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Non-smooth face normals on CSGSphere3D's poles #94174

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ydeltastar opened this issue Jul 10, 2024 · 2 comments
Closed

Non-smooth face normals on CSGSphere3D's poles #94174

ydeltastar opened this issue Jul 10, 2024 · 2 comments
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@ydeltastar
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ydeltastar commented Jul 10, 2024

Tested versions

v4.3.beta.custom_build [97b8ad1]

System information

Windows 11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3070 (NVIDIA; 31.0.15.4633)

Issue description

The poles on a CSGSphere3D's mesh aren't shaded smooth when smooth_faces is true.

CSGSphere3D on the left and MeshInstance3D with an equivalent SphereMesh on the right. The top and bottom where the segments meet aren't shaded smoothly on the csg.

image

Steps to reproduce

  • Create a CSGSphere3D

Minimal reproduction project (MRP)

N/A

@fire
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fire commented Dec 6, 2024

Feel free to close if you're satisfied with #94321 fixing this bug.

@akien-mga
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Fixed by #94321.

@akien-mga akien-mga added this to the 4.4 milestone Dec 6, 2024
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