From d653025e84192ccb748481b7480d581401d1e03e Mon Sep 17 00:00:00 2001 From: Mark Mandel Date: Wed, 6 Sep 2023 22:49:26 -0700 Subject: [PATCH] README description update (#783) --- README.md | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 9f1b38b1eb..db847a9d2a 100644 --- a/README.md +++ b/README.md @@ -9,10 +9,9 @@ [![Discord](https://img.shields.io/discord/773975408265134100)](https://discord.gg/mfBNZjBDnc) [![Twitter Follow](https://img.shields.io/twitter/follow/quilkindev?style=social)](https://twitter.com/quilkindev) -Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game servers -deployments, to ensure security, access control, telemetry data, metrics and more. - -It is designed to be used behind game clients as well as in front of dedicated game servers. +Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game +servers deployments that ensures security, access control, telemetry data, metrics and more without the end user +having to custom build and integrate this functionality into their game clients and servers directly. ## Announcements