad9cb3..679cb0f 100644 --- a/items/mpt76_foregrip_a940_tracer.json +++ b/items/mpt76_foregrip_a940_tracer.json @@ -1 +1 @@ -{"name": "MPT-76 + A940 + Angled Foregrip + Tracer", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}} \ No newline at end of file +{"name": "MPT-76 + A940 + Angled Foregrip + Tracer", "class_name": "BP_MPT76_Foregrip_A940_Tracer_C", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}} \ No newline at end of file diff --git a/items/mpt76_foregrip_hna.json b/items/mpt76_foregrip_hna.json new file mode 100644 index 0000000..168bfea --- /dev/null +++ b/items/mpt76_foregrip_hna.json @@ -0,0 +1 @@ +{"name": "MPT-76 + HNA + Angled Foregrip", "class_name": "BP_MPT76_Foregrip_HNA_C", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}} \ No newline at end of file diff --git a/items/mpt76_foregrip_hna_tracer.json b/items/mpt76_foregrip_hna_tracer.json index 5d3064a..cac6d13 100644 --- a/items/mpt76_foregrip_hna_tracer.json +++ b/items/mpt76_foregrip_hna_tracer.json @@ -1 +1 @@ -{"name": "MPT-76 + HNA + Angled Foregrip + Tracer", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}} \ No newline at end of file +{"name": "MPT-76 + HNA + Angled Foregrip + Tracer", "class_name": "BP_MPT76_Foregrip_HNA_Tracer_C", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}} \ No newline at end of file diff --git a/items/mpt76_foregrip_tracer.json b/items/mpt76_foregrip_tracer.json index f8b4eb8..8167044 100644 --- a/items/mpt76_foregrip_tracer.json +++ b/items/mpt76_foregrip_tracer.json @@ -1 +1 @@ -{"name": "MPT-76 + Angled Foregrip + Tracer", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}} \ No newline at end of file +{"name": "MPT-76 + Angled Foregrip + Tracer", "class_name": "BP_MPT76_Foregrip_Tracer_C", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}} \ No newline at end of file diff --git a/items/mpt76_hna.json b/items/mpt76_hna.json index ce3ce0a..bdbcb34 100644 --- a/items/mpt76_hna.json +++ b/items/mpt76_hna.json @@ -1 +1 @@ -{"name": "MPT-76 + HNA", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}} \ No newline at end of file +{"name": "MPT-76 + HNA", "class_name": "BP_MPT76_HNA_C", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}} \ No newline at end of file diff --git a/items/mpt9.json b/items/mpt9.json index 08ea9e5..e426b5c 100644 --- a/items/mpt9.json +++ b/items/mpt9.json @@ -1 +1 @@ -{"name": "MPT9", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "MPT9", "class_name": "BP_MPT9_C", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/nlaw.json b/items/nlaw.json index b55216c..f4a72fa 100644 --- a/items/nlaw.json +++ b/items/nlaw.json @@ -1 +1 @@ -{"name": "NLAW", "category": "lat", "image": "items/nlaw.png", "icon": "icons/item/lat.png", "info": {"warhead": "150mm Tandem HEAT", "guidance": "Predicted Line-of-Sight", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}} \ No newline at end of file +{"name": "NLAW", "class_name": "BP_NLAW_C", "category": "lat", "image": "items/nlaw.png", "icon": "icons/item/lat.png", "info": {"warhead": "150mm Tandem HEAT", "guidance": "Predicted Line-of-Sight", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}} \ No newline at end of file diff --git a/items/okc-3s.json b/items/okc-3s.json index ac901d7..6d2301c 100644 --- a/items/okc-3s.json +++ b/items/okc-3s.json @@ -1 +1 @@ -{"name": "OKC-3S", "category": "knife", "image": "items/okc-3s.png", "icon": "icons/item/knife.png", "info": null} \ No newline at end of file +{"name": "OKC-3S", "class_name": "BP_OKC-3S_C", "category": "knife", "image": "items/okc-3s.png", "icon": "icons/item/knife.png", "info": null} \ No newline at end of file diff --git a/items/pf-98_he.json b/items/pf-98_he.json index ed8f4bb..c528bf5 100644 --- a/items/pf-98_he.json +++ b/items/pf-98_he.json @@ -1 +1 @@ -{"name": "PF98 Multipurpose High Explosive Incendiary", "category": "lat", "image": "items/he.png", "icon": "icons/item/lat.png", "info": {"warhead": "120mm HEI", "guidance": "Unguided", "explosion_radius": "20m", "penetration_capability": "400mm RHA"}} \ No newline at end of file +{"name": "PF98 Multipurpose High Explosive Incendiary", "class_name": "BP_PF-98_HE_C", "category": "lat", "image": "items/he.png", "icon": "icons/item/lat.png", "info": {"warhead": "120mm HEI", "guidance": "Unguided", "explosion_radius": "20m", "penetration_capability": "400mm RHA"}} \ No newline at end of file diff --git a/items/pf-98_tandem.json b/items/pf-98_tandem.json index 4b64dd6..afd4cb5 100644 --- a/items/pf-98_tandem.json +++ b/items/pf-98_tandem.json @@ -1 +1 @@ -{"name": "PF98 Tandem High Explosive Anti-Tank", "category": "lat", "image": "items/heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "120mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}} \ No newline at end of file +{"name": "PF98 Tandem High Explosive Anti-Tank", "class_name": "BP_PF-98_Tandem_C", "category": "lat", "image": "items/heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "120mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}} \ No newline at end of file diff --git a/items/phone_detonator.json b/items/phone_detonator.json index 15b4dfa..fbda3c3 100644 --- a/items/phone_detonator.json +++ b/items/phone_detonator.json @@ -1 +1 @@ -{"name": "Cell Phone Detonator", "category": "detonator", "image": "items/phonedetonator.png", "icon": "icons/item/detonator.png", "info": null} \ No newline at end of file +{"name": "Cell Phone Detonator", "class_name": "BP_Phone_Detonator_C", "category": "detonator", "image": "items/phonedetonator.png", "icon": "icons/item/detonator.png", "info": null} \ No newline at end of file diff --git a/items/pkm.json b/items/pkm.json index d78ef57..7166d56 100644 --- a/items/pkm.json +++ b/items/pkm.json @@ -1 +1 @@ -{"name": "PKM", "category": "machinegun", "image": "items/pkm.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}} \ No newline at end of file +{"name": "PKM", "class_name": "BP_PKM_C", "category": "machinegun", "image": "items/pkm.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/pkm_1p29.json b/items/pkm_1p29.json index acfe777..a781da4 100644 --- a/items/pkm_1p29.json +++ b/items/pkm_1p29.json @@ -1 +1 @@ -{"name": "PKM- 1p29", "category": "machinegun", "image": "items/1p29.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}} \ No newline at end of file +{"name": "PKM- 1p29", "class_name": "BP_PKM_1P29_C", "category": "machinegun", "image": "items/1p29.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/pkp.json b/items/pkp.json index 11ca7d1..e5fe623 100644 --- a/items/pkp.json +++ b/items/pkp.json @@ -1 +1 @@ -{"name": "PKP Pecheneg", "category": "machinegun", "image": "items/pkp.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR Green Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Auto."}} \ No newline at end of file +{"name": "PKP Pecheneg", "class_name": "BP_PKP_C", "category": "machinegun", "image": "items/pkp.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR Green Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Auto."}} \ No newline at end of file diff --git a/items/pkp_1p78.json b/items/pkp_1p78.json index 72e1e8b..ac8c263 100644 --- a/items/pkp_1p78.json +++ b/items/pkp_1p78.json @@ -1 +1 @@ -{"name": "PKP Pecheneg - 1p78", "category": "machinegun", "image": "items/1p78.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR Green Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Auto."}} \ No newline at end of file +{"name": "PKP Pecheneg - 1p78", "class_name": "BP_PKP_1P78_C", "category": "machinegun", "image": "items/1p78.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR Green Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Auto."}} \ No newline at end of file diff --git a/items/pla_binoculars.json b/items/pla_binoculars.json index f41fc3f..b4d993e 100644 --- a/items/pla_binoculars.json +++ b/items/pla_binoculars.json @@ -1 +1 @@ -{"name": "Type95 Field Binoculars", "category": "binoculars", "image": "items/sovietbinocs.png", "icon": "icons/item/binoculars.png", "info": null} \ No newline at end of file +{"name": "Type95 Field Binoculars", "class_name": "BP_PLA_Binoculars_C", "category": "binoculars", "image": "items/sovietbinocs.png", "icon": "icons/item/binoculars.png", "info": null} \ No newline at end of file diff --git a/items/pla_tnt_explosive_timed.json b/items/pla_tnt_explosive_timed.json index 2ffa340..cf3e47b 100644 --- a/items/pla_tnt_explosive_timed.json +++ b/items/pla_tnt_explosive_timed.json @@ -1 +1 @@ -{"name": "TNT Explosive (30s Fuze)", "category": "explosives", "image": "items/explosive.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "6m"}} \ No newline at end of file +{"name": "TNT Explosive (30s Fuze)", "class_name": "BP_PLA_TNT_Explosive_Timed_C", "category": "explosives", "image": "items/explosive.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "6m"}} \ No newline at end of file diff --git a/items/pmmd63.json b/items/pmmd63.json index 5c2ed9f..a1860f0 100644 --- a/items/pmmd63.json +++ b/items/pmmd63.json @@ -1 +1 @@ -{"name": "PM md. 63", "category": "rifle", "image": "items/pmmd63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "PM md. 63", "class_name": "BP_PMMD63_C", "category": "rifle", "image": "items/pmmd63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/pmt76_a940.json b/items/pmt76_a940.json index 9ab72ac..2ade0c6 100644 --- a/items/pmt76_a940.json +++ b/items/pmt76_a940.json @@ -1 +1 @@ -{"name": "PMT-76 + A940", "category": "machinegun", "image": "items/a940.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "900 RPM", "fire_mode": "Auto"}} \ No newline at end of file +{"name": "PMT-76 + A940", "class_name": "BP_PMT76_A940_C", "category": "machinegun", "image": "items/a940.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "900 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/ppsh41_drum.json b/items/ppsh41_drum.json index 2ac53fb..c2ef6c4 100644 --- a/items/ppsh41_drum.json +++ b/items/ppsh41_drum.json @@ -1 +1 @@ -{"name": "PPSh-41 + Drum Mag", "category": "rifle", "image": "items/drum.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "35 (Stick), 71 (Drum)", "caliber": "7.62x25mm Tokarev", "rate_of_fire": "1000 RPM", "fire_mode": "Auto, Semi"}} \ No newline at end of file +{"name": "PPSh-41 + Drum Mag", "class_name": "BP_Ppsh41_Drum_C", "category": "rifle", "image": "items/drum.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "35 (Stick), 71 (Drum)", "caliber": "7.62x25mm Tokarev", "rate_of_fire": "1000 RPM", "fire_mode": "Auto, Semi"}} \ No newline at end of file diff --git a/items/ppsh41_stick.json b/items/ppsh41_stick.json index f35ba6e..309f1bd 100644 --- a/items/ppsh41_stick.json +++ b/items/ppsh41_stick.json @@ -1 +1 @@ -{"name": "PPSh-41 + Stick Mag", "category": "rifle", "image": "items/stick.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "35 (Stick), 71 (Drum)", "caliber": "7.62x25mm Tokarev", "rate_of_fire": "1000 RPM", "fire_mode": "Auto, Semi"}} \ No newline at end of file +{"name": "PPSh-41 + Stick Mag", "class_name": "BP_Ppsh41_Stick_C", "category": "rifle", "image": "items/stick.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "35 (Stick), 71 (Drum)", "caliber": "7.62x25mm Tokarev", "rate_of_fire": "1000 RPM", "fire_mode": "Auto, Semi"}} \ No newline at end of file diff --git a/items/qbu-88_optic.json b/items/qbu-88_optic.json index f3dd340..8cfbe96 100644 --- a/items/qbu-88_optic.json +++ b/items/qbu-88_optic.json @@ -1 +1 @@ -{"name": "QBU88", "category": "rifle", "image": "items/qbu88.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "10+1", "caliber": "5.8x42mm ", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "QBU88", "class_name": "BP_QBU-88_Optic_C", "category": "rifle", "image": "items/qbu88.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "10+1", "caliber": "5.8x42mm ", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/qbz95-1.json b/items/qbz95-1.json index da6f7b2..2cf0f27 100644 --- a/items/qbz95-1.json +++ b/items/qbz95-1.json @@ -1 +1 @@ -{"name": "QBZ95-1", "category": "rifle", "image": "items/qbz95-1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "QBZ95-1", "class_name": "BP_QBZ95-1_C", "category": "rifle", "image": "items/qbz95-1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/qbz95-1_holo.json b/items/qbz95-1_holo.json index 6523f21..e304a58 100644 --- a/items/qbz95-1_holo.json +++ b/items/qbz95-1_holo.json @@ -1 +1 @@ -{"name": "QBZ95-1 + Holo Sight", "category": "rifle", "image": "items/holo.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "QBZ95-1 + Holo Sight", "class_name": "BP_QBZ95-1_Holo_C", "category": "rifle", "image": "items/holo.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/qbz95-1_holo_4mags.json b/items/qbz95-1_holo_4mags.json index 6523f21..7b6242c 100644 --- a/items/qbz95-1_holo_4mags.json +++ b/items/qbz95-1_holo_4mags.json @@ -1 +1 @@ -{"name": "QBZ95-1 + Holo Sight", "category": "rifle", "image": "items/holo.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "QBZ95-1 + Holo Sight", "class_name": "BP_QBZ95-1_Holo_4Mags_C", "category": "rifle", "image": "items/holo.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/qbz95-1_holo_tracer.json b/items/qbz95-1_holo_tracer.json index 6523f21..380262a 100644 --- a/items/qbz95-1_holo_tracer.json +++ b/items/qbz95-1_holo_tracer.json @@ -1 +1 @@ -{"name": "QBZ95-1 + Holo Sight", "category": "rifle", "image": "items/holo.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "QBZ95-1 + Holo Sight", "class_name": "BP_QBZ95-1_Holo_Tracer_C", "category": "rifle", "image": "items/holo.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/qbz95-1_optic.json b/items/qbz95-1_optic.json index 21b3727..a189efe 100644 --- a/items/qbz95-1_optic.json +++ b/items/qbz95-1_optic.json @@ -1 +1 @@ -{"name": "QBZ95-1 + YMA600", "category": "rifle", "image": "items/yma600.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "QBZ95-1 + YMA600", "class_name": "BP_QBZ95-1_Optic_C", "category": "rifle", "image": "items/yma600.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/qbz95-1_optic_tracer.json b/items/qbz95-1_optic_tracer.json index 21b3727..3ebcd50 100644 --- a/items/qbz95-1_optic_tracer.json +++ b/items/qbz95-1_optic_tracer.json @@ -1 +1 @@ -{"name": "QBZ95-1 + YMA600", "category": "rifle", "image": "items/yma600.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "QBZ95-1 + YMA600", "class_name": "BP_QBZ95-1_Optic_Tracer_C", "category": "rifle", "image": "items/yma600.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/qbz95-1_qlg-10_optic_ugl_he.json b/items/qbz95-1_qlg-10_optic_ugl_he.json index 77218f6..fde549d 100644 --- a/items/qbz95-1_qlg-10_optic_ugl_he.json +++ b/items/qbz95-1_qlg-10_optic_ugl_he.json @@ -1 +1 @@ -{"name": "QLG-10 High Explosive", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "35mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "QLG-10 High Explosive", "class_name": "BP_QBZ95-1_QLG-10_Optic_UGL_HE_C", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "35mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/qbz95-1_qlg-10_optic_ugl_smoke.json b/items/qbz95-1_qlg-10_optic_ugl_smoke.json index 0ae63f8..40e5f17 100644 --- a/items/qbz95-1_qlg-10_optic_ugl_smoke.json +++ b/items/qbz95-1_qlg-10_optic_ugl_smoke.json @@ -1 +1 @@ -{"name": "QLG-10 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "35mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "QLG-10 Smoke Marker White", "class_name": "BP_QBZ95-1_QLG-10_Optic_UGL_Smoke_C", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "35mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/qbz95-1_qlg-10_optic_ugl_smoke_blue.json b/items/qbz95-1_qlg-10_optic_ugl_smoke_blue.json index e91c4d4..841d9f5 100644 --- a/items/qbz95-1_qlg-10_optic_ugl_smoke_blue.json +++ b/items/qbz95-1_qlg-10_optic_ugl_smoke_blue.json @@ -1 +1 @@ -{"name": "QLG-10 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "35mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "QLG-10 Smoke Marker Blue", "class_name": "BP_QBZ95-1_QLG-10_Optic_UGL_Smoke_Blue_C", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "35mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/qbz95-1_qlg-10_optic_ugl_smoke_red.json b/items/qbz95-1_qlg-10_optic_ugl_smoke_red.json index a986fcc..7d21863 100644 --- a/items/qbz95-1_qlg-10_optic_ugl_smoke_red.json +++ b/items/qbz95-1_qlg-10_optic_ugl_smoke_red.json @@ -1 +1 @@ -{"name": "QLG-10 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "35mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file +{"name": "QLG-10 Smoke Marker Red", "class_name": "BP_QBZ95-1_QLG-10_Optic_UGL_Smoke_Red_C", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "35mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}} \ No newline at end of file diff --git a/items/qbz95-1_qlg-10_rifle_optic.json b/items/qbz95-1_qlg-10_rifle_optic.json index 7896fe8..e4a00f7 100644 --- a/items/qbz95-1_qlg-10_rifle_optic.json +++ b/items/qbz95-1_qlg-10_rifle_optic.json @@ -1 +1 @@ -{"name": "QBZ95-1 QLG-10 + YMA600", "category": "rifle", "image": "items/yma600.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "QBZ95-1 QLG-10 + YMA600", "class_name": "BP_QBZ95-1_QLG-10_Rifle_Optic_C", "category": "rifle", "image": "items/yma600.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/qbz95-1_recruit.json b/items/qbz95-1_recruit.json index da6f7b2..ddcdae8 100644 --- a/items/qbz95-1_recruit.json +++ b/items/qbz95-1_recruit.json @@ -1 +1 @@ -{"name": "QBZ95-1", "category": "rifle", "image": "items/qbz95-1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "QBZ95-1", "class_name": "BP_QBZ95-1_Recruit_C", "category": "rifle", "image": "items/qbz95-1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/qbz95-1_tracer.json b/items/qbz95-1_tracer.json index da6f7b2..89a2418 100644 --- a/items/qbz95-1_tracer.json +++ b/items/qbz95-1_tracer.json @@ -1 +1 @@ -{"name": "QBZ95-1", "category": "rifle", "image": "items/qbz95-1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "QBZ95-1", "class_name": "BP_QBZ95-1_Tracer_C", "category": "rifle", "image": "items/qbz95-1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/qbz95b-1.json b/items/qbz95b-1.json index dc07908..8d98048 100644 --- a/items/qbz95b-1.json +++ b/items/qbz95b-1.json @@ -1 +1 @@ -{"name": "QBZ95B-1", "category": "rifle", "image": "items/qbz95b-1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "QBZ95B-1", "class_name": "BP_QBZ95B-1_C", "category": "rifle", "image": "items/qbz95b-1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/qbz95b-1_2mag.json b/items/qbz95b-1_2mag.json index dc07908..8f36520 100644 --- a/items/qbz95b-1_2mag.json +++ b/items/qbz95b-1_2mag.json @@ -1 +1 @@ -{"name": "QBZ95B-1", "category": "rifle", "image": "items/qbz95b-1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "QBZ95B-1", "class_name": "BP_QBZ95B-1_2Mag_C", "category": "rifle", "image": "items/qbz95b-1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/qbz95b-1_4mag.json b/items/qbz95b-1_4mag.json index dc07908..8b54a78 100644 --- a/items/qbz95b-1_4mag.json +++ b/items/qbz95b-1_4mag.json @@ -1 +1 @@ -{"name": "QBZ95B-1", "category": "rifle", "image": "items/qbz95b-1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "QBZ95B-1", "class_name": "BP_QBZ95B-1_4Mag_C", "category": "rifle", "image": "items/qbz95b-1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/qjb95-1_lsw.json b/items/qjb95-1_lsw.json index 3af4c20..4c89ec8 100644 --- a/items/qjb95-1_lsw.json +++ b/items/qjb95-1_lsw.json @@ -1 +1 @@ -{"name": "QJB95-1 LSW", "category": "rifle", "image": "items/qjb95-1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "75+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "QJB95-1 LSW", "class_name": "BP_QJB95-1_LSW_C", "category": "rifle", "image": "items/qjb95-1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "75+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/qjb95-1_lsw_optic.json b/items/qjb95-1_lsw_optic.json index cfa7faa..7c12342 100644 --- a/items/qjb95-1_lsw_optic.json +++ b/items/qjb95-1_lsw_optic.json @@ -1 +1 @@ -{"name": "QJB95-1 LSW + YMA600", "category": "rifle", "image": "items/yma600.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "75+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file +{"name": "QJB95-1 LSW + YMA600", "class_name": "BP_QJB95-1_LSW_Optic_C", "category": "rifle", "image": "items/yma600.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "75+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/qjy-88_optic.json b/items/qjy-88_optic.json index 8bb74dd..f1f9b1d 100644 --- a/items/qjy-88_optic.json +++ b/items/qjy-88_optic.json @@ -1 +1 @@ -{"name": "QJY88 + YMA95", "category": "machinegun", "image": "items/scope.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.8x42mm ", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}} \ No newline at end of file +{"name": "QJY88 + YMA95", "class_name": "BP_QJY-88_Optic_C", "category": "machinegun", "image": "items/scope.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.8x42mm ", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/qnl-95_bayonet.json b/items/qnl-95_bayonet.json index 40526d5..50df353 100644 --- a/items/qnl-95_bayonet.json +++ b/items/qnl-95_bayonet.json @@ -1 +1 @@ -{"name": "QNL95 Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null} \ No newline at end of file +{"name": "QNL95 Bayonet", "class_name": "BP_QNL-95_Bayonet_C", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null} \ No newline at end of file diff --git a/items/qsz-92_pistol.json b/items/qsz-92_pistol.json index 3f5d88e..07b3485 100644 --- a/items/qsz-92_pistol.json +++ b/items/qsz-92_pistol.json @@ -1 +1 @@ -{"name": "QSZ92", "category": "pistol", "image": "items/qsz92.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "15+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "QSZ92", "class_name": "BP_QSZ-92_Pistol_C", "category": "pistol", "image": "items/qsz92.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "15+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/rdg2smoke.json b/items/rdg2smoke.json index 56f2a08..6ec2eb7 100644 --- a/items/rdg2smoke.json +++ b/items/rdg2smoke.json @@ -1 +1 @@ -{"name": "RDG2 Smoke Grenade", "category": "smokegrenade", "image": "items/smoke.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file +{"name": "RDG2 Smoke Grenade", "class_name": "BP_RDG2Smoke_C", "category": "smokegrenade", "image": "items/smoke.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file diff --git a/items/rdg2smoke_black.json b/items/rdg2smoke_black.json index 69272ea..255ff05 100644 --- a/items/rdg2smoke_black.json +++ b/items/rdg2smoke_black.json @@ -1 +1 @@ -{"name": "RDG2 Smoke Grenade Black", "category": "smokegrenade", "image": "items/black.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file +{"name": "RDG2 Smoke Grenade Black", "class_name": "BP_RDG2Smoke_Black_C", "category": "smokegrenade", "image": "items/black.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file diff --git a/items/rdg2smoke_green.json b/items/rdg2smoke_green.json index 827e11c..bc68506 100644 --- a/items/rdg2smoke_green.json +++ b/items/rdg2smoke_green.json @@ -1 +1 @@ -{"name": "RDG2 Smoke Grenade Green", "category": "smokegrenade", "image": "items/green.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file +{"name": "RDG2 Smoke Grenade Green", "class_name": "BP_RDG2Smoke_Green_C", "category": "smokegrenade", "image": "items/green.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file diff --git a/items/rdg2smoke_orange.json b/items/rdg2smoke_orange.json index e92b1fa..8a43d29 100644 --- a/items/rdg2smoke_orange.json +++ b/items/rdg2smoke_orange.json @@ -1 +1 @@ -{"name": "RDG2 Smoke Grenade Orange", "category": "smokegrenade", "image": "items/orange.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file +{"name": "RDG2 Smoke Grenade Orange", "class_name": "BP_RDG2Smoke_Orange_C", "category": "smokegrenade", "image": "items/orange.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file diff --git a/items/rdg2smoke_purple.json b/items/rdg2smoke_purple.json index 5d1615f..c950b58 100644 --- a/items/rdg2smoke_purple.json +++ b/items/rdg2smoke_purple.json @@ -1 +1 @@ -{"name": "RDG2 Smoke Grenade Purple", "category": "smokegrenade", "image": "items/purple.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file +{"name": "RDG2 Smoke Grenade Purple", "class_name": "BP_RDG2Smoke_Purple_C", "category": "smokegrenade", "image": "items/purple.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file diff --git a/items/rdg2smoke_yellow.json b/items/rdg2smoke_yellow.json index 9df92c6..c43faa5 100644 --- a/items/rdg2smoke_yellow.json +++ b/items/rdg2smoke_yellow.json @@ -1 +1 @@ -{"name": "RDG2 Smoke Grenade Yellow", "category": "smokegrenade", "image": "items/yellow.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file +{"name": "RDG2 Smoke Grenade Yellow", "class_name": "BP_RDG2Smoke_Yellow_C", "category": "smokegrenade", "image": "items/yellow.png", "icon": "icons/item/smokegrenade.png", "info": null} \ No newline at end of file diff --git a/items/repairtool.json b/items/repairtool.json index 1b0f428..d698476 100644 --- a/items/repairtool.json +++ b/items/repairtool.json @@ -1 +1 @@ -{"name": "Vehicle Repair Tools", "category": "repair", "image": "items/repairtool.png", "icon": "icons/item/repair.png", "info": null} \ No newline at end of file +{"name": "Vehicle Repair Tools", "class_name": "BP_RepairTool_C", "category": "repair", "image": "items/repairtool.png", "icon": "icons/item/repair.png", "info": null} \ No newline at end of file diff --git a/items/rgd5frag.json b/items/rgd5frag.json index a09bd76..e8df935 100644 --- a/items/rgd5frag.json +++ b/items/rgd5frag.json @@ -1 +1 @@ -{"name": "RGD5 Fragmentation Grenade", "category": "fraggrenade", "image": "items/rgd5.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}} \ No newline at end of file +{"name": "RGD5 Fragmentation Grenade", "class_name": "BP_RGD5Frag_C", "category": "fraggrenade", "image": "items/rgd5.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}} \ No newline at end of file diff --git a/items/rgd5frag_brown.json b/items/rgd5frag_brown.json index a09bd76..f425a6d 100644 --- a/items/rgd5frag_brown.json +++ b/items/rgd5frag_brown.json @@ -1 +1 @@ -{"name": "RGD5 Fragmentation Grenade", "category": "fraggrenade", "image": "items/rgd5.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}} \ No newline at end of file +{"name": "RGD5 Fragmentation Grenade", "class_name": "BP_RGD5Frag_Brown_C", "category": "fraggrenade", "image": "items/rgd5.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}} \ No newline at end of file diff --git a/items/rgd5frag_brown_single.json b/items/rgd5frag_brown_single.json index a09bd76..936e85d 100644 --- a/items/rgd5frag_brown_single.json +++ b/items/rgd5frag_brown_single.json @@ -1 +1 @@ -{"name": "RGD5 Fragmentation Grenade", "category": "fraggrenade", "image": "items/rgd5.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}} \ No newline at end of file +{"name": "RGD5 Fragmentation Grenade", "class_name": "BP_RGD5Frag_Brown_Single_C", "category": "fraggrenade", "image": "items/rgd5.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}} \ No newline at end of file diff --git a/items/rgofrag_brown.json b/items/rgofrag_brown.json index df67db4..2d22e7d 100644 --- a/items/rgofrag_brown.json +++ b/items/rgofrag_brown.json @@ -1 +1 @@ -{"name": "RGO Fragmentation Grenade", "category": "fraggrenade", "image": "items/rgo.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}} \ No newline at end of file +{"name": "RGO Fragmentation Grenade", "class_name": "BP_RGOFrag_Brown_C", "category": "fraggrenade", "image": "items/rgo.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}} \ No newline at end of file diff --git a/items/rgofrag_green.json b/items/rgofrag_green.json index df67db4..ece5988 100644 --- a/items/rgofrag_green.json +++ b/items/rgofrag_green.json @@ -1 +1 @@ -{"name": "RGO Fragmentation Grenade", "category": "fraggrenade", "image": "items/rgo.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}} \ No newline at end of file +{"name": "RGO Fragmentation Grenade", "class_name": "BP_RGOFrag_Green_C", "category": "fraggrenade", "image": "items/rgo.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}} \ No newline at end of file diff --git a/items/rkg3antitank.json b/items/rkg3antitank.json index b2a142a..83710b8 100644 --- a/items/rkg3antitank.json +++ b/items/rkg3antitank.json @@ -1 +1 @@ -{"name": "RKG3 Anti-Tank Grenade", "category": "fraggrenade", "image": "items/rkg3.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "5m"}} \ No newline at end of file +{"name": "RKG3 Anti-Tank Grenade", "class_name": "BP_RKG3Antitank_C", "category": "fraggrenade", "image": "items/rkg3.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "5m"}} \ No newline at end of file diff --git a/items/rpd.json b/items/rpd.json index 49d7445..39fc979 100644 --- a/items/rpd.json +++ b/items/rpd.json @@ -1 +1 @@ -{"name": "RPD", "category": "machinegun", "image": "items/rpd.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x39mm Green Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}} \ No newline at end of file +{"name": "RPD", "class_name": "BP_RPD_C", "category": "machinegun", "image": "items/rpd.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x39mm Green Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/rpg26.json b/items/rpg26.json index a522b82..8dc557c 100644 --- a/items/rpg26.json +++ b/items/rpg26.json @@ -1 +1 @@ -{"name": "RPG-26 High Explosive Anti-Tank", "category": "lat", "image": "items/rpg26.png", "icon": "icons/item/lat.png", "info": {"warhead": "72.5mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "440mm RHA"}} \ No newline at end of file +{"name": "RPG-26 High Explosive Anti-Tank", "class_name": "BP_RPG26_C", "category": "lat", "image": "items/rpg26.png", "icon": "icons/item/lat.png", "info": {"warhead": "72.5mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "440mm RHA"}} \ No newline at end of file diff --git a/items/rpg28.json b/items/rpg28.json index 894ba68..23944b8 100644 --- a/items/rpg28.json +++ b/items/rpg28.json @@ -1 +1 @@ -{"name": "RPG-28 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg28.png", "icon": "icons/item/lat.png", "info": {"warhead": "125mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}} \ No newline at end of file +{"name": "RPG-28 Tandem Heavy Anti-Tank", "class_name": "BP_RPG28_C", "category": "lat", "image": "items/rpg28.png", "icon": "icons/item/lat.png", "info": {"warhead": "125mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}} \ No newline at end of file diff --git a/items/rpg29.json b/items/rpg29.json index e0b6f52..07a6ba7 100644 --- a/items/rpg29.json +++ b/items/rpg29.json @@ -1 +1 @@ -{"name": "RPG-29 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg29.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}} \ No newline at end of file +{"name": "RPG-29 Tandem Heavy Anti-Tank", "class_name": "BP_RPG29_C", "category": "lat", "image": "items/rpg29.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}} \ No newline at end of file diff --git a/items/rpg29_optic.json b/items/rpg29_optic.json index 699fd70..9cfb87c 100644 --- a/items/rpg29_optic.json +++ b/items/rpg29_optic.json @@ -1 +1 @@ -{"name": "RPG-29 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/1p38.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}} \ No newline at end of file +{"name": "RPG-29 Tandem Heavy Anti-Tank", "class_name": "BP_RPG29_Optic_C", "category": "lat", "image": "items/1p38.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}} \ No newline at end of file diff --git a/items/rpg7_frag.json b/items/rpg7_frag.json new file mode 100644 index 0000000..e92b59c --- /dev/null +++ b/items/rpg7_frag.json @@ -0,0 +1 @@ +{"name": "RPG-7 Fragmentation", "class_name": "BP_RPG7_Frag_C", "category": "lat", "image": "items/rpg7frag.png", "icon": "icons/item/lat.png", "info": {"warhead": "40mm Fragmentation", "guidance": "Unguided", "explosion_radius": "16m", "penetration_capability": "9mm RHA"}} \ No newline at end of file diff --git a/items/rpg7_frag_2mag.json b/items/rpg7_frag_2mag.json index 66affe6..c22b6bd 100644 --- a/items/rpg7_frag_2mag.json +++ b/items/rpg7_frag_2mag.json @@ -1 +1 @@ -{"name": "RPG-7 Fragmentation", "category": "lat", "image": "items/rpg7frag.png", "icon": "icons/item/lat.png", "info": {"warhead": "40mm Fragmentation", "guidance": "Unguided", "explosion_radius": "16m", "penetration_capability": "9mm RHA"}} \ No newline at end of file +{"name": "RPG-7 Fragmentation", "class_name": "BP_RPG7_Frag_2Mag_C", "category": "lat", "image": "items/rpg7frag.png", "icon": "icons/item/lat.png", "info": {"warhead": "40mm Fragmentation", "guidance": "Unguided", "explosion_radius": "16m", "penetration_capability": "9mm RHA"}} \ No newline at end of file diff --git a/items/rpg7_frag_5mag.json b/items/rpg7_frag_5mag.json index 66affe6..9b5e56c 100644 --- a/items/rpg7_frag_5mag.json +++ b/items/rpg7_frag_5mag.json @@ -1 +1 @@ -{"name": "RPG-7 Fragmentation", "category": "lat", "image": "items/rpg7frag.png", "icon": "icons/item/lat.png", "info": {"warhead": "40mm Fragmentation", "guidance": "Unguided", "explosion_radius": "16m", "penetration_capability": "9mm RHA"}} \ No newline at end of file +{"name": "RPG-7 Fragmentation", "class_name": "BP_RPG7_Frag_5Mag_C", "category": "lat", "image": "items/rpg7frag.png", "icon": "icons/item/lat.png", "info": {"warhead": "40mm Fragmentation", "guidance": "Unguided", "explosion_radius": "16m", "penetration_capability": "9mm RHA"}} \ No newline at end of file diff --git a/items/rpg7_heat.json b/items/rpg7_heat.json index 291bbef..389961d 100644 --- a/items/rpg7_heat.json +++ b/items/rpg7_heat.json @@ -1 +1 @@ -{"name": "RPG-7 High Explosive Anti-Tank", "category": "lat", "image": "items/rpg7heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "320mm RHA"}} \ No newline at end of file +{"name": "RPG-7 High Explosive Anti-Tank", "class_name": "BP_RPG7_Heat_C", "category": "lat", "image": "items/rpg7heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "320mm RHA"}} \ No newline at end of file diff --git a/items/rpg7_heat_2mag.json b/items/rpg7_heat_2mag.json index 291bbef..dcb3b87 100644 --- a/items/rpg7_heat_2mag.json +++ b/items/rpg7_heat_2mag.json @@ -1 +1 @@ -{"name": "RPG-7 High Explosive Anti-Tank", "category": "lat", "image": "items/rpg7heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "320mm RHA"}} \ No newline at end of file +{"name": "RPG-7 High Explosive Anti-Tank", "class_name": "BP_RPG7_Heat_2Mag_C", "category": "lat", "image": "items/rpg7heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "320mm RHA"}} \ No newline at end of file diff --git a/items/rpg7_tandem.json b/items/rpg7_tandem.json index c37449d..d4ee600 100644 --- a/items/rpg7_tandem.json +++ b/items/rpg7_tandem.json @@ -1 +1 @@ -{"name": "RPG-7 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg7tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}} \ No newline at end of file +{"name": "RPG-7 Tandem Heavy Anti-Tank", "class_name": "BP_RPG7_Tandem_C", "category": "lat", "image": "items/rpg7tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}} \ No newline at end of file diff --git a/items/rpg7_tandem_2mag.json b/items/rpg7_tandem_2mag.json index c37449d..2e5172f 100644 --- a/items/rpg7_tandem_2mag.json +++ b/items/rpg7_tandem_2mag.json @@ -1 +1 @@ -{"name": "RPG-7 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg7tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}} \ No newline at end of file +{"name": "RPG-7 Tandem Heavy Anti-Tank", "class_name": "BP_RPG7_Tandem_2Mag_C", "category": "lat", "image": "items/rpg7tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}} \ No newline at end of file diff --git a/items/rpg7v2_frag_2mag.json b/items/rpg7v2_frag_2mag.json index 8a7c3d0..40f342f 100644 --- a/items/rpg7v2_frag_2mag.json +++ b/items/rpg7v2_frag_2mag.json @@ -1 +1 @@ -{"name": "RPG-7V2 Fragmentation", "category": "lat", "image": "items/rpg7v2frag.png", "icon": "icons/item/lat.png", "info": {"warhead": "40mm Fragmentation", "guidance": "Unguided", "explosion_radius": "16m", "penetration_capability": "9mm RHA"}} \ No newline at end of file +{"name": "RPG-7V2 Fragmentation", "class_name": "BP_RPG7V2_Frag_2Mag_C", "category": "lat", "image": "items/rpg7v2frag.png", "icon": "icons/item/lat.png", "info": {"warhead": "40mm Fragmentation", "guidance": "Unguided", "explosion_radius": "16m", "penetration_capability": "9mm RHA"}} \ No newline at end of file diff --git a/items/rpg7v2_heat.json b/items/rpg7v2_heat.json index c28198d..ed396d3 100644 --- a/items/rpg7v2_heat.json +++ b/items/rpg7v2_heat.json @@ -1 +1 @@ -{"name": "RPG-7V2 High Explosive Anti-Tank", "category": "lat", "image": "items/rpg7v2heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "400mm RHA"}} \ No newline at end of file +{"name": "RPG-7V2 High Explosive Anti-Tank", "class_name": "BP_RPG7V2_Heat_C", "category": "lat", "image": "items/rpg7v2heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "400mm RHA"}} \ No newline at end of file diff --git a/items/rpg7v2_heat_2mag.json b/items/rpg7v2_heat_2mag.json index c28198d..d7ddde7 100644 --- a/items/rpg7v2_heat_2mag.json +++ b/items/rpg7v2_heat_2mag.json @@ -1 +1 @@ -{"name": "RPG-7V2 High Explosive Anti-Tank", "category": "lat", "image": "items/rpg7v2heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "400mm RHA"}} \ No newline at end of file +{"name": "RPG-7V2 High Explosive Anti-Tank", "class_name": "BP_RPG7V2_Heat_2Mag_C", "category": "lat", "image": "items/rpg7v2heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "400mm RHA"}} \ No newline at end of file diff --git a/items/rpg7v2_tandem.json b/items/rpg7v2_tandem.json index 6001849..de24782 100644 --- a/items/rpg7v2_tandem.json +++ b/items/rpg7v2_tandem.json @@ -1 +1 @@ -{"name": "RPG-7V2 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg7v2tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}} \ No newline at end of file +{"name": "RPG-7V2 Tandem Heavy Anti-Tank", "class_name": "BP_RPG7V2_Tandem_C", "category": "lat", "image": "items/rpg7v2tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}} \ No newline at end of file diff --git a/items/rpg7v2_tandem_2mag.json b/items/rpg7v2_tandem_2mag.json index 6001849..342cf11 100644 --- a/items/rpg7v2_tandem_2mag.json +++ b/items/rpg7v2_tandem_2mag.json @@ -1 +1 @@ -{"name": "RPG-7V2 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg7v2tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}} \ No newline at end of file +{"name": "RPG-7V2 Tandem Heavy Anti-Tank", "class_name": "BP_RPG7V2_Tandem_2Mag_C", "category": "lat", "image": "items/rpg7v2tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}} \ No newline at end of file diff --git a/items/rpk.json b/items/rpk.json index 77478db..0162ec7 100644 --- a/items/rpk.json +++ b/items/rpk.json @@ -1 +1 @@ -{"name": "RPK", "category": "machinegun", "image": "items/rpk.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "40+1 (Stick) 75+1 (Drum)", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Auto, Semi"}} \ No newline at end of file +{"name": "RPK", "class_name": "BP_RPK_C", "category": "machinegun", "image": "items/rpk.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Auto, Semi"}} \ No newline at end of file diff --git a/items/rpk74_1p78.json b/items/rpk74_1p78.json index 4025056..ea5f6d0 100644 --- a/items/rpk74_1p78.json +++ b/items/rpk74_1p78.json @@ -1 +1 @@ -{"name": "RPK-74 + 1P78", "category": "machinegun", "image": "items/1p78.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "45+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}} \ No newline at end of file +{"name": "RPK-74 + 1P78", "class_name": "BP_RPK74_1P78_C", "category": "machinegun", "image": "items/1p78.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "45+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/rpk74m.json b/items/rpk74m.json index bd15a2d..f09d2cb 100644 --- a/items/rpk74m.json +++ b/items/rpk74m.json @@ -1 +1 @@ -{"name": "RPK-74M", "category": "machinegun", "image": "items/rpk74m.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "45+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}} \ No newline at end of file +{"name": "RPK-74M", "class_name": "BP_RPK74M_C", "category": "machinegun", "image": "items/rpk74m.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "45+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/rpk74m_1p78.json b/items/rpk74m_1p78.json index ec38c47..a994206 100644 --- a/items/rpk74m_1p78.json +++ b/items/rpk74m_1p78.json @@ -1 +1 @@ -{"name": "RPK-74M + 1P78", "category": "machinegun", "image": "items/1p78.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "45+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}} \ No newline at end of file +{"name": "RPK-74M + 1P78", "class_name": "BP_RPK74M_1P78_C", "category": "machinegun", "image": "items/1p78.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "45+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/russian_baigish_binoculars.json b/items/russian_baigish_binoculars.json index 1198ff6..67c1ad2 100644 --- a/items/russian_baigish_binoculars.json +++ b/items/russian_baigish_binoculars.json @@ -1 +1 @@ -{"name": "Russian Field Binoculars", "category": "binoculars", "image": "items/russianbinoculars.png", "icon": "icons/item/binoculars.png", "info": null} \ No newline at end of file +{"name": "Russian Field Binoculars", "class_name": "BP_Russian_Baigish_Binoculars_C", "category": "binoculars", "image": "items/russianbinoculars.png", "icon": "icons/item/binoculars.png", "info": null} \ No newline at end of file diff --git a/items/sa80bayonet.json b/items/sa80bayonet.json index 989dbd6..05aee3f 100644 --- a/items/sa80bayonet.json +++ b/items/sa80bayonet.json @@ -1 +1 @@ -{"name": "SA80 Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null} \ No newline at end of file +{"name": "SA80 Bayonet", "class_name": "BP_SA80Bayonet_C", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null} \ No newline at end of file diff --git a/items/sar109t_hna.json b/items/sar109t_hna.json index aab5bd7..e2a325e 100644 --- a/items/sar109t_hna.json +++ b/items/sar109t_hna.json @@ -1 +1 @@ -{"name": "SOR-109T + HNA", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30", "caliber": "9x19mm", "rate_of_fire": "900 RPM", "fire_mode": "Auto, Semi"}} \ No newline at end of file +{"name": "SOR-109T + HNA", "class_name": "BP_SAR109T_HNA_C", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30", "caliber": "9x19mm", "rate_of_fire": "900 RPM", "fire_mode": "Auto, Semi"}} \ No newline at end of file diff --git a/items/sar109t_hna_2mag.json b/items/sar109t_hna_2mag.json index aab5bd7..cbf6d44 100644 --- a/items/sar109t_hna_2mag.json +++ b/items/sar109t_hna_2mag.json @@ -1 +1 @@ -{"name": "SOR-109T + HNA", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30", "caliber": "9x19mm", "rate_of_fire": "900 RPM", "fire_mode": "Auto, Semi"}} \ No newline at end of file +{"name": "SOR-109T + HNA", "class_name": "BP_SAR109T_HNA_2Mag_C", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30", "caliber": "9x19mm", "rate_of_fire": "900 RPM", "fire_mode": "Auto, Semi"}} \ No newline at end of file diff --git a/items/sks.json b/items/sks.json index b0b69ac..0cf97ea 100644 --- a/items/sks.json +++ b/items/sks.json @@ -1 +1 @@ -{"name": "SKS", "category": "rifle", "image": "items/sks.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "10+1", "caliber": "7.62x39mm", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "SKS", "class_name": "BP_SKS_C", "category": "rifle", "image": "items/sks.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "10+1", "caliber": "7.62x39mm", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/sks_bayonet.json b/items/sks_bayonet.json index 98f1a49..80a794b 100644 --- a/items/sks_bayonet.json +++ b/items/sks_bayonet.json @@ -1 +1 @@ -{"name": "SKS Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null} \ No newline at end of file +{"name": "SKS Bayonet", "class_name": "BP_SKS_Bayonet_C", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null} \ No newline at end of file diff --git a/items/sks_optic.json b/items/sks_optic.json index 7490daf..2f9c456 100644 --- a/items/sks_optic.json +++ b/items/sks_optic.json @@ -1 +1 @@ -{"name": "SKS + PU", "category": "rifle", "image": "items/pu.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "10+1", "caliber": "7.62x39mm", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "SKS + PU", "class_name": "BP_SKS_Optic_C", "category": "rifle", "image": "items/pu.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "10+1", "caliber": "7.62x39mm", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/sks_optic_bayonet.json b/items/sks_optic_bayonet.json index 98f1a49..2fdde1b 100644 --- a/items/sks_optic_bayonet.json +++ b/items/sks_optic_bayonet.json @@ -1 +1 @@ -{"name": "SKS Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null} \ No newline at end of file +{"name": "SKS Bayonet", "class_name": "BP_SKS_Optic_Bayonet_C", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null} \ No newline at end of file diff --git a/items/smaw_heat.json b/items/smaw_heat.json index d6a42f9..85a6676 100644 --- a/items/smaw_heat.json +++ b/items/smaw_heat.json @@ -1 +1 @@ -{"name": "MK153 SMAW HE Dual Purpose", "category": "lat", "image": "items/heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "420mm RHA"}} \ No newline at end of file +{"name": "MK153 SMAW HE Dual Purpose", "class_name": "BP_SMAW_HEAT_C", "category": "lat", "image": "items/heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "420mm RHA"}} \ No newline at end of file diff --git a/items/smaw_spottingrifle.json b/items/smaw_spottingrifle.json index d354db8..f140a4d 100644 --- a/items/smaw_spottingrifle.json +++ b/items/smaw_spottingrifle.json @@ -1 +1 @@ -{"name": "MK153 SMAW Spotting Rifle", "category": "lat", "image": "items/spottingrifle.png", "icon": "icons/item/lat.png", "info": {"caliber": "7.62x51mm Tracer", "guidance": "Unguided"}} \ No newline at end of file +{"name": "MK153 SMAW Spotting Rifle", "class_name": "BP_SMAW_SpottingRifle_C", "category": "lat", "image": "items/spottingrifle.png", "icon": "icons/item/lat.png", "info": {"caliber": "7.62x51mm Tracer", "guidance": "Unguided"}} \ No newline at end of file diff --git a/items/smaw_tandem.json b/items/smaw_tandem.json index 1595fec..234368d 100644 --- a/items/smaw_tandem.json +++ b/items/smaw_tandem.json @@ -1 +1 @@ -{"name": "MK153 SMAW HE Anti-Armor", "category": "lat", "image": "items/tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}} \ No newline at end of file +{"name": "MK153 SMAW HE Anti-Armor", "class_name": "BP_SMAW_Tandem_C", "category": "lat", "image": "items/tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}} \ No newline at end of file diff --git a/items/socp_knife_adf.json b/items/socp_knife_adf.json index 17f1a71..9a55a4c 100644 --- a/items/socp_knife_adf.json +++ b/items/socp_knife_adf.json @@ -1 +1 @@ -{"name": "SOCP Knife", "category": "knife", "image": "items/knife.png", "icon": "icons/item/knife.png", "info": null} \ No newline at end of file +{"name": "SOCP Knife", "class_name": "BP_SOCP_Knife_ADF_C", "category": "knife", "image": "items/knife.png", "icon": "icons/item/knife.png", "info": null} \ No newline at end of file diff --git a/items/sor9.json b/items/sor9.json index 3220690..6e6f294 100644 --- a/items/sor9.json +++ b/items/sor9.json @@ -1 +1 @@ -{"name": "SOR-9", "category": "pistol", "image": "items/sar9.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9mm", "rate_of_fire": "450 RPM", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "SOR-9", "class_name": "BP_SOR9_C", "category": "pistol", "image": "items/sar9.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9mm", "rate_of_fire": "450 RPM", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/soviet_binoculars.json b/items/soviet_binoculars.json index 141c63c..44a41a3 100644 --- a/items/soviet_binoculars.json +++ b/items/soviet_binoculars.json @@ -1 +1 @@ -{"name": "Soviet Field Binoculars", "category": "binoculars", "image": "items/sovietbinocs.png", "icon": "icons/item/binoculars.png", "info": null} \ No newline at end of file +{"name": "Soviet Field Binoculars", "class_name": "BP_Soviet_Binoculars_C", "category": "binoculars", "image": "items/sovietbinocs.png", "icon": "icons/item/binoculars.png", "info": null} \ No newline at end of file diff --git a/items/sv98m.json b/items/sv98m.json index 34cfe46..6850f5b 100644 --- a/items/sv98m.json +++ b/items/sv98m.json @@ -1 +1 @@ -{"name": "SV-98M", "category": "dmr", "image": "items/sv98m.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "5", "caliber": "7.62x54mm", "fire_mode": "Bolt-Action"}} \ No newline at end of file +{"name": "SV-98M", "class_name": "BP_SV98M_C", "category": "dmr", "image": "items/sv98m.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "5", "caliber": "7.62x54mm", "fire_mode": "Bolt-Action"}} \ No newline at end of file diff --git a/items/svd_optic.json b/items/svd_optic.json index 5806af9..7b42f4f 100644 --- a/items/svd_optic.json +++ b/items/svd_optic.json @@ -1 +1 @@ -{"name": "SVD", "category": "dmr", "image": "items/svd.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "10+1", "caliber": "7.62x54mmR", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "SVD", "class_name": "BP_SVD_Optic_C", "category": "dmr", "image": "items/svd.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "10+1", "caliber": "7.62x54mmR", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/svdm_optic.json b/items/svdm_optic.json index 924d886..387b70f 100644 --- a/items/svdm_optic.json +++ b/items/svdm_optic.json @@ -1 +1 @@ -{"name": "SVDM", "category": "dmr", "image": "items/svdm.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "10+1", "caliber": "7.62x54mmR", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "SVDM", "class_name": "BP_SVDM_Optic_C", "category": "dmr", "image": "items/svdm.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "10+1", "caliber": "7.62x54mmR", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/sz1_explosive_timed.json b/items/sz1_explosive_timed.json index 213140e..dedaac1 100644 --- a/items/sz1_explosive_timed.json +++ b/items/sz1_explosive_timed.json @@ -1 +1 @@ -{"name": "SZ-1 Explosive (30s Fuze)", "category": "explosives", "image": "items/explosive.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "8m"}} \ No newline at end of file +{"name": "SZ-1 Explosive (30s Fuze)", "class_name": "BP_SZ1_Explosive_Timed_C", "category": "explosives", "image": "items/explosive.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "8m"}} \ No newline at end of file diff --git a/items/tm62_antitank_mine.json b/items/tm62_antitank_mine.json index a8366c4..56a7436 100644 --- a/items/tm62_antitank_mine.json +++ b/items/tm62_antitank_mine.json @@ -1 +1 @@ -{"name": "TM62 Anti-Tank Mine", "category": "explosives", "image": "items/mine.png", "icon": "icons/item/explosives.png", "info": {"operation": "Contact pressure-based fuze Detonation", "explosion_radius": "10m", "maximum_allowed_in_world": "10"}} \ No newline at end of file +{"name": "TM62 Anti-Tank Mine", "class_name": "BP_TM62_Antitank_Mine_C", "category": "explosives", "image": "items/mine.png", "icon": "icons/item/explosives.png", "info": {"operation": "Contact pressure-based fuze Detonation", "explosion_radius": "10m", "maximum_allowed_in_world": "10"}} \ No newline at end of file diff --git a/items/tnt_1lb_explosive_timed.json b/items/tnt_1lb_explosive_timed.json index 3c54dd3..bfc022d 100644 --- a/items/tnt_1lb_explosive_timed.json +++ b/items/tnt_1lb_explosive_timed.json @@ -1 +1 @@ -{"name": "TNT 1lb Explosive (30s Fuze)", "category": "explosives", "image": "items/explosive.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "6m"}} \ No newline at end of file +{"name": "TNT 1lb Explosive (30s Fuze)", "class_name": "BP_TNT_1lb_Explosive_Timed_C", "category": "explosives", "image": "items/explosive.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "6m"}} \ No newline at end of file diff --git a/items/tnt_600g_explosive_timed.json b/items/tnt_600g_explosive_timed.json index 6571825..478fc26 100644 --- a/items/tnt_600g_explosive_timed.json +++ b/items/tnt_600g_explosive_timed.json @@ -1 +1 @@ -{"name": "TNT 600g Explosive (30s Fuze)", "category": "explosives", "image": "items/explosive.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "5m"}} \ No newline at end of file +{"name": "TNT 600g Explosive (30s Fuze)", "class_name": "BP_TNT_600g_Explosive_Timed_C", "category": "explosives", "image": "items/explosive.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "5m"}} \ No newline at end of file diff --git a/items/tt33.json b/items/tt33.json index e92c573..c4086dd 100644 --- a/items/tt33.json +++ b/items/tt33.json @@ -1 +1 @@ -{"name": "TT33 Tokarev", "category": "pistol", "image": "items/tt33.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "8+1", "caliber": "7.62x25mm Tokarev", "fire_mode": "Semi"}} \ No newline at end of file +{"name": "TT33 Tokarev", "class_name": "BP_TT33_C", "category": "pistol", "image": "items/tt33.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "8+1", "caliber": "7.62x25mm Tokarev", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/tw_338_sws.json b/items/tw_338_sws.json index 6d2e113..44a0fb5 100644 --- a/items/tw_338_sws.json +++ b/items/tw_338_sws.json @@ -1 +1 @@ -{"name": "TW 338 SWS", "category": "dmr", "image": "items/sws.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "5", "caliber": ".338 Lapua Magnum", "fire_mode": "Bolt-Action"}} \ No newline at end of file +{"name": "TW 338 SWS", "class_name": "BP_TW_338_SWS_C", "category": "dmr", "image": "items/sws.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "5", "caliber": ".338 Lapua Magnum", "fire_mode": "Bolt-Action"}} \ No newline at end of file diff --git a/items/type72_antitank_mine.json b/items/type72_antitank_mine.json index 3c52ef7..576895b 100644 --- a/items/type72_antitank_mine.json +++ b/items/type72_antitank_mine.json @@ -1 +1 @@ -{"name": "Type 72 Anti-Tank Mine", "category": "explosives", "image": "items/mine.png", "icon": "icons/item/explosives.png", "info": {"operation": "Pressure Operated Detonation", "explosion_radius": "10m", "maximum_in_world": "10"}} \ No newline at end of file +{"name": "Type 72 Anti-Tank Mine", "class_name": "BP_Type72_Antitank_Mine_C", "category": "explosives", "image": "items/mine.png", "icon": "icons/item/explosives.png", "info": {"operation": "Pressure Operated Detonation", "explosion_radius": "10m", "maximum_in_world": "10"}} \ No newline at end of file diff --git a/items/type86p_frag.json b/items/type86p_frag.json index 2d4add2..c4dd050 100644 --- a/items/type86p_frag.json +++ b/items/type86p_frag.json @@ -1 +1 @@ -{"name": "DSS161 Fragmentation Grenade", "category": "fraggrenade", "image": "items/type86p.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}} \ No newline at end of file +{"name": "DSS161 Fragmentation Grenade", "class_name": "BP_Type86p_Frag_C", "category": "fraggrenade", "image": "items/type86p.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}} \ No newline at end of file diff --git a/items/us_binoculars.json b/items/us_binoculars.json index 549b7eb..539e0c8 100644 --- a/items/us_binoculars.json +++ b/items/us_binoculars.json @@ -1 +1 @@ -{"name": "Field Binoculars", "category": "binoculars", "image": "items/usbinocs.png", "icon": "icons/item/binoculars.png", "info": null} \ No newline at end of file +{"name": "Field Binoculars", "class_name": "BP_US_Binoculars_C", "category": "binoculars", "image": "items/usbinocs.png", "icon": "icons/item/binoculars.png", "info": null} \ No newline at end of file diff --git a/items/vz61.json b/items/vz61.json new file mode 100644 index 0000000..0f03e2a --- /dev/null +++ b/items/vz61.json @@ -0,0 +1 @@ +{"name": "Vz. 61 \u0160korpion", "class_name": "BP_Vz61_C", "category": "pistol", "image": "items/vz61.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "20", "caliber": ".32 ACP", "rate_of_fire": "850 RPM", "fire_mode": "Auto, Semi"}} \ No newline at end of file diff --git a/items/vz61_3mags.json b/items/vz61_3mags.json index 028e84d..18b2f79 100644 --- a/items/vz61_3mags.json +++ b/items/vz61_3mags.json @@ -1 +1 @@ -{"name": "Vz. 61 \u0160korpion", "category": "pistol", "image": "items/vz61.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "20", "caliber": ".32 ACP", "rate_of_fire": "850 RPM", "fire_mode": "Auto, Semi"}} \ No newline at end of file +{"name": "Vz. 61 \u0160korpion", "class_name": "BP_Vz61_3mags_C", "category": "pistol", "image": "items/vz61.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "20", "caliber": ".32 ACP", "rate_of_fire": "850 RPM", "fire_mode": "Auto, Semi"}} \ No newline at end of file diff --git a/items/wjq308_shovel.json b/items/wjq308_shovel.json index 81643db..829baf0 100644 --- a/items/wjq308_shovel.json +++ b/items/wjq308_shovel.json @@ -1 +1 @@ -{"name": "WJQ-308 Entrenching Tool", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null} \ No newline at end of file +{"name": "WJQ-308 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"minimap": {"x": 2655.1920634920634, "y": 199.914126984127}}]}} \ No newline at end of file diff --git a/layers/harju_invasion_v3.json b/layers/harju_invasion_v3.json index 720abc7..a775925 100644 --- a/layers/harju_invasion_v3.json +++ b/layers/harju_invasion_v3.json @@ -1 +1 @@ -{"name": "Harju Invasion v3", "gamemode": "Invasion", "level": "harju", "size": "large", "minimap": "minimaps/harju.png", "minimap_corners": {"min": {"x": -201600.0, "y": -201600.0, "z": 0}, "max": {"x": 201600.0, "y": 201600.0, "z": 0}}, "commander": true, "fob_radius": {"name": "Medium FOB Radius", "exclusion": 40000, "construction": 15000}, "lighting": "Sunnyday", "units": null, "teams": [{"tickets": 250, "defaultUnit": "vdv_lo_combinedarms-boats", "units": {"baf": ["baf_lo_combinedarms-boats", "baf_lo_airassault-boats", "baf_lo_armored-boats", "baf_lo_mechanized-boats", "baf_lo_support-boats"], "caf": ["caf_lo_combinedarms-boats", "caf_lo_airassault-boats", "caf_lo_armored-boats", 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"type": "sniper", "icon": "icons/role/sniper.png", "tags": ["SPECIALIST", "LONG_RANGE_SCOPE"], "items": ["tw_338_sws", "browninghp_5mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]}, "wpmc_crewman_01": {"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Crewman_01.BP_Soldiers_WPMC_Crewman_01_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Crewman_01_Winter.BP_Soldiers_WPMC_Crewman_01_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Crewman_01_C", "BP_Soldiers_WPMC_Crewman_01_Winter_C"], "type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["mp5a3_2mags", "g17_3mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "repairtool", "us_binoculars"]}, "wpmc_pilot_01": {"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Pilot_01.BP_Soldiers_WPMC_Pilot_01_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Pilot_01_Winter.BP_Soldiers_WPMC_Pilot_01_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Pilot_01_C", "BP_Soldiers_WPMC_Pilot_01_Winter_C"], "type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["mp5a3_2mags", "g17_3mags", "m9bayonet", "m18smoke_red", "generic_fielddressing", "repairtool", "us_binoculars"]}} \ No newline at end of file diff --git a/roles/adf_ar_01.json b/roles/adf_ar_01.json index ab7a050..7656b55 100644 --- a/roles/adf_ar_01.json +++ b/roles/adf_ar_01.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN", "NON_MAGNIFYING_SIGHT"], "items": ["f89_eotech", "browninghp_adf", "socp_knife_adf", "f1frag_au", "m18smoke_parent", "adf_fielddressing", "entrenchingtool", "adf_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_AutomaticRifleman.BP_Soldier_ADF_AutomaticRifleman_C"}, "class_names": ["BP_Soldier_ADF_AutomaticRifleman_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN", "NON_MAGNIFYING_SIGHT"], "items": ["f89_eotech", "browninghp_adf", "socp_knife_adf", "f1frag_au", "m18smoke_parent", "adf_fielddressing", "entrenchingtool", "adf_binoculars"]} \ No newline at end of file diff --git a/roles/adf_ar_02.json b/roles/adf_ar_02.json index 0b35dcc..adb9708 100644 --- a/roles/adf_ar_02.json +++ b/roles/adf_ar_02.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN", "SCOPE"], "items": ["f89_specter", "browninghp_adf", "socp_knife_adf", "m18smoke_parent", "adf_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_AutomaticRifleman.BP_Soldier_ADF_AutomaticRifleman_C"}, "class_names": ["BP_Soldier_ADF_AutomaticRifleman_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN", "SCOPE"], "items": ["f89_specter", "browninghp_adf", "socp_knife_adf", "m18smoke_parent", "adf_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/adf_crewman_01.json b/roles/adf_crewman_01.json index 1cceae7..884fa8c 100644 --- a/roles/adf_crewman_01.json +++ b/roles/adf_crewman_01.json @@ -1 +1 @@ -{"type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["ef88c_eotech_frontgrip", "browninghp_adf", "socp_knife_adf", "m18smoke_parent", "adf_fielddressing", "entrenchingtool", "repairtool", "adf_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_Crewman.BP_Soldier_ADF_Crewman_C"}, "class_names": ["BP_Soldier_ADF_Crewman_C"], "type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["ef88c_eotech_frontgrip", "browninghp_adf", "socp_knife_adf", "m18smoke_parent", "adf_fielddressing", "entrenchingtool", "repairtool", "adf_binoculars"]} \ No newline at end of file diff --git a/roles/adf_engineer_01.json b/roles/adf_engineer_01.json index a59bf76..5aaad5b 100644 --- a/roles/adf_engineer_01.json +++ b/roles/adf_engineer_01.json @@ -1 +1 @@ -{"type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "DEMOLITION", "SCOPE", "COMBAT_ENGINEER"], "items": ["ef88c_specter_frontgrip_4mags", "socp_knife_adf", "m15_antitank_mine", "m18smoke_parent", "adf_fielddressing", "entrenchingtool_engineer", "repairtool", "infantry_sandbag", "infantry_razorwire", "adf_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_Engineer.BP_Soldier_ADF_Engineer_C"}, "class_names": ["BP_Soldier_ADF_Engineer_C"], "type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "DEMOLITION", "SCOPE", "COMBAT_ENGINEER"], "items": ["ef88c_specter_frontgrip_4mags", "socp_knife_adf", "m15_antitank_mine", "m18smoke_parent", "adf_fielddressing", "entrenchingtool_engineer", "repairtool", "infantry_sandbag", "infantry_razorwire", "adf_binoculars"]} \ No newline at end of file diff --git a/roles/adf_engineer_02.json b/roles/adf_engineer_02.json index b3c6ef0..114c166 100644 --- a/roles/adf_engineer_02.json +++ b/roles/adf_engineer_02.json @@ -1 +1 @@ -{"type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "DEMOLITION", "NON_MAGNIFYING_SIGHT", "COMBAT_ENGINEER"], "items": ["ef88_eotech_frontgrip_4mags", "browninghp_adf", "socp_knife_adf", "compb_explosive", "f1frag_au", "m18smoke_parent", "adf_fielddressing", "entrenchingtool_engineer", "repairtool", "adf_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_Engineer2.BP_Soldier_ADF_Engineer2_C"}, "class_names": ["BP_Soldier_ADF_Engineer2_C"], "type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "DEMOLITION", "NON_MAGNIFYING_SIGHT", "COMBAT_ENGINEER"], "items": ["ef88_eotech_frontgrip_4mags", "browninghp_adf", "socp_knife_adf", "compb_explosive", "f1frag_au", "m18smoke_parent", "adf_fielddressing", "entrenchingtool_engineer", "repairtool", "adf_binoculars"]} \ No newline at end of file diff --git a/roles/adf_grenadier_01.json b/roles/adf_grenadier_01.json index e37b281..4ff6dcd 100644 --- a/roles/adf_grenadier_01.json +++ b/roles/adf_grenadier_01.json @@ -1 +1 @@ -{"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["ef88_specter_sl40", "socp_knife_adf", "ef88_sl40_ugl_he", "ef88_sl40_ugl_smoke", "ef88_sl40_ugl_smoke_blue", "ef88_sl40_ugl_smoke_red", "adf_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_Grenadier1.BP_Soldier_ADF_Grenadier1_C"}, "class_names": ["BP_Soldier_ADF_Grenadier1_C"], "type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["ef88_specter_sl40", "socp_knife_adf", "ef88_sl40_ugl_he", "ef88_sl40_ugl_smoke", "ef88_sl40_ugl_smoke_blue", "ef88_sl40_ugl_smoke_red", "adf_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/adf_hat_01.json b/roles/adf_hat_01.json index 6fb9bfe..b4283ee 100644 --- a/roles/adf_hat_01.json +++ b/roles/adf_hat_01.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["ef88_eotech_frontgrip_4mags", "socp_knife_adf", "m3maaws_tandem", "m3maaws_heat", "m3maaws_smoke_2mags", "m18smoke_parent", "adf_fielddressing", "entrenchingtool", "adf_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_HAT.BP_Soldier_ADF_HAT_C"}, "class_names": ["BP_Soldier_ADF_HAT_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["ef88_eotech_frontgrip_4mags", "socp_knife_adf", "m3maaws_tandem", "m3maaws_heat", "m3maaws_smoke_2mags", "m18smoke_parent", "adf_fielddressing", "entrenchingtool", "adf_binoculars"]} \ No newline at end of file diff --git a/roles/adf_hat_02.json b/roles/adf_hat_02.json index 4fad23f..aac6dfb 100644 --- a/roles/adf_hat_02.json +++ b/roles/adf_hat_02.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["ef88_specter_frontgrip_4mags", "socp_knife_adf", "m3maaws_tandem", "m3maaws_heat", "m3maaws_smoke_2mags", "m18smoke_parent", "adf_fielddressing", "entrenchingtool", "adf_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_HAT.BP_Soldier_ADF_HAT_C"}, "class_names": ["BP_Soldier_ADF_HAT_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["ef88_specter_frontgrip_4mags", "socp_knife_adf", "m3maaws_tandem", "m3maaws_heat", "m3maaws_smoke_2mags", "m18smoke_parent", "adf_fielddressing", "entrenchingtool", "adf_binoculars"]} \ No newline at end of file diff --git a/roles/adf_lat_01.json b/roles/adf_lat_01.json index cec1d7d..fe05b5c 100644 --- a/roles/adf_lat_01.json +++ b/roles/adf_lat_01.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["ef88_eotech_frontgrip", "socp_knife_adf", "m72a7", "f1frag_au", "m18smoke_parent", "adf_fielddressing", "entrenchingtool", "adf_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_LAT.BP_Soldier_ADF_LAT_C"}, "class_names": ["BP_Soldier_ADF_LAT_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["ef88_eotech_frontgrip", "socp_knife_adf", "m72a7", "f1frag_au", "m18smoke_parent", "adf_fielddressing", "entrenchingtool", "adf_binoculars"]} \ No newline at end of file diff --git a/roles/adf_lat_02.json b/roles/adf_lat_02.json index 202b180..d78e32c 100644 --- a/roles/adf_lat_02.json +++ b/roles/adf_lat_02.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["ef88_specter_frontgrip", "socp_knife_adf", "m72a7", "f1frag_au", "m18smoke_parent", "adf_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_LAT.BP_Soldier_ADF_LAT_C"}, "class_names": ["BP_Soldier_ADF_LAT_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["ef88_specter_frontgrip", "socp_knife_adf", "m72a7", "f1frag_au", "m18smoke_parent", "adf_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/adf_machinegunner_01.json b/roles/adf_machinegunner_01.json index f593870..30b5f11 100644 --- a/roles/adf_machinegunner_01.json +++ b/roles/adf_machinegunner_01.json @@ -1 +1 @@ -{"type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN", "SCOPE"], "items": ["maximi_specter", "browninghp_adf", "socp_knife_adf", "m18smoke_parent", "adf_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_MachineGunner.BP_Soldier_ADF_MachineGunner_C"}, "class_names": ["BP_Soldier_ADF_MachineGunner_C"], "type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN", "SCOPE"], "items": ["maximi_specter", "browninghp_adf", "socp_knife_adf", "m18smoke_parent", "adf_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/adf_marksman_01.json b/roles/adf_marksman_01.json index 6092f00..8f80ecb 100644 --- a/roles/adf_marksman_01.json +++ b/roles/adf_marksman_01.json @@ -1 +1 @@ -{"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["hk417_optic", "browninghp_adf", "socp_knife_adf", "m18smoke_parent", "adf_fielddressing", "entrenchingtool", "adf_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_Marksman.BP_Soldier_ADF_Marksman_C"}, "class_names": ["BP_Soldier_ADF_Marksman_C"], "type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["hk417_optic", "browninghp_adf", "socp_knife_adf", "m18smoke_parent", "adf_fielddressing", "entrenchingtool", "adf_binoculars"]} \ No newline at end of file diff --git a/roles/adf_medic_01.json b/roles/adf_medic_01.json index 775a5a1..1250a24 100644 --- a/roles/adf_medic_01.json +++ b/roles/adf_medic_01.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "NON_MAGNIFYING_SIGHT"], "items": ["ef88_eotech_frontgrip", "browninghp_adf", "socp_knife_adf", "f1frag_au", "m18smoke_parent", "m18smoke_red", "adf_fielddressing_medic", "adf_generic_medicalkit", "entrenchingtool", "adf_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_Medic.BP_Soldier_ADF_Medic_C"}, "class_names": ["BP_Soldier_ADF_Medic_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "NON_MAGNIFYING_SIGHT"], "items": ["ef88_eotech_frontgrip", "browninghp_adf", "socp_knife_adf", "f1frag_au", "m18smoke_parent", "m18smoke_red", "adf_fielddressing_medic", "adf_generic_medicalkit", "entrenchingtool", "adf_binoculars"]} \ No newline at end of file diff --git a/roles/adf_medic_02.json b/roles/adf_medic_02.json index 0172d07..73f544e 100644 --- a/roles/adf_medic_02.json +++ b/roles/adf_medic_02.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["ef88_specter_frontgrip", "browninghp_adf", "socp_knife_adf", "m18smoke_parent", "m18smoke_red", "adf_fielddressing_medic", "adf_generic_medicalkit", "entrenchingtool"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_Medic.BP_Soldier_ADF_Medic_C"}, "class_names": ["BP_Soldier_ADF_Medic_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["ef88_specter_frontgrip", "browninghp_adf", "socp_knife_adf", "m18smoke_parent", "m18smoke_red", "adf_fielddressing_medic", "adf_generic_medicalkit", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/adf_pilot_01.json b/roles/adf_pilot_01.json index bbb3a1d..aff0889 100644 --- a/roles/adf_pilot_01.json +++ b/roles/adf_pilot_01.json @@ -1 +1 @@ -{"type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["ef88c_eotech_frontgrip", "browninghp_adf", "socp_knife_adf", "m18smoke_red", "adf_fielddressing", "repairtool", "adf_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_Pilot.BP_Soldier_ADF_Pilot_C"}, "class_names": ["BP_Soldier_ADF_Pilot_C"], "type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["ef88c_eotech_frontgrip", "browninghp_adf", "socp_knife_adf", "m18smoke_red", "adf_fielddressing", "repairtool", "adf_binoculars"]} \ No newline at end of file diff --git a/roles/adf_recruit.json b/roles/adf_recruit.json index 4718ea3..fed3e4e 100644 --- a/roles/adf_recruit.json +++ b/roles/adf_recruit.json @@ -1 +1 @@ -{"type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["ef88_ironsight_frontgrip_1mag", "adf_fielddressing"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_Recruit.BP_Soldier_ADF_Recruit_C"}, "class_names": ["BP_Soldier_ADF_Recruit_C"], "type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["ef88_ironsight_frontgrip_1mag", "adf_fielddressing"]} \ No newline at end of file diff --git a/roles/adf_rifleman_01.json b/roles/adf_rifleman_01.json index 3cd4d14..44307c6 100644 --- a/roles/adf_rifleman_01.json +++ b/roles/adf_rifleman_01.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["ef88_ironsight_frontgrip", "socp_knife_adf", "f1frag_au", "m18smoke_parent", "adf_fielddressing", "entrenchingtool", "infantry_ammobag_adf", "adf_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_Rifleman1.BP_Soldier_ADF_Rifleman1_C"}, "class_names": ["BP_Soldier_ADF_Rifleman1_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["ef88_ironsight_frontgrip", "socp_knife_adf", "f1frag_au", "m18smoke_parent", "adf_fielddressing", "entrenchingtool", "infantry_ammobag_adf", "adf_binoculars"]} \ No newline at end of file diff --git a/roles/adf_rifleman_02.json b/roles/adf_rifleman_02.json index bda1bd1..0149901 100644 --- a/roles/adf_rifleman_02.json +++ b/roles/adf_rifleman_02.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["ef88_eotech_frontgrip", "socp_knife_adf", "f1frag_au", "m18smoke_parent", "adf_fielddressing", "entrenchingtool", "infantry_ammobag_adf", "adf_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_Rifleman1.BP_Soldier_ADF_Rifleman1_C"}, "class_names": ["BP_Soldier_ADF_Rifleman1_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["ef88_eotech_frontgrip", "socp_knife_adf", "f1frag_au", "m18smoke_parent", "adf_fielddressing", "entrenchingtool", "infantry_ammobag_adf", "adf_binoculars"]} \ No newline at end of file diff --git a/roles/adf_rifleman_03.json b/roles/adf_rifleman_03.json index 8d310d9..12f247f 100644 --- a/roles/adf_rifleman_03.json +++ b/roles/adf_rifleman_03.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["ef88_specter_frontgrip", "socp_knife_adf", "f1frag_au", "m18smoke_parent", "adf_fielddressing", "entrenchingtool", "infantry_ammobag_adf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_Rifleman2.BP_Soldier_ADF_Rifleman2_C"}, "class_names": ["BP_Soldier_ADF_Rifleman2_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["ef88_specter_frontgrip", "socp_knife_adf", "f1frag_au", "m18smoke_parent", "adf_fielddressing", "entrenchingtool", "infantry_ammobag_adf"]} \ No newline at end of file diff --git a/roles/adf_sl_01.json b/roles/adf_sl_01.json index a7ae7d8..1f5ec3d 100644 --- a/roles/adf_sl_01.json +++ b/roles/adf_sl_01.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["ef88_ironsight_grippod_tracer", "browninghp_adf", "socp_knife_adf", "f1frag_au", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "adf_fielddressing", "adf_binoculars", "equippablerallypoint_adf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_SquadLeader.BP_Soldier_ADF_SquadLeader_C"}, "class_names": ["BP_Soldier_ADF_SquadLeader_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["ef88_ironsight_grippod_tracer", "browninghp_adf", "socp_knife_adf", "f1frag_au", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "adf_fielddressing", "adf_binoculars", "equippablerallypoint_adf"]} \ No newline at end of file diff --git a/roles/adf_sl_02.json b/roles/adf_sl_02.json index fac07bb..c803aec 100644 --- a/roles/adf_sl_02.json +++ b/roles/adf_sl_02.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "NON_MAGNIFYING_SIGHT", "SQUAD_LEADER"], "items": ["ef88_eotech_grippod_tracer", "browninghp_adf", "socp_knife_adf", "f1frag_au", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "adf_fielddressing", "adf_binoculars", "equippablerallypoint_adf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_SquadLeader.BP_Soldier_ADF_SquadLeader_C"}, "class_names": ["BP_Soldier_ADF_SquadLeader_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "NON_MAGNIFYING_SIGHT", "SQUAD_LEADER"], "items": ["ef88_eotech_grippod_tracer", "browninghp_adf", "socp_knife_adf", "f1frag_au", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "adf_fielddressing", "adf_binoculars", "equippablerallypoint_adf"]} \ No newline at end of file diff --git a/roles/adf_sl_03.json b/roles/adf_sl_03.json index 028cd28..da0a8e6 100644 --- a/roles/adf_sl_03.json +++ b/roles/adf_sl_03.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["ef88_specter_grippod_tracer", "browninghp_adf", "socp_knife_adf", "f1frag_au", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "adf_fielddressing", "adf_binoculars", "equippablerallypoint_adf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_SquadLeader.BP_Soldier_ADF_SquadLeader_C"}, "class_names": ["BP_Soldier_ADF_SquadLeader_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["ef88_specter_grippod_tracer", "browninghp_adf", "socp_knife_adf", "f1frag_au", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "adf_fielddressing", "adf_binoculars", "equippablerallypoint_adf"]} \ No newline at end of file diff --git a/roles/adf_slcrewman_01.json b/roles/adf_slcrewman_01.json index 4104370..33a5c64 100644 --- a/roles/adf_slcrewman_01.json +++ b/roles/adf_slcrewman_01.json @@ -1 +1 @@ -{"type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["ef88c_specter_frontgrip_2mags_tracer", "browninghp_adf", "socp_knife_adf", "m18smoke_parent", "adf_fielddressing", "repairtool", "adf_binoculars", "equippablerallypoint_adf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_SL_Crewman.BP_Soldier_ADF_SL_Crewman_C"}, "class_names": ["BP_Soldier_ADF_SL_Crewman_C"], "type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["ef88c_specter_frontgrip_2mags_tracer", "browninghp_adf", "socp_knife_adf", "m18smoke_parent", "adf_fielddressing", "repairtool", "adf_binoculars", "equippablerallypoint_adf"]} \ No newline at end of file diff --git a/roles/adf_slpilot_01.json b/roles/adf_slpilot_01.json index 99fdfff..21c08d8 100644 --- a/roles/adf_slpilot_01.json +++ b/roles/adf_slpilot_01.json @@ -1 +1 @@ -{"type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["ef88c_specter_frontgrip_2mags_tracer", "browninghp_adf", "socp_knife_adf", "m18smoke_red", "adf_fielddressing", "repairtool", "adf_binoculars", "equippablerallypoint_adf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_SL_Pilot.BP_Soldier_ADF_SL_Pilot_C"}, "class_names": ["BP_Soldier_ADF_SL_Pilot_C"], "type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["ef88c_specter_frontgrip_2mags_tracer", "browninghp_adf", "socp_knife_adf", "m18smoke_red", "adf_fielddressing", "repairtool", "adf_binoculars", "equippablerallypoint_adf"]} \ No newline at end of file diff --git a/roles/adf_unarmed_01.json b/roles/adf_unarmed_01.json index 0590fce..14375c4 100644 --- a/roles/adf_unarmed_01.json +++ b/roles/adf_unarmed_01.json @@ -1 +1 @@ -{"type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/AUS/BP_Soldier_ADF_Unarmed.BP_Soldier_ADF_Unarmed_C"}, "class_names": ["BP_Soldier_ADF_Unarmed_C"], "type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file diff --git a/roles/baf_ar_01.json b/roles/baf_ar_01.json index 8846a11..65bf8ed 100644 --- a/roles/baf_ar_01.json +++ b/roles/baf_ar_01.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN"], "items": ["l110a2", "l131a1", "sa80bayonet", "l109a1frag", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_AutomaticRifleman.BP_Soldier_BAF_AutomaticRifleman_C"}, "class_names": ["BP_Soldier_BAF_AutomaticRifleman_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN"], "items": ["l110a2", "l131a1", "sa80bayonet", "l109a1frag", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/baf_ar_02.json b/roles/baf_ar_02.json index 75f2ced..728be57 100644 --- a/roles/baf_ar_02.json +++ b/roles/baf_ar_02.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN", "NON_MAGNIFYING_SIGHT"], "items": ["l110a2_susat", "l131a1", "sa80bayonet", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_AutomaticRifleman.BP_Soldier_BAF_AutomaticRifleman_C"}, "class_names": ["BP_Soldier_BAF_AutomaticRifleman_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN", "NON_MAGNIFYING_SIGHT"], "items": ["l110a2_susat", "l131a1", "sa80bayonet", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/baf_crewman_01.json b/roles/baf_crewman_01.json index bd42f9d..309da0c 100644 --- a/roles/baf_crewman_01.json +++ b/roles/baf_crewman_01.json @@ -1 +1 @@ -{"type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["l22a2_foregrip", "l131a1", "sa80bayonet", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool", "repairtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_Crewman1.BP_Soldier_BAF_Crewman1_C"}, "class_names": ["BP_Soldier_BAF_Crewman1_C"], "type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["l22a2_foregrip", "l131a1", "sa80bayonet", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool", "repairtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/baf_engineer_01.json b/roles/baf_engineer_01.json index 50a8631..4ed958f 100644 --- a/roles/baf_engineer_01.json +++ b/roles/baf_engineer_01.json @@ -1 +1 @@ -{"type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "DEMOLITION", "NON_MAGNIFYING_SIGHT"], "items": ["l85a2_acog", "sa80bayonet", "m1124explosive_timed", "l132a1smoke_parent", "l69a1smoke_orange", "generic_fielddressing", "entrenchingtool_engineer", "repairtool", "infantry_sandbag", "infantry_razorwire", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_Engineer.BP_Soldier_BAF_Engineer_C"}, "class_names": ["BP_Soldier_BAF_Engineer_C"], "type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "DEMOLITION", "NON_MAGNIFYING_SIGHT"], "items": ["l85a2_acog", "sa80bayonet", "m1124explosive_timed", "l132a1smoke_parent", "l69a1smoke_orange", "generic_fielddressing", "entrenchingtool_engineer", "repairtool", "infantry_sandbag", "infantry_razorwire", "us_binoculars"]} \ No newline at end of file diff --git a/roles/baf_grenadier_01.json b/roles/baf_grenadier_01.json index b8c5216..c0efa5a 100644 --- a/roles/baf_grenadier_01.json +++ b/roles/baf_grenadier_01.json @@ -1 +1 @@ -{"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["l85a2ag36_elcanlds_rifle", "sa80bayonet", "l85a2ag36_elcanlds_ugl_he", "l85a2ag36_elcanlds_ugl_smoke", "l85a2ag36_elcanlds_ugl_smoke_blue", "l85a2ag36_elcanlds_ugl_smoke_red", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_Grenadier.BP_Soldier_BAF_Grenadier_C"}, "class_names": ["BP_Soldier_BAF_Grenadier_C"], "type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["l85a2ag36_elcanlds_rifle", "sa80bayonet", "l85a2ag36_elcanlds_ugl_he", "l85a2ag36_elcanlds_ugl_smoke", "l85a2ag36_elcanlds_ugl_smoke_blue", "l85a2ag36_elcanlds_ugl_smoke_red", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/baf_hat_01.json b/roles/baf_hat_01.json index e849723..a4c6e51 100644 --- a/roles/baf_hat_01.json +++ b/roles/baf_hat_01.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["l85a2_elcanlds_4mags", "sa80bayonet", "nlaw", "m72a7", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_HAT.BP_Soldier_BAF_HAT_C"}, "class_names": ["BP_Soldier_BAF_HAT_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["l85a2_elcanlds_4mags", "sa80bayonet", "nlaw", "m72a7", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/baf_hat_02.json b/roles/baf_hat_02.json index d3ac6cd..f7898f3 100644 --- a/roles/baf_hat_02.json +++ b/roles/baf_hat_02.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["l85a2_susat_4mags", "sa80bayonet", "nlaw", "m72a7", "l109a1frag", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_HAT.BP_Soldier_BAF_HAT_C"}, "class_names": ["BP_Soldier_BAF_HAT_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["l85a2_susat_4mags", "sa80bayonet", "nlaw", "m72a7", "l109a1frag", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/baf_lat_01.json b/roles/baf_lat_01.json index d6f3011..e40006a 100644 --- a/roles/baf_lat_01.json +++ b/roles/baf_lat_01.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["l85a2_susat", "sa80bayonet", "m72a7", "l109a1frag", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_LAT.BP_Soldier_BAF_LAT_C"}, "class_names": ["BP_Soldier_BAF_LAT_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["l85a2_susat", "sa80bayonet", "m72a7", "l109a1frag", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/baf_lat_02.json b/roles/baf_lat_02.json index 0870cfc..8e499e3 100644 --- a/roles/baf_lat_02.json +++ b/roles/baf_lat_02.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["l85a2_elcanlds", "sa80bayonet", "m72a7", "l109a1frag", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_LAT.BP_Soldier_BAF_LAT_C"}, "class_names": ["BP_Soldier_BAF_LAT_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["l85a2_elcanlds", "sa80bayonet", "m72a7", "l109a1frag", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/baf_machinegunner_01.json b/roles/baf_machinegunner_01.json index 83fdc2b..e403f4d 100644 --- a/roles/baf_machinegunner_01.json +++ b/roles/baf_machinegunner_01.json @@ -1 +1 @@ -{"type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN"], "items": ["l7a2", "l131a1", "sa80bayonet", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_Machinegunner.BP_Soldier_BAF_Machinegunner_C"}, "class_names": ["BP_Soldier_BAF_Machinegunner_C"], "type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN"], "items": ["l7a2", "l131a1", "sa80bayonet", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/baf_marksman_01.json b/roles/baf_marksman_01.json index 81a8d16..8a8d202 100644 --- a/roles/baf_marksman_01.json +++ b/roles/baf_marksman_01.json @@ -1 +1 @@ -{"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["SCOPE"], "items": ["l86a2lsw_susat", "sa80bayonet", "l109a1frag", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_Marksman.BP_Soldier_BAF_Marksman_C"}, "class_names": ["BP_Soldier_BAF_Marksman_C"], "type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["SCOPE"], "items": ["l86a2lsw_susat", "sa80bayonet", "l109a1frag", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/baf_marksman_02.json b/roles/baf_marksman_02.json index 28ad187..efc93b6 100644 --- a/roles/baf_marksman_02.json +++ b/roles/baf_marksman_02.json @@ -1 +1 @@ -{"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["l129a1_optic", "l131a1", "sa80bayonet", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_Marksman.BP_Soldier_BAF_Marksman_C"}, "class_names": ["BP_Soldier_BAF_Marksman_C"], "type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["l129a1_optic", "l131a1", "sa80bayonet", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/baf_medic_01.json b/roles/baf_medic_01.json index 429e05e..591d1ca 100644 --- a/roles/baf_medic_01.json +++ b/roles/baf_medic_01.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "NON_MAGNIFYING_SIGHT"], "items": ["l85a2_susat", "l131a1", "sa80bayonet", "l109a1frag", "l132a1smoke_parent", "l69a1smoke_orange", "generic_fielddressing_medic", "generic_medicalkit", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_Medic.BP_Soldier_BAF_Medic_C"}, "class_names": ["BP_Soldier_BAF_Medic_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "NON_MAGNIFYING_SIGHT"], "items": ["l85a2_susat", "l131a1", "sa80bayonet", "l109a1frag", "l132a1smoke_parent", "l69a1smoke_orange", "generic_fielddressing_medic", "generic_medicalkit", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/baf_medic_02.json b/roles/baf_medic_02.json index b860f26..edccc8a 100644 --- a/roles/baf_medic_02.json +++ b/roles/baf_medic_02.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["l85a2_elcanlds", "l131a1", "sa80bayonet", "l132a1smoke_parent", "l69a1smoke_orange", "generic_fielddressing_medic", "generic_medicalkit", "entrenchingtool"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_Medic.BP_Soldier_BAF_Medic_C"}, "class_names": ["BP_Soldier_BAF_Medic_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["l85a2_elcanlds", "l131a1", "sa80bayonet", "l132a1smoke_parent", "l69a1smoke_orange", "generic_fielddressing_medic", "generic_medicalkit", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/baf_pilot_01.json b/roles/baf_pilot_01.json index 420412e..67c9920 100644 --- a/roles/baf_pilot_01.json +++ b/roles/baf_pilot_01.json @@ -1 +1 @@ -{"type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["l22a2_foregrip", "l131a1", "sa80bayonet", "l70a1smoke_red", "generic_fielddressing", "repairtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_Pilot.BP_Soldier_BAF_Pilot_C"}, "class_names": ["BP_Soldier_BAF_Pilot_C"], "type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["l22a2_foregrip", "l131a1", "sa80bayonet", "l70a1smoke_red", "generic_fielddressing", "repairtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/baf_recruit.json b/roles/baf_recruit.json index 8bd0307..98fd8f7 100644 --- a/roles/baf_recruit.json +++ b/roles/baf_recruit.json @@ -1 +1 @@ -{"type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["l85a2_recruit", "generic_fielddressing"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_Rifleman1.BP_Soldier_BAF_Rifleman1_C"}, "class_names": ["BP_Soldier_BAF_Rifleman1_C"], "type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["l85a2_recruit", "generic_fielddressing"]} \ No newline at end of file diff --git a/roles/baf_rifleman_01.json b/roles/baf_rifleman_01.json index f82c2b1..05856c5 100644 --- a/roles/baf_rifleman_01.json +++ b/roles/baf_rifleman_01.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["l85a2lassic_susat", "sa80bayonet", "l109a1frag", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_baf", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_Rifleman1.BP_Soldier_BAF_Rifleman1_C"}, "class_names": ["BP_Soldier_BAF_Rifleman1_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["l85a2lassic_susat", "sa80bayonet", "l109a1frag", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_baf", "us_binoculars"]} \ No newline at end of file diff --git a/roles/baf_rifleman_02.json b/roles/baf_rifleman_02.json index 338dfca..95585b2 100644 --- a/roles/baf_rifleman_02.json +++ b/roles/baf_rifleman_02.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["l85a2_susat", "sa80bayonet", "l109a1frag", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_baf", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_Rifleman2.BP_Soldier_BAF_Rifleman2_C"}, "class_names": ["BP_Soldier_BAF_Rifleman2_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["l85a2_susat", "sa80bayonet", "l109a1frag", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_baf", "us_binoculars"]} \ No newline at end of file diff --git a/roles/baf_rifleman_03.json b/roles/baf_rifleman_03.json index 3b9fa45..1fc60d8 100644 --- a/roles/baf_rifleman_03.json +++ b/roles/baf_rifleman_03.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["l85a2_elcanlds", "sa80bayonet", "l109a1frag", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_baf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_Rifleman2.BP_Soldier_BAF_Rifleman2_C"}, "class_names": ["BP_Soldier_BAF_Rifleman2_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["l85a2_elcanlds", "sa80bayonet", "l109a1frag", "l132a1smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_baf"]} \ No newline at end of file diff --git a/roles/baf_sl_01.json b/roles/baf_sl_01.json index 76c575c..da01a22 100644 --- a/roles/baf_sl_01.json +++ b/roles/baf_sl_01.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["l85a2_foregrip_tracer", "l131a1", "sa80bayonet", "l109a1frag", "l132a1smoke_parent", "l69a1smoke_orange", "l100a1smoke_yellow", "generic_fielddressing", "us_binoculars", "equippablerallypoint_baf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_SquadLeader.BP_Soldier_BAF_SquadLeader_C"}, "class_names": ["BP_Soldier_BAF_SquadLeader_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["l85a2_foregrip_tracer", "l131a1", "sa80bayonet", "l109a1frag", "l132a1smoke_parent", "l69a1smoke_orange", "l100a1smoke_yellow", "generic_fielddressing", "us_binoculars", "equippablerallypoint_baf"]} \ No newline at end of file diff --git a/roles/baf_sl_02.json b/roles/baf_sl_02.json index 03eb332..694802e 100644 --- a/roles/baf_sl_02.json +++ b/roles/baf_sl_02.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "NON_MAGNIFYING_SIGHT", "SQUAD_LEADER"], "items": ["l85a2_susat_foregrip_tracer", "l131a1_3mags", "sa80bayonet", "l109a1frag", "l132a1smoke_parent", "l69a1smoke_orange", "l100a1smoke_yellow", "generic_fielddressing", "us_binoculars", "equippablerallypoint_baf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_SquadLeader.BP_Soldier_BAF_SquadLeader_C"}, "class_names": ["BP_Soldier_BAF_SquadLeader_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "NON_MAGNIFYING_SIGHT", "SQUAD_LEADER"], "items": ["l85a2_susat_foregrip_tracer", "l131a1_3mags", "sa80bayonet", "l109a1frag", "l132a1smoke_parent", "l69a1smoke_orange", "l100a1smoke_yellow", "generic_fielddressing", "us_binoculars", "equippablerallypoint_baf"]} \ No newline at end of file diff --git a/roles/baf_sl_03.json b/roles/baf_sl_03.json index 09b459d..bae1f0d 100644 --- a/roles/baf_sl_03.json +++ b/roles/baf_sl_03.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["l85a2_elcanlds_foregrip", "l131a1", "sa80bayonet", "l109a1frag", "l132a1smoke_parent", "l69a1smoke_orange", "l100a1smoke_yellow", "generic_fielddressing", "us_binoculars", "equippablerallypoint_baf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_SquadLeader.BP_Soldier_BAF_SquadLeader_C"}, "class_names": ["BP_Soldier_BAF_SquadLeader_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["l85a2_elcanlds_foregrip", "l131a1", "sa80bayonet", "l109a1frag", "l132a1smoke_parent", "l69a1smoke_orange", "l100a1smoke_yellow", "generic_fielddressing", "us_binoculars", "equippablerallypoint_baf"]} \ No newline at end of file diff --git a/roles/baf_slcrewman_01.json b/roles/baf_slcrewman_01.json index 98b8c86..ce449fc 100644 --- a/roles/baf_slcrewman_01.json +++ b/roles/baf_slcrewman_01.json @@ -1 +1 @@ -{"type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["l22a2_susat_foregrip", "l131a1", "sa80bayonet", "l132a1smoke_parent", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_baf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_SLCrewman.BP_Soldier_BAF_SLCrewman_C"}, "class_names": ["BP_Soldier_BAF_SLCrewman_C"], "type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["l22a2_susat_foregrip", "l131a1", "sa80bayonet", "l132a1smoke_parent", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_baf"]} \ No newline at end of file diff --git a/roles/baf_slpilot_01.json b/roles/baf_slpilot_01.json index fdc9910..2b638be 100644 --- a/roles/baf_slpilot_01.json +++ b/roles/baf_slpilot_01.json @@ -1 +1 @@ -{"type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["l22a2_susat_foregrip", "l131a1", "sa80bayonet", "l70a1smoke_red", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_baf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_SLPilot.BP_Soldier_BAF_SLPilot_C"}, "class_names": ["BP_Soldier_BAF_SLPilot_C"], "type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["l22a2_susat_foregrip", "l131a1", "sa80bayonet", "l70a1smoke_red", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_baf"]} \ No newline at end of file diff --git a/roles/baf_unarmed_01.json b/roles/baf_unarmed_01.json index 0590fce..053bd33 100644 --- a/roles/baf_unarmed_01.json +++ b/roles/baf_unarmed_01.json @@ -1 +1 @@ -{"type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/GB/BP_Soldier_BAF_Rifleman1.BP_Soldier_BAF_Rifleman1_C"}, "class_names": ["BP_Soldier_BAF_Rifleman1_C"], "type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file diff --git a/roles/caf_ar_01.json b/roles/caf_ar_01.json index 2008b6b..a482012 100644 --- a/roles/caf_ar_01.json +++ b/roles/caf_ar_01.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN"], "items": ["c9a2", "browninghp", "bayonet2000", "c13frag", "l83a1_smoke", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_Autorifleman.BP_Soldier_CAF_Arid_Autorifleman_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Autorifleman.BP_Soldier_CAF_Autorifleman_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Autorifleman.BP_Soldier_CAF_Autorifleman_C"}, "class_names": ["BP_Soldier_CAF_Arid_Autorifleman_C", "BP_Soldier_CAF_Autorifleman_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN"], "items": ["c9a2_foregrip", "browninghp", "bayonet2000", "c13frag", "l83a1_smoke", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/caf_ar_02.json b/roles/caf_ar_02.json index f5f8382..a8956df 100644 --- a/roles/caf_ar_02.json +++ b/roles/caf_ar_02.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN", "SCOPE"], "items": ["c9a279a2", "browninghp", "bayonet2000", "l83a1_smoke", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_Autorifleman.BP_Soldier_CAF_Arid_Autorifleman_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Autorifleman_2.BP_Soldier_CAF_Autorifleman_2_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Autorifleman_2.BP_Soldier_CAF_Autorifleman_2_C"}, "class_names": ["BP_Soldier_CAF_Arid_Autorifleman_C", "BP_Soldier_CAF_Autorifleman_2_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN", "SCOPE"], "items": ["c9a279a2", "browninghp", "bayonet2000", "l83a1_smoke", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/caf_crewman_01.json b/roles/caf_crewman_01.json index 65b2573..667de06 100644 --- a/roles/caf_crewman_01.json +++ b/roles/caf_crewman_01.json @@ -1 +1 @@ -{"type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT"], "items": ["c8a3_ironsights_2mags", "browninghp", "bayonet2000", "l83a1_smoke", "generic_fielddressing", "entrenchingtool", "repairtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_Crewman.BP_Soldier_CAF_Arid_Crewman_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Crewman.BP_Soldier_CAF_Crewman_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Crewman.BP_Soldier_CAF_Crewman_C"}, "class_names": ["BP_Soldier_CAF_Arid_Crewman_C", "BP_Soldier_CAF_Crewman_C"], "type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT"], "items": ["c8a3_ironsights_2mags", "browninghp", "bayonet2000", "l83a1_smoke", "generic_fielddressing", "entrenchingtool", "repairtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/caf_engineer_01.json b/roles/caf_engineer_01.json index 3baf1eb..21d626d 100644 --- a/roles/caf_engineer_01.json +++ b/roles/caf_engineer_01.json @@ -1 +1 @@ -{"type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "DEMOLITION", "SCOPE"], "items": ["c8a379a2", "bayonet2000", "m1124explosive_timed", "l83a1_smoke", "l68a1smoke_green", "generic_fielddressing", "entrenchingtool_engineer", "repairtool", "infantry_sandbag", "infantry_razorwire"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_Engineer.BP_Soldier_CAF_Arid_Engineer_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Engineer.BP_Soldier_CAF_Engineer_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Engineer.BP_Soldier_CAF_Engineer_C"}, "class_names": ["BP_Soldier_CAF_Arid_Engineer_C", "BP_Soldier_CAF_Engineer_C"], "type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "DEMOLITION", "SCOPE"], "items": ["c8a379a2", "bayonet2000", "m1124explosive_timed", "l83a1_smoke", "l68a1smoke_green", "generic_fielddressing", "entrenchingtool_engineer", "repairtool", "infantry_sandbag", "infantry_razorwire"]} \ No newline at end of file diff --git a/roles/caf_grenadier_01.json b/roles/caf_grenadier_01.json index 9d641d3..ea1a8b0 100644 --- a/roles/caf_grenadier_01.json +++ b/roles/caf_grenadier_01.json @@ -1 +1 @@ -{"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "NON_MAGNIFYING_SIGHT"], "items": ["c7a279a2_m203a1", "bayonet2000", "c7a2_m203a179a2_ugl_he", "c7a2_m203a179a2_ugl_smoke", "c7a2_m203a179a2_ugl_smoke_blue", "c7a2_m203a179a2_ugl_smoke_red", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_Grenadier.BP_Soldier_CAF_Arid_Grenadier_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Grenadier.BP_Soldier_CAF_Grenadier_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Grenadier.BP_Soldier_CAF_Grenadier_C"}, "class_names": ["BP_Soldier_CAF_Arid_Grenadier_C", "BP_Soldier_CAF_Grenadier_C"], "type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "NON_MAGNIFYING_SIGHT"], "items": ["c7a279a2_m203a1", "bayonet2000", "c7a2_m203a179a2_ugl_he", "c7a2_m203a179a2_ugl_smoke", "c7a2_m203a179a2_ugl_smoke_blue", "c7a2_m203a179a2_ugl_smoke_red", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/caf_hat_01.json b/roles/caf_hat_01.json index 13df65e..da323d8 100644 --- a/roles/caf_hat_01.json +++ b/roles/caf_hat_01.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["c8a379a2_4mags", "bayonet2000", "carlgustavm2_ffv751_no78mk1", "carlgustavm2_ffv551_no78mk1", "l83a1_smoke", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_HeavyAntiTank.BP_Soldier_CAF_Arid_HeavyAntiTank_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_HeavyAntiTank.BP_Soldier_CAF_HeavyAntiTank_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_HeavyAntiTank.BP_Soldier_CAF_HeavyAntiTank_C"}, "class_names": ["BP_Soldier_CAF_Arid_HeavyAntiTank_C", "BP_Soldier_CAF_HeavyAntiTank_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["c8a379a2_4mags", "bayonet2000", "carlgustavm2_ffv751_no78mk1", "carlgustavm2_ffv551_no78mk1", "l83a1_smoke", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/caf_hat_02.json b/roles/caf_hat_02.json index 33b1f32..6f6a18f 100644 --- a/roles/caf_hat_02.json +++ b/roles/caf_hat_02.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK", "SCOPE"], "items": ["c8a3_eotech_4mags", "bayonet2000", "carlgustavm2_ffv751_no78mk1", "carlgustavm2_ffv551_no78mk1", "carlgustavm2_ffv441d_no78mk1", "l83a1_smoke", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_HeavyAntiTank_02.BP_Soldier_CAF_Arid_HeavyAntiTank_02_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_HeavyAntiTank_02.BP_Soldier_CAF_HeavyAntiTank_02_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_HeavyAntiTank_02.BP_Soldier_CAF_HeavyAntiTank_02_C"}, "class_names": ["BP_Soldier_CAF_Arid_HeavyAntiTank_02_C", "BP_Soldier_CAF_HeavyAntiTank_02_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK", "SCOPE"], "items": ["c8a3_eotech_4mags", "bayonet2000", "carlgustavm2_ffv751_no78mk1", "carlgustavm2_ffv551_no78mk1", "carlgustavm2_ffv441d_no78mk1", "l83a1_smoke", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/caf_lat_01.json b/roles/caf_lat_01.json index 92eddda..b2af701 100644 --- a/roles/caf_lat_01.json +++ b/roles/caf_lat_01.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["c7a279a2", "bayonet2000", "m72a7", "c13frag", "l83a1_smoke", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_LightAntiTank.BP_Soldier_CAF_Arid_LightAntiTank_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_LightAntiTank.BP_Soldier_CAF_LightAntiTank_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_LightAntiTank.BP_Soldier_CAF_LightAntiTank_C"}, "class_names": ["BP_Soldier_CAF_Arid_LightAntiTank_C", "BP_Soldier_CAF_LightAntiTank_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["c7a279a2", "bayonet2000", "m72a7", "c13frag", "l83a1_smoke", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/caf_lat_02.json b/roles/caf_lat_02.json index f0a6f3f..b1e1611 100644 --- a/roles/caf_lat_02.json +++ b/roles/caf_lat_02.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["c8a379a2", "bayonet2000", "m72a7", "c13frag", "l83a1_smoke", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_LightAntiTank.BP_Soldier_CAF_Arid_LightAntiTank_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_LightAntiTank2.BP_Soldier_CAF_LightAntiTank2_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_LightAntiTank2.BP_Soldier_CAF_LightAntiTank2_C"}, "class_names": ["BP_Soldier_CAF_Arid_LightAntiTank_C", "BP_Soldier_CAF_LightAntiTank2_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["c8a379a2", "bayonet2000", "m72a7", "c13frag", "l83a1_smoke", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/caf_machinegunner_01.json b/roles/caf_machinegunner_01.json index 1b8ef0d..15ff383 100644 --- a/roles/caf_machinegunner_01.json +++ b/roles/caf_machinegunner_01.json @@ -1 +1 @@ -{"type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN"], "items": ["c6a1", "browninghp", "bayonet2000", "l83a1_smoke", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_Machinegunner.BP_Soldier_CAF_Arid_Machinegunner_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Machinegunner.BP_Soldier_CAF_Machinegunner_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Machinegunner.BP_Soldier_CAF_Machinegunner_C"}, "class_names": ["BP_Soldier_CAF_Arid_Machinegunner_C", "BP_Soldier_CAF_Machinegunner_C"], "type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN"], "items": ["c6a1", "browninghp", "bayonet2000", "l83a1_smoke", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/caf_marksman_02.json b/roles/caf_marksman_02.json index e1d20c6..662e32e 100644 --- a/roles/caf_marksman_02.json +++ b/roles/caf_marksman_02.json @@ -1 +1 @@ -{"type": "sniper", "icon": "icons/role/sniper.png", "tags": ["SPECIALIST", "LONG_RANGE_SCOPE"], "items": ["c14", "browninghp", "bayonet2000", "l83a1_smoke", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_Marksman_02.BP_Soldier_CAF_Arid_Marksman_02_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Marksman.BP_Soldier_CAF_Marksman_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Marksman.BP_Soldier_CAF_Marksman_C"}, "class_names": ["BP_Soldier_CAF_Arid_Marksman_02_C", "BP_Soldier_CAF_Marksman_C"], "type": "sniper", "icon": "icons/role/sniper.png", "tags": ["SPECIALIST", "LONG_RANGE_SCOPE"], "items": ["c14", "browninghp", "bayonet2000", "l83a1_smoke", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/caf_medic_01.json b/roles/caf_medic_01.json index b5850f5..4141359 100644 --- a/roles/caf_medic_01.json +++ b/roles/caf_medic_01.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["c7a279a2", "browninghp", "bayonet2000", "c13frag", "l83a1_smoke", "l68a1smoke_green", "generic_fielddressing_medic", "generic_medicalkitaf", "entrenchingtool"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_Medic.BP_Soldier_CAF_Arid_Medic_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Medic.BP_Soldier_CAF_Medic_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Medic.BP_Soldier_CAF_Medic_C"}, "class_names": ["BP_Soldier_CAF_Arid_Medic_C", "BP_Soldier_CAF_Medic_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["c7a279a2", "browninghp", "bayonet2000", "c13frag", "l83a1_smoke", "l68a1smoke_green", "generic_fielddressing_medic", "generic_medicalkitaf", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/caf_medic_02.json b/roles/caf_medic_02.json index 27d7fdb..ec99ff6 100644 --- a/roles/caf_medic_02.json +++ b/roles/caf_medic_02.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["c8a379a2", "browninghp", "bayonet2000", "c13frag", "l83a1_smoke", "l68a1smoke_green", "generic_fielddressing_medic", "generic_medicalkitaf", "entrenchingtool"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_Medic_02.BP_Soldier_CAF_Arid_Medic_02_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Medic_2.BP_Soldier_CAF_Medic_2_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Medic_2.BP_Soldier_CAF_Medic_2_C"}, "class_names": ["BP_Soldier_CAF_Arid_Medic_02_C", "BP_Soldier_CAF_Medic_2_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["c8a379a2", "browninghp", "bayonet2000", "c13frag", "l83a1_smoke", "l68a1smoke_green", "generic_fielddressing_medic", "generic_medicalkitaf", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/caf_pilot_01.json b/roles/caf_pilot_01.json index 10ef326..e7bdfb7 100644 --- a/roles/caf_pilot_01.json +++ b/roles/caf_pilot_01.json @@ -1 +1 @@ -{"type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT"], "items": ["c8a3_ironsights_2mags", "browninghp", "bayonet2000", "l70a1smoke_red", "generic_fielddressing", "repairtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_Pilot.BP_Soldier_CAF_Arid_Pilot_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Pilot.BP_Soldier_CAF_Pilot_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Pilot.BP_Soldier_CAF_Pilot_C"}, "class_names": ["BP_Soldier_CAF_Arid_Pilot_C", "BP_Soldier_CAF_Pilot_C"], "type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT"], "items": ["c8a3_ironsights_2mags", "browninghp", "bayonet2000", "l70a1smoke_red", "generic_fielddressing", "repairtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/caf_recruit.json b/roles/caf_recruit.json index ce735d8..1bc8f67 100644 --- a/roles/caf_recruit.json +++ b/roles/caf_recruit.json @@ -1 +1 @@ -{"type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["c7a2_recruit", "generic_fielddressing"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_Recruit.BP_Soldier_CAF_Arid_Recruit_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Recruit.BP_Soldier_CAF_Recruit_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Recruit.BP_Soldier_CAF_Recruit_C"}, "class_names": ["BP_Soldier_CAF_Arid_Recruit_C", "BP_Soldier_CAF_Recruit_C"], "type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["c7a2_recruit", "generic_fielddressing"]} \ No newline at end of file diff --git a/roles/caf_rifleman_01.json b/roles/caf_rifleman_01.json index eafbe75..d32db4b 100644 --- a/roles/caf_rifleman_01.json +++ b/roles/caf_rifleman_01.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["c7a279a2", "bayonet2000", "c13frag", "l83a1_smoke", "generic_fielddressing", "entrenchingtool", "infantry_ammobagaf"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_Rifleman.BP_Soldier_CAF_Arid_Rifleman_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Rifleman.BP_Soldier_CAF_Rifleman_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Rifleman.BP_Soldier_CAF_Rifleman_C"}, "class_names": ["BP_Soldier_CAF_Arid_Rifleman_C", "BP_Soldier_CAF_Rifleman_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["c7a279a2", "bayonet2000", "c13frag", "l83a1_smoke", "generic_fielddressing", "entrenchingtool", "infantry_ammobagaf"]} \ No newline at end of file diff --git a/roles/caf_rifleman_02.json b/roles/caf_rifleman_02.json index cbb1ebc..9c8bda5 100644 --- a/roles/caf_rifleman_02.json +++ b/roles/caf_rifleman_02.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["c7a279a2_foregrip", "bayonet2000", "c13frag", "l83a1_smoke", "generic_fielddressing", "entrenchingtool", "infantry_ammobagaf"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_Rifleman_02.BP_Soldier_CAF_Arid_Rifleman_02_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Rifleman_2.BP_Soldier_CAF_Rifleman_2_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Rifleman_2.BP_Soldier_CAF_Rifleman_2_C"}, "class_names": ["BP_Soldier_CAF_Arid_Rifleman_02_C", "BP_Soldier_CAF_Rifleman_2_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["c7a279a2_foregrip", "bayonet2000", "c13frag", "l83a1_smoke", "generic_fielddressing", "entrenchingtool", "infantry_ammobagaf"]} \ No newline at end of file diff --git a/roles/caf_rifleman_03.json b/roles/caf_rifleman_03.json index 50d4f42..c8f0c69 100644 --- a/roles/caf_rifleman_03.json +++ b/roles/caf_rifleman_03.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["c7a2_eotech_foregrip", "bayonet2000", "c13frag", "l83a1_smoke", "generic_fielddressing", "entrenchingtool", "infantry_ammobagaf", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_Rifleman_02.BP_Soldier_CAF_Arid_Rifleman_02_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Rifleman_2.BP_Soldier_CAF_Rifleman_2_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Rifleman_2.BP_Soldier_CAF_Rifleman_2_C"}, "class_names": ["BP_Soldier_CAF_Arid_Rifleman_02_C", "BP_Soldier_CAF_Rifleman_2_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["c7a2_eotech_foregrip", "bayonet2000", "c13frag", "l83a1_smoke", "generic_fielddressing", "entrenchingtool", "infantry_ammobagaf", "us_binoculars"]} \ No newline at end of file diff --git a/roles/caf_sl_01.json b/roles/caf_sl_01.json index 0a078ae..4dd18fd 100644 --- a/roles/caf_sl_01.json +++ b/roles/caf_sl_01.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "NON_MAGNIFYING_SIGHT", "SQUAD_LEADER"], "items": ["c8a379a2_foregrip_tracer", "browninghp", "bayonet2000", "c13frag", "l83a1_smoke", "l68a1smoke_green", "l100a1smoke_yellow", "generic_fielddressing", "us_binoculars", "equippablerallypointaf"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_SquadLeader.BP_Soldier_CAF_Arid_SquadLeader_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_SquadLeader.BP_Soldier_CAF_SquadLeader_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_SquadLeader.BP_Soldier_CAF_SquadLeader_C"}, "class_names": ["BP_Soldier_CAF_Arid_SquadLeader_C", "BP_Soldier_CAF_SquadLeader_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "NON_MAGNIFYING_SIGHT", "SQUAD_LEADER"], "items": ["c8a379a2_foregrip_tracer", "browninghp", "bayonet2000", "c13frag", "l83a1_smoke", "l68a1smoke_green", "l100a1smoke_yellow", "generic_fielddressing", "us_binoculars", "equippablerallypointaf"]} \ No newline at end of file diff --git a/roles/caf_sl_02.json b/roles/caf_sl_02.json index bd67fa1..2320a40 100644 --- a/roles/caf_sl_02.json +++ b/roles/caf_sl_02.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["c8a3_eotech_foregrip_tracer", "browninghp", "bayonet2000", "c13frag", "l83a1_smoke", "l68a1smoke_green", "l100a1smoke_yellow", "generic_fielddressing", "us_binoculars", "equippablerallypointaf"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_SquadLeader_2.BP_Soldier_CAF_Arid_SquadLeader_2_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_SquadLeader2.BP_Soldier_CAF_SquadLeader2_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_SquadLeader2.BP_Soldier_CAF_SquadLeader2_C"}, "class_names": ["BP_Soldier_CAF_Arid_SquadLeader_2_C", "BP_Soldier_CAF_SquadLeader2_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["c8a3_eotech_foregrip_tracer", "browninghp", "bayonet2000", "c13frag", "l83a1_smoke", "l68a1smoke_green", "l100a1smoke_yellow", "generic_fielddressing", "us_binoculars", "equippablerallypointaf"]} \ No newline at end of file diff --git a/roles/caf_sl_03.json b/roles/caf_sl_03.json index dc7abbb..36ba216 100644 --- a/roles/caf_sl_03.json +++ b/roles/caf_sl_03.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["c7a279a2_foregrip_tracer", "browninghp", "bayonet2000", "c13frag", "l83a1_smoke", "l68a1smoke_green", "l100a1smoke_yellow", "generic_fielddressing", "us_binoculars", "equippablerallypointaf"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_SquadLeader_3.BP_Soldier_CAF_Arid_SquadLeader_3_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_SquadLeader2.BP_Soldier_CAF_SquadLeader2_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_SquadLeader2.BP_Soldier_CAF_SquadLeader2_C"}, "class_names": ["BP_Soldier_CAF_Arid_SquadLeader_3_C", "BP_Soldier_CAF_SquadLeader2_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["c7a279a2_foregrip_tracer", "browninghp", "bayonet2000", "c13frag", "l83a1_smoke", "l68a1smoke_green", "l100a1smoke_yellow", "generic_fielddressing", "us_binoculars", "equippablerallypointaf"]} \ No newline at end of file diff --git a/roles/caf_slcrewman_01.json b/roles/caf_slcrewman_01.json index f70e22b..321511b 100644 --- a/roles/caf_slcrewman_01.json +++ b/roles/caf_slcrewman_01.json @@ -1 +1 @@ -{"type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT", "SQUAD_LEADER"], "items": ["c8a3_ironsights_tracer_2mags", "browninghp", "bayonet2000", "l83a1_smoke", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypointaf"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_SL_Crewman.BP_Soldier_CAF_Arid_SL_Crewman_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_SL_Crewman.BP_Soldier_CAF_SL_Crewman_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_SL_Crewman.BP_Soldier_CAF_SL_Crewman_C"}, "class_names": ["BP_Soldier_CAF_Arid_SL_Crewman_C", "BP_Soldier_CAF_SL_Crewman_C"], "type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT", "SQUAD_LEADER"], "items": ["c8a3_ironsights_tracer_2mags", "browninghp", "bayonet2000", "l83a1_smoke", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypointaf"]} \ No newline at end of file diff --git a/roles/caf_slpilot_01.json b/roles/caf_slpilot_01.json index 6e51222..aa81a17 100644 --- a/roles/caf_slpilot_01.json +++ b/roles/caf_slpilot_01.json @@ -1 +1 @@ -{"type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT", "SQUAD_LEADER"], "items": ["c8a3_ironsights_tracer_2mags", "browninghp", "bayonet2000", "l70a1smoke_red", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypointaf"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_Pilot_SL.BP_Soldier_CAF_Arid_Pilot_SL_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Pilot_SL.BP_Soldier_CAF_Pilot_SL_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_Pilot_SL.BP_Soldier_CAF_Pilot_SL_C"}, "class_names": ["BP_Soldier_CAF_Arid_Pilot_SL_C", "BP_Soldier_CAF_Pilot_SL_C"], "type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT", "SQUAD_LEADER"], "items": ["c8a3_ironsights_tracer_2mags", "browninghp", "bayonet2000", "l70a1smoke_red", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypointaf"]} \ No newline at end of file diff --git a/roles/caf_unarmed_01.json b/roles/caf_unarmed_01.json index 0590fce..f32295c 100644 --- a/roles/caf_unarmed_01.json +++ b/roles/caf_unarmed_01.json @@ -1 +1 @@ -{"type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/CAF_Arid/BP_Soldier_CAF_Arid_NoClass.BP_Soldier_CAF_Arid_NoClass_C", "FOREST": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_NoClass.BP_Soldier_CAF_NoClass_C", "SNOW": "/Game/Blueprints/Soldiers/CAF/BP_Soldier_CAF_NoClass.BP_Soldier_CAF_NoClass_C"}, "class_names": ["BP_Soldier_CAF_Arid_NoClass_C", "BP_Soldier_CAF_NoClass_C"], "type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file diff --git a/roles/civ_unarmed.json b/roles/civ_unarmed.json index dd811f4..c8ab05a 100644 --- a/roles/civ_unarmed.json +++ b/roles/civ_unarmed.json @@ -1 +1 @@ -{"type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": ["generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman1.BP_Soldier_INS_Rifleman1_C"}, "class_names": ["BP_Soldier_INS_Rifleman1_C"], "type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": ["generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/imf_ambusher_01.json b/roles/imf_ambusher_01.json index 494a080..944ba04 100644 --- a/roles/imf_ambusher_01.json +++ b/roles/imf_ambusher_01.json @@ -1 +1 @@ -{"type": "raider", "icon": "icons/role/raider.png", "tags": ["AMBUSHER"], "items": ["fnfal_gl_rifle", "g3bayonet", "fnfal_gl_frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars", "infantryamonet_forest"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_Rifleman1.BP_Soldier_IMF_Rifleman1_C"}, "class_names": ["BP_Soldier_IMF_Rifleman1_C"], "type": "raider", "icon": "icons/role/raider.png", "tags": ["AMBUSHER"], "items": ["fnfal_gl_rifle", "g3bayonet", "fnfal_gl_frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars", "infantryamonet_forest"]} \ No newline at end of file diff --git a/roles/imf_ambusher_02.json b/roles/imf_ambusher_02.json index 2d83061..53c13c8 100644 --- a/roles/imf_ambusher_02.json +++ b/roles/imf_ambusher_02.json @@ -1 +1 @@ -{"type": "raider", "icon": "icons/role/raider.png", "tags": ["AMBUSHER"], "items": ["m16a2", "m9bayonet", "rgd5frag_brown", "rkg3antitank", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars", "infantryamonet_forest"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_Rifleman2.BP_Soldier_IMF_Rifleman2_C"}, "class_names": ["BP_Soldier_IMF_Rifleman2_C"], "type": "raider", "icon": "icons/role/raider.png", "tags": ["AMBUSHER"], "items": ["m16a2", "m9bayonet", "rgd5frag_brown", "rkg3antitank", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars", "infantryamonet_forest"]} \ No newline at end of file diff --git a/roles/imf_ar_01.json b/roles/imf_ar_01.json index 2745281..5691d97 100644 --- a/roles/imf_ar_01.json +++ b/roles/imf_ar_01.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN"], "items": ["minimilassic", "makarov", "akmbayonet", "rgd5frag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_AutomaticRifleman.BP_Soldier_IMF_AutomaticRifleman_C"}, "class_names": ["BP_Soldier_IMF_AutomaticRifleman_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN"], "items": ["minimilassic", "makarov", "akmbayonet", "rgd5frag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/imf_ar_02.json b/roles/imf_ar_02.json index bfb5bf3..9f8efbf 100644 --- a/roles/imf_ar_02.json +++ b/roles/imf_ar_02.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN"], "items": ["rpk74_1p78", "makarov", "akmbayonet", "rgd5frag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_AutomaticRifleman.BP_Soldier_IMF_AutomaticRifleman_C"}, "class_names": ["BP_Soldier_IMF_AutomaticRifleman_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN"], "items": ["rpk74_1p78", "makarov", "akmbayonet", "rgd5frag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel"]} \ No newline at end of file diff --git a/roles/imf_crewman_01.json b/roles/imf_crewman_01.json index c477c96..f660700 100644 --- a/roles/imf_crewman_01.json +++ b/roles/imf_crewman_01.json @@ -1 +1 @@ -{"type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["aks74u_2mags", "makarov", "akmbayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "repairtool", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_Crewman.BP_Soldier_IMF_Crewman_C"}, "class_names": ["BP_Soldier_IMF_Crewman_C"], "type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["aks74u_2mags", "makarov", "akmbayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "repairtool", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/imf_grenadier_01.json b/roles/imf_grenadier_01.json index 4e52b72..223c74b 100644 --- a/roles/imf_grenadier_01.json +++ b/roles/imf_grenadier_01.json @@ -1 +1 @@ -{"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER"], "items": ["aks74_1p63", "akmbayonet", "rpg7_frag_5mag", "rgd5frag_brown_single", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_LAT.BP_Soldier_IMF_LAT_C"}, "class_names": ["BP_Soldier_IMF_LAT_C"], "type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER"], "items": ["aks74_1p63", "akmbayonet", "rpg7_frag_5mag", "rgd5frag_brown_single", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/imf_grenadier_02.json b/roles/imf_grenadier_02.json index 16bc43a..c1ebf6b 100644 --- a/roles/imf_grenadier_02.json +++ b/roles/imf_grenadier_02.json @@ -1 +1 @@ -{"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER"], "items": ["m16a2m203_rifle", "akmbayonet", "m16a2m203_ugl_10mag", "m16a2m203_ugl_smoke", "m16a2m203_ugl_smoke_blue", "m16a2m203_ugl_smoke_red", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_Grenadier.BP_Soldier_IMF_Grenadier_C"}, "class_names": ["BP_Soldier_IMF_Grenadier_C"], "type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER"], "items": ["m16a2m203_rifle", "akmbayonet", "m16a2m203_ugl_10mag", "m16a2m203_ugl_smoke", "m16a2m203_ugl_smoke_blue", "m16a2m203_ugl_smoke_red", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/imf_hat_01.json b/roles/imf_hat_01.json index 94cb417..4d4c4f3 100644 --- a/roles/imf_hat_01.json +++ b/roles/imf_hat_01.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["aks74u_4mags", "ak74bayonet", "rpg7_tandem_2mag", "rpg7_frag_2mag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_LAT.BP_Soldier_IMF_LAT_C"}, "class_names": ["BP_Soldier_IMF_LAT_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["aks74u_4mags", "ak74bayonet", "rpg7_tandem_2mag", "rpg7_frag_2mag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/imf_hat_02.json b/roles/imf_hat_02.json index 9f45282..f9771cb 100644 --- a/roles/imf_hat_02.json +++ b/roles/imf_hat_02.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["m16a2", "ak74bayonet", "rpg29", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_HAT_RPG29.BP_Soldier_IMF_HAT_RPG29_C"}, "class_names": ["BP_Soldier_IMF_HAT_RPG29_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["m16a2", "ak74bayonet", "rpg29", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/imf_infiltrator_01.json b/roles/imf_infiltrator_01.json index a653d7c..460ead3 100644 --- a/roles/imf_infiltrator_01.json +++ b/roles/imf_infiltrator_01.json @@ -1 +1 @@ -{"type": "breacher", "icon": "icons/role/breacher.png", "tags": ["FIRE_SUPPORT"], "items": ["aks74u_45rnd", "vz61_3mags", "akmbayonet", "rgd5frag_brown_single", "rkg3antitank", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_Grenadier.BP_Soldier_IMF_Grenadier_C"}, "class_names": ["BP_Soldier_IMF_Grenadier_C"], "type": "breacher", "icon": "icons/role/breacher.png", "tags": ["FIRE_SUPPORT"], "items": ["aks74u_45rnd", "vz61_3mags", "akmbayonet", "rgd5frag_brown_single", "rkg3antitank", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/imf_lat_01.json b/roles/imf_lat_01.json index 17b0ff8..a509556 100644 --- a/roles/imf_lat_01.json +++ b/roles/imf_lat_01.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["fnfal_gl_heat_rifle", "akmbayonet", "fnfal_gl_heat", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_Grenadier.BP_Soldier_IMF_Grenadier_C"}, "class_names": ["BP_Soldier_IMF_Grenadier_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["fnfal_gl_heat_rifle", "akmbayonet", "fnfal_gl_heat", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/imf_lat_02.json b/roles/imf_lat_02.json index 973ed88..4d54567 100644 --- a/roles/imf_lat_02.json +++ b/roles/imf_lat_02.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["aks74_1p29", "akmbayonet", "rpg7_heat_2mag", "rpg7_frag_2mag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_LAT.BP_Soldier_IMF_LAT_C"}, "class_names": ["BP_Soldier_IMF_LAT_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["aks74_1p29", "akmbayonet", "rpg7_heat_2mag", "rpg7_frag_2mag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel"]} \ No newline at end of file diff --git a/roles/imf_machinegunner_01.json b/roles/imf_machinegunner_01.json index ebda0a4..def1295 100644 --- a/roles/imf_machinegunner_01.json +++ b/roles/imf_machinegunner_01.json @@ -1 +1 @@ -{"type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN"], "items": ["pkm_1p29", "makarov", "akmbayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_Machinegunner.BP_Soldier_IMF_Machinegunner_C"}, "class_names": ["BP_Soldier_IMF_Machinegunner_C"], "type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN"], "items": ["pkm_1p29", "makarov", "akmbayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel"]} \ No newline at end of file diff --git a/roles/imf_marksman_01.json b/roles/imf_marksman_01.json index d5c3d0b..5754e08 100644 --- a/roles/imf_marksman_01.json +++ b/roles/imf_marksman_01.json @@ -1 +1 @@ -{"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["svd_optic", "tt33", "akmbayonet", "rgd5frag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars", "infantryamonet_forest"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_Rifleman1.BP_Soldier_IMF_Rifleman1_C"}, "class_names": ["BP_Soldier_IMF_Rifleman1_C"], "type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["svd_optic", "tt33", "akmbayonet", "rgd5frag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars", "infantryamonet_forest"]} \ No newline at end of file diff --git a/roles/imf_medic_01.json b/roles/imf_medic_01.json index ee19cb4..fc3aa5b 100644 --- a/roles/imf_medic_01.json +++ b/roles/imf_medic_01.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC"], "items": ["aks74u", "tt33", "akmbayonet", "rgd5frag_brown", "rdg2smoke", "rdg2smoke_green", "generic_fielddressing_medic", "generic_medicalkit_imf", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_Medic.BP_Soldier_IMF_Medic_C"}, "class_names": ["BP_Soldier_IMF_Medic_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC"], "items": ["aks74u", "tt33", "akmbayonet", "rgd5frag_brown", "rdg2smoke", "rdg2smoke_green", "generic_fielddressing_medic", "generic_medicalkit_imf", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/imf_medic_02.json b/roles/imf_medic_02.json index f73a779..b47943e 100644 --- a/roles/imf_medic_02.json +++ b/roles/imf_medic_02.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["aks74_1p29", "tt33", "akmbayonet", "rgd5frag_brown", "rdg2smoke", "rdg2smoke_green", "generic_fielddressing_medic", "generic_medicalkit_imf", "mpl50_shovel"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_Medic.BP_Soldier_IMF_Medic_C"}, "class_names": ["BP_Soldier_IMF_Medic_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["aks74_1p29", "tt33", "akmbayonet", "rgd5frag_brown", "rdg2smoke", "rdg2smoke_green", "generic_fielddressing_medic", "generic_medicalkit_imf", "mpl50_shovel"]} \ No newline at end of file diff --git a/roles/imf_recruit.json b/roles/imf_recruit.json index 9bdb1ff..461ddd2 100644 --- a/roles/imf_recruit.json +++ b/roles/imf_recruit.json @@ -1 +1 @@ -{"type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["ak74_recruit", "generic_fielddressing"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_Rifleman1.BP_Soldier_IMF_Rifleman1_C"}, "class_names": ["BP_Soldier_IMF_Rifleman1_C"], "type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["ak74_recruit", "generic_fielddressing"]} \ No newline at end of file diff --git a/roles/imf_rifleman_01.json b/roles/imf_rifleman_01.json index 5bb10d7..c5da350 100644 --- a/roles/imf_rifleman_01.json +++ b/roles/imf_rifleman_01.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["fnfal", "g3bayonet", "rgd5frag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_sandbag", "infantry_ammobag_imf", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_Rifleman1.BP_Soldier_IMF_Rifleman1_C"}, "class_names": ["BP_Soldier_IMF_Rifleman1_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["fnfal", "g3bayonet", "rgd5frag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_sandbag", "infantry_ammobag_imf", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/imf_rifleman_02.json b/roles/imf_rifleman_02.json index 0dd0eca..68c557d 100644 --- a/roles/imf_rifleman_02.json +++ b/roles/imf_rifleman_02.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m16a2", "m9bayonet", "rgd5frag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_sandbag", "infantry_ammobag_imf", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_Rifleman2.BP_Soldier_IMF_Rifleman2_C"}, "class_names": ["BP_Soldier_IMF_Rifleman2_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m16a2", "m9bayonet", "rgd5frag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_sandbag", "infantry_ammobag_imf", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/imf_rifleman_03.json b/roles/imf_rifleman_03.json index abb6458..15125f6 100644 --- a/roles/imf_rifleman_03.json +++ b/roles/imf_rifleman_03.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["aks74_1p63", "ak74bayonet", "rgd5frag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_sandbag", "infantry_ammobag_imf", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_Rifleman1.BP_Soldier_IMF_Rifleman1_C"}, "class_names": ["BP_Soldier_IMF_Rifleman1_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["aks74_1p63", "ak74bayonet", "rgd5frag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_sandbag", "infantry_ammobag_imf", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/imf_rifleman_04.json b/roles/imf_rifleman_04.json index 48f6de0..7469ab0 100644 --- a/roles/imf_rifleman_04.json +++ b/roles/imf_rifleman_04.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["m4lassic_m68", "m9bayonet", "rgd5frag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_ammobag_imf", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_Rifleman2.BP_Soldier_IMF_Rifleman2_C"}, "class_names": ["BP_Soldier_IMF_Rifleman2_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["m4lassic_m68", "m9bayonet", "rgd5frag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_ammobag_imf", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/imf_rifleman_05.json b/roles/imf_rifleman_05.json index 6d25549..d2d2be2 100644 --- a/roles/imf_rifleman_05.json +++ b/roles/imf_rifleman_05.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["m16a2_optic", "akmbayonet", "rgd5frag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_ammobag_imf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_Rifleman2.BP_Soldier_IMF_Rifleman2_C"}, "class_names": ["BP_Soldier_IMF_Rifleman2_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["m16a2_optic", "akmbayonet", "rgd5frag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_ammobag_imf"]} \ No newline at end of file diff --git a/roles/imf_rifleman_06.json b/roles/imf_rifleman_06.json index c5c884d..eaf6c3a 100644 --- a/roles/imf_rifleman_06.json +++ b/roles/imf_rifleman_06.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["sks_optic", "sks_optic_bayonet", "rgd5frag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_ammobag_imf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_Rifleman2.BP_Soldier_IMF_Rifleman2_C"}, "class_names": ["BP_Soldier_IMF_Rifleman2_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["sks_optic", "sks_optic_bayonet", "rgd5frag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_ammobag_imf"]} \ No newline at end of file diff --git a/roles/imf_saboteur_01.json b/roles/imf_saboteur_01.json index 6cbfbcb..12fe90c 100644 --- a/roles/imf_saboteur_01.json +++ b/roles/imf_saboteur_01.json @@ -1 +1 @@ -{"type": "sapper", "icon": "icons/role/sapper.png", "tags": ["SPECIALIST", "DEMOLITION"], "items": ["aks74u_45rnd", "ak74bayonet", "tnt_1lb_explosive_timed", "tm62_antitank_mine", "decoy_rock", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_engineer", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_Sapper.BP_Soldier_IMF_Sapper_C"}, "class_names": ["BP_Soldier_IMF_Sapper_C"], "type": "sapper", "icon": "icons/role/sapper.png", "tags": ["SPECIALIST", "DEMOLITION"], "items": ["aks74u_45rnd", "ak74bayonet", "tnt_1lb_explosive_timed", "tm62_antitank_mine", "decoy_rock", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_engineer", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/imf_sl_01.json b/roles/imf_sl_01.json index 45b1d9d..2887a94 100644 --- a/roles/imf_sl_01.json +++ b/roles/imf_sl_01.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["aks74u_45rnd", "tt33", "akmbayonet", "rgd5frag_brown", "rdg2smoke", "rdg2smoke_green", "rdg2smoke_yellow", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_imf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_SquadLeader.BP_Soldier_IMF_SquadLeader_C"}, "class_names": ["BP_Soldier_IMF_SquadLeader_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["aks74u_45rnd", "tt33", "akmbayonet", "rgd5frag_brown", "rdg2smoke", "rdg2smoke_green", "rdg2smoke_yellow", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_imf"]} \ No newline at end of file diff --git a/roles/imf_sl_02.json b/roles/imf_sl_02.json index bd4f12e..c94a254 100644 --- a/roles/imf_sl_02.json +++ b/roles/imf_sl_02.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "NON_MAGNIFYING_SIGHT", "SQUAD_LEADER"], "items": ["m4lassic_m68", "tt33", "akmbayonet", "rgd5frag_brown", "rdg2smoke", "rdg2smoke_green", "rdg2smoke_yellow", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_imf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_SquadLeader.BP_Soldier_IMF_SquadLeader_C"}, "class_names": ["BP_Soldier_IMF_SquadLeader_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "NON_MAGNIFYING_SIGHT", "SQUAD_LEADER"], "items": ["m4lassic_m68", "tt33", "akmbayonet", "rgd5frag_brown", "rdg2smoke", "rdg2smoke_green", "rdg2smoke_yellow", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_imf"]} \ No newline at end of file diff --git a/roles/imf_sl_03.json b/roles/imf_sl_03.json index 0c55c36..e4830c1 100644 --- a/roles/imf_sl_03.json +++ b/roles/imf_sl_03.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["aks74_1p29", "tt33", "akmbayonet", "rgd5frag_brown", "rdg2smoke", "rdg2smoke_green", "rdg2smoke_yellow", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_imf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_SquadLeader.BP_Soldier_IMF_SquadLeader_C"}, "class_names": ["BP_Soldier_IMF_SquadLeader_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["aks74_1p29", "tt33", "akmbayonet", "rgd5frag_brown", "rdg2smoke", "rdg2smoke_green", "rdg2smoke_yellow", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_imf"]} \ No newline at end of file diff --git a/roles/imf_sl_04.json b/roles/imf_sl_04.json index 2a3d306..bac0e3f 100644 --- a/roles/imf_sl_04.json +++ b/roles/imf_sl_04.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "NON_MAGNIFYING_SIGHT", "SQUAD_LEADER"], "items": ["ak74gp25_rifle_1p63", "tt33", "akmbayonet", "ak74gp25_1p63_ugl_he_2rnds", "rkg3antitank", "ak74gp25_1p63_ugl_smoke", "ak74gp25_1p63_ugl_smoke_red", "ak74gp25_1p63_ugl_smoke_blue", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_imf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_SquadLeader.BP_Soldier_IMF_SquadLeader_C"}, "class_names": ["BP_Soldier_IMF_SquadLeader_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "NON_MAGNIFYING_SIGHT", "SQUAD_LEADER"], "items": ["ak74gp25_rifle_1p63", "tt33", "akmbayonet", "ak74gp25_1p63_ugl_he_2rnds", "rkg3antitank", "ak74gp25_1p63_ugl_smoke", "ak74gp25_1p63_ugl_smoke_red", "ak74gp25_1p63_ugl_smoke_blue", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_imf"]} \ No newline at end of file diff --git a/roles/imf_sl_05.json b/roles/imf_sl_05.json index 4d11449..3c02abd 100644 --- a/roles/imf_sl_05.json +++ b/roles/imf_sl_05.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["m16a2m203_optic_rifle", "tt33", "akmbayonet", "m16a2m203_optic_ugl_he_2mag", "m16a2m203_optic_ugl_smoke", "m16a2m203_optic_ugl_smoke_red", "m16a2m203_optic_ugl_smoke_blue", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_imf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_SquadLeader.BP_Soldier_IMF_SquadLeader_C"}, "class_names": ["BP_Soldier_IMF_SquadLeader_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["m16a2m203_optic_rifle", "tt33", "akmbayonet", "m16a2m203_optic_ugl_he_2mag", "m16a2m203_optic_ugl_smoke", "m16a2m203_optic_ugl_smoke_red", "m16a2m203_optic_ugl_smoke_blue", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_imf"]} \ No newline at end of file diff --git a/roles/imf_slcrewman_01.json b/roles/imf_slcrewman_01.json index 84ca2d2..1444cdf 100644 --- a/roles/imf_slcrewman_01.json +++ b/roles/imf_slcrewman_01.json @@ -1 +1 @@ -{"type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["aks74u_2mags", "makarov", "akmbayonet", "rdg2smoke", "generic_fielddressing", "repairtool", "soviet_binoculars", "equippablerallypoint_imf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_SL_Crewman.BP_Soldier_IMF_SL_Crewman_C"}, "class_names": ["BP_Soldier_IMF_SL_Crewman_C"], "type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["aks74u_2mags", "makarov", "akmbayonet", "rdg2smoke", "generic_fielddressing", "repairtool", "soviet_binoculars", "equippablerallypoint_imf"]} \ No newline at end of file diff --git a/roles/imf_unarmed_01.json b/roles/imf_unarmed_01.json index 0590fce..64aadee 100644 --- a/roles/imf_unarmed_01.json +++ b/roles/imf_unarmed_01.json @@ -1 +1 @@ -{"type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/MIL/BP_Soldier_IMF_Rifleman1.BP_Soldier_IMF_Rifleman1_C"}, "class_names": ["BP_Soldier_IMF_Rifleman1_C"], "type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file diff --git a/roles/ins_ar_01.json b/roles/ins_ar_01.json index 161d7e0..b40554c 100644 --- a/roles/ins_ar_01.json +++ b/roles/ins_ar_01.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN"], "items": ["rpk", "tt33", "akmbayonet", "f1frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman5.BP_Soldier_INS_Rifleman5_C"}, "class_names": ["BP_Soldier_INS_Rifleman5_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "AUTO_RIFLEMAN", "FIRE_SUPPORT"], "items": ["rpk", "tt33", "akmbayonet", "f1frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_ar_02.json b/roles/ins_ar_02.json index 08a6e15..03e19e6 100644 --- a/roles/ins_ar_02.json +++ b/roles/ins_ar_02.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN"], "items": ["rpd", "tt33", "akmbayonet", "f1frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman6.BP_Soldier_INS_Rifleman6_C"}, "class_names": ["BP_Soldier_INS_Rifleman6_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "AUTO_RIFLEMAN", "FIRE_SUPPORT"], "items": ["rpd", "tt33", "akmbayonet", "f1frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_crewman_01.json b/roles/ins_crewman_01.json index 64b2ad8..550a942 100644 --- a/roles/ins_crewman_01.json +++ b/roles/ins_crewman_01.json @@ -1 +1 @@ -{"type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["vz61_3mags", "tt33", "akmbayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "repairtool", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Crewman1.BP_Soldier_INS_Crewman1_C"}, "class_names": ["BP_Soldier_INS_Crewman1_C"], "type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["vz61_3mags", "tt33", "akmbayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "repairtool", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_grenadier_01.json b/roles/ins_grenadier_01.json index 32364d1..b5d3b2e 100644 --- a/roles/ins_grenadier_01.json +++ b/roles/ins_grenadier_01.json @@ -1 +1 @@ -{"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER"], "items": ["akmgp25_rifle", "makarov", "akmbayonet", "akmgp25_ugl_he", "akmgp25_ugl_smoke", "akmgp25_ugl_smoke_blue", "akmgp25_ugl_smoke_red", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman7.BP_Soldier_INS_Rifleman7_C"}, "class_names": ["BP_Soldier_INS_Rifleman7_C"], "type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER"], "items": ["akmgp25_rifle", "makarov", "akmbayonet", "akmgp25_ugl_he", "akmgp25_ugl_smoke", "akmgp25_ugl_smoke_blue", "akmgp25_ugl_smoke_red", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_grenadier_02.json b/roles/ins_grenadier_02.json new file mode 100644 index 0000000..672e1ab --- /dev/null +++ b/roles/ins_grenadier_02.json @@ -0,0 +1 @@ +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman7.BP_Soldier_INS_Rifleman7_C"}, "class_names": ["BP_Soldier_INS_Rifleman7_C"], "type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER"], "items": ["fnfal_gl_rifle", "makarov", "akmbayonet", "fnfal_gl_frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_hat_01.json b/roles/ins_hat_01.json index 24eeddd..acea9f0 100644 --- a/roles/ins_hat_01.json +++ b/roles/ins_hat_01.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["sks", "sks_bayonet", "rpg7_tandem", "rpg7_heat", "rpg7_frag_2mag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_LAT2.BP_Soldier_INS_LAT2_C"}, "class_names": ["BP_Soldier_INS_LAT2_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["akms", "akmbayonet", "rpg7_tandem", "rpg7_heat", "rpg7_frag_2mag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_hat_02.json b/roles/ins_hat_02.json index 80eb061..504f36d 100644 --- a/roles/ins_hat_02.json +++ b/roles/ins_hat_02.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["sks", "sks_bayonet", "rpg29", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_HAT_RPG29.BP_Soldier_INS_HAT_RPG29_C"}, "class_names": ["BP_Soldier_INS_HAT_RPG29_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["sks", "sks_bayonet", "rpg29", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_lat_01.json b/roles/ins_lat_01.json index ef27fbe..f172272 100644 --- a/roles/ins_lat_01.json +++ b/roles/ins_lat_01.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["akms", "akmbayonet", "rpg7_heat_2mag", "rpg7_frag_3mag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman8.BP_Soldier_INS_Rifleman8_C"}, "class_names": ["BP_Soldier_INS_Rifleman8_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["fnfal_gl_heat_rifle", "akmbayonet", "fnfal_gl_heat", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_lat_02.json b/roles/ins_lat_02.json index 2266043..3972c89 100644 --- a/roles/ins_lat_02.json +++ b/roles/ins_lat_02.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["sks_optic", "sks_optic_bayonet", "rpg7_heat", "rpg7_frag_2mag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_LAT1.BP_Soldier_INS_LAT1_C"}, "class_names": ["BP_Soldier_INS_LAT1_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["akms", "akmbayonet", "rpg7_heat_2mag", "rpg7_frag_2mag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_lat_03.json b/roles/ins_lat_03.json new file mode 100644 index 0000000..b20fcd1 --- /dev/null +++ b/roles/ins_lat_03.json @@ -0,0 +1 @@ +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_LAT1.BP_Soldier_INS_LAT1_C"}, "class_names": ["BP_Soldier_INS_LAT1_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["aks74_1p29", "akmbayonet", "rpg7_heat_2mag", "rpg7_frag_2mag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel"]} \ No newline at end of file diff --git a/roles/ins_machinegunner_01.json b/roles/ins_machinegunner_01.json index eb597bd..1ea62d6 100644 --- a/roles/ins_machinegunner_01.json +++ b/roles/ins_machinegunner_01.json @@ -1 +1 @@ -{"type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN"], "items": ["pkm", "makarov", "akmbayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman8.BP_Soldier_INS_Rifleman8_C"}, "class_names": ["BP_Soldier_INS_Rifleman8_C"], "type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "MACHINEGUN"], "items": ["pkm", "makarov", "akmbayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_machinegunner_02.json b/roles/ins_machinegunner_02.json new file mode 100644 index 0000000..3683be8 --- /dev/null +++ b/roles/ins_machinegunner_02.json @@ -0,0 +1 @@ +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman8.BP_Soldier_INS_Rifleman8_C"}, "class_names": ["BP_Soldier_INS_Rifleman8_C"], "type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "MACHINEGUN"], "items": ["mg3", "makarov", "akmbayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_marksman_01.json b/roles/ins_marksman_01.json index 907a8d3..5c30cd7 100644 --- a/roles/ins_marksman_01.json +++ b/roles/ins_marksman_01.json @@ -1 +1 @@ -{"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["svd_optic", "tt33", "akmbayonet", "f1frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars", "infantryamonet_desert"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman4.BP_Soldier_INS_Rifleman4_C"}, "class_names": ["BP_Soldier_INS_Rifleman4_C"], "type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE", "MARKSMAN"], "items": ["m16a2_optic", "tt33", "akmbayonet", "f1frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars", "infantryamonet_desert"]} \ No newline at end of file diff --git a/roles/ins_marksman_02.json b/roles/ins_marksman_02.json new file mode 100644 index 0000000..86590da --- /dev/null +++ b/roles/ins_marksman_02.json @@ -0,0 +1 @@ +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman4.BP_Soldier_INS_Rifleman4_C"}, "class_names": ["BP_Soldier_INS_Rifleman4_C"], "type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE", "MARKSMAN"], "items": ["svd_optic", "tt33", "akmbayonet", "f1frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars", "infantryamonet_desert"]} \ No newline at end of file diff --git a/roles/ins_medic_01.json b/roles/ins_medic_01.json index ff32025..c7eb034 100644 --- a/roles/ins_medic_01.json +++ b/roles/ins_medic_01.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC"], "items": ["amd65", "tt33", "akmbayonet", "f1frag", "rdg2smoke", "rdg2smoke_yellow", "generic_fielddressing_medic", "generic_medicalkit_imf", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Medic1.BP_Soldier_INS_Medic1_C"}, "class_names": ["BP_Soldier_INS_Medic1_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC"], "items": ["amd65", "tt33", "akmbayonet", "f1frag", "rdg2smoke", "rdg2smoke_yellow", "generic_fielddressing_medic", "generic_medicalkit_imf", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_medic_02.json b/roles/ins_medic_02.json index d1794e5..e5799e0 100644 --- a/roles/ins_medic_02.json +++ b/roles/ins_medic_02.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["sks_optic", "tt33", "sks_optic_bayonet", "f1frag", "rdg2smoke", "rdg2smoke_yellow", "generic_fielddressing_medic", "generic_medicalkit_imf", "mpl50_shovel"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Medic1.BP_Soldier_INS_Medic1_C"}, "class_names": ["BP_Soldier_INS_Medic1_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["fnfal", "tt33", "akmbayonet", "f1frag", "rdg2smoke", "rdg2smoke_yellow", "generic_fielddressing_medic", "generic_medicalkit_imf", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_medic_03.json b/roles/ins_medic_03.json new file mode 100644 index 0000000..8ba452f --- /dev/null +++ b/roles/ins_medic_03.json @@ -0,0 +1 @@ +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Medic1.BP_Soldier_INS_Medic1_C"}, "class_names": ["BP_Soldier_INS_Medic1_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["m16a2", "tt33", "akmbayonet", "f1frag", "rdg2smoke", "rdg2smoke_yellow", "generic_fielddressing_medic", "generic_medicalkit_imf", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_raider_01.json b/roles/ins_raider_01.json index a57d9cf..f957a83 100644 --- a/roles/ins_raider_01.json +++ b/roles/ins_raider_01.json @@ -1 +1 @@ -{"type": "raider", "icon": "icons/role/raider.png", "tags": [], "items": ["ppsh41_stick", "ppsh41_drum", "makarov", "akmbayonet", "f1frag", "rkg3antitank", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman6.BP_Soldier_INS_Rifleman6_C"}, "class_names": ["BP_Soldier_INS_Rifleman6_C"], "type": "raider", "icon": "icons/role/raider.png", "tags": ["RAIDER"], "items": ["ppsh41_drum", "makarov", "akmbayonet", "f1frag", "rkg3antitank", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_raider_02.json b/roles/ins_raider_02.json new file mode 100644 index 0000000..c62f6ab --- /dev/null +++ b/roles/ins_raider_02.json @@ -0,0 +1 @@ +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman6.BP_Soldier_INS_Rifleman6_C"}, "class_names": ["BP_Soldier_INS_Rifleman6_C"], "type": "raider", "icon": "icons/role/raider.png", "tags": ["RAIDER"], "items": ["akm_drummag", "g17_5mags", "akmbayonet", "f1frag", "rkg3antitank", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_raider_04.json b/roles/ins_raider_04.json new file mode 100644 index 0000000..d4e48b5 --- /dev/null +++ b/roles/ins_raider_04.json @@ -0,0 +1 @@ +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman6.BP_Soldier_INS_Rifleman6_C"}, "class_names": ["BP_Soldier_INS_Rifleman6_C"], "type": "raider", "icon": "icons/role/raider.png", "tags": ["RAIDER"], "items": ["mosin_m38carbine", "vz61", "akmbayonet", "f1frag", "rkg3antitank", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_recruit.json b/roles/ins_recruit.json index db79b84..e6d3a5c 100644 --- a/roles/ins_recruit.json +++ b/roles/ins_recruit.json @@ -1 +1 @@ -{"type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["akm_recruit", "generic_fielddressing"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman2.BP_Soldier_INS_Rifleman2_C"}, "class_names": ["BP_Soldier_INS_Rifleman2_C"], "type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["akm_recruit", "generic_fielddressing"]} \ No newline at end of file diff --git a/roles/ins_rifleman_01.json b/roles/ins_rifleman_01.json index cedd009..8565732 100644 --- a/roles/ins_rifleman_01.json +++ b/roles/ins_rifleman_01.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["akm", "makarov", "akmbayonet", "f1frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_ammobag_ins", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman1.BP_Soldier_INS_Rifleman1_C"}, "class_names": ["BP_Soldier_INS_Rifleman1_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["akm", "makarov", "akmbayonet", "f1frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_ammobag_ins", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_rifleman_03.json b/roles/ins_rifleman_03.json index 44dd94a..cc5966c 100644 --- a/roles/ins_rifleman_03.json +++ b/roles/ins_rifleman_03.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["g3a3", "makarov", "akmbayonet", "f1frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_ammobag_ins", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman3.BP_Soldier_INS_Rifleman3_C"}, "class_names": ["BP_Soldier_INS_Rifleman3_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m16a2", "tt33", "akmbayonet", "f1frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_ammobag_ins", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_rifleman_04.json b/roles/ins_rifleman_04.json index 5f68e9d..81c85db 100644 --- a/roles/ins_rifleman_04.json +++ b/roles/ins_rifleman_04.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["akms", "makarov", "akmbayonet", "f1frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_ammobag_ins", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman4.BP_Soldier_INS_Rifleman4_C"}, "class_names": ["BP_Soldier_INS_Rifleman4_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["fnfal", "makarov", "akmbayonet", "f1frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_ammobag_ins", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_rifleman_05.json b/roles/ins_rifleman_05.json index 82086e4..e12f7f5 100644 --- a/roles/ins_rifleman_05.json +++ b/roles/ins_rifleman_05.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["aks74_1p29", "makarov", "akmbayonet", "f1frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_ammobag_ins"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman7.BP_Soldier_INS_Rifleman7_C"}, "class_names": ["BP_Soldier_INS_Rifleman7_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["mosin_m1891", "tt33", "akmbayonet", "f1frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_ammobag_ins", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_rifleman_06.json b/roles/ins_rifleman_06.json index 1eb9853..93c089a 100644 --- a/roles/ins_rifleman_06.json +++ b/roles/ins_rifleman_06.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["mosin_m1891", "makarov", "akmbayonet", "f1frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_ammobag_ins", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman6.BP_Soldier_INS_Rifleman6_C"}, "class_names": ["BP_Soldier_INS_Rifleman6_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["g3a3", "makarov", "akmbayonet", "f1frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_ammobag_ins", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_rifleman_07.json b/roles/ins_rifleman_07.json new file mode 100644 index 0000000..7aa1e6f --- /dev/null +++ b/roles/ins_rifleman_07.json @@ -0,0 +1 @@ +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman2.BP_Soldier_INS_Rifleman2_C"}, "class_names": ["BP_Soldier_INS_Rifleman2_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["aks74_1p29", "makarov", "akmbayonet", "f1frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_ammobag_ins"]} \ No newline at end of file diff --git a/roles/ins_rifleman_08.json b/roles/ins_rifleman_08.json new file mode 100644 index 0000000..302caea --- /dev/null +++ b/roles/ins_rifleman_08.json @@ -0,0 +1 @@ +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman7.BP_Soldier_INS_Rifleman7_C"}, "class_names": ["BP_Soldier_INS_Rifleman7_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["sks_optic", "makarov", "sks_optic_bayonet", "f1frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_ammobag_ins"]} \ No newline at end of file diff --git a/roles/ins_sapper_01.json b/roles/ins_sapper_01.json index 77e3e07..1cc4803 100644 --- a/roles/ins_sapper_01.json +++ b/roles/ins_sapper_01.json @@ -1 +1 @@ -{"type": "sapper", "icon": "icons/role/sapper.png", "tags": ["SPECIALIST", "DEMOLITION"], "items": ["ppsh41_stick", "akmbayonet", "ied", "tnt_600g_explosive_timed", "tm62_antitank_mine", "decoy_rock", "phone_detonator", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_engineer", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Sapper.BP_Soldier_INS_Sapper_C"}, "class_names": ["BP_Soldier_INS_Sapper_C"], "type": "sapper", "icon": "icons/role/sapper.png", "tags": ["SPECIALIST", "DEMOLITION", "COMBAT_ENGINEER"], "items": ["ppsh41_stick", "akmbayonet", "ied", "tnt_600g_explosive_timed", "tm62_antitank_mine", "decoy_rock", "phone_detonator", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_engineer", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_sapper_02.json b/roles/ins_sapper_02.json new file mode 100644 index 0000000..637a480 --- /dev/null +++ b/roles/ins_sapper_02.json @@ -0,0 +1 @@ +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Sapper.BP_Soldier_INS_Sapper_C"}, "class_names": ["BP_Soldier_INS_Sapper_C"], "type": "sapper", "icon": "icons/role/sapper.png", "tags": ["SPECIALIST", "DEMOLITION", "COMBAT_ENGINEER"], "items": ["akms", "akmbayonet", "ied", "tnt_600g_explosive_timed", "tm62_antitank_mine", "decoy_rock", "phone_detonator", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_engineer", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_sl_01.json b/roles/ins_sl_01.json index 6a7b90c..afbba44 100644 --- a/roles/ins_sl_01.json +++ b/roles/ins_sl_01.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["pmmd63", "vz61_3mags", "akmbayonet", "f1frag", "rdg2smoke", "rdg2smoke_black", "rdg2smoke_yellow", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_ins"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Squadleader1.BP_Soldier_INS_Squadleader1_C"}, "class_names": ["BP_Soldier_INS_Squadleader1_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["amd65", "tt33", "akmbayonet", "f1frag", "rdg2smoke", "rdg2smoke_black", "rdg2smoke_yellow", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_ins"]} \ No newline at end of file diff --git a/roles/ins_sl_02.json b/roles/ins_sl_02.json index 1573f5e..105cecd 100644 --- a/roles/ins_sl_02.json +++ b/roles/ins_sl_02.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["akm_drummag", "vz61_3mags", "akmbayonet", "f1frag", "rdg2smoke", "rdg2smoke_black", "rdg2smoke_yellow", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_ins"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Squadleader2.BP_Soldier_INS_Squadleader2_C"}, "class_names": ["BP_Soldier_INS_Squadleader2_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["ppsh41_stick", "vz61_3mags", "akmbayonet", "f1frag", "rdg2smoke", "rdg2smoke_black", "rdg2smoke_yellow", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_ins"]} \ No newline at end of file diff --git a/roles/ins_sl_03.json b/roles/ins_sl_03.json index 121be1d..e717322 100644 --- a/roles/ins_sl_03.json +++ b/roles/ins_sl_03.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["aks74_1p29", "tt33", "akmbayonet", "f1frag", "rdg2smoke", "rdg2smoke_black", "rdg2smoke_yellow", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_ins"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Squadleader2.BP_Soldier_INS_Squadleader2_C"}, "class_names": ["BP_Soldier_INS_Squadleader2_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["pmmd63", "tt33", "akmbayonet", "f1frag", "rdg2smoke", "rdg2smoke_black", "rdg2smoke_yellow", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_ins"]} \ No newline at end of file diff --git a/roles/ins_sl_04.json b/roles/ins_sl_04.json new file mode 100644 index 0000000..9788b6b --- /dev/null +++ b/roles/ins_sl_04.json @@ -0,0 +1 @@ +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Squadleader1.BP_Soldier_INS_Squadleader1_C"}, "class_names": ["BP_Soldier_INS_Squadleader1_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["m16a2", "tt33", "akmbayonet", "f1frag", "rdg2smoke", "rdg2smoke_black", "rdg2smoke_yellow", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_ins"]} \ No newline at end of file diff --git a/roles/ins_sl_06.json b/roles/ins_sl_06.json new file mode 100644 index 0000000..aa5f376 --- /dev/null +++ b/roles/ins_sl_06.json @@ -0,0 +1 @@ +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Squadleader2.BP_Soldier_INS_Squadleader2_C"}, "class_names": ["BP_Soldier_INS_Squadleader2_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["fnfal", "tt33", "akmbayonet", "f1frag", "rdg2smoke", "rdg2smoke_black", "rdg2smoke_yellow", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_ins"]} \ No newline at end of file diff --git a/roles/ins_sl_07.json b/roles/ins_sl_07.json new file mode 100644 index 0000000..8a90fc4 --- /dev/null +++ b/roles/ins_sl_07.json @@ -0,0 +1 @@ +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Squadleader1.BP_Soldier_INS_Squadleader1_C"}, "class_names": ["BP_Soldier_INS_Squadleader1_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["aks74_1p29", "tt33", "akmbayonet", "f1frag", "rdg2smoke", "rdg2smoke_black", "rdg2smoke_yellow", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_ins"]} \ No newline at end of file diff --git a/roles/ins_slcrewman_01.json b/roles/ins_slcrewman_01.json index 9c6ed8f..000b12d 100644 --- a/roles/ins_slcrewman_01.json +++ b/roles/ins_slcrewman_01.json @@ -1 +1 @@ -{"type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["vz61_3mags", "makarov", "akmbayonet", "rdg2smoke", "generic_fielddressing", "repairtool", "soviet_binoculars", "equippablerallypoint_ins"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_SL_Crewman.BP_Soldier_INS_SL_Crewman_C"}, "class_names": ["BP_Soldier_INS_SL_Crewman_C"], "type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["akms", "makarov", "akmbayonet", "rdg2smoke", "generic_fielddressing", "repairtool", "soviet_binoculars", "equippablerallypoint_ins"]} \ No newline at end of file diff --git a/roles/ins_sniper_01.json b/roles/ins_sniper_01.json index 238fe61..e8d5067 100644 --- a/roles/ins_sniper_01.json +++ b/roles/ins_sniper_01.json @@ -1 +1 @@ -{"type": "sniper", "icon": "icons/role/sniper.png", "tags": ["SPECIALIST", "LONG_RANGE_SCOPE", "HEAVY"], "items": ["mosin_m1891_sniper", "tt33", "akmbayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman8.BP_Soldier_INS_Rifleman8_C"}, "class_names": ["BP_Soldier_INS_Rifleman8_C"], "type": "sniper", "icon": "icons/role/sniper.png", "tags": ["SPECIALIST", "LONG_RANGE_SCOPE", "HEAVY"], "items": ["mosin_m1891_sniper", "tt33", "akmbayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/ins_unarmed_01.json b/roles/ins_unarmed_01.json index 0590fce..26c8a98 100644 --- a/roles/ins_unarmed_01.json +++ b/roles/ins_unarmed_01.json @@ -1 +1 @@ -{"type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/INS/BP_Soldier_INS_Rifleman1.BP_Soldier_INS_Rifleman1_C"}, "class_names": ["BP_Soldier_INS_Rifleman1_C"], "type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file diff --git a/roles/mea_ar_01.json b/roles/mea_ar_01.json index 1202401..a235c76 100644 --- a/roles/mea_ar_01.json +++ b/roles/mea_ar_01.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN"], "items": ["g3a3_drum", "browning_p35", "g3bayonet", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_AutomaticRifleman.BP_Soldier_MEA_AutomaticRifleman_C"}, "class_names": ["BP_Soldier_MEA_AutomaticRifleman_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN"], "items": ["rpk", "browning_p35", "g3bayonet", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/mea_ar_02.json b/roles/mea_ar_02.json index a3b7076..fc74296 100644 --- a/roles/mea_ar_02.json +++ b/roles/mea_ar_02.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN", "SCOPE"], "items": ["g3a3_drum_optic", "browning_p35", "g3bayonet", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_AutomaticRifleman.BP_Soldier_MEA_AutomaticRifleman_C"}, "class_names": ["BP_Soldier_MEA_AutomaticRifleman_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN", "SCOPE"], "items": ["g3a3_drum_optic", "browning_p35", "g3bayonet", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/mea_crewman_01.json b/roles/mea_crewman_01.json index 2525f25..72ddd3c 100644 --- a/roles/mea_crewman_01.json +++ b/roles/mea_crewman_01.json @@ -1 +1 @@ -{"type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["mpt9", "browning_p35", "g3bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "repairtool", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_Crewman.BP_Soldier_MEA_Crewman_C"}, "class_names": ["BP_Soldier_MEA_Crewman_C"], "type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["mpt9", "browning_p35", "g3bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "repairtool", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/mea_engineer_01.json b/roles/mea_engineer_01.json index 4a72665..cf2b361 100644 --- a/roles/mea_engineer_01.json +++ b/roles/mea_engineer_01.json @@ -1 +1 @@ -{"type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "DEMOLITION", "NON_MAGNIFYING_SIGHT"], "items": ["g3ka4_zpoint", "g3bayonet", "sz1_explosive_timed", "tm62_antitank_mine", "m18smoke_parent", "generic_fielddressing", "entrenchingtool_engineer", "repairtool", "infantry_sandbag", "infantry_razorwire", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_Engineer.BP_Soldier_MEA_Engineer_C"}, "class_names": ["BP_Soldier_MEA_Engineer_C"], "type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "DEMOLITION", "NON_MAGNIFYING_SIGHT"], "items": ["g3ka4_zpoint", "g3bayonet", "sz1_explosive_timed", "tm62_antitank_mine", "m18smoke_parent", "generic_fielddressing", "entrenchingtool_engineer", "repairtool", "infantry_sandbag", "infantry_razorwire", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/mea_grenadier_01.json b/roles/mea_grenadier_01.json index dc8a09a..bf539c9 100644 --- a/roles/mea_grenadier_01.json +++ b/roles/mea_grenadier_01.json @@ -1 +1 @@ -{"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["g3a3hk79_optic_rifle", "g3bayonet", "g3a3hk79_optic_ugl_he", "g3a3hk79_optic_ugl_smoke", "g3a3hk79_optic_ugl_smoke_blue", "g3a3hk79_optic_ugl_smoke_red", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_Grenadier.BP_Soldier_MEA_Grenadier_C"}, "class_names": ["BP_Soldier_MEA_Grenadier_C"], "type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["g3a3hk79_optic_rifle", "g3bayonet", "g3a3hk79_optic_ugl_he", "g3a3hk79_optic_ugl_smoke", "g3a3hk79_optic_ugl_smoke_blue", "g3a3hk79_optic_ugl_smoke_red", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/mea_hat_01.json b/roles/mea_hat_01.json index b6ff73d..4c0832b 100644 --- a/roles/mea_hat_01.json +++ b/roles/mea_hat_01.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["g3ka4_zpoint", "g3bayonet", "rpg29_optic", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_Heavy_AT.BP_Soldier_MEA_Heavy_AT_C"}, "class_names": ["BP_Soldier_MEA_Heavy_AT_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["g3ka4_zpoint", "g3bayonet", "rpg29_optic", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/mea_lat_01.json b/roles/mea_lat_01.json index db925b7..dae0dd8 100644 --- a/roles/mea_lat_01.json +++ b/roles/mea_lat_01.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["g3ka4", "g3bayonet", "rpg7v2_heat", "rpg7v2_frag_2mag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_Light_AT.BP_Soldier_MEA_Light_AT_C"}, "class_names": ["BP_Soldier_MEA_Light_AT_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["klt", "g3bayonet", "rpg7v2_heat", "rpg7v2_frag_2mag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/mea_lat_02.json b/roles/mea_lat_02.json index 69f5946..305c3fb 100644 --- a/roles/mea_lat_02.json +++ b/roles/mea_lat_02.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["g3ka4_optic", "g3bayonet", "rpg26", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_Light_AT_RPG26.BP_Soldier_MEA_Light_AT_RPG26_C"}, "class_names": ["BP_Soldier_MEA_Light_AT_RPG26_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["g3ka4_optic", "g3bayonet", "rpg26", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/mea_machinegunner_01.json b/roles/mea_machinegunner_01.json index b7d5b54..2309f69 100644 --- a/roles/mea_machinegunner_01.json +++ b/roles/mea_machinegunner_01.json @@ -1 +1 @@ -{"type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN", "SCOPE"], "items": ["mg3_elcan", "browning_p35", "g3bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_AutomaticRifleman.BP_Soldier_MEA_AutomaticRifleman_C"}, "class_names": ["BP_Soldier_MEA_AutomaticRifleman_C"], "type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN", "SCOPE"], "items": ["mg3_elcan", "browning_p35", "g3bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/mea_marksman_01.json b/roles/mea_marksman_01.json index a68f3db..9d4f9d6 100644 --- a/roles/mea_marksman_01.json +++ b/roles/mea_marksman_01.json @@ -1 +1 @@ -{"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["g3sg1_optic", "browning_p35", "g3bayonet", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_Marksman.BP_Soldier_MEA_Marksman_C"}, "class_names": ["BP_Soldier_MEA_Marksman_C"], "type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["SCOPE"], "items": ["svd_optic", "browning_p35", "g3bayonet", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/mea_marksman_02.json b/roles/mea_marksman_02.json new file mode 100644 index 0000000..37330b0 --- /dev/null +++ b/roles/mea_marksman_02.json @@ -0,0 +1 @@ +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_Marksman.BP_Soldier_MEA_Marksman_C"}, "class_names": ["BP_Soldier_MEA_Marksman_C"], "type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["g3sg1_optic", "browning_p35", "g3bayonet", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/mea_medic_01.json b/roles/mea_medic_01.json index 205f5b6..01462b0 100644 --- a/roles/mea_medic_01.json +++ b/roles/mea_medic_01.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC"], "items": ["g3a3", "browning_p35_3mags", "g3bayonet", "f1frag", "m18smoke_parent", "m18smoke_yellow", "generic_fielddressing_medic", "generic_medicalkit_mea", "entrenchingtool", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_Medic.BP_Soldier_MEA_Medic_C"}, "class_names": ["BP_Soldier_MEA_Medic_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC"], "items": ["klt", "browning_p35_3mags", "g3bayonet", "f1frag", "m18smoke_parent", "m18smoke_yellow", "generic_fielddressing_medic", "generic_medicalkit_mea", "entrenchingtool", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/mea_medic_02.json b/roles/mea_medic_02.json index cd54e3e..c9a4808 100644 --- a/roles/mea_medic_02.json +++ b/roles/mea_medic_02.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["g3a3_optic", "browning_p35", "g3bayonet", "f1frag", "m18smoke_parent", "m18smoke_yellow", "generic_fielddressing_medic", "generic_medicalkit_mea", "entrenchingtool"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_Medic.BP_Soldier_MEA_Medic_C"}, "class_names": ["BP_Soldier_MEA_Medic_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["g3a3_optic", "browning_p35", "g3bayonet", "f1frag", "m18smoke_parent", "m18smoke_yellow", "generic_fielddressing_medic", "generic_medicalkit_mea", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/mea_pilot_01.json b/roles/mea_pilot_01.json index caa14db..6322213 100644 --- a/roles/mea_pilot_01.json +++ b/roles/mea_pilot_01.json @@ -1 +1 @@ -{"type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["mpt9", "browning_p35", "g3bayonet", "m18smoke_yellow", "generic_fielddressing", "repairtool", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_Pilot.BP_Soldier_MEA_Pilot_C"}, "class_names": ["BP_Soldier_MEA_Pilot_C"], "type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["mpt9", "browning_p35", "g3bayonet", "m18smoke_yellow", "generic_fielddressing", "repairtool", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/mea_recruit.json b/roles/mea_recruit.json index 54c9439..53c49e1 100644 --- a/roles/mea_recruit.json +++ b/roles/mea_recruit.json @@ -1 +1 @@ -{"type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["g3a3_recruit", "generic_fielddressing"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_Plain1.BP_Soldier_MEA_Plain1_C"}, "class_names": ["BP_Soldier_MEA_Plain1_C"], "type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["g3a3_recruit", "generic_fielddressing"]} \ No newline at end of file diff --git a/roles/mea_rifleman_01.json b/roles/mea_rifleman_01.json index 6dfaf54..6f75d54 100644 --- a/roles/mea_rifleman_01.json +++ b/roles/mea_rifleman_01.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["g3a3", "g3bayonet", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_mea", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_Rifleman.BP_Soldier_MEA_Rifleman_C"}, "class_names": ["BP_Soldier_MEA_Rifleman_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["klt", "g3bayonet", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_mea", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/mea_rifleman_02.json b/roles/mea_rifleman_02.json index 7ac6b09..a721e58 100644 --- a/roles/mea_rifleman_02.json +++ b/roles/mea_rifleman_02.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["g3a3_zpoint", "g3bayonet", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_mea", "soviet_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_Rifleman2.BP_Soldier_MEA_Rifleman2_C"}, "class_names": ["BP_Soldier_MEA_Rifleman2_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["g3a3_foregrip", "g3bayonet", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_mea", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/mea_rifleman_03.json b/roles/mea_rifleman_03.json index 8d2d0e3..a275f3f 100644 --- a/roles/mea_rifleman_03.json +++ b/roles/mea_rifleman_03.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["g3a3_optic", "g3bayonet", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_mea"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_Rifleman3.BP_Soldier_MEA_Rifleman3_C"}, "class_names": ["BP_Soldier_MEA_Rifleman3_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["g3a3_zpoint", "g3bayonet", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_mea", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/mea_rifleman_04.json b/roles/mea_rifleman_04.json new file mode 100644 index 0000000..2725bdd --- /dev/null +++ b/roles/mea_rifleman_04.json @@ -0,0 +1 @@ +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_Rifleman.BP_Soldier_MEA_Rifleman_C"}, "class_names": ["BP_Soldier_MEA_Rifleman_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["g3a3_optic", "g3bayonet", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_mea"]} \ No newline at end of file diff --git a/roles/mea_sl_01.json b/roles/mea_sl_01.json index b041cd5..7cd1eb8 100644 --- a/roles/mea_sl_01.json +++ b/roles/mea_sl_01.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["g3a4_tracer", "browning_p35_3mags", "g3bayonet", "f1frag", "m18smoke_parent", "m18smoke_yellow", "m18smoke_green", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_mea"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_SquadLeader.BP_Soldier_MEA_SquadLeader_C"}, "class_names": ["BP_Soldier_MEA_SquadLeader_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["klt", "browning_p35_3mags", "g3bayonet", "f1frag", "m18smoke_parent", "m18smoke_yellow", "m18smoke_green", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_mea"]} \ No newline at end of file diff --git a/roles/mea_sl_02.json b/roles/mea_sl_02.json index 860d9d0..6cf69d5 100644 --- a/roles/mea_sl_02.json +++ b/roles/mea_sl_02.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "NON_MAGNIFYING_SIGHT", "SQUAD_LEADER"], "items": ["g3a4_zpoint_tracer", "browning_p35", "g3bayonet", "f1frag", "m18smoke_parent", "m18smoke_yellow", "m18smoke_green", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_mea"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_SquadLeader.BP_Soldier_MEA_SquadLeader_C"}, "class_names": ["BP_Soldier_MEA_SquadLeader_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "NON_MAGNIFYING_SIGHT", "SQUAD_LEADER"], "items": ["g3a4_zpoint_tracer", "browning_p35", "g3bayonet", "f1frag", "m18smoke_parent", "m18smoke_yellow", "m18smoke_green", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_mea"]} \ No newline at end of file diff --git a/roles/mea_sl_03.json b/roles/mea_sl_03.json index d863ba2..ddb7044 100644 --- a/roles/mea_sl_03.json +++ b/roles/mea_sl_03.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "LONG_RANGE_SCOPE", "SQUAD_LEADER"], "items": ["g3a4_optic_tracer", "browning_p35", "g3bayonet", "f1frag", "m18smoke_parent", "m18smoke_yellow", "m18smoke_green", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_mea"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_SquadLeader.BP_Soldier_MEA_SquadLeader_C"}, "class_names": ["BP_Soldier_MEA_SquadLeader_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "LONG_RANGE_SCOPE", "SQUAD_LEADER"], "items": ["g3a4_optic_tracer", "browning_p35", "g3bayonet", "f1frag", "m18smoke_parent", "m18smoke_yellow", "m18smoke_green", "generic_fielddressing", "soviet_binoculars", "equippablerallypoint_mea"]} \ No newline at end of file diff --git a/roles/mea_slcrewman_01.json b/roles/mea_slcrewman_01.json index cbeab10..2d4abeb 100644 --- a/roles/mea_slcrewman_01.json +++ b/roles/mea_slcrewman_01.json @@ -1 +1 @@ -{"type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["mpt9", "browning_p35", "g3bayonet", "m18smoke_parent", "generic_fielddressing", "repairtool", "soviet_binoculars", "equippablerallypoint_mea"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_CrewmanLeader.BP_Soldier_MEA_CrewmanLeader_C"}, "class_names": ["BP_Soldier_MEA_CrewmanLeader_C"], "type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["mpt9", "browning_p35", "g3bayonet", "m18smoke_parent", "generic_fielddressing", "repairtool", "soviet_binoculars", "equippablerallypoint_mea"]} \ No newline at end of file diff --git a/roles/mea_slpilot_01.json b/roles/mea_slpilot_01.json index c660b16..0ed78b4 100644 --- a/roles/mea_slpilot_01.json +++ b/roles/mea_slpilot_01.json @@ -1 +1 @@ -{"type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["mpt9", "browning_p35", "g3bayonet", "m18smoke_yellow", "generic_fielddressing", "repairtool", "soviet_binoculars", "equippablerallypoint_mea"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_Pilot.BP_Soldier_MEA_Pilot_C"}, "class_names": ["BP_Soldier_MEA_Pilot_C"], "type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["mpt9", "browning_p35", "g3bayonet", "m18smoke_yellow", "generic_fielddressing", "repairtool", "soviet_binoculars", "equippablerallypoint_mea"]} \ No newline at end of file diff --git a/roles/mea_unarmed_01.json b/roles/mea_unarmed_01.json index 0590fce..740f17e 100644 --- a/roles/mea_unarmed_01.json +++ b/roles/mea_unarmed_01.json @@ -1 +1 @@ -{"type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/MEA/BP_Soldier_MEA_Plain2.BP_Soldier_MEA_Plain2_C"}, "class_names": ["BP_Soldier_MEA_Plain2_C"], "type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file diff --git a/roles/pla_ar_01.json b/roles/pla_ar_01.json index c455dcc..29257f1 100644 --- a/roles/pla_ar_01.json +++ b/roles/pla_ar_01.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN", "NON_MAGNIFYING_SIGHT"], "items": ["qjb95-1_lsw", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "pla_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_AR_Woodland.BP_Soldier_PLA_AR_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_AR_Arid.BP_Soldier_PLA_AR_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_AR_Winter.BP_Soldier_PLA_AR_Winter_C"}, "class_names": ["BP_Soldier_PLA_AR_Woodland_C", "BP_Soldier_PLA_AR_Arid_C", "BP_Soldier_PLA_AR_Winter_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN", "NON_MAGNIFYING_SIGHT"], "items": ["qjb95-1_lsw", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "pla_binoculars"]} \ No newline at end of file diff --git a/roles/pla_ar_02.json b/roles/pla_ar_02.json index 6e3b518..13de2a0 100644 --- a/roles/pla_ar_02.json +++ b/roles/pla_ar_02.json @@ -1 +1 @@ -{"type": "automaticrifleman_optic", "icon": "icons/role/automaticrifleman_optic.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN", "SCOPE"], "items": ["qjb95-1_lsw_optic", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_AR_Woodland.BP_Soldier_PLA_AR_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_AR_Arid.BP_Soldier_PLA_AR_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_AR_Winter.BP_Soldier_PLA_AR_Winter_C"}, "class_names": ["BP_Soldier_PLA_AR_Woodland_C", "BP_Soldier_PLA_AR_Arid_C", "BP_Soldier_PLA_AR_Winter_C"], "type": "automaticrifleman_optic", "icon": "icons/role/automaticrifleman_optic.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN", "SCOPE"], "items": ["qjb95-1_lsw_optic", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel"]} \ No newline at end of file diff --git a/roles/pla_crewman_01.json b/roles/pla_crewman_01.json index 692be6f..4b243ee 100644 --- a/roles/pla_crewman_01.json +++ b/roles/pla_crewman_01.json @@ -1 +1 @@ -{"type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["qbz95b-1_2mag", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "repairtool", "pla_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_Crewman_Woodland.BP_Soldier_PLA_Crewman_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_Crewman_Arid.BP_Soldier_PLA_Crewman_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_Crewman_Winter.BP_Soldier_PLA_Crewman_Winter_C"}, "class_names": ["BP_Soldier_PLA_Crewman_Woodland_C", "BP_Soldier_PLA_Crewman_Arid_C", "BP_Soldier_PLA_Crewman_Winter_C"], "type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["qbz95b-1_2mag", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "repairtool", "pla_binoculars"]} \ No newline at end of file diff --git a/roles/pla_engineer_01.json b/roles/pla_engineer_01.json index 19c1578..0987065 100644 --- a/roles/pla_engineer_01.json +++ b/roles/pla_engineer_01.json @@ -1 +1 @@ -{"type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "COMBAT_ENGINEER", "DEMOLITION"], "items": ["qbz95-1_holo_4mags", "qnl-95_bayonet", "pla_tnt_explosive_timed", "type72_antitank_mine", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel_engineer", "repairtool", "infantry_sandbag_pla", "infantry_razorwire", "pla_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_Engineer_Woodland.BP_Soldier_PLA_Engineer_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_Engineer_Arid.BP_Soldier_PLA_Engineer_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_Engineer_Winter.BP_Soldier_PLA_Engineer_Winter_C"}, "class_names": ["BP_Soldier_PLA_Engineer_Woodland_C", "BP_Soldier_PLA_Engineer_Arid_C", "BP_Soldier_PLA_Engineer_Winter_C"], "type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "COMBAT_ENGINEER", "DEMOLITION"], "items": ["qbz95-1_holo_4mags", "qnl-95_bayonet", "pla_tnt_explosive_timed", "type72_antitank_mine", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel_engineer", "repairtool", "infantry_sandbag_pla", "infantry_razorwire", "pla_binoculars"]} \ No newline at end of file diff --git a/roles/pla_grenadier_02.json b/roles/pla_grenadier_02.json index d59830c..83b657a 100644 --- a/roles/pla_grenadier_02.json +++ b/roles/pla_grenadier_02.json @@ -1 +1 @@ -{"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["qbz95-1_qlg-10_rifle_optic", "qnl-95_bayonet", "qbz95-1_qlg-10_optic_ugl_he", "qbz95-1_qlg-10_optic_ugl_smoke", "qbz95-1_qlg-10_optic_ugl_smoke_blue", "qbz95-1_qlg-10_optic_ugl_smoke_red", "generic_fielddressing", "wjq308_shovel"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_Grenadier_Woodland.BP_Soldier_PLA_Grenadier_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_Grenadier_Arid.BP_Soldier_PLA_Grenadier_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_Grenadier_Winter.BP_Soldier_PLA_Grenadier_Winter_C"}, "class_names": ["BP_Soldier_PLA_Grenadier_Woodland_C", "BP_Soldier_PLA_Grenadier_Arid_C", "BP_Soldier_PLA_Grenadier_Winter_C"], "type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["qbz95-1_qlg-10_rifle_optic", "qnl-95_bayonet", "qbz95-1_qlg-10_optic_ugl_he", "qbz95-1_qlg-10_optic_ugl_smoke", "qbz95-1_qlg-10_optic_ugl_smoke_blue", "qbz95-1_qlg-10_optic_ugl_smoke_red", "generic_fielddressing", "wjq308_shovel"]} \ No newline at end of file diff --git a/roles/pla_hat_01.json b/roles/pla_hat_01.json index ff8f64f..9795618 100644 --- a/roles/pla_hat_01.json +++ b/roles/pla_hat_01.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["qbz95b-1_4mag", "qnl-95_bayonet", "pf-98_tandem", "pf-98_he", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "pla_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_HAT_Woodland.BP_Soldier_PLA_HAT_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_HAT_Arid.BP_Soldier_PLA_HAT_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_HAT_Winter.BP_Soldier_PLA_HAT_Winter_C"}, "class_names": ["BP_Soldier_PLA_HAT_Woodland_C", "BP_Soldier_PLA_HAT_Arid_C", "BP_Soldier_PLA_HAT_Winter_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["qbz95b-1_4mag", "qnl-95_bayonet", "pf-98_tandem", "pf-98_he", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "pla_binoculars"]} \ No newline at end of file diff --git a/roles/pla_lat_01.json b/roles/pla_lat_01.json index a1a6082..f9d4106 100644 --- a/roles/pla_lat_01.json +++ b/roles/pla_lat_01.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["qbz95-1_holo", "qnl-95_bayonet", "dzj-08", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "pla_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_LAT_Woodland.BP_Soldier_PLA_LAT_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_LAT_Arid.BP_Soldier_PLA_LAT_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_LAT_Winter.BP_Soldier_PLA_LAT_Winter_C"}, "class_names": ["BP_Soldier_PLA_LAT_Woodland_C", "BP_Soldier_PLA_LAT_Arid_C", "BP_Soldier_PLA_LAT_Winter_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["qbz95-1_holo", "qnl-95_bayonet", "dzj-08", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "pla_binoculars"]} \ No newline at end of file diff --git a/roles/pla_lat_02.json b/roles/pla_lat_02.json index 9b0fc4c..8f36194 100644 --- a/roles/pla_lat_02.json +++ b/roles/pla_lat_02.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["qbz95-1_optic", "qnl-95_bayonet", "dzj-08", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_LAT_Woodland.BP_Soldier_PLA_LAT_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_LAT_Arid.BP_Soldier_PLA_LAT_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_LAT_Winter.BP_Soldier_PLA_LAT_Winter_C"}, "class_names": ["BP_Soldier_PLA_LAT_Woodland_C", "BP_Soldier_PLA_LAT_Arid_C", "BP_Soldier_PLA_LAT_Winter_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["qbz95-1_optic", "qnl-95_bayonet", "dzj-08", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel"]} \ No newline at end of file diff --git a/roles/pla_machinegunner_02.json b/roles/pla_machinegunner_02.json index 96161f7..4ed5bd3 100644 --- a/roles/pla_machinegunner_02.json +++ b/roles/pla_machinegunner_02.json @@ -1 +1 @@ -{"type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "MACHINEGUN", "SCOPE", "HEAVY"], "items": ["qjy-88_optic", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_MachineGunner_Woodland.BP_Soldier_PLA_MachineGunner_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_MachineGunner_Arid.BP_Soldier_PLA_MachineGunner_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_MachineGunner_Winter.BP_Soldier_PLA_MachineGunner_Winter_C"}, "class_names": ["BP_Soldier_PLA_MachineGunner_Woodland_C", "BP_Soldier_PLA_MachineGunner_Arid_C", "BP_Soldier_PLA_MachineGunner_Winter_C"], "type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "MACHINEGUN", "SCOPE", "HEAVY"], "items": ["qjy-88_optic", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel"]} \ No newline at end of file diff --git a/roles/pla_marksman_01.json b/roles/pla_marksman_01.json index f02121e..1f83fec 100644 --- a/roles/pla_marksman_01.json +++ b/roles/pla_marksman_01.json @@ -1 +1 @@ -{"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["qbu-88_optic", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "pla_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_Marksman_Woodland.BP_Soldier_PLA_Marksman_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_Marksman_Arid.BP_Soldier_PLA_Marksman_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_Marksman_Winter.BP_Soldier_PLA_Marksman_Winter_C"}, "class_names": ["BP_Soldier_PLA_Marksman_Woodland_C", "BP_Soldier_PLA_Marksman_Arid_C", "BP_Soldier_PLA_Marksman_Winter_C"], "type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["qbu-88_optic", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "pla_binoculars"]} \ No newline at end of file diff --git a/roles/pla_medic_01.json b/roles/pla_medic_01.json index a0ca77e..6c4cff0 100644 --- a/roles/pla_medic_01.json +++ b/roles/pla_medic_01.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC"], "items": ["qbz95-1", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_blue", "generic_fielddressing_medic", "generic_medicalkit_pla", "wjq308_shovel", "pla_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_Medic_Woodland.BP_Soldier_PLA_Medic_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_Medic_Arid.BP_Soldier_PLA_Medic_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_Medic_Winter.BP_Soldier_PLA_Medic_Winter_C"}, "class_names": ["BP_Soldier_PLA_Medic_Woodland_C", "BP_Soldier_PLA_Medic_Arid_C", "BP_Soldier_PLA_Medic_Winter_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC"], "items": ["qbz95-1", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_blue", "generic_fielddressing_medic", "generic_medicalkit_pla", "wjq308_shovel", "pla_binoculars"]} \ No newline at end of file diff --git a/roles/pla_medic_02.json b/roles/pla_medic_02.json index 25c83bb..96cca42 100644 --- a/roles/pla_medic_02.json +++ b/roles/pla_medic_02.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["qbz95-1_optic", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "dsf161smoke_blue", "generic_fielddressing_medic", "generic_medicalkit_pla", "wjq308_shovel"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_Medic_Woodland.BP_Soldier_PLA_Medic_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_Medic_Arid.BP_Soldier_PLA_Medic_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_Medic_Winter.BP_Soldier_PLA_Medic_Winter_C"}, "class_names": ["BP_Soldier_PLA_Medic_Woodland_C", "BP_Soldier_PLA_Medic_Arid_C", "BP_Soldier_PLA_Medic_Winter_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["qbz95-1_optic", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "dsf161smoke_blue", "generic_fielddressing_medic", "generic_medicalkit_pla", "wjq308_shovel"]} \ No newline at end of file diff --git a/roles/pla_pilot_01.json b/roles/pla_pilot_01.json index 4f77c42..5c732ee 100644 --- a/roles/pla_pilot_01.json +++ b/roles/pla_pilot_01.json @@ -1 +1 @@ -{"type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["qbz95b-1_2mag", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_red", "generic_fielddressing", "repairtool", "pla_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_Pilot_Woodland.BP_Soldier_PLA_Pilot_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_Pilot_Arid.BP_Soldier_PLA_Pilot_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_Pilot_Winter.BP_Soldier_PLA_Pilot_Winter_C"}, "class_names": ["BP_Soldier_PLA_Pilot_Woodland_C", "BP_Soldier_PLA_Pilot_Arid_C", "BP_Soldier_PLA_Pilot_Winter_C"], "type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["qbz95b-1_2mag", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_red", "generic_fielddressing", "repairtool", "pla_binoculars"]} \ No newline at end of file diff --git a/roles/pla_recruit.json b/roles/pla_recruit.json index a724334..0e19e5a 100644 --- a/roles/pla_recruit.json +++ b/roles/pla_recruit.json @@ -1 +1 @@ -{"type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["qbz95-1_recruit", "generic_fielddressing"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_Plain1_Woodland.BP_Soldier_PLA_Plain1_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_Plain1_Arid.BP_Soldier_PLA_Plain1_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_Plain1_Winter.BP_Soldier_PLA_Plain1_Winter_C"}, "class_names": ["BP_Soldier_PLA_Plain1_Woodland_C", "BP_Soldier_PLA_Plain1_Arid_C", "BP_Soldier_PLA_Plain1_Winter_C"], "type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["qbz95-1_recruit", "generic_fielddressing"]} \ No newline at end of file diff --git a/roles/pla_rifleman_01.json b/roles/pla_rifleman_01.json index cb37ba9..d4fb587 100644 --- a/roles/pla_rifleman_01.json +++ b/roles/pla_rifleman_01.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["qbz95-1", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "infantry_ammobag_pla", "pla_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_Rifleman1_Woodland.BP_Soldier_PLA_Rifleman1_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_Rifleman1_Arid.BP_Soldier_PLA_Rifleman1_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_Rifleman1_Winter.BP_Soldier_PLA_Rifleman1_Winter_C"}, "class_names": ["BP_Soldier_PLA_Rifleman1_Woodland_C", "BP_Soldier_PLA_Rifleman1_Arid_C", "BP_Soldier_PLA_Rifleman1_Winter_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["qbz95-1", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "infantry_ammobag_pla", "pla_binoculars"]} \ No newline at end of file diff --git a/roles/pla_rifleman_02.json b/roles/pla_rifleman_02.json index b2f215a..c4e89ea 100644 --- a/roles/pla_rifleman_02.json +++ b/roles/pla_rifleman_02.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["qbz95-1_holo", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "infantry_ammobag_pla", "pla_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_Rifleman2_Woodland.BP_Soldier_PLA_Rifleman2_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_Rifleman2_Arid.BP_Soldier_PLA_Rifleman2_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_Rifleman2_Winter.BP_Soldier_PLA_Rifleman2_Winter_C"}, "class_names": ["BP_Soldier_PLA_Rifleman2_Woodland_C", "BP_Soldier_PLA_Rifleman2_Arid_C", "BP_Soldier_PLA_Rifleman2_Winter_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["qbz95-1_holo", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "infantry_ammobag_pla", "pla_binoculars"]} \ No newline at end of file diff --git a/roles/pla_rifleman_03.json b/roles/pla_rifleman_03.json index 4322b02..f54fb47 100644 --- a/roles/pla_rifleman_03.json +++ b/roles/pla_rifleman_03.json @@ -1 +1 @@ -{"type": "rifleman_scoped", "icon": "icons/role/rifleman_scoped.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["qbz95-1_optic", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "infantry_ammobag_pla"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_Rifleman2_Woodland.BP_Soldier_PLA_Rifleman2_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_Rifleman2_Arid.BP_Soldier_PLA_Rifleman2_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_Rifleman2_Winter.BP_Soldier_PLA_Rifleman2_Winter_C"}, "class_names": ["BP_Soldier_PLA_Rifleman2_Woodland_C", "BP_Soldier_PLA_Rifleman2_Arid_C", "BP_Soldier_PLA_Rifleman2_Winter_C"], "type": "rifleman_scoped", "icon": "icons/role/rifleman_scoped.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["qbz95-1_optic", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "infantry_ammobag_pla"]} \ No newline at end of file diff --git a/roles/pla_sl_01.json b/roles/pla_sl_01.json index bfb47ba..26220da 100644 --- a/roles/pla_sl_01.json +++ b/roles/pla_sl_01.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["qbz95-1_tracer", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_red", "dsf161smoke_blue", "generic_fielddressing", "pla_binoculars", "equippablerallypoint_pla"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_SquadLeader_Woodland.BP_Soldier_PLA_SquadLeader_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_SquadLeader_Arid.BP_Soldier_PLA_SquadLeader_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_SquadLeader_Winter.BP_Soldier_PLA_SquadLeader_Winter_C"}, "class_names": ["BP_Soldier_PLA_SquadLeader_Woodland_C", "BP_Soldier_PLA_SquadLeader_Arid_C", "BP_Soldier_PLA_SquadLeader_Winter_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["qbz95-1_tracer", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_red", "dsf161smoke_blue", "generic_fielddressing", "pla_binoculars", "equippablerallypoint_pla"]} \ No newline at end of file diff --git a/roles/pla_sl_02.json b/roles/pla_sl_02.json index 65a348a..99f4899 100644 --- a/roles/pla_sl_02.json +++ b/roles/pla_sl_02.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["qbz95-1_holo_tracer", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_red", "dsf161smoke_blue", "generic_fielddressing", "pla_binoculars", "equippablerallypoint_pla"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_SquadLeader_Woodland.BP_Soldier_PLA_SquadLeader_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_SquadLeader_Arid.BP_Soldier_PLA_SquadLeader_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_SquadLeader_Winter.BP_Soldier_PLA_SquadLeader_Winter_C"}, "class_names": ["BP_Soldier_PLA_SquadLeader_Woodland_C", "BP_Soldier_PLA_SquadLeader_Arid_C", "BP_Soldier_PLA_SquadLeader_Winter_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["qbz95-1_holo_tracer", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_red", "dsf161smoke_blue", "generic_fielddressing", "pla_binoculars", "equippablerallypoint_pla"]} \ No newline at end of file diff --git a/roles/pla_sl_03.json b/roles/pla_sl_03.json index 5ec6b43..4c299ee 100644 --- a/roles/pla_sl_03.json +++ b/roles/pla_sl_03.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "SCOPE", "RIFLEMAN", "SQUAD_LEADER"], "items": ["qbz95-1_optic_tracer", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_red", "dsf161smoke_blue", "generic_fielddressing", "pla_binoculars", "equippablerallypoint_pla"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_SquadLeader_Woodland.BP_Soldier_PLA_SquadLeader_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_SquadLeader_Arid.BP_Soldier_PLA_SquadLeader_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_SquadLeader_Winter.BP_Soldier_PLA_SquadLeader_Winter_C"}, "class_names": ["BP_Soldier_PLA_SquadLeader_Woodland_C", "BP_Soldier_PLA_SquadLeader_Arid_C", "BP_Soldier_PLA_SquadLeader_Winter_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "SCOPE", "RIFLEMAN", "SQUAD_LEADER"], "items": ["qbz95-1_optic_tracer", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_red", "dsf161smoke_blue", "generic_fielddressing", "pla_binoculars", "equippablerallypoint_pla"]} \ No newline at end of file diff --git a/roles/pla_slcrewman_01.json b/roles/pla_slcrewman_01.json index 206e5e8..25d81e1 100644 --- a/roles/pla_slcrewman_01.json +++ b/roles/pla_slcrewman_01.json @@ -1 +1 @@ -{"type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["qbz95b-1_2mag", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "repairtool", "pla_binoculars", "equippablerallypoint_pla"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_Crewman_Woodland.BP_Soldier_PLA_Crewman_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_Crewman_Arid.BP_Soldier_PLA_Crewman_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_Crewman_Winter.BP_Soldier_PLA_Crewman_Winter_C"}, "class_names": ["BP_Soldier_PLA_Crewman_Woodland_C", "BP_Soldier_PLA_Crewman_Arid_C", "BP_Soldier_PLA_Crewman_Winter_C"], "type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["qbz95b-1_2mag", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "repairtool", "pla_binoculars", "equippablerallypoint_pla"]} \ No newline at end of file diff --git a/roles/pla_slpilot_01.json b/roles/pla_slpilot_01.json index ffa4e90..620c4f3 100644 --- a/roles/pla_slpilot_01.json +++ b/roles/pla_slpilot_01.json @@ -1 +1 @@ -{"type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["qbz95b-1_2mag", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_red", "generic_fielddressing", "repairtool", "pla_binoculars", "equippablerallypoint_pla"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_Pilot_Woodland.BP_Soldier_PLA_Pilot_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_Pilot_Arid.BP_Soldier_PLA_Pilot_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_Pilot_Winter.BP_Soldier_PLA_Pilot_Winter_C"}, "class_names": ["BP_Soldier_PLA_Pilot_Woodland_C", "BP_Soldier_PLA_Pilot_Arid_C", "BP_Soldier_PLA_Pilot_Winter_C"], "type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["qbz95b-1_2mag", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_red", "generic_fielddressing", "repairtool", "pla_binoculars", "equippablerallypoint_pla"]} \ No newline at end of file diff --git a/roles/pla_unarmed_01.json b/roles/pla_unarmed_01.json index 0590fce..265d60a 100644 --- a/roles/pla_unarmed_01.json +++ b/roles/pla_unarmed_01.json @@ -1 +1 @@ -{"type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLA_Woodland/BP_Soldier_PLA_Plain1_Woodland.BP_Soldier_PLA_Plain1_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/PLA_Arid/BP_Soldier_PLA_Plain1_Arid.BP_Soldier_PLA_Plain1_Arid_C", "SNOW": "/Game/Blueprints/Soldiers/PLA_Winter/BP_Soldier_PLA_Plain1_Winter.BP_Soldier_PLA_Plain1_Winter_C"}, "class_names": ["BP_Soldier_PLA_Plain1_Woodland_C", "BP_Soldier_PLA_Plain1_Arid_C", "BP_Soldier_PLA_Plain1_Winter_C"], "type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file diff --git a/roles/planmc_ar_01.json b/roles/planmc_ar_01.json index c455dcc..54121fd 100644 --- a/roles/planmc_ar_01.json +++ b/roles/planmc_ar_01.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN", "NON_MAGNIFYING_SIGHT"], "items": ["qjb95-1_lsw", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "pla_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_AR.BP_Soldier_PLANMC_AR_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_AR_Desert.BP_Soldier_PLANMC_AR_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_AR_C", "BP_Soldier_PLANMC_AR_Desert_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN", "NON_MAGNIFYING_SIGHT"], "items": ["qjb95-1_lsw", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "pla_binoculars"]} \ No newline at end of file diff --git a/roles/planmc_ar_02.json b/roles/planmc_ar_02.json index 6e3b518..575f233 100644 --- a/roles/planmc_ar_02.json +++ b/roles/planmc_ar_02.json @@ -1 +1 @@ -{"type": "automaticrifleman_optic", "icon": "icons/role/automaticrifleman_optic.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN", "SCOPE"], "items": ["qjb95-1_lsw_optic", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_AR.BP_Soldier_PLANMC_AR_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_AR_Desert.BP_Soldier_PLANMC_AR_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_AR_C", "BP_Soldier_PLANMC_AR_Desert_C"], "type": "automaticrifleman_optic", "icon": "icons/role/automaticrifleman_optic.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN", "SCOPE"], "items": ["qjb95-1_lsw_optic", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel"]} \ No newline at end of file diff --git a/roles/planmc_crewman_01.json b/roles/planmc_crewman_01.json index 692be6f..9d7d90f 100644 --- a/roles/planmc_crewman_01.json +++ b/roles/planmc_crewman_01.json @@ -1 +1 @@ -{"type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["qbz95b-1_2mag", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "repairtool", "pla_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_Crewman.BP_Soldier_PLANMC_Crewman_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_Crewman_Desert.BP_Soldier_PLANMC_Crewman_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_Crewman_C", "BP_Soldier_PLANMC_Crewman_Desert_C"], "type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["qbz95b-1_2mag", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "repairtool", "pla_binoculars"]} \ No newline at end of file diff --git a/roles/planmc_engineer_01.json b/roles/planmc_engineer_01.json index 19c1578..42e3834 100644 --- a/roles/planmc_engineer_01.json +++ b/roles/planmc_engineer_01.json @@ -1 +1 @@ -{"type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "COMBAT_ENGINEER", "DEMOLITION"], "items": ["qbz95-1_holo_4mags", "qnl-95_bayonet", "pla_tnt_explosive_timed", "type72_antitank_mine", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel_engineer", "repairtool", "infantry_sandbag_pla", "infantry_razorwire", "pla_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_Engineer.BP_Soldier_PLANMC_Engineer_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_Engineer_Desert.BP_Soldier_PLANMC_Engineer_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_Engineer_C", "BP_Soldier_PLANMC_Engineer_Desert_C"], "type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "COMBAT_ENGINEER", "DEMOLITION"], "items": ["qbz95-1_holo_4mags", "qnl-95_bayonet", "pla_tnt_explosive_timed", "type72_antitank_mine", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel_engineer", "repairtool", "infantry_sandbag_pla", "infantry_razorwire", "pla_binoculars"]} \ No newline at end of file diff --git a/roles/planmc_grenadier_02.json b/roles/planmc_grenadier_02.json index d59830c..7a42e11 100644 --- a/roles/planmc_grenadier_02.json +++ b/roles/planmc_grenadier_02.json @@ -1 +1 @@ -{"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["qbz95-1_qlg-10_rifle_optic", "qnl-95_bayonet", "qbz95-1_qlg-10_optic_ugl_he", "qbz95-1_qlg-10_optic_ugl_smoke", "qbz95-1_qlg-10_optic_ugl_smoke_blue", "qbz95-1_qlg-10_optic_ugl_smoke_red", "generic_fielddressing", "wjq308_shovel"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_Grenadier.BP_Soldier_PLANMC_Grenadier_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_Grenadier_Desert.BP_Soldier_PLANMC_Grenadier_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_Grenadier_C", "BP_Soldier_PLANMC_Grenadier_Desert_C"], "type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["qbz95-1_qlg-10_rifle_optic", "qnl-95_bayonet", "qbz95-1_qlg-10_optic_ugl_he", "qbz95-1_qlg-10_optic_ugl_smoke", "qbz95-1_qlg-10_optic_ugl_smoke_blue", "qbz95-1_qlg-10_optic_ugl_smoke_red", "generic_fielddressing", "wjq308_shovel"]} \ No newline at end of file diff --git a/roles/planmc_hat_01.json b/roles/planmc_hat_01.json index ff8f64f..482c332 100644 --- a/roles/planmc_hat_01.json +++ b/roles/planmc_hat_01.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["qbz95b-1_4mag", "qnl-95_bayonet", "pf-98_tandem", "pf-98_he", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "pla_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_HAT.BP_Soldier_PLANMC_HAT_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_HAT_Desert.BP_Soldier_PLANMC_HAT_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_HAT_C", "BP_Soldier_PLANMC_HAT_Desert_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["qbz95b-1_4mag", "qnl-95_bayonet", "pf-98_tandem", "pf-98_he", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "pla_binoculars"]} \ No newline at end of file diff --git a/roles/planmc_lat_01.json b/roles/planmc_lat_01.json index 195153c..63d2aa9 100644 --- a/roles/planmc_lat_01.json +++ b/roles/planmc_lat_01.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["qbz95b-1", "qnl-95_bayonet", "dzj-08", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "pla_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_LAT.BP_Soldier_PLANMC_LAT_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_LAT_Desert.BP_Soldier_PLANMC_LAT_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_LAT_C", "BP_Soldier_PLANMC_LAT_Desert_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["qbz95b-1", "qnl-95_bayonet", "dzj-08", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "pla_binoculars"]} \ No newline at end of file diff --git a/roles/planmc_lat_02.json b/roles/planmc_lat_02.json index 9b0fc4c..af10a61 100644 --- a/roles/planmc_lat_02.json +++ b/roles/planmc_lat_02.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["qbz95-1_optic", "qnl-95_bayonet", "dzj-08", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_LAT.BP_Soldier_PLANMC_LAT_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_LAT_Desert.BP_Soldier_PLANMC_LAT_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_LAT_C", "BP_Soldier_PLANMC_LAT_Desert_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["qbz95-1_optic", "qnl-95_bayonet", "dzj-08", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel"]} \ No newline at end of file diff --git a/roles/planmc_machinegunner_02.json b/roles/planmc_machinegunner_02.json index 96161f7..38fb0e1 100644 --- a/roles/planmc_machinegunner_02.json +++ b/roles/planmc_machinegunner_02.json @@ -1 +1 @@ -{"type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "MACHINEGUN", "SCOPE", "HEAVY"], "items": ["qjy-88_optic", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_MachineGunner.BP_Soldier_PLANMC_MachineGunner_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_MachineGunner_Desert.BP_Soldier_PLANMC_MachineGunner_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_MachineGunner_C", "BP_Soldier_PLANMC_MachineGunner_Desert_C"], "type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "MACHINEGUN", "SCOPE", "HEAVY"], "items": ["qjy-88_optic", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel"]} \ No newline at end of file diff --git a/roles/planmc_marksman_01.json b/roles/planmc_marksman_01.json index f02121e..911f8b2 100644 --- a/roles/planmc_marksman_01.json +++ b/roles/planmc_marksman_01.json @@ -1 +1 @@ -{"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["qbu-88_optic", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "pla_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_Marksman.BP_Soldier_PLANMC_Marksman_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_Marksman_Desert.BP_Soldier_PLANMC_Marksman_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_Marksman_C", "BP_Soldier_PLANMC_Marksman_Desert_C"], "type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["qbu-88_optic", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "pla_binoculars"]} \ No newline at end of file diff --git a/roles/planmc_medic_01.json b/roles/planmc_medic_01.json index a7bc3df..16f94f1 100644 --- a/roles/planmc_medic_01.json +++ b/roles/planmc_medic_01.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC"], "items": ["qbz95b-1", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_blue", "generic_fielddressing_medic", "generic_medicalkit_pla", "wjq308_shovel", "pla_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_Medic.BP_Soldier_PLANMC_Medic_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_Medic_Desert.BP_Soldier_PLANMC_Medic_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_Medic_C", "BP_Soldier_PLANMC_Medic_Desert_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC"], "items": ["qbz95b-1", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_blue", "generic_fielddressing_medic", "generic_medicalkit_pla", "wjq308_shovel", "pla_binoculars"]} \ No newline at end of file diff --git a/roles/planmc_medic_02.json b/roles/planmc_medic_02.json index 25c83bb..76de236 100644 --- a/roles/planmc_medic_02.json +++ b/roles/planmc_medic_02.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["qbz95-1_optic", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "dsf161smoke_blue", "generic_fielddressing_medic", "generic_medicalkit_pla", "wjq308_shovel"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_Medic.BP_Soldier_PLANMC_Medic_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_Medic_Desert.BP_Soldier_PLANMC_Medic_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_Medic_C", "BP_Soldier_PLANMC_Medic_Desert_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["qbz95-1_optic", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "dsf161smoke_blue", "generic_fielddressing_medic", "generic_medicalkit_pla", "wjq308_shovel"]} \ No newline at end of file diff --git a/roles/planmc_pilot_01.json b/roles/planmc_pilot_01.json index 4f77c42..12deb8c 100644 --- a/roles/planmc_pilot_01.json +++ b/roles/planmc_pilot_01.json @@ -1 +1 @@ -{"type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["qbz95b-1_2mag", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_red", "generic_fielddressing", "repairtool", "pla_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_Pilot.BP_Soldier_PLANMC_Pilot_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_Pilot_Desert.BP_Soldier_PLANMC_Pilot_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_Pilot_C", "BP_Soldier_PLANMC_Pilot_Desert_C"], "type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["qbz95b-1_2mag", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_red", "generic_fielddressing", "repairtool", "pla_binoculars"]} \ No newline at end of file diff --git a/roles/planmc_recruit.json b/roles/planmc_recruit.json index a724334..c736aa7 100644 --- a/roles/planmc_recruit.json +++ b/roles/planmc_recruit.json @@ -1 +1 @@ -{"type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["qbz95-1_recruit", "generic_fielddressing"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_Plain1.BP_Soldier_PLANMC_Plain1_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_Plain1_Desert.BP_Soldier_PLANMC_Plain1_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_Plain1_C", "BP_Soldier_PLANMC_Plain1_Desert_C"], "type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["qbz95-1_recruit", "generic_fielddressing"]} \ No newline at end of file diff --git a/roles/planmc_rifleman_01.json b/roles/planmc_rifleman_01.json index 356afc6..a380f46 100644 --- a/roles/planmc_rifleman_01.json +++ b/roles/planmc_rifleman_01.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["qbz95b-1", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "infantry_ammobag_pla", "pla_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_Rifleman1.BP_Soldier_PLANMC_Rifleman1_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_Rifleman1_Desert.BP_Soldier_PLANMC_Rifleman1_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_Rifleman1_C", "BP_Soldier_PLANMC_Rifleman1_Desert_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["qbz95b-1", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "infantry_ammobag_pla", "pla_binoculars"]} \ No newline at end of file diff --git a/roles/planmc_rifleman_02.json b/roles/planmc_rifleman_02.json index b2f215a..26548f2 100644 --- a/roles/planmc_rifleman_02.json +++ b/roles/planmc_rifleman_02.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["qbz95-1_holo", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "infantry_ammobag_pla", "pla_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_Rifleman2.BP_Soldier_PLANMC_Rifleman2_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_Rifleman2_Desert.BP_Soldier_PLANMC_Rifleman2_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_Rifleman2_C", "BP_Soldier_PLANMC_Rifleman2_Desert_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["qbz95-1_holo", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "infantry_ammobag_pla", "pla_binoculars"]} \ No newline at end of file diff --git a/roles/planmc_rifleman_03.json b/roles/planmc_rifleman_03.json index 4322b02..c5d0330 100644 --- a/roles/planmc_rifleman_03.json +++ b/roles/planmc_rifleman_03.json @@ -1 +1 @@ -{"type": "rifleman_scoped", "icon": "icons/role/rifleman_scoped.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["qbz95-1_optic", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "infantry_ammobag_pla"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_Rifleman2.BP_Soldier_PLANMC_Rifleman2_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_Rifleman2_Desert.BP_Soldier_PLANMC_Rifleman2_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_Rifleman2_C", "BP_Soldier_PLANMC_Rifleman2_Desert_C"], "type": "rifleman_scoped", "icon": "icons/role/rifleman_scoped.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["qbz95-1_optic", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "infantry_ammobag_pla"]} \ No newline at end of file diff --git a/roles/planmc_sl_01.json b/roles/planmc_sl_01.json index fa86154..14f2521 100644 --- a/roles/planmc_sl_01.json +++ b/roles/planmc_sl_01.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["qbz95b-1", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_red", "dsf161smoke_blue", "generic_fielddressing", "pla_binoculars", "equippablerallypoint_pla"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_SquadLeader.BP_Soldier_PLANMC_SquadLeader_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_SquadLeader_Desert.BP_Soldier_PLANMC_SquadLeader_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_SquadLeader_C", "BP_Soldier_PLANMC_SquadLeader_Desert_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["qbz95b-1", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_red", "dsf161smoke_blue", "generic_fielddressing", "pla_binoculars", "equippablerallypoint_pla"]} \ No newline at end of file diff --git a/roles/planmc_sl_02.json b/roles/planmc_sl_02.json index 65a348a..4ab9ddf 100644 --- a/roles/planmc_sl_02.json +++ b/roles/planmc_sl_02.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["qbz95-1_holo_tracer", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_red", "dsf161smoke_blue", "generic_fielddressing", "pla_binoculars", "equippablerallypoint_pla"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_SquadLeader.BP_Soldier_PLANMC_SquadLeader_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_SquadLeader_Desert.BP_Soldier_PLANMC_SquadLeader_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_SquadLeader_C", "BP_Soldier_PLANMC_SquadLeader_Desert_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["qbz95-1_holo_tracer", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_red", "dsf161smoke_blue", "generic_fielddressing", "pla_binoculars", "equippablerallypoint_pla"]} \ No newline at end of file diff --git a/roles/planmc_sl_03.json b/roles/planmc_sl_03.json index 5ec6b43..e6fd5f0 100644 --- a/roles/planmc_sl_03.json +++ b/roles/planmc_sl_03.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "SCOPE", "RIFLEMAN", "SQUAD_LEADER"], "items": ["qbz95-1_optic_tracer", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_red", "dsf161smoke_blue", "generic_fielddressing", "pla_binoculars", "equippablerallypoint_pla"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_SquadLeader.BP_Soldier_PLANMC_SquadLeader_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_SquadLeader_Desert.BP_Soldier_PLANMC_SquadLeader_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_SquadLeader_C", "BP_Soldier_PLANMC_SquadLeader_Desert_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "SCOPE", "RIFLEMAN", "SQUAD_LEADER"], "items": ["qbz95-1_optic_tracer", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_red", "dsf161smoke_blue", "generic_fielddressing", "pla_binoculars", "equippablerallypoint_pla"]} \ No newline at end of file diff --git a/roles/planmc_slcrewman_01.json b/roles/planmc_slcrewman_01.json index 206e5e8..34f0856 100644 --- a/roles/planmc_slcrewman_01.json +++ b/roles/planmc_slcrewman_01.json @@ -1 +1 @@ -{"type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["qbz95b-1_2mag", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "repairtool", "pla_binoculars", "equippablerallypoint_pla"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_Crewman.BP_Soldier_PLANMC_Crewman_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_Crewman_Desert.BP_Soldier_PLANMC_Crewman_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_Crewman_C", "BP_Soldier_PLANMC_Crewman_Desert_C"], "type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["qbz95b-1_2mag", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "repairtool", "pla_binoculars", "equippablerallypoint_pla"]} \ No newline at end of file diff --git a/roles/planmc_slpilot_01.json b/roles/planmc_slpilot_01.json index ffa4e90..e943444 100644 --- a/roles/planmc_slpilot_01.json +++ b/roles/planmc_slpilot_01.json @@ -1 +1 @@ -{"type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["qbz95b-1_2mag", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_red", "generic_fielddressing", "repairtool", "pla_binoculars", "equippablerallypoint_pla"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_Pilot.BP_Soldier_PLANMC_Pilot_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_Pilot_Desert.BP_Soldier_PLANMC_Pilot_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_Pilot_C", "BP_Soldier_PLANMC_Pilot_Desert_C"], "type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["qbz95b-1_2mag", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_red", "generic_fielddressing", "repairtool", "pla_binoculars", "equippablerallypoint_pla"]} \ No newline at end of file diff --git a/roles/planmc_unarmed_01.json b/roles/planmc_unarmed_01.json index 0590fce..3f3f086 100644 --- a/roles/planmc_unarmed_01.json +++ b/roles/planmc_unarmed_01.json @@ -1 +1 @@ -{"type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/PLANMC/BP_Soldier_PLANMC_Plain1.BP_Soldier_PLANMC_Plain1_C", "DESERT": "/Game/Blueprints/Soldiers/PLANMC_Desert/BP_Soldier_PLANMC_Plain1_Desert.BP_Soldier_PLANMC_Plain1_Desert_C"}, "class_names": ["BP_Soldier_PLANMC_Plain1_C", "BP_Soldier_PLANMC_Plain1_Desert_C"], "type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file diff --git a/roles/rgf_ar_01.json b/roles/rgf_ar_01.json index 03bf5d3..14cfa4f 100644 --- a/roles/rgf_ar_01.json +++ b/roles/rgf_ar_01.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN", "NON_MAGNIFYING_SIGHT"], "items": ["rpk74m", "mp443", "ak74bayonet", "rgd5frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_AutomaticRifleman.BP_Soldier_RU_AutomaticRifleman_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_AutomaticRifleman_Desert.BP_Soldier_RU_AutomaticRifleman_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_AutomaticRifleman.BP_Soldier_RU_AutomaticRifleman_C"}, "class_names": ["BP_Soldier_RU_AutomaticRifleman_C", "BP_Soldier_RU_AutomaticRifleman_Desert_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN", "NON_MAGNIFYING_SIGHT"], "items": ["rpk74m", "mp443", "ak74bayonet", "rgd5frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/rgf_ar_02.json b/roles/rgf_ar_02.json index 61c7b4f..d6e2094 100644 --- a/roles/rgf_ar_02.json +++ b/roles/rgf_ar_02.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN", "SCOPE"], "items": ["rpk74m_1p78", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_AutomaticRifleman.BP_Soldier_RU_AutomaticRifleman_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_AutomaticRifleman_Desert.BP_Soldier_RU_AutomaticRifleman_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_AutomaticRifleman.BP_Soldier_RU_AutomaticRifleman_C"}, "class_names": ["BP_Soldier_RU_AutomaticRifleman_C", "BP_Soldier_RU_AutomaticRifleman_Desert_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN", "SCOPE"], "items": ["rpk74m_1p78", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus"]} \ No newline at end of file diff --git a/roles/rgf_crewman_01.json b/roles/rgf_crewman_01.json index 5e831a2..b593c04 100644 --- a/roles/rgf_crewman_01.json +++ b/roles/rgf_crewman_01.json @@ -1 +1 @@ -{"type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["aks74u_2mags", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "repairtool", "russian_baigish_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Crewman.BP_Soldier_RU_Crewman_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_Crewman_Desert.BP_Soldier_RU_Crewman_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Crewman.BP_Soldier_RU_Crewman_C"}, "class_names": ["BP_Soldier_RU_Crewman_C", "BP_Soldier_RU_Crewman_Desert_C"], "type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["aks74u_2mags", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "repairtool", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/rgf_engineer_01.json b/roles/rgf_engineer_01.json index 6878cad..3456251 100644 --- a/roles/rgf_engineer_01.json +++ b/roles/rgf_engineer_01.json @@ -1 +1 @@ -{"type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "DEMOLITION"], "items": ["ak74m_4mags", "ak74bayonet", "sz1_explosive_timed", "tm62_antitank_mine", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_engineer_rus", "repairtool", "infantry_sandbag", "infantry_razorwire", "russian_baigish_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Engineer.BP_Soldier_RU_Engineer_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_Engineer_Desert.BP_Soldier_RU_Engineer_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Engineer.BP_Soldier_RU_Engineer_C"}, "class_names": ["BP_Soldier_RU_Engineer_C", "BP_Soldier_RU_Engineer_Desert_C"], "type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "DEMOLITION"], "items": ["ak74m_4mags", "ak74bayonet", "sz1_explosive_timed", "tm62_antitank_mine", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_engineer_rus", "repairtool", "infantry_sandbag", "infantry_razorwire", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/rgf_grenadier_01.json b/roles/rgf_grenadier_01.json index 3f63b98..8abbfef 100644 --- a/roles/rgf_grenadier_01.json +++ b/roles/rgf_grenadier_01.json @@ -1 +1 @@ -{"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER"], "items": ["ak74mgp25_rifle_1p78", "ak74bayonet", "ak74mgp25_1p78_ugl_he", "ak74mgp25_1p78_ugl_smoke", "ak74mgp25_1p78_ugl_smoke_blue", "ak74mgp25_1p78_ugl_smoke_red", "generic_fielddressing", "mpl50_shovel_rus"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Grenadier.BP_Soldier_RU_Grenadier_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_Grenadier_Desert.BP_Soldier_RU_Grenadier_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Grenadier.BP_Soldier_RU_Grenadier_C"}, "class_names": ["BP_Soldier_RU_Grenadier_C", "BP_Soldier_RU_Grenadier_Desert_C"], "type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER"], "items": ["ak74mgp25_rifle_1p78", "ak74bayonet", "ak74mgp25_1p78_ugl_he", "ak74mgp25_1p78_ugl_smoke", "ak74mgp25_1p78_ugl_smoke_blue", "ak74mgp25_1p78_ugl_smoke_red", "generic_fielddressing", "mpl50_shovel_rus"]} \ No newline at end of file diff --git a/roles/rgf_hat_01.json b/roles/rgf_hat_01.json index 33b6721..db30d94 100644 --- a/roles/rgf_hat_01.json +++ b/roles/rgf_hat_01.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["ak74m_4mags", "ak74bayonet", "rpg28", "rpg26", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_HAT_RPG28.BP_Soldier_RU_HAT_RPG28_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_HAT_RPG28_Desert.BP_Soldier_RU_HAT_RPG28_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_HAT_RPG28.BP_Soldier_RU_HAT_RPG28_C"}, "class_names": ["BP_Soldier_RU_HAT_RPG28_C", "BP_Soldier_RU_HAT_RPG28_Desert_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["ak74m_4mags", "ak74bayonet", "rpg28", "rpg26", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/rgf_hat_02.json b/roles/rgf_hat_02.json index de0244b..345506d 100644 --- a/roles/rgf_hat_02.json +++ b/roles/rgf_hat_02.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["ak74m_1p78", "ak74bayonet", "rpg7v2_tandem", "rpg7v2_heat", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_LAT.BP_Soldier_RU_LAT_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_LAT_Desert.BP_Soldier_RU_LAT_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_LAT.BP_Soldier_RU_LAT_C"}, "class_names": ["BP_Soldier_RU_LAT_C", "BP_Soldier_RU_LAT_Desert_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["ak74m_1p78", "ak74bayonet", "rpg7v2_tandem", "rpg7v2_heat", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus"]} \ No newline at end of file diff --git a/roles/rgf_lat_01.json b/roles/rgf_lat_01.json index 5fbab44..e57e465 100644 --- a/roles/rgf_lat_01.json +++ b/roles/rgf_lat_01.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["ak74m", "ak74bayonet", "rpg7v2_heat", "rpg7v2_frag_2mag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_LAT.BP_Soldier_RU_LAT_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_LAT_Desert.BP_Soldier_RU_LAT_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_LAT.BP_Soldier_RU_LAT_C"}, "class_names": ["BP_Soldier_RU_LAT_C", "BP_Soldier_RU_LAT_Desert_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["ak74m", "ak74bayonet", "rpg7v2_heat", "rpg7v2_frag_2mag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/rgf_lat_02.json b/roles/rgf_lat_02.json index 4ab4dee..c58cb0c 100644 --- a/roles/rgf_lat_02.json +++ b/roles/rgf_lat_02.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["ak74m_1p78", "ak74bayonet", "rpg26", "rgd5frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_LAT_Rpg26.BP_Soldier_RU_LAT_Rpg26_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_LAT_Rpg26_Desert.BP_Soldier_RU_LAT_Rpg26_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_LAT_Rpg26.BP_Soldier_RU_LAT_Rpg26_C"}, "class_names": ["BP_Soldier_RU_LAT_Rpg26_C", "BP_Soldier_RU_LAT_Rpg26_Desert_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["ak74m_1p78", "ak74bayonet", "rpg26", "rgd5frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus"]} \ No newline at end of file diff --git a/roles/rgf_machinegunner_01.json b/roles/rgf_machinegunner_01.json index 651a0a2..dbc0ba6 100644 --- a/roles/rgf_machinegunner_01.json +++ b/roles/rgf_machinegunner_01.json @@ -1 +1 @@ -{"type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN", "SCOPE"], "items": ["pkp_1p78", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Machinegunner.BP_Soldier_RU_Machinegunner_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_Machinegunner_Desert.BP_Soldier_RU_Machinegunner_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Machinegunner.BP_Soldier_RU_Machinegunner_C"}, "class_names": ["BP_Soldier_RU_Machinegunner_C", "BP_Soldier_RU_Machinegunner_Desert_C"], "type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN", "SCOPE"], "items": ["pkp_1p78", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus"]} \ No newline at end of file diff --git a/roles/rgf_marksman_01.json b/roles/rgf_marksman_01.json index 1144a0c..f85e9e1 100644 --- a/roles/rgf_marksman_01.json +++ b/roles/rgf_marksman_01.json @@ -1 +1 @@ -{"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["svdm_optic", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Marksman.BP_Soldier_RU_Marksman_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_Marksman_Desert.BP_Soldier_RU_Marksman_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Marksman.BP_Soldier_RU_Marksman_C"}, "class_names": ["BP_Soldier_RU_Marksman_C", "BP_Soldier_RU_Marksman_Desert_C"], "type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["svdm_optic", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/rgf_medic_01.json b/roles/rgf_medic_01.json index 75e45c3..2261e00 100644 --- a/roles/rgf_medic_01.json +++ b/roles/rgf_medic_01.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC"], "items": ["ak74m", "mp443_3mags", "ak74bayonet", "rgd5frag", "rdg2smoke", "rdg2smoke_orange", "generic_fielddressing_medic", "generic_medicalkit_russia", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Medic.BP_Soldier_RU_Medic_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_Medic_Desert.BP_Soldier_RU_Medic_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Medic.BP_Soldier_RU_Medic_C"}, "class_names": ["BP_Soldier_RU_Medic_C", "BP_Soldier_RU_Medic_Desert_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC"], "items": ["ak74m", "mp443_3mags", "ak74bayonet", "rgd5frag", "rdg2smoke", "rdg2smoke_orange", "generic_fielddressing_medic", "generic_medicalkit_russia", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/rgf_medic_02.json b/roles/rgf_medic_02.json index 881cf08..09753e9 100644 --- a/roles/rgf_medic_02.json +++ b/roles/rgf_medic_02.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["ak74m_1p78", "mp443", "ak74bayonet", "rdg2smoke", "rdg2smoke_orange", "generic_fielddressing_medic", "generic_medicalkit_russia", "mpl50_shovel_rus"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Medic.BP_Soldier_RU_Medic_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_Medic_Desert.BP_Soldier_RU_Medic_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Medic.BP_Soldier_RU_Medic_C"}, "class_names": ["BP_Soldier_RU_Medic_C", "BP_Soldier_RU_Medic_Desert_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["ak74m_1p78", "mp443", "ak74bayonet", "rdg2smoke", "rdg2smoke_orange", "generic_fielddressing_medic", "generic_medicalkit_russia", "mpl50_shovel_rus"]} \ No newline at end of file diff --git a/roles/rgf_pilot_01.json b/roles/rgf_pilot_01.json index f6ba05f..9fc1337 100644 --- a/roles/rgf_pilot_01.json +++ b/roles/rgf_pilot_01.json @@ -1 +1 @@ -{"type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["aks74u_2mags", "mp443", "ak74bayonet", "rdg2smoke_orange", "generic_fielddressing", "repairtool", "russian_baigish_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Pilot.BP_Soldier_RU_Pilot_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_Pilot_Desert.BP_Soldier_RU_Pilot_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Pilot.BP_Soldier_RU_Pilot_C"}, "class_names": ["BP_Soldier_RU_Pilot_C", "BP_Soldier_RU_Pilot_Desert_C"], "type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["aks74u_2mags", "mp443", "ak74bayonet", "rdg2smoke_orange", "generic_fielddressing", "repairtool", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/rgf_recruit.json b/roles/rgf_recruit.json index 60d07b0..1093be5 100644 --- a/roles/rgf_recruit.json +++ b/roles/rgf_recruit.json @@ -1 +1 @@ -{"type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["ak74m_recruit", "generic_fielddressing"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Rifleman1.BP_Soldier_RU_Rifleman1_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_Rifleman1_Desert.BP_Soldier_RU_Rifleman1_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Rifleman1.BP_Soldier_RU_Rifleman1_C"}, "class_names": ["BP_Soldier_RU_Rifleman1_C", "BP_Soldier_RU_Rifleman1_Desert_C"], "type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["ak74m_recruit", "generic_fielddressing"]} \ No newline at end of file diff --git a/roles/rgf_rifleman_01.json b/roles/rgf_rifleman_01.json index f4edaea..5bb88f6 100644 --- a/roles/rgf_rifleman_01.json +++ b/roles/rgf_rifleman_01.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["ak74m", "ak74bayonet", "rgd5frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "infantry_ammobag_rgf", "russian_baigish_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Rifleman1.BP_Soldier_RU_Rifleman1_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_Rifleman1_Desert.BP_Soldier_RU_Rifleman1_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Rifleman1.BP_Soldier_RU_Rifleman1_C"}, "class_names": ["BP_Soldier_RU_Rifleman1_C", "BP_Soldier_RU_Rifleman1_Desert_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["ak74m", "ak74bayonet", "rgd5frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "infantry_ammobag_rgf", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/rgf_rifleman_02.json b/roles/rgf_rifleman_02.json index 9992bbd..16d8dfb 100644 --- a/roles/rgf_rifleman_02.json +++ b/roles/rgf_rifleman_02.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["ak74m_1p63", "ak74bayonet", "rgd5frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "infantry_ammobag_rgf", "russian_baigish_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Rifleman2.BP_Soldier_RU_Rifleman2_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_Rifleman2_Desert.BP_Soldier_RU_Rifleman2_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Rifleman2.BP_Soldier_RU_Rifleman2_C"}, "class_names": ["BP_Soldier_RU_Rifleman2_C", "BP_Soldier_RU_Rifleman2_Desert_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["ak74m_1p63", "ak74bayonet", "rgd5frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "infantry_ammobag_rgf", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/rgf_rifleman_03.json b/roles/rgf_rifleman_03.json index 054a893..356687a 100644 --- a/roles/rgf_rifleman_03.json +++ b/roles/rgf_rifleman_03.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["ak74m_1p78", "ak74bayonet", "rgd5frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_ammobag_rgf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Rifleman1.BP_Soldier_RU_Rifleman1_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_Rifleman1_Desert.BP_Soldier_RU_Rifleman1_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Rifleman1.BP_Soldier_RU_Rifleman1_C"}, "class_names": ["BP_Soldier_RU_Rifleman1_C", "BP_Soldier_RU_Rifleman1_Desert_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["ak74m_1p78", "ak74bayonet", "rgd5frag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_ammobag_rgf"]} \ No newline at end of file diff --git a/roles/rgf_sl_01.json b/roles/rgf_sl_01.json index 078ed0b..0c2b4bc 100644 --- a/roles/rgf_sl_01.json +++ b/roles/rgf_sl_01.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["ak74m_tracer", "mp443", "ak74bayonet", "rgd5frag", "rdg2smoke", "rdg2smoke_orange", "rdg2smoke_purple", "generic_fielddressing", "russian_baigish_binoculars", "equippablerallypoint_rgf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_SquadLeader.BP_Soldier_RU_SquadLeader_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_SquadLeader_Desert.BP_Soldier_RU_SquadLeader_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_SquadLeader.BP_Soldier_RU_SquadLeader_C"}, "class_names": ["BP_Soldier_RU_SquadLeader_C", "BP_Soldier_RU_SquadLeader_Desert_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["ak74m_tracer", "mp443", "ak74bayonet", "rgd5frag", "rdg2smoke", "rdg2smoke_orange", "rdg2smoke_purple", "generic_fielddressing", "russian_baigish_binoculars", "equippablerallypoint_rgf"]} \ No newline at end of file diff --git a/roles/rgf_sl_02.json b/roles/rgf_sl_02.json index a524f8f..8e3d3b8 100644 --- a/roles/rgf_sl_02.json +++ b/roles/rgf_sl_02.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["ak74m_1p63_tracer", "mp443", "ak74bayonet", "rgd5frag", "rdg2smoke", "rdg2smoke_orange", "rdg2smoke_purple", "generic_fielddressing", "russian_baigish_binoculars", "equippablerallypoint_rgf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_SquadLeader.BP_Soldier_RU_SquadLeader_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_SquadLeader_Desert.BP_Soldier_RU_SquadLeader_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_SquadLeader.BP_Soldier_RU_SquadLeader_C"}, "class_names": ["BP_Soldier_RU_SquadLeader_C", "BP_Soldier_RU_SquadLeader_Desert_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["ak74m_1p63_tracer", "mp443", "ak74bayonet", "rgd5frag", "rdg2smoke", "rdg2smoke_orange", "rdg2smoke_purple", "generic_fielddressing", "russian_baigish_binoculars", "equippablerallypoint_rgf"]} \ No newline at end of file diff --git a/roles/rgf_sl_03.json b/roles/rgf_sl_03.json index 5173852..46f30b2 100644 --- a/roles/rgf_sl_03.json +++ b/roles/rgf_sl_03.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "SCOPE", "RIFLEMAN", "SQUAD_LEADER"], "items": ["ak74m_1p78_tracer", "mp443", "ak74bayonet", "rgd5frag", "rdg2smoke", "rdg2smoke_orange", "rdg2smoke_purple", "generic_fielddressing", "russian_baigish_binoculars", "equippablerallypoint_rgf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_SquadLeader.BP_Soldier_RU_SquadLeader_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_SquadLeader_Desert.BP_Soldier_RU_SquadLeader_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_SquadLeader.BP_Soldier_RU_SquadLeader_C"}, "class_names": ["BP_Soldier_RU_SquadLeader_C", "BP_Soldier_RU_SquadLeader_Desert_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "SCOPE", "RIFLEMAN", "SQUAD_LEADER"], "items": ["ak74m_1p78_tracer", "mp443", "ak74bayonet", "rgd5frag", "rdg2smoke", "rdg2smoke_orange", "rdg2smoke_purple", "generic_fielddressing", "russian_baigish_binoculars", "equippablerallypoint_rgf"]} \ No newline at end of file diff --git a/roles/rgf_slcrewman_01.json b/roles/rgf_slcrewman_01.json index 8ae807b..2ea1b77 100644 --- a/roles/rgf_slcrewman_01.json +++ b/roles/rgf_slcrewman_01.json @@ -1 +1 @@ -{"type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["aks74u_2mags", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "repairtool", "russian_baigish_binoculars", "equippablerallypoint_rgf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_SL_Crewman.BP_Soldier_RU_SL_Crewman_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_SL_Crewman_Desert.BP_Soldier_RU_SL_Crewman_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_SL_Crewman.BP_Soldier_RU_SL_Crewman_C"}, "class_names": ["BP_Soldier_RU_SL_Crewman_C", "BP_Soldier_RU_SL_Crewman_Desert_C"], "type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["aks74u_2mags", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "repairtool", "russian_baigish_binoculars", "equippablerallypoint_rgf"]} \ No newline at end of file diff --git a/roles/rgf_slpilot_01.json b/roles/rgf_slpilot_01.json index f208b57..6496139 100644 --- a/roles/rgf_slpilot_01.json +++ b/roles/rgf_slpilot_01.json @@ -1 +1 @@ -{"type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["aks74u_2mags", "mp443", "ak74bayonet", "rdg2smoke_orange", "generic_fielddressing", "repairtool", "russian_baigish_binoculars", "equippablerallypoint_rgf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_SL_Pilot.BP_Soldier_RU_SL_Pilot_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_SL_Pilot_Desert.BP_Soldier_RU_SL_Pilot_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_SL_Pilot.BP_Soldier_RU_SL_Pilot_C"}, "class_names": ["BP_Soldier_RU_SL_Pilot_C", "BP_Soldier_RU_SL_Pilot_Desert_C"], "type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["aks74u_2mags", "mp443", "ak74bayonet", "rdg2smoke_orange", "generic_fielddressing", "repairtool", "russian_baigish_binoculars", "equippablerallypoint_rgf"]} \ No newline at end of file diff --git a/roles/rgf_unarmed_01.json b/roles/rgf_unarmed_01.json index 0590fce..084b9f9 100644 --- a/roles/rgf_unarmed_01.json +++ b/roles/rgf_unarmed_01.json @@ -1 +1 @@ -{"type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Rifleman1.BP_Soldier_RU_Rifleman1_C", "DESERT": "/Game/Blueprints/Soldiers/RU_Desert/BP_Soldier_RU_Rifleman1_Desert.BP_Soldier_RU_Rifleman1_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/RU/BP_Soldier_RU_Rifleman1.BP_Soldier_RU_Rifleman1_C"}, "class_names": ["BP_Soldier_RU_Rifleman1_C", "BP_Soldier_RU_Rifleman1_Desert_C"], "type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file diff --git a/roles/tlf_crewman_01.json b/roles/tlf_crewman_01.json index c46b2c5..302d867 100644 --- a/roles/tlf_crewman_01.json +++ b/roles/tlf_crewman_01.json @@ -1 +1 @@ -{"type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["sar109t_hna_2mag", "sor9", "g3bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "repairtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_Crewman_01.BP_Soldier_TLF_Crewman_01_C"}, "class_names": ["BP_Soldier_TLF_Crewman_01_C"], "type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["sar109t_hna_2mag", "sor9", "g3bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "repairtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/tlf_engineer_01.json b/roles/tlf_engineer_01.json index 91ed67b..0329403 100644 --- a/roles/tlf_engineer_01.json +++ b/roles/tlf_engineer_01.json @@ -1 +1 @@ -{"type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "DEMOLITION", "NON_MAGNIFYING_SIGHT"], "items": ["mpt76_6mag", "g3bayonet", "m1124explosive_timed", "m15_antitank_mine", "m18smoke_parent", "generic_fielddressing", "entrenchingtool_engineer", "repairtool", "infantry_sandbag", "infantry_razorwire", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_Engineer_01.BP_Soldier_TLF_Engineer_01_C"}, "class_names": ["BP_Soldier_TLF_Engineer_01_C"], "type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "DEMOLITION", "NON_MAGNIFYING_SIGHT"], "items": ["mpt76_6mag", "g3bayonet", "m1124explosive_timed", "m15_antitank_mine", "m18smoke_parent", "generic_fielddressing", "entrenchingtool_engineer", "repairtool", "infantry_sandbag", "infantry_razorwire", "us_binoculars"]} \ No newline at end of file diff --git a/roles/tlf_grenadier_01.json b/roles/tlf_grenadier_01.json index 722b0e4..b881454 100644 --- a/roles/tlf_grenadier_01.json +++ b/roles/tlf_grenadier_01.json @@ -1 +1 @@ -{"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["mpt76_ak40gl_a940_rifle", "g3bayonet", "mpt76_ak40gl_a940_ugl_he", "mpt76_ak40gl_a940_ugl_smoke", "mpt76_ak40gl_a940_ugl_smoke_blue", "mpt76_ak40gl_a940_ugl_smoke_red", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_Grenadier_01.BP_Soldier_TLF_Grenadier_01_C"}, "class_names": ["BP_Soldier_TLF_Grenadier_01_C"], "type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["mpt76_ak40gl_a940_rifle", "g3bayonet", "mpt76_ak40gl_a940_ugl_he", "mpt76_ak40gl_a940_ugl_smoke", "mpt76_ak40gl_a940_ugl_smoke_blue", "mpt76_ak40gl_a940_ugl_smoke_red", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/tlf_grenadier_02.json b/roles/tlf_grenadier_02.json index 0f60019..60b44df 100644 --- a/roles/tlf_grenadier_02.json +++ b/roles/tlf_grenadier_02.json @@ -1 +1 @@ -{"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER"], "items": ["mpt76_6mag", "g3bayonet", "mgl_he", "mgl_smoke", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_Grenadier_02.BP_Soldier_TLF_Grenadier_02_C"}, "class_names": ["BP_Soldier_TLF_Grenadier_02_C"], "type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER"], "items": ["mpt76_6mag", "g3bayonet", "mgl_he", "mgl_smoke", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/tlf_hat_01.json b/roles/tlf_hat_01.json index caac3b6..12cba7b 100644 --- a/roles/tlf_hat_01.json +++ b/roles/tlf_hat_01.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["mpt76", "g3bayonet", "carlgustavm2_ffv751_no78mk1", "carlgustavm2_ffv551_no78mk1", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_Gendarme_01.BP_Soldier_TLF_Gendarme_01_C", "FOREST": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_Gendarme_01.BP_Soldier_TLF_Gendarme_01_C", "SNOW": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_Gendarme_01.BP_Soldier_TLF_Gendarme_01_C"}, "class_names": ["BP_Soldier_TLF_Gendarme_01_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["mpt76_foregrip_hna", "g3bayonet", "rpg7_tandem_2mag", "rpg7_heat", "rpg7_frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/tlf_hat_02.json b/roles/tlf_hat_02.json new file mode 100644 index 0000000..9185cbe --- /dev/null +++ b/roles/tlf_hat_02.json @@ -0,0 +1 @@ +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_Gendarme_01.BP_Soldier_TLF_Gendarme_01_C", "FOREST": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_Gendarme_01.BP_Soldier_TLF_Gendarme_01_C", "SNOW": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_Gendarme_01.BP_Soldier_TLF_Gendarme_01_C"}, "class_names": ["BP_Soldier_TLF_Gendarme_01_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["mpt76", "g3bayonet", "carlgustavm2_ffv751_no78mk1", "carlgustavm2_ffv551_no78mk1", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/tlf_jandarma_01.json b/roles/tlf_jandarma_01.json index 6a3a735..c70fa72 100644 --- a/roles/tlf_jandarma_01.json +++ b/roles/tlf_jandarma_01.json @@ -1 +1 @@ -{"type": "raider", "icon": "icons/role/raider.png", "tags": [], "items": ["sar109t_hna", "sor9", "g3bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_Gendarme_01.BP_Soldier_TLF_Gendarme_01_C"}, "class_names": ["BP_Soldier_TLF_Gendarme_01_C"], "type": "raider", "icon": "icons/role/raider.png", "tags": [], "items": ["sar109t_hna", "sor9", "g3bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/tlf_lat_01.json b/roles/tlf_lat_01.json index 075daea..5103b11 100644 --- a/roles/tlf_lat_01.json +++ b/roles/tlf_lat_01.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["mpt76", "g3bayonet", "rpg7v2_heat_2mag", "rpg7v2_frag_2mag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_LAT_01.BP_Soldier_TLF_LAT_01_C"}, "class_names": ["BP_Soldier_TLF_LAT_01_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["mpt76", "g3bayonet", "rpg7v2_heat_2mag", "rpg7v2_frag_2mag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/tlf_lat_02.json b/roles/tlf_lat_02.json index 82ed123..0f5a21f 100644 --- a/roles/tlf_lat_02.json +++ b/roles/tlf_lat_02.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["mpt76_hna", "g3bayonet", "har66_2mags", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_LAT_02a.BP_Soldier_TLF_LAT_02a_C"}, "class_names": ["BP_Soldier_TLF_LAT_02a_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["mpt76_hna", "g3bayonet", "har66_2mags", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/tlf_lat_03.json b/roles/tlf_lat_03.json index 947c20a..e86599c 100644 --- a/roles/tlf_lat_03.json +++ b/roles/tlf_lat_03.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["mpt76_a940", "g3bayonet", "har66_2mags", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_LAT_03a.BP_Soldier_TLF_LAT_03a_C"}, "class_names": ["BP_Soldier_TLF_LAT_03a_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["mpt76_a940", "g3bayonet", "har66_2mags", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/tlf_machinegunner_01.json b/roles/tlf_machinegunner_01.json index b096a8b..389a935 100644 --- a/roles/tlf_machinegunner_01.json +++ b/roles/tlf_machinegunner_01.json @@ -1 +1 @@ -{"type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["LIGHT", "MACHINEGUN"], "items": ["mg3_redtracer", "sor9", "g3bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_MachineGunner_01.BP_Soldier_TLF_MachineGunner_01_C"}, "class_names": ["BP_Soldier_TLF_MachineGunner_01_C"], "type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["LIGHT", "MACHINEGUN"], "items": ["pkm", "sor9", "g3bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/tlf_machinegunner_02.json b/roles/tlf_machinegunner_02.json index 8429245..fb8de69 100644 --- a/roles/tlf_machinegunner_02.json +++ b/roles/tlf_machinegunner_02.json @@ -1 +1 @@ -{"type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN", "SCOPE"], "items": ["pmt76_a940", "sor9", "g3bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_MachineGunner_02.BP_Soldier_TLF_MachineGunner_02_C"}, "class_names": ["BP_Soldier_TLF_MachineGunner_02_C"], "type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN", "SCOPE"], "items": ["pmt76_a940", "sor9", "g3bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/tlf_marksman_01.json b/roles/tlf_marksman_01.json index 939399c..2141a73 100644 --- a/roles/tlf_marksman_01.json +++ b/roles/tlf_marksman_01.json @@ -1 +1 @@ -{"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["knt76_keskin", "sor9", "g3bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_Marksman_01.BP_Soldier_TLF_Marksman_01_C"}, "class_names": ["BP_Soldier_TLF_Marksman_01_C"], "type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["knt76_keskin", "sor9", "g3bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/tlf_medic_01.json b/roles/tlf_medic_01.json index a2f955b..b620cf1 100644 --- a/roles/tlf_medic_01.json +++ b/roles/tlf_medic_01.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "NON_MAGNIFYING_SIGHT"], "items": ["mpt76_hna", "sor9", "g3bayonet", "m67frag", "m18smoke_parent", "m18smoke_yellow", "generic_fielddressing_medic", "generic_medicalkit_tlf", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_Medic_01.BP_Soldier_TLF_Medic_01_C"}, "class_names": ["BP_Soldier_TLF_Medic_01_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "NON_MAGNIFYING_SIGHT"], "items": ["mpt76_hna", "sor9", "g3bayonet", "m67frag", "m18smoke_parent", "m18smoke_yellow", "generic_fielddressing_medic", "generic_medicalkit_tlf", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/tlf_medic_02.json b/roles/tlf_medic_02.json index 9adc5b5..cce1f33 100644 --- a/roles/tlf_medic_02.json +++ b/roles/tlf_medic_02.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["mpt76_a940", "sor9", "g3bayonet", "m18smoke_parent", "m18smoke_yellow", "generic_fielddressing_medic", "generic_medicalkit_tlf", "entrenchingtool"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_Medic_02.BP_Soldier_TLF_Medic_02_C"}, "class_names": ["BP_Soldier_TLF_Medic_02_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["mpt76_a940", "sor9", "g3bayonet", "m18smoke_parent", "m18smoke_yellow", "generic_fielddressing_medic", "generic_medicalkit_tlf", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/tlf_pilot_01.json b/roles/tlf_pilot_01.json index a84f4dc..f44ea86 100644 --- a/roles/tlf_pilot_01.json +++ b/roles/tlf_pilot_01.json @@ -1 +1 @@ -{"type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["sar109t_hna_2mag", "sor9", "g3bayonet", "m18smoke_yellow", "generic_fielddressing", "repairtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_SL_Pilot_01.BP_Soldier_TLF_SL_Pilot_01_C"}, "class_names": ["BP_Soldier_TLF_SL_Pilot_01_C"], "type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["sar109t_hna_2mag", "sor9", "g3bayonet", "m18smoke_yellow", "generic_fielddressing", "repairtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/tlf_recruit.json b/roles/tlf_recruit.json index 1fdd3a8..7d62b49 100644 --- a/roles/tlf_recruit.json +++ b/roles/tlf_recruit.json @@ -1 +1 @@ -{"type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["mpt76_1mag", "generic_fielddressing"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_Recruit_01.BP_Soldier_TLF_Recruit_01_C"}, "class_names": ["BP_Soldier_TLF_Recruit_01_C"], "type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["mpt76_1mag", "generic_fielddressing"]} \ No newline at end of file diff --git a/roles/tlf_rifleman_01.json b/roles/tlf_rifleman_01.json index 8ad231e..2861a4a 100644 --- a/roles/tlf_rifleman_01.json +++ b/roles/tlf_rifleman_01.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["mpt76_foregrip", "g3bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_tlf", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_Rifleman_01.BP_Soldier_TLF_Rifleman_01_C"}, "class_names": ["BP_Soldier_TLF_Rifleman_01_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["mpt76_foregrip", "g3bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_tlf", "us_binoculars"]} \ No newline at end of file diff --git a/roles/tlf_rifleman_02.json b/roles/tlf_rifleman_02.json index 2879019..6b5a68b 100644 --- a/roles/tlf_rifleman_02.json +++ b/roles/tlf_rifleman_02.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["mpt76_hna", "g3bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_tlf", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_Rifleman_02.BP_Soldier_TLF_Rifleman_02_C"}, "class_names": ["BP_Soldier_TLF_Rifleman_02_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["mpt76_hna", "g3bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_tlf", "us_binoculars"]} \ No newline at end of file diff --git a/roles/tlf_rifleman_03.json b/roles/tlf_rifleman_03.json index 2167e9c..bc3579a 100644 --- a/roles/tlf_rifleman_03.json +++ b/roles/tlf_rifleman_03.json @@ -1 +1 @@ -{"type": "rifleman_scoped", "icon": "icons/role/rifleman_scoped.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["mpt76_a940", "g3bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_tlf"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_Rifleman_03.BP_Soldier_TLF_Rifleman_03_C"}, "class_names": ["BP_Soldier_TLF_Rifleman_03_C"], "type": "rifleman_scoped", "icon": "icons/role/rifleman_scoped.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["mpt76_a940", "g3bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_tlf"]} \ No newline at end of file diff --git a/roles/tlf_sl_01.json b/roles/tlf_sl_01.json index cb2f0cb..b934610 100644 --- a/roles/tlf_sl_01.json +++ b/roles/tlf_sl_01.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["mpt76_foregrip_tracer", "sor9", "g3bayonet", "m67frag", "m18smoke_parent", "m18smoke_yellow", "m18smoke_green", "generic_fielddressing", "us_binoculars", "equippablerallypoint_tlf"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_SL_01.BP_Soldier_TLF_SL_01_C"}, "class_names": ["BP_Soldier_TLF_SL_01_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["mpt76_foregrip_tracer", "sor9", "g3bayonet", "m67frag", "m18smoke_parent", "m18smoke_yellow", "m18smoke_green", "generic_fielddressing", "us_binoculars", "equippablerallypoint_tlf"]} \ No newline at end of file diff --git a/roles/tlf_sl_02.json b/roles/tlf_sl_02.json index 6526374..cd1ec48 100644 --- a/roles/tlf_sl_02.json +++ b/roles/tlf_sl_02.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "NON_MAGNIFYING_SIGHT", "SQUAD_LEADER"], "items": ["mpt76_foregrip_hna_tracer", "sor9", "g3bayonet", "m67frag", "m18smoke_parent", "m18smoke_yellow", "m18smoke_green", "generic_fielddressing", "us_binoculars", "equippablerallypoint_tlf"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_SL_02.BP_Soldier_TLF_SL_02_C"}, "class_names": ["BP_Soldier_TLF_SL_02_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "NON_MAGNIFYING_SIGHT", "SQUAD_LEADER"], "items": ["mpt76_foregrip_hna_tracer", "sor9", "g3bayonet", "m67frag", "m18smoke_parent", "m18smoke_yellow", "m18smoke_green", "generic_fielddressing", "us_binoculars", "equippablerallypoint_tlf"]} \ No newline at end of file diff --git a/roles/tlf_sl_03.json b/roles/tlf_sl_03.json index 50cd078..49c7824 100644 --- a/roles/tlf_sl_03.json +++ b/roles/tlf_sl_03.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["mpt76_foregrip_a940_tracer", "sor9", "g3bayonet", "m67frag", "m18smoke_parent", "m18smoke_yellow", "m18smoke_green", "generic_fielddressing", "us_binoculars", "equippablerallypoint_tlf"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_SL_03.BP_Soldier_TLF_SL_03_C"}, "class_names": ["BP_Soldier_TLF_SL_03_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["mpt76_foregrip_a940_tracer", "sor9", "g3bayonet", "m67frag", "m18smoke_parent", "m18smoke_yellow", "m18smoke_green", "generic_fielddressing", "us_binoculars", "equippablerallypoint_tlf"]} \ No newline at end of file diff --git a/roles/tlf_slcrewman_01.json b/roles/tlf_slcrewman_01.json index 45e9d48..bc1c768 100644 --- a/roles/tlf_slcrewman_01.json +++ b/roles/tlf_slcrewman_01.json @@ -1 +1 @@ -{"type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["sar109t_hna_2mag", "sor9", "g3bayonet", "m18smoke_parent", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_tlf"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_SL_Crewman_01.BP_Soldier_TLF_SL_Crewman_01_C"}, "class_names": ["BP_Soldier_TLF_SL_Crewman_01_C"], "type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["sar109t_hna_2mag", "sor9", "g3bayonet", "m18smoke_parent", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_tlf"]} \ No newline at end of file diff --git a/roles/tlf_slpilot_01.json b/roles/tlf_slpilot_01.json index 9ae6f3c..01141aa 100644 --- a/roles/tlf_slpilot_01.json +++ b/roles/tlf_slpilot_01.json @@ -1 +1 @@ -{"type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["sar109t_hna_2mag", "sor9", "g3bayonet", "m18smoke_yellow", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_tlf"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_SL_Pilot_01.BP_Soldier_TLF_SL_Pilot_01_C"}, "class_names": ["BP_Soldier_TLF_SL_Pilot_01_C"], "type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["sar109t_hna_2mag", "sor9", "g3bayonet", "m18smoke_yellow", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_tlf"]} \ No newline at end of file diff --git a/roles/tlf_unarmed_01.json b/roles/tlf_unarmed_01.json index 0590fce..3b4b023 100644 --- a/roles/tlf_unarmed_01.json +++ b/roles/tlf_unarmed_01.json @@ -1 +1 @@ -{"type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/TLF/BP_Soldier_TLF_Unarmed_01.BP_Soldier_TLF_Unarmed_01_C"}, "class_names": ["BP_Soldier_TLF_Unarmed_01_C"], "type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file diff --git a/roles/usa_ar_01.json b/roles/usa_ar_01.json index 0d9638b..62cf661 100644 --- a/roles/usa_ar_01.json +++ b/roles/usa_ar_01.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN", "NON_MAGNIFYING_SIGHT"], "items": ["m249_pip_m68", "m17mhs", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_AutomaticRifleman.BP_Soldier_USA_AutomaticRifleman_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_AutomaticRifleman_Woodland.BP_Soldier_USA_AutomaticRifleman_Woodland_C"}, "class_names": ["BP_Soldier_USA_AutomaticRifleman_C", "BP_Soldier_USA_AutomaticRifleman_Woodland_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN", "NON_MAGNIFYING_SIGHT"], "items": ["m249_pip_m68", "m17mhs", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usa_ar_02.json b/roles/usa_ar_02.json index f91291c..ec805b7 100644 --- a/roles/usa_ar_02.json +++ b/roles/usa_ar_02.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN", "SCOPE"], "items": ["m249_pip_m145", "m17mhs", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_AutomaticRifleman.BP_Soldier_USA_AutomaticRifleman_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_AutomaticRifleman_Woodland.BP_Soldier_USA_AutomaticRifleman_Woodland_C"}, "class_names": ["BP_Soldier_USA_AutomaticRifleman_C", "BP_Soldier_USA_AutomaticRifleman_Woodland_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN", "SCOPE"], "items": ["m249_pip_m145", "m17mhs", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/usa_crewman_01.json b/roles/usa_crewman_01.json index 9b39c41..aa36cf3 100644 --- a/roles/usa_crewman_01.json +++ b/roles/usa_crewman_01.json @@ -1 +1 @@ -{"type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["m4_2mags", "m17mhs", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "repairtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_Crewman.BP_Soldier_USA_Crewman_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_Crewman_Woodland.BP_Soldier_USA_Crewman_Woodland_C"}, "class_names": ["BP_Soldier_USA_Crewman_C", "BP_Soldier_USA_Crewman_Woodland_C"], "type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["m4_2mags", "m17mhs", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "repairtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usa_engineer_01.json b/roles/usa_engineer_01.json index 7efc30e..3d57232 100644 --- a/roles/usa_engineer_01.json +++ b/roles/usa_engineer_01.json @@ -1 +1 @@ -{"type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "DEMOLITION", "NON_MAGNIFYING_SIGHT"], "items": ["m4_m68_4mags", "m9bayonet", "m1124explosive_timed_noquadbikes", "m15_antitank_mine", "m18smoke_parent", "generic_fielddressing", "entrenchingtool_engineer", "repairtool", "infantry_sandbag", "infantry_razorwire", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_Engineer.BP_Soldier_USA_Engineer_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_Engineer_Woodland.BP_Soldier_USA_Engineer_Woodland_C"}, "class_names": ["BP_Soldier_USA_Engineer_C", "BP_Soldier_USA_Engineer_Woodland_C"], "type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "DEMOLITION", "NON_MAGNIFYING_SIGHT"], "items": ["m4_m68_4mags", "m9bayonet", "m1124explosive_timed_noquadbikes", "m15_antitank_mine", "m18smoke_parent", "generic_fielddressing", "entrenchingtool_engineer", "repairtool", "infantry_sandbag", "infantry_razorwire", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usa_grenadier_01.json b/roles/usa_grenadier_01.json index 0e32a59..1bc0b07 100644 --- a/roles/usa_grenadier_01.json +++ b/roles/usa_grenadier_01.json @@ -1 +1 @@ -{"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["m4m203_rifle_m150", "m9bayonet", "m4m203_m150_ugl_he", "m4m203_m150_ugl_smoke", "m4m203_m150_ugl_smoke_blue", "m4m203_m150_ugl_smoke_red", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_Grenadier.BP_Soldier_USA_Grenadier_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_Grenadier_Woodland.BP_Soldier_USA_Grenadier_Woodland_C"}, "class_names": ["BP_Soldier_USA_Grenadier_C", "BP_Soldier_USA_Grenadier_Woodland_C"], "type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["m4_m68", "m9bayonet", "m320_he", "m320_smoke_white", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usa_hat_01.json b/roles/usa_hat_01.json index 0e79899..c998051 100644 --- a/roles/usa_hat_01.json +++ b/roles/usa_hat_01.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["m4_4mags", "m9bayonet", "m3maaws_tandem", "m3maaws_heat", "m3maaws_smoke_2mags", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_HAT.BP_Soldier_USA_HAT_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_HAT_Woodland.BP_Soldier_USA_HAT_Woodland_C"}, "class_names": ["BP_Soldier_USA_HAT_C", "BP_Soldier_USA_HAT_Woodland_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["m4_4mags", "m9bayonet", "m3maaws_tandem", "m3maaws_heat", "m3maaws_smoke_2mags", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usa_hat_02.json b/roles/usa_hat_02.json index 36e997c..0dd61b1 100644 --- a/roles/usa_hat_02.json +++ b/roles/usa_hat_02.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["m4_m68_4mags", "m9bayonet", "m3maaws_tandem", "m3maaws_heat", "m3maaws_smoke_2mags", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_HAT.BP_Soldier_USA_HAT_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_HAT_Woodland.BP_Soldier_USA_HAT_Woodland_C"}, "class_names": ["BP_Soldier_USA_HAT_C", "BP_Soldier_USA_HAT_Woodland_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["m4_m68_4mags", "m9bayonet", "m3maaws_tandem", "m3maaws_heat", "m3maaws_smoke_2mags", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usa_lat_01.json b/roles/usa_lat_01.json index afbc85e..d34032b 100644 --- a/roles/usa_lat_01.json +++ b/roles/usa_lat_01.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["m4_m68", "m9bayonet", "m136at4", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_LAT_AT4.BP_Soldier_USA_LAT_AT4_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_LAT_AT4_Woodland.BP_Soldier_USA_LAT_AT4_Woodland_C"}, "class_names": ["BP_Soldier_USA_LAT_AT4_C", "BP_Soldier_USA_LAT_AT4_Woodland_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["m4_m68", "m9bayonet", "m136at4", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usa_lat_02.json b/roles/usa_lat_02.json index dda6650..af83545 100644 --- a/roles/usa_lat_02.json +++ b/roles/usa_lat_02.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["m4_m150", "m9bayonet", "m72a7", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_LAT.BP_Soldier_USA_LAT_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_LAT_Woodland.BP_Soldier_USA_LAT_Woodland_C"}, "class_names": ["BP_Soldier_USA_LAT_C", "BP_Soldier_USA_LAT_Woodland_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["m4_m150", "m9bayonet", "m72a7", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/usa_machinegunner_01.json b/roles/usa_machinegunner_01.json index a7eec57..9eb1272 100644 --- a/roles/usa_machinegunner_01.json +++ b/roles/usa_machinegunner_01.json @@ -1 +1 @@ -{"type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN", "SCOPE"], "items": ["m240_m145", "m17mhs", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_Machinegunner.BP_Soldier_USA_Machinegunner_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_Machinegunner_Woodland.BP_Soldier_USA_Machinegunner_Woodland_C"}, "class_names": ["BP_Soldier_USA_Machinegunner_C", "BP_Soldier_USA_Machinegunner_Woodland_C"], "type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN", "SCOPE"], "items": ["m240_m145", "m17mhs", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/usa_marksman_01.json b/roles/usa_marksman_01.json index 99ac45a..cf496b3 100644 --- a/roles/usa_marksman_01.json +++ b/roles/usa_marksman_01.json @@ -1 +1 @@ -{"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["m110_optic", "m17mhs", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_Marksman.BP_Soldier_USA_Marksman_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_Marksman_Woodland.BP_Soldier_USA_Marksman_Woodland_C"}, "class_names": ["BP_Soldier_USA_Marksman_C", "BP_Soldier_USA_Marksman_Woodland_C"], "type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE", "MARKSMAN"], "items": ["m110_optic", "m17mhs", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usa_marksman_02.json b/roles/usa_marksman_02.json new file mode 100644 index 0000000..3a74437 --- /dev/null +++ b/roles/usa_marksman_02.json @@ -0,0 +1 @@ +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_Marksman.BP_Soldier_USA_Marksman_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_Marksman_Woodland.BP_Soldier_USA_Marksman_Woodland_C"}, "class_names": ["BP_Soldier_USA_Marksman_C", "BP_Soldier_USA_Marksman_Woodland_C"], "type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE", "MARKSMAN"], "items": ["m110_optic_suppressed", "m17mhs", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usa_medic_01.json b/roles/usa_medic_01.json index 6f77d29..06536e9 100644 --- a/roles/usa_medic_01.json +++ b/roles/usa_medic_01.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "NON_MAGNIFYING_SIGHT"], "items": ["m4_m68", "m17mhs", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "generic_fielddressing_medic", "generic_medicalkit", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_Medic.BP_Soldier_USA_Medic_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_Medic_Woodland.BP_Soldier_USA_Medic_Woodland_C"}, "class_names": ["BP_Soldier_USA_Medic_C", "BP_Soldier_USA_Medic_Woodland_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "NON_MAGNIFYING_SIGHT"], "items": ["m4_m68", "m17mhs", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "generic_fielddressing_medic", "generic_medicalkit", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usa_medic_02.json b/roles/usa_medic_02.json index 14cb00c..f10adbe 100644 --- a/roles/usa_medic_02.json +++ b/roles/usa_medic_02.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["m4_m150", "m17mhs", "m9bayonet", "m18smoke_parent", "m18smoke_red", "generic_fielddressing_medic", "generic_medicalkit", "entrenchingtool"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_Medic.BP_Soldier_USA_Medic_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_Medic_Woodland.BP_Soldier_USA_Medic_Woodland_C"}, "class_names": ["BP_Soldier_USA_Medic_C", "BP_Soldier_USA_Medic_Woodland_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["m4_m150", "m17mhs", "m9bayonet", "m18smoke_parent", "m18smoke_red", "generic_fielddressing_medic", "generic_medicalkit", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/usa_pilot_01.json b/roles/usa_pilot_01.json index d5dacbf..c8b876c 100644 --- a/roles/usa_pilot_01.json +++ b/roles/usa_pilot_01.json @@ -1 +1 @@ -{"type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["m4_2mags", "m17mhs", "m9bayonet", "m18smoke_red", "generic_fielddressing", "repairtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_Pilot.BP_Soldier_USA_Pilot_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_Pilot_Woodland.BP_Soldier_USA_Pilot_Woodland_C"}, "class_names": ["BP_Soldier_USA_Pilot_C", "BP_Soldier_USA_Pilot_Woodland_C"], "type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["m4_2mags", "m17mhs", "m9bayonet", "m18smoke_red", "generic_fielddressing", "repairtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usa_recruit.json b/roles/usa_recruit.json index ef4bb45..b63c731 100644 --- a/roles/usa_recruit.json +++ b/roles/usa_recruit.json @@ -1 +1 @@ -{"type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["m4_recruit", "generic_fielddressing"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_Plain.BP_Soldier_USA_Plain_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_Plain_Woodland.BP_Soldier_USA_Plain_Woodland_C"}, "class_names": ["BP_Soldier_USA_Plain_C", "BP_Soldier_USA_Plain_Woodland_C"], "type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["m4_recruit", "generic_fielddressing"]} \ No newline at end of file diff --git a/roles/usa_rifleman_01.json b/roles/usa_rifleman_01.json index 0f5a1fa..4c39f4a 100644 --- a/roles/usa_rifleman_01.json +++ b/roles/usa_rifleman_01.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m4a1_foregrip", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_usa", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_Rifleman1.BP_Soldier_USA_Rifleman1_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_Rifleman1_Woodland.BP_Soldier_USA_Rifleman1_Woodland_C"}, "class_names": ["BP_Soldier_USA_Rifleman1_C", "BP_Soldier_USA_Rifleman1_Woodland_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m4a1_foregrip", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_usa", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usa_rifleman_02.json b/roles/usa_rifleman_02.json index abb0e0e..a32945b 100644 --- a/roles/usa_rifleman_02.json +++ b/roles/usa_rifleman_02.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["m4a1_m68", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_usa", "us_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_Rifleman2.BP_Soldier_USA_Rifleman2_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_Rifleman2_Woodland.BP_Soldier_USA_Rifleman2_Woodland_C"}, "class_names": ["BP_Soldier_USA_Rifleman2_C", "BP_Soldier_USA_Rifleman2_Woodland_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["m4a1_m68", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_usa", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usa_rifleman_03.json b/roles/usa_rifleman_03.json index 1656967..d984b17 100644 --- a/roles/usa_rifleman_03.json +++ b/roles/usa_rifleman_03.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["m4_m150", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_usa"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_Rifleman2.BP_Soldier_USA_Rifleman2_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_Rifleman2_Woodland.BP_Soldier_USA_Rifleman2_Woodland_C"}, "class_names": ["BP_Soldier_USA_Rifleman2_C", "BP_Soldier_USA_Rifleman2_Woodland_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["m4_m150", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_usa"]} \ No newline at end of file diff --git a/roles/usa_sl_01.json b/roles/usa_sl_01.json index 5818061..69cddef 100644 --- a/roles/usa_sl_01.json +++ b/roles/usa_sl_01.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["m4a1_foregrip_tracer", "m17mhs", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_usa"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_SquadLeader.BP_Soldier_USA_SquadLeader_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_SquadLeader_Woodland.BP_Soldier_USA_SquadLeader_Woodland_C"}, "class_names": ["BP_Soldier_USA_SquadLeader_C", "BP_Soldier_USA_SquadLeader_Woodland_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["m4a1_foregrip_tracer", "m17mhs", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_usa"]} \ No newline at end of file diff --git a/roles/usa_sl_02.json b/roles/usa_sl_02.json index b12641a..5921392 100644 --- a/roles/usa_sl_02.json +++ b/roles/usa_sl_02.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "NON_MAGNIFYING_SIGHT", "SQUAD_LEADER"], "items": ["m4a1_m68_foregrip_tracer", "m17mhs", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_usa"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_SquadLeader.BP_Soldier_USA_SquadLeader_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_SquadLeader_Woodland.BP_Soldier_USA_SquadLeader_Woodland_C"}, "class_names": ["BP_Soldier_USA_SquadLeader_C", "BP_Soldier_USA_SquadLeader_Woodland_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "NON_MAGNIFYING_SIGHT", "SQUAD_LEADER"], "items": ["m4a1_m68_foregrip_tracer", "m17mhs", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_usa"]} \ No newline at end of file diff --git a/roles/usa_sl_03.json b/roles/usa_sl_03.json index 39d1bcc..a872864 100644 --- a/roles/usa_sl_03.json +++ b/roles/usa_sl_03.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["m4a1_m150_foregrip_tracer", "m17mhs", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_usa"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_SquadLeader.BP_Soldier_USA_SquadLeader_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_SquadLeader_Woodland.BP_Soldier_USA_SquadLeader_Woodland_C"}, "class_names": ["BP_Soldier_USA_SquadLeader_C", "BP_Soldier_USA_SquadLeader_Woodland_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["m4a1_m150_foregrip_tracer", "m17mhs", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_usa"]} \ No newline at end of file diff --git a/roles/usa_slcrewman_01.json b/roles/usa_slcrewman_01.json index 182d75a..722e02e 100644 --- a/roles/usa_slcrewman_01.json +++ b/roles/usa_slcrewman_01.json @@ -1 +1 @@ -{"type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["m4_2mags", "m17mhs", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_usa"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_SL_Crewman.BP_Soldier_USA_SL_Crewman_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_SL_Crewman_Woodland.BP_Soldier_USA_SL_Crewman_Woodland_C"}, "class_names": ["BP_Soldier_USA_SL_Crewman_C", "BP_Soldier_USA_SL_Crewman_Woodland_C"], "type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["m4_2mags", "m17mhs", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_usa"]} \ No newline at end of file diff --git a/roles/usa_slpilot_01.json b/roles/usa_slpilot_01.json index fdc596a..7f92fff 100644 --- a/roles/usa_slpilot_01.json +++ b/roles/usa_slpilot_01.json @@ -1 +1 @@ -{"type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["m4_2mags", "m17mhs", "m9bayonet", "m18smoke_red", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_usa"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_SL_Pilot.BP_Soldier_USA_SL_Pilot_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_SL_Pilot_Woodland.BP_Soldier_USA_SL_Pilot_Woodland_C"}, "class_names": ["BP_Soldier_USA_SL_Pilot_C", "BP_Soldier_USA_SL_Pilot_Woodland_C"], "type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["m4_2mags", "m17mhs", "m9bayonet", "m18smoke_red", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_usa"]} \ No newline at end of file diff --git a/roles/usa_unarmed_01.json b/roles/usa_unarmed_01.json index 0590fce..a9750d3 100644 --- a/roles/usa_unarmed_01.json +++ b/roles/usa_unarmed_01.json @@ -1 +1 @@ -{"type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/USA/BP_Soldier_USA_Plain.BP_Soldier_USA_Plain_C", "FOREST": "/Game/Blueprints/Soldiers/USA_Woodland/BP_Soldier_USA_Plain_Woodland.BP_Soldier_USA_Plain_Woodland_C"}, "class_names": ["BP_Soldier_USA_Plain_C", "BP_Soldier_USA_Plain_Woodland_C"], "type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file diff --git a/roles/usmc_ar_01.json b/roles/usmc_ar_01.json index 8189f58..a3738da 100644 --- a/roles/usmc_ar_01.json +++ b/roles/usmc_ar_01.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN"], "items": ["m27_iar_optic", "okc-3s", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_AutomaticRifleman_Woodland.BP_Soldier_USMC_AutomaticRifleman_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_AutomaticRifleman.BP_Soldier_USMC_AutomaticRifleman_C"}, "class_names": ["BP_Soldier_USMC_AutomaticRifleman_Woodland_C", "BP_Soldier_USMC_AutomaticRifleman_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "AUTO_RIFLEMAN"], "items": ["m249_pip", "m9", "okc-3s", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usmc_ar_02.json b/roles/usmc_ar_02.json index e5850b5..eb43759 100644 --- a/roles/usmc_ar_02.json +++ b/roles/usmc_ar_02.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN", "SCOPE"], "items": ["m249_pip_sdo", "m9", "okc-3s", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_AutomaticRifleman_Woodland.BP_Soldier_USMC_AutomaticRifleman_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_AutomaticRifleman2.BP_Soldier_USMC_AutomaticRifleman2_C"}, "class_names": ["BP_Soldier_USMC_AutomaticRifleman_Woodland_C", "BP_Soldier_USMC_AutomaticRifleman2_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["FIRE_SUPPORT", "LIGHT", "AUTO_RIFLEMAN", "SCOPE"], "items": ["m249_pip_sdo", "m9", "okc-3s", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/usmc_ar_03.json b/roles/usmc_ar_03.json new file mode 100644 index 0000000..f049f34 --- /dev/null +++ b/roles/usmc_ar_03.json @@ -0,0 +1 @@ +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_AutomaticRifleman_Woodland.BP_Soldier_USMC_AutomaticRifleman_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_AutomaticRifleman2.BP_Soldier_USMC_AutomaticRifleman2_C"}, "class_names": ["BP_Soldier_USMC_AutomaticRifleman_Woodland_C", "BP_Soldier_USMC_AutomaticRifleman2_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "AUTO_RIFLEMAN"], "items": ["m27_iar", "m17mhs", "okc-3s", "m18smoke_parent", "generic_fielddressing", "us_binoculars", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/usmc_ar_04.json b/roles/usmc_ar_04.json new file mode 100644 index 0000000..7c0dc31 --- /dev/null +++ b/roles/usmc_ar_04.json @@ -0,0 +1 @@ +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_AutomaticRifleman_Woodland.BP_Soldier_USMC_AutomaticRifleman_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_AutomaticRifleman2.BP_Soldier_USMC_AutomaticRifleman2_C"}, "class_names": ["BP_Soldier_USMC_AutomaticRifleman_Woodland_C", "BP_Soldier_USMC_AutomaticRifleman2_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["FIRE_SUPPORT", "LIGHT", "AUTO_RIFLEMAN", "SCOPE"], "items": ["m27_iar_optic", "m17mhs", "okc-3s", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/usmc_crewman_01.json b/roles/usmc_crewman_01.json index 332be1a..447cf83 100644 --- a/roles/usmc_crewman_01.json +++ b/roles/usmc_crewman_01.json @@ -1 +1 @@ -{"type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["m4arryhandle_2mags", "m9", "okc-3s", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "repairtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_Crewman_Woodland.BP_Soldier_USMC_Crewman_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_Crewman.BP_Soldier_USMC_Crewman_C"}, "class_names": ["BP_Soldier_USMC_Crewman_Woodland_C", "BP_Soldier_USMC_Crewman_C"], "type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["m4arryhandle_2mags", "m9", "okc-3s", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "repairtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usmc_engineer_01.json b/roles/usmc_engineer_01.json index 92c9330..23e24eb 100644 --- a/roles/usmc_engineer_01.json +++ b/roles/usmc_engineer_01.json @@ -1 +1 @@ -{"type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "DEMOLITION", "NON_MAGNIFYING_SIGHT"], "items": ["m16a4_4mags", "okc-3s", "m1124explosive_timed_noquadbikes", "m15_antitank_mine", "m18smoke_parent", "generic_fielddressing", "entrenchingtool_engineer", "repairtool", "infantry_sandbag", "infantry_razorwire", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_Engineer_Woodland.BP_Soldier_USMC_Engineer_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_Engineer.BP_Soldier_USMC_Engineer_C"}, "class_names": ["BP_Soldier_USMC_Engineer_Woodland_C", "BP_Soldier_USMC_Engineer_C"], "type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "DEMOLITION", "NON_MAGNIFYING_SIGHT"], "items": ["m16a4_4mags", "okc-3s", "m1124explosive_timed_noquadbikes", "m15_antitank_mine", "m18smoke_parent", "generic_fielddressing", "entrenchingtool_engineer", "repairtool", "infantry_sandbag", "infantry_razorwire", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usmc_grenadier_01.json b/roles/usmc_grenadier_01.json index bcca636..385a05f 100644 --- a/roles/usmc_grenadier_01.json +++ b/roles/usmc_grenadier_01.json @@ -1 +1 @@ -{"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["m16a4m203_rifle_m150", "okc-3s", "m16a4m203_m150_ugl_he", "m16a4m203_m150_ugl_smoke", "m16a4m203_m150_ugl_smoke_blue", "m16a4m203_m150_ugl_smoke_red", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_Grenadier_Woodland.BP_Soldier_USMC_Grenadier_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_Grenadier.BP_Soldier_USMC_Grenadier_C"}, "class_names": ["BP_Soldier_USMC_Grenadier_Woodland_C", "BP_Soldier_USMC_Grenadier_C"], "type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["m16a4m203_rifle_m150", "okc-3s", "m16a4m203_m150_ugl_he", "m16a4m203_m150_ugl_smoke", "m16a4m203_m150_ugl_smoke_blue", "m16a4m203_m150_ugl_smoke_red", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/usmc_grenadier_02.json b/roles/usmc_grenadier_02.json new file mode 100644 index 0000000..8dcaa53 --- /dev/null +++ b/roles/usmc_grenadier_02.json @@ -0,0 +1 @@ +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_Grenadier_Woodland.BP_Soldier_USMC_Grenadier_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_Grenadier.BP_Soldier_USMC_Grenadier_C"}, "class_names": ["BP_Soldier_USMC_Grenadier_Woodland_C", "BP_Soldier_USMC_Grenadier_C"], "type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["m27_iar_optic_nobipod", "okc-3s", "m320_he", "m320_smoke_white", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/usmc_grenadier_03.json b/roles/usmc_grenadier_03.json new file mode 100644 index 0000000..c990fa9 --- /dev/null +++ b/roles/usmc_grenadier_03.json @@ -0,0 +1 @@ +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_Grenadier_Woodland.BP_Soldier_USMC_Grenadier_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_Grenadier.BP_Soldier_USMC_Grenadier_C"}, "class_names": ["BP_Soldier_USMC_Grenadier_Woodland_C", "BP_Soldier_USMC_Grenadier_C"], "type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["SPECIALIST", "GRENADIER", "SCOPE"], "items": ["m27_iar_optic_nobipod", "okc-3s", "mgl_he", "mgl_smoke", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/usmc_hat_01.json b/roles/usmc_hat_01.json index 0494668..8e88ef7 100644 --- a/roles/usmc_hat_01.json +++ b/roles/usmc_hat_01.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["m4arryhandle_4mags", "okc-3s", "smaw_tandem", "smaw_heat", "smaw_spottingrifle", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_HAT_Woodland.BP_Soldier_USMC_HAT_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_HAT.BP_Soldier_USMC_HAT_C"}, "class_names": ["BP_Soldier_USMC_HAT_Woodland_C", "BP_Soldier_USMC_HAT_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["m4arryhandle_4mags", "okc-3s", "smaw_tandem", "smaw_heat", "smaw_spottingrifle", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usmc_hat_02.json b/roles/usmc_hat_02.json index 3ac1ee2..f9f7b15 100644 --- a/roles/usmc_hat_02.json +++ b/roles/usmc_hat_02.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["m16a4_4mags", "okc-3s", "smaw_tandem", "smaw_heat", "smaw_spottingrifle", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_HAT_Woodland.BP_Soldier_USMC_HAT_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_HAT.BP_Soldier_USMC_HAT_C"}, "class_names": ["BP_Soldier_USMC_HAT_Woodland_C", "BP_Soldier_USMC_HAT_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["m16a4_4mags", "okc-3s", "smaw_tandem", "smaw_heat", "smaw_spottingrifle", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usmc_hat_03.json b/roles/usmc_hat_03.json new file mode 100644 index 0000000..fde950e --- /dev/null +++ b/roles/usmc_hat_03.json @@ -0,0 +1 @@ +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_HAT_Woodland.BP_Soldier_USMC_HAT_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_HAT.BP_Soldier_USMC_HAT_C"}, "class_names": ["BP_Soldier_USMC_HAT_Woodland_C", "BP_Soldier_USMC_HAT_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["m27_iar_optic_nobipod", "okc-3s", "m3maaws_tandem", "m3maaws_heat", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/usmc_lat_01.json b/roles/usmc_lat_01.json index fcb9a8e..edb4a9b 100644 --- a/roles/usmc_lat_01.json +++ b/roles/usmc_lat_01.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["m4arryhandle", "okc-3s", "m136at4", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_LAT_AT4_Woodland.BP_Soldier_USMC_LAT_AT4_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_LAT_AT4.BP_Soldier_USMC_LAT_AT4_C"}, "class_names": ["BP_Soldier_USMC_LAT_AT4_Woodland_C", "BP_Soldier_USMC_LAT_AT4_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["m4arryhandle", "okc-3s", "m136at4", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usmc_lat_02.json b/roles/usmc_lat_02.json index eb8519a..31d11ff 100644 --- a/roles/usmc_lat_02.json +++ b/roles/usmc_lat_02.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["m16a4_m150", "okc-3s", "m72a7", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_LAT_M72_Woodland.BP_Soldier_USMC_LAT_M72_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_LAT_M72.BP_Soldier_USMC_LAT_M72_C"}, "class_names": ["BP_Soldier_USMC_LAT_M72_Woodland_C", "BP_Soldier_USMC_LAT_M72_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["m16a4_m150", "okc-3s", "m72a7", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/usmc_lat_03.json b/roles/usmc_lat_03.json new file mode 100644 index 0000000..7570f85 --- /dev/null +++ b/roles/usmc_lat_03.json @@ -0,0 +1 @@ +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_LAT_M72_Woodland.BP_Soldier_USMC_LAT_M72_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_LAT_M72.BP_Soldier_USMC_LAT_M72_C"}, "class_names": ["BP_Soldier_USMC_LAT_M72_Woodland_C", "BP_Soldier_USMC_LAT_M72_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["m27_iar_optic_nobipod", "okc-3s", "m136at4", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/usmc_machinegunner_01.json b/roles/usmc_machinegunner_01.json index 0fceda8..7731218 100644 --- a/roles/usmc_machinegunner_01.json +++ b/roles/usmc_machinegunner_01.json @@ -1 +1 @@ -{"type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN", "SCOPE"], "items": ["m240_mgo", "m9", "okc-3s", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_MachineGunner_Woodland.BP_Soldier_USMC_MachineGunner_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_MachineGunner.BP_Soldier_USMC_MachineGunner_C"}, "class_names": ["BP_Soldier_USMC_MachineGunner_Woodland_C", "BP_Soldier_USMC_MachineGunner_C"], "type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN", "SCOPE"], "items": ["m240_mgo", "m9", "okc-3s", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/usmc_marksman_01.json b/roles/usmc_marksman_01.json index 0077605..f8fc549 100644 --- a/roles/usmc_marksman_01.json +++ b/roles/usmc_marksman_01.json @@ -1 +1 @@ -{"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["m38_dmr_optic", "m9", "okc-3s", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_Marksman_Woodland.BP_Soldier_USMC_Marksman_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_Marksman.BP_Soldier_USMC_Marksman_C"}, "class_names": ["BP_Soldier_USMC_Marksman_Woodland_C", "BP_Soldier_USMC_Marksman_C"], "type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE", "MARKSMAN"], "items": ["m39_optic", "m9", "okc-3s", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usmc_marksman_02.json b/roles/usmc_marksman_02.json new file mode 100644 index 0000000..362fa81 --- /dev/null +++ b/roles/usmc_marksman_02.json @@ -0,0 +1 @@ +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_Marksman_Woodland.BP_Soldier_USMC_Marksman_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_Marksman.BP_Soldier_USMC_Marksman_C"}, "class_names": ["BP_Soldier_USMC_Marksman_Woodland_C", "BP_Soldier_USMC_Marksman_C"], "type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE", "MARKSMAN"], "items": ["m38_dmr_optic", "m17mhs", "okc-3s", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usmc_medic_01.json b/roles/usmc_medic_01.json index 5efbf6c..b56b238 100644 --- a/roles/usmc_medic_01.json +++ b/roles/usmc_medic_01.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "NON_MAGNIFYING_SIGHT"], "items": ["m16a4_foregrip", "m9_3mags", "okc-3s", "m67frag", "m18smoke_parent", "m18smoke_red", "generic_fielddressing_medic", "generic_medicalkit_usmc", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_Medic_Woodland.BP_Soldier_USMC_Medic_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_Medic.BP_Soldier_USMC_Medic_C"}, "class_names": ["BP_Soldier_USMC_Medic_Woodland_C", "BP_Soldier_USMC_Medic_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "NON_MAGNIFYING_SIGHT"], "items": ["m16a4_foregrip", "m9_3mags", "okc-3s", "m67frag", "m18smoke_parent", "m18smoke_red", "generic_fielddressing_medic", "generic_medicalkit_usmc", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usmc_medic_02.json b/roles/usmc_medic_02.json index aa037f4..93cb7e6 100644 --- a/roles/usmc_medic_02.json +++ b/roles/usmc_medic_02.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["m16a4_m150", "m9", "okc-3s", "m18smoke_parent", "m18smoke_red", "generic_fielddressing_medic", "generic_medicalkit_usmc", "entrenchingtool"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_Medic_Woodland.BP_Soldier_USMC_Medic_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_Medic.BP_Soldier_USMC_Medic_C"}, "class_names": ["BP_Soldier_USMC_Medic_Woodland_C", "BP_Soldier_USMC_Medic_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["m16a4_m150", "m9", "okc-3s", "m18smoke_parent", "m18smoke_red", "generic_fielddressing_medic", "generic_medicalkit_usmc", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/usmc_medic_03.json b/roles/usmc_medic_03.json new file mode 100644 index 0000000..e6990ab --- /dev/null +++ b/roles/usmc_medic_03.json @@ -0,0 +1 @@ +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_Medic_Woodland.BP_Soldier_USMC_Medic_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_Medic.BP_Soldier_USMC_Medic_C"}, "class_names": ["BP_Soldier_USMC_Medic_Woodland_C", "BP_Soldier_USMC_Medic_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["m27_iar_optic_nobipod", "m17mhs", "okc-3s", "m18smoke_parent", "m18smoke_red", "generic_fielddressing_medic", "generic_medicalkit_usmc", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/usmc_pilot_01.json b/roles/usmc_pilot_01.json index 1ae5818..7412a5a 100644 --- a/roles/usmc_pilot_01.json +++ b/roles/usmc_pilot_01.json @@ -1 +1 @@ -{"type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["m4arryhandle_2mags", "m9", "okc-3s", "m18smoke_red", "generic_fielddressing", "repairtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_Pilot_Woodland.BP_Soldier_USMC_Pilot_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_Pilot.BP_Soldier_USMC_Pilot_C"}, "class_names": ["BP_Soldier_USMC_Pilot_Woodland_C", "BP_Soldier_USMC_Pilot_C"], "type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["m4arryhandle_2mags", "m9", "okc-3s", "m18smoke_red", "generic_fielddressing", "repairtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usmc_recruit.json b/roles/usmc_recruit.json index 865601a..7fb442c 100644 --- a/roles/usmc_recruit.json +++ b/roles/usmc_recruit.json @@ -1 +1 @@ -{"type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["m16a4_recruit", "generic_fielddressing"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_Plain_Woodland.BP_Soldier_USMC_Plain_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_Plain.BP_Soldier_USMC_Plain_C"}, "class_names": ["BP_Soldier_USMC_Plain_Woodland_C", "BP_Soldier_USMC_Plain_C"], "type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["m16a4_recruit", "generic_fielddressing"]} \ No newline at end of file diff --git a/roles/usmc_rifleman_01.json b/roles/usmc_rifleman_01.json index ce22382..08bcae1 100644 --- a/roles/usmc_rifleman_01.json +++ b/roles/usmc_rifleman_01.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m16a4_foregrip", "okc-3s", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_usmc_woodland", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_Rifleman1_Woodland.BP_Soldier_USMC_Rifleman1_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_Rifleman1.BP_Soldier_USMC_Rifleman1_C"}, "class_names": ["BP_Soldier_USMC_Rifleman1_Woodland_C", "BP_Soldier_USMC_Rifleman1_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m16a4_foregrip", "okc-3s", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_usmc_woodland", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usmc_rifleman_02.json b/roles/usmc_rifleman_02.json index 2198f99..3ecad77 100644 --- a/roles/usmc_rifleman_02.json +++ b/roles/usmc_rifleman_02.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["m4arryhandle_foregrip", "okc-3s", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_usmc_woodland", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_Rifleman2_Woodland.BP_Soldier_USMC_Rifleman2_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_Rifleman2.BP_Soldier_USMC_Rifleman2_C"}, "class_names": ["BP_Soldier_USMC_Rifleman2_Woodland_C", "BP_Soldier_USMC_Rifleman2_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["m4arryhandle_foregrip", "okc-3s", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_usmc_woodland", "us_binoculars"]} \ No newline at end of file diff --git a/roles/usmc_rifleman_03.json b/roles/usmc_rifleman_03.json index 1966b1d..563417c 100644 --- a/roles/usmc_rifleman_03.json +++ b/roles/usmc_rifleman_03.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["m16a4_m150_foregrip", "okc-3s", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_usmc_woodland"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_Rifleman2_Woodland.BP_Soldier_USMC_Rifleman2_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_Rifleman2.BP_Soldier_USMC_Rifleman2_C"}, "class_names": ["BP_Soldier_USMC_Rifleman2_Woodland_C", "BP_Soldier_USMC_Rifleman2_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["m16a4_m150_foregrip", "okc-3s", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_usmc_woodland"]} \ No newline at end of file diff --git a/roles/usmc_rifleman_04.json b/roles/usmc_rifleman_04.json new file mode 100644 index 0000000..a678ba7 --- /dev/null +++ b/roles/usmc_rifleman_04.json @@ -0,0 +1 @@ +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_Rifleman1_Woodland.BP_Soldier_USMC_Rifleman1_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_Rifleman1.BP_Soldier_USMC_Rifleman1_C"}, "class_names": ["BP_Soldier_USMC_Rifleman1_Woodland_C", "BP_Soldier_USMC_Rifleman1_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m27_iar_optic_nobipod", "okc-3s", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_usmc_woodland"]} \ No newline at end of file diff --git a/roles/usmc_sl_01.json b/roles/usmc_sl_01.json index f8f1aef..23302c1 100644 --- a/roles/usmc_sl_01.json +++ b/roles/usmc_sl_01.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["m16a4_foregrip_tracer", "m9_3mags", "okc-3s", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_usmc_woodland"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_SquadLeader_Woodland.BP_Soldier_USMC_SquadLeader_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_SquadLeader.BP_Soldier_USMC_SquadLeader_C"}, "class_names": ["BP_Soldier_USMC_SquadLeader_Woodland_C", "BP_Soldier_USMC_SquadLeader_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["m16a4_foregrip_tracer", "m9_3mags", "okc-3s", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_usmc_woodland"]} \ No newline at end of file diff --git a/roles/usmc_sl_02.json b/roles/usmc_sl_02.json index f38151d..4ce0bc5 100644 --- a/roles/usmc_sl_02.json +++ b/roles/usmc_sl_02.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "NON_MAGNIFYING_SIGHT", "SQUAD_LEADER"], "items": ["m27_iar", "m9_3mags", "okc-3s", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_usmc_woodland"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_SquadLeader_Woodland.BP_Soldier_USMC_SquadLeader_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_SquadLeader.BP_Soldier_USMC_SquadLeader_C"}, "class_names": ["BP_Soldier_USMC_SquadLeader_Woodland_C", "BP_Soldier_USMC_SquadLeader_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "NON_MAGNIFYING_SIGHT", "SQUAD_LEADER"], "items": ["m4arryhandle_foregrip_tracer", "m9_3mags", "okc-3s", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_usmc_woodland"]} \ No newline at end of file diff --git a/roles/usmc_sl_03.json b/roles/usmc_sl_03.json index d4c62b1..5f6c60f 100644 --- a/roles/usmc_sl_03.json +++ b/roles/usmc_sl_03.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["m16a4_m150_foregrip_tracer", "m9", "okc-3s", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_usmc_woodland"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_SquadLeader_Woodland.BP_Soldier_USMC_SquadLeader_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_SquadLeader.BP_Soldier_USMC_SquadLeader_C"}, "class_names": ["BP_Soldier_USMC_SquadLeader_Woodland_C", "BP_Soldier_USMC_SquadLeader_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["m16a4_m150_foregrip_tracer", "m9", "okc-3s", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_usmc_woodland"]} \ No newline at end of file diff --git a/roles/usmc_sl_04.json b/roles/usmc_sl_04.json new file mode 100644 index 0000000..c67ae9e --- /dev/null +++ b/roles/usmc_sl_04.json @@ -0,0 +1 @@ +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_SquadLeader_Woodland.BP_Soldier_USMC_SquadLeader_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_SquadLeader.BP_Soldier_USMC_SquadLeader_C"}, "class_names": ["BP_Soldier_USMC_SquadLeader_Woodland_C", "BP_Soldier_USMC_SquadLeader_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SCOPE", "SQUAD_LEADER"], "items": ["m27_iar_optic_nobipod", "m17mhs", "okc-3s", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_usmc_woodland"]} \ No newline at end of file diff --git a/roles/usmc_slcrewman_01.json b/roles/usmc_slcrewman_01.json index 650a3ec..1e5918f 100644 --- a/roles/usmc_slcrewman_01.json +++ b/roles/usmc_slcrewman_01.json @@ -1 +1 @@ -{"type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["m4arryhandle_2mags", "m9", "okc-3s", "m18smoke_parent", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_usmc_woodland"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_SL_Crewman_Woodland.BP_Soldier_USMC_SL_Crewman_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_SL_Crewman.BP_Soldier_USMC_SL_Crewman_C"}, "class_names": ["BP_Soldier_USMC_SL_Crewman_Woodland_C", "BP_Soldier_USMC_SL_Crewman_C"], "type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["m4arryhandle_2mags", "m9", "okc-3s", "m18smoke_parent", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_usmc_woodland"]} \ No newline at end of file diff --git a/roles/usmc_slpilot_01.json b/roles/usmc_slpilot_01.json index 6d09658..8c49eb0 100644 --- a/roles/usmc_slpilot_01.json +++ b/roles/usmc_slpilot_01.json @@ -1 +1 @@ -{"type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["m4arryhandle_2mags", "m9", "okc-3s", "m18smoke_red", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_usmc_woodland"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_SL_Pilot_Woodland.BP_Soldier_USMC_SL_Pilot_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_SL_Pilot.BP_Soldier_USMC_SL_Pilot_C"}, "class_names": ["BP_Soldier_USMC_SL_Pilot_Woodland_C", "BP_Soldier_USMC_SL_Pilot_C"], "type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["m4arryhandle_2mags", "m9", "okc-3s", "m18smoke_red", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_usmc_woodland"]} \ No newline at end of file diff --git a/roles/usmc_unarmed_01.json b/roles/usmc_unarmed_01.json index 0590fce..a9e11c4 100644 --- a/roles/usmc_unarmed_01.json +++ b/roles/usmc_unarmed_01.json @@ -1 +1 @@ -{"type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/USMC_Woodland/BP_Soldier_USMC_Plain2_Woodland.BP_Soldier_USMC_Plain2_Woodland_C", "DESERT": "/Game/Blueprints/Soldiers/USMC/BP_Soldier_USMC_Plain2.BP_Soldier_USMC_Plain2_C"}, "class_names": ["BP_Soldier_USMC_Plain2_Woodland_C", "BP_Soldier_USMC_Plain2_C"], "type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file diff --git a/roles/vdv_ar_01.json b/roles/vdv_ar_01.json index 3d25b8f..389734c 100644 --- a/roles/vdv_ar_01.json +++ b/roles/vdv_ar_01.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN", "NON_MAGNIFYING_SIGHT"], "items": ["rpk74m", "mp443", "ak74bayonet", "rgofrag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_AutomaticRifleman.BP_Soldier_VDV_AutomaticRifleman_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_AutomaticRifleman_Desert.BP_Soldier_VDV_AutomaticRifleman_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_AutomaticRifleman.BP_Soldier_VDV_AutomaticRifleman_C"}, "class_names": ["BP_Soldier_VDV_AutomaticRifleman_C", "BP_Soldier_VDV_AutomaticRifleman_Desert_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN", "NON_MAGNIFYING_SIGHT"], "items": ["rpk74m", "mp443", "ak74bayonet", "rgofrag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/vdv_ar_02.json b/roles/vdv_ar_02.json index 61c7b4f..b326d8a 100644 --- a/roles/vdv_ar_02.json +++ b/roles/vdv_ar_02.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN", "SCOPE"], "items": ["rpk74m_1p78", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_AutomaticRifleman.BP_Soldier_VDV_AutomaticRifleman_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_AutomaticRifleman_Desert.BP_Soldier_VDV_AutomaticRifleman_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_AutomaticRifleman.BP_Soldier_VDV_AutomaticRifleman_C"}, "class_names": ["BP_Soldier_VDV_AutomaticRifleman_C", "BP_Soldier_VDV_AutomaticRifleman_Desert_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN", "SCOPE"], "items": ["rpk74m_1p78", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus"]} \ No newline at end of file diff --git a/roles/vdv_crewman_01.json b/roles/vdv_crewman_01.json index 3b177fa..84b8fe3 100644 --- a/roles/vdv_crewman_01.json +++ b/roles/vdv_crewman_01.json @@ -1 +1 @@ -{"type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["ak12_2mags", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "repairtool", "russian_baigish_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Crewman.BP_Soldier_VDV_Crewman_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_Crewman_Desert.BP_Soldier_VDV_Crewman_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Crewman.BP_Soldier_VDV_Crewman_C"}, "class_names": ["BP_Soldier_VDV_Crewman_C", "BP_Soldier_VDV_Crewman_Desert_C"], "type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["ak12_2mags", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "repairtool", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/vdv_engineer_01.json b/roles/vdv_engineer_01.json index e3a498c..c3d60db 100644 --- a/roles/vdv_engineer_01.json +++ b/roles/vdv_engineer_01.json @@ -1 +1 @@ -{"type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "DEMOLITION"], "items": ["ak12_4mags", "ak74bayonet", "sz1_explosive_timed", "tm62_antitank_mine", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_engineer_rus", "repairtool", "infantry_sandbag", "infantry_razorwire", "russian_baigish_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Engineer.BP_Soldier_VDV_Engineer_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_Engineer_Desert.BP_Soldier_VDV_Engineer_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Engineer.BP_Soldier_VDV_Engineer_C"}, "class_names": ["BP_Soldier_VDV_Engineer_C", "BP_Soldier_VDV_Engineer_Desert_C"], "type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "DEMOLITION"], "items": ["ak12_4mags", "ak74bayonet", "sz1_explosive_timed", "tm62_antitank_mine", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_engineer_rus", "repairtool", "infantry_sandbag", "infantry_razorwire", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/vdv_grenadier_01.json b/roles/vdv_grenadier_01.json index aa0dad7..076a6a9 100644 --- a/roles/vdv_grenadier_01.json +++ b/roles/vdv_grenadier_01.json @@ -1 +1 @@ -{"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER"], "items": ["ak12gp25_rifle_reddot", "ak74bayonet", "ak12gp25_ugl_reddot_he", "ak12gp25_ugl_reddot_smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Grenadier.BP_Soldier_VDV_Grenadier_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_Grenadier_Desert.BP_Soldier_VDV_Grenadier_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Grenadier.BP_Soldier_VDV_Grenadier_C"}, "class_names": ["BP_Soldier_VDV_Grenadier_C", "BP_Soldier_VDV_Grenadier_Desert_C"], "type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER"], "items": ["ak12gp25_rifle_reddot", "ak74bayonet", "ak12gp25_ugl_reddot_he", "ak12gp25_ugl_reddot_smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/vdv_hat_01.json b/roles/vdv_hat_01.json index 22ff743..1e64851 100644 --- a/roles/vdv_hat_01.json +++ b/roles/vdv_hat_01.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["ak12_reddot", "ak74bayonet", "rpg7v2_tandem_2mag", "rpg7v2_frag_2mag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_LAT.BP_Soldier_VDV_LAT_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_LAT_Desert.BP_Soldier_VDV_LAT_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_LAT.BP_Soldier_VDV_LAT_C"}, "class_names": ["BP_Soldier_VDV_LAT_C", "BP_Soldier_VDV_LAT_Desert_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["ak12_reddot", "ak74bayonet", "rpg7v2_tandem_2mag", "rpg7v2_frag_2mag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/vdv_hat_02.json b/roles/vdv_hat_02.json index 8945a71..0a3a147 100644 --- a/roles/vdv_hat_02.json +++ b/roles/vdv_hat_02.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["ak12_1p78picatinny", "ak74bayonet", "rpg7_tandem", "rpg7_heat", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_LAT.BP_Soldier_VDV_LAT_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_LAT_Desert.BP_Soldier_VDV_LAT_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_LAT.BP_Soldier_VDV_LAT_C"}, "class_names": ["BP_Soldier_VDV_LAT_C", "BP_Soldier_VDV_LAT_Desert_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["ak12_1p78picatinny", "ak74bayonet", "rpg7_tandem", "rpg7_heat", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus"]} \ No newline at end of file diff --git a/roles/vdv_lat_01.json b/roles/vdv_lat_01.json index e55b424..f46b713 100644 --- a/roles/vdv_lat_01.json +++ b/roles/vdv_lat_01.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["ak12_reddot", "ak74bayonet", "rpg7v2_heat_2mag", "rpg7v2_frag_2mag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_LAT.BP_Soldier_VDV_LAT_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_LAT_Desert.BP_Soldier_VDV_LAT_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_LAT.BP_Soldier_VDV_LAT_C"}, "class_names": ["BP_Soldier_VDV_LAT_C", "BP_Soldier_VDV_LAT_Desert_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["ak12_reddot", "ak74bayonet", "rpg7v2_heat_2mag", "rpg7v2_frag_2mag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/vdv_lat_02.json b/roles/vdv_lat_02.json index f25c6da..5131935 100644 --- a/roles/vdv_lat_02.json +++ b/roles/vdv_lat_02.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["ak12_1p78picatinny", "ak74bayonet", "rpg7_heat", "rpg7_frag_2mag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_LAT.BP_Soldier_VDV_LAT_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_LAT_Desert.BP_Soldier_VDV_LAT_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_LAT.BP_Soldier_VDV_LAT_C"}, "class_names": ["BP_Soldier_VDV_LAT_C", "BP_Soldier_VDV_LAT_Desert_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["ak12_1p78picatinny", "ak74bayonet", "rpg7_heat", "rpg7_frag_2mag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus"]} \ No newline at end of file diff --git a/roles/vdv_machinegunner_01.json b/roles/vdv_machinegunner_01.json index f87a3c9..c10f548 100644 --- a/roles/vdv_machinegunner_01.json +++ b/roles/vdv_machinegunner_01.json @@ -1 +1 @@ -{"type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN"], "items": ["pkp", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Machinegunner.BP_Soldier_VDV_Machinegunner_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_Machinegunner_Desert.BP_Soldier_VDV_Machinegunner_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Machinegunner.BP_Soldier_VDV_Machinegunner_C"}, "class_names": ["BP_Soldier_VDV_Machinegunner_C", "BP_Soldier_VDV_Machinegunner_Desert_C"], "type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN"], "items": ["pkp", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus"]} \ No newline at end of file diff --git a/roles/vdv_marksman_01.json b/roles/vdv_marksman_01.json new file mode 100644 index 0000000..de8bcb9 --- /dev/null +++ b/roles/vdv_marksman_01.json @@ -0,0 +1 @@ +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Rifleman2.BP_Soldier_VDV_Rifleman2_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_Rifleman2_Desert.BP_Soldier_VDV_Rifleman2_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Rifleman2.BP_Soldier_VDV_Rifleman2_C"}, "class_names": ["BP_Soldier_VDV_Rifleman2_C", "BP_Soldier_VDV_Rifleman2_Desert_C"], "type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE", "MARKSMAN"], "items": ["asval_optic", "mp443", "ak74bayonet", "rgofrag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/vdv_medic_01.json b/roles/vdv_medic_01.json index 640b755..a4a1e08 100644 --- a/roles/vdv_medic_01.json +++ b/roles/vdv_medic_01.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC"], "items": ["ak12_reddot", "mp443_3mags", "ak74bayonet", "rgofrag_brown", "rdg2smoke", "rdg2smoke_orange", "generic_fielddressing_medic", "generic_medicalkit_russia", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Medic.BP_Soldier_VDV_Medic_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_Medic_Desert.BP_Soldier_VDV_Medic_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Medic.BP_Soldier_VDV_Medic_C"}, "class_names": ["BP_Soldier_VDV_Medic_C", "BP_Soldier_VDV_Medic_Desert_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC"], "items": ["ak12_reddot", "mp443_3mags", "ak74bayonet", "rgofrag_brown", "rdg2smoke", "rdg2smoke_orange", "generic_fielddressing_medic", "generic_medicalkit_russia", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/vdv_medic_02.json b/roles/vdv_medic_02.json index b6085a2..92b41a6 100644 --- a/roles/vdv_medic_02.json +++ b/roles/vdv_medic_02.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["ak12_1p78picatinny", "mp443", "ak74bayonet", "rdg2smoke", "rdg2smoke_orange", "generic_fielddressing_medic", "generic_medicalkit_russia", "mpl50_shovel_rus"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Medic.BP_Soldier_VDV_Medic_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_Medic_Desert.BP_Soldier_VDV_Medic_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Medic.BP_Soldier_VDV_Medic_C"}, "class_names": ["BP_Soldier_VDV_Medic_C", "BP_Soldier_VDV_Medic_Desert_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["ak12_1p78picatinny", "mp443", "ak74bayonet", "rdg2smoke", "rdg2smoke_orange", "generic_fielddressing_medic", "generic_medicalkit_russia", "mpl50_shovel_rus"]} \ No newline at end of file diff --git a/roles/vdv_pilot_01.json b/roles/vdv_pilot_01.json index 0d1d152..2c638ee 100644 --- a/roles/vdv_pilot_01.json +++ b/roles/vdv_pilot_01.json @@ -1 +1 @@ -{"type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["ak12", "mp443", "ak74bayonet", "rdg2smoke_orange", "generic_fielddressing", "repairtool", "russian_baigish_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Pilot.BP_Soldier_VDV_Pilot_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_Pilot_Desert.BP_Soldier_VDV_Pilot_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Pilot.BP_Soldier_VDV_Pilot_C"}, "class_names": ["BP_Soldier_VDV_Pilot_C", "BP_Soldier_VDV_Pilot_Desert_C"], "type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["ak12", "mp443", "ak74bayonet", "rdg2smoke_orange", "generic_fielddressing", "repairtool", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/vdv_recruit.json b/roles/vdv_recruit.json index 4a0968f..32a5a8f 100644 --- a/roles/vdv_recruit.json +++ b/roles/vdv_recruit.json @@ -1 +1 @@ -{"type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["ak12_1mags", "generic_fielddressing"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Rifleman1.BP_Soldier_VDV_Rifleman1_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_Rifleman1_Desert.BP_Soldier_VDV_Rifleman1_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Rifleman1.BP_Soldier_VDV_Rifleman1_C"}, "class_names": ["BP_Soldier_VDV_Rifleman1_C", "BP_Soldier_VDV_Rifleman1_Desert_C"], "type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["ak12_1mags", "generic_fielddressing"]} \ No newline at end of file diff --git a/roles/vdv_rifleman_01.json b/roles/vdv_rifleman_01.json index 04228e7..9e388b5 100644 --- a/roles/vdv_rifleman_01.json +++ b/roles/vdv_rifleman_01.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["ak12_foregrip", "ak74bayonet", "rgofrag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "infantry_ammobag_rgf", "russian_baigish_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Rifleman1.BP_Soldier_VDV_Rifleman1_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_Rifleman1_Desert.BP_Soldier_VDV_Rifleman1_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Rifleman1.BP_Soldier_VDV_Rifleman1_C"}, "class_names": ["BP_Soldier_VDV_Rifleman1_C", "BP_Soldier_VDV_Rifleman1_Desert_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["ak12_foregrip", "ak74bayonet", "rgofrag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "infantry_ammobag_rgf", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/vdv_rifleman_02.json b/roles/vdv_rifleman_02.json index 0a134d8..f4ffb78 100644 --- a/roles/vdv_rifleman_02.json +++ b/roles/vdv_rifleman_02.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["ak12_foregrip_reddot", "ak74bayonet", "rgofrag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "infantry_ammobag_rgf", "russian_baigish_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Rifleman2.BP_Soldier_VDV_Rifleman2_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_Rifleman2_Desert.BP_Soldier_VDV_Rifleman2_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Rifleman2.BP_Soldier_VDV_Rifleman2_C"}, "class_names": ["BP_Soldier_VDV_Rifleman2_C", "BP_Soldier_VDV_Rifleman2_Desert_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["ak12_foregrip_reddot", "ak74bayonet", "rgofrag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "infantry_ammobag_rgf", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/vdv_rifleman_03.json b/roles/vdv_rifleman_03.json index cf4ee1d..451c6c0 100644 --- a/roles/vdv_rifleman_03.json +++ b/roles/vdv_rifleman_03.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["ak12_foregrip_1p78picatinny", "ak74bayonet", "rgofrag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_ammobag_rgf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Rifleman1.BP_Soldier_VDV_Rifleman1_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_Rifleman1_Desert.BP_Soldier_VDV_Rifleman1_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Rifleman1.BP_Soldier_VDV_Rifleman1_C"}, "class_names": ["BP_Soldier_VDV_Rifleman1_C", "BP_Soldier_VDV_Rifleman1_Desert_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["ak12_foregrip_1p78picatinny", "ak74bayonet", "rgofrag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel", "infantry_ammobag_rgf"]} \ No newline at end of file diff --git a/roles/vdv_scout_01.json b/roles/vdv_scout_01.json index f11d59a..50186b6 100644 --- a/roles/vdv_scout_01.json +++ b/roles/vdv_scout_01.json @@ -1 +1 @@ -{"type": "scout", "icon": "icons/role/scout.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["asval_okp-7", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Rifleman2.BP_Soldier_VDV_Rifleman2_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_Rifleman2_Desert.BP_Soldier_VDV_Rifleman2_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Rifleman2.BP_Soldier_VDV_Rifleman2_C"}, "class_names": ["BP_Soldier_VDV_Rifleman2_C", "BP_Soldier_VDV_Rifleman2_Desert_C"], "type": "scout", "icon": "icons/role/scout.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["asval_okp-7", "mp443", "ak74bayonet", "rgofrag_brown", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/vdv_sl_01.json b/roles/vdv_sl_01.json index 9a4a5ce..5e76cd8 100644 --- a/roles/vdv_sl_01.json +++ b/roles/vdv_sl_01.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["ak12gp25_rifle", "mp443", "ak74bayonet", "ak12gp25_ugl_he_2rnds", "ak12gp25_ugl_smoke", "generic_fielddressing", "russian_baigish_binoculars", "equippablerallypoint_rgf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_SquadLeader.BP_Soldier_VDV_SquadLeader_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_SquadLeader_Desert.BP_Soldier_VDV_SquadLeader_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_SquadLeader.BP_Soldier_VDV_SquadLeader_C"}, "class_names": ["BP_Soldier_VDV_SquadLeader_C", "BP_Soldier_VDV_SquadLeader_Desert_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["ak12gp25_rifle", "mp443", "ak74bayonet", "ak12gp25_ugl_he_2rnds", "ak12gp25_ugl_smoke", "generic_fielddressing", "russian_baigish_binoculars", "equippablerallypoint_rgf"]} \ No newline at end of file diff --git a/roles/vdv_sl_02.json b/roles/vdv_sl_02.json index 8f93f08..ab744d5 100644 --- a/roles/vdv_sl_02.json +++ b/roles/vdv_sl_02.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["ak12gp25_rifle_reddot", "mp443", "ak74bayonet", "ak12gp25_ugl_reddot_he_2rnds", "ak12gp25_ugl_reddot_smoke", "generic_fielddressing", "russian_baigish_binoculars", "equippablerallypoint_rgf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_SquadLeader1.BP_Soldier_VDV_SquadLeader1_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_SquadLeader1_Desert.BP_Soldier_VDV_SquadLeader1_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_SquadLeader1.BP_Soldier_VDV_SquadLeader1_C"}, "class_names": ["BP_Soldier_VDV_SquadLeader1_C", "BP_Soldier_VDV_SquadLeader1_Desert_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["ak12gp25_rifle_reddot", "mp443", "ak74bayonet", "ak12gp25_ugl_reddot_he_2rnds", "ak12gp25_ugl_reddot_smoke", "generic_fielddressing", "russian_baigish_binoculars", "equippablerallypoint_rgf"]} \ No newline at end of file diff --git a/roles/vdv_sl_03.json b/roles/vdv_sl_03.json index 85c8c92..b391cba 100644 --- a/roles/vdv_sl_03.json +++ b/roles/vdv_sl_03.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "SCOPE", "RIFLEMAN", "SQUAD_LEADER"], "items": ["ak12gp25_rifle_1p78picatinny", "mp443", "ak74bayonet", "ak12gp25_ugl_1p78picatinny_he_2rnds", "ak12gp25_ugl_1p78picatinny_smoke", "generic_fielddressing", "russian_baigish_binoculars", "equippablerallypoint_rgf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_SquadLeader1.BP_Soldier_VDV_SquadLeader1_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_SquadLeader1_Desert.BP_Soldier_VDV_SquadLeader1_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_SquadLeader1.BP_Soldier_VDV_SquadLeader1_C"}, "class_names": ["BP_Soldier_VDV_SquadLeader1_C", "BP_Soldier_VDV_SquadLeader1_Desert_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "SCOPE", "RIFLEMAN", "SQUAD_LEADER"], "items": ["ak12gp25_rifle_1p78picatinny", "mp443", "ak74bayonet", "ak12gp25_ugl_1p78picatinny_he_2rnds", "ak12gp25_ugl_1p78picatinny_smoke", "generic_fielddressing", "russian_baigish_binoculars", "equippablerallypoint_rgf"]} \ No newline at end of file diff --git a/roles/vdv_slcrewman_01.json b/roles/vdv_slcrewman_01.json index 600d241..e8d4c4a 100644 --- a/roles/vdv_slcrewman_01.json +++ b/roles/vdv_slcrewman_01.json @@ -1 +1 @@ -{"type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["ak12_2mags", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "repairtool", "russian_baigish_binoculars", "equippablerallypoint_rgf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_SL_Crewman.BP_Soldier_VDV_SL_Crewman_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_SL_Crewman_Desert.BP_Soldier_VDV_SL_Crewman_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_SL_Crewman.BP_Soldier_VDV_SL_Crewman_C"}, "class_names": ["BP_Soldier_VDV_SL_Crewman_C", "BP_Soldier_VDV_SL_Crewman_Desert_C"], "type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["ak12_2mags", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "repairtool", "russian_baigish_binoculars", "equippablerallypoint_rgf"]} \ No newline at end of file diff --git a/roles/vdv_slpilot_01.json b/roles/vdv_slpilot_01.json index 6234901..dd68359 100644 --- a/roles/vdv_slpilot_01.json +++ b/roles/vdv_slpilot_01.json @@ -1 +1 @@ -{"type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["ak12_2mags", "mp443", "ak74bayonet", "rdg2smoke_orange", "generic_fielddressing", "repairtool", "russian_baigish_binoculars", "equippablerallypoint_rgf"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_SL_Pilot.BP_Soldier_VDV_SL_Pilot_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_SL_Pilot_Desert.BP_Soldier_VDV_SL_Pilot_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_SL_Pilot.BP_Soldier_VDV_SL_Pilot_C"}, "class_names": ["BP_Soldier_VDV_SL_Pilot_C", "BP_Soldier_VDV_SL_Pilot_Desert_C"], "type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["ak12_2mags", "mp443", "ak74bayonet", "rdg2smoke_orange", "generic_fielddressing", "repairtool", "russian_baigish_binoculars", "equippablerallypoint_rgf"]} \ No newline at end of file diff --git a/roles/vdv_sniper.json b/roles/vdv_sniper.json index 2e7a231..b657be1 100644 --- a/roles/vdv_sniper.json +++ b/roles/vdv_sniper.json @@ -1 +1 @@ -{"type": "sniper", "icon": "icons/role/sniper.png", "tags": ["SPECIALIST", "LONG_RANGE_SCOPE"], "items": ["sv98m", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file +{"versions": {"DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_Sniper_Desert.BP_Soldier_VDV_Sniper_Desert_C", "FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Sniper.BP_Soldier_VDV_Sniper_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Sniper.BP_Soldier_VDV_Sniper_C"}, "class_names": ["BP_Soldier_VDV_Sniper_Desert_C", "BP_Soldier_VDV_Sniper_C"], "type": "sniper", "icon": "icons/role/sniper.png", "tags": ["SPECIALIST", "LONG_RANGE_SCOPE"], "items": ["sv98m", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]} \ No newline at end of file diff --git a/roles/vdv_unarmed_01.json b/roles/vdv_unarmed_01.json index 0590fce..b72fd82 100644 --- a/roles/vdv_unarmed_01.json +++ b/roles/vdv_unarmed_01.json @@ -1 +1 @@ -{"type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Rifleman1.BP_Soldier_VDV_Rifleman1_C", "DESERT": "/Game/Blueprints/Soldiers/VDV_Desert/BP_Soldier_VDV_Rifleman1_Desert.BP_Soldier_VDV_Rifleman1_Desert_C", "SNOW": "/Game/Blueprints/Soldiers/VDV/BP_Soldier_VDV_Rifleman1.BP_Soldier_VDV_Rifleman1_C"}, "class_names": ["BP_Soldier_VDV_Rifleman1_C", "BP_Soldier_VDV_Rifleman1_Desert_C"], "type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []} \ No newline at end of file diff --git a/roles/wpmc_ar_01.json b/roles/wpmc_ar_01.json index 8d18124..396f41b 100644 --- a/roles/wpmc_ar_01.json +++ b/roles/wpmc_ar_01.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "NON_MAGNIFYING_SIGHT", "AUTO_RIFLEMAN"], "items": ["m16_wormpool_ironsightsmag", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Automatic_Rifleman_01.BP_Soldiers_WPMC_Automatic_Rifleman_01_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Automatic_Rifleman_01_Winter.BP_Soldiers_WPMC_Automatic_Rifleman_01_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Automatic_Rifleman_01_C", "BP_Soldiers_WPMC_Automatic_Rifleman_01_Winter_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "NON_MAGNIFYING_SIGHT", "AUTO_RIFLEMAN"], "items": ["m16_wormpool_ironsightsmag", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_ar_02.json b/roles/wpmc_ar_02.json index 587764f..7e508cf 100644 --- a/roles/wpmc_ar_02.json +++ b/roles/wpmc_ar_02.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "NON_MAGNIFYING_SIGHT", "AUTO_RIFLEMAN"], "items": ["minimilassic", "m9_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Automatic_Rifleman_02.BP_Soldiers_WPMC_Automatic_Rifleman_02_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Automatic_Rifleman_02_Winter.BP_Soldiers_WPMC_Automatic_Rifleman_02_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Automatic_Rifleman_02_C", "BP_Soldiers_WPMC_Automatic_Rifleman_02_Winter_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "NON_MAGNIFYING_SIGHT", "AUTO_RIFLEMAN"], "items": ["minimilassic", "m9_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_ar_03.json b/roles/wpmc_ar_03.json index 207db67..2429b23 100644 --- a/roles/wpmc_ar_03.json +++ b/roles/wpmc_ar_03.json @@ -1 +1 @@ -{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN", "NON_MAGNIFYING_SIGHT", "FIRE_SUPPORT"], "items": ["hk416_sdo", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Automatic_Rifleman_03.BP_Soldiers_WPMC_Automatic_Rifleman_03_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Automatic_Rifleman_03_Winter.BP_Soldiers_WPMC_Automatic_Rifleman_03_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Automatic_Rifleman_03_C", "BP_Soldiers_WPMC_Automatic_Rifleman_03_Winter_C"], "type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN", "NON_MAGNIFYING_SIGHT", "FIRE_SUPPORT"], "items": ["hk416_sdo", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_crewman_01.json b/roles/wpmc_crewman_01.json index 7c16ea7..a6595ad 100644 --- a/roles/wpmc_crewman_01.json +++ b/roles/wpmc_crewman_01.json @@ -1 +1 @@ -{"type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["mp5a3", "g17_3mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "repairtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Crewman_01.BP_Soldiers_WPMC_Crewman_01_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Crewman_01_Winter.BP_Soldiers_WPMC_Crewman_01_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Crewman_01_C", "BP_Soldiers_WPMC_Crewman_01_Winter_C"], "type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["mp5a3_2mags", "g17_3mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "repairtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_grenadier_01.json b/roles/wpmc_grenadier_01.json index a19f094..432acdd 100644 --- a/roles/wpmc_grenadier_01.json +++ b/roles/wpmc_grenadier_01.json @@ -1 +1 @@ -{"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["m16_wormpool_t800", "browninghp_3mags", "m9bayonet", "m320_he", "m320_smoke_white", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Grenadier_01.BP_Soldiers_WPMC_Grenadier_01_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Grenadier_01_Winter.BP_Soldiers_WPMC_Grenadier_01_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Grenadier_01_C", "BP_Soldiers_WPMC_Grenadier_01_Winter_C"], "type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["m16_wormpool_t800", "browninghp_3mags", "m9bayonet", "m320_he", "m320_smoke_white", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_grenadier_02.json b/roles/wpmc_grenadier_02.json index b5d1b35..e5542e7 100644 --- a/roles/wpmc_grenadier_02.json +++ b/roles/wpmc_grenadier_02.json @@ -1 +1 @@ -{"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["mp5a3_7mags", "g17_3mags", "m9bayonet", "mgl_he", "mgl_smoke", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Grenadier_02.BP_Soldiers_WPMC_Grenadier_02_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Grenadier_02_Winer.BP_Soldiers_WPMC_Grenadier_02_Winer_C"}, "class_names": ["BP_Soldiers_WPMC_Grenadier_02_C", "BP_Soldiers_WPMC_Grenadier_02_Winer_C"], "type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["mp5a3_7mags", "g17_3mags", "m9bayonet", "mgl_he", "mgl_smoke", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_hat_01.json b/roles/wpmc_hat_01.json index 434b532..828985c 100644 --- a/roles/wpmc_hat_01.json +++ b/roles/wpmc_hat_01.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["mp5a3_7mags", "browninghp_3mags", "m9bayonet", "carlgustavm2_ffv751_no78mk1", "carlgustavm2_2x_ffv551_no78mk1", "carlgustavm2_ffv441d_no78mk1", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_HAT_01.BP_Soldiers_WPMC_HAT_01_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_HAT_01_Winter.BP_Soldiers_WPMC_HAT_01_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_HAT_01_C", "BP_Soldiers_WPMC_HAT_01_Winter_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["mp5a3_7mags", "browninghp_3mags", "m9bayonet", "carlgustavm2_ffv751_no78mk1", "carlgustavm2_2x_ffv551_no78mk1", "carlgustavm2_ffv441d_no78mk1", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_hat_02.json b/roles/wpmc_hat_02.json index f0002e7..5ac13ce 100644 --- a/roles/wpmc_hat_02.json +++ b/roles/wpmc_hat_02.json @@ -1 +1 @@ -{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["m4_simonoffense_t800", "g17_3mags", "m9bayonet", "carlgustavm2_ffv751_no78mk1", "carlgustavm2_2x_ffv551_no78mk1", "carlgustavm2_ffv441d_no78mk1", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_HAT_02.BP_Soldiers_WPMC_HAT_02_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_HAT_02_Winter.BP_Soldiers_WPMC_HAT_02_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_HAT_02_C", "BP_Soldiers_WPMC_HAT_02_Winter_C"], "type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["m4_simonoffense_t800", "g17_3mags", "m9bayonet", "carlgustavm2_ffv751_no78mk1", "carlgustavm2_2x_ffv551_no78mk1", "carlgustavm2_ffv441d_no78mk1", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_lat_01.json b/roles/wpmc_lat_01.json index 981ab3c..9d2e9e3 100644 --- a/roles/wpmc_lat_01.json +++ b/roles/wpmc_lat_01.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["ak101_pushco_exps", "browninghp_3mags", "m9bayonet", "m72a7_2rounds", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_LAT_01.BP_Soldiers_WPMC_LAT_01_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_LAT_01_Winter.BP_Soldiers_WPMC_LAT_01_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_LAT_01_C", "BP_Soldiers_WPMC_LAT_01_Winter_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["ak101_pushco_exps", "browninghp_3mags", "m9bayonet", "m72a7_2rounds", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_lat_02.json b/roles/wpmc_lat_02.json index e4169f0..cdc32e5 100644 --- a/roles/wpmc_lat_02.json +++ b/roles/wpmc_lat_02.json @@ -1 +1 @@ -{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["m4_simonoffense_m150", "g17_3mags", "m9bayonet", "m136at4", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_LAT_02.BP_Soldiers_WPMC_LAT_02_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_LAT_02_Winter.BP_Soldiers_WPMC_LAT_02_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_LAT_02_C", "BP_Soldiers_WPMC_LAT_02_Winter_C"], "type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["m16_wormpool_m150", "g17_3mags", "m9bayonet", "m136at4", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/wpmc_machinegunner_01.json b/roles/wpmc_machinegunner_01.json index 78be8d2..dbaa885 100644 --- a/roles/wpmc_machinegunner_01.json +++ b/roles/wpmc_machinegunner_01.json @@ -1 +1 @@ -{"type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN", "SCOPE"], "items": ["m240", "g17_3mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Machinegunner_01.BP_Soldiers_WPMC_Machinegunner_01_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Machinegunner_01_Winter.BP_Soldiers_WPMC_Machinegunner_01_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Machinegunner_01_C", "BP_Soldiers_WPMC_Machinegunner_01_Winter_C"], "type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN", "SCOPE"], "items": ["m240", "g17_3mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_marksman_01.json b/roles/wpmc_marksman_01.json index dbf5fc0..ab6e3e7 100644 --- a/roles/wpmc_marksman_01.json +++ b/roles/wpmc_marksman_01.json @@ -1 +1 @@ -{"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE", "MARKSMAN"], "items": ["m14_optics", "g17_3mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Marskman_01.BP_Soldiers_WPMC_Marskman_01_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Marskman_01_Winter.BP_Soldiers_WPMC_Marskman_01_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Marskman_01_C", "BP_Soldiers_WPMC_Marskman_01_Winter_C"], "type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE", "MARKSMAN"], "items": ["m14_optics", "g17_3mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_marksman_02.json b/roles/wpmc_marksman_02.json index ffe0d65..a99332e 100644 --- a/roles/wpmc_marksman_02.json +++ b/roles/wpmc_marksman_02.json @@ -1 +1 @@ -{"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE", "MARKSMAN"], "items": ["hk417_optic", "browninghp_3mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Marskman_02.BP_Soldiers_WPMC_Marskman_02_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Marskman_02_Winter.BP_Soldiers_WPMC_Marskman_02_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Marskman_02_C", "BP_Soldiers_WPMC_Marskman_02_Winter_C"], "type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE", "MARKSMAN"], "items": ["hk417_optic", "browninghp_3mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_marksman_03.json b/roles/wpmc_marksman_03.json index 5053dee..1c48253 100644 --- a/roles/wpmc_marksman_03.json +++ b/roles/wpmc_marksman_03.json @@ -1 +1 @@ -{"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE", "MARKSMAN"], "items": ["m16_wormpool_meupold", "g17_3mags", "m9bayonet", "rgofrag_green", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Marskman_03.BP_Soldiers_WPMC_Marskman_03_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Marskman_03_Winter.BP_Soldiers_WPMC_Marskman_03_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Marskman_03_C", "BP_Soldiers_WPMC_Marskman_03_Winter_C"], "type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE", "MARKSMAN"], "items": ["m16_wormpool_meupold", "g17_3mags", "m9bayonet", "rgofrag_green", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_medic_01.json b/roles/wpmc_medic_01.json index 4171b2f..50b8da2 100644 --- a/roles/wpmc_medic_01.json +++ b/roles/wpmc_medic_01.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "NON_MAGNIFYING_SIGHT"], "items": ["m4_wormpool_t800", "m9_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "generic_fielddressing_medic", "generic_medicalkit", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Medic_01.BP_Soldiers_WPMC_Medic_01_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Medic_01_Winter.BP_Soldiers_WPMC_Medic_01_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Medic_01_C", "BP_Soldiers_WPMC_Medic_01_Winter_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "NON_MAGNIFYING_SIGHT"], "items": ["m4_wormpool_t800", "m9_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "generic_fielddressing_medic", "generic_medicalkit", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_medic_02.json b/roles/wpmc_medic_02.json index d7542ce..00bccec 100644 --- a/roles/wpmc_medic_02.json +++ b/roles/wpmc_medic_02.json @@ -1 +1 @@ -{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "NON_MAGNIFYING_SIGHT"], "items": ["m16_wormpool_m150", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "generic_fielddressing_medic", "generic_medicalkit", "entrenchingtool"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Medic_02.BP_Soldiers_WPMC_Medic_02_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Medic_02_Winter.BP_Soldiers_WPMC_Medic_02_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Medic_02_C", "BP_Soldiers_WPMC_Medic_02_Winter_C"], "type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "NON_MAGNIFYING_SIGHT"], "items": ["m16_wormpool_m150", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "generic_fielddressing_medic", "generic_medicalkit", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/wpmc_pilot_01.json b/roles/wpmc_pilot_01.json index 8c4fe00..d9eadd0 100644 --- a/roles/wpmc_pilot_01.json +++ b/roles/wpmc_pilot_01.json @@ -1 +1 @@ -{"type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["mp5a3", "g17_3mags", "m9bayonet", "m18smoke_red", "generic_fielddressing", "repairtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Pilot_01.BP_Soldiers_WPMC_Pilot_01_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Pilot_01_Winter.BP_Soldiers_WPMC_Pilot_01_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Pilot_01_C", "BP_Soldiers_WPMC_Pilot_01_Winter_C"], "type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["mp5a3_2mags", "g17_3mags", "m9bayonet", "m18smoke_red", "generic_fielddressing", "repairtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_raider_01.json b/roles/wpmc_raider_01.json index 932a0d8..37e5186 100644 --- a/roles/wpmc_raider_01.json +++ b/roles/wpmc_raider_01.json @@ -1 +1 @@ -{"type": "raider", "icon": "icons/role/raider.png", "tags": ["FIRE_SUPPORT", "RAIDER"], "items": ["mp5a3_t800_9mag", "browninghp_5mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Raider_01.BP_Soldiers_WPMC_Raider_01_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Raider_01_Winter.BP_Soldiers_WPMC_Raider_01_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Raider_01_C", "BP_Soldiers_WPMC_Raider_01_Winter_C"], "type": "raider", "icon": "icons/role/raider.png", "tags": ["FIRE_SUPPORT", "RAIDER"], "items": ["mp5a3_t800_9mag", "browninghp_5mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_raider_02.json b/roles/wpmc_raider_02.json index 642a486..117159c 100644 --- a/roles/wpmc_raider_02.json +++ b/roles/wpmc_raider_02.json @@ -1 +1 @@ -{"type": "raider", "icon": "icons/role/raider.png", "tags": ["FIRE_SUPPORT", "RAIDER"], "items": ["m4_simonoffense_exps", "g17_5mags", "m9bayonet", "rgofrag_green", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Raider_02.BP_Soldiers_WPMC_Raider_02_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Raider_02_Winter.BP_Soldiers_WPMC_Raider_02_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Raider_02_C", "BP_Soldiers_WPMC_Raider_02_Winter_C"], "type": "raider", "icon": "icons/role/raider.png", "tags": ["FIRE_SUPPORT", "RAIDER"], "items": ["m4_simonoffense_exps", "g17_5mags", "m9bayonet", "rgofrag_green", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_recruit.json b/roles/wpmc_recruit.json index ef4bb45..c86a9b6 100644 --- a/roles/wpmc_recruit.json +++ b/roles/wpmc_recruit.json @@ -1 +1 @@ -{"type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["m4_recruit", "generic_fielddressing"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Recruit_01.BP_Soldiers_WPMC_Recruit_01_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Recruit_01_Winter.BP_Soldiers_WPMC_Recruit_01_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Recruit_01_C", "BP_Soldiers_WPMC_Recruit_01_Winter_C"], "type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["m4_recruit", "generic_fielddressing"]} \ No newline at end of file diff --git a/roles/wpmc_rifleman_01.json b/roles/wpmc_rifleman_01.json index 19c7910..5209b43 100644 --- a/roles/wpmc_rifleman_01.json +++ b/roles/wpmc_rifleman_01.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["ak101_pushco_foregrip", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Rifleman_01.BP_Soldiers_WPMC_Rifleman_01_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Rifleman_01_Winter.BP_Soldiers_WPMC_Rifleman_01_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Rifleman_01_C", "BP_Soldiers_WPMC_Rifleman_01_Winter_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["ak101_pushco_foregrip", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_rifleman_02.json b/roles/wpmc_rifleman_02.json index 8be53a5..4069507 100644 --- a/roles/wpmc_rifleman_02.json +++ b/roles/wpmc_rifleman_02.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m4_simonoffense_ironsights", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Rifleman_02.BP_Soldiers_WPMC_Rifleman_02_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Rifleman_02_Winter.BP_Soldiers_WPMC_Rifleman_02_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Rifleman_02_C", "BP_Soldiers_WPMC_Rifleman_02_Winter_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m4_simonoffense_ironsights", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_rifleman_03.json b/roles/wpmc_rifleman_03.json index 9569ae1..4741c33 100644 --- a/roles/wpmc_rifleman_03.json +++ b/roles/wpmc_rifleman_03.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["ak101_pushco_t800_foregrip", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Rifleman_03.BP_Soldiers_WPMC_Rifleman_03_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Rifleman_03_Winter.BP_Soldiers_WPMC_Rifleman_03_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Rifleman_03_C", "BP_Soldiers_WPMC_Rifleman_03_Winter_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["ak101_pushco_t800_foregrip", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_rifleman_04.json b/roles/wpmc_rifleman_04.json index cddf8fa..d4ec27f 100644 --- a/roles/wpmc_rifleman_04.json +++ b/roles/wpmc_rifleman_04.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m16_wormpool_exps", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Rifleman_04.BP_Soldiers_WPMC_Rifleman_04_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Rifleman_04_Winter.BP_Soldiers_WPMC_Rifleman_04_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Rifleman_04_C", "BP_Soldiers_WPMC_Rifleman_04_Winter_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m16_wormpool_exps", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_rifleman_05.json b/roles/wpmc_rifleman_05.json index 5587ef5..8f1667d 100644 --- a/roles/wpmc_rifleman_05.json +++ b/roles/wpmc_rifleman_05.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m14_m68", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Rifleman_05.BP_Soldiers_WPMC_Rifleman_05_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Rifleman_05_Winter.BP_Soldiers_WPMC_Rifleman_05_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Rifleman_05_C", "BP_Soldiers_WPMC_Rifleman_05_Winter_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m14_m68", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_rifleman_06.json b/roles/wpmc_rifleman_06.json index 1bfc6c3..fe039bc 100644 --- a/roles/wpmc_rifleman_06.json +++ b/roles/wpmc_rifleman_06.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["ak101_pushco_m150_foregrip", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Rifleman_06.BP_Soldiers_WPMC_Rifleman_06_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Rifleman_06_Winter.BP_Soldiers_WPMC_Rifleman_06_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Rifleman_06_C", "BP_Soldiers_WPMC_Rifleman_06_Winter_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["ak101_pushco_m150_foregrip", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc"]} \ No newline at end of file diff --git a/roles/wpmc_rifleman_07.json b/roles/wpmc_rifleman_07.json index 3bc6f73..5c3c91a 100644 --- a/roles/wpmc_rifleman_07.json +++ b/roles/wpmc_rifleman_07.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m16_wormpool_m150", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Rifleman_07.BP_Soldiers_WPMC_Rifleman_07_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Rifleman_07_Winter.BP_Soldiers_WPMC_Rifleman_07_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Rifleman_07_C", "BP_Soldiers_WPMC_Rifleman_07_Winter_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m16_wormpool_m150", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc"]} \ No newline at end of file diff --git a/roles/wpmc_rifleman_08.json b/roles/wpmc_rifleman_08.json index fdabc49..51fd93a 100644 --- a/roles/wpmc_rifleman_08.json +++ b/roles/wpmc_rifleman_08.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m4_simonoffense_m150", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Rifleman_08.BP_Soldiers_WPMC_Rifleman_08_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Rifleman_08_Winter.BP_Soldiers_WPMC_Rifleman_08_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Rifleman_08_C", "BP_Soldiers_WPMC_Rifleman_08_Winter_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["f88", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc"]} \ No newline at end of file diff --git a/roles/wpmc_rifleman_09.json b/roles/wpmc_rifleman_09.json index 8173dfb..50ac9fc 100644 --- a/roles/wpmc_rifleman_09.json +++ b/roles/wpmc_rifleman_09.json @@ -1 +1 @@ -{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m16_wormpool_ironsights", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Rifleman_09.BP_Soldiers_WPMC_Rifleman_09_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Rifleman_09_Winter.BP_Soldiers_WPMC_Rifleman_09_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Rifleman_09_C", "BP_Soldiers_WPMC_Rifleman_09_Winter_C"], "type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m16_wormpool_ironsights", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_sapper_01.json b/roles/wpmc_sapper_01.json index ff1a6ea..9ba2c6c 100644 --- a/roles/wpmc_sapper_01.json +++ b/roles/wpmc_sapper_01.json @@ -1 +1 @@ -{"type": "sapper", "icon": "icons/role/sapper.png", "tags": ["SPECIALIST", "DEMOLITION", "NON_MAGNIFYING_SIGHT"], "items": ["m4_wormpool_ironsights", "g17_3mags", "m9bayonet", "m1124explosive_wpmc", "m60_detonator", "m15_antitank_mine", "m18smoke_parent", "generic_fielddressing", "entrenchingtool_engineer", "infantry_sandbag", "infantry_razorwire", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Sapper_01.BP_Soldiers_WPMC_Sapper_01_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Sapper_01_Winter.BP_Soldiers_WPMC_Sapper_01_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Sapper_01_C", "BP_Soldiers_WPMC_Sapper_01_Winter_C"], "type": "sapper", "icon": "icons/role/sapper.png", "tags": ["SPECIALIST", "DEMOLITION", "NON_MAGNIFYING_SIGHT"], "items": ["m4_wormpool_ironsights", "g17_3mags", "m9bayonet", "m1124explosive_wpmc", "m60_detonator", "m15_antitank_mine", "m18smoke_parent", "generic_fielddressing", "entrenchingtool_engineer", "infantry_sandbag", "infantry_razorwire", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_sapper_02.json b/roles/wpmc_sapper_02.json index a50daa3..9cacf66 100644 --- a/roles/wpmc_sapper_02.json +++ b/roles/wpmc_sapper_02.json @@ -1 +1 @@ -{"type": "sapper", "icon": "icons/role/sapper.png", "tags": ["SPECIALIST", "DEMOLITION", "NON_MAGNIFYING_SIGHT"], "items": ["m14", "browninghp_3mags", "m9bayonet", "m1124explosive_wpmc", "m60_detonator", "m15_antitank_mine", "m18smoke_parent", "generic_fielddressing", "entrenchingtool_engineer", "infantry_sandbag", "infantry_razorwire", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Sapper_02.BP_Soldiers_WPMC_Sapper_02_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Sapper_02_Winter.BP_Soldiers_WPMC_Sapper_02_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Sapper_02_C", "BP_Soldiers_WPMC_Sapper_02_Winter_C"], "type": "sapper", "icon": "icons/role/sapper.png", "tags": ["SPECIALIST", "DEMOLITION", "NON_MAGNIFYING_SIGHT"], "items": ["m14", "browninghp_3mags", "m9bayonet", "m1124explosive_wpmc", "m60_detonator", "m15_antitank_mine", "m18smoke_parent", "generic_fielddressing", "entrenchingtool_engineer", "infantry_sandbag", "infantry_razorwire", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_sl_01.json b/roles/wpmc_sl_01.json index 671d02b..dd8d892 100644 --- a/roles/wpmc_sl_01.json +++ b/roles/wpmc_sl_01.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["mp5a3_9mags", "m9_3mags", "m9bayonet", "rgofrag_green", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_wpmc"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_SL_01.BP_Soldiers_WPMC_SL_01_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_SL_01_Winter.BP_Soldiers_WPMC_SL_01_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_SL_01_C", "BP_Soldiers_WPMC_SL_01_Winter_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["mp5a3_9mags", "m9_3mags", "m9bayonet", "rgofrag_green", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_wpmc"]} \ No newline at end of file diff --git a/roles/wpmc_sl_02.json b/roles/wpmc_sl_02.json index 36f9fa7..f59ad9c 100644 --- a/roles/wpmc_sl_02.json +++ b/roles/wpmc_sl_02.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["m14_m68", "g17_3mags", "m9bayonet", "m67frag", "m320_smoke_white", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_wpmc"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_SL_02.BP_Soldiers_WPMC_SL_02_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_SL_02_Winter.BP_Soldiers_WPMC_SL_02_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_SL_02_C", "BP_Soldiers_WPMC_SL_02_Winter_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["m14_m68", "g17_3mags", "m9bayonet", "m67frag", "m320_smoke_white", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_wpmc"]} \ No newline at end of file diff --git a/roles/wpmc_sl_03.json b/roles/wpmc_sl_03.json index 6376cda..a1aed8f 100644 --- a/roles/wpmc_sl_03.json +++ b/roles/wpmc_sl_03.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["ak101_pushco_m150_foregrip", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_wpmc"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_SL_03.BP_Soldiers_WPMC_SL_03_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_SL_03_Winter.BP_Soldiers_WPMC_SL_03_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_SL_03_C", "BP_Soldiers_WPMC_SL_03_Winter_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["ak101_pushco_m150_foregrip", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_wpmc"]} \ No newline at end of file diff --git a/roles/wpmc_sl_04.json b/roles/wpmc_sl_04.json index 98835a6..9156b04 100644 --- a/roles/wpmc_sl_04.json +++ b/roles/wpmc_sl_04.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["m4_wormpool_exps", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_wpmc"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_SL_04.BP_Soldiers_WPMC_SL_04_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_SL_04_Winter.BP_Soldiers_WPMC_SL_04_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_SL_04_C", "BP_Soldiers_WPMC_SL_04_Winter_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["m4_wormpool_exps", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_wpmc"]} \ No newline at end of file diff --git a/roles/wpmc_sl_05.json b/roles/wpmc_sl_05.json index b4be8bd..1db8d0c 100644 --- a/roles/wpmc_sl_05.json +++ b/roles/wpmc_sl_05.json @@ -1 +1 @@ -{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["m4_wormpool_m150", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_wpmc"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_SL_05.BP_Soldiers_WPMC_SL_05_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_SL_05_Winter.BP_Soldiers_WPMC_SL_05_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_SL_05_C", "BP_Soldiers_WPMC_SL_05_Winter_C"], "type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["m4_wormpool_m150", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_wpmc"]} \ No newline at end of file diff --git a/roles/wpmc_slcrewman_01.json b/roles/wpmc_slcrewman_01.json index d19fc0f..9c3d255 100644 --- a/roles/wpmc_slcrewman_01.json +++ b/roles/wpmc_slcrewman_01.json @@ -1 +1 @@ -{"type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["mp5a3_t800", "m9_3mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_wpmc"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_SL_Crewman_01.BP_Soldiers_WPMC_SL_Crewman_01_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_SL_Crewman_01_Winter.BP_Soldiers_WPMC_SL_Crewman_01_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_SL_Crewman_01_C", "BP_Soldiers_WPMC_SL_Crewman_01_Winter_C"], "type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["mp5a3_t800_2mags", "m9_3mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_wpmc"]} \ No newline at end of file diff --git a/roles/wpmc_slpilot_01.json b/roles/wpmc_slpilot_01.json index 4df6257..7032a32 100644 --- a/roles/wpmc_slpilot_01.json +++ b/roles/wpmc_slpilot_01.json @@ -1 +1 @@ -{"type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["mp5a3_t800", "m9_3mags", "m9bayonet", "m18smoke_red", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_wpmc"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_SL_Pilot_01.BP_Soldiers_WPMC_SL_Pilot_01_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_SL_Pilot_01_Winter.BP_Soldiers_WPMC_SL_Pilot_01_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_SL_Pilot_01_C", "BP_Soldiers_WPMC_SL_Pilot_01_Winter_C"], "type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["mp5a3_t800_2mags", "m9_3mags", "m9bayonet", "m18smoke_red", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_wpmc"]} \ No newline at end of file diff --git a/roles/wpmc_sniper_01.json b/roles/wpmc_sniper_01.json index e6e388e..dceee00 100644 --- a/roles/wpmc_sniper_01.json +++ b/roles/wpmc_sniper_01.json @@ -1 +1 @@ -{"type": "sniper", "icon": "icons/role/sniper.png", "tags": ["SPECIALIST", "LONG_RANGE_SCOPE"], "items": ["tw_338_sws", "browninghp_5mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file +{"versions": {"FOREST": "/Game/Blueprints/Soldiers/WPMC/BP_Soldiers_WPMC_Sniper_01.BP_Soldiers_WPMC_Sniper_01_C", "SNOW": "/Game/Blueprints/Soldiers/WPMC/Winter/BP_Soldiers_WPMC_Sniper_01_Winter.BP_Soldiers_WPMC_Sniper_01_Winter_C"}, "class_names": ["BP_Soldiers_WPMC_Sniper_01_C", "BP_Soldiers_WPMC_Sniper_01_Winter_C"], "type": "sniper", "icon": "icons/role/sniper.png", "tags": ["SPECIALIST", "LONG_RANGE_SCOPE"], "items": ["tw_338_sws", "browninghp_5mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/units.json b/units.json index 1dbdcf4..d9f9dc0 100644 --- a/units.json +++ b/units.json @@ -1 +1 @@ -{"adf_ld_combinedarms": {"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}}, "adf_ld_combinedarms-boats": {"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. 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Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. 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Operating as an air assault unit, 3RAR specializes in rapid deployment and mobility. Known for its professionalism and adaptability, the battalion is trained to respond swiftly to various operational scenarios, both domestically and internationally. 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This division remains at the forefront of the British Army's operational capabilities, exemplifying the nation's commitment to defense and security.", "badge": "badges/baf_3div_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_lppv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "baf_s_combinedarms_seed": {"name": "3rd Division Battle Group", "faction": "baf", "details": "The BAF's 3rd Division is a versatile and vital formation within the British Army, composed of various combat arms units. With a rich history, it has played crucial roles in numerous conflicts and peacekeeping missions. This division remains at the forefront of the British Army's operational capabilities, exemplifying the nation's commitment to defense and security.", "badge": "badges/baf_3div_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "baf_hx60-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}}, "caf_ld_armored": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. 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With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. 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With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. 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With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_mechanized-noheli": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_motorized": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_motorized-boats": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_motorized-noheli": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_support": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_ld_support-boats": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_ld_support-noheli": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_lo_airassault": {"name": "3rd Battalion, Royal Canadian Regiment", "faction": "caf", "details": "The 3rd Battalion, Royal Canadian Regiment (3RCR), is a respected light infantry battalion within the Canadian Armed Forces, known for its expertise in air mobility and air assault operations. Renowned for its combat effectiveness and professionalism, the battalion plays a pivotal role in Canada's defense and security. With a rich history and a commitment to excellence in light infantry tactics, 3RCR stands ready to serve the nation, capable of rapid deployment and maneuvering in a variety of operational scenarios, both at home and abroad.", "badge": "badges/caf_3_rcr_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-tran": {"count": 2, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-tran": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "caf_luvw-m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "caf_ch-146-c6": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "c16_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_airassault-boats": {"name": "3rd Battalion, Royal Canadian Regiment", "faction": "caf", "details": "The 3rd Battalion, Royal Canadian Regiment (3RCR), is a respected light infantry battalion within the Canadian Armed Forces, known for its expertise in air mobility and air assault operations. Renowned for its combat effectiveness and professionalism, the battalion plays a pivotal role in Canada's defense and security. With a rich history and a commitment to excellence in light infantry tactics, 3RCR stands ready to serve the nation, capable of rapid deployment and maneuvering in a variety of operational scenarios, both at home and abroad.", "badge": "badges/caf_3_rcr_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-tran": {"count": 2, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-tran": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "caf_luvw-m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "caf_ch-146-c6": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "c16_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_armored": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["cf18_rocketstrike_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_armored-boats": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["cf18_rocketstrike_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms-boats": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms-noheli": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_mechanized": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_mechanized-boats": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_mechanized-noheli": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_motorized": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_motorized-boats": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_motorized-noheli": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_support": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_lo_support-boats": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_lo_support-noheli": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_md_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_mo_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_s_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 3, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_s_combinedarms_seed": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}}, "civ_motorized_1": {"name": "Local Civilians that have some limited access to vehicles", "faction": "civ", "details": "Civilians are a fundamental issue that has plagued militaries across the ages.", "badge": null, "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {}, "deployables": {}}, "civ_unarmed_1": {"name": "Local Civilians with no vehicles.", "faction": "civ", "details": "Civilians are a fundamental issue that has plagued militaries across the ages.", "badge": null, "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {}, "deployables": {}}, "imf_ld_armored": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 2, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_armored-boats": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. 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Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_lightinfantry": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_motorized": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_support": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_support-boats": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_armored": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_armored-boats": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_lightinfantry": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_motorized": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_support": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "logi+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_support-boats": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "logi+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_md_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["mortar-", "noub32", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}}}, "imf_mo_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["mortar-", "noub32", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}}}, "imf_s_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_tigr-m-kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}}}, "imf_s_combinedarms_seed": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}}}, "ins_ld_armored": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 2, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_armored-boats": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_lightinfantry": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_motorized": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_support": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["hellcannon+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_support-boats": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["hellcannon+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_armored": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_armored-boats": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_lightinfantry": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_motorized": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_support": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["logi+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_support-boats": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["logi+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_md_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["mortar-", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_mo_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["mortar-", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_s_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["noemplacements", "buddyrally"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}}}, "ins_s_combinedarms_seed": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["noemplacements", "buddyrally"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}}}, "mea_ld_armored": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_armored-boats": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. 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Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. 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The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry-boats": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry-noheli": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized-boats": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized-noheli": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_support": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_ld_support-boats": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_ld_support-noheli": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_airassault": {"name": "91st Air Assault Battalion", "faction": "mea", "details": "As a pivotal component of the Middle Eastern Alliance's military, the 91st Air Assault Battalion stands out for its remarkable mobility. Specializing in airborne, air assault, and complex terrain operations, this battalion maintains peak readiness, ensuring its rapid response capability to any sector of the frontier as dictated by central military command.", "badge": "badges/mea_91st_battalion_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "mea_mi-17": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_airassault-boats": {"name": "91st Air Assault Battalion", "faction": "mea", "details": "As a pivotal component of the Middle Eastern Alliance's military, the 91st Air Assault Battalion stands out for its remarkable mobility. Specializing in airborne, air assault, and complex terrain operations, this battalion maintains peak readiness, ensuring its rapid response capability to any sector of the frontier as dictated by central military command.", "badge": "badges/mea_91st_battalion_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "mea_mi-17": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_armored": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "mea_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_armored-boats": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "mea_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms-boats": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms-noheli": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry-boats": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry-noheli": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized-boats": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized-noheli": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_support": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_support-boats": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_support-noheli": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_md_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_mo_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_s_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_s_combinedarms_seed": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "radio_mea": {"limit": null, "cost": 0}}}, "pla_ld_armored": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_armored-boats": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_combinedarms-boats": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_combinedarms-noheli": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry-boats": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry-noheli": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized-boats": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized-noheli": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_support": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_ld_support-boats": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_ld_support-noheli": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_airassault": {"name": "161st Air Assault Brigade", "faction": "pla", "details": "With its origins dating back to the 31st Regiment of the Central Hebei Military Region, established in July 1944, this brigade boasts a rich heritage. Today, it stands as the 161st Air Assault Brigade, specializing in rapid deployment and air assault operations.", "badge": "badges/pla_161st_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "z-8g": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_airassault-boats": {"name": "161st Air Assault Brigade", "faction": "pla", "details": "With its origins dating back to the 31st Regiment of the Central Hebei Military Region, established in July 1944, this brigade boasts a rich heritage. Today, it stands as the 161st Air Assault Brigade, specializing in rapid deployment and air assault operations.", "badge": "badges/pla_161st_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "z-8g": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_armored": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_armored-boats": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms-boats": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms-noheli": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry-boats": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry-noheli": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized-boats": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized-noheli": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_support": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_support-boats": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_support-noheli": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_md_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_mo_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_s_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_s_combinedarms_seed": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}}, "plaagf_ld_armored": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_armored-boats": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_combinedarms": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_combinedarms-boats": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. 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With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. 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This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. 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They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}}, "planmc_ld_armored": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_armored-boats": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms-boats": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms-noheli": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_lightinfantry": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_lightinfantry-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_lightinfantry-noheli": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_motorized": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_motorized-boats": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_motorized-noheli": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_support": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_ld_support-boats": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_ld_support-noheli": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_lo_airassault": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "z-8j": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_airassault-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "z-8j": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_amphibiousassault": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_armored": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_armored-boats": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms-boats": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms-noheli": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry-noheli": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized-boats": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized-noheli": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_support": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_lo_support-boats": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_lo_support-noheli": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_md_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_mo_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_s_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_s_combinedarms_seed": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}}, "rgf_ld_armored": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_armored-boats": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms-boats": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms-noheli": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_lightinfantry": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_lightinfantry-boats": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_lightinfantry-noheli": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_mechanized": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_mechanized_boats": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_mechanized_noheli": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized-boats": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized-noheli": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_support": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_ld_support-boats": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_ld_support-noheli": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_lo_amphibiousassault": {"name": "336th Guards Naval Infantry Brigade", "faction": "rgf", "details": "The 336th Guards Naval Infantry Brigade is a highly esteemed and battle-tested unit within the Russian Naval Infantry. Renowned for its combat proficiency and dedication, this brigade has a rich history of service. Specializing in amphibious warfare, it excels in conducting rapid deployments, beach landings, and littoral operations. The brigade's versatile capabilities make it a vital asset for the Russian Navy, enabling it to respond effectively to a wide range of maritime and coastal security challenges.", "badge": "badges/rgf_336th_gnibr_amphibiousassault.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_armored": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_armored-boats": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. 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Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. 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Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. 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Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_lightinfantry-boats": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_lightinfantry-noheli": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. 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Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_mechanized_boats": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_mechanized_noheli": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized-boats": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized-noheli": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_support": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["hab+", "atgm+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_lo_support-boats": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["hab+", "atgm+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_lo_support-noheli": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["hab+", "atgm+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_md_combinedarms": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_mo_combinedarms": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_s_combinedarms": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. 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Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "radio_rus": {"limit": null, "cost": 0}}}, "tlf_ld_armored": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_armored-boats": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. 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This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_acv15-25mm": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_motorized": {"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_motorized-boats": {"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_motorized-noheli": {"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_support": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 4, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_ld_support_boats": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 4, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_ld_support_noheli": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 4, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_lo_airassault": {"name": "1st Commando Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Commando Brigade is a highly specialized and agile air assault unit. Renowned for their rapid deployment capabilities, this brigade excels in executing missions that require swift insertion into challenging terrains. Equipped with the necessary training and equipment for air assault operations, they have the capacity to deploy quickly via helicopters to engage in a wide range of missions, from reconnaissance to direct combat.", "badge": "badges/tlf_1st_cmdo_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat", "accessgmg"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh60-pkm": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_airassault-boats": {"name": "1st Commando Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Commando Brigade is a highly specialized and agile air assault unit. Renowned for their rapid deployment capabilities, this brigade excels in executing missions that require swift insertion into challenging terrains. Equipped with the necessary training and equipment for air assault operations, they have the capacity to deploy quickly via helicopters to engage in a wide range of missions, from reconnaissance to direct combat.", "badge": "badges/tlf_1st_cmdo_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat", "accessgmg"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh60-pkm": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_armored": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 3, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_armored-boats": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 3, "delay": {"initial": 0, "respawn": 1200}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_combinedarms": {"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_combinedarms-boats": {"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_combinedarms-noheli": {"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_mechanized-boats": {"name": "66th Mechanized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 66th Mechanized Infantry Brigade is a vital component of Turkey's military capabilities. This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_mechanized-noheli": {"name": "66th Mechanized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 66th Mechanized Infantry Brigade is a vital component of Turkey's military capabilities. 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Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_motorized": {"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. 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Mainly operating the M1A2 Abrams main battle tank, the regiment is capable of taking on the most modern conventional armored forces.", "badge": "badges/usa_37th_armorregiment_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m7a3": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_armored_boats": {"name": "37th Armored Regiment, 1st Armored Division", "faction": "usa", "details": "Successor to the division once commanded by Lt. Colonel Abrams himself, the 37th Armor Regiment is a tank regiment within the United States Army. Mainly operating the M1A2 Abrams main battle tank, the regiment is capable of taking on the most modern conventional armored forces.", "badge": "badges/usa_37th_armorregiment_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m7a3": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_combinedarms": {"name": "3rd Brigade Combat Team, 1st Infantry Division", "faction": "usa", "details": "The 3rd Brigade Combat Team, 1st Infantry Division of the United States Army is a highly versatile combined arms unit known for its combat effectiveness and adaptability. Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. With a rich history and a commitment to readiness, the 3rd Brigade Combat Team stands ready to undertake a wide range of operational missions, both in conventional warfare and complex peacekeeping scenarios.", "badge": "badges/usa_1st_infdiv_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "usa_m2a3": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_combinedarms-boats": {"name": "3rd Brigade Combat Team, 1st Infantry Division", "faction": "usa", "details": "The 3rd Brigade Combat Team, 1st Infantry Division of the United States Army is a highly versatile combined arms unit known for its combat effectiveness and adaptability. Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. With a rich history and a commitment to readiness, the 3rd Brigade Combat Team stands ready to undertake a wide range of operational missions, both in conventional warfare and complex peacekeeping scenarios.", "badge": "badges/usa_1st_infdiv_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "usa_m2a3": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_combinedarms-noheli": {"name": "3rd Brigade Combat Team, 1st Infantry Division", "faction": "usa", "details": "The 3rd Brigade Combat Team, 1st Infantry Division of the United States Army is a highly versatile combined arms unit known for its combat effectiveness and adaptability. Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. With a rich history and a commitment to readiness, the 3rd Brigade Combat Team stands ready to undertake a wide range of operational missions, both in conventional warfare and complex peacekeeping scenarios.", "badge": "badges/usa_1st_infdiv_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "usa_m2a3": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_lightinfantry": {"name": "1st Brigade Combat Team, 10th Mountain Division", "faction": "usa", "details": "The U.S. 10th Mountain Division is a renowned light infantry regiment, recognized for its exceptional mobility and versatility. Specializing in light infantry tactics, this unit operates with agility and precision, making use of light attack vehicles to swiftly maneuver across challenging terrains. Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_lightinfantry-boats": {"name": "1st Brigade Combat Team, 10th Mountain Division", "faction": "usa", "details": "The U.S. 10th Mountain Division is a renowned light infantry regiment, recognized for its exceptional mobility and versatility. Specializing in light infantry tactics, this unit operates with agility and precision, making use of light attack vehicles to swiftly maneuver across challenging terrains. Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_lightinfantry-noheli": {"name": "1st Brigade Combat Team, 10th Mountain Division", "faction": "usa", "details": "The U.S. 10th Mountain Division is a renowned light infantry regiment, recognized for its exceptional mobility and versatility. Specializing in light infantry tactics, this unit operates with agility and precision, making use of light attack vehicles to swiftly maneuver across challenging terrains. Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_mechanized": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m2a3": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_mechanized_boats": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m2a3": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_mechanized_noheli": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m2a3": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_motorized": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. ", "badge": "badges/usa_2nd_cav_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1126-crows-m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usa_m1128-mgs": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_motorized-boats": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. ", "badge": "badges/usa_2nd_cav_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1126-crows-m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usa_m1128-mgs": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_motorized-noheli": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. ", "badge": "badges/usa_2nd_cav_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1126-crows-m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m1128-mgs": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_support": {"name": "497th Combat Sustainment Support Battalion", "faction": "usa", "details": "The 497th Combat Sustainment Support Battalion is a crucial logistical unit within the U.S. military, specializing in sustainment operations. With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. Their expertise in sustainment is instrumental in maintaining the readiness and effectiveness of deployed forces, making the 497th Combat Sustainment Support Battalion an essential asset for military operations worldwide.", "badge": "badges/usa_497th_cssb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usa_uh60m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_support_boats": {"name": "497th Combat Sustainment Support Battalion", "faction": "usa", "details": "The 497th Combat Sustainment Support Battalion is a crucial logistical unit within the U.S. military, specializing in sustainment operations. With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. Their expertise in sustainment is instrumental in maintaining the readiness and effectiveness of deployed forces, making the 497th Combat Sustainment Support Battalion an essential asset for military operations worldwide.", "badge": "badges/usa_497th_cssb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usa_uh60m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_support_noheli": {"name": "497th Combat Sustainment Support Battalion", "faction": "usa", "details": "The 497th Combat Sustainment Support Battalion is a crucial logistical unit within the U.S. military, specializing in sustainment operations. With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. Their expertise in sustainment is instrumental in maintaining the readiness and effectiveness of deployed forces, making the 497th Combat Sustainment Support Battalion an essential asset for military operations worldwide.", "badge": "badges/usa_497th_cssb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_airassault": {"name": "1st Brigade Combat Team, 82nd Airborne Division", "faction": "usa", "details": "The 1st Brigade Combat Team, 82nd Airborne Division, primarily composed of the 504th Parachute Infantry Regiment, specializes in air assault operations. Renowned for their rapid deployment capabilities, these paratroopers are highly versatile and trained to execute a wide range of missions. From airborne assaults to humanitarian operations, the 1st Brigade Combat Team stands as a key component of the U.S. military's global response capabilities, exemplifying the 82nd Airborne Division's commitment to readiness and excellence.", "badge": "badges/usa_504th_pir_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1151_m2_crows": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usa_uh60m": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_airassault-boats": {"name": "1st Brigade Combat Team, 82nd Airborne Division", "faction": "usa", "details": "The 1st Brigade Combat Team, 82nd Airborne Division, primarily composed of the 504th Parachute Infantry Regiment, specializes in air assault operations. Renowned for their rapid deployment capabilities, these paratroopers are highly versatile and trained to execute a wide range of missions. 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Colonel Abrams himself, the 37th Armor Regiment is a tank regiment within the United States Army. 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Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. 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Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m2a3": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_mechanized_noheli": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m2a3": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_motorized": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. 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With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. 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Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. 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", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_motorized": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_motorized-boats": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_motorized-noheli": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_support": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_ld_support-boats": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_ld_support-noheli": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_lo_amphibiousassault": {"name": "4th Marines Amphibious Ready Group", "faction": "usmc", "details": "The 4th Marines Amphibious Ready Group is a highly versatile and expeditionary naval force within the U.S. Marine Corps. Comprised of Marines and supporting elements, this group is specially trained and equipped for amphibious warfare operations. With the capability to rapidly deploy and conduct a range of missions, from humanitarian assistance to combat operations, the 4th Marines Amphibious Ready Group stands as a critical component of the U.S. Marine Corps' power projection capabilities, ensuring its readiness to respond to a variety of contingencies worldwide.", "badge": "badges/usmc_4th_marg_amphibiousassault.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rhib_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_armored": {"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. Renowned for its combat effectiveness and armored warfare capabilities, this battalion operates tanks to provide heavy firepower and support to the 1st Marine Division.", "badge": "badges/usmc_1st_tnk_bn_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_armored-boats": {"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. Renowned for its combat effectiveness and armored warfare capabilities, this battalion operates tanks to provide heavy firepower and support to the 1st Marine Division.", "badge": "badges/usmc_1st_tnk_bn_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_combinedarms-boats": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_combinedarms-noheli": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_lightinfantry": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. 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Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_lightinfantry-noheli": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized-boats": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized-noheli": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_support": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. 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Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_lo_support-noheli": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_md_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "mortar-"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_mo_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_s_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_s_combinedarms_seed": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}}, "vdv_ld_armored": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 2700, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_armored-boats": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": 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300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_armored-noheli": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_combinedarms-boats": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_combinedarms-noheli": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized-boats": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized-noheli": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_support": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_ld_support-boats": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_ld_support-noheli": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_airassault": {"name": "217th Guards Airborne Regiment", "faction": "vdv", "details": "Fulfilling the role of airdropped parachute infantry, the 217th Guards Airborne Regiment is a specialist infantry regiment focusing on high readiness, air mobility, and aerial insertions. Because they lack the tank battalion support of the air assault regiments, the airborne regiments must rely on the speed and surprise of airborne insertions and quickly overcome the enemy through well-equipped and well-trained infantry.", "badge": "badges/vdv_217th_guards_airassaut.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "vdv_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "vdv_mi-8": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_airassault-boats": {"name": "217th Guards Airborne Regiment", "faction": "vdv", "details": "Fulfilling the role of airdropped parachute infantry, the 217th Guards Airborne Regiment is a specialist infantry regiment focusing on high readiness, air mobility, and aerial insertions. Because they lack the tank battalion support of the air assault regiments, the airborne regiments must rely on the speed and surprise of airborne insertions and quickly overcome the enemy through well-equipped and well-trained infantry.", "badge": "badges/vdv_217th_guards_airassaut.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "vdv_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "vdv_mi-8": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_amphibiousassault": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 1800, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored-boats": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 1800, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored-noheli": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms-boats": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms-noheli": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized-boats": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized-noheli": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_support": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_support-boats": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_support-noheli": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. 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Their subordinate units include air assault, airborne, artillery, and engineer regiments. 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Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["accessatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_ld_lightinfantry-noheli": {"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["accessatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_airassault": {"name": "Murk Water Air Wing", "faction": "wpmc", "details": "The Murk Water Air Wing is a specialized unit focused on air assault and reconnaissance operations. Comprising highly trained pilots and aircrew, the Air Wing utilizes cutting-edge aircraft equipped for rapid deployment and precision recon missions. Their fleet includes versatile helicopters and tiltrotor aircraft designed for swift insertion and extraction in diverse environments. The Air Wing excels in executing high-stakes air assault missions, delivering elite forces to critical locations with speed and precision.", "badge": "badges/wpmc_murkwaterairwing_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_loach_cas_small": {"count": 1, "delay": {"initial": 360, "respawn": 900}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_airassault-boats": {"name": "Murk Water Air Wing", "faction": "wpmc", "details": "The Murk Water Air Wing is a specialized unit focused on air assault and reconnaissance operations. Comprising highly trained pilots and aircrew, the Air Wing utilizes cutting-edge aircraft equipped for rapid deployment and precision recon missions. Their fleet includes versatile helicopters and tiltrotor aircraft designed for swift insertion and extraction in diverse environments. The Air Wing excels in executing high-stakes air assault missions, delivering elite forces to critical locations with speed and precision.", "badge": "badges/wpmc_murkwaterairwing_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_loach_cas_small": {"count": 1, "delay": {"initial": 360, "respawn": 900}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_combinedarms": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_combinedarms-boats": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_combinedarms-noheli": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. 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Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. 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Whether engaged in peacekeeping missions or combat operations, the battalion exemplifies the values of courage and dedication that define the British Armed Forces while maintaining a cutting-edge capability with their mechanized infantry operations.", "badge": "badges/baf_1_yorks_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_fv432": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv432-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv107": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510ua": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv4034": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "baf_lo_support": {"name": "Royal Logistics Corps Battle Group", "faction": "baf", "details": "The Royal Logistics Corps (RLC) is a crucial part of the British Armed Forces, specializing in logistics and support operations. 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With a rich history, it has played crucial roles in numerous conflicts and peacekeeping missions. This division remains at the forefront of the British Army's operational capabilities, exemplifying the nation's commitment to defense and security.", "badge": "badges/baf_3div_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_lppv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "baf_lppv-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv510ua": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "baf_mo_combinedarms": {"name": "3rd Division Battle Group", "faction": "baf", "details": "The BAF's 3rd Division is a versatile and vital formation within the British Army, composed of various combat arms units. With a rich history, it has played crucial roles in numerous conflicts and peacekeeping missions. This division remains at the forefront of the British Army's operational capabilities, exemplifying the nation's commitment to defense and security.", "badge": "badges/baf_3div_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_lppv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "baf_lppv-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv510ua": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "baf_s_combinedarms": {"name": "3rd Division Battle Group", "faction": "baf", "details": "The BAF's 3rd Division is a versatile and vital formation within the British Army, composed of various combat arms units. 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This division remains at the forefront of the British Army's operational capabilities, exemplifying the nation's commitment to defense and security.", "badge": "badges/baf_3div_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "baf_lppv": {"count": 2, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "baf_s_combinedarms_seed": {"name": "3rd Division Battle Group", "faction": "baf", "details": "The BAF's 3rd Division is a versatile and vital formation within the British Army, composed of various combat arms units. With a rich history, it has played crucial roles in numerous conflicts and peacekeeping missions. This division remains at the forefront of the British Army's operational capabilities, exemplifying the nation's commitment to defense and security.", "badge": "badges/baf_3div_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "baf_hx60-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": 5, "cost": 50}, "wall_hesco_nato": {"limit": 5, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": 5, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": 5, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}}, "caf_ld_armored": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_armored-boats": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. 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With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_combinedarms-boats": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_combinedarms-noheli": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. 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With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_mechanized-boats": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. 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With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. 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With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. 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Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_motorized-noheli": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_support": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_ld_support-boats": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_ld_support-noheli": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_lo_airassault": {"name": "3rd Battalion, Royal Canadian Regiment", "faction": "caf", "details": "The 3rd Battalion, Royal Canadian Regiment (3RCR), is a respected light infantry battalion within the Canadian Armed Forces, known for its expertise in air mobility and air assault operations. Renowned for its combat effectiveness and professionalism, the battalion plays a pivotal role in Canada's defense and security. With a rich history and a commitment to excellence in light infantry tactics, 3RCR stands ready to serve the nation, capable of rapid deployment and maneuvering in a variety of operational scenarios, both at home and abroad.", "badge": "badges/caf_3_rcr_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-tran": {"count": 2, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-tran": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "caf_luvw-m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "caf_ch-146-c6": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "c16_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_airassault-boats": {"name": "3rd Battalion, Royal Canadian Regiment", "faction": "caf", "details": "The 3rd Battalion, Royal Canadian Regiment (3RCR), is a respected light infantry battalion within the Canadian Armed Forces, known for its expertise in air mobility and air assault operations. Renowned for its combat effectiveness and professionalism, the battalion plays a pivotal role in Canada's defense and security. With a rich history and a commitment to excellence in light infantry tactics, 3RCR stands ready to serve the nation, capable of rapid deployment and maneuvering in a variety of operational scenarios, both at home and abroad.", "badge": "badges/caf_3_rcr_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-tran": {"count": 2, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-tran": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "caf_luvw-m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "caf_ch-146-c6": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "c16_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_armored": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["cf18_rocketstrike_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_armored-boats": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["cf18_rocketstrike_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms-boats": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms-noheli": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. 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With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. 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With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_motorized-noheli": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_support": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_lo_support-boats": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_lo_support-noheli": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_md_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_mo_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_s_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_s_combinedarms_seed": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": 5, "cost": 50}, "wall_hesco_nato": {"limit": 5, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": 5, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": 5, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}}, "civ_motorized_1": {"name": "Local Civilians that have some limited access to vehicles", "faction": "civ", "details": "Civilians are a fundamental issue that has plagued militaries across the ages.", "badge": null, "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {}, "deployables": {}}, "civ_unarmed_1": {"name": "Local Civilians with no vehicles.", "faction": "civ", "details": "Civilians are a fundamental issue that has plagued militaries across the ages.", "badge": null, "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {}, "deployables": {}}, "imf_ld_armored": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 2, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_armored-boats": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_lightinfantry": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_motorized": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_support": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_support-boats": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_armored": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_armored-boats": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_lightinfantry": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_motorized": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_support": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "logi+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_support-boats": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "logi+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_md_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["mortar-", "noub32", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}}}, "imf_mo_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["mortar-", "noub32", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}}}, "imf_s_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_tigr-m-kord": {"count": 1, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}}}, "imf_s_combinedarms_seed": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": 5, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": 5, "cost": 10}, "wall_log": {"limit": 5, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": 5, "cost": 50}, "bunker_concrete": {"limit": 3, "cost": 300}}}, "ins_ld_armored": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 2, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_armored-boats": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_lightinfantry": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_motorized": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-bmp1": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-zu23": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-bmp1": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-zu23": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_support": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["hellcannon+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_support-boats": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["hellcannon+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_armored": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_armored-boats": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_lightinfantry": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_motorized": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-bmp1": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-zu23": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-bmp1": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-zu23": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_support": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["logi+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_support-boats": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["logi+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_md_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["mortar-", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_mo_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["mortar-", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_s_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["noemplacements", "buddyrally"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}}}, "ins_s_combinedarms_seed": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["noemplacements", "buddyrally"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"wall_barrels": {"limit": 5, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": 5, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": 5, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}}}, "mea_ld_armored": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_armored-boats": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_combinedarms-boats": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_combinedarms-noheli": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry-boats": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry-noheli": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized-boats": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized-noheli": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_support": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_ld_support-boats": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_ld_support-noheli": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_airassault": {"name": "91st Air Assault Battalion", "faction": "mea", "details": "As a pivotal component of the Middle Eastern Alliance's military, the 91st Air Assault Battalion stands out for its remarkable mobility. Specializing in airborne, air assault, and complex terrain operations, this battalion maintains peak readiness, ensuring its rapid response capability to any sector of the frontier as dictated by central military command.", "badge": "badges/mea_91st_battalion_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "mea_mi-17": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_airassault-boats": {"name": "91st Air Assault Battalion", "faction": "mea", "details": "As a pivotal component of the Middle Eastern Alliance's military, the 91st Air Assault Battalion stands out for its remarkable mobility. Specializing in airborne, air assault, and complex terrain operations, this battalion maintains peak readiness, ensuring its rapid response capability to any sector of the frontier as dictated by central military command.", "badge": "badges/mea_91st_battalion_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "mea_mi-17": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_armored": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "mea_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_armored-boats": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "mea_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms-boats": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms-noheli": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry-boats": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry-noheli": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized-boats": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized-noheli": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_support": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_support-boats": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_support-noheli": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_md_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_mo_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_s_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-mg3": {"count": 1, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_s_combinedarms_seed": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": 5, "cost": 50}, "wall_hesco_mea": {"limit": 5, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": 5, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": 5, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "radio_mea": {"limit": null, "cost": 0}}}, "pla_ld_armored": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsl10": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_armored-boats": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. 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This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_combinedarms-boats": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_combinedarms-noheli": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry-boats": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry-noheli": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized-boats": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized-noheli": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_support": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_ld_support-boats": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_ld_support-noheli": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_airassault": {"name": "161st Air Assault Brigade", "faction": "pla", "details": "With its origins dating back to the 31st Regiment of the Central Hebei Military Region, established in July 1944, this brigade boasts a rich heritage. Today, it stands as the 161st Air Assault Brigade, specializing in rapid deployment and air assault operations.", "badge": "badges/pla_161st_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "z-8g": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_airassault-boats": {"name": "161st Air Assault Brigade", "faction": "pla", "details": "With its origins dating back to the 31st Regiment of the Central Hebei Military Region, established in July 1944, this brigade boasts a rich heritage. Today, it stands as the 161st Air Assault Brigade, specializing in rapid deployment and air assault operations.", "badge": "badges/pla_161st_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "z-8g": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_armored": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_armored-boats": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms-boats": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms-noheli": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry-boats": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry-noheli": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized-boats": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized-noheli": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_support": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_support-boats": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_support-noheli": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_md_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_mo_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_s_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_s_combinedarms_seed": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_logi": {"count": 6, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": 5, "cost": 50}, "wall_hesco_pla": {"limit": 5, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": 5, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": 5, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}}, "plaagf_ld_armored": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_armored-boats": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_combinedarms": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_combinedarms-boats": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_combinedarms-noheli": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_mechanized": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_mechanized-boats": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. 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With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_amphibiousassault": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_armored": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_armored-boats": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_combinedarms": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_combinedarms-boats": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. 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With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_mechanized-boats": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_mechanized-noheli": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. 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They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_s_combinedarms": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_s_combinedarms_seed": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_logi": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": 5, "cost": 50}, "wall_hesco_pla": {"limit": 5, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": 5, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": 5, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}}, "planmc_ld_armored": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "csk131_hj8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_armored-boats": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "csk131_hj8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms-boats": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms-noheli": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_lightinfantry": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_lightinfantry-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_lightinfantry-noheli": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_motorized": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_motorized-boats": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_motorized-noheli": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_support": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_ld_support-boats": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_ld_support-noheli": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_lo_airassault": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "z-8j": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_airassault-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "z-8j": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_amphibiousassault": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_armored": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_armored-boats": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms-boats": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms-noheli": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry-noheli": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized-boats": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized-noheli": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_support": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_lo_support-boats": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_lo_support-noheli": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_md_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_mo_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_s_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_s_combinedarms_seed": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_logi": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": 5, "cost": 50}, "wall_hesco_pla": {"limit": 5, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": 5, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": 5, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}}, "rgf_ld_armored": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_armored-boats": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms-boats": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms-noheli": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_lightinfantry": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}}, "rgf_ld_lightinfantry-boats": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}}, "rgf_ld_lightinfantry-noheli": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}}, "rgf_ld_mechanized": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_mechanized_boats": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_mechanized_noheli": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized-boats": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized-noheli": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_support": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}}, "rgf_ld_support-boats": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}}, "rgf_ld_support-noheli": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}}, "rgf_lo_amphibiousassault": {"name": "336th Guards Naval Infantry Brigade", "faction": "rgf", "details": "The 336th Guards Naval Infantry Brigade is a highly esteemed and battle-tested unit within the Russian Naval Infantry. Renowned for its combat proficiency and dedication, this brigade has a rich history of service. Specializing in amphibious warfare, it excels in conducting rapid deployments, beach landings, and littoral operations. The brigade's versatile capabilities make it a vital asset for the Russian Navy, enabling it to respond effectively to a wide range of maritime and coastal security challenges.", "badge": "badges/rgf_336th_gnibr_amphibiousassault.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_armored": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_armored-boats": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_combinedarms": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_combinedarms-boats": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_combinedarms-noheli": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_lightinfantry": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}}, "rgf_lo_lightinfantry-boats": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}}, "rgf_lo_lightinfantry-noheli": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}}, "rgf_lo_mechanized": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_mechanized_boats": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_mechanized_noheli": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized-boats": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized-noheli": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_support": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. 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Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. 