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keywords.txt
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keywords.txt
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#######################################
# Syntax Coloring Map For MicroGamer
#######################################
#######################################
# Datatypes (KEYWORD1)
#######################################
MicroGamer KEYWORD1
MicroGamerBase KEYWORD1
Sprites KEYWORD1
#######################################
# Methods and Functions (KEYWORD2)
#######################################
allPixelsOn KEYWORD2
begin KEYWORD2
blank KEYWORD2
boot KEYWORD2
bootLogo KEYWORD2
bootLogoCompressed KEYWORD2
bootLogoShell KEYWORD2
bootLogoSpritesOverwrite KEYWORD2
bootLogoSpritesSelfMasked KEYWORD2
bootLogoText KEYWORD2
buttonsState KEYWORD2
clear KEYWORD2
collide KEYWORD2
cpuLoad KEYWORD2
delayShort KEYWORD2
digitalWriteRGB KEYWORD2
display KEYWORD2
displayOff KEYWORD2
displayOn KEYWORD2
drawBitmap KEYWORD2
drawChar KEYWORD2
drawCircle KEYWORD2
drawCompressed KEYWORD2
drawFastHLine KEYWORD2
drawFastVLine KEYWORD2
drawLine KEYWORD2
drawPixel KEYWORD2
drawRect KEYWORD2
drawRoundRect KEYWORD2
drawSlowXYBitmap KEYWORD2
drawTriangle KEYWORD2
enabled KEYWORD2
everyXFrames KEYWORD2
fillCircle KEYWORD2
fillRect KEYWORD2
fillRoundRect KEYWORD2
fillScreen KEYWORD2
fillTriangle KEYWORD2
flashlight KEYWORD2
flipVertical KEYWORD2
flipHorizontal KEYWORD2
getBuffer KEYWORD2
getCursorX KEYWORD2
getCursorY KEYWORD2
getTextBackground KEYWORD2
getTextColor KEYWORD2
getTextSize KEYWORD2
getTextWrap KEYWORD2
height KEYWORD2
idle KEYWORD2
initRandomSeed KEYWORD2
invert KEYWORD2
justPressed KEYWORD2
justReleased KEYWORD2
nextFrame KEYWORD2
nextFrameDEV KEYWORD2
notPressed KEYWORD2
off KEYWORD2
on KEYWORD2
paint8Pixels KEYWORD2
paintScreen KEYWORD2
pollButtons KEYWORD2
pressed KEYWORD2
readShowUnitNameFlag KEYWORD2
readUnitID KEYWORD2
readUnitName KEYWORD2
safeMode KEYWORD2
saveOnOff KEYWORD2
setCursor KEYWORD2
setFrameRate KEYWORD2
setRGBled KEYWORD2
setTextBackground KEYWORD2
setTextColor KEYWORD2
setTextSize KEYWORD2
setTextWrap KEYWORD2
SPItransfer KEYWORD2
systemButtons KEYWORD2
toggle KEYWORD2
width KEYWORD2
writeShowUnitNameFlag KEYWORD2
writeUnitID KEYWORD2
writeUnitName KEYWORD2
# Sprites class
drawErase KEYWORD2
drawExternalMask KEYWORD2
drawOverwrite KEYWORD2
drawPlusMask KEYWORD2
drawSelfMasked KEYWORD2
#######################################
# Constants (LITERAL1)
#######################################
HEIGHT LITERAL1
WIDTH LITERAL1
BLACK LITERAL1
WHITE LITERAL1
INVERT LITERAL1
CLEAR_BUFFER LITERAL1
A_BUTTON LITERAL1
B_BUTTON LITERAL1
X_BUTTON LITERAL1
Y_BUTTON LITERAL1
DOWN_BUTTON LITERAL1
LEFT_BUTTON LITERAL1
RIGHT_BUTTON LITERAL1
UP_BUTTON LITERAL1