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iomap_otmm.cpp
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iomap_otmm.cpp
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//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
#include "main.h"
#include "iomap_otmm.h"
#include "item.h"
#include "complexitem.h"
#include "iomap_otmm.h"
#include "filehandle.h"
#include "map.h"
#include "gui.h"
// ============================================================================
// Item
Item* Item::Create_OTMM(const IOMap& maphandle, BinaryNode* stream)
{
uint16_t _id;
if(!stream->getU16(_id))
return nullptr;
return Item::Create(_id);
}
bool Item::readItemAttribute_OTMM(const IOMap& maphandle, OTMM_ItemAttribute attr, BinaryNode* stream)
{
switch(attr)
{
case OTMM_ATTR_SUBTYPE:
{
uint16_t subtype;
if(!stream->getU16(subtype))
return false;
setSubtype(subtype & 0xf);
} break;
case OTMM_ATTR_ACTION_ID:
{
uint16_t aid;
if(!stream->getU16(aid)) {
return false;
}
setActionID(aid);
} break;
case OTMM_ATTR_UNIQUE_ID:
{
uint16_t uid;
if(!stream->getU16(uid))
return false;
setUniqueID(uid);
} break;
case OTMM_ATTR_TEXT:
{
std::string text;
if(!stream->getString(text))
return false;
setText(text);
} break;
case OTMM_ATTR_DESC:
{
std::string text;
if(!stream->getString(text))
return false;
setDescription(text);
} break;
// If otb structure changes....
case OTMM_ATTR_DEPOT_ID:
{
return stream->skip(2);
} break;
case OTMM_ATTR_DOOR_ID:
{
return stream->skip(1);
} break;
case OTMM_ATTR_TELE_DEST:
{
return stream->skip(5);
} break;
default:
{
return false;
} break;
}
return true;
}
bool Item::unserializeAttributes_OTMM(const IOMap& maphandle, BinaryNode* stream)
{
uint8_t attribute;
while(stream->getU8(attribute))
{
if(!readItemAttribute_OTMM(maphandle, OTMM_ItemAttribute(attribute), stream))
{
return false;
}
}
return true;
}
bool Item::unserializeItemNode_OTMM(const IOMap& maphandle, BinaryNode* node)
{
return unserializeAttributes_OTMM(maphandle, node);
}
void Item::serializeItemAttributes_OTMM(const IOMap& maphandle, NodeFileWriteHandle& stream) const
{
if(getSubtype() > 0) {
stream.addU8(OTMM_ATTR_SUBTYPE);
stream.addU16(getSubtype());
}
if(getActionID()) {
stream.addU8(OTMM_ATTR_ACTION_ID);
stream.addU16(getActionID());
}
if(getUniqueID()) {
stream.addU8(OTMM_ATTR_UNIQUE_ID);
stream.addU16(getUniqueID());
}
if(getText().length() > 0) {
stream.addU8(OTMM_ATTR_TEXT);
stream.addString(getText());
}
}
void Item::serializeItemCompact_OTMM(const IOMap& maphandle, NodeFileWriteHandle& stream) const
{
stream.addU16(id);
}
bool Item::serializeItemNode_OTMM(const IOMap& maphandle, NodeFileWriteHandle& f) const
{
f.addNode(OTMM_ITEM);
f.addU16(id);
serializeItemAttributes_OTMM(maphandle, f);
f.endNode();
return true;
}
// ============================================================================
// Teleport
bool Teleport::readItemAttribute_OTMM(const IOMap& maphandle, OTMM_ItemAttribute attribute, BinaryNode* stream)
{
if(attribute == OTMM_ATTR_TELE_DEST) {
uint16_t x = 0;
uint16_t y = 0;
uint8_t z = 0;
if(!stream->getU16(x) ||
!stream->getU16(y) ||
!stream->getU8(z))
{
return false;
}
destination = Position(x, y, z);
return true;
} else {
return Item::readItemAttribute_OTMM(maphandle, attribute, stream);
}
}
void Teleport::serializeItemAttributes_OTMM(const IOMap& maphandle, NodeFileWriteHandle& stream) const
{
