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individualplayer.php
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<!doctype html>
<?php
$uid = $_GET['uid'];
require './queries/dbconn.php';
$sql = "SELECT s.Title, s.Value, p.Name, p.Photo FROM `Statistics` as s
INNER JOIN `Stat_Types` as st on st.T_ID = s.Type
INNER JOIN `Player` as p on s.User_ID = p.User_ID
WHERE s.User_ID = '$uid' and st.Stat_Type = 'Player_Stat'
and s.Title != 'Weapon_Stat'";
$result = $conn->query($sql);
$num_rows = $result->num_rows;
if ($num_rows > 0) {
$first_row = $result->fetch_assoc();
echo'
<html lang="en-US">
<head>
<title>'.$first_row["Name"].'</title>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="chrome=1">
<!-- Begin Jekyll SEO tag v2.4.0 -->
<title>76561197961466249 | marxy.net</title>';
require './header.php';
require './menu.php';
echo '
<section>
<script src="./assets/js/Chart.bundle.js"></script>
<style>
#overview, #matches, #stats, #weapons, #clutches {
display: none;
}
#playerName {
margin-top: 5px;
}
.playerImage {
border: 1px solid black;
border-radius: 8px;
}
.otPad1 tr th, .otPad2 tr th {
padding-left: 20px;
}
.otPad1 tr td, .otPad2 tr td {
padding-right: 20px;
}
canvas {
margin-bottom: 30px;
padding-right: 10px;
}
.container {
width: 100%;
}
.tabs .tab a:hover, .tabs .tab a.active {
color: rgba(81, 150, 255, 0.7);
}
.tabs .tab a {
color: rgba(81, 150, 255, 1);
}
.tabs .indicator {
background-color: rgb(81, 150, 255);
}
.infoFont {
font-size: 12px;
font-weight: bold;
}
</style>';
echo'
<div class="container">
<div class="row">
<div class="center-align">
<img src="'.$first_row["Photo"].'" class="playerImage hoverable" width="120" height="120">
</div>
<div class="col s12">
<h2 class="center-align" id="playerName">'.$first_row["Name"].'</h2>
</div>
<div class="col s12">
<ul class="tabs">
<li class="tab col s3"><a href="#overview">Statistics</a></li>
<li class="tab col s2"><a href="#matches">Matches</a></li>
<!--<li class="tab col s2"><a href="#stats">Statistics</a></li>-->
<!--<li class="tab col s2"><a href="#weapons" onclick="drawCharts()">Weapon Charts</a></li>-->
<!--<li class="tab col s2"><a href="#clutches" onclick="drawClutches()">Clutches</a></li>-->
<li class="tab col s3"><a href="#settings">Settings</a></li>
</ul>
</div>
<!-- Overview -->
<div id="overview" class="col s12 tabContent">';
// output data of each row
echo ' <table class="col s6 highlight ot1 otPad1">';
$row_cnt = 0;
while($row = $result->fetch_assoc()) {
if($row_cnt == (floor($num_rows/2))){
echo '</table>
<table class="col s6 bordered highlight grey lighten-3 black-text text-darken-2 ot2 otPad2">';
}
$row_cnt++;
echo ' <tr>
<th>'.$row["Title"].':</th>
<td class="right-align">'.$row["Value"].'</td>
</tr>';
}
echo '</table>';
} else {
echo "0 results";
}
echo'
</div>
<!-- Matches -->
<div id="matches" class="col s12 tabContent">
';
$sql_match = "SELECT m.Match_ID,m.MatchDate,m.Map,
ta.Name as ta_name, ta.RoundWins as ta_rw, tb.Name as tb_name, tb.RoundWins as tb_rw
FROM `Match` as m
INNER JOIN teams_in_match as tm ON tm.Match_ID = m.Match_ID
INNER JOIN team as ta ON tm.TeamA_ID = ta.Team_ID
INNER JOIN team as tb on tm.TeamB_ID = tb.Team_ID
INNER JOIN belongs_to as b on tm.TeamA_ID = b.Team_ID or tm.TeamB_ID = b.Team_ID
WHERE b.User_ID = '$uid' ORDER BY m.MatchDate DESC";
$match_result = $conn->query($sql_match);
$num_rows = $match_result->num_rows;
if ($num_rows > 0) {
// output data of each row
echo ' <table class="col s12 bordered highlight grey lighten-3 black-text text-darken-2">';
while($row = $match_result->fetch_assoc()) {
$match_id = $row["Match_ID"];
$match_date = new DateTime();
$match_date->setTimestamp( $row["MatchDate"] );
$match_date_formated = $match_date->format('Y-m-d H:i:s');
$match_map = $row["Map"];
$teamA_score = $row['ta_rw'];
$teamB_score = $row['tb_rw'];
$teamA_wlt;
$teamB_wlt;
if($teamA_score > $teamB_score){
$teamA_wlt = "scoreWinner";
$teamB_wlt = "scoreLoser";
}
else if ($teamA_score < $teamB_score){
$teamB_wlt = "scoreWinner";
$teamA_wlt = "scoreLoser";
}
else {
$teamB_wlt = "scoreTie";
$teamA_wlt = "scoreTie";
}
echo ' <tr id="matchrow">
<td style="width: 10%;" class="infoFont">
'.$match_date_formated.'
</td>
<td style="text-align: right;width: 25%">'.$row['ta_name'].'</td>
<td style="text-align: center;width: 8%"><span class="'.$teamA_wlt.'">'.$teamA_score.'</span> - <span class="'.$teamB_wlt.'">'.$teamB_score.'</span></td>
<td style="width: 25%">'.$row['tb_name'].'</td>
<td style="width: 15%" class="infoFont">
'.$match_map.'
</td>
</tr>';
}
echo '</table>';
} else {
echo "0 results";
}
$conn->close();
?>
</div>
<!-- Statistics
<div id="stats" class="col s12 tabContent">
<table class="col s6 bordered highlight grey lighten-3 black-text text-darken-2 ot1">
<tr>
<th>Kills:</th>
<td class="right-align">69</td>
</tr>
<tr>
<th>Assists:</th>
<td class="right-align">8</td>
</tr>
<tr>
<th>Deaths:</th>
<td class="right-align">42</td>
</tr>
<tr>
<th>Headshots:</th>
<td class="right-align">23</td>
</tr>
<tr>
<th>Team Kills:</th>
<td class="right-align">1</td>
</tr>
<tr>
<th>Trade Kills:</th>
<td class="right-align">8</td>
</tr>
<tr>
<th>Times Traded:</th>
<td class="right-align">6</td>
</tr>
<tr>
<th>First Kills:</th>
<td class="right-align">12</td>
</tr>
<tr>
<th>First Deaths:</th>
<td class="right-align">7</td>
</tr>
</table>
<table class="col s6 bordered highlight grey lighten-3 black-text text-darken-2 ot2">
<tr>
<th>Hltv Rating:</th>
<td class="right-align">1.92</td>
</tr>
<tr>
<th>Plants:</th>
<td class="right-align">3</td>
</tr>
<tr>
<th>Defuses:</th>
<td class="right-align">0</td>
</tr>
<tr>
<th>Health Damage:</th>
<td class="right-align">7088</td>
</tr>
<tr>
<th>Armor Damage:</th>
<td class="right-align">808</td>
</tr>
<tr>
<th>Rounds Played:</th>
<td class="right-align">57</td>
</tr>
<tr>
<th>Rounds Won:</th>
<td class="right-align">31</td>
</tr>
<tr>
<th>KAST Rounds:</th>
<td class="right-align">41</td>
</tr>
<tr>
<th>MVPs:</th>
<td class="right-align">11</td>
</tr>
</table>
