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GlobalSuppressions.cs
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GlobalSuppressions.cs
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[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA2227:CollectionPropertiesShouldBeReadOnly", Scope = "member", Target = "Mario.Factory.GameObjectFactory.#InstantiationLedger")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA2227:CollectionPropertiesShouldBeReadOnly", Scope = "member", Target = "Mario.XMLRead.GameObjectManager.#GameObjectListsByType")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA2227:CollectionPropertiesShouldBeReadOnly", Scope = "member", Target = "Mario.Factory.DynamicGameObjectFactory.#SpriteDictionary")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA2227:CollectionPropertiesShouldBeReadOnly", Scope = "member", Target = "Mario.Factory.SimpleGameObjectFactory.#SpriteDictionary")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA2227:CollectionPropertiesShouldBeReadOnly", Scope = "member", Target = "Mario.XMLRead.LevelLoader.#XmlSerializersByType")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1006:DoNotNestGenericTypesInMemberSignatures", Scope = "member", Target = "Mario.Factory.DynamicGameObjectFactory.#SpriteDictionary")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1006:DoNotNestGenericTypesInMemberSignatures", Scope = "member", Target = "Mario.Factory.DynamicGameObjectFactory.#GetSpriteDictionary")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1006:DoNotNestGenericTypesInMemberSignatures", Scope = "member", Target = "Mario.Factory.GameObjectFactory.#InstantiationLedger")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1006:DoNotNestGenericTypesInMemberSignatures", Scope = "member", Target = "Mario.Factory.SimpleGameObjectFactory.#SpriteDictionary")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1006:DoNotNestGenericTypesInMemberSignatures", Scope = "member", Target = "Mario.XMLRead.GameObjectManager.#GameObjectListsByType")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1006:DoNotNestGenericTypesInMemberSignatures", Scope = "member", Target = "Mario.Factory.SimpleGameObjectFactory.#GetSpriteDictionary")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Factory.SpriteFactory.#CreateSprite(System.Tuple`3<Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32>)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Factory.SpriteFactory.#CreateEmptySprite(System.Int32,System.Int32)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Collision.BlockHandler.#AddNormalItem(Game1.IBlock)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Collision.BlockHandler.#AddBigItem(Game1.IBlock)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters", Scope = "member", Target = "Mario.Collision.MarioCollisionHandler.MarioEnemyCollisionHandler.MarioEnemyCollisionHandler.#MarioTakeDamage(Game1.IMario)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Collision.CollisionManager.CollisionDetector.#GameObjectListsByType")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Collision.CollisionManager.CollisionDetector.#FloorBoxPosition")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Collision.CollisionManager.CollisionDetector.#CameraMario")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Collision.CollisionManager.CollisionDetector.#Mario")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA2227:CollectionPropertiesShouldBeReadOnly", Scope = "member", Target = "Mario.Factory.StaticGameObjectFactory.#GameObjectSprites")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1006:DoNotNestGenericTypesInMemberSignatures", Scope = "member", Target = "Mario.Factory.StaticGameObjectFactory.#GameObjectSprites")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Sound.SoundManager.#PlaySoundEffect(System.String)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Sound.SoundManager.#PlayBGM(System.String)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1006:DoNotNestGenericTypesInMemberSignatures", Scope = "member", Target = "Mario.GameObjectManager.#GameObjectListsByType")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Collision.MarioCollisionHandler.MarioBlockCollisionHandler.MarioBlockHandler.#MarioLandHandling(Game1.IMario)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Collections.GameObjectList.#Initial()")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Collections.GameObjectList.#DisplayElementsToConsole()")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Collections.GameObjectList.#Add(Mario.Interfaces.GameObjects.IGameObject)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Collections.GameObjectList.#AddListByType(System.Type,System.Collections.Generic.IList`1<Mario.Interfaces.GameObjects.IGameObject>)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Collections.GameObjectList.#Remove(Mario.Interfaces.GameObjects.IGameObject)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Collections.GameObjectList.#Count(System.Type)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Collections.GameObjectList.#GetGameObject(Mario.Interfaces.GameObjects.IGameObject)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Collections.GameObjectList.#SetGameObject(Mario.Interfaces.GameObjects.IGameObject,Mario.Interfaces.GameObjects.IGameObject)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Collections.GameObjectList.#HasObject(Mario.Interfaces.GameObjects.IGameObject)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Collections.GameObjectList.#Peek(System.Type)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Collections.GameObjectList.#SetSingleton(System.Type,Mario.Interfaces.GameObjects.IGameObject)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Scope = "member", Target = "Mario.Collections.GameObjectList.#GetEnumeratorByType(System.Type)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1059:MembersShouldNotExposeCertainConcreteTypes", MessageId = "System.Xml.XmlNode", Scope = "member", Target = "Mario.XMLRead.LevelLoader.#LoadPipe(System.Xml.XmlNode,System.Int32)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1059:MembersShouldNotExposeCertainConcreteTypes", MessageId = "System.Xml.XmlNode", Scope = "member", Target = "Mario.XMLRead.LevelLoader.#LoadBlock(System.Xml.XmlNode,System.Int32)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1059:MembersShouldNotExposeCertainConcreteTypes", MessageId = "System.Xml.XmlNode", Scope = "member", Target = "Mario.XMLRead.LevelLoader.#LoadEnemy(System.Xml.XmlNode,System.Int32)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1059:MembersShouldNotExposeCertainConcreteTypes", MessageId = "System.Xml.XmlNode", Scope = "member", Target = "Mario.XMLRead.LevelLoader.#LoadItem(System.Xml.XmlNode,System.Int32)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1059:MembersShouldNotExposeCertainConcreteTypes", MessageId = "System.Xml.XmlNode", Scope = "member", Target = "Mario.XMLRead.LevelLoader.#LoadBackground(System.Xml.XmlNode,System.Int32)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1059:MembersShouldNotExposeCertainConcreteTypes", MessageId = "System.Xml.XmlNode", Scope = "member", Target = "Mario.XMLRead.LevelLoader.#LoadProjectile(System.Xml.XmlNode,System.Int32)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1059:MembersShouldNotExposeCertainConcreteTypes", MessageId = "System.Xml.XmlNode", Scope = "member", Target = "Mario.XMLRead.LevelLoader.#LoadPlayer(System.Xml.XmlNode,System.Int32)")]
// This file is used by Code Analysis to maintain SuppressMessage
// attributes that are applied to this project.
// Project-level suppressions either have no target or are given
// a specific target and scoped to a namespace, type, member, etc.
//
// To add a suppression to this file, right-click the message in the
// Code Analysis results, point to "Suppress Message", and click
// "In Suppression File".
// You do not need to add suppressions to this file manually.