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CollisionManager.h
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CollisionManager.h
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/* The MIT License (MIT)
*
* Copyright (c) 2015 Giovanni Ortolani, Taneli Mikkonen, Pingjiang Li, Tommi Puolamaa, Mitra Vahida
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE. */
#ifndef COLLISIONMANAGER_H
#define COLLISIONMANAGER_H
#include <Ogre.h>
#include "ObjectInfo.h"
#include <vector>
struct CheckCollisionAnswer
{
bool collided;
std::string objectName;
int amount; //how many object have collided with this one
std::vector<std::ObjectInfo> collidedList;
};
class CollisionManager
{
public:
CollisionManager(std::vector<std::ObjectInfo> *Obs,Ogre::Camera *cam);
std::vector<std::ObjectInfo> *Objects;
CheckCollisionAnswer checkCollisionAABB(std::ObjectInfo object);
CheckCollisionAnswer checkCameraCollision();
private:
Ogre::Camera *camera;
};
#endif