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HeadCullingMask.csproj
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HeadCullingMask.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Library</OutputType>
<TargetFramework>net472</TargetFramework>
<NeosPath>$(MSBuildThisFileDirectory)NeosVR</NeosPath>
<NeosPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\NeosVR\')">C:\Program Files (x86)\Steam\steamapps\common\NeosVR\</NeosPath>
<NeosPath Condition="Exists('C:\Neos\app\')">C:\Neos\app\</NeosPath>
<NeosPath Condition="Exists('$(HOME)/.steam/steam/steamapps/common/NeosVR/')">$(HOME)/.steam/steam/steamapps/common/NeosVR/</NeosPath>
<CopyLocal>false</CopyLocal>
<CopyToMods Condition="'$(CopyToMods)'==''">true</CopyToMods>
<DebugSymbols Condition="'$(Configuration)'=='Release'">false</DebugSymbols>
<DebugType Condition="'$(Configuration)'=='Release'">None</DebugType>
<Version>1.2.0</Version>
<Authors>hantabaru1014</Authors>
</PropertyGroup>
<ItemGroup>
<Reference Include="HarmonyLib">
<HintPath>$(NeosPath)nml_libs\0Harmony.dll</HintPath>
<HintPath Condition="Exists('$(NeosPath)0Harmony.dll')">$(NeosPath)0Harmony.dll</HintPath>
</Reference>
<Reference Include="FrooxEngine">
<HintPath>$(NeosPath)Neos_Data\Managed\FrooxEngine.dll</HintPath>
</Reference>
<Reference Include="CloudX.Shared">
<HintPath>$(NeosPath)Neos_Data\Managed\CloudX.Shared.dll</HintPath>
</Reference>
<Reference Include="BaseX">
<HintPath>$(NeosPath)Neos_Data\Managed\BaseX.dll</HintPath>
</Reference>
<Reference Include="NeosModLoader">
<HintPath>$(NeosPath)Libraries\NeosModLoader.dll</HintPath>
<HintPath Condition="Exists('$(NeosPath)NeosModLoader.dll')">$(NeosPath)NeosModLoader.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>$(NeosPath)Neos_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityNeos">
<HintPath>$(NeosPath)Neos_Data\Managed\UnityNeos.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>$(NeosPath)Neos_Data\Managed\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Management" />
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(CopyToMods)'=='true'">
<Copy SourceFiles="$(TargetPath)" DestinationFolder="$(NeosPath)nml_mods" />
<Message Text="Copied $(TargetFileName) to $(NeosPath)nml_mods" Importance="high" />
</Target>
</Project>