-
Notifications
You must be signed in to change notification settings - Fork 224
/
creatures.h
81 lines (63 loc) · 2.42 KB
/
creatures.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
#ifndef RME_CREATURES_H_
#define RME_CREATURES_H_
#include "outfit.h"
#include <string>
#include <map>
class CreatureType;
class CreatureBrush;
typedef std::map<std::string, CreatureType*> CreatureMap;
class CreatureDatabase
{
protected:
CreatureMap creature_map;
public:
typedef CreatureMap::iterator iterator;
typedef CreatureMap::const_iterator const_iterator;
CreatureDatabase();
~CreatureDatabase();
void clear();
CreatureType* operator[](const std::string& name);
CreatureType* addMissingCreatureType(const std::string& name, bool isNpc);
CreatureType* addCreatureType(const std::string& name, bool isNpc, const Outfit& outfit);
bool hasMissing() const;
iterator begin() noexcept { return creature_map.begin(); }
iterator end() noexcept { return creature_map.end(); }
bool loadFromXML(const FileName& filename, bool standard, wxString& error, wxArrayString& warnings);
bool importXMLFromOT(const FileName& filename, wxString& error, wxArrayString& warnings);
bool saveToXML(const FileName& filename);
};
class CreatureType
{
public:
CreatureType();
CreatureType(const CreatureType& ct);
CreatureType& operator=(const CreatureType& ct);
~CreatureType();
bool isNpc;
bool missing;
bool in_other_tileset;
bool standard;
std::string name;
Outfit outfit;
CreatureBrush* brush;
static CreatureType* loadFromXML(pugi::xml_node node, wxArrayString& warnings);
static CreatureType* loadFromOTXML(const FileName& filename, pugi::xml_document& node, wxArrayString& warnings);
};
extern CreatureDatabase g_creatures;
#endif