SkeletonModification2DFABRIK documentation page says that it supports angle constrains, but there is no way to set them #10579
Labels
area:class reference
Issues and PRs about the class reference, which should be addressed on the Godot engine repository
enhancement
topic:animation
Your Godot version: 4.3
Issue description: As in the title. I'd say either correct the documentation, or expose the said functionality. See the screenshot below for confirmation, that there is no way to set angle constrains.
URL to the documentation page: SkeletonModification2DFABRIK
If you know how to fix the issue you are reporting please
consider opening a pull request. We provide a tutorial on
using git here: https://docs.godotengine.org/en/stable/community/contributing/pr_workflow.html,
writing documentation at https://docs.godotengine.org/en/stable/community/contributing/docs_writing_guidelines.html
and contributing to the class reference here: https://docs.godotengine.org/en/stable/community/contributing/updating_the_class_reference.html
The text was updated successfully, but these errors were encountered: