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live_client.h
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live_client.h
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//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
#ifndef _RME_LIVE_CLIENT_H_
#define _RME_LIVE_CLIENT_H_
#include "live_socket.h"
#include "net_connection.h"
#include <set>
class DirtyList;
class MapTab;
class LiveClient : public LiveSocket
{
public:
LiveClient();
~LiveClient();
//
bool connect(const std::string& address, uint16_t port);
void tryConnect(asio::ip::tcp::resolver::iterator endpoint);
void close();
bool handleError(const std::error_code& error);
//
std::string getHostName() const;
//
void receiveHeader();
void receive(uint32_t packetSize);
void send(NetworkMessage& message);
//
void updateCursor(const Position& position);
LiveLogTab* createLogWindow(wxWindow* parent);
MapTab* createEditorWindow();
// send packets
void sendHello();
void sendNodeRequests();
void sendChanges(DirtyList& dirtyList);
void sendChat(const wxString& chatMessage);
void sendReady();
// Flags a node as queried and stores it, need to call SendNodeRequest to send it to server
void queryNode(int32_t ndx, int32_t ndy, bool underground);
protected:
void parsePacket(NetworkMessage message);
// parse packets
void parseHello(NetworkMessage& message);
void parseKick(NetworkMessage& message);
void parseClientAccepted(NetworkMessage& message);
void parseChangeClientVersion(NetworkMessage& message);
void parseServerTalk(NetworkMessage& message);
void parseNode(NetworkMessage& message);
void parseCursorUpdate(NetworkMessage& message);
void parseStartOperation(NetworkMessage& message);
void parseUpdateOperation(NetworkMessage& message);
//
NetworkMessage readMessage;
std::set<uint32_t> queryNodeList;
wxString currentOperation;
std::shared_ptr<asio::ip::tcp::resolver> resolver;
std::shared_ptr<asio::ip::tcp::socket> socket;
Editor* editor;
bool stopped;
};
#endif