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tileset.h
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tileset.h
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//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
#ifndef RME_TILESET_H_
#define RME_TILESET_H_
class Brushes;
enum TilesetCategoryType {
TILESET_UNKNOWN,
TILESET_TERRAIN,
TILESET_CREATURE,
TILESET_DOODAD,
TILESET_ITEM,
TILESET_RAW,
TILESET_HOUSE,
TILESET_WAYPOINT,
};
class TilesetCategory {
public:
TilesetCategory(Tileset& parent, TilesetCategoryType type);
~TilesetCategory();
bool isTrivial() const;
TilesetCategoryType getType() const { return type; }
size_t size() const { return brushlist.size(); }
void loadBrush(pugi::xml_node node, wxArrayString& warnings);
void clear();
bool containsBrush(Brush* brush) const;
protected:
TilesetCategoryType type;
public:
std::vector<Brush*> brushlist;
Tileset& tileset;
private:
TilesetCategory(const TilesetCategory&);
TilesetCategory operator=(const TilesetCategory&);
};
typedef std::vector<TilesetCategory*> TilesetCategoryArray;
class Tileset {
public:
Tileset(Brushes& brushes, const std::string& name);
~Tileset();
TilesetCategory* getCategory(TilesetCategoryType type);
const TilesetCategory* getCategory(TilesetCategoryType type) const;
void loadCategory(pugi::xml_node node, wxArrayString& warnings);
void clear();
bool containsBrush(Brush* brush) const;
public:
std::string name;
TilesetCategoryArray categories;
protected:
Brushes& brushes;
protected:
Tileset(const Tileset&);
Tileset operator=(const Tileset&);
friend class TilesetCategory;
};
typedef std::map<std::string, Tileset*> TilesetContainer;
#endif