Item::serializeItemAttributes_OTMM(maphandle, stream);
stream.addByte(OTMM_ATTR_TELE_DEST);
stream.addU16(destination.x);
stream.addU16(destination.y);
stream.addU8(destination.z);
}
// ============================================================================
// Door
bool Door::readItemAttribute_OTMM(const IOMap& maphandle, OTMM_ItemAttribute attribute, BinaryNode* stream) {
if(attribute == OTMM_ATTR_DOOR_ID) {
uint8_t id = 0;
if(!stream->getU8(id)) {
return false;
}
doorid = id;
return true;
} else {
return Item::readItemAttribute_OTMM(maphandle, attribute, stream);
}
}
void Door::serializeItemAttributes_OTMM(const IOMap& maphandle, NodeFileWriteHandle& stream) const {
Item::serializeItemAttributes_OTMM(maphandle, stream);
if(doorid) {
stream.addByte(OTMM_ATTR_DOOR_ID);
stream.addU8(doorid);
}
}
// ============================================================================
// Depots
bool Depot::readItemAttribute_OTMM(const IOMap& maphandle, OTMM_ItemAttribute attribute, BinaryNode* stream)
{
if(attribute == OTMM_ATTR_DEPOT_ID) {
uint16_t id = 0;
if(!stream->getU16(id)) {
return false;
}
depotid = id;
return true;
} else {
return Item::readItemAttribute_OTMM(maphandle, attribute, stream);
}
}
void Depot::serializeItemAttributes_OTMM(const IOMap& maphandle, NodeFileWriteHandle& stream) const
{
Item::serializeItemAttributes_OTMM(maphandle, stream);
if(depotid) {
stream.addByte(OTMM_ATTR_DEPOT_ID);
stream.addU16(depotid);
}
}
// ============================================================================
// Container
bool Container::unserializeItemNode_OTMM(const IOMap& maphandle, BinaryNode* node)
{
bool ret = Item::unserializeAttributes_OTMM(maphandle, node);
if(ret) {
BinaryNode* child = node->getChild();
if(child) do {
uint8_t type;
if(!child->getByte(type)) {
return false;
}
//load container items
if(type == OTMM_ITEM) {
Item* item = Item::Create_OTMM(maphandle, child);
if(!item) {
return false;
}
if(!item->unserializeItemNode_OTMM(maphandle, child)) {
delete item;
return false;
}
contents.push_back(item);
} else {
// corrupted file data!
return false;
}
} while(child->advance());
return true;
}
return false;
}
bool Container::serializeItemNode_OTMM(const IOMap& maphandle, NodeFileWriteHandle& f) const
{
f.addNode(OTMM_ITEM);
f.addU16(id);
serializeItemAttributes_OTMM(maphandle, f);
for(ItemVector::const_iterator it = contents.begin(); it != contents.end(); ++it) {
(*it)->serializeItemNode_OTMM(maphandle, f);
}
f.endNode();
return true;
}
IOMapOTMM::IOMapOTMM()
{
}
IOMapOTMM::~IOMapOTMM()
{
}
ClientVersionID IOMapOTMM::getVersionInfo(const FileName& filename)
{
wxString wpath = filename.GetFullPath();
DiskNodeFileReadHandle f((const char*)wpath.mb_str(wxConvUTF8));
if(f.isOk() == false) {
return CLIENT_VERSION_NONE;
}
BinaryNode* root = f.getRootNode();
if(!root) { return CLIENT_VERSION_NONE; }
root->skip(1); // Skip the type byte
uint16_t u16;
uint32_t u32;
if(!root->getU32(u32) || u32 != 1) { // Version
return CLIENT_VERSION_NONE;
}
root->getU16(u16);
root->getU16(u16);
root->getU32(u32);
if(root->getU32(u32)) { // OTB minor version
return ClientVersionID(u32);
}
return CLIENT_VERSION_NONE;
}
bool IOMapOTMM::loadMap(Map& map, const FileName& identifier, bool showdialog) {
if(showdialog) g_gui.CreateLoadBar("Loading OTMM map...");
DiskNodeFileReadHandle f(nstr(identifier.GetFullPath()));
if(f.isOk() == false) {
