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What I found was that the UE4 didn't have any functional errors and I got a valid result back. However when using UE5, it gave me the same aiohttp.http_exceptions.BadStatusLine: 400 error.
Hi,
I am trying to get this working with UE 5.02 and am getting this error:
It seems to generates this error as soon as I play the UE editor with an actor that has a MachineLearningRemote component.
My requirements file for my ml-remote-server has the following:
python-socketio==4.3.1
aiohttp==3.7.4
tensorflow==2.4.1
I've tried using my UE4 requirements which is:
python-socketio==4.2.1
aiohttp==3.6.1
tensorflow==2.4.1
What I found was that the UE4 didn't have any functional errors and I got a valid result back. However when using UE5, it gave me the same aiohttp.http_exceptions.BadStatusLine: 400 error.
I am using the v0.7.0 for UE 5.0 with v2.1.1 Release for UE5.0.
I didn't follow the advice mentioned in #12 because I was getting his their error when using v2.3.0 Release for UE5.0 but this might be related.
Is there something I am missing here that I could try or is there a bug here?
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