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upgrades.js
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upgrades.js
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var H5PUpgrades = H5PUpgrades || {};
H5PUpgrades['H5P.QuestionSet'] = (function ($) {
return {
1: {
3: function (parameters, finished) {
for (var i = 0; i < parameters.questions.length; i++) {
if (parameters.questions[i].subContentId === undefined) {
// NOTE: We avoid using H5P.createUUID since this is an upgrade script and H5P function may change in the
// future
parameters.questions[i].subContentId = 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, function(char) {
var random = Math.random()*16|0, newChar = char === 'x' ? random : (random&0x3|0x8);
return newChar.toString(16);
});
}
}
finished(null, parameters);
},
/**
* Asynchronous content upgrade hook.
* Upgrades content parameters to support IV 1.7.
*
* Groups all UI text strings to make them eaiser to translate and handle.
*
* @params {Object} parameters
* @params {function} finished
*/
8: function (parameters, finished) {
if (parameters.override) {
if (parameters.override.overrideButtons) {
// Set new variables
parameters.override.showSolutionButton =
(parameters.override.overrideShowSolutionButton ? 'on' : 'off');
parameters.override.retryButton =
(parameters.override.overrideRetry ? 'on' : 'off');
}
// Remove old field variables
delete parameters.override.overrideButtons;
delete parameters.override.overrideShowSolutionButton;
delete parameters.override.overrideRetry;
}
// Move copyright dialog question label
if (parameters.questionLabel) {
parameters.texts = parameters.texts || {};
parameters.texts.questionLabel = parameters.questionLabel;
}
// Remove old copyright dialog question label
delete parameters.questionLabel;
finished(null, parameters);
},
/**
* Asynchronous content upgrade hook.
*
* Upgrade params to support overall feedback
*
* @param {Object} parameters
* @param {function} finished
*/
13: function (parameters, finished) {
parameters.endGame = parameters.endGame || {};
parameters.endGame.overallFeedback = [];
if (parameters.endGame.scoreString) {
parameters.endGame.overallFeedback.push({
from: 0,
to: 100,
feedback: parameters.endGame.scoreString
});
delete parameters.endGame.scoreString;
}
// Group old feedback fields
if (parameters.endGame.successGreeting ||
parameters.endGame.successComment ||
parameters.endGame.failGreeting ||
parameters.endGame.failComment) {
parameters.endGame.oldFeedback = {};
if (parameters.endGame.successGreeting) {
parameters.endGame.oldFeedback.successGreeting = parameters.endGame.successGreeting;
}
if (parameters.endGame.successComment) {
parameters.endGame.oldFeedback.successComment = parameters.endGame.successComment;
}
if (parameters.endGame.failGreeting) {
parameters.endGame.oldFeedback.failGreeting = parameters.endGame.failGreeting;
}
if (parameters.endGame.failComment) {
parameters.endGame.oldFeedback.failComment = parameters.endGame.failComment;
}
}
finished(null, parameters);
}
}
};
})(H5P.jQuery);