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doodad_brush.h
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doodad_brush.h
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//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
#ifndef RME_DOODAD_BRUSH_H
#define RME_DOODAD_BRUSH_H
#include "brush.h"
//=============================================================================
// Doodadbrush, add doodads!
typedef std::vector<std::pair<Position, ItemVector> > CompositeTileList;
class DoodadBrush : public Brush
{
public:
DoodadBrush();
virtual ~DoodadBrush();
bool isDoodad() const { return true; }
DoodadBrush* asDoodad() { return static_cast<DoodadBrush*>(this); }
protected:
struct AlternativeBlock;
public:
bool loadAlternative(pugi::xml_node node, wxArrayString& warnings, AlternativeBlock* which = nullptr);
virtual bool load(pugi::xml_node node, wxArrayString& warnings);
virtual bool canDraw(BaseMap* map, const Position& position) const { return true; }
virtual void draw(BaseMap* map, Tile* tile, void* parameter);
const CompositeTileList& getComposite(int variation) const;
virtual void undraw(BaseMap* map, Tile* tile);
bool isEmpty(int variation) const;
int getThickness() const { return thickness; }
int getThicknessCeiling() const { return thickness_ceiling; }
int getCompositeChance(int variation) const;
int getSingleChance(int variation) const;
int getTotalChance(int variation) const;
bool hasSingleObjects(int variation) const;
bool hasCompositeObjects(int variation) const;
bool placeOnBlocking() const { return on_blocking; }
bool placeOnDuplicate() const { return on_duplicate; }
bool doNewBorders() const { return do_new_borders; }
bool ownsItem(Item* item) const;
virtual bool canSmear() const { return draggable; }
virtual bool canDrag() const { return false; }
virtual bool oneSizeFitsAll() const { return one_size; }
virtual int getLookID() const { return look_id; }
virtual int getMaxVariation() const { return alternatives.size(); }
virtual std::string getName() const { return name; }
virtual void setName(const std::string& newName) { name = newName; }
protected:
std::string name;
uint16_t look_id;
int thickness;
int thickness_ceiling;
bool draggable;
bool on_blocking;
bool one_size;
bool do_new_borders;
bool on_duplicate;
uint16_t clear_mapflags;
uint16_t clear_statflags;
struct SingleBlock {
int chance;
Item* item;
};
struct CompositeBlock {
int chance;
CompositeTileList items;
};
struct AlternativeBlock {
AlternativeBlock();
~AlternativeBlock();
bool ownsItem(uint16_t id) const;
std::vector<SingleBlock> single_items;
std::vector<CompositeBlock> composite_items;
int composite_chance; // Total chance of a composite
int single_chance; // Total chance of a single object
};
std::vector<AlternativeBlock*> alternatives;
};
#endif