From ccb0a71db3884099afac9fafb45b0455bbeb4b67 Mon Sep 17 00:00:00 2001 From: tetrapod00 <145553014+tetrapod00@users.noreply.github.com> Date: Tue, 10 Dec 2024 11:11:20 -0800 Subject: [PATCH] Tweak wording in C# differences --- tutorials/scripting/c_sharp/c_sharp_differences.rst | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/tutorials/scripting/c_sharp/c_sharp_differences.rst b/tutorials/scripting/c_sharp/c_sharp_differences.rst index ee81fbd8e3f..f87798875e7 100644 --- a/tutorials/scripting/c_sharp/c_sharp_differences.rst +++ b/tutorials/scripting/c_sharp/c_sharp_differences.rst @@ -363,10 +363,10 @@ Example: Input.Singleton.JoyConnectionChanged += Input_JoyConnectionChanged; -If you are developing main screen plugins using C#, it is essential to note the -distinctions between ``GDScript`` and ``C#`` during setup. Unlike in ``GDScript``, -this portion is not a static class in ``C#``. Consequently, you must employ the singleton -pattern to obtain an instance of the ``EditorInterface``: +If you are developing main screen plugins, it is essential to note that +``EditorInterface`` is not a static class in C#, unlike in GDScript. +Therefore, you must use the singleton pattern to obtain an instance of the +``EditorInterface``: ==================== ============================================================== GDScript C#