You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
After importing the Unitypackage into Unity and opening the Samples/Scenes/Tasks/FaceLandmarkDetection scene, this issue sometimes occurs after playing the game for a while. It does not always happen. The time it takes for this to occur seems to be random and does not happen at a fixed interval every time. However, in most cases, this issue occurs within 10 minutes.
Plugin Version or Commit ID
v1.4.4
Unity Version
2022.3.6f1
Your Host OS
Windows11 Home
Target Platform
UnityEditor, Windows Standalone
Target Device
No response
[Windows Only] Visual Studio C++ and Windows SDK Version
Visual Studio 2022
[Linux Only] GCC/G++ and GLIBC Version
No response
[Android Only] Android Build Tools and NDK Version
No response
[iOS Only] XCode Version
No response
Build Command
Play the Unity game
Bug Description
During gameplay, an error message like the one below appears. However, the game itself does not stop running
Steps to Reproduce the Bug
After importing the Unitypackage into Unity and opening the Samples/Scenes/Tasks/FaceLandmarkDetection scene, this issue sometimes occurs after playing the game for a while. It does not always happen. The time it takes for this to occur seems to be random and does not happen at a fixed interval every time. However, in most cases, this issue occurs within 10 minutes.
Log
InvalidOperationException: Collection was modified; enumeration operation may not execute.
System.Collections.Generic.List
1+Enumerator[T].MoveNextRare () (at <eef08f56e2e042f1b3027eca477293d9>:0) System.Collections.Generic.List
1+Enumerator[T].MoveNext () (at :0)Mediapipe.Unity.FaceLandmarkListWithIrisAnnotation.PartitionLandmarkList[T] (System.Collections.Generic.IReadOnlyList
1[T] landmarks) (at ./Packages/com.github.homuler.mediapipe/Runtime/Scripts/Unity/Annotation/FaceLandmarkListWithIrisAnnotation.cs:176) Mediapipe.Unity.FaceLandmarkListWithIrisAnnotation.Draw (System.Collections.Generic.IReadOnlyList
1[T] target, System.Boolean visualizeZ, System.Int32 circleVertices) (at ./Packages/com.github.homuler.mediapipe/Runtime/Scripts/Unity/Annotation/FaceLandmarkListWithIrisAnnotation.cs:116)Mediapipe.Unity.FaceLandmarkListWithIrisAnnotation.Draw (Mediapipe.Tasks.Components.Containers.NormalizedLandmarks target, System.Boolean visualizeZ, System.Int32 circleVertices) (at ./Packages/com.github.homuler.mediapipe/Runtime/Scripts/Unity/Annotation/FaceLandmarkListWithIrisAnnotation.cs:127)
Mediapipe.Unity.MultiFaceLandmarkListAnnotation+<>c__DisplayClass18_0.b__0 (Mediapipe.Unity.FaceLandmarkListWithIrisAnnotation annotation, Mediapipe.Tasks.Components.Containers.NormalizedLandmarks target) (at ./Packages/com.github.homuler.mediapipe/Runtime/Scripts/Unity/Annotation/MultiFaceLandmarkListAnnotation.cs:111)
Mediapipe.Unity.ListAnnotation
1[T].CallActionForAll[TArg] (System.Collections.Generic.IReadOnlyList
1[T] argumentList, System.Action2[T1,T2] action) (at ./Packages/com.github.homuler.mediapipe/Runtime/Scripts/Unity/Annotation/ListAnnotation.cs:118) Mediapipe.Unity.MultiFaceLandmarkListAnnotation.Draw (System.Collections.Generic.IReadOnlyList
1[T] targets, System.Boolean visualizeZ) (at ./Packages/com.github.homuler.mediapipe/Runtime/Scripts/Unity/Annotation/MultiFaceLandmarkListAnnotation.cs:109)Mediapipe.Unity.FaceLandmarkerResultAnnotationController.SyncNow () (at ./Packages/com.github.homuler.mediapipe/Runtime/Scripts/Unity/Annotation/FaceLandmarkerResultAnnotationController.cs:39)
Mediapipe.Unity.AnnotationController`1[T].LateUpdate () (at ./Packages/com.github.homuler.mediapipe/Runtime/Scripts/Unity/Annotation/AnnotationController.cs:74)
Screenshot/Video
Additional Context
No response
The text was updated successfully, but these errors were encountered: