You are playing a game that contains multiple characters, and each of the characters has two main properties: attack and defense. You are given a 2D integer array properties
where properties[i] = [attacki, defensei]
represents the properties of the ith
character in the game.
A character is said to be weak if any other character has both attack and defense levels strictly greater than this character's attack and defense levels. More formally, a character i
is said to be weak if there exists another character j
where attackj > attacki
and defensej > defensei
.
Return the number of weak characters.
Input: properties = [[5,5],[6,3],[3,6]] Output: 0 Explanation: No character has strictly greater attack and defense than the other.
Input: properties = [[2,2],[3,3]] Output: 1 Explanation: The first character is weak because the second character has a strictly greater attack and defense.
Input: properties = [[1,5],[10,4],[4,3]] Output: 1 Explanation: The third character is weak because the second character has a strictly greater attack and defense.
2 <= properties.length <= 105
properties[i].length == 2
1 <= attacki, defensei <= 105
impl Solution {
pub fn number_of_weak_characters(mut properties: Vec<Vec<i32>>) -> i32 {
let mut max_defense = 0;
let mut ret = 0;
properties.sort_unstable_by_key(|p| (-p[0], p[1]));
for p in &properties {
ret += (max_defense > p[1]) as i32;
max_defense = max_defense.max(p[1]);
}
ret
}
}