error("Couldn't open file for reading\nThe error reported was: " + wxstr(f.getErrorMessage()));
return false;
}
bool ret = loadMap(map, f, identifier, showdialog);
if(showdialog) g_gui.DestroyLoadBar();
return ret;
}
bool IOMapOTMM::loadMap(Map& map, NodeFileReadHandle& f, const FileName& identifier, bool showdialog) {
BinaryNode* root = f.getRootNode();
if(!root) {
error("Could not read root node.");
return false;
}
root->skip(1); // Skip the type byte
uint8_t u8;
uint16_t u16;
uint32_t u32;
if(!root->getU32(u32) || u32 != 1) { // Version
error("Unsupported or damaged map version.");
return false;
}
if(!root->getU16(u16)) {
error("Could not read root header.");
return false;
}
map.width = u16;
if(!root->getU16(u16)) {
error("Could not read root header.");
return false;
}
map.height = u16;
if(!root->getU32(u32) || u32 > (unsigned long)g_items.MajorVersion) { // OTB major version
if(queryUser("Map error", "The loaded map appears to be a items.otb format that deviates from the items.otb loaded by the editor. Do you still want to attempt to load the map?")) {
warning("Unsupported or damaged map version");
} else {
error("Outdated items.otb, could not load map.");
return false;
}
}
if(!root->getU32(u32) || u32 > (unsigned long)g_items.MinorVersion) { // OTB minor version
warning("The editor needs an updated items.otb version.");
}
BinaryNode* mapHeaderNode = root->getChild();
if(mapHeaderNode == nullptr || !mapHeaderNode->getByte(u8) || u8 != OTMM_MAP_DATA) {
error("Could not get root child node. Cannot recover from fatal error!");
return false;
}
int nodes_loaded = 0;
BinaryNode* mapNode = mapHeaderNode->getChild();
if(mapNode) do {
++nodes_loaded;
if(showdialog && nodes_loaded % 15 == 0) {
g_gui.SetLoadDone(int(100.0 * f.tell() / f.size()));
}
uint8_t node_type;
if(!mapNode->getByte(node_type)) {
warning("Invalid map node");
continue;
}
switch(node_type) {
case OTMM_EDITOR: {
} break;
case OTMM_DESCRIPTION: {
std::string desc;
mapNode->getString(desc);
map.setMapDescription(desc);
} break;
case OTMM_TILE_DATA: {
BinaryNode* tileNode = mapNode->getChild();
if(tileNode) do {
Tile* tile = nullptr;
uint8_t tile_type;
if(!tileNode->getByte(tile_type)) {
warning("Invalid tile type");
continue;
}
if(tile_type != OTMM_TILE && tile_type != OTMM_HOUSETILE) {
warning("Unknown type of tile node");
continue;
}
uint16_t x_offset, y_offset;
uint8_t z_offset;
if(!tileNode->getU16(x_offset) ||
!tileNode->getU16(y_offset) ||
!tileNode->getU8(z_offset)
)
{
warning("Could not read position of tile");
continue;
}
const Position pos(x_offset, y_offset, z_offset);
if(map.getTile(pos)) {
warning("Duplicate tile at %d:%d:%d, discarding duplicate", pos.x, pos.y, pos.z);
continue;
}
tile = map.allocator(pos);
House* house = nullptr;
if(tile_type == OTMM_HOUSETILE) {
uint32_t house_id;
if(!tileNode->getU32(house_id)) {
warning("House tile without house data, discarding tile");
continue;
}
if(house_id) {
house = map.houses.getHouse(house_id);
if(!house) {
house = newd House(map);
house->id = house_id;
map.houses.addHouse(house);
}
} else {
warning("Invalid house id from tile %d:%d:%d", pos.x, pos.y, pos.z);
}
}
uint16_t ground_id;
tileNode->getU16(ground_id);
if(ground_id != 0) {
tile->addItem(Item::Create(ground_id));
}
uint8_t attribute;
while(tileNode->getU8(attribute)) {
switch(attribute) {
case OTMM_ATTR_TILE_FLAGS: {
