diff --git a/irr/src/COpenGLDriver.cpp b/irr/src/COpenGLDriver.cpp index 3321566b1b5d9..2453320b1eca6 100644 --- a/irr/src/COpenGLDriver.cpp +++ b/irr/src/COpenGLDriver.cpp @@ -2093,7 +2093,7 @@ void COpenGLDriver::setBasicRenderStates(const SMaterial &material, const SMater // Enable MSAA even if it's not enabled in the OpenGL context, we might // be rendering to an FBO with multisampling. - if ((material.AntiAliasing & (EAAM_SIMPLE | EAAM_QUALITY))) { + if (material.AntiAliasing & (EAAM_SIMPLE | EAAM_QUALITY)) { glEnable(GL_MULTISAMPLE_ARB); #ifdef GL_NV_multisample_filter_hint if (FeatureAvailable[IRR_NV_multisample_filter_hint]) {