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file_audio_source.cc
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file_audio_source.cc
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/*****************************************************************************
* Copyright 2017 CPqD. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*****************************************************************************/
#include "file_audio_source.h"
#include <cstdint>
#include <iostream>
typedef struct {
uint8_t riff[4];
uint32_t chunk_size;
uint8_t wave[4];
uint8_t fmtchunk_id[4];
uint32_t fmtchunk_size;
uint16_t audio_format;
uint16_t num_channels;
uint32_t sample_rate;
uint32_t byte_rate;
uint16_t block_align;
uint16_t bps;
uint8_t datachunk_id[4];
uint32_t datachunk_size;
} WavHeader;
FileAudioSource::FileAudioSource(const std::string& file_name, AudioFormat fmt)
: AudioSource (fmt), file_name_(file_name) {
ifs_.open(file_name_, std::ifstream::in | std::ifstream::binary);
if(file_name.substr(file_name.find_last_of(".") + 1) != "raw") {
if(file_name.substr(file_name.find_last_of(".") + 1) == "wav") {
WavHeader header;
ifs_.read(reinterpret_cast<char*>(&header), sizeof(WavHeader));
datachunk_size_ = header.datachunk_size;
fmt_.sample_rate_ = header.sample_rate;
fmt_.bits_per_sample_ = header.bps;
}
// Now ASR support audio headers
ifs_.seekg(0);
fmt_.fileFormat = AudioFileFormat::WAV;
} else {
fmt_.fileFormat = AudioFileFormat::RAW;
}
datachunk_size_ = ifs_.tellg();
}
FileAudioSource::~FileAudioSource() {
ifs_.close();
}
int FileAudioSource::read(std::vector<char>& buffer) {
char tmp[block_size_];
ifs_.read(tmp, block_size_);
if (ifs_.gcount() == 0)
return -1;
buffer.assign(tmp, tmp + ifs_.gcount());
return ifs_.gcount();
}
void FileAudioSource::close() {}
void FileAudioSource::finish() {}