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Unity Tutorials
hermanbanken edited this page Nov 13, 2014
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[1 hour] Roll-A-Ball Starting from the basics, 3D objects, colliders and how scripting comes in.
[28 min] Unity 4.3 - 2D Game Development Walkthrough
[40 min] Path finding using A* library
[2 min] Train track in Unity, using physics has link to downloadable project
[.. min] Players path restriction using curves lacks downloads, explanation and downloads but kinda is what we want, maybe reverse engineer?
A* library arongranberg.com/astar/
[To do list before Christmas](To-do List before Christmas)
Design Documents
- Game Synopsis
- Design questionnaire
- Test Plan
- Test Plan First Playable
- Test Plan Beta version
- First Playable Instructions
- Disturbance Design
- [Scoring Design] (Scoring Design)
- Power-ups Design
- [Development Decisions] (Development-Decisions)
Meetings
- 2014-11-10 Macomi
- HTM traffic control information by macomi
- [Project meeting 13-14 nov] (Project meeting 13-14 nov)
Concepts
Useful