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sudoku.py
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import numpy as np
import time
start_time = time.time()
subtractSet = {1,2,3,4,5,6,7,8,9}
puzzle1 = np.array(
[4,0,1,8,0,0,0,5,3,
8,0,5,0,7,4,0,0,6,
0,0,7,5,3,0,0,1,8,
6,0,0,7,0,0,1,4,9,
0,5,3,4,0,8,6,0,0,
0,7,4,0,9,6,0,3,0,
0,1,6,0,0,5,3,8,0,
3,0,0,0,8,1,5,0,7,
5,8,0,3,4,0,9,0,0]
)
puzzle1 = np.array(
[0,5,0,6,0,0,0,2,0,
0,0,3,8,0,0,7,0,6,
7,0,0,0,4,0,0,0,0,
0,0,0,0,7,4,9,0,0,
0,0,0,1,0,8,0,0,0,
0,0,1,3,5,0,0,0,0,
0,0,0,0,9,0,0,0,8,
2,0,4,0,0,1,6,8,8,
0,8,0,0,0,6,0,3,0]
)
puzzle1 = puzzle1.reshape(9,9)
print(puzzle1)
def checkHorizontal(y, puzzle):
#Returns all the current values in the horizontal y.
horizontal = []
for x in range(9):
if puzzle[y,x] != 0:
horizontal.append(puzzle[y,x])
return set(horizontal)
def checkVertical(x, puzzle):
#Returns all the current values in the vertical x.
vertical = []
for y in range(9):
if puzzle[y,x] != 0:
vertical.append(puzzle[y,x])
return set(vertical)
def checkSquare(square, puzzle):
#Checks possible values in a 3x3 split
splits = [] #COntains a list of all the squares (len 9)
numbers = [] #Contains all the numbers in the square square
horizontalSplit = np.hsplit(puzzle, 3)
for split in horizontalSplit:
for vSplit in np.vsplit(split, 3):
splits.append(vSplit)
split = splits[square]
#print(split)
split = split.reshape(9)
for x in range(9):
numbers.append(split[x])
numbers = set(numbers)
return numbers
def getPossible(square, puzzle):
#Gets the possible numbers for a square
vertical = subtractSet - checkVertical(square[1], puzzle)
horizontal = subtractSet - checkHorizontal(square[0], puzzle)
square = subtractSet - checkSquare(getThreeOfSquare(square, puzzle), puzzle)
#print(vertical, horizontal, square)
valids = vertical.intersection(horizontal).intersection(square)
return list(valids)
def getThreeOfSquare(square, puzzle):
#Gets which 3x3 square a number/square is in.
if square[1] < 3:
if square[0] < 3:
threeSquare = 0
elif square[0] < 6:
threeSquare = 1
elif square[0] < 9:
threeSquare = 2
elif square[1] < 6:
if square[0] < 3:
threeSquare = 3
elif square[0] < 6:
threeSquare = 4
elif square[0] < 9:
threeSquare = 5
elif square[1] < 9:
if square[0] < 3:
threeSquare = 6
elif square[0] < 6:
threeSquare = 7
elif square[0] < 9:
threeSquare = 8
return threeSquare
def getSolved(puzzle):
if 0 in puzzle:
return False
else:
return True
#iter = 0
depth = 0
while True:
#iter += 1
#print(iter)
#if iter % 1000:
#print(puzzle)
oldPuzzle = puzzle1
for x in range(9):
for y in range(9):
if puzzle1[x,y] == 0:
valid = getPossible([x,y], puzzle1.copy())
if len(valid) == 1:
puzzle1[x,y] = valid[0]
#print(valid)
if np.array_equiv(oldPuzzle, puzzle1):
depth += 1
if depth == 10:
print("-------------------------------")
print(puzzle1)
raise RecursionError
print(puzzle1)
#print(0 in puzzle)
print("--- %s seconds ---" % (time.time() - start_time))