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It's likely that the GT 630 just doesn't have enough vram to hold the model, since it only has 1 or 2 GB depending on the model. There's not really that much that could be done with the code to fix this. You could experiment with using a smaller model, but that's about it
Running the program for 1 iteration per frame (128x72) leaves the card out of memory (Geforce GT 630)
Note: This does work on a 970M
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