Skip to content

Commit

Permalink
Add AstarGrid2D headline to 2D Navigation Overview (#10135)
Browse files Browse the repository at this point in the history
* Add AstarGrid2D headline to 2D Navigation Overview

Resolves #9668 by adding in the request description.

This PR adds a short description for AStarGrid2D of its function and use case that was previously missing in the 2D navigation overview page.
  • Loading branch information
tholan2 authored Dec 5, 2024
1 parent d8be470 commit de9b5a9
Showing 1 changed file with 5 additions and 0 deletions.
5 changes: 5 additions & 0 deletions tutorials/navigation/navigation_introduction_2d.rst
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,11 @@ Godot provides the following objects and classes for 2D navigation:

The AStar2D class is best suited for cell-based 2D gameplay that does not require actors to reach any possible position within an area but only predefined, distinct positions.

- :ref:`AstarGrid2D<class_AstarGrid2D>`
``AstarGrid2D`` is a variant of AStar2D that is specialized for partial 2D grids.

AstarGrid2D is simpler to use when applicable because it doesn't require you to manually create points and connect them together.

- :ref:`NavigationServer2D<class_NavigationServer2D>`
``NavigationServer2D`` provides a powerful server API to find the shortest path between two positions on an area defined by a navigation mesh.

Expand Down

0 comments on commit de9b5a9

Please sign in to comment.