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Neon64 2.0 beta 4

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@hcs64 hcs64 released this 06 Apr 18:20
· 31 commits to master since this release

New

  • Controller 2!
  • Mapper 11 (various Color Dreams), thanks to @sp1187!
  • Mapper 34 (Deadly Towers), thanks to @ddp34!
  • Mapper 66 (Doraemon, etc)
  • Detect PAL from NES 2.0 header
  • Unofficial opcodes (Deadly Towers, Aladdin, Streemerz, etc)

Fixed

  • Controller detection issues #3 and #5
  • More accurate PCM playback on PAL (e.g. High Hopes demo)
  • More compatible video signal for compatibility with Retrotink (issue #8)
  • DMC looping (Bomberman II, issue #3)
  • Clock MMC3 IRQ counter (issue #4)
  • CPU bug in Qix
  • Initialize RAM to all 1s instead of 0s (Battletoads)
  • Delay immediate NMI by one instruction (Bomberman II attract mode)
  • Overall improved timing by delaying interrupts one instruction, though
    this is still not quite correct.
  • Remap PC when leaving a bank (Deadly Towers)