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Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_armored-boats": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 600, "respawn": 1200}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_combinedarms": {"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 4, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_ld_support_noheli": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 4, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_lo_airassault": {"name": "1st Commando Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Commando Brigade is a highly specialized and agile air assault unit. Renowned for their rapid deployment capabilities, this brigade excels in executing missions that require swift insertion into challenging terrains. Equipped with the necessary training and equipment for air assault operations, they have the capacity to deploy quickly via helicopters to engage in a wide range of missions, from reconnaissance to direct combat.", "badge": "badges/tlf_1st_cmdo_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat", "accessgmg"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh60-pkm": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_airassault-boats": {"name": "1st Commando Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Commando Brigade is a highly specialized and agile air assault unit. Renowned for their rapid deployment capabilities, this brigade excels in executing missions that require swift insertion into challenging terrains. Equipped with the necessary training and equipment for air assault operations, they have the capacity to deploy quickly via helicopters to engage in a wide range of missions, from reconnaissance to direct combat.", "badge": "badges/tlf_1st_cmdo_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat", "accessgmg"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh60-pkm": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_armored": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 3, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_armored-boats": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. 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As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_motorized-noheli": {"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. 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This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_acv15-25mm": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_lo_support_boats": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_acv15-25mm": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_lo_support_noheli": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. 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Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_lightinfantry-noheli": {"name": "1st Brigade Combat Team, 10th Mountain Division", "faction": "usa", "details": "The U.S. 10th Mountain Division is a renowned light infantry regiment, recognized for its exceptional mobility and versatility. Specializing in light infantry tactics, this unit operates with agility and precision, making use of light attack vehicles to swiftly maneuver across challenging terrains. Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_mechanized": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m2a3": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_mechanized_boats": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m2a3": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_mechanized_noheli": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. 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Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. 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Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. 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Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. ", "badge": "badges/usa_2nd_cav_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1126-crows-m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m1128-mgs": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_support": {"name": "497th Combat Sustainment Support Battalion", "faction": "usa", "details": "The 497th Combat Sustainment Support Battalion is a crucial logistical unit within the U.S. military, specializing in sustainment operations. With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. 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Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_lightinfantry-boats": {"name": "1st Brigade Combat Team, 10th Mountain Division", "faction": "usa", "details": "The U.S. 10th Mountain Division is a renowned light infantry regiment, recognized for its exceptional mobility and versatility. Specializing in light infantry tactics, this unit operates with agility and precision, making use of light attack vehicles to swiftly maneuver across challenging terrains. Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_lightinfantry-noheli": {"name": "1st Brigade Combat Team, 10th Mountain Division", "faction": "usa", "details": "The U.S. 10th Mountain Division is a renowned light infantry regiment, recognized for its exceptional mobility and versatility. Specializing in light infantry tactics, this unit operates with agility and precision, making use of light attack vehicles to swiftly maneuver across challenging terrains. Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_mechanized": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m2a3": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_mechanized_boats": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m2a3": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_mechanized_noheli": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m2a3": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_motorized": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. ", "badge": "badges/usa_2nd_cav_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m1126-crows-m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1128-mgs": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_motorized-boats": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. ", "badge": "badges/usa_2nd_cav_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m1126-crows-m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1128-mgs": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_motorized-noheli": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. 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With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. 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Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_combinedarms-noheli": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_lightinfantry": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_matv_m2": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "usmc_matv_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_lightinfantry-boats": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_matv_m2": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "usmc_matv_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_lightinfantry-noheli": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_matv_m2": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "usmc_matv_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_motorized": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_motorized-boats": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_motorized-noheli": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_support": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. 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Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. 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Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_lo_amphibiousassault": {"name": "4th Marines Amphibious Ready Group", "faction": "usmc", "details": "The 4th Marines Amphibious Ready Group is a highly versatile and expeditionary naval force within the U.S. Marine Corps. Comprised of Marines and supporting elements, this group is specially trained and equipped for amphibious warfare operations. With the capability to rapidly deploy and conduct a range of missions, from humanitarian assistance to combat operations, the 4th Marines Amphibious Ready Group stands as a critical component of the U.S. Marine Corps' power projection capabilities, ensuring its readiness to respond to a variety of contingencies worldwide.", "badge": "badges/usmc_4th_marg_amphibiousassault.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rhib_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_armored": {"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. 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Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_combinedarms-noheli": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_lightinfantry": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_matv_m2": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "usmc_matv_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_tow": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_lightinfantry-boats": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_matv_m2": {"count": 4, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_tow": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_lightinfantry-noheli": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_matv_m2": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "usmc_matv_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_tow": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized-boats": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized-noheli": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_support": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_lo_support-boats": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_lo_support-noheli": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_md_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. 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Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_combinedarms-noheli": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized-boats": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized-noheli": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_support": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_ld_support-boats": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_ld_support-noheli": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_airassault": {"name": "217th Guards Airborne Regiment", "faction": "vdv", "details": "Fulfilling the role of airdropped parachute infantry, the 217th Guards Airborne Regiment is a specialist infantry regiment focusing on high readiness, air mobility, and aerial insertions. Because they lack the tank battalion support of the air assault regiments, the airborne regiments must rely on the speed and surprise of airborne insertions and quickly overcome the enemy through well-equipped and well-trained infantry.", "badge": "badges/vdv_217th_guards_airassaut.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "vdv_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "vdv_mi-8": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_airassault-boats": {"name": "217th Guards Airborne Regiment", "faction": "vdv", "details": "Fulfilling the role of airdropped parachute infantry, the 217th Guards Airborne Regiment is a specialist infantry regiment focusing on high readiness, air mobility, and aerial insertions. Because they lack the tank battalion support of the air assault regiments, the airborne regiments must rely on the speed and surprise of airborne insertions and quickly overcome the enemy through well-equipped and well-trained infantry.", "badge": "badges/vdv_217th_guards_airassaut.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "vdv_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "vdv_mi-8": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_amphibiousassault": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 1800, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored-boats": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 1800, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored-noheli": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms-boats": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms-noheli": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized-boats": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized-noheli": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. 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Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_support-boats": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_support-noheli": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_md_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "mortar-"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_mo_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-dg_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_s_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-dg_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_transport": {"count": 2, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_s_combinedarms_seed": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": 5, "cost": 50}, "wall_hesco_rus": {"limit": 5, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": 5, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": 5, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "radio_rus": {"limit": null, "cost": 0}}}, "wpmc_ld_combinedarms": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_ld_combinedarms-boats": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_ld_combinedarms-noheli": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. 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With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_ld_lightinfantry": {"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["accessatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_ld_lightinfantry-boats": {"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["accessatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_ld_lightinfantry-noheli": {"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["accessatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_airassault": {"name": "Murk Water Air Wing", "faction": "wpmc", "details": "The Murk Water Air Wing is a specialized unit focused on air assault and reconnaissance operations. Comprising highly trained pilots and aircrew, the Air Wing utilizes cutting-edge aircraft equipped for rapid deployment and precision recon missions. Their fleet includes versatile helicopters and tiltrotor aircraft designed for swift insertion and extraction in diverse environments. The Air Wing excels in executing high-stakes air assault missions, delivering elite forces to critical locations with speed and precision.", "badge": "badges/wpmc_murkwaterairwing_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_loach_cas_small": {"count": 1, "delay": {"initial": 360, "respawn": 900}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_airassault-boats": {"name": "Murk Water Air Wing", "faction": "wpmc", "details": "The Murk Water Air Wing is a specialized unit focused on air assault and reconnaissance operations. Comprising highly trained pilots and aircrew, the Air Wing utilizes cutting-edge aircraft equipped for rapid deployment and precision recon missions. Their fleet includes versatile helicopters and tiltrotor aircraft designed for swift insertion and extraction in diverse environments. The Air Wing excels in executing high-stakes air assault missions, delivering elite forces to critical locations with speed and precision.", "badge": "badges/wpmc_murkwaterairwing_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_loach_cas_small": {"count": 1, "delay": {"initial": 360, "respawn": 900}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_combinedarms": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_combinedarms-boats": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_combinedarms-noheli": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_lightinfantry": {"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_lightinfantry-boats": {"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_lightinfantry-noheli": {"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_md_combinedarms": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["mortar-", "noatgm", "hat+", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 1, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_mo_combinedarms": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["mortar-", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 1, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_s_combinedarms": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m1151_m240": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_s_combinedarms_seed": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"wpmc_m939-transport": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_transport": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_wpmc": {"limit": 4, "cost": 150}, "hesco_wpmc": {"limit": 5, "cost": 50}, "wall_hesco_wpmc": {"limit": 5, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": 5, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": 5, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "radio_wpmc": {"limit": null, "cost": 0}}}} \ No newline at end of file diff --git a/units/adf_ld_mechanized-boats.json b/units/adf_ld_mechanized-boats.json index 362e904..d32cc1b 100644 --- a/units/adf_ld_mechanized-boats.json +++ b/units/adf_ld_mechanized-boats.json @@ -1 +1 @@ -{"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_ld_mechanized-noheli.json b/units/adf_ld_mechanized-noheli.json index 7a670bd..57aafb1 100644 --- a/units/adf_ld_mechanized-noheli.json +++ b/units/adf_ld_mechanized-noheli.json @@ -1 +1 @@ -{"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_ld_mechanized.json b/units/adf_ld_mechanized.json index 1f4db89..ed6b7f3 100644 --- a/units/adf_ld_mechanized.json +++ b/units/adf_ld_mechanized.json @@ -1 +1 @@ -{"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_lo_airassault-boats.json b/units/adf_lo_airassault-boats.json index d4d4648..0addbea 100644 --- a/units/adf_lo_airassault-boats.json +++ b/units/adf_lo_airassault-boats.json @@ -1 +1 @@ -{"name": "3rd Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 3rd Battalion, Royal Australian Regiment (3RAR), is a respected infantry battalion within the Australian Army. Operating as an air assault unit, 3RAR specializes in rapid deployment and mobility. Known for its professionalism and adaptability, the battalion is trained to respond swiftly to various operational scenarios, both domestically and internationally. With a strong focus on training and readiness, 3RAR plays a crucial role in ensuring the security and defense of Australia, upholding the traditions of the Royal Australian Regiment.", "badge": "badges/adf_3rar_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "adf_uh60m-m240h": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 3rd Battalion, Royal Australian Regiment (3RAR), is a respected infantry battalion within the Australian Army. Operating as an air assault unit, 3RAR specializes in rapid deployment and mobility. Known for its professionalism and adaptability, the battalion is trained to respond swiftly to various operational scenarios, both domestically and internationally. With a strong focus on training and readiness, 3RAR plays a crucial role in ensuring the security and defense of Australia, upholding the traditions of the Royal Australian Regiment.", "badge": "badges/adf_3rar_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "adf_uh60m-m240h": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_lo_airassault.json b/units/adf_lo_airassault.json index e170e20..810ad57 100644 --- a/units/adf_lo_airassault.json +++ b/units/adf_lo_airassault.json @@ -1 +1 @@ -{"name": "3rd Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 3rd Battalion, Royal Australian Regiment (3RAR), is a respected infantry battalion within the Australian Army. Operating as an air assault unit, 3RAR specializes in rapid deployment and mobility. Known for its professionalism and adaptability, the battalion is trained to respond swiftly to various operational scenarios, both domestically and internationally. With a strong focus on training and readiness, 3RAR plays a crucial role in ensuring the security and defense of Australia, upholding the traditions of the Royal Australian Regiment.", "badge": "badges/adf_3rar_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "adf_uh60m-m240h": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 3rd Battalion, Royal Australian Regiment (3RAR), is a respected infantry battalion within the Australian Army. Operating as an air assault unit, 3RAR specializes in rapid deployment and mobility. Known for its professionalism and adaptability, the battalion is trained to respond swiftly to various operational scenarios, both domestically and internationally. With a strong focus on training and readiness, 3RAR plays a crucial role in ensuring the security and defense of Australia, upholding the traditions of the Royal Australian Regiment.", "badge": "badges/adf_3rar_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "adf_uh60m-m240h": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_lo_combinedarms-boats.json b/units/adf_lo_combinedarms-boats.json index 1e00e10..a355286 100644 --- a/units/adf_lo_combinedarms-boats.json +++ b/units/adf_lo_combinedarms-boats.json @@ -1 +1 @@ -{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_lo_combinedarms-noheli.json b/units/adf_lo_combinedarms-noheli.json index c2cc90c..32357c3 100644 --- a/units/adf_lo_combinedarms-noheli.json +++ b/units/adf_lo_combinedarms-noheli.json @@ -1 +1 @@ -{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. 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Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_lo_mechanized-boats.json b/units/adf_lo_mechanized-boats.json index 684cf0b..2e27961 100644 --- a/units/adf_lo_mechanized-boats.json +++ b/units/adf_lo_mechanized-boats.json @@ -1 +1 @@ -{"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_aslav": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. 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Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_aslav": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_lo_mechanized.json b/units/adf_lo_mechanized.json index 6cfc69c..2f6dd43 100644 --- a/units/adf_lo_mechanized.json +++ b/units/adf_lo_mechanized.json @@ -1 +1 @@ -{"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_aslav": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_s_combinedarms.json b/units/adf_s_combinedarms.json index bb6f677..3c29976 100644 --- a/units/adf_s_combinedarms.json +++ b/units/adf_s_combinedarms.json @@ -1 +1 @@ -{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_s_combinedarms_seed.json b/units/adf_s_combinedarms_seed.json index 425d7bc..127e3ad 100644 --- a/units/adf_s_combinedarms_seed.json +++ b/units/adf_s_combinedarms_seed.json @@ -1 +1 @@ -{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}} \ No newline at end of file +{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": 5, "cost": 50}, "wall_hesco_aus": {"limit": 5, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": 5, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": 5, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/units/baf_ld_mechanized-boats.json b/units/baf_ld_mechanized-boats.json index c3e47f0..25bacac 100644 --- a/units/baf_ld_mechanized-boats.json +++ b/units/baf_ld_mechanized-boats.json @@ -1 +1 @@ -{"name": "1 Yorks Battle Group", "faction": "baf", "details": "The 1st Battalion, Royal Yorkshire Regiment, also known as 1 YORKS, is a distinguished mechanized infantry battalion within the British Army. It proudly carries forward a storied legacy with a history dating back centuries. Distinguished by its expertise in infantry tactics and equipped with Warrior Infantry Fighting Vehicles (IFVs), 1 YORKS is a highly adaptable and skilled unit. Whether engaged in peacekeeping missions or combat operations, the battalion exemplifies the values of courage and dedication that define the British Armed Forces while maintaining a cutting-edge capability with their mechanized infantry operations.", "badge": "badges/baf_1_yorks_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_fv432": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv432-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv107": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510ua": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv4034": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "baf_sa330-gpmg": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1 Yorks Battle Group", "faction": "baf", "details": "The 1st Battalion, Royal Yorkshire Regiment, also known as 1 YORKS, is a distinguished mechanized infantry battalion within the British Army. It proudly carries forward a storied legacy with a history dating back centuries. Distinguished by its expertise in infantry tactics and equipped with Warrior Infantry Fighting Vehicles (IFVs), 1 YORKS is a highly adaptable and skilled unit. Whether engaged in peacekeeping missions or combat operations, the battalion exemplifies the values of courage and dedication that define the British Armed Forces while maintaining a cutting-edge capability with their mechanized infantry operations.", "badge": "badges/baf_1_yorks_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_fv432": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv432-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv107": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510ua": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv4034": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "baf_sa330-gpmg": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/baf_ld_mechanized-noheli.json b/units/baf_ld_mechanized-noheli.json index da0596c..0a0c0d9 100644 --- a/units/baf_ld_mechanized-noheli.json +++ b/units/baf_ld_mechanized-noheli.json @@ -1 +1 @@ -{"name": "1 Yorks Battle Group", "faction": "baf", "details": "The 1st Battalion, Royal Yorkshire Regiment, also known as 1 YORKS, is a distinguished mechanized infantry battalion within the British Army. It proudly carries forward a storied legacy with a history dating back centuries. Distinguished by its expertise in infantry tactics and equipped with Warrior Infantry Fighting Vehicles (IFVs), 1 YORKS is a highly adaptable and skilled unit. Whether engaged in peacekeeping missions or combat operations, the battalion exemplifies the values of courage and dedication that define the British Armed Forces while maintaining a cutting-edge capability with their mechanized infantry operations.", "badge": "badges/baf_1_yorks_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_fv432": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv432-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv107": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510ua": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv4034": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1 Yorks Battle Group", "faction": "baf", "details": "The 1st Battalion, Royal Yorkshire Regiment, also known as 1 YORKS, is a distinguished mechanized infantry battalion within the British Army. It proudly carries forward a storied legacy with a history dating back centuries. Distinguished by its expertise in infantry tactics and equipped with Warrior Infantry Fighting Vehicles (IFVs), 1 YORKS is a highly adaptable and skilled unit. Whether engaged in peacekeeping missions or combat operations, the battalion exemplifies the values of courage and dedication that define the British Armed Forces while maintaining a cutting-edge capability with their mechanized infantry operations.", "badge": "badges/baf_1_yorks_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_fv432": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv432-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv107": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510ua": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv4034": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/baf_ld_mechanized.json b/units/baf_ld_mechanized.json index b09373b..5588fd3 100644 --- a/units/baf_ld_mechanized.json +++ b/units/baf_ld_mechanized.json @@ -1 +1 @@ -{"name": "1 Yorks Battle Group", "faction": "baf", "details": "The 1st Battalion, Royal Yorkshire Regiment, also known as 1 YORKS, is a distinguished mechanized infantry battalion within the British Army. It proudly carries forward a storied legacy with a history dating back centuries. Distinguished by its expertise in infantry tactics and equipped with Warrior Infantry Fighting Vehicles (IFVs), 1 YORKS is a highly adaptable and skilled unit. Whether engaged in peacekeeping missions or combat operations, the battalion exemplifies the values of courage and dedication that define the British Armed Forces while maintaining a cutting-edge capability with their mechanized infantry operations.", "badge": "badges/baf_1_yorks_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_fv432": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv432-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv107": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510ua": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv4034": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "baf_sa330-gpmg": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1 Yorks Battle Group", "faction": "baf", "details": "The 1st Battalion, Royal Yorkshire Regiment, also known as 1 YORKS, is a distinguished mechanized infantry battalion within the British Army. It proudly carries forward a storied legacy with a history dating back centuries. Distinguished by its expertise in infantry tactics and equipped with Warrior Infantry Fighting Vehicles (IFVs), 1 YORKS is a highly adaptable and skilled unit. 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Renowned for their rigorous training and combat effectiveness, the soldiers of 2 PARA are capable of rapid deployment and conducting a wide range of missions behind enemy lines. With a storied history that includes involvement in various conflicts and peacekeeping operations, 2 PARA remains a symbol of excellence and readiness, exemplifying the British military's commitment to precision and professionalism in airborne warfare.", "badge": "badges/baf_2_bpr_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_lppv": {"count": 4, "delay": {"initial": 0, "respawn": 360}}, "baf_lppv-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv4034": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "baf_sa330-gpmg": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "l134a1_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "2nd Battalion, Parachute Regiment", "faction": "baf", "details": "The 2nd Battalion, Parachute Regiment (2 PARA), is an elite unit within the British Armed Forces, specializing in airborne and parachute operations. Renowned for their rigorous training and combat effectiveness, the soldiers of 2 PARA are capable of rapid deployment and conducting a wide range of missions behind enemy lines. 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Renowned for their rigorous training and combat effectiveness, the soldiers of 2 PARA are capable of rapid deployment and conducting a wide range of missions behind enemy lines. With a storied history that includes involvement in various conflicts and peacekeeping operations, 2 PARA remains a symbol of excellence and readiness, exemplifying the British military's commitment to precision and professionalism in airborne warfare.", "badge": "badges/baf_2_bpr_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_lppv": {"count": 4, "delay": {"initial": 0, "respawn": 360}}, "baf_lppv-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv4034": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "baf_sa330-gpmg": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "l134a1_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "2nd Battalion, Parachute Regiment", "faction": "baf", "details": "The 2nd Battalion, Parachute Regiment (2 PARA), is an elite unit within the British Armed Forces, specializing in airborne and parachute operations. Renowned for their rigorous training and combat effectiveness, the soldiers of 2 PARA are capable of rapid deployment and conducting a wide range of missions behind enemy lines. With a storied history that includes involvement in various conflicts and peacekeeping operations, 2 PARA remains a symbol of excellence and readiness, exemplifying the British military's commitment to precision and professionalism in airborne warfare.", "badge": "badges/baf_2_bpr_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_lppv": {"count": 4, "delay": {"initial": 0, "respawn": 360}}, "baf_lppv-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv4034": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "baf_sa330-gpmg": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "l134a1_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/baf_lo_mechanized-boats.json b/units/baf_lo_mechanized-boats.json index 27a5577..40c5d21 100644 --- a/units/baf_lo_mechanized-boats.json +++ b/units/baf_lo_mechanized-boats.json @@ -1 +1 @@ -{"name": "1 Yorks Battle Group", "faction": "baf", "details": "The 1st Battalion, Royal Yorkshire Regiment, also known as 1 YORKS, is a distinguished mechanized infantry battalion within the British Army. It proudly carries forward a storied legacy with a history dating back centuries. Distinguished by its expertise in infantry tactics and equipped with Warrior Infantry Fighting Vehicles (IFVs), 1 YORKS is a highly adaptable and skilled unit. Whether engaged in peacekeeping missions or combat operations, the battalion exemplifies the values of courage and dedication that define the British Armed Forces while maintaining a cutting-edge capability with their mechanized infantry operations.", "badge": "badges/baf_1_yorks_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_fv432": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv432-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv107": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510ua": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv4034": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "baf_sa330-gpmg": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1 Yorks Battle Group", "faction": "baf", "details": "The 1st Battalion, Royal Yorkshire Regiment, also known as 1 YORKS, is a distinguished mechanized infantry battalion within the British Army. It proudly carries forward a storied legacy with a history dating back centuries. Distinguished by its expertise in infantry tactics and equipped with Warrior Infantry Fighting Vehicles (IFVs), 1 YORKS is a highly adaptable and skilled unit. 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It proudly carries forward a storied legacy with a history dating back centuries. Distinguished by its expertise in infantry tactics and equipped with Warrior Infantry Fighting Vehicles (IFVs), 1 YORKS is a highly adaptable and skilled unit. Whether engaged in peacekeeping missions or combat operations, the battalion exemplifies the values of courage and dedication that define the British Armed Forces while maintaining a cutting-edge capability with their mechanized infantry operations.", "badge": "badges/baf_1_yorks_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_fv432": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv432-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv107": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510ua": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv4034": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1 Yorks Battle Group", "faction": "baf", "details": "The 1st Battalion, Royal Yorkshire Regiment, also known as 1 YORKS, is a distinguished mechanized infantry battalion within the British Army. It proudly carries forward a storied legacy with a history dating back centuries. Distinguished by its expertise in infantry tactics and equipped with Warrior Infantry Fighting Vehicles (IFVs), 1 YORKS is a highly adaptable and skilled unit. 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It proudly carries forward a storied legacy with a history dating back centuries. Distinguished by its expertise in infantry tactics and equipped with Warrior Infantry Fighting Vehicles (IFVs), 1 YORKS is a highly adaptable and skilled unit. 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It proudly carries forward a storied legacy with a history dating back centuries. Distinguished by its expertise in infantry tactics and equipped with Warrior Infantry Fighting Vehicles (IFVs), 1 YORKS is a highly adaptable and skilled unit. 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With a rich history, it has played crucial roles in numerous conflicts and peacekeeping missions. 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With a rich history, it has played crucial roles in numerous conflicts and peacekeeping missions. 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With a rich history, it has played crucial roles in numerous conflicts and peacekeeping missions. This division remains at the forefront of the British Army's operational capabilities, exemplifying the nation's commitment to defense and security.", "badge": "badges/baf_3div_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "baf_hx60-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}} \ No newline at end of file +{"name": "3rd Division Battle Group", "faction": "baf", "details": "The BAF's 3rd Division is a versatile and vital formation within the British Army, composed of various combat arms units. With a rich history, it has played crucial roles in numerous conflicts and peacekeeping missions. This division remains at the forefront of the British Army's operational capabilities, exemplifying the nation's commitment to defense and security.", "badge": "badges/baf_3div_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "baf_hx60-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": 5, "cost": 50}, "wall_hesco_nato": {"limit": 5, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": 5, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": 5, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/units/caf_ld_armored-boats.json b/units/caf_ld_armored-boats.json index c88730c..c2d5d64 100644 --- a/units/caf_ld_armored-boats.json +++ b/units/caf_ld_armored-boats.json @@ -1 +1 @@ -{"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_ld_armored.json b/units/caf_ld_armored.json index 58e45f0..00576df 100644 --- a/units/caf_ld_armored.json +++ b/units/caf_ld_armored.json @@ -1 +1 @@ -{"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_ld_mechanized-boats.json b/units/caf_ld_mechanized-boats.json index 3c81301..ebd86ca 100644 --- a/units/caf_ld_mechanized-boats.json +++ b/units/caf_ld_mechanized-boats.json @@ -1 +1 @@ -{"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_ld_mechanized-noheli.json b/units/caf_ld_mechanized-noheli.json index 56fa658..14902ab 100644 --- a/units/caf_ld_mechanized-noheli.json +++ b/units/caf_ld_mechanized-noheli.json @@ -1 +1 @@ -{"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_ld_mechanized.json b/units/caf_ld_mechanized.json index 56fa658..14902ab 100644 --- a/units/caf_ld_mechanized.json +++ b/units/caf_ld_mechanized.json @@ -1 +1 @@ -{"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_lo_airassault-boats.json b/units/caf_lo_airassault-boats.json index ae2b628..2480597 100644 --- a/units/caf_lo_airassault-boats.json +++ b/units/caf_lo_airassault-boats.json @@ -1 +1 @@ -{"name": "3rd Battalion, Royal Canadian Regiment", "faction": "caf", "details": "The 3rd Battalion, Royal Canadian Regiment (3RCR), is a respected light infantry battalion within the Canadian Armed Forces, known for its expertise in air mobility and air assault operations. Renowned for its combat effectiveness and professionalism, the battalion plays a pivotal role in Canada's defense and security. With a rich history and a commitment to excellence in light infantry tactics, 3RCR stands ready to serve the nation, capable of rapid deployment and maneuvering in a variety of operational scenarios, both at home and abroad.", "badge": "badges/caf_3_rcr_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-tran": {"count": 2, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-tran": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "caf_luvw-m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "caf_ch-146-c6": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "c16_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Battalion, Royal Canadian Regiment", "faction": "caf", "details": "The 3rd Battalion, Royal Canadian Regiment (3RCR), is a respected light infantry battalion within the Canadian Armed Forces, known for its expertise in air mobility and air assault operations. Renowned for its combat effectiveness and professionalism, the battalion plays a pivotal role in Canada's defense and security. With a rich history and a commitment to excellence in light infantry tactics, 3RCR stands ready to serve the nation, capable of rapid deployment and maneuvering in a variety of operational scenarios, both at home and abroad.", "badge": "badges/caf_3_rcr_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-tran": {"count": 2, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-tran": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "caf_luvw-m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "caf_ch-146-c6": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "c16_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_lo_airassault.json b/units/caf_lo_airassault.json index a7d2858..7d835da 100644 --- a/units/caf_lo_airassault.json +++ b/units/caf_lo_airassault.json @@ -1 +1 @@ -{"name": "3rd Battalion, Royal Canadian Regiment", "faction": "caf", "details": "The 3rd Battalion, Royal Canadian Regiment (3RCR), is a respected light infantry battalion within the Canadian Armed Forces, known for its expertise in air mobility and air assault operations. Renowned for its combat effectiveness and professionalism, the battalion plays a pivotal role in Canada's defense and security. With a rich history and a commitment to excellence in light infantry tactics, 3RCR stands ready to serve the nation, capable of rapid deployment and maneuvering in a variety of operational scenarios, both at home and abroad.", "badge": "badges/caf_3_rcr_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-tran": {"count": 2, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-tran": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "caf_luvw-m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "caf_ch-146-c6": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "c16_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Battalion, Royal Canadian Regiment", "faction": "caf", "details": "The 3rd Battalion, Royal Canadian Regiment (3RCR), is a respected light infantry battalion within the Canadian Armed Forces, known for its expertise in air mobility and air assault operations. Renowned for its combat effectiveness and professionalism, the battalion plays a pivotal role in Canada's defense and security. With a rich history and a commitment to excellence in light infantry tactics, 3RCR stands ready to serve the nation, capable of rapid deployment and maneuvering in a variety of operational scenarios, both at home and abroad.", "badge": "badges/caf_3_rcr_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-tran": {"count": 2, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-tran": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "caf_luvw-m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "caf_ch-146-c6": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "c16_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_lo_armored-boats.json b/units/caf_lo_armored-boats.json index 3a551b9..9fea6d7 100644 --- a/units/caf_lo_armored-boats.json +++ b/units/caf_lo_armored-boats.json @@ -1 +1 @@ -{"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["cf18_rocketstrike_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["cf18_rocketstrike_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_lo_armored.json b/units/caf_lo_armored.json index 9042066..3eb949c 100644 --- a/units/caf_lo_armored.json +++ b/units/caf_lo_armored.json @@ -1 +1 @@ -{"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["cf18_rocketstrike_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["cf18_rocketstrike_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_lo_combinedarms-boats.json b/units/caf_lo_combinedarms-boats.json index d451ec7..c412869 100644 --- a/units/caf_lo_combinedarms-boats.json +++ b/units/caf_lo_combinedarms-boats.json @@ -1 +1 @@ -{"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_lo_combinedarms-noheli.json b/units/caf_lo_combinedarms-noheli.json index eab78f6..6ff78b5 100644 --- a/units/caf_lo_combinedarms-noheli.json +++ b/units/caf_lo_combinedarms-noheli.json @@ -1 +1 @@ -{"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_lo_combinedarms.json b/units/caf_lo_combinedarms.json index f5acf47..87f7f31 100644 --- a/units/caf_lo_combinedarms.json +++ b/units/caf_lo_combinedarms.json @@ -1 +1 @@ -{"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_lo_mechanized-boats.json b/units/caf_lo_mechanized-boats.json index 247bd4f..0e07e73 100644 --- a/units/caf_lo_mechanized-boats.json +++ b/units/caf_lo_mechanized-boats.json @@ -1 +1 @@ -{"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_lo_mechanized-noheli.json b/units/caf_lo_mechanized-noheli.json index 08712d3..83c2900 100644 --- a/units/caf_lo_mechanized-noheli.json +++ b/units/caf_lo_mechanized-noheli.json @@ -1 +1 @@ -{"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_lo_mechanized.json b/units/caf_lo_mechanized.json index 6d4c0e8..d41ea20 100644 --- a/units/caf_lo_mechanized.json +++ b/units/caf_lo_mechanized.json @@ -1 +1 @@ -{"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_s_combinedarms.json b/units/caf_s_combinedarms.json index fb3a0f8..4f4f448 100644 --- a/units/caf_s_combinedarms.json +++ b/units/caf_s_combinedarms.json @@ -1 +1 @@ -{"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 3, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_s_combinedarms_seed.json b/units/caf_s_combinedarms_seed.json index 154bb0f..ffd1889 100644 --- a/units/caf_s_combinedarms_seed.json +++ b/units/caf_s_combinedarms_seed.json @@ -1 +1 @@ -{"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}} \ No newline at end of file +{"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": 5, "cost": 50}, "wall_hesco_nato": {"limit": 5, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": 5, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": 5, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/units/imf_ld_mechanized-boats.json b/units/imf_ld_mechanized-boats.json index e28f6b0..c08f121 100644 --- a/units/imf_ld_mechanized-boats.json +++ b/units/imf_ld_mechanized-boats.json @@ -1 +1 @@ -{"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}} \ No newline at end of file +{"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}} \ No newline at end of file diff --git a/units/imf_ld_mechanized.json b/units/imf_ld_mechanized.json index 26356a9..512c5b2 100644 --- a/units/imf_ld_mechanized.json +++ b/units/imf_ld_mechanized.json @@ -1 +1 @@ -{"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}} \ No newline at end of file +{"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}} \ No newline at end of file diff --git a/units/imf_s_combinedarms.json b/units/imf_s_combinedarms.json index 1870ce4..6b6f406 100644 --- a/units/imf_s_combinedarms.json +++ b/units/imf_s_combinedarms.json @@ -1 +1 @@ -{"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_tigr-m-kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}}} \ No newline at end of file +{"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_tigr-m-kord": {"count": 1, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}}} \ No newline at end of file diff --git a/units/imf_s_combinedarms_seed.json b/units/imf_s_combinedarms_seed.json index 84708e9..495b1b6 100644 --- a/units/imf_s_combinedarms_seed.json +++ b/units/imf_s_combinedarms_seed.json @@ -1 +1 @@ -{"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}}} \ No newline at end of file +{"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": 5, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": 5, "cost": 10}, "wall_log": {"limit": 5, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": 5, "cost": 50}, "bunker_concrete": {"limit": 3, "cost": 300}}} \ No newline at end of file diff --git a/units/ins_ld_mechanized-boats.json b/units/ins_ld_mechanized-boats.json index 550e8f8..18ca3fb 100644 --- a/units/ins_ld_mechanized-boats.json +++ b/units/ins_ld_mechanized-boats.json @@ -1 +1 @@ -{"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file +{"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file diff --git a/units/ins_ld_mechanized.json b/units/ins_ld_mechanized.json index c4ae95f..178006e 100644 --- a/units/ins_ld_mechanized.json +++ b/units/ins_ld_mechanized.json @@ -1 +1 @@ -{"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file +{"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file diff --git a/units/ins_ld_motorized-boats.json b/units/ins_ld_motorized-boats.json index 1deb195..de66bb8 100644 --- a/units/ins_ld_motorized-boats.json +++ b/units/ins_ld_motorized-boats.json @@ -1 +1 @@ -{"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file +{"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-bmp1": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-zu23": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file diff --git a/units/ins_ld_motorized.json b/units/ins_ld_motorized.json index 7c8291f..4fe8177 100644 --- a/units/ins_ld_motorized.json +++ b/units/ins_ld_motorized.json @@ -1 +1 @@ -{"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file +{"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-bmp1": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-zu23": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file diff --git a/units/ins_lo_motorized-boats.json b/units/ins_lo_motorized-boats.json index 2b21eb2..92b1cef 100644 --- a/units/ins_lo_motorized-boats.json +++ b/units/ins_lo_motorized-boats.json @@ -1 +1 @@ -{"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file +{"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-bmp1": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-zu23": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file diff --git a/units/ins_lo_motorized.json b/units/ins_lo_motorized.json index 5a364c0..c27d818 100644 --- a/units/ins_lo_motorized.json +++ b/units/ins_lo_motorized.json @@ -1 +1 @@ -{"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file +{"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-bmp1": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-zu23": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file diff --git a/units/ins_s_combinedarms.json b/units/ins_s_combinedarms.json index c1f91ae..1a12f65 100644 --- a/units/ins_s_combinedarms.json +++ b/units/ins_s_combinedarms.json @@ -1 +1 @@ -{"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["noemplacements", "buddyrally"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}}} \ No newline at end of file +{"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["noemplacements", "buddyrally"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}}} \ No newline at end of file diff --git a/units/ins_s_combinedarms_seed.json b/units/ins_s_combinedarms_seed.json index f3c9add..cd661e3 100644 --- a/units/ins_s_combinedarms_seed.json +++ b/units/ins_s_combinedarms_seed.json @@ -1 +1 @@ -{"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["noemplacements", "buddyrally"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}}} \ No newline at end of file +{"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["noemplacements", "buddyrally"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"wall_barrels": {"limit": 5, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": 5, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": 5, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}}} \ No newline at end of file diff --git a/units/mea_ld_combinedarms-boats.json b/units/mea_ld_combinedarms-boats.json index ef87525..8a0fe57 100644 --- a/units/mea_ld_combinedarms-boats.json +++ b/units/mea_ld_combinedarms-boats.json @@ -1 +1 @@ -{"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/mea_ld_combinedarms-noheli.json b/units/mea_ld_combinedarms-noheli.json index 8ccfb1f..8080821 100644 --- a/units/mea_ld_combinedarms-noheli.json +++ b/units/mea_ld_combinedarms-noheli.json @@ -1 +1 @@ -{"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/mea_ld_combinedarms.json b/units/mea_ld_combinedarms.json index 2352ead..45362f4 100644 --- a/units/mea_ld_combinedarms.json +++ b/units/mea_ld_combinedarms.json @@ -1 +1 @@ -{"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/mea_ld_mechanized-boats.json b/units/mea_ld_mechanized-boats.json index ecfbd59..02cc319 100644 --- a/units/mea_ld_mechanized-boats.json +++ b/units/mea_ld_mechanized-boats.json @@ -1 +1 @@ -{"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. 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Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/mea_ld_mechanized.json b/units/mea_ld_mechanized.json index b9afb44..170c103 100644 --- a/units/mea_ld_mechanized.json +++ b/units/mea_ld_mechanized.json @@ -1 +1 @@ -{"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/mea_lo_airassault-boats.json b/units/mea_lo_airassault-boats.json index d554493..ec55f62 100644 --- a/units/mea_lo_airassault-boats.json +++ b/units/mea_lo_airassault-boats.json @@ -1 +1 @@ -{"name": "91st Air Assault Battalion", "faction": "mea", "details": "As a pivotal component of the Middle Eastern Alliance's military, the 91st Air Assault Battalion stands out for its remarkable mobility. Specializing in airborne, air assault, and complex terrain operations, this battalion maintains peak readiness, ensuring its rapid response capability to any sector of the frontier as dictated by central military command.", "badge": "badges/mea_91st_battalion_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "mea_mi-17": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "91st Air Assault Battalion", "faction": "mea", "details": "As a pivotal component of the Middle Eastern Alliance's military, the 91st Air Assault Battalion stands out for its remarkable mobility. Specializing in airborne, air assault, and complex terrain operations, this battalion maintains peak readiness, ensuring its rapid response capability to any sector of the frontier as dictated by central military command.", "badge": "badges/mea_91st_battalion_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "mea_mi-17": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/mea_lo_airassault.json b/units/mea_lo_airassault.json index 18aa5b3..7fa24cc 100644 --- a/units/mea_lo_airassault.json +++ b/units/mea_lo_airassault.json @@ -1 +1 @@ -{"name": "91st Air Assault Battalion", "faction": "mea", "details": "As a pivotal component of the Middle Eastern Alliance's military, the 91st Air Assault Battalion stands out for its remarkable mobility. Specializing in airborne, air assault, and complex terrain operations, this battalion maintains peak readiness, ensuring its rapid response capability to any sector of the frontier as dictated by central military command.", "badge": "badges/mea_91st_battalion_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "mea_mi-17": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "91st Air Assault Battalion", "faction": "mea", "details": "As a pivotal component of the Middle Eastern Alliance's military, the 91st Air Assault Battalion stands out for its remarkable mobility. Specializing in airborne, air assault, and complex terrain operations, this battalion maintains peak readiness, ensuring its rapid response capability to any sector of the frontier as dictated by central military command.", "badge": "badges/mea_91st_battalion_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "mea_mi-17": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/mea_lo_combinedarms-boats.json b/units/mea_lo_combinedarms-boats.json index e218d5d..4e123e2 100644 --- a/units/mea_lo_combinedarms-boats.json +++ b/units/mea_lo_combinedarms-boats.json @@ -1 +1 @@ -{"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. 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The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. 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The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. 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The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. 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Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. 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Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. 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Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. 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Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. 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Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. 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The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. 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The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. 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The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. 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Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. 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Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsl10": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/pla_lo_airassault-boats.json b/units/pla_lo_airassault-boats.json index 29be1c7..4aaf71a 100644 --- a/units/pla_lo_airassault-boats.json +++ b/units/pla_lo_airassault-boats.json @@ -1 +1 @@ -{"name": "161st Air Assault Brigade", "faction": "pla", "details": "With its origins dating back to the 31st Regiment of the Central Hebei Military Region, established in July 1944, this brigade boasts a rich heritage. Today, it stands as the 161st Air Assault Brigade, specializing in rapid deployment and air assault operations.", "badge": "badges/pla_161st_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "z-8g": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "161st Air Assault Brigade", "faction": "pla", "details": "With its origins dating back to the 31st Regiment of the Central Hebei Military Region, established in July 1944, this brigade boasts a rich heritage. Today, it stands as the 161st Air Assault Brigade, specializing in rapid deployment and air assault operations.", "badge": "badges/pla_161st_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "z-8g": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/pla_lo_airassault.json b/units/pla_lo_airassault.json index f61680d..8c09fb7 100644 --- a/units/pla_lo_airassault.json +++ b/units/pla_lo_airassault.json @@ -1 +1 @@ -{"name": "161st Air Assault Brigade", "faction": "pla", "details": "With its origins dating back to the 31st Regiment of the Central Hebei Military Region, established in July 1944, this brigade boasts a rich heritage. Today, it stands as the 161st Air Assault Brigade, specializing in rapid deployment and air assault operations.", "badge": "badges/pla_161st_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "z-8g": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "161st Air Assault Brigade", "faction": "pla", "details": "With its origins dating back to the 31st Regiment of the Central Hebei Military Region, established in July 1944, this brigade boasts a rich heritage. Today, it stands as the 161st Air Assault Brigade, specializing in rapid deployment and air assault operations.", "badge": "badges/pla_161st_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "z-8g": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/pla_lo_armored-boats.json b/units/pla_lo_armored-boats.json index d4a98e3..c37f847 100644 --- a/units/pla_lo_armored-boats.json +++ b/units/pla_lo_armored-boats.json @@ -1 +1 @@ -{"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/pla_lo_armored.json b/units/pla_lo_armored.json index 9764a74..2973f4b 100644 --- a/units/pla_lo_armored.json +++ b/units/pla_lo_armored.json @@ -1 +1 @@ -{"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/pla_s_combinedarms.json b/units/pla_s_combinedarms.json index bbf3795..a163f45 100644 --- a/units/pla_s_combinedarms.json +++ b/units/pla_s_combinedarms.json @@ -1 +1 @@ -{"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/pla_s_combinedarms_seed.json b/units/pla_s_combinedarms_seed.json index 1a603e1..945ca2c 100644 --- a/units/pla_s_combinedarms_seed.json +++ b/units/pla_s_combinedarms_seed.json @@ -1 +1 @@ -{"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}} \ No newline at end of file +{"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_logi": {"count": 6, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": 5, "cost": 50}, "wall_hesco_pla": {"limit": 5, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": 5, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": 5, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/units/plaagf_ld_mechanized-boats.json b/units/plaagf_ld_mechanized-boats.json index 2311f6c..adbae4f 100644 --- a/units/plaagf_ld_mechanized-boats.json +++ b/units/plaagf_ld_mechanized-boats.json @@ -1 +1 @@ -{"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/plaagf_ld_mechanized-noheli.json b/units/plaagf_ld_mechanized-noheli.json index 119092a..f13878c 100644 --- a/units/plaagf_ld_mechanized-noheli.json +++ b/units/plaagf_ld_mechanized-noheli.json @@ -1 +1 @@ -{"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/plaagf_ld_mechanized.json b/units/plaagf_ld_mechanized.json index f8efd16..fe060b1 100644 --- a/units/plaagf_ld_mechanized.json +++ b/units/plaagf_ld_mechanized.json @@ -1 +1 @@ -{"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/plaagf_lo_mechanized-boats.json b/units/plaagf_lo_mechanized-boats.json index cb091b2..989fbd0 100644 --- a/units/plaagf_lo_mechanized-boats.json +++ b/units/plaagf_lo_mechanized-boats.json @@ -1 +1 @@ -{"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/plaagf_lo_mechanized-noheli.json b/units/plaagf_lo_mechanized-noheli.json index b5f1b0f..7097c83 100644 --- a/units/plaagf_lo_mechanized-noheli.json +++ b/units/plaagf_lo_mechanized-noheli.json @@ -1 +1 @@ -{"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/plaagf_lo_mechanized.json b/units/plaagf_lo_mechanized.json index b5f1b0f..7097c83 100644 --- a/units/plaagf_lo_mechanized.json +++ b/units/plaagf_lo_mechanized.json @@ -1 +1 @@ -{"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/plaagf_s_combinedarms.json b/units/plaagf_s_combinedarms.json index af2d4d3..608a5da 100644 --- a/units/plaagf_s_combinedarms.json +++ b/units/plaagf_s_combinedarms.json @@ -1 +1 @@ -{"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/plaagf_s_combinedarms_seed.json b/units/plaagf_s_combinedarms_seed.json index aa0c55a..7e70c99 100644 --- a/units/plaagf_s_combinedarms_seed.json +++ b/units/plaagf_s_combinedarms_seed.json @@ -1 +1 @@ -{"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}} \ No newline at end of file +{"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_logi": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": 5, "cost": 50}, "wall_hesco_pla": {"limit": 5, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": 5, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": 5, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/units/planmc_ld_armored-boats.json b/units/planmc_ld_armored-boats.json index 9333b94..259bd43 100644 --- a/units/planmc_ld_armored-boats.json +++ b/units/planmc_ld_armored-boats.json @@ -1 +1 @@ -{"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "csk131_hj8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/planmc_ld_armored.json b/units/planmc_ld_armored.json index a04b7af..2cf1fed 100644 --- a/units/planmc_ld_armored.json +++ b/units/planmc_ld_armored.json @@ -1 +1 @@ -{"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "csk131_hj8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/planmc_lo_airassault-boats.json b/units/planmc_lo_airassault-boats.json index a9f93a7..29e4efd 100644 --- a/units/planmc_lo_airassault-boats.json +++ b/units/planmc_lo_airassault-boats.json @@ -1 +1 @@ -{"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "z-8j": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "z-8j": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/planmc_lo_airassault.json b/units/planmc_lo_airassault.json index 71cb4c8..ff010e0 100644 --- a/units/planmc_lo_airassault.json +++ b/units/planmc_lo_airassault.json @@ -1 +1 @@ -{"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "z-8j": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "z-8j": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/planmc_lo_armored-boats.json b/units/planmc_lo_armored-boats.json index 8202ffe..f26ccfa 100644 --- a/units/planmc_lo_armored-boats.json +++ b/units/planmc_lo_armored-boats.json @@ -1 +1 @@ -{"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/planmc_lo_armored.json b/units/planmc_lo_armored.json index 8ac7500..6b9a269 100644 --- a/units/planmc_lo_armored.json +++ b/units/planmc_lo_armored.json @@ -1 +1 @@ -{"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/planmc_lo_combinedarms-boats.json b/units/planmc_lo_combinedarms-boats.json index 422c638..11ad6c3 100644 --- a/units/planmc_lo_combinedarms-boats.json +++ b/units/planmc_lo_combinedarms-boats.json @@ -1 +1 @@ -{"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/planmc_lo_combinedarms-noheli.json b/units/planmc_lo_combinedarms-noheli.json index 6375d59..b3faa0c 100644 --- a/units/planmc_lo_combinedarms-noheli.json +++ b/units/planmc_lo_combinedarms-noheli.json @@ -1 +1 @@ -{"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/planmc_lo_combinedarms.json b/units/planmc_lo_combinedarms.json index ecdc640..70c6be1 100644 --- a/units/planmc_lo_combinedarms.json +++ b/units/planmc_lo_combinedarms.json @@ -1 +1 @@ -{"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/planmc_s_combinedarms.json b/units/planmc_s_combinedarms.json index 53aebe0..bd254ce 100644 --- a/units/planmc_s_combinedarms.json +++ b/units/planmc_s_combinedarms.json @@ -1 +1 @@ -{"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/planmc_s_combinedarms_seed.json b/units/planmc_s_combinedarms_seed.json index 8261700..d77c023 100644 --- a/units/planmc_s_combinedarms_seed.json +++ b/units/planmc_s_combinedarms_seed.json @@ -1 +1 @@ -{"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}} \ No newline at end of file +{"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_logi": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": 5, "cost": 50}, "wall_hesco_pla": {"limit": 5, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": 5, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": 5, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/units/rgf_ld_armored-boats.json b/units/rgf_ld_armored-boats.json index 2f5bff2..2852a81 100644 --- a/units/rgf_ld_armored-boats.json +++ b/units/rgf_ld_armored-boats.json @@ -1 +1 @@ -{"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_ld_armored.json b/units/rgf_ld_armored.json index be1eb8e..d9bb0fa 100644 --- a/units/rgf_ld_armored.json +++ b/units/rgf_ld_armored.json @@ -1 +1 @@ -{"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_ld_lightinfantry-boats.json b/units/rgf_ld_lightinfantry-boats.json index fabe73b..631ee81 100644 --- a/units/rgf_ld_lightinfantry-boats.json +++ b/units/rgf_ld_lightinfantry-boats.json @@ -1 +1 @@ -{"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}} \ No newline at end of file diff --git a/units/rgf_ld_lightinfantry-noheli.json b/units/rgf_ld_lightinfantry-noheli.json index de02dba..dba291a 100644 --- a/units/rgf_ld_lightinfantry-noheli.json +++ b/units/rgf_ld_lightinfantry-noheli.json @@ -1 +1 @@ -{"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}} \ No newline at end of file diff --git a/units/rgf_ld_lightinfantry.json b/units/rgf_ld_lightinfantry.json index bba50b6..8a9aa69 100644 --- a/units/rgf_ld_lightinfantry.json +++ b/units/rgf_ld_lightinfantry.json @@ -1 +1 @@ -{"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}} \ No newline at end of file diff --git a/units/rgf_ld_mechanized.json b/units/rgf_ld_mechanized.json index 07c200c..0d0289f 100644 --- a/units/rgf_ld_mechanized.json +++ b/units/rgf_ld_mechanized.json @@ -1 +1 @@ -{"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_ld_mechanized_boats.json b/units/rgf_ld_mechanized_boats.json index 8fb0e5d..8fd8515 100644 --- a/units/rgf_ld_mechanized_boats.json +++ b/units/rgf_ld_mechanized_boats.json @@ -1 +1 @@ -{"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_ld_mechanized_noheli.json b/units/rgf_ld_mechanized_noheli.json index 8600470..18a3045 100644 --- a/units/rgf_ld_mechanized_noheli.json +++ b/units/rgf_ld_mechanized_noheli.json @@ -1 +1 @@ -{"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_ld_motorized-boats.json b/units/rgf_ld_motorized-boats.json index 284f93e..96ba023 100644 --- a/units/rgf_ld_motorized-boats.json +++ b/units/rgf_ld_motorized-boats.json @@ -1 +1 @@ -{"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_ld_motorized-noheli.json b/units/rgf_ld_motorized-noheli.json index d3d5b15..fdbb2cb 100644 --- a/units/rgf_ld_motorized-noheli.json +++ b/units/rgf_ld_motorized-noheli.json @@ -1 +1 @@ -{"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_ld_motorized.json b/units/rgf_ld_motorized.json index 5ade999..cbb1fdf 100644 --- a/units/rgf_ld_motorized.json +++ b/units/rgf_ld_motorized.json @@ -1 +1 @@ -{"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_ld_support-boats.json b/units/rgf_ld_support-boats.json index d688a6d..0fa6e1f 100644 --- a/units/rgf_ld_support-boats.json +++ b/units/rgf_ld_support-boats.json @@ -1 +1 @@ -{"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}} \ No newline at end of file +{"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}} \ No newline at end of file diff --git a/units/rgf_ld_support-noheli.json b/units/rgf_ld_support-noheli.json index 8bcdd5a..1a278a1 100644 --- a/units/rgf_ld_support-noheli.json +++ b/units/rgf_ld_support-noheli.json @@ -1 +1 @@ -{"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}} \ No newline at end of file +{"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}} \ No newline at end of file diff --git a/units/rgf_ld_support.json b/units/rgf_ld_support.json index 2ff684e..6fac7f1 100644 --- a/units/rgf_ld_support.json +++ b/units/rgf_ld_support.json @@ -1 +1 @@ -{"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}} \ No newline at end of file +{"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}} \ No newline at end of file diff --git a/units/rgf_lo_armored-boats.json b/units/rgf_lo_armored-boats.json index 1ed8d9c..30cdbe3 100644 --- a/units/rgf_lo_armored-boats.json +++ b/units/rgf_lo_armored-boats.json @@ -1 +1 @@ -{"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_lo_armored.json b/units/rgf_lo_armored.json index 80902a1..e635606 100644 --- a/units/rgf_lo_armored.json +++ b/units/rgf_lo_armored.json @@ -1 +1 @@ -{"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_lo_lightinfantry-boats.json b/units/rgf_lo_lightinfantry-boats.json index 28c0bea..2d5844a 100644 --- a/units/rgf_lo_lightinfantry-boats.json +++ b/units/rgf_lo_lightinfantry-boats.json @@ -1 +1 @@ -{"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}} \ No newline at end of file diff --git a/units/rgf_lo_lightinfantry-noheli.json b/units/rgf_lo_lightinfantry-noheli.json index f89236f..556c553 100644 --- a/units/rgf_lo_lightinfantry-noheli.json +++ b/units/rgf_lo_lightinfantry-noheli.json @@ -1 +1 @@ -{"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}} \ No newline at end of file diff --git a/units/rgf_lo_lightinfantry.json b/units/rgf_lo_lightinfantry.json index cb83f05..d4e3230 100644 --- a/units/rgf_lo_lightinfantry.json +++ b/units/rgf_lo_lightinfantry.json @@ -1 +1 @@ -{"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}} \ No newline at end of file diff --git a/units/rgf_lo_mechanized.json b/units/rgf_lo_mechanized.json index 78079e9..0235713 100644 --- a/units/rgf_lo_mechanized.json +++ b/units/rgf_lo_mechanized.json @@ -1 +1 @@ -{"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_lo_mechanized_boats.json b/units/rgf_lo_mechanized_boats.json index 70b0bdf..b356fdf 100644 --- a/units/rgf_lo_mechanized_boats.json +++ b/units/rgf_lo_mechanized_boats.json @@ -1 +1 @@ -{"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_lo_mechanized_noheli.json b/units/rgf_lo_mechanized_noheli.json index ec4c2b5..5c056bc 100644 --- a/units/rgf_lo_mechanized_noheli.json +++ b/units/rgf_lo_mechanized_noheli.json @@ -1 +1 @@ -{"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_lo_support-boats.json b/units/rgf_lo_support-boats.json index 9c4e19f..128883b 100644 --- a/units/rgf_lo_support-boats.json +++ b/units/rgf_lo_support-boats.json @@ -1 +1 @@ -{"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["hab+", "atgm+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}} \ No newline at end of file +{"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["hab+", "atgm+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}} \ No newline at end of file diff --git a/units/rgf_lo_support-noheli.json b/units/rgf_lo_support-noheli.json index bd6b948..dff1e0e 100644 --- a/units/rgf_lo_support-noheli.json +++ b/units/rgf_lo_support-noheli.json @@ -1 +1 @@ -{"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["hab+", "atgm+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}} \ No newline at end of file +{"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["hab+", "atgm+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}} \ No newline at end of file diff --git a/units/rgf_lo_support.json b/units/rgf_lo_support.json index 5d367c0..e533ebd 100644 --- a/units/rgf_lo_support.json +++ b/units/rgf_lo_support.json @@ -1 +1 @@ -{"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["hab+", "atgm+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}} \ No newline at end of file +{"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["hab+", "atgm+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}, "zu23-2": {"limit": 2, "cost": 250}}} \ No newline at end of file diff --git a/units/rgf_s_combinedarms.json b/units/rgf_s_combinedarms.json index e07d134..8d8e327 100644 --- a/units/rgf_s_combinedarms.json +++ b/units/rgf_s_combinedarms.json @@ -1 +1 @@ -{"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_s_combinedarms_seed.json b/units/rgf_s_combinedarms_seed.json index 0c9b5d7..75e6c05 100644 --- a/units/rgf_s_combinedarms_seed.json +++ b/units/rgf_s_combinedarms_seed.json @@ -1 +1 @@ -{"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "radio_rus": {"limit": null, "cost": 0}}} \ No newline at end of file +{"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": 5, "cost": 50}, "wall_hesco_rus": {"limit": 5, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": 5, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": 5, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "radio_rus": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/units/tlf_ld_armored-boats.json b/units/tlf_ld_armored-boats.json index 25f703e..b258c5b 100644 --- a/units/tlf_ld_armored-boats.json +++ b/units/tlf_ld_armored-boats.json @@ -1 +1 @@ -{"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 600, "respawn": 1200}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 600, "respawn": 1200}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/tlf_ld_armored.json b/units/tlf_ld_armored.json index 2ddf9e8..f5e3cfb 100644 --- a/units/tlf_ld_armored.json +++ b/units/tlf_ld_armored.json @@ -1 +1 @@ -{"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/tlf_ld_combinedarms-boats.json b/units/tlf_ld_combinedarms-boats.json index 6156a4b..50289a2 100644 --- a/units/tlf_ld_combinedarms-boats.json +++ b/units/tlf_ld_combinedarms-boats.json @@ -1 +1 @@ -{"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/tlf_ld_mechanized-boats.json b/units/tlf_ld_mechanized-boats.json index 0a40bc3..5430ccf 100644 --- a/units/tlf_ld_mechanized-boats.json +++ b/units/tlf_ld_mechanized-boats.json @@ -1 +1 @@ -{"name": "66th Mechanized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 66th Mechanized Infantry Brigade is a vital component of Turkey's military capabilities. This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_acv15-25mm": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "66th Mechanized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 66th Mechanized Infantry Brigade is a vital component of Turkey's military capabilities. This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_acv15-25mm": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/tlf_ld_mechanized-noheli.json b/units/tlf_ld_mechanized-noheli.json index 7c35f20..ad27049 100644 --- a/units/tlf_ld_mechanized-noheli.json +++ b/units/tlf_ld_mechanized-noheli.json @@ -1 +1 @@ -{"name": "66th Mechanized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 66th Mechanized Infantry Brigade is a vital component of Turkey's military capabilities. This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_acv15-25mm": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "66th Mechanized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 66th Mechanized Infantry Brigade is a vital component of Turkey's military capabilities. This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_acv15-25mm": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/tlf_ld_mechanized.json b/units/tlf_ld_mechanized.json index 5f59c33..40d13c7 100644 --- a/units/tlf_ld_mechanized.json +++ b/units/tlf_ld_mechanized.json @@ -1 +1 @@ -{"name": "66th Mechanized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 66th Mechanized Infantry Brigade is a vital component of Turkey's military capabilities. This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_acv15-25mm": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "66th Mechanized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 66th Mechanized Infantry Brigade is a vital component of Turkey's military capabilities. This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_acv15-25mm": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/tlf_lo_airassault-boats.json b/units/tlf_lo_airassault-boats.json index d0aad6c..215bbc3 100644 --- a/units/tlf_lo_airassault-boats.json +++ b/units/tlf_lo_airassault-boats.json @@ -1 +1 @@ -{"name": "1st Commando Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Commando Brigade is a highly specialized and agile air assault unit. Renowned for their rapid deployment capabilities, this brigade excels in executing missions that require swift insertion into challenging terrains. Equipped with the necessary training and equipment for air assault operations, they have the capacity to deploy quickly via helicopters to engage in a wide range of missions, from reconnaissance to direct combat.", "badge": "badges/tlf_1st_cmdo_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat", "accessgmg"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh60-pkm": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Commando Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Commando Brigade is a highly specialized and agile air assault unit. Renowned for their rapid deployment capabilities, this brigade excels in executing missions that require swift insertion into challenging terrains. Equipped with the necessary training and equipment for air assault operations, they have the capacity to deploy quickly via helicopters to engage in a wide range of missions, from reconnaissance to direct combat.", "badge": "badges/tlf_1st_cmdo_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat", "accessgmg"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh60-pkm": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/tlf_lo_airassault.json b/units/tlf_lo_airassault.json index 0e3d68a..70f7aa8 100644 --- a/units/tlf_lo_airassault.json +++ b/units/tlf_lo_airassault.json @@ -1 +1 @@ -{"name": "1st Commando Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Commando Brigade is a highly specialized and agile air assault unit. Renowned for their rapid deployment capabilities, this brigade excels in executing missions that require swift insertion into challenging terrains. Equipped with the necessary training and equipment for air assault operations, they have the capacity to deploy quickly via helicopters to engage in a wide range of missions, from reconnaissance to direct combat.", "badge": "badges/tlf_1st_cmdo_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat", "accessgmg"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh60-pkm": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Commando Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Commando Brigade is a highly specialized and agile air assault unit. Renowned for their rapid deployment capabilities, this brigade excels in executing missions that require swift insertion into challenging terrains. Equipped with the necessary training and equipment for air assault operations, they have the capacity to deploy quickly via helicopters to engage in a wide range of missions, from reconnaissance to direct combat.", "badge": "badges/tlf_1st_cmdo_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat", "accessgmg"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh60-pkm": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/tlf_lo_armored-boats.json b/units/tlf_lo_armored-boats.json index f12af5c..c135bdb 100644 --- a/units/tlf_lo_armored-boats.json +++ b/units/tlf_lo_armored-boats.json @@ -1 +1 @@ -{"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 3, "delay": {"initial": 0, "respawn": 1200}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 3, "delay": {"initial": 0, "respawn": 1200}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/tlf_lo_armored.json b/units/tlf_lo_armored.json index 11aca4d..089a26e 100644 --- a/units/tlf_lo_armored.json +++ b/units/tlf_lo_armored.json @@ -1 +1 @@ -{"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 3, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 3, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/tlf_lo_combinedarms-boats.json b/units/tlf_lo_combinedarms-boats.json index d46c888..9c57763 100644 --- a/units/tlf_lo_combinedarms-boats.json +++ b/units/tlf_lo_combinedarms-boats.json @@ -1 +1 @@ -{"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/tlf_lo_combinedarms-noheli.json b/units/tlf_lo_combinedarms-noheli.json index 519f70f..f945142 100644 --- a/units/tlf_lo_combinedarms-noheli.json +++ b/units/tlf_lo_combinedarms-noheli.json @@ -1 +1 @@ -{"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. 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This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. 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This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. 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This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. 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This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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Colonel Abrams himself, the 37th Armor Regiment is a tank regiment within the United States Army. Mainly operating the M1A2 Abrams main battle tank, the regiment is capable of taking on the most modern conventional armored forces.", "badge": "badges/usa_37th_armorregiment_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m7a3": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "37th Armored Regiment, 1st Armored Division", "faction": "usa", "details": "Successor to the division once commanded by Lt. Colonel Abrams himself, the 37th Armor Regiment is a tank regiment within the United States Army. Mainly operating the M1A2 Abrams main battle tank, the regiment is capable of taking on the most modern conventional armored forces.", "badge": "badges/usa_37th_armorregiment_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m7a3": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usa_ld_armored_boats.json b/units/usa_ld_armored_boats.json index ef6a05c..2e0f23b 100644 --- a/units/usa_ld_armored_boats.json +++ b/units/usa_ld_armored_boats.json @@ -1 +1 @@ -{"name": "37th Armored Regiment, 1st Armored Division", "faction": "usa", "details": "Successor to the division once commanded by Lt. Colonel Abrams himself, the 37th Armor Regiment is a tank regiment within the United States Army. 