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Description get_current_texture seems to be leaking memory on OSX when the application is not visible on the screen.
Repro steps Start a wgpu application, move it behind something or to another desktop so that it's not visible, check memory usage.
Extra materials I'm using this method to run it with tokio: https://gist.github.com/FredrikNoren/7c3535b11e99e8fcd8dd3d55f9a934a2 I used cargo-instruments to profile the application.
Platform OSX, M1 Air 2020, Big Sur, wgpu 0.11.0
The text was updated successfully, but these errors were encountered:
Here's the stack trace as well:
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Duplicate of #1783.
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Description
get_current_texture seems to be leaking memory on OSX when the application is not visible on the screen.
Repro steps
Start a wgpu application, move it behind something or to another desktop so that it's not visible, check memory usage.
Extra materials
I'm using this method to run it with tokio: https://gist.github.com/FredrikNoren/7c3535b11e99e8fcd8dd3d55f9a934a2
I used cargo-instruments to profile the application.
Platform
OSX, M1 Air 2020, Big Sur, wgpu 0.11.0
The text was updated successfully, but these errors were encountered: