This is the official Heroku buildpack for Node.js apps. If you fork this repository, please update this README to explain what your fork does and why it's special.
Apps are built via one of four paths:
- A regular
npm install
(first build; default scenario) - Copy existing
node_modules
from cache, thennpm prune
, thennpm install
(subsequent builds) - Skip dependencies (if package.json doesn't exist but server.js does)
- Skip cache, run
npm rebuild
beforenpm install
(node_modules
are checked into source control)
You should only use #3 (omitting package.json) for quick tests or experiments.
You should never use #4 - it's included for backwards-compatibility and will generate warnings.
Checking in node_modules
is an antipattern.
For more information, see the npm docs
For technical details, check out the heavily-commented compile script.
For more information about using Node.js and buildpacks on Heroku, see these Dev Center articles:
- Heroku Node.js Support
- Getting Started with Node.js on Heroku
- 10 Habits of a Happy Node Hacker
- Buildpacks
- Buildpack API
For most Node.js apps this buildpack should work just fine. If, however, you're unable to deploy using this new version of the buildpack, you can get your app working again by locking it to the previous version:
heroku buildpack:set BUILDPACK_URL=https://github.com/heroku/heroku-buildpack-nodejs#v63 -a my-app
git commit -am "empty" --allow-empty
git push heroku master
Then please open a support ticket at help.heroku.com so we can diagnose and get your app running on the default buildpack.
Set engines.node in package.json to the semver range (or specific version) of node you'd like to use. (It's a good idea to make this the same version you use during development)
"engines": {
"node": "0.11.x"
}
"engines": {
"node": "0.10.33"
}
Default: the latest stable version.
Set engines.npm in package.json to the semver range (or specific version) of npm you'd like to use. (It's a good idea to make this the same version you use during development)
Since 'npm 2' shipped several major bugfixes, you might try:
"engines": {
"npm": "2.x"
}
"engines": {
"npm": "^2.1.0"
}
Default: the version of npm bundled with your node install (varies).
For a 'clean' build without using any cached node modules:
heroku config:set NODE_MODULES_CACHE=false
git commit -am 'rebuild' --allow-empty
git push heroku master
heroku config:unset NODE_MODULES_CACHE
Caching node_modules between builds dramatically speeds up build times.
However, npm install
doesn't automatically update already-installed modules
as long as they fall within acceptable semver ranges,
which can lead to outdated modules.
Default: NODE_MODULES_CACHE
defaults to true
During local development, npm install
installs all dependencies
and all devDependencies (test frameworks, build tools, etc).
This is usually something you want to avoid in production, so
npm has a 'production' config that can be set through the environment:
To install dependencies only:
heroku config:set NPM_CONFIG_PRODUCTION=true
To install dependencies and devDependencies:
heroku config:set NPM_CONFIG_PRODUCTION=false
Default: NPM_CONFIG_PRODUCTION
defaults to true on Heroku
Sometimes, a project needs custom npm behavior to set up proxies,
use a different registry, etc. For such behavior,
just include an .npmrc
file in the root of your project:
# .npmrc
registry = 'https://custom-registry.com/'
This buildpack adds two environment variables: WEB_MEMORY
and WEB_CONCURRENCY
.
You can set either of them, but if unset the buildpack will fill them with reasonable defaults.
WEB_MEMORY
: expected memory use by each node process (in MB, default: 512)WEB_CONCURRENCY
: recommended number of processes to Cluster based on the current environment
Clustering is not done automatically; concurrency should be part of the app, usually via a library like throng. Apps without any clustering mechanism will remain unaffected by these variables.
This behavior allows your app to automatically take advantage of larger containers. The default settings will cluster 1 process on a 1X dyno, 2 processes on a 2X dyno, and 12 processes on a PX dyno.
For example, when your app starts:
app[web.1]: Detected 1024 MB available memory, 512 MB limit per process (WEB_MEMORY)
app[web.1]: Recommending WEB_CONCURRENCY=2
app[web.1]:
app[web.1]: > [email protected] start /app
app[web.1]: > node server.js
app[web.1]: Listening on 51118
app[web.1]: Listening on 51118
Notice that on a 2X dyno, the example concurrency app listens on two processes concurrently.
This buildpack automatically exports node, npm, and any node_modules binaries
into the $PATH
for easy use in subsequent buildpacks.
Having trouble? Dig it? Feature request?
To make changes to this buildpack, fork it on Github. Push up changes to your fork, then create a new Heroku app to test it, or configure an existing app to use your buildpack:
# Create a new Heroku app that uses your buildpack
heroku create --buildpack <your-github-url>
# Configure an existing Heroku app to use your buildpack
heroku buildpacks:set <your-github-url>
# You can also use a git branch!
heroku buildpacks:set <your-github-url>#your-branch
The buildpack tests use Docker to simulate Heroku's Cedar and Cedar-14 containers.
To run the test suite:
make test
Or to just test in cedar or cedar-14:
make test-cedar-10
make test-cedar-14
The tests are run via the vendored shunit2 test framework.