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Unicodemap keycodes rename (qmk#21092)
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fauxpark authored Jun 1, 2023
1 parent 45c9bc4 commit a4ed6ad
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8 changes: 4 additions & 4 deletions docs/feature_unicode.md
Original file line number Diff line number Diff line change
Expand Up @@ -42,7 +42,7 @@ Add the following to your `rules.mk`:
UNICODEMAP_ENABLE = yes
```

Then add `X(i)` keycodes to your keymap, where _i_ is the desired character's index in the mapping table. This can be a numeric value, but it's recommended to keep the indices in an enum and access them by name.
Then add `UM(i)` keycodes to your keymap, where _i_ is the desired character's index in the mapping table. This can be a numeric value, but it's recommended to keep the indices in an enum and access them by name.

```c
enum unicode_names {
Expand All @@ -58,13 +58,13 @@ const uint32_t unicode_map[] PROGMEM = {
};
```

Then you can use `X(BANG)`, `X(SNEK)` etc. in your keymap.
Then you can use `UM(BANG)`, `UM(SNEK)` etc. in your keymap.

#### Lower and Upper Case

Characters often come in lower and upper case pairs, such as å and Å. To make inputting these characters easier, you can use `XP(i, j)` in your keymap, where _i_ and _j_ are the mapping table indices of the lower and upper case character, respectively. If you're holding down Shift or have Caps Lock turned on when you press the key, the second (upper case) character will be inserted; otherwise, the first (lower case) version will appear.
Characters often come in lower and upper case pairs, such as å and Å. To make inputting these characters easier, you can use `UP(i, j)` in your keymap, where _i_ and _j_ are the mapping table indices of the lower and upper case character, respectively. If you're holding down Shift or have Caps Lock turned on when you press the key, the second (upper case) character will be inserted; otherwise, the first (lower case) version will appear.

This is most useful when creating a keymap for an international layout with special characters. Instead of having to put the lower and upper case versions of a character on separate keys, you can have them both on the same key by using `XP()`. This helps blend Unicode keys in with regular alphas.
This is most useful when creating a keymap for an international layout with special characters. Instead of having to put the lower and upper case versions of a character on separate keys, you can have them both on the same key by using `UP()`. This helps blend Unicode keys in with regular alphas.

Due to keycode size constraints, _i_ and _j_ can each only refer to one of the first 128 characters in your `unicode_map`. In other words, 0 ≤ _i_ ≤ 127 and 0 ≤ _j_ ≤ 127. This is enough for most use cases, but if you'd like to customize the index calculation, you can override the [`unicodemap_index()`](https://github.com/qmk/qmk_firmware/blob/71f640d47ee12c862c798e1f56392853c7b1c1a8/quantum/process_keycode/process_unicodemap.c#L36) function. This also allows you to, say, check Ctrl instead of Shift/Caps.

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2 changes: 1 addition & 1 deletion docs/getting_started_make_guide.md
Original file line number Diff line number Diff line change
Expand Up @@ -109,7 +109,7 @@ This allows you to send Unicode characters using `UC(<code point>)` in your keym

`UNICODEMAP_ENABLE`

This allows you to send Unicode characters using `X(<map index>)` in your keymap. You will need to maintain a mapping table in your keymap file. All possible code points (up to `0x10FFFF`) are supported.
This allows you to send Unicode characters using `UM(<map index>)` in your keymap. You will need to maintain a mapping table in your keymap file. All possible code points (up to `0x10FFFF`) are supported.