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Colonel Abrams himself, the 37th Armor Regiment is a tank regiment within the United States Army. Mainly operating the M1A2 Abrams main battle tank, the regiment is capable of taking on the most modern conventional armored forces.", "badge": "badges/usa_37th_armorregiment_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m7a3": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usa_ld_mechanized.json b/units/usa_ld_mechanized.json index 336d6fb..be642ae 100644 --- a/units/usa_ld_mechanized.json +++ b/units/usa_ld_mechanized.json @@ -1 +1 @@ -{"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m2a3": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. 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Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m2a3": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. 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Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. 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Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. 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Renowned for their rapid deployment capabilities, these paratroopers are highly versatile and trained to execute a wide range of missions. From airborne assaults to humanitarian operations, the 1st Brigade Combat Team stands as a key component of the U.S. military's global response capabilities, exemplifying the 82nd Airborne Division's commitment to readiness and excellence.", "badge": "badges/usa_504th_pir_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1151_m2_crows": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usa_uh60m": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Brigade Combat Team, 82nd Airborne Division", "faction": "usa", "details": "The 1st Brigade Combat Team, 82nd Airborne Division, primarily composed of the 504th Parachute Infantry Regiment, specializes in air assault operations. Renowned for their rapid deployment capabilities, these paratroopers are highly versatile and trained to execute a wide range of missions. 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Renowned for their rapid deployment capabilities, these paratroopers are highly versatile and trained to execute a wide range of missions. 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Renowned for their rapid deployment capabilities, these paratroopers are highly versatile and trained to execute a wide range of missions. 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Colonel Abrams himself, the 37th Armor Regiment is a tank regiment within the United States Army. 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With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m2a3": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m2a3": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usa_s_combinedarms.json b/units/usa_s_combinedarms.json index f47e7df..32c6c15 100644 --- a/units/usa_s_combinedarms.json +++ b/units/usa_s_combinedarms.json @@ -1 +1 @@ -{"name": "3rd Brigade Combat Team, 1st Infantry Division", "faction": "usa", "details": "The 3rd Brigade Combat Team, 1st Infantry Division of the United States Army is a highly versatile combined arms unit known for its combat effectiveness and adaptability. Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. With a rich history and a commitment to readiness, the 3rd Brigade Combat Team stands ready to undertake a wide range of operational missions, both in conventional warfare and complex peacekeeping scenarios.", "badge": "badges/usa_1st_infdiv_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Brigade Combat Team, 1st Infantry Division", "faction": "usa", "details": "The 3rd Brigade Combat Team, 1st Infantry Division of the United States Army is a highly versatile combined arms unit known for its combat effectiveness and adaptability. Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. With a rich history and a commitment to readiness, the 3rd Brigade Combat Team stands ready to undertake a wide range of operational missions, both in conventional warfare and complex peacekeeping scenarios.", "badge": "badges/usa_1st_infdiv_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usa_s_combinedarms_seed.json b/units/usa_s_combinedarms_seed.json index 58cd2cb..a7dae77 100644 --- a/units/usa_s_combinedarms_seed.json +++ b/units/usa_s_combinedarms_seed.json @@ -1 +1 @@ -{"name": "3rd Brigade Combat Team, 1st Infantry Division", "faction": "usa", "details": "The 3rd Brigade Combat Team, 1st Infantry Division of the United States Army is a highly versatile combined arms unit known for its combat effectiveness and adaptability. Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. With a rich history and a commitment to readiness, the 3rd Brigade Combat Team stands ready to undertake a wide range of operational missions, both in conventional warfare and complex peacekeeping scenarios.", "badge": "badges/usa_1st_infdiv_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}} \ No newline at end of file +{"name": "3rd Brigade Combat Team, 1st Infantry Division", "faction": "usa", "details": "The 3rd Brigade Combat Team, 1st Infantry Division of the United States Army is a highly versatile combined arms unit known for its combat effectiveness and adaptability. Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. With a rich history and a commitment to readiness, the 3rd Brigade Combat Team stands ready to undertake a wide range of operational missions, both in conventional warfare and complex peacekeeping scenarios.", "badge": "badges/usa_1st_infdiv_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": 5, "cost": 50}, "wall_hesco_nato": {"limit": 5, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": 5, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": 5, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/units/usmc_ld_armored-boats.json b/units/usmc_ld_armored-boats.json index 49ff29f..3f83161 100644 --- a/units/usmc_ld_armored-boats.json +++ b/units/usmc_ld_armored-boats.json @@ -1 +1 @@ -{"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. Renowned for its combat effectiveness and armored warfare capabilities, this battalion operates tanks to provide heavy firepower and support to the 1st Marine Division.", "badge": "badges/usmc_1st_tnk_bn_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. Renowned for its combat effectiveness and armored warfare capabilities, this battalion operates tanks to provide heavy firepower and support to the 1st Marine Division.", "badge": "badges/usmc_1st_tnk_bn_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_ld_armored.json b/units/usmc_ld_armored.json index de32fb8..3080a0a 100644 --- a/units/usmc_ld_armored.json +++ b/units/usmc_ld_armored.json @@ -1 +1 @@ -{"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. Renowned for its combat effectiveness and armored warfare capabilities, this battalion operates tanks to provide heavy firepower and support to the 1st Marine Division.", "badge": "badges/usmc_1st_tnk_bn_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. Renowned for its combat effectiveness and armored warfare capabilities, this battalion operates tanks to provide heavy firepower and support to the 1st Marine Division.", "badge": "badges/usmc_1st_tnk_bn_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_ld_lightinfantry-boats.json b/units/usmc_ld_lightinfantry-boats.json index b6c6bfb..9fb1398 100644 --- a/units/usmc_ld_lightinfantry-boats.json +++ b/units/usmc_ld_lightinfantry-boats.json @@ -1 +1 @@ -{"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_matv_m2": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "usmc_matv_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_ld_lightinfantry-noheli.json b/units/usmc_ld_lightinfantry-noheli.json index b8ce3da..9fb1398 100644 --- a/units/usmc_ld_lightinfantry-noheli.json +++ b/units/usmc_ld_lightinfantry-noheli.json @@ -1 +1 @@ -{"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_matv_m2": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "usmc_matv_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_ld_lightinfantry.json b/units/usmc_ld_lightinfantry.json index 040b548..9fb1398 100644 --- a/units/usmc_ld_lightinfantry.json +++ b/units/usmc_ld_lightinfantry.json @@ -1 +1 @@ -{"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_matv_m2": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "usmc_matv_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_lo_armored-boats.json b/units/usmc_lo_armored-boats.json index 5f0184f..1541784 100644 --- a/units/usmc_lo_armored-boats.json +++ b/units/usmc_lo_armored-boats.json @@ -1 +1 @@ -{"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. Renowned for its combat effectiveness and armored warfare capabilities, this battalion operates tanks to provide heavy firepower and support to the 1st Marine Division.", "badge": "badges/usmc_1st_tnk_bn_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. Renowned for its combat effectiveness and armored warfare capabilities, this battalion operates tanks to provide heavy firepower and support to the 1st Marine Division.", "badge": "badges/usmc_1st_tnk_bn_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_lo_armored.json b/units/usmc_lo_armored.json index 5af0926..abdee82 100644 --- a/units/usmc_lo_armored.json +++ b/units/usmc_lo_armored.json @@ -1 +1 @@ -{"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. Renowned for its combat effectiveness and armored warfare capabilities, this battalion operates tanks to provide heavy firepower and support to the 1st Marine Division.", "badge": "badges/usmc_1st_tnk_bn_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. Renowned for its combat effectiveness and armored warfare capabilities, this battalion operates tanks to provide heavy firepower and support to the 1st Marine Division.", "badge": "badges/usmc_1st_tnk_bn_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_lo_combinedarms-boats.json b/units/usmc_lo_combinedarms-boats.json index ffb9d83..5bf392f 100644 --- a/units/usmc_lo_combinedarms-boats.json +++ b/units/usmc_lo_combinedarms-boats.json @@ -1 +1 @@ -{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_lo_combinedarms-noheli.json b/units/usmc_lo_combinedarms-noheli.json index 8ce48f5..2983965 100644 --- a/units/usmc_lo_combinedarms-noheli.json +++ b/units/usmc_lo_combinedarms-noheli.json @@ -1 +1 @@ -{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_lo_combinedarms.json b/units/usmc_lo_combinedarms.json index 51a8a94..8fb342b 100644 --- a/units/usmc_lo_combinedarms.json +++ b/units/usmc_lo_combinedarms.json @@ -1 +1 @@ -{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_lo_lightinfantry-boats.json b/units/usmc_lo_lightinfantry-boats.json index 6cf796b..603bb4f 100644 --- a/units/usmc_lo_lightinfantry-boats.json +++ b/units/usmc_lo_lightinfantry-boats.json @@ -1 +1 @@ -{"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_matv_m2": {"count": 4, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_tow": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_lo_lightinfantry-noheli.json b/units/usmc_lo_lightinfantry-noheli.json index f04e5de..4789fe0 100644 --- a/units/usmc_lo_lightinfantry-noheli.json +++ b/units/usmc_lo_lightinfantry-noheli.json @@ -1 +1 @@ -{"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_matv_m2": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "usmc_matv_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_tow": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_lo_lightinfantry.json b/units/usmc_lo_lightinfantry.json index 2187a2a..5c6ed53 100644 --- a/units/usmc_lo_lightinfantry.json +++ b/units/usmc_lo_lightinfantry.json @@ -1 +1 @@ -{"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_matv_m2": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "usmc_matv_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_matv_tow": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_lo_motorized-boats.json b/units/usmc_lo_motorized-boats.json index cc0550f..47d1e03 100644 --- a/units/usmc_lo_motorized-boats.json +++ b/units/usmc_lo_motorized-boats.json @@ -1 +1 @@ -{"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_lo_motorized-noheli.json b/units/usmc_lo_motorized-noheli.json index 7d22507..f137ccf 100644 --- a/units/usmc_lo_motorized-noheli.json +++ b/units/usmc_lo_motorized-noheli.json @@ -1 +1 @@ -{"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_lo_motorized.json b/units/usmc_lo_motorized.json index f63fe91..f4d6e5a 100644 --- a/units/usmc_lo_motorized.json +++ b/units/usmc_lo_motorized.json @@ -1 +1 @@ -{"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_s_combinedarms.json b/units/usmc_s_combinedarms.json index 596b6cf..7b2834a 100644 --- a/units/usmc_s_combinedarms.json +++ b/units/usmc_s_combinedarms.json @@ -1 +1 @@ -{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_s_combinedarms_seed.json b/units/usmc_s_combinedarms_seed.json index f0ed98f..8d968e1 100644 --- a/units/usmc_s_combinedarms_seed.json +++ b/units/usmc_s_combinedarms_seed.json @@ -1 +1 @@ -{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}} \ No newline at end of file +{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": 5, "cost": 50}, "wall_hesco_nato": {"limit": 5, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": 5, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": 5, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/units/vdv_ld_armored-boats.json b/units/vdv_ld_armored-boats.json index 0c63ec9..9ce0b46 100644 --- a/units/vdv_ld_armored-boats.json +++ b/units/vdv_ld_armored-boats.json @@ -1 +1 @@ -{"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 2700, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 2700, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/vdv_ld_armored-noheli.json b/units/vdv_ld_armored-noheli.json index 2df2fe8..a41ab5e 100644 --- a/units/vdv_ld_armored-noheli.json +++ b/units/vdv_ld_armored-noheli.json @@ -1 +1 @@ -{"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/vdv_ld_armored.json b/units/vdv_ld_armored.json index ece2eb2..170e7cb 100644 --- a/units/vdv_ld_armored.json +++ b/units/vdv_ld_armored.json @@ -1 +1 @@ -{"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 2700, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 2700, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/vdv_ld_mechanized-boats.json b/units/vdv_ld_mechanized-boats.json index f18a6e0..e290263 100644 --- a/units/vdv_ld_mechanized-boats.json +++ b/units/vdv_ld_mechanized-boats.json @@ -1 +1 @@ -{"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/vdv_ld_mechanized-noheli.json b/units/vdv_ld_mechanized-noheli.json index c596d3b..ccdf444 100644 --- a/units/vdv_ld_mechanized-noheli.json +++ b/units/vdv_ld_mechanized-noheli.json @@ -1 +1 @@ -{"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/vdv_ld_mechanized.json b/units/vdv_ld_mechanized.json index aeda6c7..30e1ebb 100644 --- a/units/vdv_ld_mechanized.json +++ b/units/vdv_ld_mechanized.json @@ -1 +1 @@ -{"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/vdv_lo_airassault-boats.json b/units/vdv_lo_airassault-boats.json index d9bb1a5..00880c5 100644 --- a/units/vdv_lo_airassault-boats.json +++ b/units/vdv_lo_airassault-boats.json @@ -1 +1 @@ -{"name": "217th Guards Airborne Regiment", "faction": "vdv", "details": "Fulfilling the role of airdropped parachute infantry, the 217th Guards Airborne Regiment is a specialist infantry regiment focusing on high readiness, air mobility, and aerial insertions. Because they lack the tank battalion support of the air assault regiments, the airborne regiments must rely on the speed and surprise of airborne insertions and quickly overcome the enemy through well-equipped and well-trained infantry.", "badge": "badges/vdv_217th_guards_airassaut.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "vdv_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "vdv_mi-8": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "217th Guards Airborne Regiment", "faction": "vdv", "details": "Fulfilling the role of airdropped parachute infantry, the 217th Guards Airborne Regiment is a specialist infantry regiment focusing on high readiness, air mobility, and aerial insertions. Because they lack the tank battalion support of the air assault regiments, the airborne regiments must rely on the speed and surprise of airborne insertions and quickly overcome the enemy through well-equipped and well-trained infantry.", "badge": "badges/vdv_217th_guards_airassaut.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "vdv_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "vdv_mi-8": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/vdv_lo_airassault.json b/units/vdv_lo_airassault.json index 72daca8..8ae73c2 100644 --- a/units/vdv_lo_airassault.json +++ b/units/vdv_lo_airassault.json @@ -1 +1 @@ -{"name": "217th Guards Airborne Regiment", "faction": "vdv", "details": "Fulfilling the role of airdropped parachute infantry, the 217th Guards Airborne Regiment is a specialist infantry regiment focusing on high readiness, air mobility, and aerial insertions. Because they lack the tank battalion support of the air assault regiments, the airborne regiments must rely on the speed and surprise of airborne insertions and quickly overcome the enemy through well-equipped and well-trained infantry.", "badge": "badges/vdv_217th_guards_airassaut.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "vdv_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "vdv_mi-8": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "217th Guards Airborne Regiment", "faction": "vdv", "details": "Fulfilling the role of airdropped parachute infantry, the 217th Guards Airborne Regiment is a specialist infantry regiment focusing on high readiness, air mobility, and aerial insertions. Because they lack the tank battalion support of the air assault regiments, the airborne regiments must rely on the speed and surprise of airborne insertions and quickly overcome the enemy through well-equipped and well-trained infantry.", "badge": "badges/vdv_217th_guards_airassaut.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "vdv_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "vdv_mi-8": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/vdv_lo_mechanized-boats.json b/units/vdv_lo_mechanized-boats.json index 69407b7..e2847a4 100644 --- a/units/vdv_lo_mechanized-boats.json +++ b/units/vdv_lo_mechanized-boats.json @@ -1 +1 @@ -{"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/vdv_lo_mechanized-noheli.json b/units/vdv_lo_mechanized-noheli.json index 0ce879e..937be52 100644 --- a/units/vdv_lo_mechanized-noheli.json +++ b/units/vdv_lo_mechanized-noheli.json @@ -1 +1 @@ -{"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/vdv_lo_mechanized.json b/units/vdv_lo_mechanized.json index 89ef67d..a7cdaf7 100644 --- a/units/vdv_lo_mechanized.json +++ b/units/vdv_lo_mechanized.json @@ -1 +1 @@ -{"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/vdv_s_combinedarms.json b/units/vdv_s_combinedarms.json index 2d78765..724bdee 100644 --- a/units/vdv_s_combinedarms.json +++ b/units/vdv_s_combinedarms.json @@ -1 +1 @@ -{"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-dg_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-dg_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_transport": {"count": 2, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/vdv_s_combinedarms_seed.json b/units/vdv_s_combinedarms_seed.json index d9626d1..da8c875 100644 --- a/units/vdv_s_combinedarms_seed.json +++ b/units/vdv_s_combinedarms_seed.json @@ -1 +1 @@ -{"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-dg_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "radio_rus": {"limit": null, "cost": 0}}} \ No newline at end of file +{"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": 5, "cost": 50}, "wall_hesco_rus": {"limit": 5, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": 5, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": 5, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "radio_rus": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/units/wpmc_ld_combinedarms-boats.json b/units/wpmc_ld_combinedarms-boats.json index fb67246..360c684 100644 --- a/units/wpmc_ld_combinedarms-boats.json +++ b/units/wpmc_ld_combinedarms-boats.json @@ -1 +1 @@ -{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_ld_combinedarms-noheli.json b/units/wpmc_ld_combinedarms-noheli.json index 8886756..0955acb 100644 --- a/units/wpmc_ld_combinedarms-noheli.json +++ b/units/wpmc_ld_combinedarms-noheli.json @@ -1 +1 @@ -{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_ld_combinedarms.json b/units/wpmc_ld_combinedarms.json index a6c3882..8e9f659 100644 --- a/units/wpmc_ld_combinedarms.json +++ b/units/wpmc_ld_combinedarms.json @@ -1 +1 @@ -{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_ld_lightinfantry-boats.json b/units/wpmc_ld_lightinfantry-boats.json index 9bfb1be..3b126da 100644 --- a/units/wpmc_ld_lightinfantry-boats.json +++ b/units/wpmc_ld_lightinfantry-boats.json @@ -1 +1 @@ -{"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["accessatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["accessatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_ld_lightinfantry-noheli.json b/units/wpmc_ld_lightinfantry-noheli.json index d1bce4d..c91c89e 100644 --- a/units/wpmc_ld_lightinfantry-noheli.json +++ b/units/wpmc_ld_lightinfantry-noheli.json @@ -1 +1 @@ -{"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["accessatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["accessatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_ld_lightinfantry.json b/units/wpmc_ld_lightinfantry.json index 00638af..22e29a3 100644 --- a/units/wpmc_ld_lightinfantry.json +++ b/units/wpmc_ld_lightinfantry.json @@ -1 +1 @@ -{"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["accessatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["accessatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_lo_airassault-boats.json b/units/wpmc_lo_airassault-boats.json index 659a8c8..7945ddc 100644 --- a/units/wpmc_lo_airassault-boats.json +++ b/units/wpmc_lo_airassault-boats.json @@ -1 +1 @@ -{"name": "Murk Water Air Wing", "faction": "wpmc", "details": "The Murk Water Air Wing is a specialized unit focused on air assault and reconnaissance operations. Comprising highly trained pilots and aircrew, the Air Wing utilizes cutting-edge aircraft equipped for rapid deployment and precision recon missions. Their fleet includes versatile helicopters and tiltrotor aircraft designed for swift insertion and extraction in diverse environments. The Air Wing excels in executing high-stakes air assault missions, delivering elite forces to critical locations with speed and precision.", "badge": "badges/wpmc_murkwaterairwing_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_loach_cas_small": {"count": 1, "delay": {"initial": 360, "respawn": 900}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Murk Water Air Wing", "faction": "wpmc", "details": "The Murk Water Air Wing is a specialized unit focused on air assault and reconnaissance operations. Comprising highly trained pilots and aircrew, the Air Wing utilizes cutting-edge aircraft equipped for rapid deployment and precision recon missions. Their fleet includes versatile helicopters and tiltrotor aircraft designed for swift insertion and extraction in diverse environments. The Air Wing excels in executing high-stakes air assault missions, delivering elite forces to critical locations with speed and precision.", "badge": "badges/wpmc_murkwaterairwing_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_loach_cas_small": {"count": 1, "delay": {"initial": 360, "respawn": 900}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_lo_airassault.json b/units/wpmc_lo_airassault.json index 722ef18..6a12332 100644 --- a/units/wpmc_lo_airassault.json +++ b/units/wpmc_lo_airassault.json @@ -1 +1 @@ -{"name": "Murk Water Air Wing", "faction": "wpmc", "details": "The Murk Water Air Wing is a specialized unit focused on air assault and reconnaissance operations. Comprising highly trained pilots and aircrew, the Air Wing utilizes cutting-edge aircraft equipped for rapid deployment and precision recon missions. Their fleet includes versatile helicopters and tiltrotor aircraft designed for swift insertion and extraction in diverse environments. The Air Wing excels in executing high-stakes air assault missions, delivering elite forces to critical locations with speed and precision.", "badge": "badges/wpmc_murkwaterairwing_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_loach_cas_small": {"count": 1, "delay": {"initial": 360, "respawn": 900}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Murk Water Air Wing", "faction": "wpmc", "details": "The Murk Water Air Wing is a specialized unit focused on air assault and reconnaissance operations. Comprising highly trained pilots and aircrew, the Air Wing utilizes cutting-edge aircraft equipped for rapid deployment and precision recon missions. Their fleet includes versatile helicopters and tiltrotor aircraft designed for swift insertion and extraction in diverse environments. The Air Wing excels in executing high-stakes air assault missions, delivering elite forces to critical locations with speed and precision.", "badge": "badges/wpmc_murkwaterairwing_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_loach_cas_small": {"count": 1, "delay": {"initial": 360, "respawn": 900}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_lo_combinedarms-boats.json b/units/wpmc_lo_combinedarms-boats.json index fab964e..d4de1bf 100644 --- a/units/wpmc_lo_combinedarms-boats.json +++ b/units/wpmc_lo_combinedarms-boats.json @@ -1 +1 @@ -{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_lo_combinedarms-noheli.json b/units/wpmc_lo_combinedarms-noheli.json index 9a2ab5d..44751b0 100644 --- a/units/wpmc_lo_combinedarms-noheli.json +++ b/units/wpmc_lo_combinedarms-noheli.json @@ -1 +1 @@ -{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_lo_combinedarms.json b/units/wpmc_lo_combinedarms.json index edd65a0..5a90c16 100644 --- a/units/wpmc_lo_combinedarms.json +++ b/units/wpmc_lo_combinedarms.json @@ -1 +1 @@ -{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_lo_lightinfantry-boats.json b/units/wpmc_lo_lightinfantry-boats.json index eecc3f0..e7a6f2b 100644 --- a/units/wpmc_lo_lightinfantry-boats.json +++ b/units/wpmc_lo_lightinfantry-boats.json @@ -1 +1 @@ -{"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_lo_lightinfantry-noheli.json b/units/wpmc_lo_lightinfantry-noheli.json index d3925e9..5a77ee2 100644 --- a/units/wpmc_lo_lightinfantry-noheli.json +++ b/units/wpmc_lo_lightinfantry-noheli.json @@ -1 +1 @@ -{"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_lo_lightinfantry.json b/units/wpmc_lo_lightinfantry.json index 9324067..daa3748 100644 --- a/units/wpmc_lo_lightinfantry.json +++ b/units/wpmc_lo_lightinfantry.json @@ -1 +1 @@ -{"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m2": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_technical_mortar": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_s_combinedarms.json b/units/wpmc_s_combinedarms.json index c7abfff..c96c41d 100644 --- a/units/wpmc_s_combinedarms.json +++ b/units/wpmc_s_combinedarms.json @@ -1 +1 @@ -{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m240": {"count": 1, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. 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This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"wpmc_m939-transport": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_transport": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "radio_wpmc": {"limit": null, "cost": 0}}} \ No newline at end of file +{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. 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"cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": 5, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "radio_wpmc": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/vehicles.json b/vehicles.json index 91a7e26..3636cc2 100644 --- a/vehicles.json +++ b/vehicles.json @@ -1 +1 @@ -{"adf_hx60-log": {"name": "HX60 Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"}, "adf_hx60-tran": {"name": "HX60 Transport", "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"}, "adf_pmv-mag58": {"name": "PMV Mag58", "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT", "LOW_CALIBER"], "icon": "icons/map/jeep.png"}, "adf_pmv-m2-rws": {"name": "PMV RWS M2", "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT", "RWS"], "icon": "icons/map/jeep_turret.png"}, "adf_aslav": {"name": "ASLAV", "tickets": 10, "type": "IFV", "tags": ["CLASS_HEAVY", 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b/vehicles/adf_aslav.json index 9a0e333..b350f51 100644 --- a/vehicles/adf_aslav.json +++ b/vehicles/adf_aslav.json @@ -1 +1 @@ -{"name": "ASLAV", "tickets": 10, "type": "IFV", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/ifv.png"} \ No newline at end of file +{"name": "ASLAV", "versions": {"DESERT": "/Game/Vehicles/ASLAV/BP_ASLAV.BP_ASLAV_C", "FOREST": "/Game/Vehicles/ASLAV/BP_ASLAV.BP_ASLAV_C", "SNOW": "/Game/Vehicles/ASLAV/BP_ASLAV.BP_ASLAV_C"}, "class_names": ["BP_ASLAV_C"], "tickets": 10, "type": "IFV", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/ifv.png"} \ No newline at end of file diff --git a/vehicles/adf_hx60-log.json b/vehicles/adf_hx60-log.json index 427c81d..1dfc038 100644 --- a/vehicles/adf_hx60-log.json +++ b/vehicles/adf_hx60-log.json @@ -1 +1 @@ -{"name": "HX60 Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file +{"name": "HX60 Logistics", "versions": {"DESERT": "/Game/Vehicles/AUS_Utility_Truck/BP_Aussie_Util_Truck_Logi.BP_Aussie_Util_Truck_Logi_C", "FOREST": "/Game/Vehicles/AUS_Utility_Truck/BP_Aussie_Util_Truck_Logi.BP_Aussie_Util_Truck_Logi_C", "SNOW": "/Game/Vehicles/AUS_Utility_Truck/BP_Aussie_Util_Truck_Logi.BP_Aussie_Util_Truck_Logi_C"}, "class_names": ["BP_Aussie_Util_Truck_Logi_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file diff --git a/vehicles/adf_hx60-tran.json b/vehicles/adf_hx60-tran.json index b1ead57..69dc191 100644 --- a/vehicles/adf_hx60-tran.json +++ b/vehicles/adf_hx60-tran.json @@ -1 +1 @@ -{"name": "HX60 Transport", "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file +{"name": "HX60 Transport", "versions": {"DESERT": "/Game/Vehicles/AUS_Utility_Truck/BP_Aussie_Util_Truck.BP_Aussie_Util_Truck_C", "FOREST": 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--git a/vehicles/adf_mrh90-m240h.json b/vehicles/adf_mrh90-m240h.json index e568c00..0c68915 100644 --- a/vehicles/adf_mrh90-m240h.json +++ b/vehicles/adf_mrh90-m240h.json @@ -1 +1 @@ -{"name": "MRH-90", "tickets": 5, "type": "UH", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file +{"name": "MRH-90", "versions": {"FOREST": "/Game/Vehicles/MRH90/BP_MRH90_Mag58.BP_MRH90_Mag58_C", "DESERT": "/Game/Vehicles/MRH90/BP_MRH90_Mag58.BP_MRH90_Mag58_C", "SNOW": "/Game/Vehicles/MRH90/BP_MRH90_Mag58.BP_MRH90_Mag58_C"}, "class_names": ["BP_MRH90_Mag58_C"], "tickets": 5, "type": "UH", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file diff --git a/vehicles/adf_pmv-m2-rws.json b/vehicles/adf_pmv-m2-rws.json index 5c1ca0d..6e576a4 100644 --- a/vehicles/adf_pmv-m2-rws.json +++ b/vehicles/adf_pmv-m2-rws.json @@ -1 +1 @@ -{"name": "PMV RWS M2", "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT", "RWS"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file +{"name": "PMV RWS M2", "versions": {"DESERT": "/Game/Vehicles/PMV/BP_PMV_RWS.BP_PMV_RWS_C", "FOREST": "/Game/Vehicles/PMV/BP_PMV_RWS.BP_PMV_RWS_C", "SNOW": "/Game/Vehicles/PMV/BP_PMV_RWS.BP_PMV_RWS_C"}, "class_names": ["BP_PMV_RWS_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT", "RWS"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file diff --git a/vehicles/adf_pmv-mag58.json b/vehicles/adf_pmv-mag58.json index f207497..7bada45 100644 --- a/vehicles/adf_pmv-mag58.json +++ b/vehicles/adf_pmv-mag58.json @@ -1 +1 @@ -{"name": "PMV Mag58", "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT", "LOW_CALIBER"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "PMV Mag58", "versions": {"DESERT": "/Game/Vehicles/PMV/BP_PMV_Mag58x3.BP_PMV_Mag58x3_C", "FOREST": "/Game/Vehicles/PMV/BP_PMV_Mag58x3.BP_PMV_Mag58x3_C", "SNOW": "/Game/Vehicles/PMV/BP_PMV_Mag58x3.BP_PMV_Mag58x3_C"}, "class_names": 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+++ b/vehicles/baf_fv107.json @@ -1 +1 @@ -{"name": "FV107", "tickets": 10, "type": "RSV", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/trackedrecon.png"} \ No newline at end of file +{"name": "FV107", "versions": {"DESERT": "/Game/Vehicles/FV107/BP_FV107.BP_FV107_C", "FOREST": "/Game/Vehicles/FV107/BP_FV107_Woodland.BP_FV107_Woodland_C", "SNOW": "/Game/Vehicles/FV107/BP_FV107_Woodland.BP_FV107_Woodland_C"}, "class_names": ["BP_FV107_C", "BP_FV107_Woodland_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT"], "icon": "icons/map/trackedrecon.png"} \ No newline at end of file diff --git a/vehicles/baf_fv4034.json b/vehicles/baf_fv4034.json index ae29cc5..6623efd 100644 --- a/vehicles/baf_fv4034.json +++ b/vehicles/baf_fv4034.json @@ -1 +1 @@ -{"name": "FV4034", "tickets": 15, "type": "MBT", "tags": ["CLASS_HEAVY"], "icon": "icons/map/tank.png"} \ No newline at end of file +{"name": "FV4034", "versions": {"DESERT": "/Game/Vehicles/FV4034/BP_FV4034.BP_FV4034_C", "FOREST": 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"tags": ["CLASS_MEDIUM", "LOW_CALIBER", "RWS"], "icon": "icons/map/trackedapc.png"} \ No newline at end of file diff --git a/vehicles/baf_fv432.json b/vehicles/baf_fv432.json index d5ebdd7..5eaa8e5 100644 --- a/vehicles/baf_fv432.json +++ b/vehicles/baf_fv432.json @@ -1 +1 @@ -{"name": "FV432", "tickets": 5, "type": "APC", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/trackedjeep.png"} \ No newline at end of file +{"name": "FV432", "versions": {"DESERT": "/Game/Vehicles/FV432/BP_FV432_RWS_M2.BP_FV432_RWS_M2_C", "FOREST": "/Game/Vehicles/FV432/BP_FV432_RWS_M2_Woodland.BP_FV432_RWS_M2_Woodland_C", "SNOW": "/Game/Vehicles/FV432/BP_FV432_RWS_M2_Woodland.BP_FV432_RWS_M2_Woodland_C"}, "class_names": ["BP_FV432_RWS_M2_C", "BP_FV432_RWS_M2_Woodland_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/trackedjeep.png"} \ No newline at end of file diff --git a/vehicles/baf_fv510.json b/vehicles/baf_fv510.json index 1fc50a6..5197e44 100644 --- a/vehicles/baf_fv510.json +++ b/vehicles/baf_fv510.json @@ -1 +1 @@ -{"name": "FV510", "tickets": 10, "type": "IFV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file +{"name": "FV510", "versions": {"DESERT": "/Game/Vehicles/FV510/BP_FV510.BP_FV510_C", "FOREST": "/Game/Vehicles/FV510/BP_FV510_Woodland.BP_FV510_Woodland_C", "SNOW": "/Game/Vehicles/FV510/BP_FV510_Woodland.BP_FV510_Woodland_C"}, "class_names": ["BP_FV510_C", "BP_FV510_Woodland_C"], "tickets": 10, "type": "IFV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file diff --git a/vehicles/baf_fv510ua.json b/vehicles/baf_fv510ua.json index a7d304f..db210c8 100644 --- a/vehicles/baf_fv510ua.json +++ b/vehicles/baf_fv510ua.json @@ -1 +1 @@ -{"name": "FV510 UA", "tickets": 10, "type": "IFV", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file +{"name": "FV510 UA", "versions": {"DESERT": "/Game/Vehicles/FV510/BP_FV510UA.BP_FV510UA_C", "FOREST": "/Game/Vehicles/FV510/BP_FV510UA_Woodland.BP_FV510UA_Woodland_C", "SNOW": "/Game/Vehicles/FV510/BP_FV510UA_Woodland.BP_FV510UA_Woodland_C"}, "class_names": ["BP_FV510UA_C", "BP_FV510UA_Woodland_C"], "tickets": 10, "type": "IFV", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file diff --git a/vehicles/baf_hx60-log.json b/vehicles/baf_hx60-log.json index 427c81d..0a2e1b7 100644 --- a/vehicles/baf_hx60-log.json +++ b/vehicles/baf_hx60-log.json @@ -1 +1 @@ -{"name": "HX60 Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file +{"name": "HX60 Logistics", "versions": {"DESERT": "/Game/Vehicles/British_Util_Truck/BP_Brit_Util_Truck_Logi.BP_Brit_Util_Truck_Logi_C", "FOREST": "/Game/Vehicles/British_Util_Truck/BP_Brit_Util_Truck_Logi_Woodland.BP_Brit_Util_Truck_Logi_Woodland_C", "SNOW": "/Game/Vehicles/British_Util_Truck/BP_Brit_Util_Truck_Logi_Woodland.BP_Brit_Util_Truck_Logi_Woodland_C"}, "class_names": ["BP_Brit_Util_Truck_Logi_C", "BP_Brit_Util_Truck_Logi_Woodland_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file diff --git a/vehicles/baf_hx60-tran.json b/vehicles/baf_hx60-tran.json index b1ead57..ff8f257 100644 --- a/vehicles/baf_hx60-tran.json +++ b/vehicles/baf_hx60-tran.json @@ -1 +1 @@ -{"name": "HX60 Transport", "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file +{"name": "HX60 Transport", "versions": {"DESERT": "/Game/Vehicles/British_Util_Truck/BP_Brit_Util_Truck.BP_Brit_Util_Truck_C", "FOREST": "/Game/Vehicles/British_Util_Truck/BP_Brit_Util_Truck_Woodland.BP_Brit_Util_Truck_Woodland_C", "SNOW": "/Game/Vehicles/British_Util_Truck/BP_Brit_Util_Truck_Woodland.BP_Brit_Util_Truck_Woodland_C"}, "class_names": 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b/vehicles/baf_lppv.json index 7c60d3c..ad516ee 100644 --- a/vehicles/baf_lppv.json +++ b/vehicles/baf_lppv.json @@ -1 +1 @@ -{"name": "LPPV", "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT", "LOW_CALIBER"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "LPPV", "versions": {"DESERT": "/Game/Vehicles/LPPV/BP_LPPV.BP_LPPV_C", "FOREST": "/Game/Vehicles/LPPV/BP_LPPV_Woodland.BP_LPPV_Woodland_C", "SNOW": "/Game/Vehicles/LPPV/BP_LPPV_Woodland.BP_LPPV_Woodland_C"}, "class_names": ["BP_LPPV_C", "BP_LPPV_Woodland_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT", "LOW_CALIBER"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/baf_sa330-gpmg.json b/vehicles/baf_sa330-gpmg.json index b497dbb..f51bb9c 100644 --- a/vehicles/baf_sa330-gpmg.json +++ b/vehicles/baf_sa330-gpmg.json @@ -1 +1 @@ -{"name": "SA330", "tickets": 5, "type": "UH", "tags": ["CLASS_HEAVY"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file +{"name": "SA330", "versions": {"DESERT": "/Game/Vehicles/SA330/BP_SA330.BP_SA330_C"}, "class_names": ["BP_SA330_C"], "tickets": 5, "type": "UH", "tags": ["CLASS_HEAVY"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file diff --git a/vehicles/caf_ch-146-c6.json b/vehicles/caf_ch-146-c6.json index 41a4687..a4074cc 100644 --- a/vehicles/caf_ch-146-c6.json +++ b/vehicles/caf_ch-146-c6.json @@ -1 +1 @@ -{"name": "CH-146", "tickets": 5, "type": "UH", "tags": ["CLASS_LIGHT"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file +{"name": "CH-146", "versions": {"FOREST": "/Game/Vehicles/CH146/BP_CH146.BP_CH146_C", "DESERT": "/Game/Vehicles/CH146/BP_CH146_Desert.BP_CH146_Desert_C", "SNOW": "/Game/Vehicles/CH146/BP_CH146.BP_CH146_C"}, "class_names": ["BP_CH146_C", "BP_CH146_Desert_C"], "tickets": 5, "type": "UH", "tags": ["CLASS_LIGHT"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file diff --git a/vehicles/caf_coyote.json b/vehicles/caf_coyote.json index fae91a2..bca280b 100644 --- a/vehicles/caf_coyote.json +++ b/vehicles/caf_coyote.json @@ -1 +1 @@ -{"name": "Coyote", "tickets": 10, "type": "IFV", "tags": ["CLASS_HEAVY"], "icon": "icons/map/wheeledrecon.png"} \ No newline at end of file +{"name": "Coyote", "versions": {"DESERT": "/Game/Vehicles/Coyote/BP_LAV2_Coyote.BP_LAV2_Coyote_C", "FOREST": "/Game/Vehicles/Coyote/BP_LAV2_Coyote_Woodland.BP_LAV2_Coyote_Woodland_C", "SNOW": "/Game/Vehicles/Coyote/BP_LAV2_Coyote_Woodland.BP_LAV2_Coyote_Woodland_C"}, "class_names": ["BP_LAV2_Coyote_C", "BP_LAV2_Coyote_Woodland_C"], "tickets": 10, "type": "IFV", "tags": ["CLASS_HEAVY"], "icon": "icons/map/wheeledrecon.png"} \ No newline at end of file diff --git a/vehicles/caf_lav3-c6.json b/vehicles/caf_lav3-c6.json index d0b89b8..e0eb46e 100644 --- a/vehicles/caf_lav3-c6.json +++ b/vehicles/caf_lav3-c6.json @@ -1 +1 @@ -{"name": "LAV III C6 RWS", "tickets": 5, "type": "APC", "tags": ["LOW_CALIBER", "CLASS_LIGHT"], "icon": "icons/map/apc.png"} \ No newline at end of file +{"name": "LAV III C6 RWS", "versions": {"DESERT": "/Game/Vehicles/LAV_RWS/BP_LAV_RWS_C6_Desert.BP_LAV_RWS_C6_Desert_C", "FOREST": "/Game/Vehicles/LAV_RWS/BP_LAV_RWS_C6.BP_LAV_RWS_C6_C", "SNOW": "/Game/Vehicles/LAV_RWS/BP_LAV_RWS_C6.BP_LAV_RWS_C6_C"}, "class_names": ["BP_LAV_RWS_C6_Desert_C", "BP_LAV_RWS_C6_C"], "tickets": 5, "type": "APC", "tags": ["LOW_CALIBER", "CLASS_LIGHT"], "icon": "icons/map/apc.png"} \ No newline at end of file diff --git a/vehicles/caf_lav6.json b/vehicles/caf_lav6.json index 2d55f94..da52ecd 100644 --- a/vehicles/caf_lav6.json +++ b/vehicles/caf_lav6.json @@ -1 +1 @@ -{"name": "LAV 6", "tickets": 10, "type": "IFV", "tags": ["CLASS_HEAVY"], "icon": "icons/map/ifv.png"} \ No newline at end of file +{"name": "LAV 6", "versions": {"DESERT": "/Game/Vehicles/LAV6/BP_LAV6_Desert.BP_LAV6_Desert_C", "FOREST": "/Game/Vehicles/LAV6/BP_LAV6_Woodland.BP_LAV6_Woodland_C", "SNOW": "/Game/Vehicles/LAV6/BP_LAV6_Woodland.BP_LAV6_Woodland_C"}, "class_names": ["BP_LAV6_Desert_C", "BP_LAV6_Woodland_C"], "tickets": 10, "type": "IFV", "tags": ["CLASS_HEAVY"], "icon": "icons/map/ifv.png"} \ No newline at end of file diff --git a/vehicles/caf_leopard2a6m-cage.json b/vehicles/caf_leopard2a6m-cage.json index 715ec90..df2a219 100644 --- a/vehicles/caf_leopard2a6m-cage.json +++ b/vehicles/caf_leopard2a6m-cage.json @@ -1 +1 @@ -{"name": "Leopard 2A6M CAN", "tickets": 15, "type": "MBT", "tags": ["CLASS_HEAVY"], "icon": "icons/map/tank.png"} \ No newline at end of file +{"name": "Leopard 2A6M CAN", "versions": {"DESERT": "/Game/Vehicles/Leopard2/BP_2A6_Desert_Cage.BP_2A6_Desert_Cage_C", "FOREST": "/Game/Vehicles/Leopard2/BP_2A6_Woodland_Cage.BP_2A6_Woodland_Cage_C", "SNOW": "/Game/Vehicles/Leopard2/BP_2A6_Woodland_Cage.BP_2A6_Woodland_Cage_C"}, "class_names": ["BP_2A6_Desert_Cage_C", "BP_2A6_Woodland_Cage_C"], "tickets": 15, "type": "MBT", "tags": ["CLASS_HEAVY"], "icon": "icons/map/tank.png"} \ No newline at end of file diff --git a/vehicles/caf_leopard2a6m.json b/vehicles/caf_leopard2a6m.json index 715ec90..68710c7 100644 --- a/vehicles/caf_leopard2a6m.json +++ b/vehicles/caf_leopard2a6m.json @@ -1 +1 @@ -{"name": "Leopard 2A6M CAN", "tickets": 15, "type": "MBT", "tags": ["CLASS_HEAVY"], "icon": "icons/map/tank.png"} \ No newline at end of file +{"name": "Leopard 2A6M CAN", "versions": {"DESERT": "/Game/Vehicles/Leopard2/BP_2A6_Desert.BP_2A6_Desert_C", "FOREST": "/Game/Vehicles/Leopard2/BP_2A6_Woodland.BP_2A6_Woodland_C", "SNOW": "/Game/Vehicles/Leopard2/BP_2A6_Woodland.BP_2A6_Woodland_C"}, "class_names": ["BP_2A6_Desert_C", "BP_2A6_Woodland_C"], "tickets": 15, "type": "MBT", "tags": ["CLASS_HEAVY"], "icon": "icons/map/tank.png"} \ No newline at end of file diff --git a/vehicles/caf_luvw-c6.json b/vehicles/caf_luvw-c6.json index fa83dd7..438f63b 100644 --- a/vehicles/caf_luvw-c6.json +++ b/vehicles/caf_luvw-c6.json @@ -1 +1 @@ -{"name": "LUVW C6", "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT", "LOW_CALIBER"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "LUVW C6", "versions": {"DESERT": "/Game/Vehicles/LUVW/BP_LUVW_C6_Desert.BP_LUVW_C6_Desert_C", "FOREST": "/Game/Vehicles/LUVW/BP_LUVW_C6.BP_LUVW_C6_C", "SNOW": "/Game/Vehicles/LUVW/BP_LUVW_C6.BP_LUVW_C6_C"}, "class_names": ["BP_LUVW_C6_Desert_C", "BP_LUVW_C6_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT", "LOW_CALIBER"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/caf_luvw-log.json b/vehicles/caf_luvw-log.json index d1c87b2..dcad853 100644 --- a/vehicles/caf_luvw-log.json +++ b/vehicles/caf_luvw-log.json @@ -1 +1 @@ -{"name": "LUVW Logistics", "tickets": 1, "type": "LOGI", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep_logistics.png"} \ No newline at end of file +{"name": "LUVW Logistics", "versions": {"DESERT": "/Game/Vehicles/LUVW/BP_LUVW_Logi_Desert.BP_LUVW_Logi_Desert_C", "FOREST": "/Game/Vehicles/LUVW/BP_LUVW_Logi.BP_LUVW_Logi_C", "SNOW": "/Game/Vehicles/LUVW/BP_LUVW_Logi.BP_LUVW_Logi_C"}, "class_names": ["BP_LUVW_Logi_Desert_C", "BP_LUVW_Logi_C"], "tickets": 1, "type": "LOGI", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep_logistics.png"} \ No newline at end of file diff --git a/vehicles/caf_luvw-m2.json b/vehicles/caf_luvw-m2.json index daa4082..5a922fa 100644 --- a/vehicles/caf_luvw-m2.json +++ b/vehicles/caf_luvw-m2.json @@ -1 +1 @@ -{"name": "LUVW M2", "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "LUVW M2", "versions": {"DESERT": "/Game/Vehicles/LUVW/BP_LUVW_M2_Desert.BP_LUVW_M2_Desert_C", "FOREST": "/Game/Vehicles/LUVW/BP_LUVW_M2.BP_LUVW_M2_C", "SNOW": "/Game/Vehicles/LUVW/BP_LUVW_M2.BP_LUVW_M2_C"}, "class_names": ["BP_LUVW_M2_Desert_C", "BP_LUVW_M2_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/caf_luvw-tran.json b/vehicles/caf_luvw-tran.json index dab323b..b9f04b6 100644 --- a/vehicles/caf_luvw-tran.json +++ b/vehicles/caf_luvw-tran.json @@ -1 +1 @@ -{"name": "LUVW Transport", "tickets": 5, "type": "TRAN", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep_transport.png"} \ No newline at end of file +{"name": "LUVW Transport", "versions": {"DESERT": "/Game/Vehicles/LUVW/BP_LUVW_Desert.BP_LUVW_Desert_C", "FOREST": "/Game/Vehicles/LUVW/BP_LUVW.BP_LUVW_C", "SNOW": "/Game/Vehicles/LUVW/BP_LUVW.BP_LUVW_C"}, "class_names": ["BP_LUVW_Desert_C", "BP_LUVW_C"], "tickets": 5, "type": "TRAN", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep_transport.png"} \ No newline at end of file diff --git a/vehicles/caf_m113a3-log.json b/vehicles/caf_m113a3-log.json index 58a60e7..471cbac 100644 --- a/vehicles/caf_m113a3-log.json +++ b/vehicles/caf_m113a3-log.json @@ -1 +1 @@ -{"name": "M113A3 Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/trackedapc_logistics.png"} \ No newline at end of file +{"name": "M113A3 Logistics", "versions": {"DESERT": "/Game/Vehicles/M113A3/BP_M113A3_Logistics_Desert.BP_M113A3_Logistics_Desert_C", "FOREST": "/Game/Vehicles/M113A3/BP_M113A3_Logistics.BP_M113A3_Logistics_C", "SNOW": "/Game/Vehicles/M113A3/BP_M113A3_Logistics.BP_M113A3_Logistics_C"}, "class_names": ["BP_M113A3_Logistics_Desert_C", "BP_M113A3_Logistics_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/trackedapc_logistics.png"} \ No newline at end of file diff --git a/vehicles/caf_m113a3-tlav.json b/vehicles/caf_m113a3-tlav.json index 40296b8..7e4ece9 100644 --- a/vehicles/caf_m113a3-tlav.json +++ b/vehicles/caf_m113a3-tlav.json @@ -1 +1 @@ -{"name": "M113A3 TLAV", "tickets": 5, "type": "APC", "tags": ["CLASS_MEDIUM", "RWS"], "icon": "icons/map/trackedapc.png"} \ No newline at end of file +{"name": "M113A3 TLAV", "versions": {"DESERT": "/Game/Vehicles/TLAV/BP_M113A3_CAF_TLAV_Desert.BP_M113A3_CAF_TLAV_Desert_C", "FOREST": "/Game/Vehicles/TLAV/BP_M113A3_CAF_TLAV.BP_M113A3_CAF_TLAV_C", "SNOW": "/Game/Vehicles/TLAV/BP_M113A3_CAF_TLAV.BP_M113A3_CAF_TLAV_C"}, "class_names": ["BP_M113A3_CAF_TLAV_Desert_C", "BP_M113A3_CAF_TLAV_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_MEDIUM", "RWS"], "icon": "icons/map/trackedapc.png"} \ No newline at end of file diff --git a/vehicles/caf_msvs-log.json b/vehicles/caf_msvs-log.json index 716b0b0..5facedc 100644 --- a/vehicles/caf_msvs-log.json +++ b/vehicles/caf_msvs-log.json @@ -1 +1 @@ -{"name": "MSVS Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file +{"name": "MSVS Logistics", "versions": {"DESERT": "/Game/Vehicles/CAF_Utility_Truck/BP_CAF_Util_Desert_Logi.BP_CAF_Util_Desert_Logi_C", "FOREST": "/Game/Vehicles/CAF_Utility_Truck/BP_CAF_Util_Woodland_Logi.BP_CAF_Util_Woodland_Logi_C", "SNOW": "/Game/Vehicles/CAF_Utility_Truck/BP_CAF_Util_Woodland_Logi.BP_CAF_Util_Woodland_Logi_C"}, "class_names": ["BP_CAF_Util_Desert_Logi_C", "BP_CAF_Util_Woodland_Logi_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file diff --git a/vehicles/caf_msvs-tran.json b/vehicles/caf_msvs-tran.json index ecaf0b4..dba01fb 100644 --- a/vehicles/caf_msvs-tran.json +++ b/vehicles/caf_msvs-tran.json @@ -1 +1 @@ -{"name": "MSVS Transport", "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file +{"name": "MSVS Transport", "versions": {"DESERT": "/Game/Vehicles/CAF_Utility_Truck/BP_CAF_Util_Desert.BP_CAF_Util_Desert_C", "FOREST": "/Game/Vehicles/CAF_Utility_Truck/BP_CAF_Util_Woodland.BP_CAF_Util_Woodland_C", "SNOW": "/Game/Vehicles/CAF_Utility_Truck/BP_CAF_Util_Woodland.BP_CAF_Util_Woodland_C"}, "class_names": ["BP_CAF_Util_Desert_C", "BP_CAF_Util_Woodland_C"], "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file diff --git a/vehicles/caf_tapv.json b/vehicles/caf_tapv.json index ee1b283..3610512 100644 --- a/vehicles/caf_tapv.json +++ b/vehicles/caf_tapv.json @@ -1 +1 @@ -{"name": "TAPV", "tickets": 5, "type": "MRAP", "tags": ["LOW_CALIBER", "CLASS_LIGHT"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file +{"name": "TAPV", "versions": {"DESERT": "/Game/Vehicles/TAPV/BP_TAPV_C16_Desert.BP_TAPV_C16_Desert_C", "FOREST": "/Game/Vehicles/TAPV/BP_TAPV_C16.BP_TAPV_C16_C", "SNOW": "/Game/Vehicles/TAPV/BP_TAPV_C16.BP_TAPV_C16_C"}, "class_names": ["BP_TAPV_C16_Desert_C", "BP_TAPV_C16_C"], "tickets": 5, "type": "MRAP", "tags": ["LOW_CALIBER", "CLASS_LIGHT"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file diff --git a/vehicles/csk131_hj8.json b/vehicles/csk131_hj8.json index cf204a1..78a9fba 100644 --- a/vehicles/csk131_hj8.json +++ b/vehicles/csk131_hj8.json @@ -1 +1 @@ -{"name": "CSK131 HJ8", "tickets": 5, "type": "TD", "tags": ["ATGM", "CLASS_MEDIUM"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file +{"name": "CSK131 HJ8", "versions": {"FOREST": "/Game/Vehicles/CSK131/BP_CSK131_HJ-8ATGM.BP_CSK131_HJ-8ATGM_C", "DESERT": "/Game/Vehicles/CSK131/BP_CSK131_HJ8ATGM_Desert.BP_CSK131_HJ8ATGM_Desert_C"}, "class_names": ["BP_CSK131_HJ-8ATGM_C", "BP_CSK131_HJ8ATGM_Desert_C"], "tickets": 5, "type": "TD", "tags": ["ATGM", "CLASS_MEDIUM"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file diff --git a/vehicles/csk131_qjc88_rws.json b/vehicles/csk131_qjc88_rws.json index e027e75..2eeb5a8 100644 --- a/vehicles/csk131_qjc88_rws.json +++ b/vehicles/csk131_qjc88_rws.json @@ -1 +1 @@ -{"name": "CSK131 QJC88 RWS", "tickets": 5, "type": "MRAP", "tags": ["CLASS_HEAVY", "RWS"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file +{"name": "CSK131 QJC88 RWS", "versions": {"FOREST": "/Game/Vehicles/CSK131/BP_CSK131_RWS.BP_CSK131_RWS_C", "DESERT": "/Game/Vehicles/CSK131/BP_CSK131_RWS_Desert.BP_CSK131_RWS_Desert_C"}, "class_names": ["BP_CSK131_RWS_C", "BP_CSK131_RWS_Desert_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_HEAVY", "RWS"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file diff --git a/vehicles/csk131_qjy88.json b/vehicles/csk131_qjy88.json index 1b66baf..70e87f6 100644 --- a/vehicles/csk131_qjy88.json +++ b/vehicles/csk131_qjy88.json @@ -1 +1 @@ -{"name": "CSK131 QJY88", "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT", "LOW_CALIBER"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "CSK131 QJY88", "versions": {"FOREST": "/Game/Vehicles/CSK131/BP_CSK131_QJY88.BP_CSK131_QJY88_C", "DESERT": "/Game/Vehicles/CSK131/BP_CSK131_QJY88_Desert.BP_CSK131_QJY88_Desert_C"}, "class_names": ["BP_CSK131_QJY88_C", "BP_CSK131_QJY88_Desert_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT", "LOW_CALIBER"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/csk131_qjz89.json b/vehicles/csk131_qjz89.json index 5cc92af..c679b85 100644 --- a/vehicles/csk131_qjz89.json +++ b/vehicles/csk131_qjz89.json @@ -1 +1 @@ -{"name": "CSK131 QJZ89", "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "CSK131 QJZ89", "versions": {"FOREST": "/Game/Vehicles/CSK131/BP_CSK131_QJZ89.BP_CSK131_QJZ89_C", "DESERT": "/Game/Vehicles/CSK131/BP_CSK131_QJZ89_Desert.BP_CSK131_QJZ89_Desert_C"}, "class_names": ["BP_CSK131_QJZ89_C", "BP_CSK131_QJZ89_Desert_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/ctm131_logi.json b/vehicles/ctm131_logi.json index 5e30d4d..7f48d6e 100644 --- a/vehicles/ctm131_logi.json +++ b/vehicles/ctm131_logi.json @@ -1 +1 @@ -{"name": "CTM131 Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file +{"name": "CTM131 Logistics", "versions": {"FOREST": "/Game/Vehicles/CTM131_Truck/BP_CTM131_Logistic.BP_CTM131_Logistic_C", "DESERT": "/Game/Vehicles/CTM131_Truck/BP_CTM131_Logistic_Desert.BP_CTM131_Logistic_Desert_C"}, "class_names": ["BP_CTM131_Logistic_C", "BP_CTM131_Logistic_Desert_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file diff --git a/vehicles/ctm131_tran_qjy88.json b/vehicles/ctm131_tran_qjy88.json index 1392aad..ad0eb18 100644 --- a/vehicles/ctm131_tran_qjy88.json +++ b/vehicles/ctm131_tran_qjy88.json @@ -1 +1 @@ -{"name": "CTM131 Transport QJY88", "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transporarmed.png"} \ No newline at end of file +{"name": "CTM131 Transport QJY88", "versions": {"FOREST": "/Game/Vehicles/CTM131_Truck/BP_CTM131.BP_CTM131_C", "DESERT": "/Game/Vehicles/CTM131_Truck/BP_CTM131_Desert.BP_CTM131_Desert_C"}, "class_names": ["BP_CTM131_C", "BP_CTM131_Desert_C"], "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transporarmed.png"} \ No newline at end of file diff --git a/vehicles/ctm131_tran_qjz89.json b/vehicles/ctm131_tran_qjz89.json index 3beb7f5..1c61283 100644 --- a/vehicles/ctm131_tran_qjz89.json +++ b/vehicles/ctm131_tran_qjz89.json @@ -1 +1 @@ -{"name": "CTM131 Transport QJZ89", "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transporarmed.png"} \ No newline at end of file +{"name": "CTM131 Transport QJZ89", "versions": {"FOREST": "/Game/Vehicles/CTM131_Truck/BP_CTM131_QJZ89.BP_CTM131_QJZ89_C", "DESERT": "/Game/Vehicles/CTM131_Truck/BP_CTM131_QJZ89_Desert.BP_CTM131_QJZ89_Desert_C"}, "class_names": ["BP_CTM131_QJZ89_C", "BP_CTM131_QJZ89_Desert_C"], "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transporarmed.png"} \ No newline at end of file diff --git a/vehicles/imf_bm21-grad.json b/vehicles/imf_bm21-grad.json index eb78514..3a9e99c 100644 --- a/vehicles/imf_bm21-grad.json +++ b/vehicles/imf_bm21-grad.json @@ -1 +1 @@ -{"name": "BM-21 Grad", "tickets": 10, "type": "SPA", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_artillery.png"} \ No newline at end of file +{"name": "BM-21 Grad", "versions": {"FOREST": "/Game/Vehicles/BM21Grad/BP_BM21Grad_MIL.BP_BM21Grad_MIL_C"}, "class_names": ["BP_BM21Grad_MIL_C"], "tickets": 10, "type": "SPA", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_artillery.png"} \ No newline at end of file diff --git a/vehicles/imf_bmp-1.json b/vehicles/imf_bmp-1.json index 388b3e1..81f6732 100644 --- a/vehicles/imf_bmp-1.json +++ b/vehicles/imf_bmp-1.json @@ -1 +1 @@ -{"name": "BMP-1", "tickets": 10, "type": "IFV", "tags": ["ATGM", "WATERCRAFT", "CLASS_LIGHT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file +{"name": "BMP-1", "versions": {"FOREST": "/Game/Vehicles/BMP-1/BP_BMP1_MIL.BP_BMP1_MIL_C"}, "class_names": ["BP_BMP1_MIL_C"], "tickets": 10, "type": "IFV", "tags": ["ATGM", "WATERCRAFT", "CLASS_LIGHT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file diff --git a/vehicles/imf_bmp-2.json b/vehicles/imf_bmp-2.json index 332ea4e..fac197a 100644 --- a/vehicles/imf_bmp-2.json +++ b/vehicles/imf_bmp-2.json @@ -1 +1 @@ -{"name": "BMP-2", "tickets": 10, "type": "IFV", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file +{"name": "BMP-2", "versions": {"DESERT": "/Game/Vehicles/BMP-2/BP_BMP2_IMF.BP_BMP2_IMF_C", "FOREST": "/Game/Vehicles/BMP-2/BP_BMP2_IMF.BP_BMP2_IMF_C", "SNOW": "/Game/Vehicles/BMP-2/BP_BMP2_IMF.BP_BMP2_IMF_C"}, "class_names": ["BP_BMP2_IMF_C"], "tickets": 10, "type": "IFV", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file diff --git a/vehicles/imf_brdm-2.json b/vehicles/imf_brdm-2.json index 774eb22..3439566 100644 --- a/vehicles/imf_brdm-2.json +++ b/vehicles/imf_brdm-2.json @@ -1 +1 @@ -{"name": "BRDM-2", "tickets": 5, "type": "LTV", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file +{"name": "BRDM-2", "versions": {"FOREST": "/Game/Vehicles/BRDM-2/BP_BRDM-2_MIL.BP_BRDM-2_MIL_C"}, "class_names": ["BP_BRDM-2_MIL_C"], "tickets": 5, "type": "LTV", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file diff --git a/vehicles/imf_btr-80.json b/vehicles/imf_btr-80.json index 18cd144..945e551 100644 --- a/vehicles/imf_btr-80.json +++ b/vehicles/imf_btr-80.json @@ -1 +1 @@ -{"name": "BTR-80", "tickets": 5, "type": "APC", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/apc.png"} \ No newline at end of file +{"name": "BTR-80", "versions": {"FOREST": "/Game/Vehicles/BTR80/BP_BTR80_Militia.BP_BTR80_Militia_C"}, "class_names": ["BP_BTR80_Militia_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/apc.png"} \ No newline at end of file diff --git a/vehicles/imf_minsk400.json b/vehicles/imf_minsk400.json index 2b4c2c3..a91b18d 100644 --- a/vehicles/imf_minsk400.json +++ b/vehicles/imf_minsk400.json @@ -1 +1 @@ -{"name": "Minsk 400", "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/motorcycle.png"} \ No newline at end of file +{"name": "Minsk 400", "versions": {"DESERT": "/Game/Vehicles/Minsk_motorbike/BP_minsk.BP_minsk_C"}, "class_names": ["BP_Minsk_black_C", "BP_Minsk_green_C", "BP_Minsk_blue_C", "BP_minsk_C"], "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/motorcycle.png"} \ No newline at end of file diff --git a/vehicles/imf_mt-lb-logi.json b/vehicles/imf_mt-lb-logi.json index db62120..0edbe0d 100644 --- a/vehicles/imf_mt-lb-logi.json +++ b/vehicles/imf_mt-lb-logi.json @@ -1 +1 @@ -{"name": "MT-LB Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/trackedapc_logistics.png"} \ No newline at end of file +{"name": "MT-LB Logistics", "versions": {"DESERT": "/Game/Vehicles/MTLB/BP_MTLB_LOGI_IMF.BP_MTLB_LOGI_IMF_C", "FOREST": "/Game/Vehicles/MTLB/BP_MTLB_LOGI_IMF.BP_MTLB_LOGI_IMF_C", "SNOW": "/Game/Vehicles/MTLB/BP_MTLB_LOGI_IMF.BP_MTLB_LOGI_IMF_C"}, "class_names": ["BP_MTLB_LOGI_IMF_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/trackedapc_logistics.png"} \ No newline at end of file diff --git a/vehicles/imf_mt-lb-zu23-2.json b/vehicles/imf_mt-lb-zu23-2.json index 1248d8f..542b5f8 100644 --- a/vehicles/imf_mt-lb-zu23-2.json +++ b/vehicles/imf_mt-lb-zu23-2.json @@ -1 +1 @@ -{"name": "MT-LB ZU-23-2", "tickets": 5, "type": "SPAA", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/antiair.png"} \ No newline at end of file +{"name": "MT-LB ZU-23-2", "versions": {"FOREST": "/Game/Vehicles/MTLB/BP_MTLB_ZU23_MIL.BP_MTLB_ZU23_MIL_C"}, "class_names": ["BP_MTLB_ZU23_MIL_C"], "tickets": 5, "type": "SPAA", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/antiair.png"} \ No newline at end of file diff --git a/vehicles/imf_mt-lbm-6mb.json b/vehicles/imf_mt-lbm-6mb.json index ae0ce0c..3b4252a 100644 --- a/vehicles/imf_mt-lbm-6mb.json +++ b/vehicles/imf_mt-lbm-6mb.json @@ -1 +1 @@ -{"name": "MT-LBM 6MB", "tickets": 10, "type": "IFV", "tags": ["WATERCRAFT", "CLASS_LIGHT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file +{"name": "MT-LBM 6MB", "versions": {"FOREST": "/Game/Vehicles/MTLB/BP_MTLBM_6MB_MIL.BP_MTLBM_6MB_MIL_C"}, "class_names": ["BP_MTLBM_6MB_MIL_C"], "tickets": 10, "type": "IFV", "tags": ["WATERCRAFT", "CLASS_LIGHT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file diff --git a/vehicles/imf_t-62.json b/vehicles/imf_t-62.json index 5a2b9b5..d3602a3 100644 --- a/vehicles/imf_t-62.json +++ b/vehicles/imf_t-62.json @@ -1 +1 @@ -{"name": "T-62", "tickets": 15, "type": "MBT", "tags": ["CLASS_LIGHT"], "icon": "icons/map/tank.png"} \ No newline at end of file +{"name": "T-62", "versions": {"FOREST": "/Game/Vehicles/T62/BP_T62_MIL.BP_T62_MIL_C"}, "class_names": ["BP_T62_MIL_C"], "tickets": 15, "type": "MBT", "tags": ["CLASS_LIGHT"], "icon": "icons/map/tank.png"} \ No newline at end of file diff --git a/vehicles/imf_techncial-kornet.json b/vehicles/imf_techncial-kornet.json index 2a0cb64..33da0bc 100644 --- a/vehicles/imf_techncial-kornet.json +++ b/vehicles/imf_techncial-kornet.json @@ -1 +1 @@ -{"name": "Technical Kornet", "tickets": 5, "type": "TD", "tags": ["ATGM", "CLASS_MEDIUM"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file +{"name": "Technical Kornet", "versions": {"DESERT": "/Game/Vehicles/Technical2Seater/BP_Technical2Seater_Camo_Kornet.BP_Technical2Seater_Camo_Kornet_C"}, "class_names": ["BP_Technical2Seater_Camo_Kornet_C"], "tickets": 5, "type": "TD", "tags": ["ATGM", "CLASS_MEDIUM"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file diff --git a/vehicles/imf_technical-hmg.json b/vehicles/imf_technical-hmg.json index 13e6922..7dd3736 100644 --- a/vehicles/imf_technical-hmg.json +++ b/vehicles/imf_technical-hmg.json @@ -1 +1 @@ -{"name": "Technical HMG", "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "Technical HMG", "versions": {"DESERT": "/Game/Vehicles/Technical2Seater/BP_Technical2Seater_Camo_M2.BP_Technical2Seater_Camo_M2_C", "FOREST": "/Game/Vehicles/Technical2Seater/BP_Technical2Seater_Camo_M2.BP_Technical2Seater_Camo_M2_C", "SNOW": "/Game/Vehicles/Technical2Seater/BP_Technical2Seater_Camo_M2.BP_Technical2Seater_Camo_M2_C"}, "class_names": ["BP_Armored_Technical2Seater_Camo_DSHK_C", "BP_Armored_Technical2Seater_Camo_M2_C", "BP_Technical2Seater_Camo_DSHK_C", "BP_Technical2Seater_Camo_M2_C"], "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/imf_technical-modern-log.json b/vehicles/imf_technical-modern-log.json index 082b133..4761b14 100644 --- a/vehicles/imf_technical-modern-log.json +++ b/vehicles/imf_technical-modern-log.json @@ -1 +1 @@ -{"name": "Logistics Modern Pickup", "tickets": 5, "type": "LOGI", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep_logistics.png"} \ No newline at end of file +{"name": "Logistics Modern Pickup", "versions": {"DESERT": "/Game/Vehicles/Technical2Seater/Technical4Seater/BP_Armored_Technical4Seater_Logi_Camo.BP_Armored_Technical4Seater_Logi_Camo_C"}, "class_names": ["BP_Technical4Seater_Logi_Camo_C", "BP_Armored_Technical4Seater_Logi_Camo_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep_logistics.png"} \ No newline at end of file diff --git a/vehicles/imf_technical-spg.json b/vehicles/imf_technical-spg.json index 85f9a71..233bbfb 100644 --- a/vehicles/imf_technical-spg.json +++ b/vehicles/imf_technical-spg.json @@ -1 +1 @@ -{"name": "Technical SPG-9", "tickets": 5, "type": "TD", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file +{"name": "Technical SPG-9", "versions": {"DESERT": "/Game/Vehicles/Technical2Seater/BP_Technical2Seater_Camo_SPG9.BP_Technical2Seater_Camo_SPG9_C", "FOREST": "/Game/Vehicles/Technical2Seater/BP_Technical2Seater_Camo_SPG9.BP_Technical2Seater_Camo_SPG9_C", "SNOW": "/Game/Vehicles/Technical2Seater/BP_Technical2Seater_Camo_SPG9.BP_Technical2Seater_Camo_SPG9_C"}, "class_names": ["BP_Armored_Technical2Seater_Camo_SPG9_C", "BP_Technical2Seater_Camo_SPG9_C"], "tickets": 5, "type": "TD", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file diff --git a/vehicles/imf_tigr-m-kord.json b/vehicles/imf_tigr-m-kord.json index b04d671..aa72329 100644 --- a/vehicles/imf_tigr-m-kord.json +++ b/vehicles/imf_tigr-m-kord.json @@ -1 +1 @@ -{"name": "Tigr-M Kord", "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "Tigr-M Kord", "versions": {"DESERT": "/Game/Vehicles/Tigr/BP_Tigr_MIL.BP_Tigr_MIL_C", "FOREST": "/Game/Vehicles/Tigr/BP_Tigr_MIL.BP_Tigr_MIL_C", "SNOW": "/Game/Vehicles/Tigr/BP_Tigr_MIL.BP_Tigr_MIL_C"}, "class_names": ["BP_Tigr_MIL_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/imf_ural375d-log.json b/vehicles/imf_ural375d-log.json index 1c74c5b..1ccb85e 100644 --- a/vehicles/imf_ural375d-log.json +++ b/vehicles/imf_ural375d-log.json @@ -1 +1 @@ -{"name": "Ural-375D Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file +{"name": "Ural-375D Logistics", "versions": {"DESERT": "/Game/Vehicles/Ural375/BP_Armored_Ural_375_Logi_MIL.BP_Armored_Ural_375_Logi_MIL_C", "FOREST": "/Game/Vehicles/Ural375/BP_Armored_Ural_375_Logi_MIL.BP_Armored_Ural_375_Logi_MIL_C", "SNOW": "/Game/Vehicles/Ural375/BP_Armored_Ural_375_Logi_MIL.BP_Armored_Ural_375_Logi_MIL_C"}, "class_names": ["BP_Ural_375_Logi_MIL_C", "BP_Armored_Ural_375_Logi_MIL_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file diff --git a/vehicles/imf_ural375d-tran.json b/vehicles/imf_ural375d-tran.json index 5132d34..3e67327 100644 --- a/vehicles/imf_ural375d-tran.json +++ b/vehicles/imf_ural375d-tran.json @@ -1 +1 @@ -{"name": "Ural-375D Transport", "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file +{"name": "Ural-375D Transport", "versions": {"DESERT": "/Game/Vehicles/Ural375/BP_Armored_Ural_375_MIL.BP_Armored_Ural_375_MIL_C", "FOREST": "/Game/Vehicles/Ural375/BP_Armored_Ural_375_MIL.BP_Armored_Ural_375_MIL_C", "SNOW": "/Game/Vehicles/Ural375/BP_Armored_Ural_375_MIL.BP_Armored_Ural_375_MIL_C"}, "class_names": ["BP_Ural_375_MIL_C", "BP_Armored_Ural_375_MIL_C"], "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file diff --git a/vehicles/imf_ural375d-zu23-2.json b/vehicles/imf_ural375d-zu23-2.json index 2dcc388..56e4630 100644 --- a/vehicles/imf_ural375d-zu23-2.json +++ b/vehicles/imf_ural375d-zu23-2.json @@ -1 +1 @@ -{"name": "Ural-375D ZU-23-2", "tickets": 5, "type": "SPAA", "tags": ["CLASS_LIGHT"], "icon": "icons/map/truck_antiair.png"} \ No newline at end of file +{"name": "Ural-375D ZU-23-2", "versions": {"FOREST": "/Game/Vehicles/Ural375/BP_Ural_375_ZU23_MIL.BP_Ural_375_ZU23_MIL_C"}, "class_names": ["BP_Ural_375_ZU23_MIL_C"], "tickets": 5, "type": "SPAA", "tags": ["CLASS_LIGHT"], "icon": "icons/map/truck_antiair.png"} \ No newline at end of file diff --git a/vehicles/ins_bmp-1.json b/vehicles/ins_bmp-1.json index 388b3e1..9bac587 100644 --- a/vehicles/ins_bmp-1.json +++ b/vehicles/ins_bmp-1.json @@ -1 +1 @@ -{"name": "BMP-1", "tickets": 10, "type": "IFV", "tags": ["ATGM", "WATERCRAFT", "CLASS_LIGHT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file +{"name": "BMP-1", "versions": {"DESERT": "/Game/Vehicles/BMP-1/BP_BMP1_INS.BP_BMP1_INS_C"}, "class_names": ["BP_BMP1_INS_C"], "tickets": 10, "type": "IFV", "tags": ["ATGM", "WATERCRAFT", "CLASS_LIGHT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file diff --git a/vehicles/ins_brdm-2.json b/vehicles/ins_brdm-2.json index 774eb22..b257efa 100644 --- a/vehicles/ins_brdm-2.json +++ b/vehicles/ins_brdm-2.json @@ -1 +1 @@ -{"name": "BRDM-2", "tickets": 5, "type": "LTV", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file +{"name": "BRDM-2", "versions": {"DESERT": "/Game/Vehicles/BRDM-2/BP_BRDM-2_Insurgents.BP_BRDM-2_Insurgents_C"}, "class_names": ["BP_BRDM-2_Insurgents_C"], "tickets": 5, "type": "LTV", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file diff --git a/vehicles/ins_btr-80.json b/vehicles/ins_btr-80.json index 18cd144..42fdd47 100644 --- a/vehicles/ins_btr-80.json +++ b/vehicles/ins_btr-80.json @@ -1 +1 @@ -{"name": "BTR-80", "tickets": 5, "type": "APC", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/apc.png"} \ No newline at end of file +{"name": "BTR-80", "versions": {"FOREST": "/Game/Vehicles/BTR80/BP_BTR80_INS.BP_BTR80_INS_C"}, "class_names": ["BP_BTR80_INS_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/apc.png"} \ No newline at end of file diff --git a/vehicles/ins_mtlb-pkt.json b/vehicles/ins_mtlb-pkt.json index 0fa21f9..5b14825 100644 --- a/vehicles/ins_mtlb-pkt.json +++ b/vehicles/ins_mtlb-pkt.json @@ -1 +1 @@ -{"name": "MT-LB PKT", "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/trackedapc.png"} \ No newline at end of file +{"name": "MT-LB PKT", "versions": {"DESERT": "/Game/Vehicles/MTLB/BP_MTLB_INS.BP_MTLB_INS_C"}, "class_names": ["BP_MTLB_INS_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/trackedapc.png"} \ No newline at end of file diff --git a/vehicles/ins_mtlb-zu23-2.json b/vehicles/ins_mtlb-zu23-2.json index 1248d8f..b0eb44b 100644 --- a/vehicles/ins_mtlb-zu23-2.json +++ b/vehicles/ins_mtlb-zu23-2.json @@ -1 +1 @@ -{"name": "MT-LB ZU-23-2", "tickets": 5, "type": "SPAA", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/antiair.png"} \ No newline at end of file +{"name": "MT-LB ZU-23-2", "versions": {"DESERT": "/Game/Vehicles/MTLB/BP_MTLB_ZU23_INS.BP_MTLB_ZU23_INS_C"}, "class_names": ["BP_MTLB_ZU23_INS_C"], "tickets": 5, "type": "SPAA", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/antiair.png"} \ No newline at end of file diff --git a/vehicles/ins_mtlb_logi.json b/vehicles/ins_mtlb_logi.json index db62120..87e2eff 100644 --- a/vehicles/ins_mtlb_logi.json +++ b/vehicles/ins_mtlb_logi.json @@ -1 +1 @@ -{"name": "MT-LB Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/trackedapc_logistics.png"} \ No newline at end of file +{"name": "MT-LB Logistics", "versions": {"DESERT": "/Game/Vehicles/MTLB/BP_MTLB_LOGI_INS.BP_MTLB_LOGI_INS_C", "FOREST": "/Game/Vehicles/MTLB/BP_MTLB_LOGI_INS.BP_MTLB_LOGI_INS_C", "SNOW": "/Game/Vehicles/MTLB/BP_MTLB_LOGI_INS.BP_MTLB_LOGI_INS_C"}, "class_names": ["BP_MTLB_LOGI_INS_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/trackedapc_logistics.png"} \ No newline at end of file diff --git a/vehicles/ins_t-62.json b/vehicles/ins_t-62.json index 5a2b9b5..1ce98cc 100644 --- a/vehicles/ins_t-62.json +++ b/vehicles/ins_t-62.json @@ -1 +1 @@ -{"name": "T-62", "tickets": 15, "type": "MBT", "tags": ["CLASS_LIGHT"], "icon": "icons/map/tank.png"} \ No newline at end of file +{"name": "T-62", "versions": {"DESERT": "/Game/Vehicles/T62/BP_T62.BP_T62_C"}, "class_names": ["BP_T62_C"], "tickets": 15, "type": "MBT", "tags": ["CLASS_LIGHT"], "icon": "icons/map/tank.png"} \ No newline at end of file diff --git a/vehicles/ins_technical-hmg.json b/vehicles/ins_technical-hmg.json index 9d9a4be..5c1f999 100644 --- a/vehicles/ins_technical-hmg.json +++ b/vehicles/ins_technical-hmg.json @@ -1 +1 @@ -{"name": "Technical HMG", "tickets": 5, "type": "LTV", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "Technical HMG", "versions": {"DESERT": "/Game/Vehicles/Technical2Seater/BP_Technical2Seater_White_M2.BP_Technical2Seater_White_M2_C"}, "class_names": ["BP_Technical_Dshk_INS_Armoured_C", "BP_Technical2Seater_White_Dshk_C", "BP_Technical2Seater_White_M2_C"], "tickets": 5, "type": "LTV", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/ins_technical-m1151.json b/vehicles/ins_technical-m1151.json index 52a5cea..ebc4335 100644 --- a/vehicles/ins_technical-m1151.json +++ b/vehicles/ins_technical-m1151.json @@ -1 +1 @@ -{"name": "M1151 Technical DSHK", "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "M1151 Technical DSHK", "versions": {"DESERT": "/Game/Vehicles/M1151/BP_M1151_Technical.BP_M1151_Technical_C"}, "class_names": ["BP_M1151_Technical_C"], "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/ins_technical-modern-bmp1.json b/vehicles/ins_technical-modern-bmp1.json new file mode 100644 index 0000000..42e191b --- /dev/null +++ b/vehicles/ins_technical-modern-bmp1.json @@ -0,0 +1 @@ +{"name": "Technical BMP-1", "versions": {"DESERT": "/Game/Vehicles/Technical2Seater/BP_Technical2Seater_White_BMP1.BP_Technical2Seater_White_BMP1_C"}, "class_names": ["BP_Technical2Seater_White_BMP1_C"], "tickets": 5, "type": "TD", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file diff --git a/vehicles/ins_technical-modern-kornet.json b/vehicles/ins_technical-modern-kornet.json index 2a0cb64..d2349bb 100644 --- a/vehicles/ins_technical-modern-kornet.json +++ b/vehicles/ins_technical-modern-kornet.json @@ -1 +1 @@ -{"name": "Technical Kornet", "tickets": 5, "type": "TD", "tags": ["ATGM", "CLASS_MEDIUM"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file +{"name": "Technical Kornet", "versions": {"DESERT": "/Game/Vehicles/Technical2Seater/BP_Technical2Seater_White_Kornet.BP_Technical2Seater_White_Kornet_C"}, "class_names": ["BP_Technical2Seater_White_Kornet_C"], "tickets": 5, "type": "TD", "tags": ["ATGM", "CLASS_MEDIUM"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file diff --git a/vehicles/ins_technical-modern-log.json b/vehicles/ins_technical-modern-log.json index 38742cb..813ac68 100644 --- a/vehicles/ins_technical-modern-log.json +++ b/vehicles/ins_technical-modern-log.json @@ -1 +1 @@ -{"name": "Logistics Pickup Truck", "tickets": 5, "type": "LOGI", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep_logistics.png"} \ No newline at end of file +{"name": "Logistics Pickup Truck", "versions": {"DESERT": "/Game/Vehicles/Technical2Seater/Technical4Seater/BP_Technical4Seater_Logi.BP_Technical4Seater_Logi_C", "FOREST": "/Game/Vehicles/Technical2Seater/Technical4Seater/BP_Technical4Seater_Logi_Camo.BP_Technical4Seater_Logi_Camo_C", "SNOW": "/Game/Vehicles/Technical2Seater/Technical4Seater/BP_Technical4Seater_Logi_Camo.BP_Technical4Seater_Logi_Camo_C"}, "class_names": ["BP_Technical4Seater_Logi_C", "BP_Technical4Seater_Logi_Camo_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep_logistics.png"} \ No newline at end of file diff --git a/vehicles/ins_technical-modern-ub32.json b/vehicles/ins_technical-modern-ub32.json index 7f924fe..856cd1d 100644 --- a/vehicles/ins_technical-modern-ub32.json +++ b/vehicles/ins_technical-modern-ub32.json @@ -1 +1 @@ -{"name": "Technical UB-32", "tickets": 5, "type": "SPA", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep_artillery.png"} \ No newline at end of file +{"name": "Technical UB-32", "versions": {"DESERT": "/Game/Vehicles/Technical2Seater/BP_Technical2Seater_White_UB32.BP_Technical2Seater_White_UB32_C"}, "class_names": ["BP_Technical2Seater_White_UB32_C"], "tickets": 5, "type": "SPA", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep_artillery.png"} \ No newline at end of file diff --git a/vehicles/ins_technical-modern-zu23.json b/vehicles/ins_technical-modern-zu23.json new file mode 100644 index 0000000..c493516 --- /dev/null +++ b/vehicles/ins_technical-modern-zu23.json @@ -0,0 +1 @@ +{"name": "Technical ZU-23-2", "versions": {"DESERT": "/Game/Vehicles/Technical2Seater/BP_Technical2Seater_White_ZU23.BP_Technical2Seater_White_ZU23_C"}, "class_names": ["BP_Technical2Seater_White_ZU23_C"], "tickets": 5, "type": "SPAA", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep_antiair.png"} \ No newline at end of file diff --git a/vehicles/ins_technical-spg9.json b/vehicles/ins_technical-spg9.json index 85f9a71..ca94549 100644 --- a/vehicles/ins_technical-spg9.json +++ b/vehicles/ins_technical-spg9.json @@ -1 +1 @@ -{"name": "Technical SPG-9", "tickets": 5, "type": "TD", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file +{"name": "Technical SPG-9", "versions": {"DESERT": "/Game/Vehicles/Technical/BP_Technical_SPG9_INS_Armoured.BP_Technical_SPG9_INS_Armoured_C"}, "class_names": ["BP_Technical2Seater_White_SPG9_C", "BP_Technical_SPG9_INS_Armoured_C"], "tickets": 5, "type": "TD", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file diff --git a/vehicles/ins_ural375d-log.json b/vehicles/ins_ural375d-log.json index 1c74c5b..400c2c8 100644 --- a/vehicles/ins_ural375d-log.json +++ b/vehicles/ins_ural375d-log.json @@ -1 +1 @@ -{"name": "Ural-375D Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file +{"name": "Ural-375D Logistics", "versions": {"DESERT": "/Game/Vehicles/Ural375/BP_Ural_375_Logi_INS.BP_Ural_375_Logi_INS_C"}, "class_names": ["BP_Ural_375_Logi_INS_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file diff --git a/vehicles/ins_ural375d-tran.json b/vehicles/ins_ural375d-tran.json index 5132d34..da8b7d4 100644 --- a/vehicles/ins_ural375d-tran.json +++ b/vehicles/ins_ural375d-tran.json @@ -1 +1 @@ -{"name": "Ural-375D Transport", "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file +{"name": "Ural-375D Transport", "versions": {"DESERT": "/Game/Vehicles/Ural375/BP_Ural_375_INS.BP_Ural_375_INS_C"}, "class_names": ["BP_Ural_375_INS_C"], "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file diff --git a/vehicles/ins_ural375d-zu23-2.json b/vehicles/ins_ural375d-zu23-2.json index 2dcc388..4db6e01 100644 --- a/vehicles/ins_ural375d-zu23-2.json +++ b/vehicles/ins_ural375d-zu23-2.json @@ -1 +1 @@ -{"name": "Ural-375D ZU-23-2", "tickets": 5, "type": "SPAA", "tags": ["CLASS_LIGHT"], "icon": "icons/map/truck_antiair.png"} \ No newline at end of file +{"name": "Ural-375D ZU-23-2", "versions": {"DESERT": "/Game/Vehicles/Ural375/BP_Ural_375_ZU23.BP_Ural_375_ZU23_C"}, "class_names": ["BP_Ural_375_ZU23_C"], "tickets": 5, "type": "SPAA", "tags": ["CLASS_LIGHT"], "icon": "icons/map/truck_antiair.png"} \ No newline at end of file diff --git a/vehicles/mea_bmp-1.json b/vehicles/mea_bmp-1.json index 388b3e1..636e6de 100644 --- a/vehicles/mea_bmp-1.json +++ b/vehicles/mea_bmp-1.json @@ -1 +1 @@ -{"name": "BMP-1", "tickets": 10, "type": "IFV", "tags": ["ATGM", "WATERCRAFT", "CLASS_LIGHT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file +{"name": "BMP-1", "versions": {"DESERT": "/Game/Vehicles/BMP-1/BP_BMP1_MEA.BP_BMP1_MEA_C"}, "class_names": ["BP_BMP1_MEA_C"], "tickets": 10, "type": "IFV", "tags": ["ATGM", "WATERCRAFT", "CLASS_LIGHT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file diff --git a/vehicles/mea_bmp-2.json b/vehicles/mea_bmp-2.json index cb04806..b191fdd 100644 --- a/vehicles/mea_bmp-2.json +++ b/vehicles/mea_bmp-2.json @@ -1 +1 @@ -{"name": "BMP-2", "tickets": 10, "type": "IFV", "tags": ["ATGM", "CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file +{"name": "BMP-2", "versions": {"DESERT": "/Game/Vehicles/BMP-2/BP_BMP2_MEA.BP_BMP2_MEA_C"}, "class_names": ["BP_BMP2_MEA_C"], "tickets": 10, "type": "IFV", "tags": ["ATGM", "CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file diff --git a/vehicles/mea_brdm-2-s8.json b/vehicles/mea_brdm-2-s8.json index bc5dabd..0312cb5 100644 --- a/vehicles/mea_brdm-2-s8.json +++ b/vehicles/mea_brdm-2-s8.json @@ -1 +1 @@ -{"name": "BRDM-2 UB-32", "tickets": 10, "type": "RSV", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file +{"name": "BRDM-2 UB-32", "versions": {"DESERT": "/Game/Vehicles/BRDM-2/BP_BRDM-2_MEA.BP_BRDM-2_MEA_C"}, "class_names": ["BP_BRDM-2_MEA_C"], "tickets": 10, "type": "RSV", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file diff --git a/vehicles/mea_mi-17.json b/vehicles/mea_mi-17.json index 11d99d3..1a0a7c6 100644 --- a/vehicles/mea_mi-17.json +++ b/vehicles/mea_mi-17.json @@ -1 +1 @@ -{"name": "Mi-17", "tickets": 5, "type": "UH", "tags": ["CLASS_HEAVY"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file +{"name": "Mi-17", "versions": {"DESERT": "/Game/Vehicles/MI17_MEA/BP_MI17_MEA.BP_MI17_MEA_C"}, "class_names": ["BP_MI17_MEA_C"], "tickets": 5, "type": "UH", "tags": ["CLASS_HEAVY"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file diff --git a/vehicles/mea_mtlb-6ma.json b/vehicles/mea_mtlb-6ma.json index e0053a8..4f7b844 100644 --- a/vehicles/mea_mtlb-6ma.json +++ b/vehicles/mea_mtlb-6ma.json @@ -1 +1 @@ -{"name": "MTLB 6MA UB-32", "tickets": 10, "type": "APC", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/trackedapc.png"} \ No newline at end of file +{"name": "MTLB 6MA UB-32", "versions": {"DESERT": "/Game/Vehicles/MTLB/BP_MTLBM_6MA_MEA.BP_MTLBM_6MA_MEA_C"}, "class_names": ["BP_MTLBM_6MA_MEA_C"], "tickets": 10, "type": "APC", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/trackedapc.png"} \ No newline at end of file diff --git a/vehicles/mea_mtlb-logi.json b/vehicles/mea_mtlb-logi.json index db62120..6c3d4e7 100644 --- a/vehicles/mea_mtlb-logi.json +++ b/vehicles/mea_mtlb-logi.json @@ -1 +1 @@ -{"name": "MT-LB Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/trackedapc_logistics.png"} \ No newline at end of file +{"name": "MT-LB Logistics", "versions": {"DESERT": "/Game/Vehicles/MTLB/BP_MTLB_LOGI_MEA.BP_MTLB_LOGI_MEA_C", "FOREST": "/Game/Vehicles/MTLB/BP_MTLB_LOGI_MEA.BP_MTLB_LOGI_MEA_C", "SNOW": "/Game/Vehicles/MTLB/BP_MTLB_LOGI_MEA.BP_MTLB_LOGI_MEA_C"}, "class_names": ["BP_MTLB_LOGI_MEA_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/trackedapc_logistics.png"} \ No newline at end of file diff --git a/vehicles/mea_simir-kord.json b/vehicles/mea_simir-kord.json index 0bf465e..d7ac872 100644 --- a/vehicles/mea_simir-kord.json +++ b/vehicles/mea_simir-kord.json @@ -1 +1 @@ -{"name": "Simir Kord", "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "Simir Kord", "versions": {"DESERT": "/Game/Vehicles/Safir/BP_Safir_Kord.BP_Safir_Kord_C"}, "class_names": ["BP_Safir_Kord_C"], "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/mea_simir-kornet.json b/vehicles/mea_simir-kornet.json index 27e3e7d..b4a7444 100644 --- a/vehicles/mea_simir-kornet.json +++ b/vehicles/mea_simir-kornet.json @@ -1 +1 @@ -{"name": "Simir Kornet", "tickets": 5, "type": "TD", "tags": ["ATGM", "CLASS_MEDIUM"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file +{"name": "Simir Kornet", "versions": {"DESERT": "/Game/Vehicles/Safir/BP_Safir_Kornet.BP_Safir_Kornet_C"}, "class_names": ["BP_Safir_Kornet_C"], "tickets": 5, "type": "TD", "tags": ["ATGM", "CLASS_MEDIUM"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file diff --git a/vehicles/mea_simir-log.json b/vehicles/mea_simir-log.json index 5d2b2f7..9ecd398 100644 --- a/vehicles/mea_simir-log.json +++ b/vehicles/mea_simir-log.json @@ -1 +1 @@ -{"name": "Simir Logi", "tickets": 5, "type": "LOGI", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep_logistics.png"} \ No newline at end of file +{"name": "Simir Logi", "versions": {"DESERT": "/Game/Vehicles/Safir/BP_Safir.BP_Safir_C"}, "class_names": ["BP_Safir_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep_logistics.png"} \ No newline at end of file diff --git a/vehicles/mea_simir-mg3.json b/vehicles/mea_simir-mg3.json index eff084c..2e0abbe 100644 --- a/vehicles/mea_simir-mg3.json +++ b/vehicles/mea_simir-mg3.json @@ -1 +1 @@ -{"name": "Simir MG3", "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT", "LOW_CALIBER"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "Simir MG3", "versions": {"DESERT": "/Game/Vehicles/Safir/BP_Safir_MG3.BP_Safir_MG3_C"}, "class_names": ["BP_Safir_MG3_C"], "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT", "LOW_CALIBER"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/mea_t-62.json b/vehicles/mea_t-62.json index 5a2b9b5..d29e2eb 100644 --- a/vehicles/mea_t-62.json +++ b/vehicles/mea_t-62.json @@ -1 +1 @@ -{"name": "T-62", "tickets": 15, "type": "MBT", "tags": ["CLASS_LIGHT"], "icon": "icons/map/tank.png"} \ No newline at end of file +{"name": "T-62", "versions": {"DESERT": "/Game/Vehicles/T62/BP_T62_MEA.BP_T62_MEA_C"}, "class_names": ["BP_T62_MEA_C"], "tickets": 15, "type": "MBT", "tags": ["CLASS_LIGHT"], "icon": "icons/map/tank.png"} \ No newline at end of file diff --git a/vehicles/mea_t-72s.json b/vehicles/mea_t-72s.json index cf91f67..5c64063 100644 --- a/vehicles/mea_t-72s.json +++ b/vehicles/mea_t-72s.json @@ -1 +1 @@ -{"name": "T-72S", "tickets": 15, "type": "MBT", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/tank.png"} \ No newline at end of file +{"name": "T-72S", "versions": {"DESERT": "/Game/Vehicles/T72AV/BP_T72AV_MEA.BP_T72AV_MEA_C"}, "class_names": ["BP_T72AV_MEA_C"], "tickets": 15, "type": "MBT", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/tank.png"} \ No newline at end of file diff --git a/vehicles/mea_ural4320-log.json b/vehicles/mea_ural4320-log.json index 5421f3b..25a2156 100644 --- a/vehicles/mea_ural4320-log.json +++ b/vehicles/mea_ural4320-log.json @@ -1 +1 @@ -{"name": "Ural-4320 Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file +{"name": "Ural-4320 Logistics", "versions": {"DESERT": "/Game/Vehicles/Ural4320/BP_Ural_4320_logi_MEA.BP_Ural_4320_logi_MEA_C"}, "class_names": ["BP_Ural_4320_logi_MEA_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file diff --git a/vehicles/mea_ural4320-tran.json b/vehicles/mea_ural4320-tran.json index d81f80a..f88de84 100644 --- a/vehicles/mea_ural4320-tran.json +++ b/vehicles/mea_ural4320-tran.json @@ -1 +1 @@ -{"name": "Ural-4320 Transport", "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file +{"name": "Ural-4320 Transport", "versions": {"DESERT": "/Game/Vehicles/Ural4320/BP_Ural_4320_MEA.BP_Ural_4320_MEA_C"}, "class_names": ["BP_Ural_4320_MEA_C"], "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file diff --git a/vehicles/minsk400.json b/vehicles/minsk400.json index 2b4c2c3..a91b18d 100644 --- a/vehicles/minsk400.json +++ b/vehicles/minsk400.json @@ -1 +1 @@ -{"name": "Minsk 400", "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/motorcycle.png"} \ No newline at end of file +{"name": "Minsk 400", "versions": {"DESERT": "/Game/Vehicles/Minsk_motorbike/BP_minsk.BP_minsk_C"}, "class_names": ["BP_Minsk_black_C", "BP_Minsk_green_C", "BP_Minsk_blue_C", "BP_minsk_C"], "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/motorcycle.png"} \ No newline at end of file diff --git a/vehicles/quadbike.json b/vehicles/quadbike.json index e178acd..4acff36 100644 --- a/vehicles/quadbike.json +++ b/vehicles/quadbike.json @@ -1 +1 @@ -{"name": "Quad Bike", "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/motorcycle.png"} \ No newline at end of file +{"name": "Quad Bike", "versions": {"DESERT": "/Game/Vehicles/QuadBike/BP_Quadbike_Desert.BP_Quadbike_Desert_C", "FOREST": "/Game/Vehicles/QuadBike/BP_Quadbike_Woodland.BP_Quadbike_Woodland_C", "SNOW": "/Game/Vehicles/QuadBike/BP_Quadbike_Woodland.BP_Quadbike_Woodland_C"}, "class_names": ["BP_Quadbike_Desert_C", "BP_Quadbike_Woodland_C"], "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/motorcycle.png"} \ No newline at end of file diff --git a/vehicles/rgf_bmp-1am.json b/vehicles/rgf_bmp-1am.json index f297d36..87f06ca 100644 --- a/vehicles/rgf_bmp-1am.json +++ b/vehicles/rgf_bmp-1am.json @@ -1 +1 @@ -{"name": "BMP-1AM", "tickets": 10, "type": "IFV", "tags": ["ATGM", "CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file +{"name": "BMP-1AM", "versions": {"DESERT": "/Game/Vehicles/BMP-2/BP_BMP1AM_Desert.BP_BMP1AM_Desert_C", "FOREST": "/Game/Vehicles/BMP-2/BP_BMP1AM.BP_BMP1AM_C", "SNOW": "/Game/Vehicles/BMP-2/BP_BMP1AM.BP_BMP1AM_C"}, "class_names": ["BP_BMP1AM_Desert_C", "BP_BMP1AM_C"], "tickets": 10, "type": "IFV", "tags": ["ATGM", "CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file diff --git a/vehicles/rgf_bmp-2.json b/vehicles/rgf_bmp-2.json index cb04806..191e1fd 100644 --- a/vehicles/rgf_bmp-2.json +++ b/vehicles/rgf_bmp-2.json @@ -1 +1 @@ -{"name": "BMP-2", "tickets": 10, "type": "IFV", "tags": ["ATGM", "CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file +{"name": "BMP-2", "versions": {"DESERT": "/Game/Vehicles/BMP-2/BP_BMP2_Desert.BP_BMP2_Desert_C", "FOREST": "/Game/Vehicles/BMP-2/BP_BMP2.BP_BMP2_C", "SNOW": "/Game/Vehicles/BMP-2/BP_BMP2.BP_BMP2_C"}, "class_names": ["BP_BMP2_Desert_C", "BP_BMP2_C"], "tickets": 10, "type": "IFV", "tags": ["ATGM", "CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file diff --git a/vehicles/rgf_bmp-2m.json b/vehicles/rgf_bmp-2m.json index bbdac2f..dfb9f6e 100644 --- a/vehicles/rgf_bmp-2m.json +++ b/vehicles/rgf_bmp-2m.json @@ -1 +1 @@ -{"name": "BMP-2M", "tickets": 10, "type": "IFV", "tags": ["ATGM", "CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file +{"name": "BMP-2M", "versions": {"DESERT": "/Game/Vehicles/BMP-2M/BP_BMP2M_Desert.BP_BMP2M_Desert_C", "FOREST": "/Game/Vehicles/BMP-2M/BP_BMP2M.BP_BMP2M_C", "SNOW": "/Game/Vehicles/BMP-2M/BP_BMP2M.BP_BMP2M_C"}, "class_names": ["BP_BMP2M_Desert_C", "BP_BMP2M_C"], "tickets": 10, "type": "IFV", "tags": ["ATGM", "CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file diff --git a/vehicles/rgf_bmp-3m.json b/vehicles/rgf_bmp-3m.json index 987c88f..6c46328 100644 --- a/vehicles/rgf_bmp-3m.json +++ b/vehicles/rgf_bmp-3m.json @@ -1 +1 @@ -{"name": "BMP-3M", "tickets": 10, "type": "IFV", "tags": ["ATGM", "CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file +{"name": "BMP-3M", "versions": {"DESERT": "/Game/Vehicles/BMP-3M/BP_BMP3M_Desert.BP_BMP3M_Desert_C", "FOREST": "/Game/Vehicles/BMP-3M/BP_BMP3M.BP_BMP3M_C", "SNOW": "/Game/Vehicles/BMP-3M/BP_BMP3M.BP_BMP3M_C"}, "class_names": ["BP_BMP3M_Desert_C", "BP_BMP3M_C"], "tickets": 10, "type": "IFV", "tags": ["ATGM", "CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file diff --git a/vehicles/rgf_brdm-2-konkurs.json b/vehicles/rgf_brdm-2-konkurs.json index 31cbdbe..fe6630b 100644 --- a/vehicles/rgf_brdm-2-konkurs.json +++ b/vehicles/rgf_brdm-2-konkurs.json @@ -1 +1 @@ -{"name": "BRDM-2 Spandrel", "tickets": 10, "type": "TD", "tags": ["ATGM", "CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file +{"name": "BRDM-2 Spandrel", "versions": {"DESERT": "/Game/Vehicles/BRDM-2/BP_BRDM-2_Spandrel_RUS_Desert.BP_BRDM-2_Spandrel_RUS_Desert_C", "FOREST": "/Game/Vehicles/BRDM-2/BP_BRDM-2_Spandrel_RUS.BP_BRDM-2_Spandrel_RUS_C", "SNOW": "/Game/Vehicles/BRDM-2/BP_BRDM-2_Spandrel_RUS.BP_BRDM-2_Spandrel_RUS_C"}, "class_names": ["BP_BRDM-2_Spandrel_RUS_Desert_C", "BP_BRDM-2_Spandrel_RUS_C"], "tickets": 10, "type": "TD", "tags": ["ATGM", "CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file diff --git a/vehicles/rgf_brdm-2.json b/vehicles/rgf_brdm-2.json index 774eb22..f9456f6 100644 --- a/vehicles/rgf_brdm-2.json +++ b/vehicles/rgf_brdm-2.json @@ -1 +1 @@ -{"name": "BRDM-2", "tickets": 5, "type": "LTV", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file +{"name": "BRDM-2", "versions": {"DESERT": "/Game/Vehicles/BRDM-2/BP_BRDM-2_RUS_Desert.BP_BRDM-2_RUS_Desert_C", "FOREST": "/Game/Vehicles/BRDM-2/BP_BRDM-2_RUS.BP_BRDM-2_RUS_C", "SNOW": "/Game/Vehicles/BRDM-2/BP_BRDM-2_RUS.BP_BRDM-2_RUS_C"}, "class_names": ["BP_BRDM-2_RUS_Desert_C", "BP_BRDM-2_RUS_C"], "tickets": 5, "type": "LTV", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file diff --git a/vehicles/rgf_btr-80.json b/vehicles/rgf_btr-80.json index 18cd144..931b959 100644 --- a/vehicles/rgf_btr-80.json +++ b/vehicles/rgf_btr-80.json @@ -1 +1 @@ -{"name": "BTR-80", "tickets": 5, "type": "APC", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/apc.png"} \ No newline at end of file +{"name": "BTR-80", "versions": {"DESERT": "/Game/Vehicles/BTR80/BP_BTR80_RUS_Desert.BP_BTR80_RUS_Desert_C", "FOREST": "/Game/Vehicles/BTR80/BP_BTR80_RUS.BP_BTR80_RUS_C", "SNOW": "/Game/Vehicles/BTR80/BP_BTR80_RUS.BP_BTR80_RUS_C"}, "class_names": ["BP_BTR80_RUS_Desert_C", "BP_BTR80_RUS_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/apc.png"} \ No newline at end of file diff --git a/vehicles/rgf_btr-82a.json b/vehicles/rgf_btr-82a.json index e92f836..684ec30 100644 --- a/vehicles/rgf_btr-82a.json +++ b/vehicles/rgf_btr-82a.json @@ -1 +1 @@ -{"name": "BTR-82A", "tickets": 10, "type": "APC", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/ifv.png"} \ No newline at end of file +{"name": "BTR-82A", "versions": {"DESERT": "/Game/Vehicles/BTR80/82A/BP_BTR82A_RUS_Desert.BP_BTR82A_RUS_Desert_C", "FOREST": "/Game/Vehicles/BTR80/82A/BP_BTR82A_RUS.BP_BTR82A_RUS_C", "SNOW": "/Game/Vehicles/BTR80/82A/BP_BTR82A_RUS.BP_BTR82A_RUS_C"}, "class_names": ["BP_BTR82A_RUS_Desert_C", "BP_BTR82A_RUS_C"], "tickets": 10, "type": "APC", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/ifv.png"} \ No newline at end of file diff --git a/vehicles/rgf_kamaz_5350_log.json b/vehicles/rgf_kamaz_5350_log.json index 2eb631e..674bfee 100644 --- a/vehicles/rgf_kamaz_5350_log.json +++ b/vehicles/rgf_kamaz_5350_log.json @@ -1 +1 @@ -{"name": "KamAZ 5350 Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file +{"name": "KamAZ 5350 Logistics", "versions": {"DESERT": "/Game/Vehicles/Kamaz_5350/BP_Kamaz_5350_Logi_Desert.BP_Kamaz_5350_Logi_Desert_C", "FOREST": "/Game/Vehicles/Kamaz_5350/BP_Kamaz_5350_Logi.BP_Kamaz_5350_Logi_C", "SNOW": "/Game/Vehicles/Kamaz_5350/BP_Kamaz_5350_Logi.BP_Kamaz_5350_Logi_C"}, "class_names": ["BP_Kamaz_5350_Logi_Desert_C", "BP_Kamaz_5350_Logi_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file diff --git a/vehicles/rgf_kamaz_5350_tran.json b/vehicles/rgf_kamaz_5350_tran.json index 3c78773..690e31d 100644 --- a/vehicles/rgf_kamaz_5350_tran.json +++ b/vehicles/rgf_kamaz_5350_tran.json @@ -1 +1 @@ -{"name": "KamAZ 5350 Transport", "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file +{"name": "KamAZ 5350 Transport", "versions": {"DESERT": "/Game/Vehicles/Kamaz_5350/BP_Kamaz_5350_Desert.BP_Kamaz_5350_Desert_C", "FOREST": "/Game/Vehicles/Kamaz_5350/BP_Kamaz_5350.BP_Kamaz_5350_C", "SNOW": "/Game/Vehicles/Kamaz_5350/BP_Kamaz_5350.BP_Kamaz_5350_C"}, "class_names": ["BP_Kamaz_5350_Desert_C", "BP_Kamaz_5350_C"], "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file diff --git a/vehicles/rgf_mi-8.json b/vehicles/rgf_mi-8.json index be81a1b..81721d8 100644 --- a/vehicles/rgf_mi-8.json +++ b/vehicles/rgf_mi-8.json @@ -1 +1 @@ -{"name": "Mi-8", "tickets": 5, "type": "UH", "tags": ["CLASS_HEAVY"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file +{"name": "Mi-8", "versions": {"FOREST": "/Game/Vehicles/MI8/BP_MI8.BP_MI8_C"}, "class_names": ["BP_MI8_C"], "tickets": 5, "type": "UH", "tags": ["CLASS_HEAVY"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file diff --git a/vehicles/rgf_mt-lb-vmk.json b/vehicles/rgf_mt-lb-vmk.json index 45c6fb7..2daf253 100644 --- a/vehicles/rgf_mt-lb-vmk.json +++ b/vehicles/rgf_mt-lb-vmk.json @@ -1 +1 @@ -{"name": "MT-LB VMK", "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/trackedapc.png"} \ No newline at end of file +{"name": "MT-LB VMK", "versions": {"DESERT": "/Game/Vehicles/MTLB/BP_MTLB_VMK_RUS_Desert.BP_MTLB_VMK_RUS_Desert_C", "FOREST": "/Game/Vehicles/MTLB/BP_MTLB_VMK_RUS.BP_MTLB_VMK_RUS_C", "SNOW": "/Game/Vehicles/MTLB/BP_MTLB_VMK_RUS.BP_MTLB_VMK_RUS_C"}, "class_names": ["BP_MTLB_VMK_RUS_Desert_C", "BP_MTLB_VMK_RUS_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/trackedapc.png"} \ No newline at end of file diff --git a/vehicles/rgf_mt-lb_log.json b/vehicles/rgf_mt-lb_log.json index db62120..eb83d5b 100644 --- a/vehicles/rgf_mt-lb_log.json +++ b/vehicles/rgf_mt-lb_log.json @@ -1 +1 @@ -{"name": "MT-LB Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/trackedapc_logistics.png"} \ No newline at end of file +{"name": "MT-LB Logistics", "versions": {"DESERT": "/Game/Vehicles/MTLB/BP_MTLB_LOGI_RUS_Desert.BP_MTLB_LOGI_RUS_Desert_C", "FOREST": "/Game/Vehicles/MTLB/BP_MTLB_LOGI_RUS.BP_MTLB_LOGI_RUS_C", "SNOW": "/Game/Vehicles/MTLB/BP_MTLB_LOGI_RUS.BP_MTLB_LOGI_RUS_C"}, "class_names": ["BP_MTLB_LOGI_RUS_Desert_C", "BP_MTLB_LOGI_RUS_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/trackedapc_logistics.png"} \ No newline at end of file diff --git a/vehicles/rgf_mt-lb_pkt.json b/vehicles/rgf_mt-lb_pkt.json index 0fa21f9..df90118 100644 --- a/vehicles/rgf_mt-lb_pkt.json +++ b/vehicles/rgf_mt-lb_pkt.json @@ -1 +1 @@ -{"name": "MT-LB PKT", "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/trackedapc.png"} \ No newline at end of file +{"name": "MT-LB PKT", "versions": {"FOREST": "/Game/Vehicles/MTLB/BP_MTLB_RGF.BP_MTLB_RGF_C", "DESERT": "/Game/Vehicles/MTLB/BP_MTLB_RGF_Desert.BP_MTLB_RGF_Desert_C", "SNOW": "/Game/Vehicles/MTLB/BP_MTLB_RGF.BP_MTLB_RGF_C"}, "class_names": ["BP_MTLB_RGF_C", "BP_MTLB_RGF_Desert_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/trackedapc.png"} \ No newline at end of file diff --git a/vehicles/rgf_mt-lbm-6ma.json b/vehicles/rgf_mt-lbm-6ma.json index 306df63..4086784 100644 --- a/vehicles/rgf_mt-lbm-6ma.json +++ b/vehicles/rgf_mt-lbm-6ma.json @@ -1 +1 @@ -{"name": "MT-LBM 6MA", "tickets": 5, "type": "APC", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/trackedapc.png"} \ No newline at end of file +{"name": "MT-LBM 6MA", "versions": {"DESERT": "/Game/Vehicles/MTLB/BP_MTLBM_6MA_RUS_Desert.BP_MTLBM_6MA_RUS_Desert_C", "FOREST": "/Game/Vehicles/MTLB/BP_MTLBM_6MA_RUS.BP_MTLBM_6MA_RUS_C", "SNOW": "/Game/Vehicles/MTLB/BP_MTLBM_6MA_RUS.BP_MTLBM_6MA_RUS_C"}, "class_names": ["BP_MTLBM_6MA_RUS_Desert_C", "BP_MTLBM_6MA_RUS_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/trackedapc.png"} \ No newline at end of file diff --git a/vehicles/rgf_mt-lbm-6mb.json b/vehicles/rgf_mt-lbm-6mb.json index 5fce4b1..deb8ac3 100644 --- a/vehicles/rgf_mt-lbm-6mb.json +++ b/vehicles/rgf_mt-lbm-6mb.json @@ -1 +1 @@ -{"name": "MT-LBM 6MB", "tickets": 10, "type": "IFV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file +{"name": "MT-LBM 6MB", "versions": {"DESERT": "/Game/Vehicles/MTLB/BP_MTLBM_6MB_RUS_Desert.BP_MTLBM_6MB_RUS_Desert_C", "FOREST": "/Game/Vehicles/MTLB/BP_MTLBM_6MB_RUS.BP_MTLBM_6MB_RUS_C", "SNOW": "/Game/Vehicles/MTLB/BP_MTLBM_6MB_RUS.BP_MTLBM_6MB_RUS_C"}, "class_names": ["BP_MTLBM_6MB_RUS_Desert_C", "BP_MTLBM_6MB_RUS_C"], "tickets": 10, "type": "IFV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file diff --git a/vehicles/rgf_t-72b3.json b/vehicles/rgf_t-72b3.json index 2bf4799..5a60da4 100644 --- a/vehicles/rgf_t-72b3.json +++ b/vehicles/rgf_t-72b3.json @@ -1 +1 @@ -{"name": "T-72B3", "tickets": 15, "type": "MBT", "tags": ["ATGM", "CLASS_HEAVY"], "icon": "icons/map/tank.png"} \ No newline at end of file +{"name": "T-72B3", "versions": {"DESERT": "/Game/Vehicles/T72B3/BP_T72B3_Desert.BP_T72B3_Desert_C", "FOREST": "/Game/Vehicles/T72B3/BP_T72B3.BP_T72B3_C", "SNOW": "/Game/Vehicles/T72B3/BP_T72B3.BP_T72B3_C"}, "class_names": ["BP_T72B3_Desert_C", "BP_T72B3_C"], "tickets": 15, "type": "MBT", "tags": ["ATGM", "CLASS_HEAVY"], "icon": "icons/map/tank.png"} \ No newline at end of file diff --git a/vehicles/rgf_t-90a.json b/vehicles/rgf_t-90a.json index 1db9b96..d91c5da 100644 --- a/vehicles/rgf_t-90a.json +++ b/vehicles/rgf_t-90a.json @@ -1 +1 @@ -{"name": "T-90A", "tickets": 15, "type": "MBT", "tags": ["ATGM", "CLASS_HEAVY"], "icon": "icons/map/tank.png"} \ No newline at end of file +{"name": "T-90A", "versions": {"DESERT": "/Game/Vehicles/T90A/BP_T90A_Desert.BP_T90A_Desert_C", "FOREST": "/Game/Vehicles/T90A/BP_T90A.BP_T90A_C", "SNOW": "/Game/Vehicles/T90A/BP_T90A.BP_T90A_C"}, "class_names": ["BP_T90A_Desert_C", "BP_T90A_C"], "tickets": 15, "type": "MBT", "tags": ["ATGM", "CLASS_HEAVY"], "icon": "icons/map/tank.png"} \ No newline at end of file diff --git a/vehicles/rgf_tigr_m_kord.json b/vehicles/rgf_tigr_m_kord.json index b04d671..b1f398b 100644 --- a/vehicles/rgf_tigr_m_kord.json +++ b/vehicles/rgf_tigr_m_kord.json @@ -1 +1 @@ -{"name": "Tigr-M Kord", "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "Tigr-M Kord", "versions": {"DESERT": "/Game/Vehicles/Tigr/BP_Tigr_Desert.BP_Tigr_Desert_C", "FOREST": "/Game/Vehicles/Tigr/BP_Tigr.BP_Tigr_C", "SNOW": "/Game/Vehicles/Tigr/BP_Tigr.BP_Tigr_C"}, "class_names": ["BP_Tigr_Desert_C", "BP_Tigr_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/rgf_tigr_m_rws.json b/vehicles/rgf_tigr_m_rws.json index 99131a0..010a0a9 100644 --- a/vehicles/rgf_tigr_m_rws.json +++ b/vehicles/rgf_tigr_m_rws.json @@ -1 +1 @@ -{"name": "Tigr-M RWS Kord", "tickets": 5, "type": "MRAP", "tags": ["CLASS_HEAVY", "RWS"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file +{"name": "Tigr-M RWS Kord", "versions": {"DESERT": "/Game/Vehicles/Tigr/BP_Tigr_RWS_Desert.BP_Tigr_RWS_Desert_C", "FOREST": "/Game/Vehicles/Tigr/BP_Tigr_RWS.BP_Tigr_RWS_C", "SNOW": "/Game/Vehicles/Tigr/BP_Tigr_RWS.BP_Tigr_RWS_C"}, "class_names": ["BP_Tigr_RWS_Desert_C", "BP_Tigr_RWS_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_HEAVY", "RWS"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file diff --git a/vehicles/rhib_dshk.json b/vehicles/rhib_dshk.json index 528de45..0beb9c8 100644 --- a/vehicles/rhib_dshk.json +++ b/vehicles/rhib_dshk.json @@ -1 +1 @@ -{"name": "RHIB DShK", "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file +{"name": "RHIB DShK", "versions": {"DESERT": "/Game/Vehicles/RHIB/BP_RHIB_DSHK.BP_RHIB_DSHK_C"}, "class_names": ["BP_RHIB_DSHK_C"], "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file diff --git a/vehicles/rhib_logistics.json b/vehicles/rhib_logistics.json index aea532e..8826d3d 100644 --- a/vehicles/rhib_logistics.json +++ b/vehicles/rhib_logistics.json @@ -1 +1 @@ -{"name": "RHIB Logistics", "tickets": 1, "type": "LOGI", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boalogistics.png"} \ No newline at end of file +{"name": "RHIB Logistics", "versions": {"DESERT": "/Game/Vehicles/RHIB/BP_RHIB_Logistics.BP_RHIB_Logistics_C"}, "class_names": ["BP_RHIB_Logistics_C"], "tickets": 1, "type": "LOGI", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boalogistics.png"} \ No newline at end of file diff --git a/vehicles/rhib_m134.json b/vehicles/rhib_m134.json index 7ea425a..51f5afe 100644 --- a/vehicles/rhib_m134.json +++ b/vehicles/rhib_m134.json @@ -1 +1 @@ -{"name": "RHIB M134", "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file +{"name": "RHIB M134", "versions": {"DESERT": "/Game/Vehicles/RHIB/BP_RHIB_US_M134.BP_RHIB_US_M134_C"}, "class_names": ["BP_RHIB_US_M134_C"], "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file diff --git a/vehicles/rhib_m2.json b/vehicles/rhib_m2.json index 21a405a..a567c15 100644 --- a/vehicles/rhib_m2.json +++ b/vehicles/rhib_m2.json @@ -1 +1 @@ -{"name": "RHIB M2", "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file +{"name": "RHIB M2", "versions": {"DESERT": "/Game/Vehicles/RHIB/BP_RHIB_US_M2.BP_RHIB_US_M2_C"}, "class_names": ["BP_RHIB_US_M2_C"], "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file diff --git a/vehicles/rhib_m240.json b/vehicles/rhib_m240.json index fc67c25..3bfc475 100644 --- a/vehicles/rhib_m240.json +++ b/vehicles/rhib_m240.json @@ -1 +1 @@ -{"name": "RHIB M240", "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file +{"name": "RHIB M240", "versions": {"DESERT": "/Game/Vehicles/RHIB/BP_RHIB_US_M240.BP_RHIB_US_M240_C"}, "class_names": ["BP_RHIB_US_M240_C"], "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file diff --git a/vehicles/rhib_mg3.json b/vehicles/rhib_mg3.json index eb57e14..0f49220 100644 --- a/vehicles/rhib_mg3.json +++ b/vehicles/rhib_mg3.json @@ -1 +1 @@ -{"name": "RHIB MG3", "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file +{"name": "RHIB MG3", "versions": {"DESERT": "/Game/Vehicles/RHIB/BP_RHIB_MEA_MG3.BP_RHIB_MEA_MG3_C"}, "class_names": ["BP_RHIB_MEA_MG3_C"], "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file diff --git a/vehicles/rhib_mk19.json b/vehicles/rhib_mk19.json index 9c33910..bfe20de 100644 --- a/vehicles/rhib_mk19.json +++ b/vehicles/rhib_mk19.json @@ -1 +1 @@ -{"name": "RHIB Mk19", "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file +{"name": "RHIB Mk19", "versions": {"DESERT": "/Game/Vehicles/RHIB/BP_RHIB_US_Mk19.BP_RHIB_US_Mk19_C"}, "class_names": ["BP_RHIB_US_Mk19_C"], "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file diff --git a/vehicles/rhib_nsv.json b/vehicles/rhib_nsv.json index 41d6715..ca550f6 100644 --- a/vehicles/rhib_nsv.json +++ b/vehicles/rhib_nsv.json @@ -1 +1 @@ -{"name": "RHIB NSV", "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file +{"name": "RHIB NSV", "versions": {"DESERT": "/Game/Vehicles/RHIB/BP_RHIB_RUS_NSV.BP_RHIB_RUS_NSV_C"}, "class_names": ["BP_RHIB_RUS_NSV_C"], "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file diff --git a/vehicles/rhib_pkm.json b/vehicles/rhib_pkm.json index c1b6101..f070c0b 100644 --- a/vehicles/rhib_pkm.json +++ b/vehicles/rhib_pkm.json @@ -1 +1 @@ -{"name": "RHIB PKM", "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file +{"name": "RHIB PKM", "versions": {"DESERT": "/Game/Vehicles/RHIB/BP_RHIB_PKM.BP_RHIB_PKM_C"}, "class_names": ["BP_RHIB_PKM_C"], "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file diff --git a/vehicles/rhib_pkp.json b/vehicles/rhib_pkp.json index 740934b..6344736 100644 --- a/vehicles/rhib_pkp.json +++ b/vehicles/rhib_pkp.json @@ -1 +1 @@ -{"name": "RHIB PKP", "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file +{"name": "RHIB PKP", "versions": {"DESERT": "/Game/Vehicles/RHIB/BP_RHIB_RUS_PKP.BP_RHIB_RUS_PKP_C"}, "class_names": ["BP_RHIB_RUS_PKP_C"], "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file diff --git a/vehicles/rhib_qjy88.json b/vehicles/rhib_qjy88.json index d7f97ae..267604f 100644 --- a/vehicles/rhib_qjy88.json +++ b/vehicles/rhib_qjy88.json @@ -1 +1 @@ -{"name": "RHIB QJY88", "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file +{"name": "RHIB QJY88", "versions": {"DESERT": "/Game/Vehicles/RHIB/BP_RHIB_QJY88.BP_RHIB_QJY88_C"}, "class_names": ["BP_RHIB_QJY88_C"], "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file diff --git a/vehicles/rhib_qjz89.json b/vehicles/rhib_qjz89.json index 85d1265..1cb4911 100644 --- a/vehicles/rhib_qjz89.json +++ b/vehicles/rhib_qjz89.json @@ -1 +1 @@ -{"name": "RHIB QJZ89", "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file +{"name": "RHIB QJZ89", "versions": {"DESERT": "/Game/Vehicles/RHIB/BP_RHIB_QJZ89.BP_RHIB_QJZ89_C"}, "class_names": ["BP_RHIB_QJZ89_C"], "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file diff --git a/vehicles/tlf_acv15-25mm.json b/vehicles/tlf_acv15-25mm.json index 7f0fdd4..1c37969 100644 --- a/vehicles/tlf_acv15-25mm.json +++ b/vehicles/tlf_acv15-25mm.json @@ -1 +1 @@ -{"name": "ACV-15 25mm", "tickets": 10, "type": "IFV", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file +{"name": "ACV-15 25mm", "versions": {"FOREST": "/Game/Vehicles/ACV-15/BP_ACV-15.BP_ACV-15_C", "DESERT": "/Game/Vehicles/ACV-15/BP_ACV-15_Desert.BP_ACV-15_Desert_C"}, "class_names": ["BP_ACV-15_C", "BP_ACV-15_Desert_C"], "tickets": 10, "type": "IFV", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file diff --git a/vehicles/tlf_acv15-m2.json b/vehicles/tlf_acv15-m2.json index 9bf5809..d155952 100644 --- a/vehicles/tlf_acv15-m2.json +++ b/vehicles/tlf_acv15-m2.json @@ -1 +1 @@ -{"name": "ACV-15 M2", "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/trackedjeep.png"} \ No newline at end of file +{"name": "ACV-15 M2", "versions": {"FOREST": "/Game/Vehicles/ACV-15/BP_ACV-15_M2.BP_ACV-15_M2_C", "DESERT": "/Game/Vehicles/ACV-15/BP_ACV-15_M2_Desert.BP_ACV-15_M2_Desert_C"}, "class_names": ["BP_ACV-15_M2_C", "BP_ACV-15_M2_Desert_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/trackedjeep.png"} \ No newline at end of file diff --git a/vehicles/tlf_acv15-mg3.json b/vehicles/tlf_acv15-mg3.json index 8aaf081..a68d535 100644 --- a/vehicles/tlf_acv15-mg3.json +++ b/vehicles/tlf_acv15-mg3.json @@ -1 +1 @@ -{"name": "ACV-15 MG3", "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/trackedjeep.png"} \ No newline at end of file +{"name": "ACV-15 MG3", "versions": {"FOREST": "/Game/Vehicles/ACV-15/BP_ACV-15_MG3.BP_ACV-15_MG3_C", "DESERT": "/Game/Vehicles/ACV-15/BP_ACV-15_MG3_Desert.BP_ACV-15_MG3_Desert_C"}, "class_names": ["BP_ACV-15_MG3_C", "BP_ACV-15_MG3_Desert_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/trackedjeep.png"} \ No newline at end of file diff --git a/vehicles/tlf_bmc185_logi.json b/vehicles/tlf_bmc185_logi.json index 77495cc..1955d55 100644 --- a/vehicles/tlf_bmc185_logi.json +++ b/vehicles/tlf_bmc185_logi.json @@ -1 +1 @@ -{"name": "BMC-185 Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file +{"name": "BMC-185 Logistics", "versions": {"FOREST": "/Game/Vehicles/BMC_185_Truck/BP_TLF_Util_Truck_Logi.BP_TLF_Util_Truck_Logi_C", "DESERT": "/Game/Vehicles/BMC_185_Truck/BP_TLF_Util_Truck_Logi_Desert.BP_TLF_Util_Truck_Logi_Desert_C"}, "class_names": ["BP_TLF_Util_Truck_Logi_C", "BP_TLF_Util_Truck_Logi_Desert_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file diff --git a/vehicles/tlf_bmc185_tran.json b/vehicles/tlf_bmc185_tran.json index 966a35c..d4b88a3 100644 --- a/vehicles/tlf_bmc185_tran.json +++ b/vehicles/tlf_bmc185_tran.json @@ -1 +1 @@ -{"name": "BMC-185 Transport", "tickets": 5, "type": "TRAN", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file +{"name": "BMC-185 Transport", "versions": {"FOREST": "/Game/Vehicles/BMC_185_Truck/BP_TLF_Util_Truck.BP_TLF_Util_Truck_C", "DESERT": "/Game/Vehicles/BMC_185_Truck/BP_TLF_Util_Truck_Desert.BP_TLF_Util_Truck_Desert_C"}, "class_names": ["BP_TLF_Util_Truck_C", "BP_TLF_Util_Truck_Desert_C"], "tickets": 5, "type": "TRAN", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file diff --git a/vehicles/tlf_cobra2-m2-rws.json b/vehicles/tlf_cobra2-m2-rws.json index d5a7159..c6339fc 100644 --- a/vehicles/tlf_cobra2-m2-rws.json +++ b/vehicles/tlf_cobra2-m2-rws.json @@ -1 +1 @@ -{"name": "Cobra II M2 RWS", "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "Cobra II M2 RWS", "versions": {"FOREST": "/Game/Vehicles/Cobra_II/BP_Cobra2_RWS_M2.BP_Cobra2_RWS_M2_C", "DESERT": "/Game/Vehicles/Cobra_II/BP_Cobra2_RWS_M2_Desert.BP_Cobra2_RWS_M2_Desert_C"}, "class_names": ["BP_Cobra2_RWS_M2_C", "BP_Cobra2_RWS_M2_Desert_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/tlf_cobra2-m2.json b/vehicles/tlf_cobra2-m2.json index bdcca3e..b0f3d4c 100644 --- a/vehicles/tlf_cobra2-m2.json +++ b/vehicles/tlf_cobra2-m2.json @@ -1 +1 @@ -{"name": "Cobra II M2", "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "Cobra II M2", "versions": {"FOREST": "/Game/Vehicles/Cobra_II/BP_Cobra2_M2.BP_Cobra2_M2_C", "DESERT": "/Game/Vehicles/Cobra_II/BP_Cobra2_M2_Desert.BP_Cobra2_M2_Desert_C"}, "class_names": ["BP_Cobra2_M2_C", "BP_Cobra2_M2_Desert_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/tlf_cobra2-mg3.json b/vehicles/tlf_cobra2-mg3.json index 826483b..95c865b 100644 --- a/vehicles/tlf_cobra2-mg3.json +++ b/vehicles/tlf_cobra2-mg3.json @@ -1 +1 @@ -{"name": "Cobra II MG3", "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "Cobra II MG3", "versions": {"FOREST": "/Game/Vehicles/Cobra_II/BP_Cobra2_MG3.BP_Cobra2_MG3_C", "DESERT": "/Game/Vehicles/Cobra_II/BP_Cobra2_MG3_Desert.BP_Cobra2_MG3_Desert_C"}, "class_names": ["BP_Cobra2_MG3_C", "BP_Cobra2_MG3_Desert_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/tlf_m113a2-logistics.json b/vehicles/tlf_m113a2-logistics.json index 9a2fbdc..156e024 100644 --- a/vehicles/tlf_m113a2-logistics.json +++ b/vehicles/tlf_m113a2-logistics.json @@ -1 +1 @@ -{"name": "M113A2 Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/trackedapc_logistics.png"} \ No newline at end of file +{"name": "M113A2 Logistics", "versions": {"FOREST": "/Game/Vehicles/M113A2T_TLF/BP_M113A2T_Logistics_TLF.BP_M113A2T_Logistics_TLF_C", "DESERT": "/Game/Vehicles/M113A2T_TLF/BP_M113A2T_Logistics_TLF_Desert.BP_M113A2T_Logistics_TLF_Desert_C"}, "class_names": ["BP_M113A2T_Logistics_TLF_C", "BP_M113A2T_Logistics_TLF_Desert_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/trackedapc_logistics.png"} \ No newline at end of file diff --git a/vehicles/tlf_m113a2t-m121.json b/vehicles/tlf_m113a2t-m121.json index 75efb40..505063d 100644 --- a/vehicles/tlf_m113a2t-m121.json +++ b/vehicles/tlf_m113a2t-m121.json @@ -1 +1 @@ -{"name": "M113A2T M121", "tickets": 5, "type": "SPA", "tags": ["CLASS_LIGHT"], "icon": "icons/map/trackedapc_artillery.png"} \ No newline at end of file +{"name": "M113A2T M121", "versions": {"FOREST": "/Game/Vehicles/M1064A2_TLF/BP_M1064_M121_TLF.BP_M1064_M121_TLF_C", "DESERT": "/Game/Vehicles/M1064A2_TLF/BP_M1064_M121_TLF_Desert.BP_M1064_M121_TLF_Desert_C"}, "class_names": ["BP_M1064_M121_TLF_C", "BP_M1064_M121_TLF_Desert_C"], "tickets": 5, "type": "SPA", "tags": ["CLASS_LIGHT"], "icon": "icons/map/trackedapc_artillery.png"} \ No newline at end of file diff --git a/vehicles/tlf_m60t.json b/vehicles/tlf_m60t.json index ff6d830..bd40bc3 100644 --- a/vehicles/tlf_m60t.json +++ b/vehicles/tlf_m60t.json @@ -1 +1 @@ -{"name": "M60T", "tickets": 15, "type": "MBT", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/tank.png"} \ No newline at end of file +{"name": "M60T", "versions": {"FOREST": "/Game/Vehicles/M60T/BP_M60T.BP_M60T_C", "DESERT": "/Game/Vehicles/M60T/BP_M60T_Desert.BP_M60T_Desert_C"}, "class_names": ["BP_M60T_C", "BP_M60T_Desert_C"], "tickets": 15, "type": "MBT", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/tank.png"} \ No newline at end of file diff --git a/vehicles/tlf_parsiii-25mm.json b/vehicles/tlf_parsiii-25mm.json index f0b172b..3d0d3ba 100644 --- a/vehicles/tlf_parsiii-25mm.json +++ b/vehicles/tlf_parsiii-25mm.json @@ -1 +1 @@ -{"name": "PARS III 25mm", "tickets": 10, "type": "IFV", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/ifv.png"} \ No newline at end of file +{"name": "PARS III 25mm", "versions": {"FOREST": "/Game/Vehicles/PARS_III/BP_PARS3.BP_PARS3_C", "DESERT": "/Game/Vehicles/PARS_III/BP_PARS3_Desert.BP_PARS3_Desert_C"}, "class_names": ["BP_PARS3_C", "BP_PARS3_Desert_C"], "tickets": 10, "type": "IFV", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/ifv.png"} \ No newline at end of file diff --git a/vehicles/tlf_parsiii-m2-rws.json b/vehicles/tlf_parsiii-m2-rws.json index d316b1b..378832a 100644 --- a/vehicles/tlf_parsiii-m2-rws.json +++ b/vehicles/tlf_parsiii-m2-rws.json @@ -1 +1 @@ -{"name": "PARS III M2 RWS", "tickets": 5, "type": "APC", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/apc.png"} \ No newline at end of file +{"name": "PARS III M2 RWS", "versions": {"FOREST": "/Game/Vehicles/PARS_III/BP_PARS3_M2.BP_PARS3_M2_C", "DESERT": "/Game/Vehicles/PARS_III/BP_PARS3_M2_Desert.BP_PARS3_M2_Desert_C"}, "class_names": ["BP_PARS3_M2_C", "BP_PARS3_M2_Desert_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/apc.png"} \ No newline at end of file diff --git a/vehicles/tlf_parsiii-mg3-rws.json b/vehicles/tlf_parsiii-mg3-rws.json index 1eefedd..190f658 100644 --- a/vehicles/tlf_parsiii-mg3-rws.json +++ b/vehicles/tlf_parsiii-mg3-rws.json @@ -1 +1 @@ -{"name": "PARS III MG3 RWS", "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/apc.png"} \ No newline at end of file +{"name": "PARS III MG3 RWS", "versions": {"FOREST": "/Game/Vehicles/PARS_III/BP_PARS3_MG3.BP_PARS3_MG3_C", "DESERT": "/Game/Vehicles/PARS_III/BP_PARS3_MG3_Desert.BP_PARS3_MG3_Desert_C"}, "class_names": ["BP_PARS3_MG3_C", "BP_PARS3_MG3_Desert_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/apc.png"} \ No newline at end of file diff --git a/vehicles/tlf_parsiii-mk19-rws.json b/vehicles/tlf_parsiii-mk19-rws.json index 73a5389..01570bf 100644 --- a/vehicles/tlf_parsiii-mk19-rws.json +++ b/vehicles/tlf_parsiii-mk19-rws.json @@ -1 +1 @@ -{"name": "PARS III Mk19 RWS", "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/apc.png"} \ No newline at end of file +{"name": "PARS III Mk19 RWS", "versions": {"FOREST": "/Game/Vehicles/PARS_III/BP_PARS3_MK19.BP_PARS3_MK19_C", "DESERT": "/Game/Vehicles/PARS_III/BP_PARS3_MK19_Desert.BP_PARS3_MK19_Desert_C"}, "class_names": ["BP_PARS3_MK19_C", "BP_PARS3_MK19_Desert_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/apc.png"} \ No newline at end of file diff --git a/vehicles/tlf_uh-1h-mg3.json b/vehicles/tlf_uh-1h-mg3.json index 4757c4b..fd39ac8 100644 --- a/vehicles/tlf_uh-1h-mg3.json +++ b/vehicles/tlf_uh-1h-mg3.json @@ -1 +1 @@ -{"name": "UH-1H MG3", "tickets": 5, "type": "UH", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file +{"name": "UH-1H MG3", "versions": {"FOREST": "/Game/Vehicles/UH1H/BP_UH1H.BP_UH1H_C", "DESERT": "/Game/Vehicles/UH1H/BP_UH1H_Desert.BP_UH1H_Desert_C"}, "class_names": ["BP_UH1H_C", "BP_UH1H_Desert_C"], "tickets": 5, "type": "UH", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file diff --git a/vehicles/tlf_uh60-pkm.json b/vehicles/tlf_uh60-pkm.json index 9175c67..806766c 100644 --- a/vehicles/tlf_uh60-pkm.json +++ b/vehicles/tlf_uh60-pkm.json @@ -1 +1 @@ -{"name": "UH60 PKM", "tickets": 5, "type": "UH", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file +{"name": "UH60 PKM", "versions": {"FOREST": "/Game/Vehicles/UH60M/BP_UH60_TLF_PKM.BP_UH60_TLF_PKM_C", "DESERT": "/Game/Vehicles/UH60M/BP_UH60_TLF_PKM.BP_UH60_TLF_PKM_C"}, "class_names": ["BP_UH60_TLF_PKM_C"], "tickets": 5, "type": "UH", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file diff --git a/vehicles/usa_m1064a3-m121.json b/vehicles/usa_m1064a3-m121.json index cda0c33..fc6a42d 100644 --- a/vehicles/usa_m1064a3-m121.json +++ b/vehicles/usa_m1064a3-m121.json @@ -1 +1 @@ -{"name": "M1064A3 M121", "tickets": 5, "type": "SPA", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/trackedapc_artillery.png"} \ No newline at end of file +{"name": "M1064A3 M121", "versions": {"DESERT": "/Game/Vehicles/M1064A3/BP_M1064A3_M121_Desert.BP_M1064A3_M121_Desert_C", "FOREST": "/Game/Vehicles/M1064A3/BP_M1064A3_M121.BP_M1064A3_M121_C", "SNOW": "/Game/Vehicles/M1064A3/BP_M1064A3_M121.BP_M1064A3_M121_C"}, "class_names": ["BP_M1064A3_M121_Desert_C", "BP_M1064A3_M121_C"], "tickets": 5, "type": "SPA", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/trackedapc_artillery.png"} \ No newline at end of file diff --git a/vehicles/usa_m1126-crows-m2.json b/vehicles/usa_m1126-crows-m2.json index ca4f4cf..7c2c714 100644 --- a/vehicles/usa_m1126-crows-m2.json +++ b/vehicles/usa_m1126-crows-m2.json @@ -1 +1 @@ -{"name": "M1126 CROWS M2", "tickets": 10, "type": "APC", "tags": ["CLASS_HEAVY"], "icon": "icons/map/apc.png"} \ No newline at end of file +{"name": "M1126 CROWS M2", "versions": {"DESERT": "/Game/Vehicles/M1126/BP_M1126.BP_M1126_C", "FOREST": "/Game/Vehicles/M1126/BP_M1126_Woodland.BP_M1126_Woodland_C", "SNOW": "/Game/Vehicles/M1126/BP_M1126_Woodland.BP_M1126_Woodland_C"}, "class_names": ["BP_M1126_C", "BP_M1126_Woodland_C"], "tickets": 10, "type": "APC", "tags": ["CLASS_HEAVY"], "icon": "icons/map/apc.png"} \ No newline at end of file diff --git a/vehicles/usa_m1126-crows-m240.json b/vehicles/usa_m1126-crows-m240.json index a08beea..ae807ab 100644 --- a/vehicles/usa_m1126-crows-m240.json +++ b/vehicles/usa_m1126-crows-m240.json @@ -1 +1 @@ -{"name": "M1126 CROWS M240", "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT", "LOW_CALIBER"], "icon": "icons/map/apc.png"} \ No newline at end of file +{"name": "M1126 CROWS M240", "versions": {"DESERT": "/Game/Vehicles/M1126/BP_M1126_M240.BP_M1126_M240_C", "FOREST": "/Game/Vehicles/M1126/BP_M1126_M240_Woodland.BP_M1126_M240_Woodland_C", "SNOW": "/Game/Vehicles/M1126/BP_M1126_M240_Woodland.BP_M1126_M240_Woodland_C"}, "class_names": ["BP_M1126_M240_C", "BP_M1126_M240_Woodland_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT", "LOW_CALIBER"], "icon": "icons/map/apc.png"} \ No newline at end of file diff --git a/vehicles/usa_m1128-mgs.json b/vehicles/usa_m1128-mgs.json index e5ac364..584c5c1 100644 --- a/vehicles/usa_m1128-mgs.json +++ b/vehicles/usa_m1128-mgs.json @@ -1 +1 @@ -{"name": "M1128 MGS", "tickets": 10, "type": "MGS", "tags": ["CLASS_HEAVY"], "icon": "icons/map/mgs.png"} \ No newline at end of file +{"name": "M1128 MGS", "versions": {"DESERT": "/Game/Vehicles/M1128_MGS/BP_M1128.BP_M1128_C", "FOREST": "/Game/Vehicles/M1128_MGS/BP_M1128_Woodland.BP_M1128_Woodland_C", "SNOW": "/Game/Vehicles/M1128_MGS/BP_M1128_Woodland.BP_M1128_Woodland_C"}, "class_names": ["BP_M1128_C", "BP_M1128_Woodland_C"], "tickets": 10, "type": "MGS", "tags": ["CLASS_HEAVY"], "icon": "icons/map/mgs.png"} \ No newline at end of file diff --git a/vehicles/usa_m113a3-logistics.json b/vehicles/usa_m113a3-logistics.json index 58a60e7..471cbac 100644 --- a/vehicles/usa_m113a3-logistics.json +++ b/vehicles/usa_m113a3-logistics.json @@ -1 +1 @@ -{"name": "M113A3 Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/trackedapc_logistics.png"} \ No newline at end of file +{"name": "M113A3 Logistics", "versions": {"DESERT": "/Game/Vehicles/M113A3/BP_M113A3_Logistics_Desert.BP_M113A3_Logistics_Desert_C", "FOREST": "/Game/Vehicles/M113A3/BP_M113A3_Logistics.BP_M113A3_Logistics_C", "SNOW": "/Game/Vehicles/M113A3/BP_M113A3_Logistics.BP_M113A3_Logistics_C"}, "class_names": ["BP_M113A3_Logistics_Desert_C", "BP_M113A3_Logistics_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/trackedapc_logistics.png"} \ No newline at end of file diff --git a/vehicles/usa_m113a3-m2.json b/vehicles/usa_m113a3-m2.json index 7b16b2d..f1b6a44 100644 --- a/vehicles/usa_m113a3-m2.json +++ b/vehicles/usa_m113a3-m2.json @@ -1 +1 @@ -{"name": "M113A3 M2", "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT"], "icon": "icons/map/trackedjeep.png"} \ No newline at end of file +{"name": "M113A3 M2", "versions": {"DESERT": "/Game/Vehicles/M113A3/BP_M113A3_M2_Desert_Cage.BP_M113A3_M2_Desert_Cage_C", "FOREST": "/Game/Vehicles/M113A3/BP_M113A3_M2.BP_M113A3_M2_C", "SNOW": "/Game/Vehicles/M113A3/BP_M113A3_M2.BP_M113A3_M2_C"}, "class_names": ["BP_M113A3_M2_Desert_C", "BP_M113A3_M2_Desert_Cage_C", "BP_M113A3_M2_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT"], "icon": "icons/map/trackedjeep.png"} \ No newline at end of file diff --git a/vehicles/usa_m113a3-mk19.json b/vehicles/usa_m113a3-mk19.json index 03b36fc..6e0d96f 100644 --- a/vehicles/usa_m113a3-mk19.json +++ b/vehicles/usa_m113a3-mk19.json @@ -1 +1 @@ -{"name": "M113A3 Mk19", "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT"], "icon": "icons/map/trackedjeep.png"} \ No newline at end of file +{"name": "M113A3 Mk19", "versions": {"DESERT": "/Game/Vehicles/M113A3/BP_M113A3_MK19_Desert_Cage.BP_M113A3_MK19_Desert_Cage_C", "FOREST": "/Game/Vehicles/M113A3/BP_M113A3_MK19.BP_M113A3_MK19_C", "SNOW": "/Game/Vehicles/M113A3/BP_M113A3_MK19.BP_M113A3_MK19_C"}, "class_names": ["BP_M113A3_MK19_Desert_C", "BP_M113A3_MK19_Desert_Cage_C", "BP_M113A3_MK19_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT"], "icon": "icons/map/trackedjeep.png"} \ No newline at end of file diff --git a/vehicles/usa_m1151_m2.json b/vehicles/usa_m1151_m2.json index 22ffd42..65742ac 100644 --- a/vehicles/usa_m1151_m2.json +++ b/vehicles/usa_m1151_m2.json @@ -1 +1 @@ -{"name": "M1151 M2", "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "M1151 M2", "versions": {"DESERT": "/Game/Vehicles/M1151/BP_M1151.BP_M1151_C", "FOREST": "/Game/Vehicles/M1151/BP_M1151_Woodland.BP_M1151_Woodland_C", "SNOW": "/Game/Vehicles/M1151/BP_M1151_Woodland.BP_M1151_Woodland_C"}, "class_names": ["BP_M1151_C", "BP_M1151_Woodland_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/usa_m1151_m240.json b/vehicles/usa_m1151_m240.json index 50a1718..be7c6da 100644 --- a/vehicles/usa_m1151_m240.json +++ b/vehicles/usa_m1151_m240.json @@ -1 +1 @@ -{"name": "M1151 M240", "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "M1151 M240", "versions": {"DESERT": "/Game/Vehicles/M1151/BP_M1151_M240.BP_M1151_M240_C", "FOREST": "/Game/Vehicles/M1151/BP_M1151_M240_Woodland.BP_M1151_M240_Woodland_C", "SNOW": "/Game/Vehicles/M1151/BP_M1151_M240_Woodland.BP_M1151_M240_Woodland_C"}, "class_names": ["BP_M1151_M240_C", "BP_M1151_M240_Woodland_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/usa_m1151_m2_crows.json b/vehicles/usa_m1151_m2_crows.json index f263ba4..5af356c 100644 --- a/vehicles/usa_m1151_m2_crows.json +++ b/vehicles/usa_m1151_m2_crows.json @@ -1 +1 @@ -{"name": "M1151 CROWS M2", "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file +{"name": "M1151 CROWS M2", "versions": {"DESERT": "/Game/Vehicles/M1151/BP_M1151_CROWS.BP_M1151_CROWS_C", "FOREST": "/Game/Vehicles/M1151/BP_M1151_CROWS_Woodland.BP_M1151_CROWS_Woodland_C", "SNOW": "/Game/Vehicles/M1151/BP_M1151_CROWS_Woodland.BP_M1151_CROWS_Woodland_C"}, "class_names": ["BP_M1151_CROWS_C", "BP_M1151_CROWS_Woodland_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file diff --git a/vehicles/usa_m1151_mk19.json b/vehicles/usa_m1151_mk19.json index 7b8ee13..5ab38ae 100644 --- a/vehicles/usa_m1151_mk19.json +++ b/vehicles/usa_m1151_mk19.json @@ -1 +1 @@ -{"name": "M1151 Mk19", "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "M1151 Mk19", "versions": {"DESERT": "/Game/Vehicles/M1151/BP_M1151_Mk19.BP_M1151_Mk19_C", "FOREST": "/Game/Vehicles/M1151/BP_M1151_Mk19_Woodland.BP_M1151_Mk19_Woodland_C", "SNOW": "/Game/Vehicles/M1151/BP_M1151_Mk19_Woodland.BP_M1151_Mk19_Woodland_C"}, "class_names": ["BP_M1151_Mk19_C", "BP_M1151_Mk19_Woodland_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/usa_m1a2.json b/vehicles/usa_m1a2.json index ea310a1..186e89d 100644 --- a/vehicles/usa_m1a2.json +++ b/vehicles/usa_m1a2.json @@ -1 +1 @@ -{"name": "M1A2", "tickets": 15, "type": "MBT", "tags": ["CLASS_HEAVY"], "icon": "icons/map/tank.png"} \ No newline at end of file +{"name": "M1A2", "versions": {"DESERT": "/Game/Vehicles/M1A2/BP_M1A2.BP_M1A2_C", "FOREST": "/Game/Vehicles/M1A2/BP_M1A2_Woodland.BP_M1A2_Woodland_C", "SNOW": "/Game/Vehicles/M1A2/BP_M1A2_Woodland.BP_M1A2_Woodland_C"}, "class_names": ["BP_M1A2_C", "BP_M1A2_Woodland_C"], "tickets": 15, "type": "MBT", "tags": ["CLASS_HEAVY"], "icon": "icons/map/tank.png"} \ No newline at end of file diff --git a/vehicles/usa_m2a3.json b/vehicles/usa_m2a3.json index b86d9fd..c60ecc2 100644 --- a/vehicles/usa_m2a3.json +++ b/vehicles/usa_m2a3.json @@ -1 +1 @@ -{"name": "M2A3", "tickets": 10, "type": "IFV", "tags": ["ATGM", "CLASS_HEAVY"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file +{"name": "M2A3", "versions": {"DESERT": "/Game/Vehicles/BFV/BP_BFV.BP_BFV_C", "FOREST": "/Game/Vehicles/BFV/BP_BFV_Woodland.BP_BFV_Woodland_C", "SNOW": "/Game/Vehicles/BFV/BP_BFV_Woodland.BP_BFV_Woodland_C"}, "class_names": ["BP_BFV_C", "BP_BFV_Woodland_C"], "tickets": 10, "type": "IFV", "tags": ["ATGM", "CLASS_HEAVY"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file diff --git a/vehicles/usa_m7a3.json b/vehicles/usa_m7a3.json index 9a3660a..4650b60 100644 --- a/vehicles/usa_m7a3.json +++ b/vehicles/usa_m7a3.json @@ -1 +1 @@ -{"name": "M7A3", "tickets": 10, "type": "IFV", "tags": ["ATGM", "CLASS_HEAVY"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file +{"name": "M7A3", "versions": {"DESERT": "/Game/Vehicles/BFV/BP_M7A3_IFV.BP_M7A3_IFV_C", "FOREST": "/Game/Vehicles/BFV/BP_M7A3_IFV_Woodland.BP_M7A3_IFV_Woodland_C", "SNOW": "/Game/Vehicles/BFV/BP_M7A3_IFV_Woodland.BP_M7A3_IFV_Woodland_C"}, "class_names": ["BP_M7A3_IFV_C", "BP_M7A3_IFV_Woodland_C"], "tickets": 10, "type": "IFV", "tags": ["ATGM", "CLASS_HEAVY"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file diff --git a/vehicles/usa_m939-log.json b/vehicles/usa_m939-log.json index 5327f65..9b75f9d 100644 --- a/vehicles/usa_m939-log.json +++ b/vehicles/usa_m939-log.json @@ -1 +1 @@ -{"name": "M939 Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file +{"name": "M939 Logistics", "versions": {"DESERT": "/Game/Vehicles/US_Util_Truck/BP_US_Util_Desert_Logi.BP_US_Util_Desert_Logi_C", "FOREST": "/Game/Vehicles/US_Util_Truck/BP_US_Util_Woodland_Logi.BP_US_Util_Woodland_Logi_C", "SNOW": "/Game/Vehicles/US_Util_Truck/BP_US_Util_Woodland_Logi.BP_US_Util_Woodland_Logi_C"}, "class_names": ["BP_US_Util_Desert_Logi_C", "BP_US_Util_Woodland_Logi_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file diff --git a/vehicles/usa_m939-tran.json b/vehicles/usa_m939-tran.json index 0f576bf..f170e2b 100644 --- a/vehicles/usa_m939-tran.json +++ b/vehicles/usa_m939-tran.json @@ -1 +1 @@ -{"name": "M939 Transport", "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file +{"name": "M939 Transport", "versions": {"DESERT": "/Game/Vehicles/US_Util_Truck/BP_US_Util_Desert.BP_US_Util_Desert_C", "FOREST": "/Game/Vehicles/US_Util_Truck/BP_US_Util_Woodland.BP_US_Util_Woodland_C", "SNOW": "/Game/Vehicles/US_Util_Truck/BP_US_Util_Woodland.BP_US_Util_Woodland_C"}, "class_names": ["BP_US_Util_Desert_C", "BP_US_Util_Woodland_C"], "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file diff --git a/vehicles/usa_matv-crows-m2.json b/vehicles/usa_matv-crows-m2.json index 3f5281d..91438da 100644 --- a/vehicles/usa_matv-crows-m2.json +++ b/vehicles/usa_matv-crows-m2.json @@ -1 +1 @@ -{"name": "M-ATV CROWS M2", "tickets": 5, "type": "MRAP", "tags": ["CLASS_HEAVY", "RWS"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file +{"name": "M-ATV CROWS M2", "versions": {"DESERT": "/Game/Vehicles/MATV/BP_MATV_CROWS.BP_MATV_CROWS_C", "FOREST": "/Game/Vehicles/MATV/BP_MATV_CROWS_Woodland.BP_MATV_CROWS_Woodland_C", "SNOW": "/Game/Vehicles/MATV/BP_MATV_CROWS_Woodland.BP_MATV_CROWS_Woodland_C"}, "class_names": ["BP_MATV_CROWS_C", "BP_MATV_CROWS_Woodland_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_HEAVY", "RWS"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file diff --git a/vehicles/usa_matv-m2.json b/vehicles/usa_matv-m2.json index ecd8bd5..219822e 100644 --- a/vehicles/usa_matv-m2.json +++ b/vehicles/usa_matv-m2.json @@ -1 +1 @@ -{"name": "M-ATV M2", "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "M-ATV M2", "versions": {"DESERT": "/Game/Vehicles/MATV/BP_MATV.BP_MATV_C", "FOREST": "/Game/Vehicles/MATV/BP_MATV_Woodland.BP_MATV_Woodland_C", "SNOW": "/Game/Vehicles/MATV/BP_MATV_Woodland.BP_MATV_Woodland_C"}, "class_names": ["BP_MATV_C", "BP_MATV_Woodland_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/usa_matv-m240.json b/vehicles/usa_matv-m240.json index 2dada44..3ad584b 100644 --- a/vehicles/usa_matv-m240.json +++ b/vehicles/usa_matv-m240.json @@ -1 +1 @@ -{"name": "M-ATV M240", "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT", "LOW_CALIBER"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "M-ATV M240", "versions": {"DESERT": "/Game/Vehicles/MATV/BP_MATV_M240.BP_MATV_M240_C", "FOREST": "/Game/Vehicles/MATV/BP_MATV_M240_Woodland.BP_MATV_M240_Woodland_C", "SNOW": "/Game/Vehicles/MATV/BP_MATV_M240_Woodland.BP_MATV_M240_Woodland_C"}, "class_names": ["BP_MATV_M240_C", "BP_MATV_M240_Woodland_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT", "LOW_CALIBER"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/usa_matv-mk19.json b/vehicles/usa_matv-mk19.json index 8e12a37..43620cd 100644 --- a/vehicles/usa_matv-mk19.json +++ b/vehicles/usa_matv-mk19.json @@ -1 +1 @@ -{"name": "M-ATV Mk19", "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "M-ATV Mk19", "versions": {"DESERT": "/Game/Vehicles/MATV/BP_MATV_Mk19.BP_MATV_Mk19_C", "FOREST": "/Game/Vehicles/MATV/BP_MATV_Mk19_Woodland.BP_MATV_Mk19_Woodland_C", "SNOW": "/Game/Vehicles/MATV/BP_MATV_Mk19_Woodland.BP_MATV_Mk19_Woodland_C"}, "class_names": ["BP_MATV_Mk19_C", "BP_MATV_Mk19_Woodland_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/usa_matv-tow.json b/vehicles/usa_matv-tow.json index bbb1525..777e933 100644 --- a/vehicles/usa_matv-tow.json +++ b/vehicles/usa_matv-tow.json @@ -1 +1 @@ -{"name": "M-ATV TOW", "tickets": 10, "type": "TD", "tags": ["ATGM", "CLASS_HEAVY"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file +{"name": "M-ATV TOW", "versions": {"DESERT": "/Game/Vehicles/MATV/BP_MATV_TOW.BP_MATV_TOW_C", "FOREST": "/Game/Vehicles/MATV/BP_MATV_TOW_Woodland.BP_MATV_TOW_Woodland_C", "SNOW": "/Game/Vehicles/MATV/BP_MATV_TOW_Woodland.BP_MATV_TOW_Woodland_C"}, "class_names": ["BP_MATV_TOW_C", "BP_MATV_TOW_Woodland_C"], "tickets": 10, "type": "TD", "tags": ["ATGM", "CLASS_HEAVY"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file diff --git a/vehicles/usa_uh60m.json b/vehicles/usa_uh60m.json index b0703a2..0496f29 100644 --- a/vehicles/usa_uh60m.json +++ b/vehicles/usa_uh60m.json @@ -1 +1 @@ -{"name": "UH-60M", "tickets": 5, "type": "UH", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file +{"name": "UH-60M", "versions": {"FOREST": "/Game/Vehicles/UH60M/BP_UH60.BP_UH60_C"}, "class_names": ["BP_UH60_C"], "tickets": 5, "type": "UH", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file diff --git a/vehicles/usmc_aavc7a1_logi.json b/vehicles/usmc_aavc7a1_logi.json index 4e9b051..8e13b89 100644 --- a/vehicles/usmc_aavc7a1_logi.json +++ b/vehicles/usmc_aavc7a1_logi.json @@ -1 +1 @@ -{"name": "AAVC-7A1 Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/trackedapc_logistics.png"} \ No newline at end of file +{"name": "AAVC-7A1 Logistics", "versions": {"DESERT": "/Game/Vehicles/AAVP7A1/BP_AAVP7A1_Logi.BP_AAVP7A1_Logi_C", "FOREST": "/Game/Vehicles/AAVP7A1/BP_AAVP7A1_Woodland_Logi.BP_AAVP7A1_Woodland_Logi_C", "SNOW": "/Game/Vehicles/AAVP7A1/BP_AAVP7A1_Woodland_Logi.BP_AAVP7A1_Woodland_Logi_C"}, "class_names": ["BP_AAVP7A1_Logi_C", "BP_AAVP7A1_Woodland_Logi_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/trackedapc_logistics.png"} \ No newline at end of file diff --git a/vehicles/usmc_aavp7a1.json b/vehicles/usmc_aavp7a1.json index d31fb95..0de85ea 100644 --- a/vehicles/usmc_aavp7a1.json +++ b/vehicles/usmc_aavp7a1.json @@ -1 +1 @@ -{"name": "AAVP-7A1", "tickets": 10, "type": "APC", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/trackedapc.png"} \ No newline at end of file +{"name": "AAVP-7A1", "versions": {"DESERT": "/Game/Vehicles/AAVP7A1/BP_AAVP7A1.BP_AAVP7A1_C", "FOREST": "/Game/Vehicles/AAVP7A1/BP_AAVP7A1_Woodland.BP_AAVP7A1_Woodland_C", "SNOW": "/Game/Vehicles/AAVP7A1/BP_AAVP7A1_Woodland.BP_AAVP7A1_Woodland_C"}, "class_names": ["BP_AAVP7A1_C", "BP_AAVP7A1_Woodland_C"], "tickets": 10, "type": "APC", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/trackedapc.png"} \ No newline at end of file diff --git a/vehicles/usmc_lav25.json b/vehicles/usmc_lav25.json index d085ecb..8df7336 100644 --- a/vehicles/usmc_lav25.json +++ b/vehicles/usmc_lav25.json @@ -1 +1 @@ -{"name": "LAV-25", "tickets": 10, "type": "APC", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/ifv.png"} \ No newline at end of file +{"name": "LAV-25", "versions": {"DESERT": "/Game/Vehicles/LAV25/BP_LAV25.BP_LAV25_C", "FOREST": "/Game/Vehicles/LAV25/BP_LAV25_Woodland.BP_LAV25_Woodland_C", "SNOW": "/Game/Vehicles/LAV25/BP_LAV25_Woodland.BP_LAV25_Woodland_C"}, "class_names": ["BP_LAV25_C", "BP_LAV25_Woodland_C"], "tickets": 10, "type": "APC", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/ifv.png"} \ No newline at end of file diff --git a/vehicles/usmc_m1151_crows_m2.json b/vehicles/usmc_m1151_crows_m2.json index f263ba4..5af356c 100644 --- a/vehicles/usmc_m1151_crows_m2.json +++ b/vehicles/usmc_m1151_crows_m2.json @@ -1 +1 @@ -{"name": "M1151 CROWS M2", "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file +{"name": "M1151 CROWS M2", "versions": {"DESERT": "/Game/Vehicles/M1151/BP_M1151_CROWS.BP_M1151_CROWS_C", "FOREST": "/Game/Vehicles/M1151/BP_M1151_CROWS_Woodland.BP_M1151_CROWS_Woodland_C", "SNOW": "/Game/Vehicles/M1151/BP_M1151_CROWS_Woodland.BP_M1151_CROWS_Woodland_C"}, "class_names": ["BP_M1151_CROWS_C", "BP_M1151_CROWS_Woodland_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file diff --git a/vehicles/usmc_m1151_m2.json b/vehicles/usmc_m1151_m2.json index 22ffd42..f04832b 100644 --- a/vehicles/usmc_m1151_m2.json +++ b/vehicles/usmc_m1151_m2.json @@ -1 +1 @@ -{"name": "M1151 M2", "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "M1151 M2", "versions": {"DESERT": "/Game/Vehicles/M1151/BP_M1151_Light.BP_M1151_Light_C", "FOREST": "/Game/Vehicles/M1151/BP_M1151_Light_Woodland.BP_M1151_Light_Woodland_C", "SNOW": "/Game/Vehicles/M1151/BP_M1151_Light_Woodland.BP_M1151_Light_Woodland_C"}, "class_names": ["BP_M1151_C", "BP_M1151_Light_C", "BP_M1151_Woodland_C", "BP_M1151_Light_Woodland_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/usmc_m1151_m240.json b/vehicles/usmc_m1151_m240.json index 50a1718..4726bb7 100644 --- a/vehicles/usmc_m1151_m240.json +++ b/vehicles/usmc_m1151_m240.json @@ -1 +1 @@ -{"name": "M1151 M240", "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "M1151 M240", "versions": [{"class_name": "BP_M1151_M240_C", "path": "/Game/Vehicles/M1151/BP_M1151_M240.BP_M1151_M240_C", "biomes": ["DESERT"]}, {"class_name": "BP_M1151_Light_M240_C", "path": "/Game/Vehicles/M1151/BP_M1151_Light_M240.BP_M1151_Light_M240_C", "biomes": ["DESERT"]}, {"class_name": "BP_M1151_M240_Woodland_C", "path": "/Game/Vehicles/M1151/BP_M1151_M240_Woodland.BP_M1151_M240_Woodland_C", "biomes": ["FOREST", "SNOW"]}, {"class_name": "BP_M1151_Light_M240_Woodland_C", "path": "/Game/Vehicles/M1151/BP_M1151_Light_M240_Woodland.BP_M1151_Light_M240_Woodland_C", "biomes": ["FOREST", "SNOW"]}], "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/usmc_m1151_mk19.json b/vehicles/usmc_m1151_mk19.json index 7b8ee13..7e26e17 100644 --- a/vehicles/usmc_m1151_mk19.json +++ b/vehicles/usmc_m1151_mk19.json @@ -1 +1 @@ -{"name": "M1151 Mk19", "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "M1151 Mk19", "versions": {"DESERT": "/Game/Vehicles/M1151/BP_M1151_Light_Mk19.BP_M1151_Light_Mk19_C", "FOREST": "/Game/Vehicles/M1151/BP_M1151_Light_Mk19_Woodland.BP_M1151_Light_Mk19_Woodland_C", "SNOW": "/Game/Vehicles/M1151/BP_M1151_Light_Mk19_Woodland.BP_M1151_Light_Mk19_Woodland_C"}, "class_names": ["BP_M1151_Mk19_C", "BP_M1151_Light_Mk19_C", "BP_M1151_Mk19_Woodland_C", "BP_M1151_Light_Mk19_Woodland_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/usmc_m1151_tow.json b/vehicles/usmc_m1151_tow.json index bdcbf1d..880704a 100644 --- a/vehicles/usmc_m1151_tow.json +++ b/vehicles/usmc_m1151_tow.json @@ -1 +1 @@ -{"name": "M1151 TOW", "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file +{"name": "M1151 TOW", "versions": [{"class_name": "BP_M1151_Light_TOW_C", "path": "/Game/Vehicles/M1151/BP_M1151_Light_TOW.BP_M1151_Light_TOW_C", "biomes": ["DESERT"]}, {"class_name": "BP_M1151_Light_TOW_Woodland_C", "path": "/Game/Vehicles/M1151/BP_M1151_Light_TOW_Woodland.BP_M1151_Light_TOW_Woodland_C", "biomes": ["FOREST", "SNOW"]}], "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file diff --git a/vehicles/usmc_m1a1.json b/vehicles/usmc_m1a1.json index c678d10..97fb6f6 100644 --- a/vehicles/usmc_m1a1.json +++ b/vehicles/usmc_m1a1.json @@ -1 +1 @@ -{"name": "M1A1", "tickets": 15, "type": "MBT", "tags": ["CLASS_HEAVY"], "icon": "icons/map/tank.png"} \ No newline at end of file +{"name": "M1A1", "versions": {"DESERT": "/Game/Vehicles/M1A1_USMC/BP_M1A1_USMC.BP_M1A1_USMC_C", "FOREST": "/Game/Vehicles/M1A1_USMC/BP_M1A1_USMC_Woodland.BP_M1A1_USMC_Woodland_C", "SNOW": "/Game/Vehicles/M1A1_USMC/BP_M1A1_USMC_Woodland.BP_M1A1_USMC_Woodland_C"}, "class_names": ["BP_M1A1_USMC_C", "BP_M1A1_USMC_Woodland_C"], "tickets": 15, "type": "MBT", "tags": ["CLASS_HEAVY"], "icon": "icons/map/tank.png"} \ No newline at end of file diff --git a/vehicles/usmc_m939_logi.json b/vehicles/usmc_m939_logi.json index 5327f65..4ff848e 100644 --- a/vehicles/usmc_m939_logi.json +++ b/vehicles/usmc_m939_logi.json @@ -1 +1 @@ -{"name": "M939 Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file +{"name": "M939 Logistics", "versions": {"DESERT": "/Game/Vehicles/US_Util_Truck/BP_US_Util_USMC_Desert_Logi.BP_US_Util_USMC_Desert_Logi_C", "FOREST": "/Game/Vehicles/US_Util_Truck/BP_US_Util_USMC_Woodland_Logi.BP_US_Util_USMC_Woodland_Logi_C", "SNOW": "/Game/Vehicles/US_Util_Truck/BP_US_Util_USMC_Woodland_Logi.BP_US_Util_USMC_Woodland_Logi_C"}, "class_names": ["BP_US_Util_USMC_Desert_Logi_C", "BP_US_Util_USMC_Woodland_Logi_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file diff --git a/vehicles/usmc_m939_transport.json b/vehicles/usmc_m939_transport.json index 0f576bf..8f732c8 100644 --- a/vehicles/usmc_m939_transport.json +++ b/vehicles/usmc_m939_transport.json @@ -1 +1 @@ -{"name": "M939 Transport", "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file +{"name": "M939 Transport", "versions": {"DESERT": "/Game/Vehicles/US_Util_Truck/BP_US_Util_USMC_Desert.BP_US_Util_USMC_Desert_C", "FOREST": "/Game/Vehicles/US_Util_Truck/BP_US_Util_USMC_Woodland.BP_US_Util_USMC_Woodland_C", "SNOW": "/Game/Vehicles/US_Util_Truck/BP_US_Util_USMC_Woodland.BP_US_Util_USMC_Woodland_C"}, "class_names": ["BP_US_Util_USMC_Desert_C", "BP_US_Util_USMC_Woodland_C"], "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file diff --git a/vehicles/usmc_matv_crows_m2.json b/vehicles/usmc_matv_crows_m2.json index 05752da..3441de0 100644 --- a/vehicles/usmc_matv_crows_m2.json +++ b/vehicles/usmc_matv_crows_m2.json @@ -1 +1 @@ -{"name": "MATV CROWS M2", "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file +{"name": "MATV CROWS M2", "versions": {"DESERT": "/Game/Vehicles/MATV_USMC/BP_MATV_USMC_CROWS.BP_MATV_USMC_CROWS_C", "FOREST": "/Game/Vehicles/MATV_USMC/BP_MATV_USMC_CROWS_Woodland.BP_MATV_USMC_CROWS_Woodland_C", "SNOW": "/Game/Vehicles/MATV_USMC/BP_MATV_USMC_CROWS_Woodland.BP_MATV_USMC_CROWS_Woodland_C"}, "class_names": ["BP_MATV_USMC_CROWS_C", "BP_MATV_USMC_CROWS_Woodland_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file diff --git a/vehicles/usmc_matv_m2.json b/vehicles/usmc_matv_m2.json new file mode 100644 index 0000000..e404e26 --- /dev/null +++ b/vehicles/usmc_matv_m2.json @@ -0,0 +1 @@ +{"name": "MATV M2", "versions": {"DESERT": "/Game/Vehicles/MATV_USMC/BP_MATV_USMC.BP_MATV_USMC_C", "FOREST": "/Game/Vehicles/MATV_USMC/BP_MATV_USMC_Woodland.BP_MATV_USMC_Woodland_C", "SNOW": "/Game/Vehicles/MATV_USMC/BP_MATV_USMC_Woodland.BP_MATV_USMC_Woodland_C"}, "class_names": ["BP_MATV_USMC_C", "BP_MATV_USMC_Woodland_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/usmc_matv_mk19.json b/vehicles/usmc_matv_mk19.json new file mode 100644 index 0000000..f11d759 --- /dev/null +++ b/vehicles/usmc_matv_mk19.json @@ -0,0 +1 @@ +{"name": "MATV Mk19", "versions": {"DESERT": "/Game/Vehicles/MATV_USMC/BP_MATV_Mk19_USMC.BP_MATV_Mk19_USMC_C", "FOREST": "/Game/Vehicles/MATV_USMC/BP_MATV_Mk19_USMC_Woodland.BP_MATV_Mk19_USMC_Woodland_C", "SNOW": "/Game/Vehicles/MATV_USMC/BP_MATV_Mk19_USMC_Woodland.BP_MATV_Mk19_USMC_Woodland_C"}, "class_names": ["BP_MATV_Mk19_USMC_C", "BP_MATV_Mk19_USMC_Woodland_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/usmc_matv_tow.json b/vehicles/usmc_matv_tow.json new file mode 100644 index 0000000..67979bf --- /dev/null +++ b/vehicles/usmc_matv_tow.json @@ -0,0 +1 @@ +{"name": "MATV TOW", "versions": {"DESERT": "/Game/Vehicles/MATV_USMC/BP_MATV_USMC_TOW.BP_MATV_USMC_TOW_C", "FOREST": "/Game/Vehicles/MATV_USMC/BP_MATV_USMC_TOW_Woodland.BP_MATV_USMC_TOW_Woodland_C", "SNOW": "/Game/Vehicles/MATV_USMC/BP_MATV_USMC_TOW_Woodland.BP_MATV_USMC_TOW_Woodland_C"}, "class_names": ["BP_MATV_USMC_TOW_C", "BP_MATV_USMC_TOW_Woodland_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file diff --git a/vehicles/usmc_uh1y_m240.json b/vehicles/usmc_uh1y_m240.json index e49f7b7..90762a5 100644 --- a/vehicles/usmc_uh1y_m240.json +++ b/vehicles/usmc_uh1y_m240.json @@ -1 +1 @@ -{"name": "UH-1Y", "tickets": 5, "type": "UH", "tags": ["CLASS_LIGHT"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file +{"name": "UH-1Y", "versions": {"FOREST": "/Game/Vehicles/UH1Y/BP_UH1Y.BP_UH1Y_C"}, "class_names": ["BP_UH1Y_C"], "tickets": 5, "type": "UH", "tags": ["CLASS_LIGHT"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file diff --git a/vehicles/vdv_bmd-1m.json b/vehicles/vdv_bmd-1m.json index 31445a1..f03dd59 100644 --- a/vehicles/vdv_bmd-1m.json +++ b/vehicles/vdv_bmd-1m.json @@ -1 +1 @@ -{"name": "BMD-1M", "tickets": 10, "type": "IFV", "tags": ["ATGM", "WATERCRAFT", "CLASS_LIGHT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file +{"name": "BMD-1M", "versions": {"FOREST": "/Game/Vehicles/BMD-1M/BP_BMD1M.BP_BMD1M_C", "DESERT": "/Game/Vehicles/BMD-1M/BP_BMD1M_Desert.BP_BMD1M_Desert_C"}, "class_names": ["BP_BMD1M_C", "BP_BMD1M_Desert_C"], "tickets": 10, "type": "IFV", "tags": ["ATGM", "WATERCRAFT", "CLASS_LIGHT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file diff --git a/vehicles/vdv_bmd-4m.json b/vehicles/vdv_bmd-4m.json index e92e177..4f7363b 100644 --- a/vehicles/vdv_bmd-4m.json +++ b/vehicles/vdv_bmd-4m.json @@ -1 +1 @@ -{"name": "BMD-4M", "tickets": 10, "type": "IFV", "tags": ["ATGM", "CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file +{"name": "BMD-4M", "versions": {"DESERT": "/Game/Vehicles/BMD-4M/BP_BMD4M_Desert.BP_BMD4M_Desert_C", "FOREST": "/Game/Vehicles/BMD-4M/BP_BMD4M.BP_BMD4M_C", "SNOW": "/Game/Vehicles/BMD-4M/BP_BMD4M.BP_BMD4M_C"}, "class_names": ["BP_BMD4M_Desert_C", "BP_BMD4M_C"], "tickets": 10, "type": "IFV", "tags": ["ATGM", "CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file diff --git a/vehicles/vdv_brdm-2.json b/vehicles/vdv_brdm-2.json index 774eb22..f9456f6 100644 --- a/vehicles/vdv_brdm-2.json +++ b/vehicles/vdv_brdm-2.json @@ -1 +1 @@ -{"name": "BRDM-2", "tickets": 5, "type": "LTV", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file +{"name": "BRDM-2", "versions": {"DESERT": "/Game/Vehicles/BRDM-2/BP_BRDM-2_RUS_Desert.BP_BRDM-2_RUS_Desert_C", "FOREST": "/Game/Vehicles/BRDM-2/BP_BRDM-2_RUS.BP_BRDM-2_RUS_C", "SNOW": "/Game/Vehicles/BRDM-2/BP_BRDM-2_RUS.BP_BRDM-2_RUS_C"}, "class_names": ["BP_BRDM-2_RUS_Desert_C", "BP_BRDM-2_RUS_C"], "tickets": 5, "type": "LTV", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file diff --git a/vehicles/vdv_btr-d_kord.json b/vehicles/vdv_btr-d_kord.json index 8e999fd..7f19277 100644 --- a/vehicles/vdv_btr-d_kord.json +++ b/vehicles/vdv_btr-d_kord.json @@ -1 +1 @@ -{"name": "BTR-D Kord", "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/trackedjeep.png"} \ No newline at end of file +{"name": "BTR-D Kord", "versions": {"FOREST": "/Game/Vehicles/BTR-D/BP_BTR-D_Kord.BP_BTR-D_Kord_C", "DESERT": "/Game/Vehicles/BTR-D/BP_BTR-D_Kord_Desert.BP_BTR-D_Kord_Desert_C"}, "class_names": ["BP_BTR-D_Kord_C", "BP_BTR-D_Kord_Desert_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/trackedjeep.png"} \ No newline at end of file diff --git a/vehicles/vdv_btr-d_transport.json b/vehicles/vdv_btr-d_transport.json new file mode 100644 index 0000000..a356da5 --- /dev/null +++ b/vehicles/vdv_btr-d_transport.json @@ -0,0 +1 @@ +{"name": "BTR-D", "versions": {"FOREST": "/Game/Vehicles/BTR-D/BP_BTR-D_Transport.BP_BTR-D_Transport_C", "DESERT": "/Game/Vehicles/BTR-D/BP_BTR-D_Transport_Desert.BP_BTR-D_Transport_Desert_C"}, "class_names": ["BP_BTR-D_Transport_C", "BP_BTR-D_Transport_Desert_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/trackedapc_noturret.png"} \ No newline at end of file diff --git a/vehicles/vdv_btr-dg_log.json b/vehicles/vdv_btr-dg_log.json index 2d87499..c70cd82 100644 --- a/vehicles/vdv_btr-dg_log.json +++ b/vehicles/vdv_btr-dg_log.json @@ -1 +1 @@ -{"name": "BTR-DG Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/trackedapc_logistics.png"} \ No newline at end of file +{"name": "BTR-DG Logistics", "versions": {"FOREST": "/Game/Vehicles/BTR-D/BP_BTR-DG_Logistics.BP_BTR-DG_Logistics_C", "DESERT": "/Game/Vehicles/BTR-D/BP_BTR-DG_Logistics_Desert.BP_BTR-DG_Logistics_Desert_C"}, "class_names": ["BP_BTR-DG_Logistics_C", "BP_BTR-DG_Logistics_Desert_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/trackedapc_logistics.png"} \ No newline at end of file diff --git a/vehicles/vdv_btr-mdm_pkt_rws.json b/vehicles/vdv_btr-mdm_pkt_rws.json index f8d5379..2760605 100644 --- a/vehicles/vdv_btr-mdm_pkt_rws.json +++ b/vehicles/vdv_btr-mdm_pkt_rws.json @@ -1 +1 @@ -{"name": "BTR-MDM", "tickets": 5, "type": "APC", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/trackedapc.png"} \ No newline at end of file +{"name": "BTR-MDM", "versions": {"DESERT": "/Game/Vehicles/BTR-MDM/BP_BTRMDM_PKT_RWS_Desert.BP_BTRMDM_PKT_RWS_Desert_C", "FOREST": "/Game/Vehicles/BTR-MDM/BP_BTRMDM_PKT_RWS.BP_BTRMDM_PKT_RWS_C", "SNOW": "/Game/Vehicles/BTR-MDM/BP_BTRMDM_PKT_RWS.BP_BTRMDM_PKT_RWS_C"}, "class_names": ["BP_BTRMDM_PKT_RWS_Desert_C", "BP_BTRMDM_PKT_RWS_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/trackedapc.png"} \ No newline at end of file diff --git a/vehicles/vdv_btr-zd.json b/vehicles/vdv_btr-zd.json index 32b1518..6928e51 100644 --- a/vehicles/vdv_btr-zd.json +++ b/vehicles/vdv_btr-zd.json @@ -1 +1 @@ -{"name": "BTR-ZD", "tickets": 5, "type": "SPAA", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/antiair.png"} \ No newline at end of file +{"name": "BTR-ZD", "versions": {"FOREST": "/Game/Vehicles/BTR-D/BP_BTR-ZD.BP_BTR-ZD_C", "DESERT": "/Game/Vehicles/BTR-D/BP_BTR-ZD_Desert.BP_BTR-ZD_Desert_C"}, "class_names": ["BP_BTR-ZD_C", "BP_BTR-ZD_Desert_C"], "tickets": 5, "type": "SPAA", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/antiair.png"} \ No newline at end of file diff --git a/vehicles/vdv_kamaz_5350_log.json b/vehicles/vdv_kamaz_5350_log.json index 2eb631e..674bfee 100644 --- a/vehicles/vdv_kamaz_5350_log.json +++ b/vehicles/vdv_kamaz_5350_log.json @@ -1 +1 @@ -{"name": "KamAZ 5350 Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file +{"name": "KamAZ 5350 Logistics", "versions": {"DESERT": "/Game/Vehicles/Kamaz_5350/BP_Kamaz_5350_Logi_Desert.BP_Kamaz_5350_Logi_Desert_C", "FOREST": "/Game/Vehicles/Kamaz_5350/BP_Kamaz_5350_Logi.BP_Kamaz_5350_Logi_C", "SNOW": "/Game/Vehicles/Kamaz_5350/BP_Kamaz_5350_Logi.BP_Kamaz_5350_Logi_C"}, "class_names": ["BP_Kamaz_5350_Logi_Desert_C", "BP_Kamaz_5350_Logi_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file diff --git a/vehicles/vdv_kamaz_5350_tran.json b/vehicles/vdv_kamaz_5350_tran.json index 3c78773..690e31d 100644 --- a/vehicles/vdv_kamaz_5350_tran.json +++ b/vehicles/vdv_kamaz_5350_tran.json @@ -1 +1 @@ -{"name": "KamAZ 5350 Transport", "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file +{"name": "KamAZ 5350 Transport", "versions": {"DESERT": "/Game/Vehicles/Kamaz_5350/BP_Kamaz_5350_Desert.BP_Kamaz_5350_Desert_C", "FOREST": "/Game/Vehicles/Kamaz_5350/BP_Kamaz_5350.BP_Kamaz_5350_C", "SNOW": "/Game/Vehicles/Kamaz_5350/BP_Kamaz_5350.BP_Kamaz_5350_C"}, "class_names": ["BP_Kamaz_5350_Desert_C", "BP_Kamaz_5350_C"], "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file diff --git a/vehicles/vdv_mi-8.json b/vehicles/vdv_mi-8.json index be81a1b..f2751e6 100644 --- a/vehicles/vdv_mi-8.json +++ b/vehicles/vdv_mi-8.json @@ -1 +1 @@ -{"name": "Mi-8", "tickets": 5, "type": "UH", "tags": ["CLASS_HEAVY"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file +{"name": "Mi-8", "versions": {"FOREST": "/Game/Vehicles/MI8/BP_MI8_VDV.BP_MI8_VDV_C"}, "class_names": ["BP_MI8_VDV_C"], "tickets": 5, "type": "UH", "tags": ["CLASS_HEAVY"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file diff --git a/vehicles/vdv_sprut-sdm1.json b/vehicles/vdv_sprut-sdm1.json index 141c13b..22f4eef 100644 --- a/vehicles/vdv_sprut-sdm1.json +++ b/vehicles/vdv_sprut-sdm1.json @@ -1 +1 @@ -{"name": "Sprut-SDM1", "tickets": 10, "type": "MGS", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/mgs.png"} \ No newline at end of file +{"name": "Sprut-SDM1", "versions": {"DESERT": "/Game/Vehicles/Sprut-SDM1/BP_Sprut_Desert.BP_Sprut_Desert_C", "FOREST": "/Game/Vehicles/Sprut-SDM1/BP_Sprut.BP_Sprut_C", "SNOW": "/Game/Vehicles/Sprut-SDM1/BP_Sprut.BP_Sprut_C"}, "class_names": ["BP_Sprut_Desert_C", "BP_Sprut_C"], "tickets": 10, "type": "MGS", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/mgs.png"} \ No newline at end of file diff --git a/vehicles/vdv_t-72b3.json b/vehicles/vdv_t-72b3.json index 2bf4799..5a60da4 100644 --- a/vehicles/vdv_t-72b3.json +++ b/vehicles/vdv_t-72b3.json @@ -1 +1 @@ -{"name": "T-72B3", "tickets": 15, "type": "MBT", "tags": ["ATGM", "CLASS_HEAVY"], "icon": "icons/map/tank.png"} \ No newline at end of file +{"name": "T-72B3", "versions": {"DESERT": "/Game/Vehicles/T72B3/BP_T72B3_Desert.BP_T72B3_Desert_C", "FOREST": "/Game/Vehicles/T72B3/BP_T72B3.BP_T72B3_C", "SNOW": "/Game/Vehicles/T72B3/BP_T72B3.BP_T72B3_C"}, "class_names": ["BP_T72B3_Desert_C", "BP_T72B3_C"], "tickets": 15, "type": "MBT", "tags": ["ATGM", "CLASS_HEAVY"], "icon": "icons/map/tank.png"} \ No newline at end of file diff --git a/vehicles/wpmc_cpv_m134.json b/vehicles/wpmc_cpv_m134.json index 4dfd3eb..c7aad89 100644 --- a/vehicles/wpmc_cpv_m134.json +++ b/vehicles/wpmc_cpv_m134.json @@ -1 +1 @@ -{"name": "CPV M134 Minigun", "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "CPV M134 Minigun", "versions": {"DESERT": "/Game/Vehicles/CPV/BP_CPV_M134_Red.BP_CPV_M134_Red_C", "SNOW": "/Game/Vehicles/CPV/BP_CPV_M134_Red.BP_CPV_M134_Red_C"}, "class_names": ["BP_CPV_M134_C", "BP_CPV_M134_Blue_C", "BP_CPV_M134_Red_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/wpmc_cpv_transport.json b/vehicles/wpmc_cpv_transport.json index 31dbe79..6da2f15 100644 --- a/vehicles/wpmc_cpv_transport.json +++ b/vehicles/wpmc_cpv_transport.json @@ -1 +1 @@ -{"name": "CPV Transport", "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep_transport.png"} \ No newline at end of file +{"name": "CPV Transport", "versions": {"DESERT": "/Game/Vehicles/CPV/BP_CPV_Transport_Red.BP_CPV_Transport_Red_C", "SNOW": "/Game/Vehicles/CPV/BP_CPV_Transport_Red.BP_CPV_Transport_Red_C"}, "class_names": ["BP_CPV_Transport_C", "BP_CPV_Transport_Blue_C", "BP_CPV_Transport_Red_C"], "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep_transport.png"} \ No newline at end of file diff --git a/vehicles/wpmc_loach_cas_small.json b/vehicles/wpmc_loach_cas_small.json index f9508e6..bd1f13c 100644 --- a/vehicles/wpmc_loach_cas_small.json +++ b/vehicles/wpmc_loach_cas_small.json @@ -1 +1 @@ -{"name": "Loach CAS Small", "tickets": 10, "type": "AH", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/attackhelo.png"} \ No newline at end of file +{"name": "Loach CAS Small", "versions": {"DESERT": "/Game/Vehicles/Loach_CAS_WPMC/BP_Loach_CAS_Small.BP_Loach_CAS_Small_C", "FOREST": "/Game/Vehicles/Loach_CAS_WPMC/BP_Loach_CAS_Small.BP_Loach_CAS_Small_C", "SNOW": "/Game/Vehicles/Loach_CAS_WPMC/BP_Loach_CAS_Small.BP_Loach_CAS_Small_C"}, "class_names": ["BP_Loach_CAS_Small_C"], "tickets": 10, "type": "AH", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/helicopter_lightcas.png"} \ No newline at end of file diff --git a/vehicles/wpmc_loach_scout.json b/vehicles/wpmc_loach_scout.json index 88d29bb..15fa2a0 100644 --- a/vehicles/wpmc_loach_scout.json +++ b/vehicles/wpmc_loach_scout.json @@ -1 +1 @@ -{"name": "Loach Scout", "tickets": 5, "type": "AH", "tags": ["CLASS_LIGHT"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file +{"name": "Loach Scout", "versions": {"DESERT": "/Game/Vehicles/Loach_WPMC/BP_Loach.BP_Loach_C", "FOREST": "/Game/Vehicles/Loach_WPMC/BP_Loach.BP_Loach_C", "SNOW": "/Game/Vehicles/Loach_WPMC/BP_Loach.BP_Loach_C"}, "class_names": ["BP_Loach_C"], "tickets": 5, "type": "AH", "tags": ["CLASS_LIGHT"], "icon": "icons/map/helicopter_scout.png"} \ No newline at end of file diff --git a/vehicles/wpmc_m1117.json b/vehicles/wpmc_m1117.json index a30446e..720b38a 100644 --- a/vehicles/wpmc_m1117.json +++ b/vehicles/wpmc_m1117.json @@ -1 +1 @@ -{"name": "M1117", "tickets": 5, "type": "MRAP", "tags": ["LOW_CALIBER", "CLASS_LIGHT"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file +{"name": "M1117", "versions": {"DESERT": "/Game/Vehicles/M1117/BP_M1117.BP_M1117_C", "FOREST": "/Game/Vehicles/M1117/BP_M1117.BP_M1117_C", "SNOW": "/Game/Vehicles/M1117/BP_M1117.BP_M1117_C"}, "class_names": ["BP_M1117_C"], "tickets": 5, "type": "MRAP", "tags": ["LOW_CALIBER", "CLASS_LIGHT"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file diff --git a/vehicles/wpmc_m113a3_m2.json b/vehicles/wpmc_m113a3_m2.json index 41c1975..b3c6f69 100644 --- a/vehicles/wpmc_m113a3_m2.json +++ b/vehicles/wpmc_m113a3_m2.json @@ -1 +1 @@ -{"name": "M113A3 M2", "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT"], "icon": "icons/map/trackedapc.png"} \ No newline at end of file +{"name": "M113A3 M2", "versions": {"DESERT": "/Game/Vehicles/M113A3_WPMC/BP_M113A3_WPMC_M2.BP_M113A3_WPMC_M2_C", "FOREST": "/Game/Vehicles/M113A3_WPMC/BP_M113A3_WPMC_M2.BP_M113A3_WPMC_M2_C", "SNOW": "/Game/Vehicles/M113A3_WPMC/BP_M113A3_WPMC_M2.BP_M113A3_WPMC_M2_C"}, "class_names": ["BP_M113A3_WPMC_M2_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT"], "icon": "icons/map/trackedapc.png"} \ No newline at end of file diff --git a/vehicles/wpmc_m113a3_msv.json b/vehicles/wpmc_m113a3_msv.json index 6bc99ee..deb746b 100644 --- a/vehicles/wpmc_m113a3_msv.json +++ b/vehicles/wpmc_m113a3_msv.json @@ -1 +1 @@ -{"name": "M113A3 MSV", "tickets": 20, "type": "MSV", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/trackedapc_msv.png"} \ No newline at end of file +{"name": "M113A3 MSV", "versions": {"DESERT": "/Game/Vehicles/M113A3_WPMC/BP_M113A3_MSV_WPMC.BP_M113A3_MSV_WPMC_C", "FOREST": "/Game/Vehicles/M113A3_WPMC/BP_M113A3_MSV_WPMC.BP_M113A3_MSV_WPMC_C", "SNOW": "/Game/Vehicles/M113A3_WPMC/BP_M113A3_MSV_WPMC.BP_M113A3_MSV_WPMC_C"}, "class_names": ["BP_M113A3_MSV_WPMC_C"], "tickets": 20, "type": "MSV", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/trackedapc_msv.png"} \ No newline at end of file diff --git a/vehicles/wpmc_m1151_m2.json b/vehicles/wpmc_m1151_m2.json index 681484f..f95f2ab 100644 --- a/vehicles/wpmc_m1151_m2.json +++ b/vehicles/wpmc_m1151_m2.json @@ -1 +1 @@ -{"name": "M1151 M2", "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "M1151 M2", "versions": {"DESERT": "/Game/Vehicles/M1151_WPMC/BP_M1151_WPMC.BP_M1151_WPMC_C", "FOREST": "/Game/Vehicles/M1151_WPMC/BP_M1151_WPMC.BP_M1151_WPMC_C", "SNOW": "/Game/Vehicles/M1151_WPMC/BP_M1151_WPMC.BP_M1151_WPMC_C"}, "class_names": ["BP_M1151_WPMC_C"], "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/wpmc_m1151_m240.json b/vehicles/wpmc_m1151_m240.json index d747958..f7fc198 100644 --- a/vehicles/wpmc_m1151_m240.json +++ b/vehicles/wpmc_m1151_m240.json @@ -1 +1 @@ -{"name": "M1151 M240", "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "M1151 M240", "versions": {"DESERT": "/Game/Vehicles/M1151_WPMC/BP_M1151_M240_WPMC.BP_M1151_M240_WPMC_C", "FOREST": "/Game/Vehicles/M1151_WPMC/BP_M1151_M240_WPMC.BP_M1151_M240_WPMC_C", "SNOW": "/Game/Vehicles/M1151_WPMC/BP_M1151_M240_WPMC.BP_M1151_M240_WPMC_C"}, "class_names": ["BP_M1151_M240_WPMC_C"], "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/wpmc_m1151_tow.json b/vehicles/wpmc_m1151_tow.json index 0b497b5..3d55c3f 100644 --- a/vehicles/wpmc_m1151_tow.json +++ b/vehicles/wpmc_m1151_tow.json @@ -1 +1 @@ -{"name": "M1151 TOW", "tickets": 5, "type": "TD", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file +{"name": "M1151 TOW", "versions": {"DESERT": "/Game/Vehicles/M1151_WPMC/BP_M1151_TOW_WPMC.BP_M1151_TOW_WPMC_C", "FOREST": "/Game/Vehicles/M1151_WPMC/BP_M1151_TOW_WPMC.BP_M1151_TOW_WPMC_C", "SNOW": "/Game/Vehicles/M1151_WPMC/BP_M1151_TOW_WPMC.BP_M1151_TOW_WPMC_C"}, "class_names": ["BP_M1151_TOW_WPMC_C"], "tickets": 5, "type": "TD", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file diff --git a/vehicles/wpmc_m60t.json b/vehicles/wpmc_m60t.json index 30c9efa..702a17e 100644 --- a/vehicles/wpmc_m60t.json +++ b/vehicles/wpmc_m60t.json @@ -1 +1 @@ -{"name": "M60T", "tickets": 15, "type": "MBT", "tags": ["LOW_CALIBER", "CLASS_LIGHT"], "icon": "icons/map/tank.png"} \ No newline at end of file +{"name": "M60T", "versions": {"DESERT": "/Game/Vehicles/M60T_WPMC/BP_M60T_WPMC.BP_M60T_WPMC_C", "FOREST": "/Game/Vehicles/M60T_WPMC/BP_M60T_WPMC.BP_M60T_WPMC_C", "SNOW": "/Game/Vehicles/M60T_WPMC/BP_M60T_WPMC.BP_M60T_WPMC_C"}, "class_names": ["BP_M60T_WPMC_C"], "tickets": 15, "type": "MBT", "tags": ["LOW_CALIBER", "CLASS_LIGHT"], "icon": "icons/map/tank.png"} \ No newline at end of file diff --git a/vehicles/wpmc_m939-logi.json b/vehicles/wpmc_m939-logi.json index 5327f65..d08f22b 100644 --- a/vehicles/wpmc_m939-logi.json +++ b/vehicles/wpmc_m939-logi.json @@ -1 +1 @@ -{"name": "M939 Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file +{"name": "M939 Logistics", "versions": {"DESERT": "/Game/Vehicles/M939Truck_WPMC/BP_WPMC_Util_Black_Logi.BP_WPMC_Util_Black_Logi_C", "FOREST": "/Game/Vehicles/M939Truck_WPMC/BP_WPMC_Util_Black_Logi.BP_WPMC_Util_Black_Logi_C", "SNOW": "/Game/Vehicles/M939Truck_WPMC/BP_WPMC_Util_Black_Logi.BP_WPMC_Util_Black_Logi_C"}, "class_names": ["BP_WPMC_Util_Black_Logi_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file diff --git a/vehicles/wpmc_m939-transport.json b/vehicles/wpmc_m939-transport.json index 0f576bf..e6274f8 100644 --- a/vehicles/wpmc_m939-transport.json +++ b/vehicles/wpmc_m939-transport.json @@ -1 +1 @@ -{"name": "M939 Transport", "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file +{"name": "M939 Transport", "versions": {"DESERT": "/Game/Vehicles/M939Truck_WPMC/BP_WPMC_Util_Black.BP_WPMC_Util_Black_C", "FOREST": "/Game/Vehicles/M939Truck_WPMC/BP_WPMC_Util_Black.BP_WPMC_Util_Black_C", "SNOW": "/Game/Vehicles/M939Truck_WPMC/BP_WPMC_Util_Black.BP_WPMC_Util_Black_C"}, "class_names": ["BP_WPMC_Util_Black_C"], "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file diff --git a/vehicles/wpmc_raven-transport.json b/vehicles/wpmc_raven-transport.json index fe57fd8..4de8721 100644 --- a/vehicles/wpmc_raven-transport.json +++ b/vehicles/wpmc_raven-transport.json @@ -1 +1 @@ -{"name": "Raven Transport", "tickets": 5, "type": "UH", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file +{"name": "Raven Transport", "versions": {"DESERT": "/Game/Vehicles/CH146_Raven_WPMC/BP_CH146_Raven.BP_CH146_Raven_C", "FOREST": "/Game/Vehicles/CH146_Raven_WPMC/BP_CH146_Raven.BP_CH146_Raven_C", "SNOW": "/Game/Vehicles/CH146_Raven_WPMC/BP_CH146_Raven.BP_CH146_Raven_C"}, "class_names": ["BP_CH146_Raven_C"], "tickets": 5, "type": "UH", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file diff --git a/vehicles/wpmc_technical_logi.json b/vehicles/wpmc_technical_logi.json index e8e88e0..f98ceb6 100644 --- a/vehicles/wpmc_technical_logi.json +++ b/vehicles/wpmc_technical_logi.json @@ -1 +1 @@ -{"name": "Technical Logistics", "tickets": 1, "type": "LOGI", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep_logistics.png"} \ No newline at end of file +{"name": "Technical Logistics", "versions": {"DESERT": "/Game/Vehicles/Technical4Seater_WPMC/BP_Technical4Seater_Logi_Tan.BP_Technical4Seater_Logi_Tan_C", "SNOW": "/Game/Vehicles/Technical4Seater_WPMC/BP_Technical4Seater_Logi_Tan.BP_Technical4Seater_Logi_Tan_C"}, "class_names": ["BP_Technical4Seater_Logi_Black_C", "BP_Technical4Seater_Logi_Grey_C", "BP_Technical4Seater_Logi_Tan_C"], "tickets": 1, "type": "LOGI", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep_logistics.png"} \ No newline at end of file diff --git a/vehicles/wpmc_technical_m134.json b/vehicles/wpmc_technical_m134.json index f2b2b8d..c77fa35 100644 --- a/vehicles/wpmc_technical_m134.json +++ b/vehicles/wpmc_technical_m134.json @@ -1 +1 @@ -{"name": "Technical M134 Minigun", "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "Technical M134 Minigun", "versions": {"DESERT": "/Game/Vehicles/Technical4Seater_WPMC/BP_Technical4Seater_M134_Tan.BP_Technical4Seater_M134_Tan_C"}, "class_names": ["BP_Technical2Seater_M134_Black_C", "BP_Technical2Seater_M134_Grey_C", "BP_Technical2Seater_M134_Tan_C", "BP_Technical4Seater_M134_Black_C", "BP_Technical4Seater_M134_Grey_C", "BP_Technical4Seater_M134_Tan_C"], "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/wpmc_technical_m2.json b/vehicles/wpmc_technical_m2.json index e1e49eb..df3912e 100644 --- a/vehicles/wpmc_technical_m2.json +++ b/vehicles/wpmc_technical_m2.json @@ -1 +1 @@ -{"name": "Technical M2", "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"} \ No newline at end of file +{"name": "Technical M2", "versions": {"DESERT": "/Game/Vehicles/Technical2Seater_WPMC/BP_Technical2Seater_M2_Tan.BP_Technical2Seater_M2_Tan_C", "SNOW": "/Game/Vehicles/Technical2Seater_WPMC/BP_Technical2Seater_M2_Tan.BP_Technical2Seater_M2_Tan_C"}, "class_names": ["BP_Technical2Seater_M2_Black_C", "BP_Technical2Seater_M2_Grey_C", "BP_Technical2Seater_M2_Tan_C"], "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/wpmc_technical_mortar.json b/vehicles/wpmc_technical_mortar.json new file mode 100644 index 0000000..36cc9f1 --- /dev/null +++ b/vehicles/wpmc_technical_mortar.json @@ -0,0 +1 @@ +{"name": "Technical Mortar", "versions": {"DESERT": "/Game/Vehicles/Technical2Seater_WPMC/BP_Technical2Seater_Mortar_Tan.BP_Technical2Seater_Mortar_Tan_C", "SNOW": "/Game/Vehicles/Technical2Seater_WPMC/BP_Technical2Seater_Mortar_Tan.BP_Technical2Seater_Mortar_Tan_C"}, "class_names": ["BP_Technical2Seater_Mortar_Black_C", "BP_Technical2Seater_Mortar_Grey_C", "BP_Technical2Seater_Mortar_Tan_C"], "tickets": 5, "type": "SPA", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep_artillery.png"} \ No newline at end of file diff --git a/vehicles/z-8g.json b/vehicles/z-8g.json index 87f4c03..889e118 100644 --- a/vehicles/z-8g.json +++ b/vehicles/z-8g.json @@ -1 +1 @@ -{"name": "Z-8G", "tickets": 5, "type": "UH", "tags": ["CLASS_HEAVY"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file +{"name": "Z-8G", "versions": {"DESERT": "/Game/Vehicles/Z8G/BP_Z8G.BP_Z8G_C"}, "class_names": ["BP_Z8G_C"], "tickets": 5, "type": "UH", "tags": ["CLASS_HEAVY"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file diff --git a/vehicles/z-8j.json b/vehicles/z-8j.json index b4dc1bc..65fbfbe 100644 --- a/vehicles/z-8j.json +++ b/vehicles/z-8j.json @@ -1 +1 @@ -{"name": "Z-8J", "tickets": 5, "type": "UH", "tags": ["CLASS_HEAVY"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file +{"name": "Z-8J", "versions": {"FOREST": "/Game/Vehicles/Z8J/BP_Z8J.BP_Z8J_C", "DESERT": "/Game/Vehicles/Z8J/BP_Z8J.BP_Z8J_C"}, "class_names": ["BP_Z8J_C"], "tickets": 5, "type": "UH", "tags": ["CLASS_HEAVY"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file diff --git a/vehicles/zbd04a.json b/vehicles/zbd04a.json index 0cd0e9e..b458313 100644 --- a/vehicles/zbd04a.json +++ b/vehicles/zbd04a.json @@ -1 +1 @@ -{"name": "ZBD04A", "tickets": 10, "type": "IFV", "tags": ["CLASS_HEAVY", "ATGM", "WATERCRAFT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file +{"name": "ZBD04A", "versions": {"DESERT": "/Game/Vehicles/ZBD04A/BP_ZBD04A_Desert.BP_ZBD04A_Desert_C", "FOREST": "/Game/Vehicles/ZBD04A/BP_ZBD04A.BP_ZBD04A_C", "SNOW": "/Game/Vehicles/ZBD04A/BP_ZBD04A.BP_ZBD04A_C"}, "class_names": ["BP_ZBD04A_Desert_C", "BP_ZBD04A_C"], "tickets": 10, "type": "IFV", "tags": ["CLASS_HEAVY", "ATGM", "WATERCRAFT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file diff --git a/vehicles/zbd05.json b/vehicles/zbd05.json index 83e1822..bd4b3b6 100644 --- a/vehicles/zbd05.json +++ b/vehicles/zbd05.json @@ -1 +1 @@ -{"name": "ZBD05", "tickets": 10, "type": "IFV", "tags": ["CLASS_HEAVY", "ATGM", "WATERCRAFT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file +{"name": "ZBD05", "versions": {"DESERT": "/Game/Vehicles/ZBD05/BP_ZBD05_HJ73C_Woodland.BP_ZBD05_HJ73C_Woodland_C", "FOREST": "/Game/Vehicles/ZBD05/BP_ZBD05_HJ73C_Woodland.BP_ZBD05_HJ73C_Woodland_C", "SNOW": "/Game/Vehicles/ZBD05/BP_ZBD05_HJ73C_Woodland.BP_ZBD05_HJ73C_Woodland_C"}, "class_names": ["BP_ZBD05_HJ73C_Woodland_C"], "tickets": 10, "type": "IFV", "tags": ["CLASS_HEAVY", "ATGM", "WATERCRAFT"], "icon": "icons/map/trackedifv.png"} \ No newline at end of file diff --git a/vehicles/zbl08.json b/vehicles/zbl08.json index bd86089..fe3e769 100644 --- a/vehicles/zbl08.json +++ b/vehicles/zbl08.json @@ -1 +1 @@ -{"name": "ZBL08", "tickets": 10, "type": "IFV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/ifv.png"} \ No newline at end of file +{"name": "ZBL08", "versions": {"DESERT": "/Game/Vehicles/ZBL08/BP_ZBL08_HJ73C_Desert.BP_ZBL08_HJ73C_Desert_C", "FOREST": "/Game/Vehicles/ZBL08/BP_ZBL08_HJ73C.BP_ZBL08_HJ73C_C", "SNOW": "/Game/Vehicles/ZBL08/BP_ZBL08_HJ73C.BP_ZBL08_HJ73C_C"}, "class_names": ["BP_ZBL08_HJ73C_Desert_C", "BP_ZBL08_HJ73C_C"], "tickets": 10, "type": "IFV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/ifv.png"} \ No newline at end of file diff --git a/vehicles/zsd05.json b/vehicles/zsd05.json index b25635b..6f483a5 100644 --- a/vehicles/zsd05.json +++ b/vehicles/zsd05.json @@ -1 +1 @@ -{"name": "ZSD05", "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/trackedjeep.png"} \ No newline at end of file +{"name": "ZSD05", "versions": {"DESERT": "/Game/Vehicles/ZBD05/BP_ZSD05_QJZ-89_Woodland.BP_ZSD05_QJZ-89_Woodland_C", "FOREST": "/Game/Vehicles/ZBD05/BP_ZSD05_QJZ-89_Woodland.BP_ZSD05_QJZ-89_Woodland_C", "SNOW": "/Game/Vehicles/ZBD05/BP_ZSD05_QJZ-89_Woodland.BP_ZSD05_QJZ-89_Woodland_C"}, "class_names": ["BP_ZSD05_QJZ-89_Woodland_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/trackedjeep.png"} \ No newline at end of file diff --git a/vehicles/zsd05_logi.json b/vehicles/zsd05_logi.json index 1dfc5c7..068688b 100644 --- a/vehicles/zsd05_logi.json +++ b/vehicles/zsd05_logi.json @@ -1 +1 @@ -{"name": "ZSD05 Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/trackedapc_logistics.png"} \ No newline at end of file +{"name": "ZSD05 Logistics", "versions": {"DESERT": "/Game/Vehicles/ZBD05/BP_ZSD05_Logi_Woodland.BP_ZSD05_Logi_Woodland_C", "FOREST": "/Game/Vehicles/ZBD05/BP_ZSD05_Logi_Woodland.BP_ZSD05_Logi_Woodland_C", "SNOW": "/Game/Vehicles/ZBD05/BP_ZSD05_Logi_Woodland.BP_ZSD05_Logi_Woodland_C"}, "class_names": ["BP_ZSD05_Logi_Woodland_C"], "tickets": 5, "type": "LOGI", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/trackedapc_logistics.png"} \ No newline at end of file diff --git a/vehicles/zsl10.json b/vehicles/zsl10.json index 618e4bc..b1af85f 100644 --- a/vehicles/zsl10.json +++ b/vehicles/zsl10.json @@ -1 +1 @@ -{"name": "ZSL10", "tickets": 5, "type": "APC", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/apc_open_turret.png"} \ No newline at end of file +{"name": "ZSL10", "versions": {"DESERT": "/Game/Vehicles/ZBL08/BP_ZSL10_QJZ-89_Desert.BP_ZSL10_QJZ-89_Desert_C", "FOREST": "/Game/Vehicles/ZBL08/BP_ZSL10_QJZ-89.BP_ZSL10_QJZ-89_C", "SNOW": "/Game/Vehicles/ZBL08/BP_ZSL10_QJZ-89.BP_ZSL10_QJZ-89_C"}, "class_names": ["BP_ZSL10_QJZ-89_Desert_C", "BP_ZSL10_QJZ-89_C"], "tickets": 5, "type": "APC", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/apc_open_turret.png"} \ No newline at end of file diff --git a/vehicles/ztd05.json b/vehicles/ztd05.json index 3db23ff..faf6618 100644 --- a/vehicles/ztd05.json +++ b/vehicles/ztd05.json @@ -1 +1 @@ -{"name": "ZTD05", "tickets": 10, "type": "MGS", "tags": ["WATERCRAFT", "CLASS_HEAVY"], "icon": "icons/map/mgs.png"} \ No newline at end of file +{"name": "ZTD05", "versions": {"FOREST": "/Game/Vehicles/ZTD05/BP_ZTD05_WoodLand.BP_ZTD05_WoodLand_C", "SNOW": "/Game/Vehicles/ZTD05/BP_ZTD05_WoodLand.BP_ZTD05_WoodLand_C", "DESERT": "/Game/Vehicles/ZTD05/BP_ZTD05_WoodLand.BP_ZTD05_WoodLand_C"}, "class_names": ["BP_ZTD05_WoodLand_C"], "tickets": 10, "type": "MGS", "tags": ["WATERCRAFT", "CLASS_HEAVY"], "icon": "icons/map/mgs.png"} \ No newline at end of file diff --git a/vehicles/ztz99a_cage.json b/vehicles/ztz99a_cage.json index 492fa0b..84c537b 100644 --- a/vehicles/ztz99a_cage.json +++ b/vehicles/ztz99a_cage.json @@ -1 +1 @@ -{"name": "ZTZ99A", "tickets": 15, "type": "MBT", "tags": ["CLASS_HEAVY"], "icon": "icons/map/tank.png"} \ No newline at end of file +{"name": "ZTZ99A", "versions": {"FOREST": "/Game/Vehicles/ZTZ99/BP_ZTZ99_wCage.BP_ZTZ99_wCage_C", "SNOW": "/Game/Vehicles/ZTZ99/BP_ZTZ99_wCage.BP_ZTZ99_wCage_C", "DESERT": "/Game/Vehicles/ZTZ99/BP_ZTZ99_Desert_wCage.BP_ZTZ99_Desert_wCage_C"}, "class_names": ["BP_ZTZ99_wCage_C", "BP_ZTZ99_Desert_wCage_C"], "tickets": 15, "type": "MBT", "tags": ["CLASS_HEAVY"], "icon": "icons/map/tank.png"} \ No newline at end of file