From 3f5ffe74fcf2dc7c7f662ba8e0a7db9eb2e49c68 Mon Sep 17 00:00:00 2001 From: AsbjornOlling Date: Tue, 26 Nov 2024 16:15:29 +0100 Subject: [PATCH] add nobodywho --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index b1e66fa414..eecc5f1d79 100644 --- a/README.md +++ b/README.md @@ -333,6 +333,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support). - [godot-luaAPI](https://github.com/WeaselGames/godot_luaAPI) - Module for creating sandboxed modding APIs with Lua. *(Godot 3 and 4)* - [godot-rapier-2d](https://github.com/appsinacup/godot-rapier-2d) - A 2D [Rapier](https://github.com/dimforge/rapier) physics server for Godot. - [Keyring](https://github.com/shomykohai/godot-keyring) - Utility to interact with the OS keyring to store credentials. +- [NobodyWho](https://github.com/nobodywho-ooo/nobodywho) - Local large language models (LLMs) for "AI-powered" NPC dialogue. - [Texture Packer](https://github.com/Relintai/texture_packer) - Tools to layer, pack, and merge textures at runtime. *(Godot 3 and 4)* - [Voxelman](https://github.com/Relintai/voxelman) - A voxel engine with more focus on editor integration, gameplay-related features, and extendability. *(Godot 3 and 4)*