-
Notifications
You must be signed in to change notification settings - Fork 55
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Use special double entries in gdextension #62
Comments
macos.debug.double
in gdextension
Edit: actually, godot-cpp-template already uses Still, i want to note that the naming scheme implies a few more missing combinations, such as |
I downloaded godot-cpp-template.zip and it does not build doubles Secondly |
That one is actually fixed by #55. |
Godot version
V-Sekai/godot@35b10e3
godot-cpp version
https://github.com/godotengine/godot-cpp/tree/fbbf9ec4efd8f1055d00edb8d926eef8ba4c2cce
System information
Macos
Issue description
Godot added a feature for the particular naming of the double extension libraries.
https://github.com/libriscv/godot-sandbox/blob/main/bin/addons/godot_sandbox/bin/godot-riscv.gdextension
godot-cpp-template does not use it. https://github.com/godotengine/godot-cpp-template/blob/main/demo/bin/example.gdextension
godot-cpp-template should use the special syntax. Note that the order of the double vs single matters.
The text was updated successfully, but these errors were encountered: