Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add limits for mesh shaders #149

Merged
merged 1 commit into from
Mar 4, 2024
Merged

Add limits for mesh shaders #149

merged 1 commit into from
Mar 4, 2024

Conversation

unneon
Copy link
Contributor

@unneon unneon commented Mar 1, 2024

Added newer Limit enum variants to support working with mesh shaders, following the original C header and Rust API guidelines.

https://github.com/google/shaderc/blob/65fa097f2f0aae1a9c233bcf7d03ca3dcd296c6e/libshaderc/include/shaderc/shaderc.h#L192-L210

Copy link

google-cla bot commented Mar 1, 2024

Thanks for your pull request! It looks like this may be your first contribution to a Google open source project. Before we can look at your pull request, you'll need to sign a Contributor License Agreement (CLA).

View this failed invocation of the CLA check for more information.

For the most up to date status, view the checks section at the bottom of the pull request.

@antiagainst antiagainst merged commit 4e04415 into google:main Mar 4, 2024
11 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants