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term_util.cpp
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term_util.cpp
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#include "term_util.h"
#include <windows.h>
#include <iostream>
#include <string>
#include <mutex>
std::mutex g_stdOutMutex;
bool get_current_color(int descriptor, WORD &color)
{
CONSOLE_SCREEN_BUFFER_INFO info;
if (!GetConsoleScreenBufferInfo(GetStdHandle(descriptor), &info))
return false;
color = info.wAttributes;
return true;
}
WORD set_color(WORD color)
{
WORD old_color = 7;
get_current_color(STD_OUTPUT_HANDLE, old_color);
HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
FlushConsoleInputBuffer(hConsole);
SetConsoleTextAttribute(hConsole, color);
FlushConsoleInputBuffer(hConsole);
return old_color;
}
void print_in_color(WORD color, const std::string &text)
{
const std::lock_guard<std::mutex> stdOutLock(g_stdOutMutex);
WORD old_color = set_color(color);
std::cout << text;
std::cout.flush();
set_color(old_color);
}