Given a 2D grid
of size m x n
and an integer k
. You need to shift the grid
k
times.
In one shift operation:
- Element at
grid[i][j]
becomes atgrid[i][j + 1]
. - Element at
grid[i][n - 1]
becomes atgrid[i + 1][0]
. - Element at
grid[n - 1][n - 1]
becomes atgrid[0][0]
.
Return the 2D grid after applying shift operation k
times.
Input: grid = [[1,2,3],[4,5,6],[7,8,9]], k = 1 Output: [[9,1,2],[3,4,5],[6,7,8]]
Input: grid = [[3,8,1,9],[19,7,2,5],[4,6,11,10],[12,0,21,13]], k = 4 Output: [[12,0,21,13],[3,8,1,9],[19,7,2,5],[4,6,11,10]]
Input: grid = [[1,2,3],[4,5,6],[7,8,9]], k = 9 Output: [[1,2,3],[4,5,6],[7,8,9]]
m == grid.length
n == grid[i].length
1 <= m <= 50
1 <= n <= 50
-1000 <= grid[i][j] <= 1000
0 <= k <= 100
impl Solution {
pub fn shift_grid(grid: Vec<Vec<i32>>, k: i32) -> Vec<Vec<i32>> {
let (m, n) = (grid.len(), grid[0].len());
let k = (k as usize) % (m * n);
let mut ret = vec![vec![0; n]; m];
for pos in 0..(m * n) {
let tmp = (pos + m * n - k) % (m * n);
ret[pos / n][pos % n] = grid[tmp / n][tmp % n];
}
ret
}
}