uint32_t flags = 0;
if(!tileNode->getU32(flags)) {
warning("Invalid tile flags of tile on %d:%d:%d", pos.x, pos.y, pos.z);
}
tile->setMapFlags(flags);
} break;
default: {
warning("Unknown tile attribute at %d:%d:%d", pos.x, pos.y, pos.z);
} break;
}
}
BinaryNode* itemNode = tileNode->getChild();
if(itemNode) do {
Item* item = nullptr;
uint8_t item_type;
if(!itemNode->getByte(item_type)) {
warning("Unknown item type %d:%d:%d", pos.x, pos.y, pos.z);
continue;
}
if(item_type == OTMM_ITEM) {
item = Item::Create_OTMM(*this, itemNode);
if(item) {
if(item->unserializeItemNode_OTMM(*this, itemNode) == false) {
warning("Couldn't unserialize item attributes at %d:%d:%d", pos.x, pos.y, pos.z);
}
tile->addItem(item);
}
} else {
warning("Unknown type of tile child node");
}
} while(itemNode->advance());
tile->update();
if(house) {
house->addTile(tile);
}
map.setTile(pos, tile);
} while(tileNode->advance());
} break;
case OTMM_SPAWN_DATA: {
BinaryNode* spawnNode = mapNode->getChild();
if(spawnNode) do {
uint8_t spawn_type;
if(!spawnNode->getByte(spawn_type)) {
warning("Could not read spawn type.");
continue;
}
if(spawn_type != OTMM_SPAWN_AREA) {
warning("Invalid spawn type.");
continue;
}
// Read position
uint16_t spawn_x, spawn_y;
uint8_t spawn_z;
uint32_t radius;
if(!spawnNode->getU16(spawn_x) ||
!spawnNode->getU16(spawn_y) ||
!spawnNode->getU8(spawn_z)
)
{
warning("Could not read spawn position.");
continue;
}
const Position spawnpos(spawn_x, spawn_y, spawn_z);
// Read radius
if(!spawnNode->getU32(radius)) {
warning("Could not read spawn radius.");
continue;
}
// Adjust radius
radius = min(radius, uint32_t(g_settings.getInteger(Config::MAX_SPAWN_RADIUS)));
// Create and assign spawn
Tile* spawn_tile = map.getTile(spawnpos);
if(spawn_tile && spawn_tile->spawn) {
warning("Duplicate spawn on position %d:%d:%d\n", spawn_tile->getX(), spawn_tile->getY(), spawn_tile->getZ());
continue;
}
Spawn* spawn = newd Spawn(radius);
if(!spawn_tile) {
spawn_tile = map.allocator(spawnpos);
map.setTile(spawnpos, spawn_tile);
}
spawn_tile->spawn = spawn;
map.addSpawn(spawn_tile);
// Read any creatures associated with the spawn
BinaryNode* creatureNode = spawnNode->getChild();
if(creatureNode) do {
uint8_t creature_type;
if(!creatureNode->getByte(creature_type)) {
warning("Could not read type of creature node.");
continue;
}
bool isNPC;
std::string name;
uint32_t spawntime = 0; // Only applicable for monsters
if(creature_type == OTMM_NPC) {
isNPC = true;
if(!creatureNode->getString(name)) {
warning("Could not read name of NPC.");
return false;
}
} else if(creature_type == OTMM_MONSTER) {
isNPC = false;
if(!creatureNode->getString(name)) {
warning("Could not read name of monster.");
return false;
}
if(!creatureNode->getU32(spawntime)) {
warning("Could not read spawn time of monster.");
return false;
}
} else {
warning("Unknown creature node type (0x%.2x).", creature_type);
return false;
}
// Read creature position
uint16_t creature_x, creature_y;
uint8_t creature_z;
if(!creatureNode->getU16(creature_x) ||
!creatureNode->getU16(creature_y) ||
!creatureNode->getU8(creature_z) ) {
warning("Could not read creature position.");
continue;
}
const Position creaturepos(creature_x, creature_y, creature_z);
// Check radius
if(uint32_t(abs(creaturepos.x - spawnpos.x)) > radius || uint32_t(abs(creaturepos.y - spawnpos.y)) > radius) {
// Outside of the spawn...