<table class="col s6 bordered highlight grey lighten-3 black-text text-darken-2 ot1">
<tr>
<th>1Kill Rounds:</th>
<td class="right-align">15</td>
</tr>
<tr>
<th>2Kill Rounds:</th>
<td class="right-align">9</td>
</tr>
<tr>
<th>3Kill Rounds:</th>
<td class="right-align">9</td>
</tr>
<tr>
<th>4Kill Rounds:</th>
<td class="right-align">0</td>
</tr>
<tr>
<th>5Kill Rounds:</th>
<td class="right-align">2</td>
</tr>
<tr>
<th>Total Kill Rounds:</th>
<td class="right-align">35</td>
</tr>
</table>
<table class="col s6 bordered highlight grey lighten-3 black-text text-darken-2 ot2">
<tr>
<th>1v1 Clutches:</th>
<td class="right-align">1</td>
</tr>
<tr>
<th>1v2 Clutches:</th>
<td class="right-align">0</td>
</tr>
<tr>
<th>1v3 Clutches:</th>
<td class="right-align">1</td>
</tr>
<tr>
<th>1v4 Clutches:</th>
<td class="right-align">0</td>
</tr>
<tr>
<th>1v5 Clutches:</th>
<td class="right-align">0</td>
</tr>
<tr>
<th>Total Clutches:</th>
<td class="right-align">2</td>
</tr>
</table>
<table id="matrix" class="col s12 bordered highlight grey lighten-3 black-text text-darken-2">
<thead>
<tr class="header" id="ignoreglobal">
<th style="text-align: center">Name</th>
<th style="text-align: center">Killed:KilledBy</th>
</tr>
</thead>
<tbody>
<tr id="ignoreglobal">
<td class="row" style="text-align: center"><a href="/players/76561198344040839">89iup34reawfdjcx</a></td>
<td style="text-align: center">9 : 7</td>
</tr>
<tr id="ignoreglobal">
<td class="row" style="text-align: center"><a href="/players/Ant-iwnl-">Ant-iwnl-</a></td>
<td style="text-align: center">4 : 5</td>
</tr>
<tr id="ignoreglobal">
<td class="row" style="text-align: center"><a href="/players/76561198256748178">Blue Cunts with Guns</a></td>
<td style="text-align: center">9 : 5</td>
</tr>
<tr id="ignoreglobal">
<td class="row" style="text-align: center"><a href="/players/Devyn">Devyn</a></td>
<td style="text-align: center">6 : 4</td>
</tr>
<tr id="ignoreglobal">
<td class="row" style="text-align: center"><a href="/players/76561198301074257">K o z y ツ</a></td>
<td style="text-align: center">12 : 10</td>
</tr>
<tr id="ignoreglobal">
<td class="row" style="text-align: center"><a href="/players/76561198025626073">Rainman</a></td>
<td style="text-align: center">10 : 1</td>
</tr>
<tr id="ignoreglobal">
<td class="row" style="text-align: center"><a href="/players/76561198117966816">rî§К</a></td>
<td style="text-align: center">8 : 2</td>
</tr>
<tr id="ignoreglobal">
<td class="row" style="text-align: center"><a href="/players/76561198137565812">✪ WAZZI</a></td>
<td style="text-align: center">5 : 5</td>
</tr>
</tbody>
</table>
</div> -->
<!-- Weapons -->
<div id="weapons" class="col s12 tabContent">
<div class="grey lighten-3 black-text text-darken-2">
<br>
<canvas id="rifleChart" class="hoverable" style="width: 90%;height: 350px;"></canvas>
<canvas id="pistolChart" class="hoverable" style="width: 90%;height: 350px;"></canvas>
<canvas id="smgChart" class="hoverable" style="width: 90%;height: 350px;"></canvas>
<canvas id="heavyChart" class="hoverable" style="width: 90%;height: 350px;"></canvas>
<canvas id="nadeChart" class="hoverable" style="width: 90%;height: 350px;"></canvas>
<canvas id="miscChart" class="hoverable" style="width: 90%;height: 350px;"></canvas>
</div>
</div>
<!-- Clutches -->
<div id="clutches" class="col s12 tabContent">
<div class="grey lighten-3 black-text text-darken-2">
<div class="row">
<div class="col s6">
<canvas id="enteredChart" class="hoberable"></canvas>
</div>
<div class="col s6">
<canvas id="wonChart" class="hoberable "></canvas>
</div>
</div>
<table class="col s12 bordered highlight grey lighten-3 black-text text-darken-2 ot2">
<thead>
<tr>
<th></th>
<th class="center-align">Entered</th>
<th class="center-align">Won</th>
<th class="center-align">Percentage</th>
</tr>
</thead>
<tbody>
<tr>
<th class="right-align">1v1s</th>
<td class="center-align">1</td>
<td class="center-align">1</td>
<td class="center-align">100.0%</td>
</tr>
<tr>
<th class="right-align">1v2s</th>
<td class="center-align">3</td>
<td class="center-align">0</td>
<td class="center-align">0.0%</td>
</tr>
<tr>
<th class="right-align">1v3s</th>
<td class="center-align">1</td>
<td class="center-align">1</td>
<td class="center-align">100.0%</td>
</tr>
<tr>
<th class="right-align">1v4s</th>
<td class="center-align">1</td>
<td class="center-align">0</td>
<td class="center-align">0.0%</td>
</tr>
<tr>
<th class="right-align">1v5s</th>
<td class="center-align">0</td>
<td class="center-align">0</td>
<td class="center-align">0.0%</td>
</tr>
<tr>
<th class="right-align">Total</th>
<td class="center-align">6</th>
<td class="center-align">2</th>
<td class="center-align">33.33%</td>
</tr>
</tbody>
</table>
</div>
</div>
<style>
.button {
background-color: #f44336;
border: none;
color: white;
padding: 15px 32px;
text-align: center;
text-decoration: none;
display: inline-block;
font-size: 16px;
margin-top: 1em;
}
.button2 {background-color: #4CAF50; } /* Green */
</style>
<?php
$uid = $_GET['uid'];
echo'
<div id="settings" class="col s12 tabContent">
<form action="./queries/updateusername.php">
Current UserID:
<input type="text" name="uid" readonly value="'.$uid.'">
New Username:
<input type="text" name="userName" value="">
<input class="button button2" type="submit" value="Submit">
</form>
<a id="delete" class="button " class="button" href="./queries/deleteuser.php?uid='.$uid.'">Delete User</a>
</div>';
?>
<script>
$(document).ready(function()
{
var id = $('.tab > .active').attr('href');
if (id)
{
$(id).show();
if (id == "#weapons")
drawCharts();
else if (id == "#clutches")
drawClutches();
}
else
$('.tab:first').addClass('active');
});
var clutchesLoaded = false;
var chartColors = {
red: 'rgb(255, 99, 132)',
orange: 'rgb(255, 159, 64)',
yellow: 'rgb(255, 205, 86)',
green: 'rgb(75, 192, 192)',
blue: 'rgb(54, 162, 235)',
purple: 'rgb(153, 102, 255)',
grey: 'rgb(201, 203, 207)'
};
function drawClutches()
{
if (clutchesLoaded)
return;
clutchesLoaded = true;
var cStart = {"1":1,"2":3,"3":1,"4":1,"5":0};
var cWon = {"1":1,"2":0,"3":1,"4":0,"5":0};
