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tilesAround: is broken if you are near the edges of the map (lower bound is OK, upper bound needs to be done).
Maybe we should have a map object so we can have a solid way of telling the RTGridLayout the number of columns it needs to display. This is easy while the center tile is not near the edge of the map.
The text was updated successfully, but these errors were encountered:
tilesAround:
is broken if you are near the edges of the map (lower bound is OK, upper bound needs to be done).Maybe we should have a map object so we can have a solid way of telling the
RTGridLayout
the number of columns it needs to display. This is easy while the center tile is not near the edge of the map.The text was updated successfully, but these errors were encountered: