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eraser_brush.cpp
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eraser_brush.cpp
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//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
#include "main.h"
#include "brush.h"
#include "sprites.h"
#include "basemap.h"
#include "settings.h"
//=============================================================================
// Eraser brush
EraserBrush::EraserBrush()
{
////
}
EraserBrush::~EraserBrush()
{
////
}
std::string EraserBrush::getName() const
{
return "Eraser";
}
int EraserBrush::getLookID() const
{
return EDITOR_SPRITE_ERASER;
}
bool EraserBrush::canDraw(BaseMap* map, const Position& position) const
{
return true;
}
void EraserBrush::undraw(BaseMap* map, Tile* tile)
{
for(ItemVector::iterator item_iter = tile->items.begin(); item_iter != tile->items.end();) {
Item* item = *item_iter;
if(item->isComplex() && g_settings.getInteger(Config::ERASER_LEAVE_UNIQUE)) {
++item_iter;
} else {
delete item;
item_iter = tile->items.erase(item_iter);
}
}
if(tile->ground) {
if(g_settings.getInteger(Config::ERASER_LEAVE_UNIQUE)) {
if(!tile->ground->isComplex()) {
delete tile->ground;
tile->ground = nullptr;
}
} else {
delete tile->ground;
tile->ground = nullptr;
}
}
}
void EraserBrush::draw(BaseMap* map, Tile* tile, void* parameter)
{
// Draw is undraw, undraw is super-undraw!
for(ItemVector::iterator item_iter = tile->items.begin(); item_iter != tile->items.end();) {
Item* item = *item_iter;
if((item->isComplex() || item->isBorder()) && g_settings.getInteger(Config::ERASER_LEAVE_UNIQUE)) {
++item_iter;
//} else if(item->getDoodadBrush()) {
//++item_iter;
} else {
delete item;
item_iter = tile->items.erase(item_iter);
}
}
}