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Windows (GitHub build)
There is an inconsistency in the template build github actions and the example.gdextension.
It seems that the windows build leave out the lib prefix from the file name.
lib
The plugin definition has the following reference to a file: windows.release.x86_32 = "res://bin/libgdexample.windows.template_release.x86_32.dll"
windows.release.x86_32 = "res://bin/libgdexample.windows.template_release.x86_32.dll"
but the built file is in reality: bin/gdexample.windows.template_release.x86_32.dll
bin/gdexample.windows.template_release.x86_32.dll
This can also be verified from this repositorys build artifacts, e.g. here and looking at the windows binary directory.
The text was updated successfully, but these errors were encountered:
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Godot version
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godot-cpp version
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System information
Windows (GitHub build)
Issue description
There is an inconsistency in the template build github actions and the example.gdextension.
It seems that the windows build leave out the
lib
prefix from the file name.The plugin definition has the following reference to a file:
windows.release.x86_32 = "res://bin/libgdexample.windows.template_release.x86_32.dll"
but the built file is in reality:
bin/gdexample.windows.template_release.x86_32.dll
This can also be verified from this repositorys build artifacts, e.g. here and looking at the windows binary directory.
The text was updated successfully, but these errors were encountered: