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This repository was archived by the owner on Jan 29, 2025. It is now read-only.
Using shader.glsl as input leads to Unknown input file extension. I believe using .glsl as an extension for GLSL files is not an exotic practice and should be supported. If the type of shader is needed (frag/vert/comp) this could be added as an command line argument.
The text was updated successfully, but these errors were encountered:
Using
shader.glsl
as input leads toUnknown input file extension
. I believe using.glsl
as an extension for GLSL files is not an exotic practice and should be supported. If the type of shader is needed (frag/vert/comp) this could be added as an command line argument.The text was updated successfully, but these errors were encountered: