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Cheatsheet / translation table #11

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Bromeon opened this issue Aug 25, 2022 · 0 comments
Open

Cheatsheet / translation table #11

Bromeon opened this issue Aug 25, 2022 · 0 comments
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new-topic New content added to the book

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@Bromeon
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Bromeon commented Aug 25, 2022

It was brought up on Discord that sometimes, it's not clear how an existing GDScript concept maps to Rust. This is especially true for all the domain-specific syntax, like $Node, export, etc.

The format could be a simple table with a left column GDScript and a right one Rust. This would not replace the tutorial parts of the book, as it wouldn't contain explanations (except maybe very brief ones). Deeper explanations of concepts should be elsewhere. If the table grows, it could be split in separate tables depending on category.

@Bromeon Bromeon added the new-topic New content added to the book label Aug 25, 2022
@Bromeon Bromeon transferred this issue from godot-rust/gdnative-book Nov 8, 2023
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