}
// Create creature and put on map
Tile* creature_tile;
if(creaturepos == spawnpos) {
creature_tile = spawn_tile;
} else {
creature_tile = map.getTile(creaturepos);
}
if(!creature_tile) {
warning("Discarding creature \"%s\" at %d:%d:%d due to invalid position", name.c_str(), creaturepos.x, creaturepos.y, creaturepos.z);
break;
}
if(creature_tile->creature) {
warning("Duplicate creature \"%s\" at %d:%d:%d, discarding", name.c_str(), creaturepos.x, creaturepos.y, creaturepos.z);
break;
}
CreatureType* type = g_creatures[name];
if(!type) {
type = g_creatures.addMissingCreatureType(name, isNPC);
}
Creature* creature = newd Creature(type);
creature->setSpawnTime(spawntime);
creature_tile->creature = creature;
if(creature_tile->spawn_count == 0) {
// No spawn, create a newd one (this happends if the radius of the spawn has been decreased due to g_settings)
ASSERT(creature_tile->spawn == nullptr);
Spawn* spawn = newd Spawn(5);
creature_tile->spawn = spawn;
map.addSpawn(creature_tile);
}
} while(creatureNode->advance());
} while(spawnNode->advance());
} break;
case OTMM_TOWN_DATA: {
BinaryNode* townNode = mapNode->getChild();
if(townNode) do {
uint8_t town_type;
if(!townNode->getByte(town_type)) {
warning("Could not read town type");
continue;
}
if(town_type != OTMM_TOWN) {
warning("Unknown town type");
continue;
}
uint32_t town_id;
if(!townNode->getU32(town_id)) {
warning("Invalid town id");
continue;
}
Town* town = map.towns.getTown(town_id);
if(town) {
warning("Duplicate town id %d, discarding duplicate", town_id);
continue;
} else {
town = newd Town(town_id);
if(!map.towns.addTown(town)) {
delete town;
continue;
}
}
std::string town_name;
if(!townNode->getString(town_name)) {
warning("Invalid town name");
continue;
}
town->setName(town_name);
Position pos;
uint16_t x;
uint16_t y;
uint8_t z;
if(!townNode->getU16(x) ||
!townNode->getU16(y) ||
!townNode->getU8(z))
{
warning("Invalid town temple position");
continue;
}
pos.x = x;
pos.y = y;
pos.z = z;
town->setTemplePosition(pos);
} while(townNode->advance());
} break;
case OTMM_HOUSE_DATA: {
BinaryNode* houseNode = mapNode->getChild();
if(houseNode) do {
uint8_t house_type;
if(!houseNode->getByte(house_type)) {
warning("Could not read house type");
continue;
}
if(house_type != OTMM_HOUSE) {
warning("Unknown house type.");
continue;
}
uint32_t house_id;
if(!houseNode->getU32(house_id)) {
warning("Could not read house id.");
continue;
}
House* house = map.houses.getHouse(house_id);
if(!house) {
continue;
}
std::string house_name;
if(!houseNode->getString(house_name)) {
warning("Could not read house name.");
continue;
}
uint32_t town_id;
if(!houseNode->getU32(town_id)) {
warning("Could not read house town id.");
continue;
}
uint32_t rent;
if(!houseNode->getU32(rent)) {
warning("Could not read house rent.");