var titles = [ "1v1", "1v2", "1v3", "1v4", "1v5" ];
var startData = [];
var wonData = [];
for (i = 1; i <= 5; i++)
{
startData.push(cStart[i]);
wonData.push(cWon[i]);
}
var datasets = [];
datasets.push({
label: "dataSet",
backgroundColor: [
window.chartColors.red,
window.chartColors.orange,
window.chartColors.yellow,
window.chartColors.green,
window.chartColors.blue,
],
data: startData
});
datasets.push({
label: "dataSet",
backgroundColor: [
window.chartColors.red,
window.chartColors.orange,
window.chartColors.yellow,
window.chartColors.green,
window.chartColors.blue,
],
data: wonData
});
generatePieChart("enteredChart", "Clutches Entered", datasets[0], titles);
generatePieChart("wonChart", "Clutches Won", datasets[1], titles);
}
function generatePieChart(canvasID, title, dataset, labels)
{
var canvas = document.getElementById(canvasID);
var ctx = canvas.getContext('2d');
var myPieChart = new Chart(ctx, {
type: 'pie',
data: {
labels: labels,
datasets: [dataset]
},
options: {
title: {
display: true,
text: title,
fontSize: 24
},
legend: {
position: 'bottom'
}
}
});
}
var names = {"Autos":"Autos","Other":"Other","Unknown":"Unknown","P2000":"P2000","Glock":"Glock-18","P250":"P250","Deagle":"Deagle","FiveSeven":"Five-seveN","DualBarettas":"Dualies","Tec9":"Tec-9","CZ":"CZ-75","USP":"USP-S","Revolver":"R8","MP7":"MP7","MP9":"MP9","Bizon":"PP-Bizon","Mac10":"Mac-10","UMP":"UMP-45","P90":"P90","SawedOff":"Sawed-Off","Nova":"Nova","Swag7":"Mag-7","XM1014":"XM1014","M249":"M249","Negev":"Negev","Gallil":"Galil","Famas":"Famas","AK47":"AK-47","M4A4":"M4A4","M4A1":"M4A1-S","Scout":"SSG 08","SG556":"SG-553","AUG":"AUG","AWP":"AWP","Scar20":"Scar-20","G3SG1":"G3SG1","Zeus":"Zeus","Kevlar":"Kevlar","Helmet":"Helmet","Bomb":"Bomb","Knife":"Knife","DefuseKit":"Defuse Kit","World":"World","Decoy":"Decoy","Molotov":"Molotov","Incendiary":"Incendiary","Flash":"Flash","Smoke":"Smoke","HE":"HE"};
var chartsLoaded = false;
function drawCharts()
{
if (chartsLoaded)
return;
chartsLoaded = true;
var wData = {"Glock":{"Kills":0,"Deaths":1,"Shots":18,"Hits":5,"Damage":54},"USP":{"Kills":3,"Deaths":2,"Shots":30,"Hits":6,"Damage":210},"Deagle":{"Kills":9,"Deaths":6,"Shots":42,"Hits":21,"Damage":1021},"UMP":{"Kills":0,"Deaths":3,"Shots":0,"Hits":0,"Damage":0},"AK47":{"Kills":12,"Deaths":7,"Shots":136,"Hits":41,"Damage":1316},"HE":{"Kills":1,"Deaths":0,"Shots":25,"Hits":15,"Damage":310},"Flash":{"Kills":0,"Deaths":0,"Shots":25,"Hits":0,"Damage":0},"M4A4":{"Kills":5,"Deaths":5,"Shots":79,"Hits":19,"Damage":521},"Knife":{"Kills":0,"Deaths":1,"Shots":11,"Hits":0,"Damage":0},"AWP":{"Kills":19,"Deaths":11,"Shots":40,"Hits":20,"Damage":1716},"Smoke":{"Kills":0,"Deaths":0,"Shots":32,"Hits":0,"Damage":0},"P250":{"Kills":4,"Deaths":1,"Shots":17,"Hits":5,"Damage":172},"Famas":{"Kills":2,"Deaths":1,"Shots":22,"Hits":7,"Damage":200},"Molotov":{"Kills":0,"Deaths":0,"Shots":5,"Hits":0,"Damage":0},"Incendiary":{"Kills":0,"Deaths":0,"Shots":13,"Hits":5,"Damage":14},"MP7":{"Kills":2,"Deaths":1,"Shots":76,"Hits":11