Releases: getsentry/sentry-unreal
Releases · getsentry/sentry-unreal
0.6.0
Features
- Add plugin settings allowing to disable event capturing for certain build configurations/targets (#273)
- Add release health monitoring feature (#270)
- Add UE 5.2 support for CI (#280)
Fixes
- Fix Android release name inititalization (#274)
- Update dependencies loading mechanism (#287)
- Fix issue with script execution policy for debug symbols uploading on Windows (#290)
Dependencies
0.5.0
0.4.0
Features
- Added the option to automatically attach the game log to captured events (#225)
Dependencies
0.3.0
Features
- Add automatic crash capturing for Windows (UE 5.1+) (#175)
- Add extra event context params and and tags promotion (#183)
- Add automatic crash capturing for Mac (#190)
- Add environment property to plugin settings (#204)
- Add native sources upload toggle to plugin settings (#217)
Fixes
- Fix Linux debug symbols upload when cross-compiling on Windows (#196)
- Fix crashpad staging issue (#211)
- Fix subsystem deinitialization (#218)
Dependencies
0.2.0
Features
- Add debug symbols upload settings (#94)
- Add conversion to FString for SentryId (#161)
- Add editor menu for automatic CRC configuration (#152)
Fixes
- Packaged plugin
EngineVersion
should include.0
patch version (#101) - Plugin packaging issues on Windows (#110)
- Sentry libs linking for desktop (#114)
- Fix sentry-cocoa SDK name (#118)
- Fix scoped event/message capturing on Android (#116)
- Fix event capturing on Linux (#123)
- Fix incomplete type forward declaration (#125)
- Fix Android packaging issue (#133)
Dependencies
- Bump CLI from v2.5.2 to v2.9.0 (#117, #126, #135, #141, #154)
- Bump Java SDK (Android) from v6.4.1 to v6.8.0 (#115), #127, #129, #134, #137, #137, #144, #156, #158,
- Bump Cocoa SDK (iOS) from v7.24.1 to v7.31.2 (#98), #106, #120, #122, #128, #130, #136, #143, #145, #151, #153, #157, #159,
- changelog
- diff
0.1.1
Internal re-release of v0.1.0 to resolve release CI issues.
0.1.0
Features
Dependencies
0.0.1
First release