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Yes, this is actually mentioned in the README. :-) I am at the moment working on a board that has multiple isolated GND sections and I get these divine light rays as well.
The way I would fix this is to find the *GND* zones enclosing the via and then select the one with the highest priority as the reference ground for that via. It's not super-complicated but I'm super-busy and can't promise that'll happen right away.
I tried it on a demo project but is doesn't work if you have different kind of GND's.
There is something to say to exclude GNDA, but KiCad had al kind of GND's
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