,"Damage":205},"Decoy":{"Kills":0,"Deaths":0,"Shots":1,"Hits":0,"Damage":0},"Scar20":{"Kills":8,"Deaths":0,"Shots":71,"Hits":13,"Damage":720},"XM1014":{"Kills":0,"Deaths":1,"Shots":0,"Hits":0,"Damage":0},"CZ":{"Kills":1,"Deaths":1,"Shots":13,"Hits":5,"Damage":100},"Gallil":{"Kills":0,"Deaths":1,"Shots":0,"Hits":0,"Damage":0},"FiveSeven":{"Kills":2,"Deaths":0,"Shots":41,"Hits":8,"Damage":215},"MP9":{"Kills":1,"Deaths":0,"Shots":122,"Hits":12,"Damage":239},"Zeus":{"Kills":0,"Deaths":0,"Shots":1,"Hits":0,"Damage":0},"M249":{"Kills":1,"Deaths":0,"Shots":20,"Hits":5,"Damage":124}};
var oKills = 0;
var oDeaths = 0;
var cutoff = 0.02;
var weaponLineTitles = [ "Kills", "Deaths", "Accuracy" ];
var rifles = [ "AK47", "M4A4", "M4A1", "AWP", "Scout", "Gallil", "Famas", "SG556", "AUG" ];
var pistols = [ "Glock", "USP", "P2000", "Deagle", "P250", "CZ", "FiveSeven", "Tec9", "DualBarettas", "Revolver" ];
var smgs = [ "Mac10", "UMP", "MP9", "MP7", "P90", "Bizon" ];
var heavys = [ "Swag7", "SawedOff", "Nova", "XM1014", "Negev", "M249" ];
var nades = [ "Flash", "Smoke", "Decoy", "HE", "Molotov", "Incendiary" ];
var misc = [ "Zeus", "Knife", "World" ];
var rifleData = [ ["NaN"], ["NaN"], ["NaN"] ];
var pistolData = [ ["NaN"], ["NaN"], ["NaN"] ];
var smgData = [ ["NaN"], ["NaN"], ["NaN"] ];
var heavyData = [ ["NaN"], ["NaN"], ["NaN"] ];
var nadeData = [ ["NaN"], ["NaN"], ["NaN"] ];
var miscData = [ ["NaN"], ["NaN"], ["NaN"] ];
for (i = 0; i < rifles.length; i++)
{
if (wData.hasOwnProperty(rifles[i]))
addWeaponDataPoint(rifleData, wData[rifles[i]], rifles[i]);
else
addWeaponDataPoint(rifleData, null, rifles[i]);
}
var autoHits = 0, autoShots = 0, autoKills = 0, autoDeaths = 0;
if (wData.hasOwnProperty("Scar20"))
{
autoKills += wData["Scar20"].Kills;
autoDeaths += wData["Scar20"].Deaths;
autoShots += wData["Scar20"].Shots;
autoHits += wData["Scar20"].Hits;
}
if (wData.hasOwnProperty("G3SG1"))
{
autoKills += wData["G3SG1"].Kills;
autoDeaths += wData["G3SG1"].Deaths;
autoShots += wData["G3SG1"].Shots;
autoHits += wData["G3SG1"].Hits;
}
if (autoShots > 0)
addWeaponDataPointEx(rifleData, autoKills, autoDeaths, Number(((autoHits / autoShots) * 100).toFixed(2)), "Autos");
else
addWeaponDataPointEx(rifleData, autoKills, autoDeaths, 0, "Autos");
rifles.push("Autos");
for (i = 0; i < pistols.length; i++)
{
if (wData.hasOwnProperty(pistols[i]))
addWeaponDataPoint(pistolData, wData[pistols[i]], pistols[i]);
else
addWeaponDataPoint(pistolData, null, pistols[i]);
}
for (i = 0; i < smgs.length; i++)
{
if (wData.hasOwnProperty(smgs[i]))
addWeaponDataPoint(smgData, wData[smgs[i]], smgs[i]);
else
addWeaponDataPoint(smgData, null, smgs[i]);
}
for (i = 0; i < heavys.length; i++)
{
if (wData.hasOwnProperty(heavys[i]))
addWeaponDataPoint(heavyData, wData[heavys[i]], heavys[i]);
else
addWeaponDataPoint(heavyData, null, heavys[i]);
}
for (i = 0; i < misc.length; i++)
{
if (misc[i] == "World")
addWeaponDataPointEx(miscData, "NaN", 0, "NaN", names[misc[i]]);
else if (wData.hasOwnProperty(misc[i]))
addWeaponDataPointEx(miscData, wData[misc[i]].Kills, wData[misc[i]].Deaths, "NaN", names[misc[i]]);
else
addWeaponDataPointEx(miscData, 0, 0, "NaN", names[misc[i]]);
}
for (i = 0; i < nades.length; i++)
{
if (wData.hasOwnProperty(nades[i]))
addNadeDataPoint(nadeData, wData[nades[i]], nades[i]);
else
addNadeDataPoint(nadeData, null, nades[i]);
}
generateChart("rifleChart", rifleData, "Rifles", weaponLineTitles, rifles);
generateChart("pistolChart", pistolData, "Pistols", weaponLineTitles, pistols);
generateChart("smgChart", smgData, "SMGs", weaponLineTitles, smgs);
generateChart("heavyChart", heavyData, "Heavys", weaponLineTitles, heavys);
generateChart("nadeChart", nadeData, "Nades", [ "Throws", "Hits or Impacts", "Damage / Throw" ], nades);
generateChart("miscChart", miscData, "Misc", weaponLineTitles, misc);
}
function addWeaponDataPointEx(data, num1, num2, num3, lblText)
{
if (num1 != -1)
data[0].push(num1);
if (num2 != -1)
data[1].push(num2);
if (num3 != -1)
data[2].push(num3);
}
function addWeaponDataPoint(data, weapon, key)
{
var lblText = names[key];
if (weapon == null)
addWeaponDataPointEx(data, 0, 0, 0, lblText);
else
{
if (weapon.Shots > 0)
addWeaponDataPointEx(data, weapon.Kills, weapon.Deaths, Number(((weapon.Hits / weapon.Shots) * 100).toFixed(2)), lblText);
else
addWeaponDataPointEx(data, weapon.Kills, weapon.Deaths, 0, lblText);
}
}
function addNadeDataPoint(data, nade, key)
{
var lblText = names[key];
if (nade == null)
addWeaponDataPointEx(data, 0, 0, 0, lblText);
else
{
if (nade.Shots > 0)
addWeaponDataPointEx(data, nade.Shots, nade.Hits, Number((nade.Damage /nade.Shots).toFixed(2)), lblText);
else
addWeaponDataPointEx(data, nade.Shots, nade.Hits, "NaN", lblText);
}
}
var lineColors = [ '#08a500', '#e83c3c', '#3ca4e8' ];
Array.prototype.extend = function (other_array, other) {
/* you should include a test to check whether other_array really is an array */
if (other)
other_array.forEach(function(v) {this.push(names[v])}, this);
else
other_array.forEach(function(v) {this.push(v)}, this);
}
Chart.Tooltip.positioners.cursor = function(chartElements, coordinates) {
return coordinates;
};
function generateChart(canvasID, data, title, lineLabels, xLabels)
{
var labels = [];
var datasets = [];
labels.push("");
labels.extend(xLabels, true);
labels.push("");
for (i = 0; i < lineLabels.length; i++)
{
var tData = [];
tData.extend(data[i]);
tData.push("NaN");
datasets.push({
label: lineLabels[i],
borderColor: lineColors[i],
fill: false,
data: tData,
lineTension: 0
});
}
var canvas = document.getElementById(canvasID);
var ctx = canvas.getContext('2d');
var myLineChart = new Chart(ctx, {
type: 'line',
data: {
labels: labels,
datasets: datasets
},
options: {
title: {
display: true,
text: title,
fontSize: 24
},
legend: {
position: 'bottom'
},
tooltips: {
intersect: false,
mode: 'index',
position: 'average'
},
scales: {
yAxes: [{
display: true,
ticks: {
sugestedMin: 0,
maxTicksLimit: 10
}
}]
}
}
});
}
</script>
</section>
</div>
<?php
require 'footer.php';
?>
</body>
</html>