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alpharex.nxc
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#include "NXCDefs.h"
#include "alpharex.h"
#define ARMS OUT_A
#define LEFT_LEG OUT_B
#define RIGHT_LEG OUT_C
#define LEFT_DANCE OUT_AB
#define RIGHT_DANCE OUT_AC
#define LEGS OUT_BC
#define LIMBS OUT_ABC
#define MOTOR_SPEED 70
#define UTURN 180
#define DANCE_STEP 54
#define LEFT_DIRECTION 1
#define RIGHT_DIRECTION 2
void init() {
setLight();
SetSensorTouch(SENSOR_LEFT);
SetSensorTouch(SENSOR_RIGHT);
SetSensorUltrasonic(SENSOR_US);
}
void stopMoving() {Off(LIMBS);}
void stand() {
stopMoving();
OnFwd(LEFT_LEG, MOTOR_SPEED);
until (!SENSOR_LEFT_SENSOR);
until (SENSOR_LEFT_SENSOR);
Off(LEFT_LEG);
OnFwd(RIGHT_LEG, MOTOR_SPEED);
until (!SENSOR_RIGHT_SENSOR);
until (SENSOR_RIGHT_SENSOR);
Off(RIGHT_LEG);
}
void dance(const int left) {
stand();
if (left) {
RotateMotor(RIGHT_LEG, MOTOR_SPEED, DANCE_STEP);
OnFwd(LEFT_DANCE, MOTOR_SPEED);
} else {
RotateMotor(LEFT_LEG, MOTOR_SPEED, DANCE_STEP);
OnFwd(RIGHT_DANCE, MOTOR_SPEED);
}
}
void walk(const Direction direction) {
stand();
int leg = LEFT_LEG, speed = MOTOR_SPEED;
if (direction & LEFT_DIRECTION) leg = RIGHT_LEG;
RotateMotor(leg, speed, UTURN);
if (direction % 2 == 0) speed = -speed;
if (direction & (1 >> LEFT_DIRECTION)) OnFwd(LEFT_DANCE, speed);
else if (direction & (1 >> RIGHT_DIRECTION)) OnFwd(RIGHT_DANCE, speed);
else OnFwd(LIMBS, speed);
}
void setLight() {SetSensorLight(SENSOR_COLOR);}
void setColor(const Color color) {
switch (color) {
case Full: SetSensorType(SENSOR_COLOR, SENSOR_TYPE_COLORFULL);
break;
case Red: SetSensorType(SENSOR_COLOR, SENSOR_TYPE_COLORRED);
break;
case Green: SetSensorType(SENSOR_COLOR, SENSOR_TYPE_COLORGREEN);
break;
case Blue: SetSensorType(SENSOR_COLOR, SENSOR_TYPE_COLORBLUE);
break;
default: SetSensorType(SENSOR_COLOR, SENSOR_TYPE_COLORNONE);
}
}