`UCIS_ENABLE`

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4 changes: 2 additions & 2 deletions docs/keycodes.md
Original file line number Diff line number Diff line change
Expand Up @@ -848,8 +848,8 @@ See also: [Unicode Support](feature_unicode.md)
|Key |Aliases |Description |
|----------------------------|---------|----------------------------------------------------------------|
|`UC(c)` | |Send Unicode code point `c`, up to `0x7FFF` |
|`X(i)` | |Send Unicode code point at index `i` in `unicode_map` |
|`XP(i, j)` | |Send Unicode code point at index `i`, or `j` if Shift/Caps is on|
|`UM(i)` | |Send Unicode code point at index `i` in `unicode_map` |
|`UP(i, j)` | |Send Unicode code point at index `i`, or `j` if Shift/Caps is on|
|`QK_UNICODE_MODE_NEXT` |`UC_NEXT`|Cycle through selected input modes |
|`QK_UNICODE_MODE_PREVIOUS` |`UC_PREV`|Cycle through selected input modes in reverse |
|`QK_UNICODE_MODE_MACOS` |`UC_MAC` |Switch to macOS input |
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44 changes: 22 additions & 22 deletions keyboards/a_dux/keymaps/daliusd/keymap.c
Original file line number Diff line number Diff line change
Expand Up @@ -126,28 +126,28 @@ const uint32_t unicode_map[] PROGMEM = {
[LT_CB] = 0x201c, // “
};

#define K_SNEK X(SNEK)
#define K_EURO X(EURO)
#define K_LT_A XP(LT_S_A, LT_L_A)
#define K_LT_AU X(LT_L_A)
#define K_LT_C XP(LT_S_C, LT_L_C)
#define K_LT_CU X(LT_L_C)
#define K_LT_E1 XP(LT_S_E1, LT_L_E1)
#define K_LT_E1U X(LT_L_E1)
#define K_LT_E2 XP(LT_S_E2, LT_L_E2)
#define K_LT_E2U X(LT_L_E2)
#define K_LT_I XP(LT_S_I, LT_L_I)
#define K_LT_IU X(LT_L_I)
#define K_LT_S XP(LT_S_S, LT_L_S)
#define K_LT_SU X(LT_L_S)
#define K_LT_U1 XP(LT_S_U1, LT_L_U1)
#define K_LT_U1U X(LT_L_U1)
#define K_LT_U2 XP(LT_S_U2, LT_L_U2)
#define K_LT_U2U X(LT_L_U2)
#define K_LT_Z XP(LT_S_Z, LT_L_Z)
#define K_LT_ZU X(LT_L_Z)
#define K_LT_OB X(LT_OB)
#define K_LT_CB X(LT_CB)
#define K_SNEK UM(SNEK)
#define K_EURO UM(EURO)
#define K_LT_A UP(LT_S_A, LT_L_A)
#define K_LT_AU UM(LT_L_A)
#define K_LT_C UP(LT_S_C, LT_L_C)
#define K_LT_CU UM(LT_L_C)
#define K_LT_E1 UP(LT_S_E1, LT_L_E1)
#define K_LT_E1U UM(LT_L_E1)
#define K_LT_E2 UP(LT_S_E2, LT_L_E2)
#define K_LT_E2U UM(LT_L_E2)
#define K_LT_I UP(LT_S_I, LT_L_I)
#define K_LT_IU UM(LT_L_I)
#define K_LT_S UP(LT_S_S, LT_L_S)
#define K_LT_SU UM(LT_L_S)
#define K_LT_U1 UP(LT_S_U1, LT_L_U1)
#define K_LT_U1U UM(LT_L_U1)
#define K_LT_U2 UP(LT_S_U2, LT_L_U2)
#define K_LT_U2U UM(LT_L_U2)
#define K_LT_Z UP(LT_S_Z, LT_L_Z)
#define K_LT_ZU UM(LT_L_Z)
#define K_LT_OB UM(LT_OB)
#define K_LT_CB UM(LT_CB)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

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2 changes: 1 addition & 1 deletion keyboards/abacus/keymaps/unicodemap/keymap.c
Original file line number Diff line number Diff line change
Expand Up @@ -76,7 +76,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LOWER] = LAYOUT(
NICKURL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
_______, KC_F11, KC_F12, RGB_MODE_PLAIN, RGB_MODE_BREATHE, RGB_MODE_RAINBOW, RGB_MODE_SWIRL, RGB_MODE_SNAKE, RGB_MODE_KNIGHT, RGB_MODE_GRADIENT, XXXXXXX, RGB_TOG,
_______, X(LOVEEYES), X(THINK), X(UPSIDEDOWN), X(NOMOUTH), X(PARTY), X(PEACH), X(HEART), X(EGGPLANT), X(EMOJI100), X(EMOJIB), RGB_HUI,
_______, UM(LOVEEYES), UM(THINK), UM(UPSIDEDOWN), UM(NOMOUTH), UM(PARTY), UM(PEACH), UM(HEART), UM(EGGPLANT), UM(EMOJI100), UM(EMOJIB), RGB_HUI,
KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______
)

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2 changes: 1 addition & 1 deletion keyboards/atreus/keymaps/ridingqwerty/keymap.c
Original file line number Diff line number Diff line change
Expand Up @@ -46,7 +46,7 @@
{ K75, K74, K73, K72, K71, K70 } \
}

//#define ALPHA XP(UCM_LDEL, UCM_UDEL)
//#define ALPHA UP(UCM_LDEL, UCM_UDEL)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_atreus_wrapper( /* Qwerty */
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6 changes: 3 additions & 3 deletions keyboards/contra/keymaps/bramver/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -22,9 +22,9 @@ LOWER layer
{ _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ },
EMOJI layer
{ _______ , X(CLAP) , X(CUM) , X(BNIS) , X(BUTT) , X(CAR) , X(FIRE) , X(REDB) , X(MONY) , X(HNDR) , X(SOS) , _______ },
{ _______ , X(CELE) , X(PRAY) , X(NAIL) , X(OK) , X(THNK) , X(UNAM) , X(HEYE) , X(COOL) , X(EYES) , X(SMIR) , _______ },
{ _______ , X(TRIU) , X(SCRM) , X(VOMI) , X(DTIV) , X(EXPL) , X(HAIR) , X(DANC) , X(STRN) , X(LEFT) , X(RGHT) , _______ },
{ _______ , UM(CLAP) , UM(CUM) , UM(BNIS) , UM(BUTT) , UM(CAR) , UM(FIRE) , UM(REDB) , UM(MONY) , UM(HNDR) , UM(SOS) , _______ },
{ _______ , UM(CELE) , UM(PRAY) , UM(NAIL) , UM(OK) , UM(THNK) , UM(UNAM) , UM(HEYE) , UM(COOL) , UM(EYES) , UM(SMIR) , _______ },
{ _______ , UM(TRIU) , UM(SCRM) , UM(VOMI) , UM(DTIV) , UM(EXPL) , UM(HAIR) , UM(DANC) , UM(STRN) , UM(LEFT) , UM(RGHT) , _______ },
{ _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ },
MOUSE layer
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6 changes: 3 additions & 3 deletions keyboards/contra/keymaps/bramver/keymap.c
Original file line number Diff line number Diff line change
Expand Up @@ -106,9 +106,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),

[_EMOJI] = LAYOUT_ortho_4x12(
_______ , X(CLAP) , X(CUM) , X(BNIS) , X(BUTT) , X(CAR) , X(FIRE) , X(REDB) , X(MONY) , X(HNDR) , X(SOS) , _______ ,
_______ , X(CELE) , X(PRAY) , X(NAIL) , X(OK) , X(THNK) , X(UNAM) , X(HEYE) , X(COOL) , X(EYES) , X(SMIR) , _______ ,
_______ , X(TRIU) , X(SCRM) , X(VOMI) , X(DTIV) , X(EXPL) , X(HAIR) , X(DANC) , X(STRN) , X(LEFT) , X(RGHT) , _______ ,
_______ , UM(CLAP) , UM(CUM) , UM(BNIS) , UM(BUTT) , UM(CAR) , UM(FIRE) , UM(REDB) , UM(MONY) , UM(HNDR) , UM(SOS) , _______ ,
_______ , UM(CELE) , UM(PRAY) , UM(NAIL) , UM(OK) , UM(THNK) , UM(UNAM) , UM(HEYE) , UM(COOL) , UM(EYES) , UM(SMIR) , _______ ,
_______ , UM(TRIU) , UM(SCRM) , UM(VOMI) , UM(DTIV) , UM(EXPL) , UM(HAIR) , UM(DANC) , UM(STRN) , UM(LEFT) , UM(RGHT) , _______ ,
_______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______
),

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6 changes: 3 additions & 3 deletions keyboards/converter/ibm_terminal/keymaps/priyadi/keymap.c
Original file line number Diff line number Diff line change
Expand Up @@ -226,9 +226,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,

XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, X(CRY2),X(WEARY),X(EYERT),X(SMIRK), X(TJOY), X(RECYC),X(UNAMU),X(MUSIC),X(OKHND),X(PENSV),XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, X(PRAY),X(SMILE),X(SMIL2),X(FLUSH), X(GRIN), X(HEART),X(BYE), X(KISS), X(CELEB),X(COOL), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,X(SLEEP),X(CLAP), X(CRY), X(VIC), X(BHART),X(SUN), X(SMEYE),X(WINK), X(MOON), X(CONFU), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, UM(CRY2),UM(WEARY),UM(EYERT),UM(SMIRK), UM(TJOY), UM(RECYC),UM(UNAMU),UM(MUSIC),UM(OKHND),UM(PENSV),XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, UM(PRAY),UM(SMILE),UM(SMIL2),UM(FLUSH), UM(GRIN), UM(HEART),UM(BYE), UM(KISS), UM(CELEB),UM(COOL), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,UM(SLEEP),UM(CLAP), UM(CRY), UM(VIC), UM(BHART),UM(SUN), UM(SMEYE),UM(WINK), UM(MOON), UM(CONFU), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
),

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10 changes: 5 additions & 5 deletions keyboards/durgod/k320/keymaps/kuenhlee/keymap.c
Original file line number Diff line number Diff line change
Expand Up @@ -132,11 +132,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

[_UL] = LAYOUT_tkl_ansi( /* Unicode Layer */
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
X(APPR), X(NEQU), X(POW2), X(POW3), XXXXXXX, XXXXXXX, X(BSQR), X(WSQR), X(INFI), X(BDOT), X(WDOT), XXXXXXX, X(PONE), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, X(SUM), XXXXXXX, X(MYU), X(SAME), XXXXXXX, X(OHM), X(DLAR), X(DRAR), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, X(SQRT), X(DELT), XXXXXXX, XXXXXXX, X(THFR), XXXXXXX, XXXXXXX, XXXXXXX, X(THET), X(DEGR), XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, X(COPY), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, X(LTOE), X(MTOE), X(DIV), XXXXXXX, X(UARR),
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_TRNS, KC_TRNS, XXXXXXX, X(LARR), X(DARR), X(RARR)
UM(APPR), UM(NEQU), UM(POW2), UM(POW3), XXXXXXX, XXXXXXX, UM(BSQR), UM(WSQR), UM(INFI), UM(BDOT), UM(WDOT), XXXXXXX, UM(PONE), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, UM(SUM), XXXXXXX, UM(MYU), UM(SAME), XXXXXXX, UM(OHM), UM(DLAR), UM(DRAR), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, UM(SQRT), UM(DELT), XXXXXXX, XXXXXXX, UM(THFR), XXXXXXX, XXXXXXX, XXXXXXX, UM(THET), UM(DEGR), XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, UM(COPY), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, UM(LTOE), UM(MTOE), UM(DIV), XXXXXXX, UM(UARR),
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_TRNS, KC_TRNS, XXXXXXX, UM(LARR), UM(DARR), UM(RARR)
)
};

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8 changes: 4 additions & 4 deletions keyboards/dztech/dz65rgb/keymaps/catrielmuller/keymap.c
Original file line number Diff line number Diff line change
Expand Up @@ -166,10 +166,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TO(_INDEX), KC_NO, KC_MPRV, KC_VOLD, KC_MNXT
),
[_EMOJI] = LAYOUT_65_ansi(
TO(_MAIN), X(UC_GRINNING_FACE), X(UC_BEAMING_FACE), X(UC_GRINNING_FACE_WITH_SWEAT), X(UC_ROLLING_LAUGHING), X(UC_FACE_TEARS_JOY), X(UC_WINKING_FACE), X(UC_SMILING_FACE_HALO), X(UC_SMILING_FACE_HEARTS), X(UC_SMILING_FACE_HEART_EYES), X(UC_FACE_BLOWING_KISS), X(UC_FACE_SAVORING_FOOD), X(UC_ZANY_FACE), KC_BSPC, KC_HOME,
KC_TAB, X(UC_HUGGING_FACE), X(UC_SHUSHING_FACE), X(UC_THINKING_FACE), X(UC_FACE_RAISED_EYEBROW), X(UC_NEUTRAL_FACE), X(UC_SMIRKING_FACE), X(UC_FACE_ROLLING_EYES), X(UC_PENSIVE_FACE), X(UC_FACE_VOMITING), X(UC_WOOZY_FACE), X(UC_PLEADING_FACE), X(UC_LOUDLY_CRYING_FACE), X(UC_THUMBSUP), KC_END,