continue;
}
house->name = house_name;
house->townid = town_id;
house->rent = rent;
uint16_t x;
uint16_t y;
uint8_t z;
if(!houseNode->getU16(x) ||
!houseNode->getU16(y) ||
!houseNode->getU8(z))
{
warning("Invalid town temple position");
continue;
}
house->setExit(Position(x, y, z));
} while(houseNode->advance());
} break;
}
} while(mapNode->advance());
return true;
}
bool IOMapOTMM::saveMap(Map& map, const FileName& identifier, bool showdialog) {
DiskNodeFileWriteHandle f(std::string(identifier.GetFullPath().mb_str(wxConvUTF8)));
if(f.isOk() == false){
error("Can not open file %s for writing", (const char*)identifier.GetFullPath().mb_str(wxConvUTF8));
return false;
}
if(showdialog) g_gui.CreateLoadBar("Saving OTMM map...");
bool ret = saveMap(map, f, identifier, showdialog);
if(showdialog) g_gui.DestroyLoadBar();
return ret;
}
bool IOMapOTMM::saveMap(Map& map, NodeFileWriteHandle& f, const FileName& identifier, bool showdialog) {
/* STOP!
* Before you even think about modifying this, please reconsider.
* while adding stuff to the binary format may be "cool", you'll
* inevitably make it incompatible with any future releases of
* the map editor, meaning you cannot reuse your map. Before you
* try to modify this, PLEASE consider using an external file
* like spawns.xml or houses.xml, as that will be MUCH easier
* to port to newer versions of the editor than a custom binary
* format.
*/
f.addNode(0); {
f.addU32(1); // Version
f.addU16(map.getWidth());
f.addU16(map.getHeight());
f.addU32(g_items.MajorVersion);
f.addU32(g_items.MinorVersion);
f.addNode(OTMM_MAP_DATA); {
f.addNode(OTMM_EDITOR); {
f.addString("Saved with Remere's Map Editor " + __RME_VERSION__);
} f.endNode(); // OTMM_DESCRIPTION
f.addNode(OTMM_DESCRIPTION); {
f.addString(map.getMapDescription());
} f.endNode(); // OTMM_DESCRIPTION
// Start writing tiles
uint tiles_saved = 0;
MapIterator map_iterator = map.begin();
f.addNode(OTMM_TILE_DATA); {
while(map_iterator != map.end()) {
// Update progressbar
++tiles_saved;
if(showdialog && tiles_saved % 8192 == 0) {
g_gui.SetLoadDone(int(tiles_saved / double(map.getTileCount()) * 100.0));
}
// Get tile
const Tile* save_tile = *map_iterator;
const Position& pos = save_tile->getPosition();
// Is it an empty tile that we can skip? (Leftovers...)
if(save_tile->size() == 0) {
++map_iterator;
continue;
}
f.addNode(save_tile->isHouseTile()? OTMM_HOUSETILE : OTMM_TILE); {
f.addU16(save_tile->getX());
f.addU16(save_tile->getY());
f.addU8(save_tile->getZ() & 0xf);
if(save_tile->isHouseTile()) {
f.addU32(save_tile->getHouseID());
}
if(save_tile->getMapFlags()) {
f.addByte(OTMM_ATTR_TILE_FLAGS);
f.addU32(save_tile->getMapFlags());
}
if(save_tile->ground) {
const Item* ground = save_tile->ground;
if(ground->isMetaItem()) {
// Do nothing, we don't save metaitems...
