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TASK Combat System (v3) #109

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16 tasks
Tracked by #193
thejhh opened this issue Feb 18, 2024 · 0 comments
Open
16 tasks
Tracked by #193

TASK Combat System (v3) #109

thejhh opened this issue Feb 18, 2024 · 0 comments

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@thejhh
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thejhh commented Feb 18, 2024

Task: Combat System

The Combat System is a fundamental aspect of the game, enabling players to engage in strategic battles against AI-controlled factions and other players. This task involves developing the mechanics, UI, and AI behaviors that will govern how combat is initiated, conducted, and resolved within the game.

Objective

Develop a robust and engaging combat system that allows for tactical depth, strategic planning, and dynamic outcomes. The system should cater to different combat scenarios, including land battles, sieges, and naval engagements, providing players with a variety of military options and strategies.

Subtasks

Development Considerations

  • Tactical Depth and Accessibility: Balance the complexity of combat mechanics to provide tactical depth while ensuring the system remains accessible to players of all skill levels.
  • Dynamic and Varied Combat Scenarios: Aim for a combat system that supports a wide range of scenarios and strategies, encouraging players to experiment with different tactics.
  • Integration with Overall Game Design: Ensure the combat system is seamlessly integrated with other aspects of the game, including resource management, unit production, and territorial expansion, contributing to a cohesive gameplay experience.

Completing this task will establish a comprehensive combat system that enhances the strategic gameplay, offering players a challenging and rewarding military aspect to conquer and defend territories within the game world.

@thejhh thejhh mentioned this issue Feb 18, 2024
2 tasks
@thejhh thejhh mentioned this issue Feb 19, 2024
14 tasks
@thejhh thejhh changed the title TASK Combat System (v2) TASK Combat System (v3) Feb 19, 2024
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