KC_APP, X(UC_DISAPPOINTED_FACE), X(UC_FACE_SYMBOLS_MOUTH), X(UC_SMILING_FACE_HORNS), X(UC_SKULL), X(UC_PILE_POO), X(UC_GHOST), X(UC_ALIEN_MONSTER), X(UC_RED_HEART), X(UC_BOMB), X(UC_WAVING_HAND), X(UC_OK_HAND), KC_ENT, KC_PGUP,
KC_LSFT, X(UC_CLAPPING_HANDS), X(UC_EYES), X(UC_MAN_FACEPALMING), X(UC_TURTLE), X(UC_SNAKE), X(UC_SPOUTING_WHALE), X(UC_DRAGON), X(UC_TREX), X(UC_ARGENTINA_A), X(UC_ARGENTINA_R), X(UC_THUMBSDOWN), KC_UP, KC_PGDN,
TO(_MAIN), UM(UC_GRINNING_FACE), UM(UC_BEAMING_FACE), UM(UC_GRINNING_FACE_WITH_SWEAT), UM(UC_ROLLING_LAUGHING), UM(UC_FACE_TEARS_JOY), UM(UC_WINKING_FACE), UM(UC_SMILING_FACE_HALO), UM(UC_SMILING_FACE_HEARTS), UM(UC_SMILING_FACE_HEART_EYES), UM(UC_FACE_BLOWING_KISS), UM(UC_FACE_SAVORING_FOOD), UM(UC_ZANY_FACE), KC_BSPC, KC_HOME,
KC_TAB, UM(UC_HUGGING_FACE), UM(UC_SHUSHING_FACE), UM(UC_THINKING_FACE), UM(UC_FACE_RAISED_EYEBROW), UM(UC_NEUTRAL_FACE), UM(UC_SMIRKING_FACE), UM(UC_FACE_ROLLING_EYES), UM(UC_PENSIVE_FACE), UM(UC_FACE_VOMITING), UM(UC_WOOZY_FACE), UM(UC_PLEADING_FACE), UM(UC_LOUDLY_CRYING_FACE), UM(UC_THUMBSUP), KC_END,
KC_APP, UM(UC_DISAPPOINTED_FACE), UM(UC_FACE_SYMBOLS_MOUTH), UM(UC_SMILING_FACE_HORNS), UM(UC_SKULL), UM(UC_PILE_POO), UM(UC_GHOST), UM(UC_ALIEN_MONSTER), UM(UC_RED_HEART), UM(UC_BOMB), UM(UC_WAVING_HAND), UM(UC_OK_HAND), KC_ENT, KC_PGUP,
KC_LSFT, UM(UC_CLAPPING_HANDS), UM(UC_EYES), UM(UC_MAN_FACEPALMING), UM(UC_TURTLE), UM(UC_SNAKE), UM(UC_SPOUTING_WHALE), UM(UC_DRAGON), UM(UC_TREX), UM(UC_ARGENTINA_A), UM(UC_ARGENTINA_R), UM(UC_THUMBSDOWN), KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, QK_LEAD, TO(_INDEX), TO(_MAIN), KC_LEFT, KC_DOWN, KC_RGHT
),
[_EXT1] = LAYOUT_65_ansi(
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2 changes: 1 addition & 1 deletion keyboards/gh60/satan/keymaps/addcninblue/rules.mk
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: htt
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODEMAP_ENABLE = no # This allows sending unicode symbols using X(<unicode>) in your keymap.
UNICODEMAP_ENABLE = no
UNICODE_ENABLE = no # Unicode
UCIS_ENABLE = no # Keep in mind that not all will work (See WinCompose for details on Windows).
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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6 changes: 3 additions & 3 deletions keyboards/handwired/minorca/keymaps/ridingqwerty/keymap.c
Original file line number Diff line number Diff line change
Expand Up @@ -59,9 +59,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
},
#ifdef UNICODE_H
[_RUNE] = {
{KC_ESC, X(INGWZ), X(WUNJO), X(EHWAZ), X(RAIDO), X(TIWAZ), X(IWAZ), X(UR), X(ISAZ), X(ETHEL), X(PERTH), SC(BSPC) },
{ED(TAB), X(ANSUZ), X(SOWIL), X(DAGAZ), X(FE), X(GEBO), X(HAGLZ), X(JERAN), X(KAUNA), X(LAUKZ), XXXXXXX, NM(SCLN) },
{MT_QUOT, XXXXXXX, X(ALGIZ), X(THURS), X(KAUNA), X(WUNJO), X(BEORC), X(NAUDZ), X(MANNZ), KC_COMM, FK(DOT), RS(SLSH) },
{KC_ESC, UM(INGWZ), UM(WUNJO), UM(EHWAZ), UM(RAIDO), UM(TIWAZ), UM(IWAZ), UM(UR), UM(ISAZ), UM(ETHEL), UM(PERTH), SC(BSPC) },
{ED(TAB), UM(ANSUZ), UM(SOWIL), UM(DAGAZ), UM(FE), UM(GEBO), UM(HAGLZ), UM(JERAN), UM(KAUNA), UM(LAUKZ), XXXXXXX, NM(SCLN) },
{MT_QUOT, XXXXXXX, UM(ALGIZ), UM(THURS), UM(KAUNA), UM(WUNJO), UM(BEORC), UM(NAUDZ), UM(MANNZ), KC_COMM, FK(DOT), RS(SLSH) },
{LC(ESC), XXXXXXX, LG(LBRC), LA(RBRC), NM(BSPC), XXXXXXX, XXXXXXX, SM(SPC), XXXXXXX, RA(MINS), RG(EQL), RC(ENT) }
},
#endif
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