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net_connection.h
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net_connection.h
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//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
#ifndef _RME_NET_CONNECTION_H_
#define _RME_NET_CONNECTION_H_
#include "position.h"
#include <string>
#include <vector>
#include <cstdint>
#include <thread>
#include <mutex>
struct NetworkMessage
{
NetworkMessage();
void clear();
void expand(const size_t length);
//
template<typename T> T read()
{
T& value = *reinterpret_cast<T*>(&buffer[position]);
position += sizeof(T);
return value;
}
template<typename T> void write(const T& value)
{
expand(sizeof(T));
memcpy(&buffer[position], &value, sizeof(T));
position += sizeof(T);
}
//
std::vector<uint8_t> buffer;
size_t position;
size_t size;
};
template<> std::string NetworkMessage::read<std::string>();
template<> Position NetworkMessage::read<Position>();
template<> void NetworkMessage::write<std::string>(const std::string& value);
template<> void NetworkMessage::write<Position>(const Position& value);
class NetworkConnection
{
private:
NetworkConnection();
NetworkConnection(const NetworkConnection& copy) = delete;
public:
~NetworkConnection();
static NetworkConnection& getInstance();
bool start();
void stop();
asio::io_service& get_service();
private:
asio::io_service* service;
std::thread thread;
bool stopped;
};
#endif