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Have you considered developing OddLOT separately from the remaining tools? Or maybe at least releasing a standalone version of it? That would be quite useful since otherwise people often have to install multiple GB of stuff they don't require.
The text was updated successfully, but these errors were encountered:
We restructured the code which should meke it muich easier now to compile OddLOT without the rest of COVISE and OpenCOVER. If you don't need the feature to drape streets onto a terrain, then you can also compile without the link to OpenCOVER. If you want to go forward and adjust the CMAKE to provide an ODDLOT_ONLY flag, you are welcome.
We restructured the code which should meke it muich easier now to compile OddLOT without the rest of COVISE and OpenCOVER. If you don't need the feature to drape streets onto a terrain, then you can also compile without the link to OpenCOVER. If you want to go forward and adjust the CMAKE to provide an ODDLOT_ONLY flag, you are welcome.
The option was already there, just not explicitly documented - which it now is: b7268be
Have you considered developing OddLOT separately from the remaining tools? Or maybe at least releasing a standalone version of it? That would be quite useful since otherwise people often have to install multiple GB of stuff they don't require.
The text was updated successfully, but these errors were encountered: