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FindFBX.cmake
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FindFBX.cmake
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# Copyright (c) 2014-present, Facebook, Inc.
# All rights reserved.
#
# Helper function for finding the FBX SDK.
# Cribbed & tweaked from https://github.com/floooh/fbxc/
#
# params: FBXSDK_VERSION
# FBXSDK_SDKS
#
# sets: FBXSDK_FOUND
# FBXSDK_DIR
# FBXSDK_LIBRARY
# FBXSDK_LIBRARY_DEBUG
# FBXSDK_INCLUDE_DIR
#
# semi-hack to detect architecture
if( CMAKE_SIZEOF_VOID_P MATCHES 8 )
# void ptr = 8 byte --> x86_64
set(ARCH_32 OFF)
else()
# void ptr != 8 byte --> x86
set(ARCH_32 OFF)
endif()
if (NOT DEFINED FBXSDK_VERSION)
set(FBXSDK_VERSION "2020.2")
endif()
set(_fbxsdk_vstudio_version "vs2019")
message("Looking for FBX SDK version: ${FBXSDK_VERSION}")
if (NOT DEFINED FBXSDK_SDKS)
set(FBXSDK_SDKS "${CMAKE_CURRENT_SOURCE_DIR}/sdk")
endif()
get_filename_component(FBXSDK_SDKS_ABS ${FBXSDK_SDKS} ABSOLUTE)
set(FBXSDK_APPLE_ROOT "${FBXSDK_SDKS_ABS}/Darwin/${FBXSDK_VERSION}")
set(FBXSDK_LINUX_ROOT "${FBXSDK_SDKS_ABS}/Linux/${FBXSDK_VERSION}")
set(FBXSDK_WINDOWS_ROOT "${FBXSDK_SDKS_ABS}/Windows/${FBXSDK_VERSION}")
if (APPLE)
set(_fbxsdk_root "${FBXSDK_APPLE_ROOT}")
set(_fbxsdk_libdir_debug "lib/clang/debug")
set(_fbxsdk_libdir_release "lib/clang/release")
set(_fbxsdk_libname_debug "libfbxsdk.a")
set(_fbxsdk_libname_release "libfbxsdk.a")
elseif (WIN32)
set(_fbxsdk_root "${FBXSDK_WINDOWS_ROOT}")
if (ARCH_32)
set(_fbxsdk_libdir_debug "lib/${_fbxsdk_vstudio_version}/x86/debug")
set(_fbxsdk_libdir_release "lib/${_fbxsdk_vstudio_version}/x86/release")
else()
set(_fbxsdk_libdir_debug "lib/${_fbxsdk_vstudio_version}/x64/debug")
set(_fbxsdk_libdir_release "lib/${_fbxsdk_vstudio_version}/x64/release")
endif()
set(_fbxsdk_libname_debug "libfbxsdk-md.lib")
set(_fbxsdk_libname_release "libfbxsdk-md.lib")
elseif (UNIX)
set(_fbxsdk_root "${FBXSDK_LINUX_ROOT}")
if (ARCH_32)
set(_fbxsdk_libdir_debug "lib/gcc/x86/debug")
set(_fbxsdk_libdir_release "lib/gcc/x86/release")
else()
set(_fbxsdk_libdir_debug "lib/gcc/x64/debug")
set(_fbxsdk_libdir_release "lib/gcc/x64/release")
endif()
set(_fbxsdk_libname_debug "libfbxsdk.a")
set(_fbxsdk_libname_release "libfbxsdk.a")
else()
message(FATAL_ERROR, "Unknown platform. Can't find FBX SDK.")
endif()
# should point the the FBX SDK installation dir
set(FBXSDK_ROOT "${_fbxsdk_root}")
message("FBXSDK_ROOT: ${FBXSDK_ROOT}")
# find header dir and libs
find_path(FBXSDK_INCLUDE_DIR "fbxsdk.h"
NO_CMAKE_FIND_ROOT_PATH
PATHS ${FBXSDK_ROOT}
PATH_SUFFIXES "include")
message("FBXSDK_INCLUDE_DIR: ${FBXSDK_INCLUDE_DIR}")
find_library(FBXSDK_LIBRARY ${_fbxsdk_libname_release}
NO_CMAKE_FIND_ROOT_PATH
PATHS "${FBXSDK_ROOT}/${_fbxsdk_libdir_release}")
message("FBXSDK_LIBRARY: ${FBXSDK_LIBRARY}")
find_library(FBXSDK_LIBRARY_DEBUG ${_fbxsdk_libname_debug}
NO_CMAKE_FIND_ROOT_PATH
PATHS "${FBXSDK_ROOT}/${_fbxsdk_libdir_debug}")
message("FBXSDK_LIBRARY_DEBUG: ${FBXSDK_LIBRARY_DEBUG}")
if (FBXSDK_INCLUDE_DIR AND FBXSDK_LIBRARY AND FBXSDK_LIBRARY_DEBUG)
set(FBXSDK_FOUND YES)
else()
set(FBXSDK_FOUND NO)
endif()