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cant create constant array #1027
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This is a bug. The creation works with #[var], but does not work through #[constant] |
GDExtension only allows to register integral constants: So this isn't a bug, it's a feature that's not supported by the Godot engine. You could maybe open a proposal there. Now, even if Godot did support it, we cannot use Rust
Anyway, for now there's nothing we can do on godot-rust side, so I'm closing this. Let me know in case I missed a GDExtension API 🙂 |
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