f.addU16(0);
} else if(ground->hasBorderEquivalent()) {
bool found = false;
for(ItemVector::const_iterator it = save_tile->items.begin(); it != save_tile->items.end(); ++it) {
if((*it)->getGroundEquivalent() == ground->getID()) {
// Do nothing
// Found equivalent
found = true;
break;
}
}
if(found == false) {
f.addU16(ground->getID());
} else {
f.addU16(0);
}
} else if(ground->isComplex() || ground->hasSubtype()) {
f.addU16(0);
ground->serializeItemNode_OTMM(*this, f);
} else {
f.addU16(ground->getID());
}
} else {
f.addU16(0);
}
for(ItemVector::const_iterator it = save_tile->items.begin(); it != save_tile->items.end(); ++it) {
if(!(*it)->isMetaItem()) {
(*it)->serializeItemNode_OTMM(*this, f);
}
}
} f.endNode();
++map_iterator;
}
} f.endNode(); // OTMM_TILE_DATA
f.addNode(OTMM_SPAWN_DATA); {
Spawns& spawns = map.spawns;
CreatureList creature_list;
for(SpawnPositionList::const_iterator piter = spawns.begin(); piter != spawns.end(); ++piter) {
const Tile* tile = map.getTile(*piter);
ASSERT(tile);
const Spawn* spawn = tile->spawn;
ASSERT(spawn);
f.addNode(OTMM_SPAWN_AREA); {
f.addU16(tile->getX());
f.addU16(tile->getY());
f.addU8(tile->getZ() & 0xf);
f.addU32(spawn->getSize());
for(int y = -tile->spawn->getSize(); y <= tile->spawn->getSize(); ++y) {
for(int x = -tile->spawn->getSize(); x <= tile->spawn->getSize(); ++x) {
Tile* creature_tile = map.getTile(*piter + Position(x, y, 0));
if(creature_tile) {
Creature* c = creature_tile->creature;
if(c && c->isSaved() == false) {
if(c->isNpc()) {
f.addNode(OTMM_NPC); {
f.addString(c->getName());
f.addU16(creature_tile->getX());
f.addU16(creature_tile->getY());
f.addU8(creature_tile->getZ() & 0xf);
} f.endNode(); // OTMM_NPC
} else {
f.addNode(OTMM_MONSTER); {
f.addString(c->getName());
f.addU32(c->getSpawnTime());
f.addU16(creature_tile->getX());
f.addU16(creature_tile->getY());
f.addU8(creature_tile->getZ() & 0xf);
} f.endNode(); // OTMM_MONSTER
}
// Flag as saved
c->save();
creature_list.push_back(c);
}
}
}
}
} f.endNode(); // OTMM_SPAWN_AREA
}
for(CreatureList::iterator iter = creature_list.begin(); iter != creature_list.end(); ++iter) {
(*iter)->reset();
}
} f.endNode(); // OTMM_SPAWN_DATA
f.addNode(OTMM_TOWN_DATA); {
for(TownMap::const_iterator it = map.towns.begin(); it != map.towns.end(); ++it) {
const Town* town = it->second;
f.addNode(OTMM_TOWN); {
f.addU32(town->getID());
f.addString(town->getName());
f.addU16(town->getTemplePosition().x);
f.addU16(town->getTemplePosition().y);
f.addU8(town->getTemplePosition().z & 0xf);
} f.endNode(); // OTMM_TOWN
}
} f.endNode(); // OTMM_TOWN_DATA
f.addNode(OTMM_HOUSE_DATA); {
for(HouseMap::const_iterator it = map.houses.begin(); it != map.houses.end(); ++it) {
const House* house = it->second;
f.addNode(OTMM_HOUSE); {
f.addU32(house->id);
f.addString(house->name);
f.addU16(house->townid);
f.addU16(house->rent);
f.addU16(house->getExit().x);
f.addU16(house->getExit().y);
f.addU8(house->getExit().z & 0xf);
} f.endNode(); // OTMM_HOUSE
}
} f.endNode(); // OTMM_HOUSE_DATA
} f.endNode(); // OTMM_MAP_DATA
} f.endNode(); // root node
return true;
}