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WIP ConstCoordSeq #138

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kylebarron
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Closes #137

This adds a new struct for ConstCoordSeq that contains a const pointer to the GEOS coord seq object.

The ideal API would probably be to have something like the Geom trait for coordinate sequences, but I assume that's backwards-incompatible, because users would then also have to import such a trait?

I didn't notice any performance improvement on my relevant benchmark in my geoarrow project, so it's possible I either implemented it wrong or this is such a small performance gain that it's immeasurably small.

Comment on lines +950 to +957
let extra = if let Some(x) = original.context.get_last_error() {
format!("\nLast error: {x}")
} else {
String::new()
};
return Err(Error::NoConstructionFromNullPtr(format!(
"CoordSeq::{caller}{extra}",
)));
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You're calling two format! here, which isn't great. Could you instead have format!s directly into the let Some(x) else please?

@GuillaumeGomez
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I don't see anything bad in particular in the implementation. So the relevant question here would be: are you sure this clone was this expensive for you? Do you have a flamegraph comparison between before and after?

@kylebarron
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are you sure this clone was this expensive for you

No I'm not 😄 it was an (uneducated?) guess. I need to learn how to better profile rust code 😅

@GuillaumeGomez
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Well in any case, this PR seems to be on good track so if you fix the errors, I'll gladly merge it. Take a look at how the other Const* types were implemented if you need to find out.

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get_coord_seq without extra clone
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