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Check out my guitar app here to listen to the results. (Repo)
Originally I was using some oscillators plugged into a tuna effects chain. Naturally it sounded like some oscillators plugged into a guitar amp. It sounded better than plain oscillators but it was mediocre at best.
Then I found this library, and thought, this would probably be better, even if it is a bit tinny.
I took the algorithm from here and put it in a GuitarString instead of a PluckedString class (since I already had a GuitarString class and this library needed updating and I didn't need the flash stuff or anything) and got that working.
Then I plugged it back into the tuna effects chain I had set up. At first it sounded bad because it sort of tapered off in frequency while it was fading out. Then I disabled all but the wah-wah and it started sounding great! Not tinny at all, like magic!
Of course you can hear that there's a wah-wah effect being applied, but there's probably some other simple setup (maybe just a ConvolverNode?) that would similarly smooth out the sound.
I might play around with this more at some point, but for now I'm happy with this.
The text was updated successfully, but these errors were encountered:
Check out my guitar app here to listen to the results. (Repo)
Originally I was using some oscillators plugged into a tuna effects chain. Naturally it sounded like some oscillators plugged into a guitar amp. It sounded better than plain oscillators but it was mediocre at best.
Then I found this library, and thought, this would probably be better, even if it is a bit tinny.
I took the algorithm from here and put it in a
GuitarString
instead of aPluckedString
class (since I already had aGuitarString
class and this library needed updating and I didn't need the flash stuff or anything) and got that working.Then I plugged it back into the tuna effects chain I had set up. At first it sounded bad because it sort of tapered off in frequency while it was fading out. Then I disabled all but the wah-wah and it started sounding great! Not tinny at all, like magic!
Of course you can hear that there's a wah-wah effect being applied, but there's probably some other simple setup (maybe just a
ConvolverNode
?) that would similarly smooth out the sound.I might play around with this more at some point, but for now I'm happy with this.
The text was updated successfully, but these errors were encountered: