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If the goal is to run regular X86 executables, I would avoid adding an extra level of emulation. Compiling Blink directly to iOS/Arm64 would be more efficient, I think. |
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I don't think it's unbearable to let it run with WebAssembly. Let's try it as a toy. It won't be a big problem with light items. If it's truly useful we can research to add it natively then. |
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Update: I have (finally) cross-compiled |
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Hi, I am opening this thread to discuss experiments with Blink compiled to WASM in order to run regular Linux executables in a-shell. I don't currently have time to look into this myself, but I thought I would mention it here in case somebody wants to give it a try and report back.
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